Professional Documents
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Web 2
Web 2
Content Standard Addressed: S2P2. Obtain, evaluate, and communicate information about the effect
of a force (a push or pull) in the movement of an object
ISTE Technology Standard Addressed: What would you like students to know and be
able to do by the end of this lesson:
Empowered Learner: 1.1.a Students articulate and I would like students to know the difference of
set personal learning goals, develop strategies push and pull forces and the way they change
leveraging technology to achieve them and reflect direction and speed. I want them to know how an
on the learning process itself to improve learning object sliding down the ramp or sitting at the
outcomes. starting of the ramp is experiencing a pull due to
friction on the object due to the surface hat
opposes the object’s motion.
What is the student learning goal(s) for this lesson idea?
The blooket website is a fun tool used to design an assessment for students that incorporates gaming.
It’s a remotely tool that can be used on tablets or laptops. Students will be able to retain information
and show what they’ve learned by being competitive and works well with any level and any type of
content.
Students will create by designing a car ramp using materials provided to them to change the speed or
direction of the car being pushed and pulled down the ramp.
How do you plan to implement this lesson and integrate the technology? Check all that apply:
☐ Teacher-led: There is no student voice and choice in the activities. Students are guided by
teacher direction and expectations. Learning activities are assigned to the
student and mostly practice based.
X Student-Led: Students are given voice and choice in the activities. They may select the topic
of learning and/or determine the tool they will use to meet the learning goal. The
teacher facilitates the learning as the students direct their own learning processes.
☐ Problem-based and/or Publishable: Students are solving problems
and completing projects to demonstrate their learning. Additionally, the projects can be shared
outside of the classroom. (Note: This objective could be reached by displaying the project on the
school’s morning newscast, posting the project to the classroom blog, presenting it to another
class, or publishing via an outside source.)
Frazier, 2021
Web 2.0 Tools for Communication and Collaboration
Frazier, 2021