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Hordes - The Bloodfang
Hordes - The Bloodfang
Introduction
The Hordes series presents a number of Barbarian
tribes for use in your fantasy D20 campaigns. Each
release provides you with information about the tribe,
sample NPCs and a prestige class for use with that
tribe.
Habitat
The Bloodfang tribe is not specific to a particular
climate or landform and can effectively be placed
anywhere in a setting. However, as they are brutal
raiders and sometime cannibals, they are best used
in either a frontier area where the territory is mostly
lawless, or in a poorly controlled portion of a kingdom
like a steep mountain range or thick forest. As written,
the Bloodfang are assumed to be in the foothills of
a border mountain range. With minor tweaking, the
tribe could easily appear in any location the DM wants
them.
History
The Bloodfang tribe is descended from an especially
vicious band of frontier outlaws and an equally vicous
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clan of orcs. Seeing each other as kindred spirits, as their own, brain-washing them over time to make
the bandits and the orcs allied against civilization, them full members of the tribe. Any adults taken alive
pillaging any wilderness outpost or lonely homestead may be sold into slavery if there is a ready market for
they came across. It was a foundation of brutality the goods, but are more often tortured to death for
which guides the Bloodfangs to this day. The living sport or killed and eaten in one of the tribe’s many
symbols of the orc-human alliance are the tribe’s half- cannibalistic rituals. Rarely, a Bloodfang warrior will
orcs. It is an alliance built on blood: the mixed blood keep a particularly attractive mate as a chained slave.
of the tribe and the spilt blood of their enemies. These slaves are treated like animals by the tribe, but
any children borne out of such a joining are considered
full members of the Bloodfangs.
Culture
Currently the Bloodfang tribe numbers about 75
Bloodfang culture, in keeping with the CE alignment
of the tribe, is exceedingly brutal. The lives of others
individuals including women and children. The are worthless to a true Bloodfang and they strive
fighting force of men and orcs is around 20 total with to sow chaos, fear, and bloodshed wherever they
the tribe being fairly evenly split into humans, orcs, can. Strength, stealth, and ruthlessness are the most
and half-orcs. The overall alignment of the tribe is admired traits of the Bloodfang and battle prowess
Chaotic Evil, with a few Neutral Evil individuals. brings the greatest measure of prestige.
Characters of other alignments are generally killed by
the tribe when young, or run away so as to avoid being Arcane magic is feared, but its practitioners are
murdered. shown little respect. While clerics and shamen usually
possess some measure of battle stamina and are
The Bloodfangs would be more numerous if they did valuable religious leaders (averting the wrath of the
not constantly engage in bloody, low-level warfare gods), arcane spellcasters are generally physically
with their tribal neighbors. Orcs find the Bloodfangs weak and spend a lot of time meditating or reading.
fairly normal, but more aggressive and cunning than Two things which are not thought highly of among
they are used to, while most humans and all good folk, the Bloodfang. Wizards are considered especially
no matter what race, see the tribe as an abomination. despicable because their powers come from a book;
disgusting for the fact that it is a book and also
The Bloodfang tribe is semi-nomadic -- hunting because that book can be taken away, rendering the
and gathering over a home territory, but regularly wizard helpless.
infringing on the territories of neighboring tribes. They
heavily supplement this simple lifestyle by raiding In spite of their callousness towards other people’s
pretty much anyone they can get their hands on. well-being, the Bloodfang are surprisingly careful of
their children. Certainly every child has a few knife
During winter, the Bloodfangs live in a large cave scars or spends half their time swollen-faced from
in their tribal territory. The cave has access to the being knocked around, but they are rarely killed
Underdark and the tribe regularly has to fight off before adolescence unless they are deemed too “weak”
monsters lairing in their home when they begin to live (a term which means they aren’t evil enough).
their winter residence. Except during winter, the Children taken in raids are not treated as gently as
Bloodfangs live in tents or quickly-constructed brush native children of the tribe and are, in effect, slaves
hovels. until they are fully indoctrinated and old enough to
fight effectively. Then, they are used as fodder to be
In addition to their ongoing campaign to obliterate thrown at neighboring tribes until their “loyalty” has
their tribal neighbors, the Bloodfangs spend a healthy been proven.
