Professional Documents
Culture Documents
Introduction To E-Learning Research: January 2007
Introduction To E-Learning Research: January 2007
net/publication/32962471
CITATIONS READS
53 16,771
2 authors:
Some of the authors of this publication are also working on these related projects:
All content following this page was uploaded by Richard Andrews on 01 August 2014.
1
Introduction to E-learning
Research
R i c h a rd A n d re w s a n d C a ro l i n e
Haythornthwaite
However, this definition is not an end point, and at points in the Introduction and
throughout the Handbook we will take issue with some aspects of this initial
definition. In particular we take issue with the way the HEFCE definition
appears to portray technology as simply a delivery mechanism, and fails to
address the co-evolutionary nature of technology and its use. The Handbook
chapters together help provide a more nuanced and elaborated definition and
appreciation of e-learning.
Since the mid-1980s or so we have seen the rapid evolution of Computer-
Assisted Learning (CAL) and Computer-Assisted Instruction (CAI) into Course
Management Systems (CMS) and Virtual Learning Environments (VLEs). From
early forays into the use of computers to assist, or indeed provide the entire basis
for learning with particular topics to more recent activities involving VLEs and
other custom-designed interfaces, the computer has held a fascination for teach-
ers, lecturers, learning designers and learners alike. At times claims have been
hyped: it has been variously claimed that computers would revolutionize learning,
bring about the end of the book, put an end to institutionalized learning and/or
improve the quality of learning. Rarely have these claims been properly tested. At
other times its impact has been overly downplayed, as in the many studies that
find ‘no significant difference’ between face-to-face learning and online learning
outcomes. Rarely do these studies look at the more transformative effects of e-
learning, such as creating a distributed community, and learning new genres of
communication and collaborative work practice. We now appear to be at a stage of
development where we can gauge the impact of the computer on learning in a
more measured, critical way, as well as taking a more comprehensive view of
changes accompanying e-learning. It is in the spirit of such critique, realism, and
expanded view that the present volume has been conceived.
This introduction begins the discussion of e-learning research which is con-
tinued in subsequent chapters. The introduction addresses definitional issues,
taking time to explore the ‘e’ and ‘learning’ in e-learning, then theoretical and
methodological issues, before presenting a model of co-evolutionary processes
of technology and learning.
In choosing to use the term ‘e-learning’ we have turned away from other
names that might equally have been useful, such as computer-assisted learning,
technology-enhanced learning, instructional technologies or online learning. To
us, these terms fall into the trap that many previous studies of the relationship
between technology and learning/education have fallen into, of assuming that
learning exists independently of technologies and that in various ways technolo-
gies enhance it. The causal assumptions behind terms such as ‘technology-
enhanced learning’ are ones we critique in this introduction.
CH01.QXD 18/5/07 12:39 Page 3
INTRODUCTION TO E-LEARNING 3
young people. Goodison (2002) used interviews to collect data on the views of
primary/elementary school children on the use of interactive whiteboards.
Goodison found that whiteboards played a significant role in facilitating class-
room instruction, social learning and student engagement with technology.
However, it was not clear from this work what effect or impact the electronic
whiteboard had on learning. As with many such articles, the results are pre-
sented as a positive finding about whiteboards.
In the UK, the British Educational Communication and Technology Agency
(BECTA, 2003a) has been appropriately cautious about the research on elec-
tronic whiteboards. It acknowledges that they were a relatively recent
technology with little research literature relating to them in refereed academic
journals. BECTA (2003b) concludes that much of the evidence about the impact
of whiteboards on learning is anecdotal, conducted by schools or school boards
and local authorities, and carried out on a small scale. That the research is
largely qualitative is not a problem, in that such a study could provide key
insights into the way an electronic whiteboard is used. But as most of the studies
are of the perceptions of use (elicited via questionnaires and interviews, anec-
dotes and personal testimony), and as most of those reporting their perceptions
are excited – like pioneers – by the new technology, it is probably too early to
say that there is much reliable or substantial research evidence to hand. In a
more recent review (BECTA, 2006) the indication is that the installation and use
of interactive whiteboards in the UK have spread rapidly, with
93 per cent of primary schools and 97–8 per cent of secondary schools reporting
that they had installed such technology (some under political pressure from
bodies like the Office for Standards in Education). This review also notes that
there has been a pilot evaluation of the use of interactive/electronic whiteboards
in mathematics and literacy lessons in primary schools (Higgins et al., 2005),
with a more large-scale evaluation of the Department of Education and Skills
Schools Whiteboard Expansion program due in 2006/07. The most recent pres-
entation on the latter evaluation at time of writing was by Somekh and Haldane
(2006), who report on behalf of a larger project team that they used multi-level
modelling of attainment of individual children, based on gains in national test
scores, questionnaire surveys, observations of interactive whiteboard training,
and digital video classroom observation from ten case study primary schools.
They suggest that the interactive whiteboard can act as a mediating tool between
teacher and pupils; that its size can excite and motivate children; that it has
potential for special needs use; that it can speed up learning as well as provide
an archived record of use. Questions are also raised about the nature of interac-
tivity. It could be that this particular Department for Education Skills (DfES)
evaluation, when completed, will provide a foundation or benchmark for further
study and research on the topic; or, as BECTA (2006) puts it, a ‘robust assess-
ment of the impact of interactive display technologies which we currently lack’
(p. 11).
CH01.QXD 18/5/07 12:39 Page 5
INTRODUCTION TO E-LEARNING 5
They serve to raise the level of student engagement in a classroom, motivate students and
promote enthusiasm for learning. In at least one case, the addition of an interactive white-
board positively influenced student attendance. Interactive whiteboards support many
different learning styles and have been successfully employed in hearing and visually
impaired learning environments. Research also indicates higher levels of student retention,
and notes taken on an interactive whiteboard can play a key role in the student review
process. In addition to student learning, observations also indicate that designing lessons
around interactive whiteboards can help educators streamline their preparation and be more
efficient in their ICT integration.
(2004: 3)
The problem with such a review is, of course, that it is not independent. And,
again, it is the positive results that are highlighted. Thus, it is unclear what edu-
cators may take from such a review in order to make informed decisions about
the adoption of such tools. But it is also clear that the technology itself, as well
as its use, develops over time. Somekh and Haldane (2006) suggest that teachers
were largely confident in the use of the tool because of their daily use of it,
which cannot be said of practice even five years earlier in a range of ICTs.
This example shows the potential and the need for various kinds of examina-
tions of e-learning and its technologies. There is room for systematic and
independent research reviews on e-learning topics, ones that balance a pro-
innovation view with the realities of large-scale implementation. Chapters in this
Handbook serve as reviews for a number of topics relating to e-learning. There
is also substantial room for small and large-scale primary research studies using
techniques such as direct observation, control and experimental groups, and lon-
gitudinal dimensions. As in the example above, the focus is too often on the new
computing technology as a single entity, introduced and used in one way at one
time. This ignores implementation and adoption effects, the use of other com-
plementary technologies, and the reciprocal, co-evolutionary nature of the
relationship between technologies and learning. These are the kinds of issues
addressed when research steps in to make sense of e-learning as a system- and
societal-wide change in teaching and learning.
We turn now to beginning the task of addressing e-learning and e-learning
research. We start by providing context for the current wave of e-learning tech-
nologies, reviewing important trends in recording and dissemination of
materials that form the historical background for the ‘e’ in e-learning, before
joining it up again with ‘learning’.
CH01.QXD 18/5/07 12:39 Page 6
What is the ‘e’ in e-learning, and what does it mean for learning? The ‘e’ in e-
learning joins many common hybrids such as e-mail and e-commerce in
signifying enactment through electronic means, typically interpreted as computer-
based. Essential components of all ‘e’ enterprises are the computer hardware and
software, but also the networking infrastructures that make it possible to collect
and distribute data, information and knowledge to people at different times and
locations. Devices that permit access to these data streams now no longer need to
be the fixed desktop computer. The mobility and multimedia capabilities afforded
by laptops, palmtops (also known as Personal Digital Assistants, PDAs), mobile
phones, and media players (e.g. MP3 players), shatter our notions of where and by
what means ‘e’ activities can take place. Thus, in considering e-learning, we
include a range of electronically networked Information and Communication
Technology (ICT) via which learning can take place.
