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Basic Live Tone
Basic Live Tone
by Michelle S Pettinato
No part of this eBook may be reproduced or transmitted in any form, by any means,
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storage or retrieval system, without express permission in writing from the author, except
where brief passages are quoted for the purposes of review.
7 Things
Every Live Sound Engineer Should Know
Introduction
Welcome! I’m excited to be sharing the information in this eBook with you.
Mixing live music has been my passion for a long time and I’ve been
fortunate to make a career out of it for nearly 30 years! During that time, I’ve
met a lot of people interested in learning live sound but having no idea
where to start. “What do I need to know”, they always ask?
What about EQ techniques, power requirements, dealing with RF, how to get
rid of feedback, how to choose the right microphones, how the whole sound
system goes together…
I’ve also encountered those who have been mixing sound for live shows and
events but struggling to achieve their desired results, because they lack
knowledge of the core principles.
They just can’t quite get the vocals loud enough without feeding back or their
mixes are lacking clarity and definition, everything is just muddy sounding or
the instruments are all fighting for the same space.
Mixing live sound can present many challenges, from finding your way
around an unfamiliar console to choosing which microphone to use. Then
there are things like bad room acoustics, feedback, and knowing how to get
good sounds.
There are so many different consoles, how are you ever going to learn all of
them? How do you hook up the system correctly? How do you build a great
sounding mix? What do these plug-ins do?
First, relax…
You don’t need to know everything straight away. Quite honestly, there will
always be something more to learn. Technology and gear is constantly
changing and it can be hard to keep up with. The best sound engineers are
the ones who never stop learning.
It’s easy to feel like you’ll never learn it all, and while it can be difficult to
know just where to start, there are some basic principles that every live
sound engineer should know.
Before I set foot on my first tour bus, I had been working in live sound for
several years. I worked in the A/V department of a large entertainment
complex, in nightclubs, mixing local bands, and for a small sound company.
During my first few years of working in live sound, I was soaking it all in.
Even though I had learned the theories and foundations of doing audio in
school and even having had ample hands on experience, putting it all
together in practice was another thing altogether.
When I first started mixing bands, I had no idea how to EQ the various
instruments. How do I make this kick drum sound less like a cardboard box
and more like a drum? How do I keep the vocal from getting lost under the
guitar?
I remember the first time I ran monitors for a local band. I understood the
concept of what I was doing and how all the equipment worked but lets just
say my execution was off the mark!
Luckily, I had the support of some very patient colleagues who were
incredibly generous with their knowledge.
Mixing live sound isn’t hard but doing it right and doing it well can be. Almost
anyone can get sound through a mixer. As a matter of fact, almost everyone
and their brother has claimed that they ‘used to do sound’ at some point in
their life. How well they did it is a whole other story. Hey, I’ve swung a
hammer or two but I would never claim to be a carpenter.
There are some very important principles and techniques that everyone
mixing live sound should understand. It can be painfully obvious when the
person doing sound does not understand them. These principles and
techniques lay the foundations of being able to do live sound well.
1- Signal Flow- How the signal gets from the source to the PA and through
the console.
2- Proper Gain Structure and Gain Staging- How to get the best signal.
3- Frequencies and EQ techniques- Carving out your sound and why you
need to EQ the PA.
1- Signal Flow
Signal flow is the path of the audio signal from its source to its output. In
mixing, is how the sound gets from an instrument on stage to the audio
console and what path it takes through the console before finally coming out
of the speakers.
To achieve proper gain structure and gain staging, both necessary for
getting good sounds and the best performance from the sound system.
To know how the signal gets through the audio console and how it is
affected at each stage.
Knowing signal flow allows you to correctly wire all these components
together.
You need to patch the inputs on the stage to the snake, the snake to the
consoles, the console to the system EQ and processors, the processors to
the amplifiers and finally the amplifiers to the speakers.
Along that path, you may find sub-snakes, devices inserted on channels in
the console, and console outputs routed to things like monitor mixes. When
you understand signal flow, you can easily visualize how all these pieces go
together.
Effective Troubleshooting
When something in the signal path fails or breaks down you will need to
troubleshoot the problem so you can fix it as quickly as possible.
If you are mixing a live show and suddenly the vocal drops out of the PA,
what do you do first? No- the correct answer is not -‘PANIC’. You remain
calm and work through the signal path in a systematic and logical order.
Signal flow through the audio console follows virtually the same path no
matter what console you are using. Knowing where every single button and
knob is on an Avid Profile isn’t going to do you any good when you have to
mix on a Yamaha CL 3 or Midas Pro 2.
If you understand signal flow you’ll be able to figure out a new console much
faster.
