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Issue 22 The Official Newsletter of the Johnny Reb Gaming Society $5.00

First Kernstown
Battle of Pea Ridge
Stand Watie’s Indian cavalry
Terre Noir Creek
And much more!

Steven Hofner (Order #35311104)


1

Welcome to “CHARGE!” From the Editor’s Desk


This is the official newsletter of the Johnny Reb
Gaming Society, an international association of
miniature wargamers who use regimental-level
rules such as the Johnny Reb gaming rules
developed by John Hill. The newsletter will
provide a quarterly forum for exchanging
information regarding the rules, original
wargaming scenarios written with JR in mind,
and historical articles of general interest to the
regimental ACW gamer.
US membership in the society is $20 per year,
which will partially cover the cost of assembling,
printing, and mailing the newsletter. Dues are
payable via money order or personal check,
which must be made out to Deborah Mingus
(society treasurer and secretary). Our mailing
address and e-mail address are as follows: A photo of a 15mm miniature wargame I hosted
The Johnny Reb Gaming Society for my kids over the holiday season. This
1383 Sterling Drive Christmas, we have been so blessed. As I write,
York PA 17404 this, we are anxiously awaiting the birth of our
jrgsnl@comcast.net second grandson, another future battlefield
tramping buddy for me!
We welcome your submissions of articles,
scenarios, advertising, and related information, This edition of Charge is the 22nd that Debi and
as well as letters to the editor. The copyrighted I have produced, and we remain so very pleased
name Johnny Reb is used by written permission and thankful at the response from the gaming
of John Hill.
community! So many of you have stepped up to
contribute articles, scenarios, photographs, and
Table of Contents advice, and we sincerely appreciate it!

First Kernstown . . . . . . . . . . . . . . . . . . . . . . . . .2 We have quite of few neat scenarios in this issue


Native Americans in Confederate Service . . . .6 to entertain you over the winter months. Why not
gather some friends or family and try out one or
Battle of Pea Ridge . . . . . . . . . . . . . . . . . . . . . .7 more of these interesting games. This month, we
have original scenarios from Andy Turlington,
Pennsylvania Bucktails . . . . . . . . . . . . . . . . . 15
Jerry Stefek, Scot Gore, and Scott Mingus.
Namozine Church . . . . . . . . . . . . . . . . . . . . . 17 They represent a wide diversity of gaming
Terre Noir Creek, Arkansas . . . . . . . . . . . . . . 21 challenges from the Eastern Theater and the
Trans-Mississippi Theater. Give them a try!

Coming attractions in CHARGE! #23 As usual, Debi and I welcome your submissions
of painting guides, scenarios, unit histories,
Mass production of low cost trees by John
terrain and scenery construction, or other items
Mayer; Hidden movement in JR3 by Larrty
of interest to the Johnny Reb / regimental-level
Reber; scenarios for Averasborough,
Piedmont, Honey Springs and more! ACW miniature wargamer.
Product reviews and more!
Scott L. Mingus, Sr.

Steven Hofner (Order #35311104)


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that a turn of game play is 30 minutes. If your
First Kernstown rules use a different scale, you may need to make
March 23, 1862 some slight adjustments.

By Andy Turlington Troop strengths have been estimated based on


total number of troops present. Records of
Historical Situation casualties during the war were very detailed, but
records of regimental strengths entering battle
The first Battle of Kernstown was the first real were seldom reported, so some estimation is in
battle in Stonewall Jackson’s campaign to order. The numbers are presented in number of
protect the Shenandoah Valley and slow the men, so that you can easily transfer them into
advance of George B. McClellan’s troops your set of rules, as the men-to-figure ratio varies
marching on Richmond in the Peninsula. It was with each set of rules.
a defeat for the Confederate general, his only
defeat in the campaign, which likely led to much The game will begin at 2:00 p.m., and will
of the mystique that surrounds the man. continue through the end of the 7:30 p.m. turn.

On 23 March, Jackson deployed his troops Troop qualities are broken out into four
outside Kernstown, just south of Winchester. He categories, which you may need to translate into
had received faulty intelligence from his cavalry your favorite set of rules: Elite, Veteran, Green,
commander, Turner Ashby, and thought that he and Militia.
was attacking a Federal force of about 1,000 to
1,500 men. In reality; Jackson’s 3,800 men were Officers have a number rating listed. This is the
facing 8,500 Union troops around, and south of, bonus that you would apply for any roll he were
Winchester. making when playing Johnny Reb III. If you
play another set of rules, again, you may have to
In the historical battle, his inexperienced do some minor tweaking, but the idea is there.
generals misunderstood Jackson’s orders, and, The higher the number, the better the officer’s
therefore, his plans were not properly executed. skill is.
His intention was to move his troops over Sandy
Ridge and press the Federal right flank. What The map is as close to accurate as I could make
actually happened was that his men took Sandy it, as are the OOBs. The starting positions of the
Ridge and then tried to hold it, rather than troops, however, are not. This battle progressed
continuing their flank maneuver and attacking. slowly throughout the morning, and troops were
Without this restriction in terms of game play, moving all over the place. Many regiments had
the Confederates will still find this an incredibly companies at three different sections of the field
difficult fight, but it should be fun all the same, simultaneously. I have placed troops close to
especially for the player who likes a challenge where they should be, but have taken some
and doesn’t necessarily have to win to enjoy liberties in order to keep this playable on the
himself. In our playtests, we have found that the tabletop, and in order to allow players to run
Confederates can win fairly regularly, if well proper commands.
handled.
Terrain
Scenario Notes
All of the streams and creeks are extremely
This scenario is presented in a generic format, to shallow, and therefore, fordable at any point.
easily be used with any set of regimental rules Deduct one inch of movement for any infantry or
you may prefer to play, such as Johnny Reb, Fire artillery moving across them, with no penalty for
& Fury Regimental, Long Road North, or any mounted cavalry doing the same. Charging
other set. Time is presented with the assumption