While we often find e-learning reified as a particular course management
system, its flexibility lies in the way new technologies are quickly appropriated
into the e-learning toolkit. This is possible because of continuing efforts to cross
hardware platforms. At its basis, e-learning technology, like all other e-
enterprises, depends on hardware to process digital or analogue signals; soft-
ware that can encode and decode, collect, store and forward, and present
communications in visual, textual and/or audio modes; applications and systems
that bring together tools to support data storage and retrieval, course manage-
ment, computer-mediated communication, and collaborative virtual
environments. As we will discuss below, equally important in this technological
mix are the people who use the systems – teachers, instructors, administrators,
students – each bringing to the e-learning enterprise their ideas of how teaching,
learning, and communication should be enacted.
Educators have long been appropriating technologies into the classroom,
from radio and television, records and record players, video reels and projectors,
to today’s computers, CDs, DVDs, podcasts, and more. What the digital revolu-
tion has done is free the information and its carriers from the classroom, making
the information available in ever increasingly mobile ways. What is often forgot-
ten is how each of these technologies performs a slightly different way of coding
and decoding data and information, at times enhancing one mode of communi-
cation over another, but each changing where and when we receive information
and communication. The following presents a brief historical background to
emphasize that computing technologies represent the current culmination of
many years of electronic encoding protocols and devices, each with its own
limits and affordances. Later, we pick up again the notion of affordances to dis-
cuss contemporary computing technologies.
CH01.QXD 18/5/07 12:39 Page 7
INTRODUCTION TO E-LEARNING 7
Modes of communication
Communication signals can carry sound, text, and images. These major forms of
communication are often called, metaphorically, ‘languages’. The aural and
visual modes translate directly into sounds and moving and still images; the tex-
tual mode is, interestingly, based on an aural code (speech) but given visual
form (text, letters). ‘Text’ is thus an abstracted, second-level symbolic system, a
highly powerful medium or mode of communication that is itself hybrid. It can
be conveyed visually and/or through sound and has, through history, manifested
itself in various languages, each using different symbolic representation systems
(e.g. Latin, Greek, Sumerian, Mandarin). The term ‘text’ can also be used to
refer to multimodal texts as well as to linguistic texts.
Text is of particular importance for e-learning because not only is education
heavily weighted toward the use and production of texts, but e-learning
increases the textual load with conversations and interactions occurring largely
through the texts of chat rooms, blogs, e-mail, bulletin boards, etc. Notions of
Asynchronous Learning Networks (ALN), prevalent since the mid-1990s, stress
near-exclusive use of text-based postings. It is only recently that proponents of
ALN have begun to see this as a supplement or extender to face-to-face interac-
tion, in ideas of blended learning (see below). This despite the fact that
CH01.QXD 18/5/07 12:39 Page 9
INTRODUCTION TO E-LEARNING 9
programmes which have long been including synchronous and oral/aural com-
ponents have found the interactivity and ability to hear others as the main
attractions of real-time meetings on e-learning (e.g. Haythornthwaite and
Kazmer, 2004). In e-learning in general, text has led the way, partly for technical
considerations (e.g. slow Internet connections lead to video and even audio
delays that make real-time interaction unworkable) and partly because the edu-
cational emphasis on text tends to place audio and video modalities second in
importance and relevance.
As Stuckey and Barab suggest in this volume, to move away from single, text-
mode communication for e-learning requires both social and technical planning.
Multimodality occurs naturally in face-to-face settings, transparently combining
visual, oral, aural and other physical cues with immediacy of communication.
1
Computer interfaces provide the entré into online environments. At their best
for information access they are easy to use, follow known conventions, are con-
sistent, and support both the novice and advanced user; at their best, for
communication, they allow seamless interaction with others through computers
rather than with the computer. This is not the place to recapitulate the extensive
work in human computer interaction (HCI; see, for example, Nielsen, 1994;
Carroll, 2002), but it is the place to point out the importance of the interface in
the user’s experience of the e-learning environment. Upcoming research issues
include not just what the best computer interface is for particular learning envi-
ronments, but also how these will scale to handheld devices, provide
interoperability between devices, and convergence of technologies on single
devices (e.g. laptops, palmtops and third-generation (3G) mobile phones).
Before computing, our electronic communication devices included the phone
(dating from the 1870s), radio (1890s), and television (1920s). The advent of the
computer (1940s) and its desktop (early 1980s), laptop (late 1980s), palmtop
(1990s), and PDA/3G phone (2000s) versions have brought increased and
extended mediated access to information as well as, more recently, convergence
with communication devices. In particular, the palmtop computer (or PDA) and
third-generation (3G) mobile phones are converging, not only using advanced
digital technology to access and use all three modes of communication
described earlier (text, sound, image), but also to function as radios and televi-
sions. Of course, none of this mobility would be possible without the rise of
network infrastructures, including phone networks, computer cable networks,
and wireless networks, as well as the accepted standards for communicating
along these networks and rendering data on devices. Again, the history is too
vast to discuss here (for further reading, see, for example, Abbate, 1999).
These multimodal devices suggest the future for ICT and e-learning. However,
at present, they are little used. When we refer to e-learning and ICT, it is still, at
this early point of the twenty-first century, the (increasingly wireless) desktop or
laptop computer that is central to our concerns. While the small display features
of palmtops and mobile phones may not be the major platform for e-learners,
their existence suggests trends in how, when, and where we access information
and communicate with others. These general trends cannot help but affect the
habits of e-learners and thus also of e-learning instructors and administrators.
(For more on mobile learning, see Sharples, Taylor and Vavoula, this volume.)
As well as the technology advances noted above, ICT for e-learning also
includes many new and emerging technologies specifically designed to support
learning activities. These include in-class tools such as the electronic whiteboards
noted above; large tablet displays that accept and project writing on top of pre-for-
matted data so notes can be added during presentations; and clickers used by
students to vote for their answers to questions. Added to these are the new online
games used as media for learning and communication (see McFarlane, this
volume), immersive technologies for virtual world and whole-body interaction,
CH01.QXD 18/5/07 12:39 Page 11
INTRODUCTION TO E-LEARNING 11
and blogs and wikis as media for class writing and collaborative writing. We note
these few here to highlight the rapidly expanding technological base that is evolv-
ing in conjunction with learning both in and outside the traditional classroom.
INTRODUCTION TO E-LEARNING 13
(online, n.p.)
Thus key issues to bear in mind regarding interactivity are not only what the
technology affords for iterative and respondent processes but also the extent to
which responsiveness is actually achieved using the medium.
Overall, posting messages for storage through contemporary networked com-
puting affords the presentation of self online, sometimes anonymously and
always pseudonymously (at least to the extent an e-mail address is a pseudo-
nym), usually abiding by group communication conventions, and originating
from any computer device, located anywhere with Internet access, at any time of
the day or night. These are the essential elements bound up in the terms ‘asyn-
chronous communication’ and ‘asynchronous learning’; it is the reason the area
is called asynchronous learning networks, signifying the computer network, but
perhaps more importantly the social network that sustains learning efforts
(Harasim et al., 1995; Hiltz, Turoff and Harasim, this volume). Thus, more than
anytime, anywhere input, it is anytime, anywhere access to a community where
conventions and common interests reside and where individuals pull together to
define the way their community will work. We will return to the notion of the
community of enquiry below, when we consider the ‘learning’ side of the e-
learning equation, and when discussing theoretical models.
Beyond asynchronous
Text-based asynchronous communication is not the only option for e-learning.
As outlined above many new technologies make it possible to include audio, still
and moving images into e-learning offerings, both from the instructor side, with
formally produced audio or video, and from the student side, with informally
produced pictures, audio, and video. Also as noted, including multimodal com-
munication in e-learning requires planning. It also requires an understanding of
the affordances that make such planning worthwhile. This is an area of research
that deserves more attention from a learning perspective and that can inform the
introduction of new media into e-learning offerings.
CH01.QXD 18/5/07 12:39 Page 15
INTRODUCTION TO E-LEARNING 15
one year and again for a week towards the end of the programme. Such a pattern
is a type of blended learning. However, nothing is actually blended in such a
model. Rather, there is a combination of types of learning situations.
A mid-point on the spectrum would be a course or programme that was
divided fifty–fifty between e-learning and conventional learning, in whatever
forms those types of learning took.
Towards the other end of the spectrum, e-learning can be used as a support
for more conventional types of learning. An example would be a conventional
undergraduate programme that provided reading material, a chat room, feedback
facilities and e-mail contact with the lecturer or tutor in support of the pro-
gramme. The Internet is there as a resource for electronic searching; some
programmes provide guides or portals to enable students to access relevant data-
bases, Web sites and other resources.
