Download as pdf or txt
Download as pdf or txt
You are on page 1of 4

4/7/22, 21:35 Custom Quick Builds

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3 n WhileIntegrated S-foils (Closed)
you perform a primary
attack, if the defender is not in r
^2 your }, roll 1 fewer attack die.
Before you activate, you may flip f>r
&4 this card.

*3 Integrated S-foils (Open)


Before you activate, you may flip this card.

X After an enemy
Ferrosphere Paint
ship locks you, if you are

M Attack (l):Cluster Missiles not in that ship's }, that ship gains 1 stress
Spend 1 g. After token unless ti chooses to break its lock.
this attack, you may perform this { 3

attack as a bonus attack against ? 1-2 A R3 Astromech


f l b
a different target at range 0-1 of
the defender, ignoring the l g4 You can maintain up to 2 locks. Each
lock must be on a different object. After you
requirement. perform a l action, you may acquire a lock.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3
^2 C AfterUnderslung Blaster Cannon
an enemy ship executes X Targeting Synchronizer
While a friendly ship at range 1-2
p 2

&4 a maneuver, you may perform


this attack against it as a bonus ?1
performs an attack against a target you
have locked, that ship ignores the l attack
*3
attack. Attack (l):Your dice can requirement.
be modified only by spending a R
A
lock for the default effect.
u R2-HA

n While you perform a primary


While you defend, you may spend your
Integrated S-foils (Closed) lock on the attacker to reroll any number of
your defense dice.
attack, if the defender is not in r
your }, roll 1 fewer attack die.
Before you activate, you may flip
this card.
f>r E Elusive
While you defend, you may
spend 1 g to reroll 1 defense die. g1
f l b R Integrated S-foils (Open) After you fully execute a red
Before you activate, you may flip this card. maneuver, recover 1 g.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3
^2 C AfterUnderslung Blaster Cannon
an enemy ship executes X Targeting Synchronizer
While a friendly ship at range 1-2
p 2

&4 a maneuver, you may perform


this attack against it as a bonus ?1
performs an attack against a target you
have locked, that ship ignores the l attack
*3
attack. Attack (l):Your dice can requirement.
be modified only by spending a R
A
lock for the default effect.
R3 Astromech
You can maintain up to 2 locks. Each
n WhileIntegrated S-foils (Closed)
you perform a primary
lock must be on a different object. After you
perform a l action, you may acquire a lock.
attack, if the defender is not in r
your }, roll 1 fewer attack die.
Before you activate, you may flip
this card.
f>r E Elusive
While you defend, you may
spend 1 g to reroll 1 defense die. g1
f l b R Integrated S-foils (Open) After you fully execute a red
Before you activate, you may flip this card. maneuver, recover 1 g.
infinitearenas.com

https://infinitearenas.com/xw2quick/ 1/4
4/7/22, 21:35 Custom Quick Builds

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3 M Attack (l):Cluster Missiles m Munitions Failsafe
While you perform a P or M attack,
Spend 1 g. After after rolling attack dice, you may cancel all
^2 this attack, you may perform this { 3
dice results to recover 1 g you spent as a
attack as a bonus attack against ? 1-2 cost for the attack.
&4 a different target at range 0-1 of g4
*3 the defender, ignoring the l

X
requirement. Targeting Synchronizer
While a friendly ship at range 1-2
n WhileIntegrated S-foils (Closed)
you perform a primary
performs an attack against a target you
have locked, that ship ignores the l attack
attack, if the defender is not in r requirement.
your }, roll 1 fewer attack die.
Before you activate, you may flip f>r
this card.

f l b
Integrated S-foils (Open)
Before you activate, you may flip this card.
A Decrease theR4difficulty
Astromech
of your speed 1-2
basic maneuvers (4, 7, 8, 9, 6).
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

m Munitions Failsafe
While you perform a P or M attack,
2
{3 after rolling attack dice, you may cancel all
dice results to recover 1 g you spent as a
^2 cost for the attack.

&4 C Jamming Beam


Attack: If this attack hits, all
X Advanced Optics
While you perform an attack, you may
*3 d/c results inflict jam tokens { 3
spend 1 focus token to change 1 of your
instead of damage. 1-2 blank results to a d result.

n WhileIntegrated S-foils (Closed) A Decrease theR4difficulty


Astromech
of your speed 1-2
you perform a primary basic maneuvers (4, 7, 8, 9, 6).
attack, if the defender is not in r
your }, roll 1 fewer attack die.
Before you activate, you may flip
this card.
f>r E While you defendHeroic
or perform an attack,
if you have only blank results and have 2 or
f l b Integrated S-foils (Open) more results, you may reroll any number of
Before you activate, you may flip this card. your dice.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3
^2 C AfterUnderslung Blaster Cannon
an enemy ship executes X Targeting Synchronizer
While a friendly ship at range 1-2
p 2

&4 a maneuver, you may perform


this attack against it as a bonus ?1
performs an attack against a target you
have locked, that ship ignores the l attack
*3
attack. Attack (l):Your dice can requirement.
be modified only by spending a R
A
lock for the default effect.
u L4E-R5
At the start of the
n WhileIntegrated S-foils (Closed)
you perform a primary
Engagement Phase, you may
transfer 1 calculate token to a
R>a
attack, if the defender is not in r friendly ship in your firing arc.
your }, roll 1 fewer attack die.
R>a R f>r
E
Before you activate, you may flip Daredevil
this card.
While you perform a white b action,
f l b Integrated S-foils (Open) you may treat it as red to use the [1 4] or
Before you activate, you may flip this card. [1 6] template instead.
infinitearenas.com

https://infinitearenas.com/xw2quick/ 2/4
4/7/22, 21:35 Custom Quick Builds

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3 M Attack (l):Cluster Missiles
Spend 1 g. After
^2 this attack, you may perform this { 3

attack as a bonus attack against ? 1-2


&4 a different target at range 0-1 of g4
*3 the defender, ignoring the l
requirement. m Munitions Failsafe
While you perform a P or M attack,
after rolling attack dice, you may cancel all
n WhileIntegrated S-foils (Closed)
you perform a primary
dice results to recover 1 g you spent as a
cost for the attack.
attack, if the defender is not in r
your }, roll 1 fewer attack die.
Before you activate, you may flip f>r
A
this card. u M9-G8
Integrated S-foils (Open) While a ship you are locking performs
f l b Before you activate, you may flip this card. an attack, you may choose 1 attack die. If
you do, the attacker rerolls that die.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C
C, P, or M upgrade. Jamming Beam
w -4&*