Steven Hofner (Order #35311104)


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across these features will throw infantry into Stone wall Brigade
disorder, with no effect on charging cavalry. Brigadier General Richard S. Garnett +2

Woods are light to medium. If your rules 2nd Virginia 300 men Elite SB
recognize a difference between the two, just 4th Virginia 250 men Elite RM
come to a consensus before starting the game as 5th Virginia 350 men Elite RM
to which are light, and which are medium. There 27th Virginia 300 men Elite RM
are no heavy woods on the table, nor any broken 33rd Virginia 275 men Elite RM
ground. Rockbridge (VA) Artillery Elite 3 sections
of 6# SB
When moving up elevation levels, add a 1- inch West Augusta (VA) Artillery Elite 2
penalty to any unit moving up the terrain feature sections of 12# Napoleons
when it crosses the crest between elevations. Carpenter’s Virginia Battery Vet 1 section of
There is no penalty when moving down such 6# Tredegar Smoothbores
inclines.
Burk’s Brigade
Moving through the town will disorder troops, Colonel Jesse S. Burk +1
unless in march-column and following the road.
21st Virginia 275 men Vet RM
There was a good amount of rain and sleet prior 42nd Virginia 275 men Vet RM
to the battle. The roads are muddy, and troops 48th Virginia 345 men Vet RM
derive no march-column bonus when traveling 1st Virginia (Irish) Battalion 200 men Elite
on them, except for the Valley Turnpike, which RM
was macadamized with crushed limestone, and Pleasant’s Virginia Battery Vet 2 sections of
didn’t suffer from issues with mud. 12# Napoleons

Deployment Fulkerson’s Brigade


Colonel Samuel V. Fulkerson +1
Troops are deployed per the map. Individual
regiments are not identified on the map, this can 23rd Virginia 250 men Vet RM
be decided by the GM, or can be left up to the 37th Virginia 250 men Vet RM
players. Danville Virginia Artillery Vet 2 sections of
12# Napoleons
Victory Conditions
Cavalry
If the Yankee player holds Pritchard’s Hill Colonel Turner Ashby +1
undisputed at the end of the day, he wins. If the
Rebel player is threatening Pritchard’s Hill, by 7th Virginia Cav. 290 men Elite Pistols &
having un-routed forces on it, regardless of the Sabers
number of Federal troops present, then it is a Chew’s Virginia Battery (Horse Artillery)
Rebel victory. Should Jackson be killed or Elite 1 section of 10# Parrot Rifles; 1 12#
captured at any point in the game, the Union Blakely
wins immediately.
Union Order of Battle
Confederate Order of Battle
1st Division, V Corps, Army of the Potomac
Valley District, Department of Northern Brigadier General James Shields broke his arm
Virginia on 22 March; Colonel Nathan Kimball therefore
Major General Thomas “Stonewall” Jackson +3 led the army on 23 March.

Steven Hofner (Order #35311104)


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1st Brigade
Colonel Nathan Kimball maintained direct
command of the brigade throughout the
engagement. +0

14th Indiana 450 men Vet RM


8th Ohio 700 men VET RM
67th Ohio 475 men Elite RM GETTYSBURGMINATURES.COM
84th Pennsylvania 255 men Green SB

2nd Brigade
Colonel Jeremiah C. Sullivan +1
JR3 Rules Questions?
5th Ohio 500 men Green RM
39th Illinois 500 men Green RM Gamers, if you have
13th Indiana 500 men Vet RM questions involving rules interpretation, send them to
62nd Ohio 500 men Vet RM Scott Mingus, Sr. at jrgsnl@comcast.net.
Questions will be collected
3rd Brigade and forwarded to John Hill
Colonel Erastus B. Tyler +1 for the
“Ask John Hill” column.
1st West Virginia 525 men Green RM
7th Indiana 575 men Green RM
7th Ohio 400 men Vet RM
29th Ohio 500 men Green RM
110th Pennsylvania 300 men Militia RM

Cavalry
Colonel Thornton F. Brodhead +1

1st Michigan (1 Battalion) 250 men Green


MLC
1st West Virginia (1 Battalion) 250 men Vet
MLC

Artille ry
Lieutenant Colonel Philip Daum +1

Battery L, 1st Ohio Artillery Vet 1 section of


6# SB, 1 section of 6# Rifles, 1 section of 12#
Howitzers
Battery E, 4th U.S. Artillery Vet 3 sections Scenarios
of 10# Parrot Rifles
Battery A, West Virginia Artillery Vet 2
and Articles Needed!
sections of 10# Parrots Please feel free send us your regimental-level Ci vil War
gami ng scenarios. Send all submissions to the Johnny
Battery B, West Virginia Artillery Vet 1 Reb Gaming Society at jrgsnl@comcast.net. Articles
section of 10# Parrots will be used based upon s pace and avail ability per
issue, and may be edited by the staff. Keep ‘em coming,
soldier!