Finally, at the far end of the spectrum is conventional learning, by which we
mean non-electronically mediated learning, fully offline, requiring no Internet
access, online communication or online resource delivery. Even as we write we
cannot imagine such a situation for higher education. Only retreats beyond the
reach of Internet access and without the power to recharge portable devices
could now fit this bill. As for fully online learning, we imagine the benefits of
including use of ICTs in learning will be best achieved when attention is paid to
the affordances of the technologies. Again, there is much research yet to be done
on looking at these affordances for learning.
We end this section on e-learning by emphasizing again the need to consider
the way technologies have modified – for better or for worse – the way informa-
tion is recorded, stored, disseminated, and reviewed. E-learning as a whole is no
more or less of a transformation than the one that takes place when knowledge is
packaged for conventional learning and disseminated in a physical classroom; it
is, however, a different transformation, and that is what we are all in the throes
of living through and researching.
We turn now to address the ‘learning’ side of the e-learning enterprise.
The second element in the ‘e-learning’ equation is learning itself. While this is
not the place for a consideration of the various theories of learning per se, it is
necessary to say briefly what we mean by learning. We recognize that there is
already much material on learning theory relevant to e-learning (e.g. work on
collaborative learning, Bruffee, 1993, and computer-supported collaborative
learning, Koschmann, 1996), and discussion of this and the nature of (e)learning
will take place in the chapters of the Handbook, particularly those on modes and
models of learning, and communities of learning. Here we highlight four gen-
eral aspects of learning.
CH01.QXD 18/5/07 12:39 Page 17
INTRODUCTION TO E-LEARNING 17
1999a, b). In this interaction we find the community action on learning as a whole
and knowledge development for all members of the community.
Of the four aspects of learning, it is probably the second – the nature and
effect of the community of learners – that is the most distinctive in an e-learning
environment. It is here that notions of distance learning come to the fore (as they
had already in extension classes in the late nineteenth century; and via corre-
spondence courses, for example those of the UK’s Open University from the
1970s). E-learning allows the learners that make up a community to be far-flung
in terms of physical distance, but also, as discussed earlier in this introduction,
to operate asynchronously as well as synchronously. The fact of physical dis-
tance between learners and a lecturer/teacher, mediated by chat rooms, Web
logs, e-mail, and other forms of group communication, means that: interaction
can be recorded for future reference; learners operate largely from their comput-
ers or mobile devices; that physicality is largely absent; text, image, and sound
provide the major modes through which communication happens; co-learners in
the community may never meet face-to-face; the learning experienced is not sit-
uated in the physical, contextual ways we have come to expect; and contexts
outside the classroom probably play a larger part in the learning experience than
might be the case in a traditional programme or course conducted on the prem-
ise of regular, co-located, face-to-face meetings.
We have discussed the ‘e’ and ‘learning’ in e-learning, but this separation to dis-
cuss the technical, computer-based means of delivery and social perspectives on
learning must now be recombined to consider the social and technological con-
struct that is e-learning.
E-learning
E-learning is not a computer system. You cannot buy it off the shelf and plug it in.
You cannot hand it to network administrators and be done with the job. To have an
e-learning system means having people talking, writing, teaching, and learning
with each other online, via computer-based systems. While e-learning is usually
found implemented via a suite of software tools, such implementation is only the
surface of the e-learning environment. E-learning encompasses any and all means
of communication available to participants, from dedicated course management
systems to late-night phone calls and e-mail in the early hours of the morning, from
instructor-prepared lectures to collaborative products generated through discussion
boards, blogs and wikis. E-learning is a leaky system; it spreads to take advantage
of any and all opportunities for communicating, learning, and seeking resources,
and, like an invasive species, turns up in many places not traditionally associated
CH01.QXD 18/5/07 12:39 Page 19
INTRODUCTION TO E-LEARNING 19
with formal instruction – the kitchen table, coffee shop, workplace, hotel room on
corner of the bedroom. Through instructor and student push-and-pull, e-learning
colonizes new technologies and new spaces, with each new generation of technolo-
gies providing, but also creating demand for, new kinds of delivery (e.g. gaming
environments, podcasting based on MP3 players, video streaming and mobility
inherent in cell and mobile phones, PDAs, and laptops).
The question then remains – what does define and distinguish e-learning?
The HEFCE definition cited at the start of this chapter is a good starting place,
but some modification is needed. E-learning needs to be more than the ‘use of
technologies’ and it is more than a ‘communications and delivery tool … to sup-
port students and improve the management of learning’. At its best, e-learning is
a reconceptualization of learning that makes use of not only instructor-led peda-
gogy but all the flexibility that asynchronous, multi-party contribution can
bring. At its worst, e-learning is a substitution of one delivery mechanism for
another; but even such implementations will be overwhelmed by the demands
and expectations of users (both instructors and learners) and will change
through social contracts, disuse, and idiosyncratic use. E-learning is continu-
ously emergent, emanating from the possibilities of ICT in the hands of
administrators, instructors, and learners, and created and recreated by use. The
2
INTRODUCTION TO E-LEARNING 21
INTRODUCTION TO E-LEARNING 23
prove a useful resource for researchers interested in this perspective. (For further
reading, see, for example, Bijker et al., 1987; MacKenzie and Wajcman, 1985;
Pinch and Bijker, 1984; Williams and Edge, 1996).
Collectively, these approaches have provided a more holistic view of systems
development: one that sees the social and technical sides of computerization not
as two immutables in tension, but as two forces each shaping the other. As a
whole, these new approaches to development and analysis of the unfolding of
systems, plus the co-evolution of social and technical practices, are being gath-
ered under the name social informatics.
Social informatics is one of two theoretical perspectives we find particularly
relevant for e-learning. The other is rhetorical theory, which focuses on the rela-
tion between speaker, audience, and subject matter. Both of these are discussed
at length in the next section as we turn now to look at theories that inform an e-
learning research agenda.
THEORETICAL BACKGROUND
As noted at the outset of this introduction, our aim here and in the following
chapters is to address the transformative effects of e-learning with a focus on
research problems and challenges. In defining and building a research agenda
for e-learning, it is necessary to find the theoretical base that informs evolving
processes in a rapidly advancing technological environment, yet also addresses
the kind of transformative activity that is entailed in e-learning and e-learning
communities. Some key questions can be asked. What theories are useful for
examining and understanding e-learning? Where does e-learning research fit in
terms of theory? What are the parameters of the field? What are or will be our
theories of e-learning? Is research conducted about the technology or via the
technology – or both? These questions are essential for the conduct of research
programmes, whether at masters and doctoral level or in terms of larger-scale
joint research projects.
We make a start here on describing theoretical frameworks for e-learning. We
do not attempt in this Handbook a ‘grand theory’ of e-learning, as we feel that
the field is not in a sufficiently mature state for such theorizing; however, at the
end of the section we present a number of questions that will help research move
toward an overarching theory (or theories) in the field. Other chapters in the
Handbook continue this theoretical framing. There are yet more theories that
may prove useful for understanding the e-learning phenomenon coming from
the fields and sub-fields of education, information science, communication,
computer science, management, psychology, and sociology, to name a few.
While we begin the process here, we expect more and new theories to be
brought to bear on e-learning in the future.
CH01.QXD 18/5/07 12:39 Page 24
Rhetorical theory
Late twentieth-century thinking in the field of rhetoric sees it as an overarching
theory that has a long tradition (Corbett, 1965), is grounded in historical and politi-
cal change (Eagleton, 1983), has a pragmatic, Aristotelian pedigree rather than an
idealist, Platonic one (Vickers, 1988), is centrally concerned with the arts of dis-
course (Andrews, 1992) and, through ICT, is intimately connected with democracy
(Lanham, 1992) and argumentation. Contemporary rhetoric is concerned with the
relationship among three key elements: the speaker/writer, the audience, and the
subject matter. This communicative triangle (Kinneavy, 1971) enables exploration
and definition of the purpose of the communicative act, as well as the possibility of
investigation of the means by which the communication takes place. A key term in
contemporary rhetoric is dialogue, deriving from the Greek for through
speech/logic rather than from any notion of two people speaking.
Rhetoric can be used to analyse communication once it has taken place and
also to predict (in ancient and medieval times, to prescribe) the patterns and
means of communication that might be necessary in a particular situation.
Behind such an understanding of the nature and purposes of communication is
the philosophy of Habermas (1984), with his theory of communicative action
and the function of argumentation (a subsection of rhetoric) in a society to bring
about consensus before action.