amount of time attacking settler homesteads and small
villages. The outcome of these attacks is usually a pile Bloodfang males are considered of age when they first
of mutilated bodies and a some burning buildings. go out and kill another humanoid, bring back its heart
The Bloodfangs take very young human and half- and eat the still-dripping organ raw before the tribe.
orc children prisoner on these raids and raise them It is considered especially auspicious if the warrior is
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strong enough to bring back the whole carcass of his face of his peers’ envy. This fluidity of relations makes
kill to share with the tribe in a grisly feast.After this it difficult to keep accurate track of tribal geneaology;
food-taking, the warrior is ritually scarred with a hot ensuring sometime (often unknown) interbreeding
iron on his cheeks, chest, arms, and back. between cousins, half-siblings, and siblings.
Bloodfang females come of age after their first period. As demonstrated by the practice of mate-theft, the
They receive a small ritual scar on their belly in the status of women in the Bloodfang tribe is very low.
shape of a crescent moon, but are not expected to hunt In many ways they are considered no more than
and kill as are Bloodfang men. Soon after this coming property. Indeed, prized horses and dogs regularly see
of age, the newly-minted woman is taken from her better treatment than Bloodfang women. However,
family by one of the tribe’s warriors. as difficult as a woman’s life in the Bloodfang may
be, there are two paths to higher status. The first,
Sometimes the acquisition of a mate is accomplished and easier, means for a woman to attain status in the
by stealth, but often it is showy and violent, thus tribe is to be blessed with magical abilities thereby
raising the status of the warrior both by the acquisition becoming a shaman of the tribe. It doesn’t matter
of the woman and by the demonstration of battle whether the shaman is a Cleric, a Sorceror, or an
prowess. To differentiate a mate-theft from a more Adept, spells are spells and fine distinctions in magic
serious attack on a tribe-member, warriors on a mate- are beyond the understanding of most Bloodfangs. But
theft paint red streaks along their faces and both sides one thing every Bloodfang learns at an early age is
of the chest. respect for power and every spellcaster has that.
In cases where the parents approve the match, any The more difficult, but more common, means to status
resistance to the girl being taken is mostly for show, for women is to follow the path of the warrior. A
with battle ending after first blood is drawn. If the woman quick and accurate with a blade who matches
girl’s father thinks the warrior is weak, combat the Bloodfang men in viciousness is treated as an
may be to the death. Of course, many parents don’t equal among the tribe’s warriors. This is no mean
particularly care what happens to their children and feat as many male Bloodfang are eager to “test” any
will let them be taken with little resistance whether or prospective women warriors in combat; seeing them
not they think the mating will result in a worthwhile as a threat to the position of the tribe’s men.
alliance for their family.
Although much of the respect accorded to female
Although it is fairly uncommon for mate-theft to result warriors is due to their killing prowess, there is also
in death, it does happen. Mortal combat is most likely a touch of the sacred about them. Any woman who
if the invading warrior happens to break something becomes a full warrior of the Bloodfang is considered
valuable in the parents’ dwelling including causing to be blessed by the spirit of the badger (a tough and
significant structural damage to the home. This vicious animal) and close to the supernatural.
enrages the prospective father-in-law more than any
theft of family ever could. Since becoming pregnant would be the next thing
to committing suicide for any woman fighter in this
Family units in the Bloodfang tribe are fairly fluid, brutal society, it is common for them to permanently
with mates being shifted between warriors based injure their reproductive organs with crude surgery so
primarily on attractiveness of the mate and the that they are unable to conceive.