Steven Hofner (Order #35311104)


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Steven Hofner (Order #35311104)


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surprisingly, they acted in a way that was natural
NATIVE AMERICANS for Indians…great at raiding and attacking, lousy
in defensive action. For the most part, they were
IN CONFEDERATE masters at mounted combat, and did not
understand the white man’s tactic of standing in
SERVICE a straight line, letting someone shoot at you.
When they came under artillery fire, it was time
By Larry Reber to leave. Indians did not recognize any valor in
taking that kind of punishment.
Native American regiments fought in
numerous Western Theater engagements, such
as Cabin Creek, Oak Hills, raids into Kansas
and Arkansas, and for control of Missouri. At the
Battle of Pea Ridge (aka Elkhorn Tavern) there
are accounts of the Indian regiments wearing
their warpaint.

The Cherokee Mounted Rifles shown in the


photos are 15mm AB conversion figures.

Native American Indians can be included


among the unique regiments that served in the
Civil War. Most of these fought for the South.
Stand Watie
The Confederate Army, desperate for men,
actively recruited Indian volunteer regiments,
whereas the U.S. Army was reluctant to arm The best known Native American
Indians, even civilized ones. commander was General and Cherokee Chief
The Native American tribes were Stand Watie, who led the Cherokee Mounted
motivated by the perceived opportunity to win Rifles. General Watie was the last Confederate
back their native lands if Southern general to lay down his arms, surrendering in
independence was successful. The eastern July, 1865.
tribes of the Choctaw, Chickasaw, Cherokee, For further reading, Osprey Warrior
Creek and Seminole all mustered formal series #105 Native American Mounted Riflemen
regiments. Indians from other tribes, such as the 1861-65 is an excellent source regarding the
Comanche and Kiowa, fought when they felt like Native American ACW participants.
it. None of the Indian regiments received much
training. On the wargame table,
we add a few special
rules for our Native
American units: They fight
as MOUNTED only (it
would be difficult to
convince an untrained
Indian to give up his
horse to fight on foot).
They get an extra bonus
for CHARGING, but, if
The common belief among whites was they come under artillery fire, will disperse in a
that the natives were natural born warriors and ROUT.
needed little military instruction. So not

Steven Hofner (Order #35311104)


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Van Dorn was aware of the Union
Battl e of Pea Ri dge movements into Arkansas and was intent on
destroying Curtis’s Army of the Southwest and
March 7, 1862 reopening the gateway into Missouri.

A Johnny Reb III Scenario by Scot Gore Prelude to Battle:

General Van Dorn did not wish to attack


Curtis's entrenched position head on. On March
4, 1862, he split his army into two divisions
under Price and McCulloch and ordered them to
march north along the Bentonville Detour with
the hopes of getting behind Curtis and cutting off
his lines of communication. Van Dorn left his
supply trains behind in order to make better
speed, a decision that later proved to be a crucial
one.
The Confederates made an arduous three
Historical Background: day forced march down the road leading from
Fayetteville through Elm Springs and Osage
Union forces in Missouri during the latter Spring to Bentonville in the midst of a freezing
part of 1861 and early 1862 had effectively storm. Many of the Confederate soldiers were ill-
pushed Confederate forces out of the state. By equipped and barefoot, and it was said that one
the spring of 1862, Union Brigadier General could find the army by following the bloody
Samuel R. Curtis determined to pursue the footprints in the snow. The Confederates arrived
Confederates back into Arkansas with his Army at their destination strung out along the road,
of the Southwest. hungry and tired.
Curtis moved his approximately 10,500 Compounding the Confederate problems
Union soldiers and 50 artillery pieces into was the late arrival of McCulloch, which led Van
Benton County, Arkansas, along a small stream Dorn to split his forces in two. Van Dorn ordered
called Sugar Creek. Union forces consisted McCulloch to circle around the western end of
primarily of soldiers from Iowa, Indiana, Illinois, Pea Ridge, turn east along the south face and
Missouri, and Ohio. Over half of the Federal meet Price's division at Elkhorn Tavern. Van
soldiers were German immigrants. Dorn and Price would travel east along the north
Curtis found an excellent defensive face of the ridge, secure Elkhorn Tavern, and
position on the north side of the creek and wait for McCulloch.
proceeded to fortify it and place artillery for an These delays allowed Curtis to begin
expected Confederate assault from the south. repositioning his army to meet the unexpected
Confederate Major General Earl Van attack from his rear and get his forces between
Dorn had been appointed overall commander of the two wings of Van Dorn’s forces.
the Trans-Mississippi District to quell a It is at this juncture that the Battle of Pea
simmering conflict between competing generals Ridge occurs and the scenario begins.
Sterling Price of Missouri and Benjamin Source: http://en.wikipedia.org/wiki/Battle_of_Pea_Ridge
McCulloch of Texas. Van Dorn’s Army of the
West totaled approximately 16,000 men,
including 800 Cherokee Indian troops,
contingents from the Missouri State Guard,
Confederate cavalry, infantry and artillery from
Texas, Arkansas, Louisiana and Missouri.

Steven Hofner (Order #35311104)


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Set Up: Confederate Victory Conditions:

The scenario is designed for a 5x12 foot table top Van Dorn’s goal is sweep behind the
surface area. Terrain should be arranged Union army and cut it off from retreat and
according to the map below. resupply. The farther that the Union army is
pushed back toward its original position at Sugar
Creek, the more successful the Confederate
attack.
To represent this victory points are
determined by the location of units at the end of
the scenario. The farther “forward” the
Confederates are able to push their troops, the
more successful the assault.