Why is rhetoric a useful foundation for considering what happens in e-learning?
All e-learning is contextualized, as suggested earlier in this introduction with refer-
ence to the work of Lave and Wenger (1991). It takes place in particular situations.
Describing the contingencies and particularities of those situations is important
because not all e-learning acts are the same. E-learning varies the relationship
among the elements of speaker/writer, audience, and the ‘thing to be communi-
cated’. For example, a single teacher, lecturer, or course e-tutor may at one time
address a whole class of e-learners; at other times, the communication may be one-
to-one; and at yet other times, a single e-learner may send a message to the class as
a whole on a bulletin board or as part of an ongoing dialogue. While these patterns
of communication are no different in some respects from their face-to-face ver-
sions, the asynchrony available to e-learners potentially makes for a more reflective
dynamic. Critically, from the audience’s point of view in rhetorical theory, the
reader/student/e-learner is more in control of the rhetorical process. Readers can
choose when and whether they will respond to others or to the communication.
CH01.QXD 18/5/07 12:39 Page 25
INTRODUCTION TO E-LEARNING 25
Other learners
Asynchronous and interactive
communication; transformation
The teacher/ of knowledge into learning The learner/
writer/speaker audience/listener
INTRODUCTION TO E-LEARNING 27
Social informatics
Social informatics refers to the interdisciplinary study of the design, uses, and consequences
of ICTs that takes into account their interaction with institutional and cultural contexts.
INTRODUCTION TO E-LEARNING 29
First, research in educational informatics seeks to understand the effects on people of using
digital information (re)sources, services, systems, environments and communications media
for learning and education. It examines the issues and problems that arise from their
CH01.QXD 18/5/07 12:39 Page 30
practice and how these relate to factors such as educational and professional context, com-
munication and information practices, psychological and cognitive variables, and ICT design
and use. Second, it seeks to contribute to the development of practical knowledge that is
relevant to diverse forms of ICT-supported learning.
In reviewing how computer systems have been received, there are many parallels
in the receipt of learning technologies. For instance, unquestioned technological
or social deterministic views hold back an effective transformation to e-learn-
ing. Teachers may avoid online teaching because they feel constrained by the
technology (a technological determinist view, resisted through non-use), or they
may come online expecting to transfer existing teaching practices wholesale to
the online enterprise (a social determinist view, expecting no change in their
pedagogy). But neither approach serves the long-term interests of educators and
neither approach can be maintained for long. In the former case, student use and
demand for technology plus campus initiatives to ‘keep up’ with the technology
use of other campuses will remove the option of non-use for teachers; and in the
latter case, as has been shown from many studies, simple transfer from offline to
online does not make good pedagogy – teachers interested in good pedagogy
learn to modify their practices in accordance with the online environment.
There are parallels in the way computerization automates and informates e-
learning in the same way it has done for other operations. Formerly transient and
ephemeral processes are now routinely recorded as part of the delivery process.
Conversations, discussions and lectures that remain in digital records facilitate
asynchronous participation, but their persistence also allows interrogation and
review. They create a source of information about the course progress and con-
duct. As Berge (1997: 15) notes, an ‘interesting line of research involves the fact
that computer conferencing programs can produce complete transcripts of all
interactions they have mediated. These transcripts are a rich data source.’
Beyond research, however, they are also an interesting source of data for moni-
toring, accountability and benchmarking.
Paralleling the concerns described by Zuboff of workers cut off from human
contact (see also Kraut et al., 1998, for similar concerns about Internet use),
many conceive of e-learning as an individual working alone at their computer.
What is different now is that the isolated student is just as likely to be carrying
on conversations with many others via class discussion boards, e-mail and whis-
pering, moulding and forming the communication dialogue they prefer. Invisible
to the outside observer is the communication that goes on between students, and
between students and instructors, as the student sits ‘alone’ at their terminal, as
well as the actions they take to initiate and sustain that interaction. Perhaps now
we should say that computers automate, informate, and ‘communicate’ (in the
sense that computers facilitate communication). The turn from HCI to CSCW
marks a turn from humans interacting with computers to interacting with others
CH01.QXD 18/5/07 12:39 Page 31
INTRODUCTION TO E-LEARNING 31
INTRODUCTION TO E-LEARNING 33
x y
Figure 1.3 One-way model of causality. This model assumes the impact or
effect on x and y. It assumes that, although y is affected by x, x remains
unchanged
CH01.QXD 18/5/07 12:39 Page 35
INTRODUCTION TO E-LEARNING 35
tal and control groups, can claim to say something about the causal relationship
between x and y. Discussions of the nature and complexity of causality are often
put aside in such research projects, as they would interfere with what looks like a
relatively simple model. We all know this model: it is one of a number of default
models in educational research, often removing considerations of context from a
study in order to identify an internal and single causal relationship.
x y
Figure 1.4 Two-way model. This model assumes there is some kind of
dialogic relationship between x and y. In other words, although x may affect
y, it may also be the case that y affects x – perhaps to the same degree, or
perhaps to a lesser extent (or even, possibly, to a greater extent). In studies
in literacy development the relationship has been described as ‘symbiotic’ by
Haas (1996)
While the one-way model provides a starting point, neither life nor learning
stops after one interaction. Thus, we build on to the one-way model a reaction or
simultaneous action of y on x. Figure 1.4 shows that the relationship between x
and y is complicated by the fact that the reaction of y may have a bearing upon x.
This relationship can be described as symbiotic, in that the two parties or enti-
ties affect each other, with each adapting to the other’s characteristics. It is a
two-way process; indeed, each party comes to depend on the other. For example,
the advent of word-processing software may have affected writing practices, but
writing practices in turn have affected word-processing programmes. Word-
processing software has evolved from its earlier simplicity to include features
permitting tracking changes, adding editorial comments, and reformatting docu-
ments. But such features do not entirely arise from the technology; they were
practised by scribes in the medieval period and are part of writing process prac-
tice that re-emerged in the work of Graves (1983) and others (e.g. Andrews and
Noble 1982) in the early 1980s. In this case, writing practices have had a back-
wash or informing effect on software design, thus enabling the inclusion of
tracking and other editorial devices in the word-processing packages.
Co-evolutionary model
The model depicted in Figure 1.4 is closest to what Haas (1996) calls the symbi-
otic relationship between ICT and development. This acceptance of a two-way
process in the interaction between ICT and learning, in our model, can be scaled
up to a two-way process in understanding the relationship between any two phe-
nomena, as long as there is some degree of mutability in both phenomena.
CH01.QXD 18/5/07 12:39 Page 36
ICT 2 Learning 2
ICT 1 Learning 1
Figure 1.5 Co-evolutionary model, stage 1. Both ICT and learning change
in time. What counts for ICT in 1990 is different by the year 2000, and again
different in 2010. Similarly, what counts as being a learner also changes.
For the moment, let us concentrate on the internal dynamics of the relation-
ship, though it is obvious that there are external factors at play in bringing about
change in ICT and in learning. Figure 1.5 introduces a temporal dimension into
the relationship. In research terms, it would be characterized as longitudinal. In
the fast-changing world of information and communication technology, what
counts as standard one year is not the same as what is standard a year or two
later. If we compared 1980 with 1990, and then with 2000 and 2010, for exam-
ple, we would register considerable change in the ICT field, not only in terms of
what is available, but also in the degree of accessibility to that technology.
Similarly, what counts as learning also changes (though more slowly) and edu-
cational changes – in curricula, classroom design, social practices within
schooling, etc. – tend to follow even more slowly. Rather than complicate the
model at this point, the educational contexts and the individual growth of the
learner are left out, though they clearly have a bearing on the learning that takes
place and they also change over time.
Thus, methodologically, any study of the relationship between ICT and learning
needs a dialectical as well as a temporal dimension if it is to give a full account of
the relationship. Figure 1.6 depicts the fact that a new state of affairs has come
about – which we have called ICT 2 and Learning 2. There is not only a new ‘two-
way’ or quasi-symbiotic relationship between the two phenomena, but there are also
CH01.QXD 18/5/07 12:39 Page 37
INTRODUCTION TO E-LEARNING 37
backwash or delayed influences, indicated by the diagonal arrows. For example, the
use of Microsoft’s PowerPoint as a presentational tool was extensive in the first part
of the first decade of the twenty-first century, even though other presentation soft-
ware or approaches were available (e.g. through the creation of a Web site with hot
spots to reveal information, using hypertextual principles). As individuals ‘discov-
ered’ PowerPoint and added it to their repertoire they operated at different levels:
plain slide presentations using given templates; the creation of individual and/or
corporate templates; the introduction of images; the introduction of moving images
and/or sound; the creation of hot spots to automate links to Web sites. Presenters
often back up their electronic presentations with acetate slides for an overhead pro-
jector. ‘New’ technologies and practices, like presentation through a Web site or
PowerPoint, thus backwash on to older technologies and practices.