Understanding signal flow through the audio console will allow you to
achieve optimal gain of your inputs and maximum headroom. This is a
necessary step in getting the best quality audio with minimal distortion and
or noise.
Each component that the audio signal travels through in the channel strip of
the console has the potential to add noise to the signal, and what you do to
the signal in one can affect the signal as it moves through its path. For
example, if you are trying to compensate for lack of input gain on the vocal
channel by pushing the fader too hot, you’re likely to cause feedback. The
right thing to do would be set the input gain properly and run the fader at
nominal.
You need to know the path a signal takes through the console to achieve the
results you are looking for. If you are running monitors from the front of
house console, once you have your monitor mixes dialed in, any changes
you make to an input’s gain will affect that input’s level in any monitor mix it’s
assigned to. This could potentially cause feedback or at least some
questionable looks from the musicians on stage.
Gain structure generally refers to setting proper input gain to achieve the
best signal to noise ratio. Optimum gain is not just turning it up until it’s in
the red as a lighting guy once told me. Hmmm.
Gain staging occurs at many places in the sound system- between the
console, signal processing, amplifiers, inside the console itself and from the
various sources coming from the stage. The level coming into each piece of
gear should be the same going out and the next device in the signal path
should also be seeing the same level.
This is called ‘Unity Gain’. For example; If the Output Meter on your console
is showing 0dB (nominal) and the next device in the signal path is the
system crossover, it should be seeing 0db at the input and the signal leaving
it should also be 0db, and so on down the line.
While some devices are used specifically to increase or decrease gain if you
apply unity gain first, it will allow you to operate these properly.
Proper gain staging across the system will provide you with maximum
headroom and clean, clear, undistorted sound.
When setting input gain on a channel, you should be hitting just into the
yellow on your console meters during the loudest part of the signal. Red is
clipping, and on analog, it’s ok to find peak signals occasionally hitting the
red. However, digital clipping sounds terrible and is something you should
avoid. Without proper input gain, your signals will be weak or distorted. If
they are too weak, you’ll be trying to make up gain in other places, which
can lead to added noise and potential feedback. If the input gain on all or
most of your channels is set too hot, it can cause the Stereo Mix to overload.
To get good quality sounds you need to start with optimal input gain.
Knowing frequencies is key to getting what you want out of the sound
system and sculpting individual inputs. It is also essential for quickly taming
feedback. It can take time to learn how to identify various frequencies
instantly, but at the very least you should be able to be in the ballpark.
If the PA sounds too boomy or boxy, you need to know what frequencies to
adjust to fix it. If the vocals are muddy where do you start? If 1k starts
feeding back will you recognize it instantly?
Once frequencies reach 1000Hz they are abbreviated with the letter K.
1000Hz would be 1k, 2500Hz would be 2.5k and so on.
The frequency spectrum is split up into smaller ranges: Subs, Lows, Low
Mids, Mids, High Mids, and Highs. The boundaries between these ranges
are somewhat variable. Listed below is a typical division.
You also can use EQ to carve out space when you have a lot of instruments
competing for the same frequency range. Understanding frequencies and
how they affect the sound will make it easier for you to tailor the system to
your liking and get great sounding inputs.
Before you reach for the EQ, make sure to actually listen to what you are
about to adjust. EQ is not always necessary but when it is, make sure you
understand how to use it properly.
The trick to fighting feedback is avoiding it in the first place. Choosing the
right microphone, proper mic technique and proper speaker placement are a
good place to start. Understanding signal flow and proper gain are also
crucial. When you know how the signal moves through the system and the
audio console, you’ll avoid inadvertently creating a feedback loop by sending
the signal to itself. When you achieve optimal gain, you’ll have a stronger
signal to work with.
Choosing the right microphone, mic placement, and proper mic technique
will go a long way in making your job easier. You should know the
difference between a dynamic and a condenser and why you would choose
one over the other.
Most sound engineers would know that you wouldn’t choose a Neumann
KM184 over a Shure B52 for the kick drum.
When choosing the right microphone for an input, consider the frequency
response of the microphone.
Which one of these microphones would you put on the kick drum?
Choosing microphones with high gain before feedback will help you to get
vocals loud and clear with less feedback.
Microphone Placement
There are some commonly followed ideas in mic placement and beyond that
it’s personal preference depending on what you are trying to achieve.
Gates and Compressors are two of the most commonly used dynamics
processors. Gates can reduce unwanted noise helping to clean up a mix,
and compressors can tame wildly fluctuating signal levels by reducing the
dynamic range of the signal.
Gates are often used on drum inputs like toms, to reduce noise from
cymbals. They can also help clean up noise on things like guitars that may
have low-level noise from effects pedals in the signal chain.