Union Victory Conditions:

Curtis has discovered that the


Confederates are on the move and attempting to
cut off his forces supply lines and trap and
destroy his army in Arkansas. The game begins
with the Union forces repositioning to meet the
emerging threat. Curtis’s goal is to prevent the
A full page illustration of the terrain will be presented further on
Confederates from forming a consistent battle
front to his north.
Entry: To disrupt the plan, the Union forces
must disrupt the Confederates’ movements and
The scenario begins at 8:20 a.m. and ends engage the Rebels before they have the
at 5:00 p.m. That is a 29-turn game; however, opportunity to consolidate their line of battle.
don’t despair yet. The scenario is designed to The farther north the Union army can engage
give the players wide discretion regarding the Confederates and keep them from forming at the
deployment of their respective forces. All forces place of their choice, the more successful the
begin off the table and march onto the table at Union attacks.
the time shown on the Order of Battle.
The first Confederate forces do not enter Determining Victory:
the table until 10:00 a.m.; therefore the earliest
Union forces have five turns of movement before To represent these desired outcomes at
they have an enemy to deal with. Those turns the end of the scenario, measure the board every
should go quickly. foot horizontally and beginning with a line
Forces enter at their activation time and drawn from the northwest to four feet in from the
entry point displayed in the order of battle. southwest corner and then every two feet
thereafter.
Example:
See the illustration on the next page with
Unit Stand Activation Entry the dashed lines:
Name Grade Weapon No. Size Time Point
2nd Mo.
Infantry average SB 600 5 10:00 a.m. "B"

Regiments may enter in any formation with any


order.

Steven Hofner (Order #35311104)


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Each Brigade in the order of battle is marked with Horizontal, Diagonal, or Both in the order of battle.

At the conclusion of the scenario:

For each regiment with at least 3 stands still in good morale:

For regiments belonging to brigades marked diagonal, award points to the brigade based on the point
values illustrated above next to the diagonal lines at the battle conclusion.
For regiments belonging to brigades marked horizontal, award points to the brigade based on the point
values illustrated above on the far left at the battles conclusions.
For regiments marked Best of Both, take the highest score in either the horizontal or diagonal zones.

The brigade with the most points is the individual winner; the side with the most combined points is the overall
victor in the Battle of Pea Ridge.

10mm Maryland troops skillfully painted by Andy MacDonald-Rice

Steven Hofner (Order #35311104)


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Steven Hofner (Order #35311104)


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Steven Hofner (Order #35311104)


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Note: 12# Howitzers performs as 6# Smoothbores with a +1 DRM.


The 6# James Rifle performs as a 6 # Smoothbore but does not suffer the -1 DRM modification.
Shotguns as Infantry firearms have a range category of 1”/2”/3” with a +1DRM at short range .
Stand size is the number of figures on a single stand. Scenario assumes only equal stand size units.

Steven Hofner (Order #35311104)


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Steven Hofner (Order #35311104)


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PENNSYLVANIA The Pennsylvania Bucktails are one of


the most colorful and distinguished units to
BUCKTAILS serve throughout the Civil War. Originally
designated as the 13th Pennsylvania Reserves,
the men were recruited from the mountains of
Uniform and Painting Guide Northern Pennsylvania. The regiment consisted
Larry Reber primarily of rough, hardy lumbermen with
of reputations of being loud, boisterous, and
www.gettysburgsoldiers.com superior marksmen. To demonstrate their
proficiency with firearms, the regiment
established a rite of passage custom of having
each man wear on his hat the tail of a deer he
had shot, hence the nickname, “Bucktails”.
During the first year of the war, the
regiment gained a reputation as excellent
skirmishers, foragers, and sharpshooters, so
Secretary of War Edwin M. Stanton endorsed
the enlistment of additional companies of
recruits and re-organized them into the 149th
One fascinating aspect of our hobby is and 150th PA Infantry Regiments.
the study of research sources in our search for The Bucktails fought in most of the major
the historically correct appearance of ACW campaigns in the East. During the afternoon of
troops. We seek this information to provide Gettysburg’s first day, the 149th and 150th PA
guidelines for selecting and painting figures. refused flank and defended the ground between
Since a picture is worth a thousand words, I like Chambersburg Pike and the McPherson Farm on
to examine original period photographs that two fronts.
have survived, as a reliable source for historical
A study of this photograph of Company D
accuracy.
reveals some interesting details about the
One excellent example of photographic
uniforms and accoutrements.
documentation is this image of the Pennsylvania
Bucktails. The regimental company is comprised of
35 members in this photo.
28 men are wearing broad-brimmed
slouch hats.
7 are wearing forage caps or kepis. This
dispels the commonly mistaken notion
among miniatures that all Rebs wore
slouch hats and all Yanks wore kepis.
At least 4 soldiers can be seen with
Bucktails adorning their headwear.
Most of the men are wearing frock coats,
but a few 5-button sack coats are also
Specifically, this photo is identified as Co. D, visible.
149th Pennsylvania Infantry. The officers are wearing dark blue
(Image courtesy of the U.S. Army Military trousers. The enlisted men all appear to
History Institute; reproduced in Atlas Editions be in various faded shades of the light
Civil War Cards). blue kersey.