Attack: If this attack hits, all 2


{3 d/c results inflict jam tokens { 3

instead of damage. 1-2


^2
n While you perform a primary
Integrated S-foils (Closed) X After an enemy
Ferrosphere Paint
&4 ship locks you, if you are
not in that ship's }, that ship gains 1 stress
attack, if the defender is not in r
*3 your }, roll 1 fewer attack die.
token unless ti chooses to break its lock.
f>r
A
Before you activate, you may flip
this card. u R6-D8
While you perform an attack, you may
Integrated S-foils (Open) reroll a number of attack dice up to the
Before you activate, you may flip this card. number of friendly ships at range 0-3 that
have the defender in their }.
m Munitions Failsafe
While you perform a P or M attack,
after rolling attack dice, you may cancel all E Predator
While you perform a primary attack, if
f l b dice results to recover 1 g you spent as a the defender is in your }, you may reroll 1
cost for the attack. attack die.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3
^2 C AfterUnderslung Blaster Cannon
an enemy ship executes X Targeting Synchronizer
While a friendly ship at range 1-2
p 2

&4 a maneuver, you may perform


this attack against it as a bonus ?1
performs an attack against a target you
have locked, that ship ignores the l attack
*3
attack. Attack (l):Your dice can requirement.
be modified only by spending a R
A
lock for the default effect.
R3 Astromech
You can maintain up to 2 locks. Each
n WhileIntegrated S-foils (Closed)
you perform a primary
lock must be on a different object. After you
perform a l action, you may acquire a lock.
attack, if the defender is not in r
your }, roll 1 fewer attack die.
Before you activate, you may flip
this card.
f>r E Elusive
While you defend, you may
spend 1 g to reroll 1 defense die. g1
f l b R Integrated S-foils (Open) After you fully execute a red
Before you activate, you may flip this card. maneuver, recover 1 g.
infinitearenas.com

https://infinitearenas.com/xw2quick/ 3/4
4/7/22, 21:35 Custom Quick Builds

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3 M Attack (l):Cluster Missiles
Spend 1 g. After
^2 { 3

m
this attack, you may perform this Munitions Failsafe
attack as a bonus attack against ? 1-2
&4 a different target at range 0-1 of g4 While you perform a P or M attack, after
*3 the defender, ignoring the l
requirement.
rolling attack dice, you may cancel all dice
results to recover 1 g you spent as a cost
for the attack.
n WhileIntegrated S-foils (Closed)

E
you perform a primary
attack, if the defender is not in r Enduring
your }, roll 1 fewer attack die. While you defend, if you are not in the
Before you activate, you may flip f>r attacker's }, c results are neutralized
this card. before d results. After you suffer c
damage, you may perform a a or f
Integrated S-foils (Open)
f l b
action on your action bar, even while
Before you activate, you may flip this card. stressed, treating that action as red.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2 m Munitions Failsafe
While you perform a P or M attack,
{3 after rolling attack dice, you may cancel all
dice results to recover 1 g you spent as a
^2 cost for the attack.

&4 C Jamming Beam


Attack: If this attack hits, all X Advanced Optics
*3 d/c results inflict jam tokens { 3
While you perform an attack, you may
instead of damage. 1-2 spend 1 focus token to change 1 of your
blank results to a d result.

n WhileIntegrated S-foils (Closed)


you perform a primary A Decrease theR4difficulty
Astromech
of your speed 1-2
attack, if the defender is not in r basic maneuvers (4, 7, 8, 9, 6).
your }, roll 1 fewer attack die.
f>r
E
Before you activate, you may flip
this card. Predator
While you perform a primary attack, if
f l b Integrated S-foils (Open) the defender is in your }, you may reroll 1
Before you activate, you may flip this card. attack die.
infinitearenas.com

!
4 Black Squadron Ace 5

Weapon Hardpoint: You can equip 1


C, P, or M upgrade.
w -4&*

2
{3
^2 C AfterUnderslung Blaster Cannon

&4
an enemy ship executes
a maneuver, you may perform p 2
X After an enemy
Ferrosphere Paint
ship locks you, if you are
this attack against it as a bonus ?1 not in that ship's }, that ship gains 1 stress
*3
attack. Attack (l):Your dice can token unless ti chooses to break its lock.
be modified only by spending a
lock for the default effect.
R
A R3 Astromech

n WhileIntegrated S-foils (Closed) You can maintain up to 2 locks. Each


lock must be on a different object. After you
you perform a primary perform a l action, you may acquire a lock.
attack, if the defender is not in r
your }, roll 1 fewer attack die.
Before you activate, you may flip
this card.
f>r E While you defendHeroic
or perform an attack,
if you have only blank results and have 2 or
f l b R Integrated S-foils (Open) more results, you may reroll any number of
Before you activate, you may flip this card. your dice.
infinitearenas.com

https://infinitearenas.com/xw2quick/ 4/4

You might also like