Homeland: Describe in 2 sentences your character's culture, the
lands they spent their youth in, and how they lived. 2. Create 2 Support NPCs, Roll 2d6 or pick 2 adding in (Parents, Siblings, Mentors, Rivals, Lovers or Allies) 3. Adventure motivation: Roll 2d8 or pick 2 or more reasons to adventure. (Gold, Revenge, Knowledge, Power, Approval, Love, Fame, Religion) 4. Fear Response: 1 fear and explain how your character reacts: 1d8(Spiders, clowns, heights, Dirt/germs, Being alone, Becoming monster/evil, Someone dying near you, Small spaces)