Steven Hofner (Order #35311104)


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The men are standing in front of their Editor’s Note:


stacked arms, so we cannot see their As Larry mentioned, the 149th and 150th were not
type of rifle-musket. The regimental the first Pennsylvania infantry regiments to use the
colors are also not displayed in this bucktail moniker or to adorn their hats with deer tails.
image. In fact, their use of the term was quite controversial
at the time.
The personal grooming habits of the men
are varying… 17 men have beards, 13 are
clean shaven, and 5 with moustache
only.
Using this original photograph as a guide, I
created my customized miniature Bucktails unit
with 15mm AB figures.

The “original” Pennsylvania Bucktails were


Kane’s Pennsylvania Rifles, also known as the 13th
Pennsylvania Reserve Infantry (a.k.a. the 42nd
Pennsylvania). Colonel Hugh McNeil sent a letter to
the governor of Pennsylvania lauding the services of
a battalion of his Bucktails. He suggested to
Governor Andrew Curtain than an entire brigade
should be created, explaining “A Bucktail Brigade of
light infantry would reflect additional honor on the
Many of these figures are simple conversions, old Commonwealth.” Colonel McNeil never saw his
dream come to fruition. He was killed a few weeks
such as attaching Confederate Slouch Hat heads
later during the Battle of Antietam.
to Union Frock and Sack Coat bodies. A few Many of the veterans of the 13th deeply
“bucktails”, cut from tiny slivers of yarn and resented that the newcomers to the army from the
glued to hats before painting, add a unique bit 149th and 150th Pennsylvania “stole” the bucktails
of detail. designation, and often referred to them as the “bogus
bucktails” or “new bucktails.”
The background in Larry’s photos of his Despite the 149 and 150th excellent
miniatures is taken from a postcard of the performance on McPherson’s Ridge during the Battle
Gettysburg Cyclorama, showing his creative of Gettysburg, many of the original 13th
usage of a common item stuck behind the Pennsylvania Bucktails carried their resentment to
their graves. They too fought at Gettysburg, on the
figures to create an interesting image. second day as part of Samuel Crawford’s division of
Pennsylvania Reserves.

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Johnso’s infantry division to pass nearby Namozine
Namozine Church Church around 8:00 a.m. Unfortunately, Johnson
took a wrong turn at a fork in the road and had to halt
when his command reached a bridge over Deep
Monday, April 3, 1865 Creek that was underwater from recent flooding.
Confederate Brig. Gen. Rufus Barringer’s
Amelia County, Virginia brigade of North Carolina cavalry from W.H.F.
“Rooney” Lee’s division tried to secure the
Scott Mingus Namozine Church road intersection until Johnson
could return and take the correct fork. However,
"Tom in the most gallant manner led the charge about 9:00 a.m., one of Custer’s brigades under Col.
of the Second Brigade... [He] is always in the William Wells attacked the still deploying
advance." Confederate cavalry.
– Maj. Gen. George Armstrong Custer, USA, The 1st Vermont deployed south of
about his younger brother Tom Namozine Road, with the 8th NY to the right of the
road and the 15th NY in close support in the rear on
the road itself. The 1st Vermont attacked the 5th NC,
while the 8th NY began a wide flanking movement
that forced the 1st NC to retire.
Barringer ordered the 2nd NC to
countercharge, but they were easily repulsed by the
Vermonters, exposing the dismounted men of the 5th
NC. Their horses driven off, the 5th and what was
left of the 2nd valiantly tried to stem the growing
tide. Finally, the 5th withdrew on foot, never again to
rejoin the Army of Northern Virginia. Barringer lost
several prisoners in the ill-fated attempt to drive off
the Federals, who now had flanked his position.
Custer’s younger brother, Thomas, spurred
his horse over a hastily thrown up barricade and
captured 3 Confederate officers and 11 enlisted men,
Photo of Namozine Church by Bill Coughlin as well as the battleflag of the played out 2nd NC.
For his actions, the younger Custer would eventually
BACKGROUND be awarded a Medal of Honor, one of two he would
earn within a week.
In the ensuing withdrawal, scores of Rebels
When Gen. Robert E. Lee evacuated the
were seized during a 20-mile chase down Cousins’
Army of Northern Virginia from Petersburg and
and Green’s roads. General Barringer was captured,
Richmond on April 2-3, 1865, he ordered the army’s
as was Lee’s adjutant general, Maj. J. D. Ferguson.
wings to unite at Amelia Court House, where trains
Bushrod Johnson swung south with his division and
would meet them with food and other supplies. The
connected with Lee’s remnants. He finally forced
army would then march south to North Carolina and
Custer to retire, opening the way for the Confederate
join forces with Gen. Joseph E. Johnston’s command.
infantry to march to Amelia Court House, 20 miles
Union Gen. Ulysses S. Grant, on the other hand,
away, where they expected to receive much needed
pursued Lee on two routes: directly in his wake and
supplies and rations.
on parallel roads to the south, to prevent his escape
Colonel Wells lost 95 Federal cavalrymen
into North Carolina.
killed and wounded in the engagement. Rooney Lee’s
Confederate rear guard dismounted cavalry
cavalry losses are not certain, but at least 350
units often paused to block the roads from pursuing
troopers were captured. Johnson reported 15
Union cavalry. At a ford on Namozine Creek west of
infantrymen wounded from his division.
Petersburg, Union Brig. Gen. George Armstrong
After the battle, Namozine Presbyterian
Custer threatened the rear of Lee’s column. Custer
Church, erected in 1847, served as a field hospital
was able to capture several Confederates and clear
and later as temporary headquarters for cavalry
the road in the early morning. However, the Rebel
general Phillip Sheridan. The wartime structure still
cavalry had bought enough time for Bushrod
stands.