ICT 2 Learning 2
ICT 1 Learning 1
Figure 1.6 Co-evolutionary model, stage 2. Both ICT and learning change
in time, but so do the learners as they grow up and develop. A new
‘symbiosis’ is established at ICT 2 and Learning 2; but there are also
residual influences
Such residuality, backwash, and consolidation are important both for ICT
development and for learning development. As suggested earlier in this intro-
duction, residual technologies take their place in relation to new forms of
learning rather than being replaced by them, creating a new economy in commu-
nicative and educational practices. To put it another way: old technologies and
practices don’t necessarily disappear as new technologies come along. They are
absorbed, added to, or find their place, rather than being replaced. Their place is
determined by the economies of use: the key rhetorical principle of what is or
are the best medium/media of communication in any particular situation and set
of circumstances. So, as indicated in Figure 1.6, ICT 1 may have effects and
impacts on Learning 2 and (perhaps to a lesser extent) vice versa. The emergent
complexity of the model is shown in Figure 1.7.
CH01.QXD 18/5/07 12:39 Page 38
ICT 3 Learning 3
ICT 2 Learning 2
ICT 1 Learning 1
The diagonal effects can also be from an advanced state of ICT development in
relation to less advanced states of learning development, as shown in Figure 1.8.
Here we have the almost fully-fledged model describing the complex of relation-
ships between two entities that are both developing in time. The figure also
ICT 3 Learning 3
ICT 2 Learning 2
ICT 1 Learning 1
INTRODUCTION TO E-LEARNING 39
suggests that each of the entities brings a history with it and that both are likely to
continue changing into the future. To put it another way: every new form of ICT
runs through old ways of use until new forms – many of them hybrid – are found.
The value of the co-evolutionary model is that it can provide a framework for
studies in ICT and development of learning practices. While research studies
may concentrate on only one aspect of the model – for example, the effect of
ICT 1 on Learning 1 – such limited study needs to be placed within a bigger pic-
ture, without making claims that would apply to the whole of the relationship
between the two entities.
In broad methodological terms, the co-evolutionary model posited here goes
beyond simplistic notions of causality and introduces a temporal dimension. In
research methods terms, the model suggests the need for an approach that is
more able to describe and analyse such a dialectical relationship. Although it is
not possible to explore all possibilities in detail in this introduction, one
approach that looks useful is cross-lagged panel analysis (or cross-lagged panel
design; Oud, 2002). This approach was first mooted by Lazarsfeld (Lazarsfeld,
1940; Lazarsfeld and Fiske, 1938). It has been used more recently to study the
reciprocal relationship between parenting and adolescent problem-solving
behaviour (Rueter and Conger, 1998). There is room for further exploration of
the applicability and worth of cross-lagged panel designs in educational
research, in particular in paying attention to the problem of how continuous (and
sometimes erratic) development can be adequately mapped in staged analyses of
reciprocity. This standard approach to dynamic phenomena in natural science
could be used to explore the relationship between ICT and learning with the use
of qualitative as well as quantitative data.
Before we leave this model, however, there is one further consideration to take
into account: that these phenomena – ICT development and use – do not take place
in a vacuum and are in themselves phenomena affected by and affecting context.
ICT 3 Learning 3
ICT 2 Learning 2
How do
individuals
What kinds of relate to
e-communities communities
are created of learning
and how are (family, school,
they sustained? street, clubs,
societies, etc.)?
ICT 1 Learning 1
INTRODUCTION TO E-LEARNING 41
The model of emergent processes described above, and the social informatics
research perspective, both draw our attention to the way e-learning is itself an
emergent process. While some view it as a new delivery mechanism for educa-
tion, and others view it as a new pedagogical challenge, what that delivery looks
like and what frames the pedagogical challenge emerges from the interplay
between new educational strategies, new teaching approaches, new technolo-
gies, and new participants in this endeavour. A key need for e-learning research
is, then, to consider how this phenomenon unfolds in educational settings.
Emergent, socio-technical change is not random. Knowing what is likely to
influence the changing face of e-learning lets us predict, and, indeed, shape its
future form – though these forms are going to be adapted on the ‘shop floor’ and
in individual contexts. As a final presentation in this introduction, the following
framework and its examples are offered as a beginning to exploration of the co-
evolutionary developments in e-learning.
In grappling with the complexity of the area, four primary areas of action
stand out for examining change processes in e-learning. These are actions taken
by or emanating from administration, pedagogy, technology, and community.
CH01.QXD 18/5/07 12:39 Page 42
Change in any of these areas not only drives further change within the area
itself, but also drives and is driven by change in each other area. Administration
encompasses the decisions made about e-learning initiatives in education, and
the decision makers who direct this agenda. Pedagogy entails the knowledge
accumulated about teaching and learning, as well as the teachers and instructors
who build and deliver courses. Technology in this instance is narrowly defined
as the delivery mechanisms for e-learning, i.e., primarily computer-based tech-
nology, including course management systems, e-mail, the Internet, and newly
emergent information and communication technologies. Community refers here
to potential and actual elearners and the communities they live in, both physical
and virtual, on-campus and off.
As decisions and implementations are made in each area, they have direct and
indirect effects on other areas. Table 1.1 presents a first run at sorting out and
describing the complex interactions of the four prime areas. It is offered as a
beginning of such explanation. Future research will be able to refine and verify
impacts, as well as considering other areas and streams of influence (e.g. eco-
nomic factors). In Table 1.1, the direct and indirect effects are classified as
driver, passenger, emergent and second-order effects. Driver effects are evident
when an action stemming from one of the four identified areas has an impact on
other aspects of e-learning, e.g. when administrative decisions about technology
drive what options are available for giving online classes and for maintaining an
online community. Passenger effects are evident in the way practices are trans-
formed by the driving forces, e.g. in the way pedagogy can or must now proceed
because of an administrative choice about technology. All driver effects have an
impact on a passenger, but to save redundancy the passenger side impact is not
given in the table. Instead, identification of a passenger effect is limited to
instances where the effect is less immediately expected. Readers may, however,
prefer to see them all as driver effects, since even the unexpected passenger
effect then becomes a driver for further change.
Outcomes that arise from action within the same area are identified as emer-
gent effects; these appear primarily along the diagonal in Table 1.1. Such
influences may come from action within the local institution or programme, but
also from outside, e.g. as institutions look to and emulate peers, as colleagues
share pedagogical techniques at conferences, and as new technologies appear.
(See Scott, 1992, for more on the many kinds of ways organizations pay atten-
tion to their environments, for example, following the actions of peer
institutions, regional competitors, etc.).
Finally, outcomes that emerge because of new practices are indicated in the
table as second-order effects. These do not arise immediately but emerge later in
time as a set of less expected outcomes; sometimes these become further driver,
passenger, or emergent effects.
The effects described in Table 1.1 begin the work of identifying the major
push-and-pull between developments in each of these areas. The ideas presented
in the table are not intended to be exhaustive, but instead illustrative of the kind
of iterative action and reaction that is of importance to e-learning. It is hoped
that it will be taken up, expanded and tested by future e-learning research.