Compressors are great for very dynamic singers. They are also handy when
several people are sharing the same microphone and the volume at which
they speak varies greatly.
If you are doing sound for a seminar or other talking head type of event and
have several people using one microphone, a properly set compressor will
take care of the volume control so you don’t have to be constantly adjusting
the channel gain or riding the fader.
Compressors are also handy on things like keyboards if the patches are all
over the place in volume. Insert a compressor to keep things under control.
Both are great tools when used correctly. However, when set up incorrectly
they can cause problems like signal loss and audible unwanted effects like
clicking from a gate that is too tight and/or noticeable pumping or breathing
from a compressor.
Every sound engineer should have basic troubleshooting skills, which brings
me back to signal flow. Without a good grasp of signal flow, when things go
wrong you won’t have any idea where to start and it will take much longer to
solve the problem.
The worst thing you can do when a problem arises is make random,
impulsive changes. In order to work through a problem quickly, you’ll need
to proceed methodically and think clearly.
If one of the speaker cabinets is not producing sound but all of the others
are, the problem is likely with the amplifier or cable rather than the console
output.
If the monitor engineer is getting the input it’s somewhere between the
snake box and you, most likely a bad snake channel. If neither of you is
getting the input it’s somewhere between the source and the snake box.
Start at the source and systematically work your way to the snake box.
If you are getting a ground buzz from the guitar rig, or the guitar player is
getting shocked when his lips touch his vocal mic, do you know how to
troubleshoot and rectify AC grounding issues?
Learn how to solder. Cables break all the time. A cable tester and basic
multi-meter are useful tools and good soldering skills will allow you to make
repairs.
If the source of what you are amplifying with the sound system doesn’t
sound good, there is not much you can do to improve it.
When working with musicians, whatever you can do to get the best quality
sounds from their instruments acoustically will help you in achieving a great
mix.
If the guitar player is struggling to find a good tone on his or her amp, work
with them to find something pleasing. If he or she is using a lot of pedals,
check the levels and tones between them.
If the drum heads are heavily worn, and not tuned properly you’ll be doing a
ton of work with EQ trying to make them sound good, whereas if they were
fresh heads and tuned properly they might not need much EQ at all.
Keyboard players can tend to play with the output volume on their keyboards
between patches. Work with them to adjust the individual level of the
different patches so the output signal to you stays the same.
When you start with great musicians, good gear, and great sounds at the
source, you’ve got half the battle won.
I’ve mixed shows with incredibly talented musicians who had great sounding
instruments where I barely had to do more than turn on the channels, bring
up the faders, then sit back and enjoy the show!
On the other side of that, I’ve mixed shows for musicians who were talent
challenged, had beat up gear, and very different ideas from me of what
‘good tone’ meant. There was no amount of EQ’ing, effects, or magic tricks
that I could pull out of my hat to make them sound good but I did my best
and the audience seemed to enjoy it nonetheless.
It’s much more fun mixing when you’ve got great sounds and great
musicians to start with.
Some times you don’t have a choice and there’s just not much you can do
about it. The upside is times like that really help you hone your mixing skills.
A few of these concepts may be unknown to those who are self-taught and
even for some with formal training. The importance of having a firm grasp of
signal flow and gain structure cannot be stressed enough.
Learning frequencies is critical for EQ’ing properly and to get rid of feedback.
Knowing how to use dynamics like Gates and Compressors can polish a mix
and help with problems like noisy inputs or controlling widely varying signal
levels.
Choosing the right microphones will capture the frequency range of the
instrument, keep out unwanted noise, and help prevent feedback.
Basic troubleshooting skills are essential for dealing with problems efficiently
and ultimately great sound starts at the source!
This ebook is not intended to teach you these principals but to make you
aware of them and their importance. If they are unfamiliar to you and you
would like to know more about them, check out the course -Mixing Music
Live
There are many other things I could have included in this list but if you
master these 7 principles you’ll be off to a good start. These concepts will
help you be more comfortable behind the mixer and create better sounding
mixes. You’ll understand how the system works and how the signal travels
through it. You’ll know what to do about feedback and when problems arise.
All of this should give you more confidence in mixing and allow you to enjoy
yourself while doing it.
Michelle
Michelle Sabolchick Pettinato is a professional concert sound engineer. She has spent
nearly 30 years touring with and mixing thousands of shows for international recording
artists including Melissa Etheridge, Goo Goo Dolls, Gwen Stefani, Kesha, Mr. Big, Styx,
Adam Lambert and more.
Michelle has been a guest speaker and featured panelist at industry conferences and
universities. She has written numerous articles about live sound, mixing, and life on the
road and has mentored audio students and young professionals.