Steven Hofner (Order #35311104)


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THE WARGAME TERRAIN

This two-player scenario begins at 8:40 p.m. The terrain is mostly open and gently rolling.
and ends at 12:40 p.m. The table is 3’x5’ for Johnny However, because of heavy rains, off-road movement
Reb 3; adjust as needed for other rules or scales. is taken at the BROKEN rate. Woods are medium
Capehart’s Union brigade and division commander density. Namozine Church is tiny, and no troops may
Brig. Gen. George Armstrong Custer were in the enter it.
vicinity and may be added to the scenario if the
gamemaster so chooses (see deployment section). GOALS

DEPLOYMENT CSA – Delay the Yankees long enough for the


majority of Johnson’s Division to pass by the church
CSA – Three cavalry regiments are on the and head west on Greene’s Road by the end of the
table as shown on the terrain map. The 1st and 2nd scenario. There’s still hope if the army can be
NC are mounted; the 5th is dismounted. At the start resupplied and make it to Lynchburg.
of the movement phase, roll 1D6 per regiment for the
number of inches of hasty works that the 5th NC can USA – Secure the road intersection by the church and
erect. It will take one full turn to throw up these hasty drive off or capture the CSA cavalry. Time is running
barricades. General Barringer begins the game with out on the Army of Northern Virginia and the
the 5th NC. The Confederates may advance 1 stand Confederacy. You can sense the end; it’s only a
of the 5th NC as dismounted skirmishers into the matter of days.
woods east of Mill Quarter Road. They may not be
deployed east of Puckett’s Branch.
ORDER OF BATTLE
OPTIONAL: The Rebel player secretly rolls
1D6; the 3rd NC (mounted) arrives at Point A on the
game turn that corresponds with the dice roll. In Union
reality, the regiment was not present; it was guarding
the wagon trains of R. H. Anderson’s division. Elements of Custer’s 3rd Cavalry Division – Maj.
Gen. George Armstrong Custer +2 (only used in the
optional deployment of Capehart’s brigade)
Johnson’s Division arrives at 11:00 a.m. at
Point A (unknown to the Federal player). They must
2nd Brigade – Brig. Gen. William Wells +1
try to exit from Point B, using the roads. If the
1st VT– 360 men, 12 figures, BLC, veteran
intersection is blocked, they may have to chase off
the Yankee cavalry to complete their mission. [In the 8th NY – 360 men, 12 figures, BLC, veteran
actual battle, Johnson’s men did not return to 15th NY – 480 men, 16 figures, BLC, veteran
Namozine Church, but instead took a shortcut from
Green’s Road down to Cousin’s Road, where they 3rd Brigade – Col. Henry Capehart +1
1st NY (Lincoln) – 360 men, 12 figures, BLC,
joined FitzHugh Lee’s cavalry and Anderson’s
veteran
Division on the march toward Amelia Court House.]
1st WV – 360 men, 12 figures, BLC, veteran
2nd WV – 240 men, 8 figures, BLC, veteran
USA – Wells’ three cavalry regiments arrive at Point
C on Game Turn 1, mounted in column, with the 8th 3rd WV – 360 men, 12 figures, BLC, veteran
NY, 1st VT, and 15th NY in that order.
OPTIONAL: Capehart’s Brigade may try to Confederate
enter the table at Point C on Game Turn 8. Roll 1D6;
Elements of W.H.F. Lee’s Cavalry Division – Maj.
on a roll of 1-4, the brigade comes on. It may try
Gen. William Henry Fitzhugh Lee (not present)
again each successive turn until it comes into play or
the scenario time limit expires.
Barringer’s Cavalry Brigade – Brig. Gen. Rufus
Barringer +1
1st NC – 200 men, 7 figures, BLC, elite
2nd NC – 200 men, 7 figures, BLC, elite
3rd NC – 200 men, 7 figures, BLC, elite
5th NC – 200 men, 7 figures, BLC, elite

Steven Hofner (Order #35311104)


19

McGregor’s Battery – 1 section 3” Rifles, Veteran


(Only 1 single gun was actually present)
MEDAL OF HONOR CITATIONS
Elements of Johnson’s Infantry Division – Brig.
Gen. Bushrod R. Johnson +1
CUSTER, THOMAS W.
Moody’s Brigade – Brig. Gen. Young M. Moody +1
41st AL / 43rd AL – 360 men, 13 figures, RM, V
60th AL / 23rd AL Btln – 360 men, 12 figures,
RM, Vet

Wallace’s Brigade – Brig. Gen. William Henry


Wallace +1
17th / 18th / 22nd SC – 360 men, 12 figures, RM,
Vet
23rd /26th SC / Holcombe’s Legion – 360 men,
12 figures, RM, Vet