CH01.QXD
Administration ! External A drives A: decisions " P drives A: early adopters of technology " T drives A: availability of learning " C drives A:
about the adoption of new practices experiment with new technologies in their technology systems determines community use of technology
that are made at peer institutions classes, driving class transformation, outreach development versus off-the-shelf purchase drives administrative response
drive decisions and practices made programmes and distributed learning, even before options for administrative choices to keep up with incoming
for the local institution wider administration choices are made student expectations and
Page 43
Pedagogy " A drives P: administrative ! External P drives P: changes in pedagogical " T drives P: technology choices drive " C drives P: changing
decisions and directives drive practice are discovered and exchanged how teaching can be delivered and who community work and
how education will be delivered through professional organizations, research can receive it knowledge needs drive
and thus the priorities for pedagogy and publication affecting local practice need for lifelong learning,
! ! P and T co-evolve: limitations of distributed and mobile
! ! New P drives P: norms of use are built, technology drive changes in pedagogy, learning
creating a comparison set for e-learning but pedagogical requirements drive
practices as well as a set to learn from and copy technology design and improvement
Technology " A drives T: administration makes " P drives T: teachers adopt and then ! External T drives T: technology trends are " C drives T: community
INTRODUCTION TO E-LEARNING
decisions about institution-wide experiment with technology in their classes, matched in e-learning, e.g. enterprise-wide expectations about what
technology adoption and support determining their technology preferences, systems with course management systems; technology makes an
and sit on working committees determining computer-mediated communication with e-mail institution and its programme
# A drives T: administrative technology adoptions accounts and support for students; Internet with progressive drive attention to
decisions push use of technology and online course reserves, electronic publication technology within the
can limit choice of technology # New P drives A and T: e-learning licences; distributed computing with distributed institution
(e.g. campus-wide selection of a solutions are adopted and implemented learning; mobile computing with mobile learning
learning platform limits instructor in response to opportunities for outreach,
options to use different systems new pedagogy, etc. ! New T drives T: e-learning systems offer
and approaches) a standard range of options, driving conformity
but also narrowing e-learning options
43
CH01.QXD
18/5/07
Community " A drives C: expectations of !# P drives C: pedagogical requirements " T drives C: technology presence drives ! C drives C: community
technology use in classes in higher for use of online resources have the community efforts to promote information technology use, and support
education drive the need for the unexpected consequence of distributing and computer literacy, thus affecting for use, bootstraps community
community to prepare students responsibility to public access points, e.g. how well students are able to take readiness to use technology
Page 44
appropriately public and university libraries at locations advantage of technologies and e-learning and to take part in
local to the students; such institutions e-learning
then act as nests for the distributed ! # T drives C: distribution possible
learning ‘cuckoos’ (Searing, personal because of technology now places !# C drives C: embedded
communication)* teachers and learners in the community, learners enact new
at work, at home while at school relationships with embedding
!# P drives External A: use of local context
university libraries by non-enrolled
students leads to new inter-organizational ! # C drives C: increased
administrative practices use of online interactions for
education drives norms for
how to communicate and do
work, changing the skill
set available to employers
INTRODUCTION TO E-LEARNING 45
computer modelling of learning. These are all important and fascinating sub-
fields, worthy of handbooks to themselves. Nevertheless, we hope to have
provided at least an initial map for further research in the field.
NOTES
1 For more on modalities, see Halliday (1985) for detailed discussion of the distinctions between field,
tenor and mode in systematic functional linguistics, and Kress (2001, 2003, 2005) for a development
of the Hallidayan model into the semiotics and multimodalities of communication in education.
2 The continuously emergent nature of social interaction is inherent in Giddens’ (1984) structuration
theory. This has been taken up in relation to ICT use by Poole and DeSanctis (1990), Orlikowski
(1992) and Galegher and Kraut (1990). For more on emergent communication processes see Monge
and Contractor (1997, 2003).
REFERENCES
Abbate, J. (1999) Inventing the Internet. Cambridge, MA: MIT Press.
Andrews, R. (ed.) (1992) Rebirth of Rhetoric: Essays in Language, Culture and Education. Abingdon:
Routledge.
Andrews, R. (ed.) (2004) The Impact of ICT on Literacy Education. Abingdon: RoutledgeFalmer.
Andrews, R. (2005a) ‘A dialogic model for research in education’, ESRC Research seminar on Dialogue
and Development, King’s College London, June.
Andrews, R. (2005b) ‘Problems in e-learning research – and a possible solution’, Association of Internet
Researchers conference, Chicago, October.
Andrews, R. and Noble, J. (1982) From Rough to Best. London: Ward Lock.
Andrews, R., Burn, A., Leach, J., Locke, T., Low, G. and Torgerson, C. (2002) ‘A systematic review of the
impact of networked ICT on 5–16 year olds‘literacy in English’, EPPI-Centre Review, in Research
Evidence in Education Library. London: EPPI Centre, Social Science Research Unit, Institute of
Education. Retrieved 20 May 2006 from: http://eppi.ioe.ac.uk/reel.
Andrews, R., Freeman, A., Hou, D., McGuinn, N., Robinson, A. and Zhu, J. (2005) ‘The effectiveness of
different ICTs in the teaching and learning of English (written composition), 5–16’, in Research
Evidence in Education Library. London: EPPI-Centre, Social Science Research Unit, Institute of
Education. Retrieved 20 May 2006 from: http://eppi.ioe.ac.uk/reel.
Austin, J. L. (1962) How to do Things with Words. Cambridge, MA: Harvard University Press.
Aviv, R., Erlich, Z., Ravid, G. and Geva, A. (2003) ‘Network analysis of knowledge construction in asyn-
chronous learning networks’, Journal of Asynchronous Learning Networks, 7 (3): 1–23.
Baecker, R. (ed.) (1993) Readings in Groupware and Computer-Supported Cooperative Work. San
Mateo, CA: Morgan Kaufmann.
Bakhtin, M. M. ([1953] 1986) ‘The problem of speech genres’, in C. Emerson and M. Holquist (eds),
M. M. Bakhtin Speech Genres and other Late Essays, (Trans. V. W. McGee, C. Emerson and M.
Holquist). Austin, TX: University of Texas Press. pp. 60–102.
Bannon, L. (1989) ‘Issues in computer supported collaborative learning’, in C. O’Malley (ed.), Computer
Supported Collaborative Learning. Berlin: Springer-Verlag. pp. 267–82.
Bannon, L. and Schmidt, K. (1991) ‘CSCW: four characters in search of a context’, in J. M. Bowers and
S. D. Benford (eds), Studies in Computer Supported Cooperative Work: Theory, Practice, and Design.
Amsterdam: Elsevier. pp. 3–16.
Bateson, G. ([1954] 1972) ‘A theory of play and fantasy’, in Steps to an Ecology of Mind. New York:
Ballantine. pp. 117–93.
Baym, N. K. (2000) Tune in, Log on: Soaps, Fandom and Online Community. Thousand Oaks, CA: Sage.
BECTA (2003a) Educational Research on Interactive Whiteboards: a Selection of Abstracts and Further
Sources. Coventry: British Educational Communication and Technology Agency.
BECTA (2003b) What the Research Says about Interactive Whiteboards. Coventry: British Educational
Communication and Technology Agency.
CH01.QXD 18/5/07 12:39 Page 47
INTRODUCTION TO E-LEARNING 47
BECTA (2006) The BECTA Review: Evidence on the Progress of ICT in Education. Coventry: British
Educational Communication and Technology Agency.
Berge, Z. L. (1997) ‘Computer conferencing and the online classroom’, International Journal of
Educational Telecommunications, 3 (1): 3–21.
Bijker, W., (1995) Of Bicycles, Bakelite, and Bulbs: Toward a Theory of Sociotechnical Change.
Cambridge, MA: MIT Press.
Bijker, W., Hughes, T. P. and Pinch, T. (eds) (1987) The Social Construction of Technological Systems: New
Directions in the Sociology and History of Technology. Cambridge, MA: MIT Press.
Bishop, A. P. (2000) ‘Communities for the new century’, Journal of Adolescent and Adult Literacy,
43 (5): 472–8.
Bourdieu, P. (1986) ‘The forms of capital’, in J. G. Richardson (ed.), Handbook of Theory and Research
for the Sociology of Education. Westport, CT: Greenwood Press. pp. 241–58.
Bradner, E., Kellogg, W. and Erickson, T. (1999) ‘The adoption and use of “Babble”: a field study of chat
in the workplace’, in Proceedings of the VI European Conference on Computer Supported
Cooperative Work. Copenhagen. pp. 139–58.
Bregman, A. and Haythornthwaite, C. (2003) ‘Radicals of presentation: visibility, relation, and co-pres-
ence in persistent conversation’, New Media and Society, 5 (1): 117–40.
Bruffee, Kenneth A. (1993) Collaborative Learning: Higher Education, Interdependence, and the
Authority of Knowledge. Baltimore, MD: Johns Hopkins University Press.
Burn, A. and Leach, J. (2004) ‘A systematic review of the impact of ICT on the learning of literacies asso-
ciated with moving image texts in English, 5–16’, in Research Evidence in Education Library.
EPPI-Centre, Social Science Research Unit, Institute of Education, London. Retrieved 20 May 2006
from: http://eppi.ioe.ac.uk/reel.
