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Barry: Character Level, Race, & Class Experience
Barry: Character Level, Race, & Class Experience
Barry: Character Level, Race, & Class Experience
STEALTH DISADVANTAGE
✘
+5
+2 Dexterity
Action Surge (1/Short Rest). On your turn, you can
✘ +4 Constitution ARMOR CLASS take one additional action on top of your regular
DEXTERITY
+0 Intelligence
action.
MAXIMUM HIT DICE TEMPORARY
14 +0 Wisdom
+1 Charisma
20 2d10
CONDITIONAL
+2
CURRENT HIT POINTS
CONSTITUTION DEATH SAVING THROWS
SAVING THROWS
14 N
CIE C
+4 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
Y
PROFI
✘
RT
EXPE
+5 Athletics (Str)
INTELLIGENCE +1 Deception (Cha)
11 +0 History (Int)
+0 Insight (Wis)
+1 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
+0 ✘ +2 Investigation (Int)
12 ✘ +2 Survival (Wis) the sounds you make can tell they are imitations
SKILLS only with a successful Wisdom (Insight) check DC
11.
+1 12 PASSIVE PERCEPTION
ADVANTAGE
Tool Proficiencies. –
NAME
SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS
You are haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and flee from it to no avail.
This thing that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the
wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken
I don’t run from evil. Evil runs from me. its toll, isolating you from others and making you question your sanity. You must find a way to overcome it before it
I put no trust in divine beings. destroys you.
PERSONALITY TRAITS
IDEAL
BOND
Traveler
You come from somewhere else, a place others couldn’t
begin to understand. Perhaps your home is a unique
corner of the Land of the Mists or another world
entirely. In any case, you and other travelers have
shared experiences. You can find a place to hide, rest,
or recuperate among sympathetic trading caravans,
itinerant families, or displaced groups, so long as you
don’t present yourself as a danger. Such groups will
hide you from the law or anyone searching for you,
though they won’t risk their lives for you. Additionally,
you can tell whether an object you can see and touch is
from your homeland with near perfect accuracy.
BACKGROUND FEATURE
TRINKET
ADDITIONAL FEATURES
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb
[Shield] 1 6
[Chain Mail] 1 55
Dungeoneer’s Pack 1 10
[Handaxe] 1 2
Handaxe 1 2
Greatsword 1 6
0 0 0 0 0
81 lb / 300 lb 600 lb
#1 #2
STORED ITEM # lb. STORED ITEM # lb.
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Shield Chain Mail Dungeoneer’s Pack
Armor Armor Equipment Packs
A shield is made from wood or metal and is carried in one Made of interlocking metal rings, chain mail includes a Includes a backpack, a crowbar, a hammer, 10 pitons, 10
hand. Wielding a shield increases your Armor Class by 2. layer of quilted fabric worn underneath the mail to prevent torches, a tinderbox, 10 days of rations, and a waterskin.
You can benefit from only one shield at a time. chafing and to cushion the impact of blows. The suit The pack also has 50 feet of hempen rope strapped to the
includes gauntlets. side of it.