Wise’s Brigade – Brig. Gen. Henry A. Wise +1 Rank and organization: Second Lieutenant, Company
26th / 34th VA – 360 men, 12 figures, RM, Vet B, 6th Michigan Cavalry.
46th / 59th VA – 360 men, 8 figures, RM, Vet Entered service at: Monroe, Mich.
Birth: New Rumley, Ohio.
Key:
V = Veteran BLC = breechloading carbines RM = FIRST AWARD
Rifled muskets
Place and date: At Namozine Church, Va., 3 April
Regimental strengths are estimated from the Official 1863.
Records and regimental histories. Date of issue: 3 May 1865.
Citation: In action at the Namozine Church in
REFERENCES Willicomack, Virginia on April 3, 1865, Lieutenant
Thomas Ward Custer of the 6th Mission Cavalry was
Harrell, Roger, The 2nd North Carolina cited for capturing the Confederate Flag.
Cavalry.
Marvel, William, “Retreat to Appomattox,” SECOND AWARD
Blue & Gray, Vol. XVIII, issue 4, 2001.
Place and date: At Sailor Creek, Va., April 1865.
Date of issue: 26 May 1865.
NEW CIVIL WAR BOOK FOR SALE!
Citation: 2d Lt. Custer leaped his horse over the
enemy's works and captured 2 stands of colors,
Flames Beyond having his horse shot from under him and receiving a
severe wound.
Gettysburg: The Gordon
Expedition, June 1862 by
Scott Mingus is now
available from the
Johnny Reb Gaming
Society or from leading
book retailers such as
amazon.com. The first
detailed account of the
two weeks before
Gettysburg and John Gordon’s expedition
through Adams and York counties.

Steven Hofner (Order #35311104)


20

Steven Hofner (Order #35311104)


21
scenario would simulate a raid and give each side a
TERRE N OIR C REEK, good challenge. The scenario reminds me a little of a
World War II North Atlantic game where a German
AR K AN SAS wolf pack attacks on an allied convoy. The wagons
April 2, 1864 are the merchant ships. The Union infantry are the
escorts and the Confederate cavalry are the U-Boats.
A JRIII Scenario by Jerry Stefek
The Actual Battle
Background The Confederate cavalry appeared at the rear
of the column around 11 AM just after the Union
In the spring of 1864, Union Maj. Gen.
column passed the muddy Terre Noir Creek. From
Nathaniel P. Banks, commander of the Department of 11:00 until sundown, there was a running skirmish
the Gulf, devised an ambitious plan to capture Rebel- between Rice’s rear guard and Shelby’s cavalry. The
held Shreveport, Louisiana, and open up Texas to
battle followed the road up and down several hills,
invasion. Shreveport was also the headquarters of the
and the Union rearguard repeatedly kept the
Confederate Trans-Mississippi Department, making it
Confederates at bay while the main regiments
an attractive target. Banks’ strategy included a two-
performed a fighting withdrawal. They would make a
pronged attack. Banks and his army of 35,000 troops
short stand and then pull back to the next position
and a 23-ship naval flotilla would drive northwest up while covering the retreat of the wagons. Despite
the Red River from New Orleans to Shreveport. persistent efforts, Shelby’s men could not get around
Meanwhile, a second smaller Union army of 8,500 or fight their way through the Union rearguard to
men under Maj. Gen. Frederick Steele would drive
overtake the wagons. The Confederates tried several
southwest from Little Rock, Arkansas, to Shreveport.
charges and only gave up pursuit after nightfall.
Shreveport was protected by the forces of the
Due to recent rains, off-road movement was
Confederate West Louisiana Department,
limited. The terrain was hilly and thickly covered
commanded by Lt. Gen. Richard Taylor, son of with trees. Hence, Shelby did not have a lot of
former President Zachary Taylor. Taylor chose to opportunities to bypass the Union rearguard and
concentrate his army of about 18,500 men against attack the main Union column, which was strung
Banks. He sent Brig. Gen. John Sappington
along the road over a great distance. A second
Marmaduke’s division of 3,200 cavalry to harass and
Confederate regiment was harassing the front of the
slow down Steele’s advance from Little Rock. The
column, so it was pretty much a lone fight between
veteran division was composed of three br igades,
Shelby’s and Rice’s brigades. Neither side could
including the famed “Iron Brigade” of Brig. Gen.
depend on reinforcements.
Joseph Orville Shelby. Shelby’s orders were to swing While this particular action was a
around behind Steele’s army and harass or seize his Confederate failure, Richard Taylor did stop the
supply trains. Because Southwest Arkansas was
incompetent Nathaniel Banks. Taylor then turned his
sparsely populated and offered little forage, without
attention on Steele, eventually bleeding his army dry
supplies Steele would not be able to advance.
of supplies and forcing the Yankees to retreat to
On April 2, 1864, Jo Shelby maneuvered his
Little Rock. Shreveport was saved, but General
brigade behind Steele’s column and into position to
Taylor failed to decisively destroy either of the
attack his supply wagons, which were guarded by the retreating Union armies.
1st Brigade, 3rd Division under Brig. Gen. Samuel Union casualties at Terre Noir Creek were 8
Rice. killed, 32 wounded and 23 missing. Confederate
casualties were not recorded. A historical marker 2.3
The Scenario miles south of the junction of highways 53 and 26
west recounts the skirmish.
Terre Noir Creek is an attempt to simulate
the action of April 2. It struck me as an interesting
The Table Layout
scenario because it is an action between an all-
cavalry Confederate brigade versus an all-infantry I don’t have any historical maps of the area.
Union brigade. The goal of the scenario is not to take
Most of what I am going by are descriptive accounts
ground or destroy your opponent’s forces. Instead,
of the terrain. There is a northeast to southwest road
the priority for both sides is the supply train. I was
(the Old Military Road) that runs the length of the
looking to create a fun cavalry raid. I felt this
table. All units start on the north end and gradually