Carroll, J. M. (2002) Human–Computer Interaction in the New Millennium. Reading, MA: Addison-Wesley.
Castells, M. (2001) The Internet Galaxy: Reflections on the Internet, Business and Society. New York:
Oxford University Press.
Cherny, L. (1999) Conversation and Community: Chat in a Virtual World. Stanford, CA: CSLI
Publications.
Cho, H. Stefanone, M. and Gay, G. (2002) Social Network Analysis of Information Sharing Networks in a
CSCL Community. Proceedings of the Computer-Supported Collaborative Learning conferences,
Boulder, CO.
Clark, H. H. (1996) Using Language. Cambridge: Cambridge University Press.
Cohill, A. M. and Kavanaugh, A. L. (2000) Community Networks: Lessons from Blacksburg, Virginia (2nd
edn). Boston, MA: Artech House.
Collins, R. (1998) The Sociology of Philosophies: A Global Theory of Intellectual Change. Cambridge,
MA: Belknap Press of Harvard University Press.
Connolly, T. and Thorn, B. K. (1990) ‘Discretionary data bases: theory, data and implications’, in J. Fulk
and C. W. Steinfield (eds), Organizations and Communication Technology. Newbury Park, CA: Sage.
pp. 219–34.
Cook, S. D. N, and Brown, J. S. (1999) ‘Bridging epistemologies: the generative dance between organi-
zational knowledge and organizational knowing’, Organization Science, 10 (4): 381–400.
Cope, B. and Kalantzis, M. (ed.) (2000) Multiliteracies. Abingdon: Routledge.
Corbett, E. (1965) Classical Rhetoric for the Modern Student. New York: Oxford University Press.
Crabtree, A., Rodden, T. and Benford, S. (2005) ‘Moving with the times: IT research and the boundaries
of CSCW’, Computer Supported Cooperative Work, 14 (3): 217–51.
Crook, C. (1989) ‘Educational practice within two local computer networks’, in C. O’Malley (ed.),
Computer Supported Collaborative Learning, Berlin: Springer-Verlag. pp. 165–82.
Crook, C. (2002) ‘Learning as cultural practice’, in M. R. Lea and K. Nicoll (eds) Distributed Learning:
Social and Cultural Approaches to Practice. New York: RoutledgeFalmer. pp. 152–69.
Crystal, D. (2001) Language and the Internet. Cambridge. Cambridge University Press.
Daft, R. L. and Lengel, R. H. (1986) ‘Organizational information requirements, media richness and struc-
tural design’, Management Science, 32 (5): 554–71.
Danziger, J. N., Dutton, W. H., Kling, R. and Kraemer, K. L. (1982) Computers and Politics. New York:
Columbia University Press.
Dutton, W. H., Cheong, P. H. and Park, N. (2004) ‘An ecology of constraints on e-learning in higher edu-
cation: the case of a virtual learning environment’, Prometheus, 22 (2): 131–49.
CH01.QXD 18/5/07 12:39 Page 48
INTRODUCTION TO E-LEARNING 49
Haythornthwaite, C. and Kazmer, M. M. (2002). ‘Bringing the Internet home: adult distance learners and
their Internet, home and work worlds’, in B. Wellman and C. Haythornthwaite (eds), The Internet in
Everyday Life. Oxford: Blackwell. pp. 431–63.
Haythornthwaite, C. and Kazmer, M. M. (eds) (2004) Learning, Culture and Community in Online
Education: Research and Practice. New York: Peter Lang.
Haythornthwaite, C., Kazmer, M. M., Robins, J. and Shoemaker, S. (2000) ‘Community development
among distance learners: temporal and technological dimensions’, Journal of Computer-Mediated
Communication, 6 (1). Available online at: http://www.ascusc.org/jcmc/vol6/issue1/haythornth-
waite.html.
Haythornthwaite, C. and Wellman, B. (2002). ‘Introduction: Internet in everyday life’, in B. Wellman and
C. Haythornthwaite (eds), The Internet in Everyday Life. Oxford: Blackwell. pp. 3–44.
Herring, S. C. (2002) ‘Computer-mediated communication on the Internet’, Annual Review of
Information Science and Technology, 36: 109–68.
Higgins, S., Falzon, C., Hall, I., Moseley, D., Smith, H. and Wall, K. (2005) Embedding ICT in the Literacy
and Numeracy Strategies. Newcastle upon Tyne: University of Newcastle upon Tyne. Available online
at: http://www.becta.org.uk/page_documents/research/univ_newcastle_evaluation_whiteboards.pdf.
Higher Education Funding Council for England (2005) HEFCE Strategy for e-learning. Bristol: HEFCE.
Hrastinski, S. (2006) ‘Introducing an informal synchronous medium in a distance learning course: how is
participation affected?’ Internet and Higher Education (in press).
Kaye, A. R. (1995) ‘Computer supported collaborative learning’, in N. Heap, R. Thomas, G. Einon, R.
Mason and H. MacKay (eds), Information Technology and Society, London: Sage. pp. 192–210.
Kaye, A. R. (ed.) (1991) Collaborative Learning through Computer Conferencing: The Najaden Papers.
Berlin: Springer-Verlag.
Keeble, L. and Loader, B. (eds) (2001) Community Informatics: Shaping Computer-Mediated Social
Relations. Abingdon: Routledge.
Kendall, Lori (2002) Hanging out in the Virtual Pub: Masculinities and Relationships Online. Berkeley, CA
and Los Angeles: University of California Press.
Kinneavy, J. (1971) A Theory of Discourse. Englewood Cliffs, NJ: Prentice-Hall.
Kling, R., Rosenbaum, H. and Sawyer, S. (2005) Understanding and Communicating Social Informatics.
Medford, NJ: Information Today.
Knorr-Cetina, Karin (1999) Epistemic Cultures: How the Sciences make Knowledge. Cambridge, MA:
Harvard University Press.
Koschmann, T. (ed.) (1996) CSCL: Theory and Practice of an Emerging Paradigm. Mahwah, NJ: Erlbaum.
Koschmann, T., Hall, R. and Miyake, N. (eds) (2002) CSCL 2: Carrying Forward the Conversation.
Mahwah, NJ: Erlbaum.
Kraut, R., Kiesler, S., Boneva, B., Cummings, J., Helgeson, V. and Crawford, A. (2002) ‘Internet paradox
revisited’, Journal of Social Issues, 58 (1): 49–74.
Kraut, R., Patterson, V. L., Kiesler, S., Mukhopadhyay, T. and Scherilis, W. (1998) ‘Internet paradox: a
social technology that reduces social involvement and psychological well-being?’, American
Psychologist, 53 (9): 1017–31.
Kress, G. (2001) Multimodal Teaching and Learning: the Rhetorics of the Science Classroom. London:
Continuum.
Kress, G. (2003) Literacy in the New Media Age. Abingdon: Routledge.
Kress, G. (2005) English in Urban Classrooms: Multimodal Perspectives in Teaching and Learning.
Abingdon: RoutledgeFalmer.
Lanham, R. (1992) The Electronic Word. Chicago, IL: University of Chicago Press.
Latour, B. (1987) Science in Action: How to follow Scientists and Engineers through Society.
Philadelphia, PA: Open University Press.
Lave, J. and Wenger, E. (1991) Situated Learning: Legitimate Peripheral Participation. Cambridge:
Cambridge University Press.
Lawrence, P. R. and Lorsch, J. W. (1967) ‘Differentiation and integration in complex organizations’, ASQ,
12: 1–47.
Lazarsfeld, P. (1940) ‘“Panel” studies’, Public Opinion Quarterly, 4: 122–8.
Lazarsfeld, P. F. and Fiske, M. (1938) ‘The panel as a new tool for measuring opinion’, Public Opinion
Quarterly, 2: 596–612.
CH01.QXD 18/5/07 12:39 Page 50
Leach, J., Ahmed, A., Makalima, S. and Power, T. (2005) Deep Impact: an Investigation of the Use of
Information and Communication Technologies for Teacher Education in the Global South. London:
Department for International Development
Levy, P. (2002) Interactive Whiteboards in Learning and Teaching in Two Sheffield Schools: a
Developmental Study. Sheffield: Department of Information Studies, University of Sheffield.
Levy, P., Ford, N., Foster, J., Madden, A., Miller, D., Nunes, M. B., McPherson, M. and Webber, S.
(2003) ‘Educational informatics: an emerging research agenda’, Journal of Information Science,
29 (4): 298–310.
Loader, B. (1997) The Governance of Cyberspace: Politics, Technology and Global Restructuring.
Abingdon: Routledge.
Locke, T. and Andrews, R. (2004) ‘A systematic review of the impact of ICT on literature-related literacies
in English, 5–16’, in Research Evidence in Education Library. EPPI-Centre, Social Science Research
Unit, Institute of Education, London. Retrieved 20 May 2006 from: http://eppi.ioe.ac.uk/reel.
Low, G. and Beverton, S. (2004) ‘A systematic review of the impact of ICT on literacy learning in English
of learners between 5 and 16, for whom English is a second or additional language’, in Research
Evidence in Education Library. EPPI Centre, Social Science Research Unit, Institute of Education,
London. Retrieved 20 May 2006 from: http://eppi.ioe.ac.uk/reel.
Luff, P., Hindmarsh, J. and Heath, C. (2000) Workplace Studies: Recovering Work Practice and Informing
System Design. Cambridge: Cambridge University Press.
Lunsford, K. J. and Bruce, B. C. (2001) ‘Collaboratories: working together on the web’, Journal of
Adolescent and Adult Literacy, 45 (1): 52–8.
MacKenzie, D. and Wajcman, J. (1999). The Social Shaping of Technology. Buckingham: Open University
Press.
Malone, T. W., Grant, K. R., Lai, K. Y., Rao, R. and Rosenblitt, D. A. (1989) ‘The information lens: an intel-
ligent system for information sharing and coordination’, in M. H. Olson (ed.), Technological Support
for Work Group Collaboration. Hillsdale, NJ: Erlbaum. pp. 143–72.
Markus, M. L. (1990) ‘Toward a ‘critical mass’ theory of interactive media’, in J. Fulk and C. W. Steinfield
(eds), Organizations and Communication Technology. Newbury Park, CA: Sage. pp. 194–218.
Markus, M. L. and Robey, D. (1983) ‘The organizational validity of management information systems’,
Human Relations, 36 (3): 203–26.
Miller, C. (1984) ‘Genre as social action’, Quarterly Journal of Speech, 70 (2): 151–67.
Miller, C. (1994) ‘Rhetorical community: the cultural basis of genre’, in A. Freedman and P. Medway
(eds), Genre and the New Rhetoric. Abingdon: Taylor and Francis. pp. 67–78.
Monge, P. R. and Contractor, N. S. (1997) ‘Emergence of communication networks’, in F. M. Jablin and
L. L. Putnam (eds), Handbook of Organizational Communication (2nd edn). Thousand Oaks, CA:
Sage. pp. 440–502.
Monge, P. R. and Contractor, N. S. (2003) Theories of Communication Networks. Oxford: Oxford
University Press.
Nielsen, J. (1994) Usability Engineering. San Francisco, CA: Morgan Kaufmann.
Noble, F. and Newman, M. (1993) ‘Integrated system, autonomous departments: organizations, invalid-
ity and system change in a university’, Journal of Management Studies, 30 (2): 195–219.
Norman, D. (1988) The Design of Everyday Things. New York: Basic Books.
O’Malley, C. (ed.) (1989) Computer Supported Collaborative Learning. Berlin: Springer-Verlag.
Orlikowski, W. J. (1992) ‘The duality of technology: rethinking the concept of technology in organiza-
tions’, Organization Science, 3 (3): 398–427.
Orlikowski, W. J. and Yates, J. (1994) ‘Genre repertoire: the structuring of communicative practices in
organizations’, Administrative Science Quarterly, 39: 541–74.
Oud, J. H. L. (2002) ‘Continuous time modelling of the cross-lagged panel design’, Kwantitatieve
Methoden, 69: 1–26.
Perrow, C. (1970) Organizational Analysis: A Sociological View. Monterey, CA: Wadsworth.
Pinch, T. J. and Bijker, W. E. (1984) ‘The social construction of facts and artefacts: or how the sociology
of science and the sociology of technology might benefit each other’, Social Studies of Science, 14:
399–441.
Poole, M. S. and DeSanctis, G. (1990) ‘Understanding the use of group decision support systems: The
theory of adaptive structuration’, in J. Fulk and C. W. Steinfield (eds), Organizations and
Communication Technology. Newbury Park, CA: Sage. pp. 173–93.
CH01.QXD 18/5/07 12:39 Page 51
INTRODUCTION TO E-LEARNING 51
Vygotsky, L. (1986) Language and Thought. Cambridge, MA: Harvard University Press.
Warschauer, M. (2000) ‘Language, identity, and the Internet’, in B. E. Kolko, L. Nakamura and G. B.
Rodman (eds) Race in Cyberspace, New York: Routledge. pp. 151–70.
Warschauer, M. (2003) Technology and Social Inclusion. Cambridge, MA: MIT Press.
Wellman, B. (1979) ‘The community question’, American Journal of Sociology, 84: 1201–31.
Wellman, B. (1997) ‘An electronic group is a social network’, in S. Kiesler (ed.), Cultures of the Internet.
Mahwah, NJ: Erlbaum. pp. 179–205.
Wellman, B. (2002) ‘Little boxes, glocalization, and networked individualism?’ in M. Tanabe, P. van den
Besselaar and T. Ishida (eds), Digital Cities II, Computational and Sociological Approaches, Berlin:
Springer-Verlag. pp. 10–25
Wellman, B. (ed.) (1999) Networks in the Global Village. Boulder, CO: Westview Press.
Wellman, B. and Berkowitz, S. D. (eds) (1997) Social Structures: A Network Approach (updated edn).
Greenwich, CT: JAI Press.
Wellman, B. and Haythornthwaite, C. (eds) (2002) The Internet in Everyday Life. Oxford: Blackwell.
Wellman, B., Salaff, J., Dimitrova, D., Garton, L., Gulia, M. and Haythornthwaite, C. (1996) ‘Computer
networks as social networks: collaborative work, telework, and virtual community’, Annual Review of
Sociology, 22: 213–38.
Wellman, B., Quan-Haase, A., Boase, J., Chen, W., Hampton, K., de Diaz, I. I. and Miyata, K. (2003) ‘The
social affordances of the Internet for networked individualism’, Journal of Computer-Mediated
Communication, 8 (3). Available online at: http://jcmc.indiana.edu/vol8/issue3/wellman.html.
Wenger, E. (1998) Communities of Practice: Learning, Meaning, and Identity. Cambridge: Cambridge
University Press.
Whitworth, A. (2006) ‘Dynamic but prosaic: a methodology for studying e-learning environments’,
International Journal of Research and Method in Education, 29: 2, 149–61.
Williams, R. and Edge, R. (1996) ‘The social shaping of technology’, Research Policy, 25: 856–99.
Winograd, T. (1994) ‘Categories, disciplines, and social coordination’, Computer Supported Cooperative
Work, 2: 191–7.
Winograd, T. and Flores, F. (1986) Understanding Computers and Cognition: A New Foundation for
Design. Norwood, NJ: Ablex.
Yates, J. and Orlikowski, W. J. (1992) ‘Genres of organizational communication: a structurational
approach to studying communication and media’, Academy of Management Journal, 17 (2):
299–326.
Zuboff, S. (1988) In the Age of the Smart Machine: The Future of Work and Power. New York: Basic
Books, Inc.
Zucker, A., Kozma, R. and Dede, C. (2003) The Virtual High School: Teaching Generation V. New York:
Teachers College Press.
ACKNOWLEDGEMENTS
The authors wish to thank the Worldwide Universities Network (WUN) and the UK’s Economic and
Social Research Council (ESRC) for support of a series of seminars on e-learning organized on behalf of
the Universities of Bristol, Leeds, Manchester, Sheffield, Southampton and York by Richard Andrews,
held in 2004–6. Richard Andrews thanks colleagues for feedback and discussion on the model
described in the introduction, especially Professor Angela Douglas of the Biology Department at the
University of York. Caroline Haythornthwaite thanks the University of Illinois at Urbana–Champaign
Research Board for travel funds to attend the UK seminars, and WUN for support of a workshop she
organized on e-learning held at the Association of Internet Researchers conference, in Chicago in 2005.
We thank David Pilsbury and WUN for the opportunity to participate in e-learning meetings held in
2005 and 2006, and for WUN’s series of video-conferences on e-learning topics, organized by Andrew
Whitworth, who has also commented helpfully on an earlier version of the introduction. We also wish to
thank all contributors to the Handbook for their efforts and scholarship in creating this collection.