Steven Hofner (Order #35311104)


22
work their way off the table at the south end. Near leads me to believe that off-road movement would
the south end, there is a fork that splits between have been restrictive and slow; otherwise I would
Camden and Jenkins Ferry. The Union wagons will have expected Shelby to simply ride around the
exit the via Jenkin’s Ferry road. The roads should go rearguard.
up and down several hills. I would put in at least I would lay this scenario out on two tables set
three. short end to short end, instead of side by side. The
Off-road movement should be treated as battle is going to roll down the long road.
woods. Shelby’s men made several head-long
charges along the road at the Union rearguard. This

Forces Engaged
Unit Name Size S tands Morale Weapons
The size of the Union force was recorded
Union
in the Official Records. I don’t know the size of the 1st Brigade - Brigadier Leader
50th Indiana at the time of the engagement. The General S amuel Rice +1
other Union regiments were recorded. Shelby’s 50th Indiana Infantry
Brigade was estimated to be about 1,200. Steel’s Regiment --- Lieutenant 4-4-4- Rifled
train was about 200 wagons. In thirty- to-one JR III Colonel S amuel T. Wells 480 4 Veteran M usket
29th Iowa Infantry
scaling, that would be seven wagons. To balance Regiment --- Colonel 5-5-4- Rifled
the greater Union numbers, the 9th Wisconsin Thomas H. Benton Jr. 540 4 Veteran M usket
starts at the opposite end of the board guarding the 33rd Iowa Infantry
crossroads. That is fairly historical but also puts Regiment --- Colonel Cyrus 5-5-5- Rifled
H. Mackey 600 5 Veteran M usket
them out of position to help right away. 9th Wisconsin Infantry
Shelby and his brigade were considered by Regiment --- Colonel 4-4-4- Rifled
many to be the best Confederate brigade in the Charles E. S olomon 450 3 Veteran M usket
Trans-Mississippi Theater. Hence, they get an elite Rifled
200 Wagons 7 Veteran M usket
status, and Shelby is a +2 leader. That should give
Vaughn's Illinois Battery -
the Confederate player a little more of an even 2 sections 60 2 Veteran 12 LB
chance. 2130
The Confederate player is after the Unit Name Size S tands Moral Weapons
wagons. He does not want to grind up his troops Confederate
fighting Union infantry if he can avoid it. Shelby's Brigade -
Brigadier General Joseph Leader
Union Deployment O. S helby +2
1st Missouri Cavalry
Battalion --- Major 2-2-2- SB
With the exception of the 9th Wisconsin, Rice’s Benjamin Elliott 240 2 Elite Carbine
brigade and the seven supply wagons enter from 5th Missouri Cavalry
the north end of the board along the Camden road. Regiment --- Colonel B. F. 2-2-2- SB
Gordon 240 2 Elite Carbine
The Confederates will enter at the very same spot 11th Missouri Cavalry
on Turn 3. On the first two turns, the Union troops Regiment --- Colonel M. 2-2-2- SB
must march down the road in column formation at W. S mith 240 2 Elite Carbine
full movement. Not until Turn 3 can they react to 12th Missouri Cavalry
Regiment --- Colonel David 2-2-2- SB
Confederate cavalry appearing behind them.
Shanks 240 2 Elite Carbine
The 29th IA is the rearguard setup behind Hunters Cavalry Regiment 2-2-2- SB
the wagons. --- Colonel D. C. Hunter 240 2 Elite Carbine
Vaughn’s IL battery is limbered at the rear Missouri Battery 2 Sections
--- Captain R. A. Collins 60 2 Elite 12 LB
of the train with the 29th.
1260
The 50th IN is in front of the wagon train.
The 33rd IA is in the middle of the wagon train.
The 9th WI is guarding the Camden and Elkins’ Ferry crossroad.

Confederate Deployment Shelby’s Brigade enters on Turn 3 from the north end
of the board along the same road.

Steven Hofner (Order #35311104)


23

Victory Conditions

The Union player must exit at least 4 of his 7 wagons


off of the south end of the table at the Jenkin’s Ferry
cut-off. Alternatively, he must have 4 of 7 wagons
surviving by nightfall on Turn 24.

Game Turns

The action begins at 11 AM. Night falls at 6 PM on


turn 21.

N. P. Banks

References

Official Records of the War of the Rebellion


http://books.google.com/books?id=N-
gUAAAAYAAJ&pg=PA696&lpg=PA696&dq=battl
e+Terre+Noire+Creek+ARKANSAS&source=web&
ots=CW4kwr-uJv&sig=HyPV2ddsnNYL3zJvrih-
VxK3iXc&hl=en&sa=X&oi=book_result&resnum=1
0&ct=result

The Camden Expedition of 1864: A Historic


Context Written and Researched by William D.
Baker, pages 5 and 6.
http://www.arkansaspreservation.org/pdf/publications 10mm buildings in the collection of Scott
/Red_River_Campaign.pdf Mingus; many were painted by Doug Kline of
Battlefield Terrain Concepts
Camden Expedition Summary
http://www.civilwar.org/historyclassroom/hc_camde
nexpeditionhist.htm

Jo Shelby's Iron Brigade by Deryl P. Sellmeyer.


Gretna, LA: Pelican Publishing, 2007.

www.battlefieldterrain.com

Steven Hofner (Order #35311104)

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