individual combat proficiency of the warrior, but
mates are occasionally used as trade goods. The
accepted terminology for other Bloodfangs that a
warrior claims as mates is wives (or husbands) while
kidnapped people are referred to as dolls. Particularly
attractive mates are often fought over and can change
hands many times until they are acquired by a warrior
skilled and intimidating enough to keep them in the
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let alone understand a book. Similarly, personal
Tribal Dress discipline is denigrated as foolish nonsense. As such,
it is little surprise that by far the bulk of Bloodfang are
& Equipment
The Bloodfang are hardly skilled craftsmen. As such,
Barbarians with a healthy batch of Warriors among
the “non-combatants” of the tribe. However, since
they dress in poorly cured hides or garments acquired cunning and stealth are respected nearly as much as
on a raid. They prefer bright colors; especially reds brute strength, it is not uncommon for a Bloodfang to
and greens. Bloodfang men wear as much jewelry as be a Rogue or, more often, a Rogue/Barbarian multi-
they can find room for on their bodies, with gaudy class. Only the most powerful warriors of the tribe
necklaces and arm bands being the most prized items. have attained the brutal savagery and skill necessary to
If a Bloodfang woman or child is dressed in anything take levels in the Bloody Ravager prestige class.
other than rags, it is almost always as a display of
wealth on the part of the warrior they belong to. The Bloodfang are too unfocussed and vicious for
there to have ever been a Ranger in the tribe. They are
On raids, the barbaric finery of the warriors is far more interested in randomly destroying nature than
concealed beneath hides rubbed with charcoal to allow in learning how to live in harmony with it.
some measure of stealth.
Bloodfang women, although of low status, are more
Hide or leather armor is worn by young or poor than used to combat, fight like hell-cats, and often
warriors of the tribe while older, wealthier warriors have one or more levels of Warrior in addition to any
prefer to gird themselves in chain shirts. The most levels of Commoner they may possess.
prized armor is the mithral shirt since it is shiny,
provides excellent protection, and its light weight does
not hinder the wearer when he is sneaking up on prey.
3rd +3 +3 +1 +1 Bloodlust
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have seen a great deal that would terrify
normal people and learned to delight
in it. As such, they gain +2 on all saves
against fear effects.
Rage (Ex): All levels in bloody
ravager count as barbarian levels for
determining the strength, duration, and
effects of Barbarian Rage.
Blood Frenzy (Ex): Starting at
2nd level, a bloody ravager has tapped
so deeply into his love of killing that
the sight of spurting blood drives him
on to greater efforts of violence. Apply
an additional 1d4 damage every time
a bloody ravager achieves a critical hit.
This increases to 1d6 damage when the
bloody ravager reaches 5th level.
Damage from the Blood Frenzy
ability is not applied to characters who
are immune to critical hit damage.
Bloodlust (Ex): After time, the
bloody ravager becomes so consumed
with bloodlust that the very sight of his
mad face instills horror in the onlooker.
3 times per day, starting at 3rd level,
the bloody ravager radiates a fear effect Terrible Rage (Ex): By 4th level, the
identical to the Cause Fear spell, but affecting bloody ravager’s rages have become more like
every creature within a 30 foot radius that can see temporary bouts of madness. He is no longer able
the ravager’s face. The save DC against this effect to stop the rage before it runs its full course.
is equal to 12 + the character’s Charisma bonus. But, while the bloody ravager is in a rage,
In order to activate this ability, the bloody he is completely immune to fear effects.
ravager must smear his face with blood.
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NPCs
Karvena Blightsnarl
Male half-orc Barb8/Rav3: CR 11; Medium-
size humanoid; HD 11d12+33; hp 140; Init
+1; Spd 40 ft; AC 21 (touch 12, flat-footed 20);
Atk. +17/+12/+7 melee (1d12+8/19-20 X3, +1
wounding keen greataxe) or ranged +12/+7/+2
(1d6/20 X3); SA Rage 3/day, Greater Rage,
Improved Uncanny Dodge, Blood Frenzy
+1d4, Bloodlust 3/day, Poison Use; SQ
Darkvision 60ft, Orc Blood, Fast Movement,
Illiteracy, Trap Sense +2, Damage Reduction
1/-, Fear Resistance +2; AL CE; SV Fort +12,
Ref +4, Will +3; Str 20, Dex 12, Con 16, Int 14,
Wis 10, Cha 10, Height 6 ft. 11 in.
Possessions: hide armor +4, ring of protection +1, Irgrid’s father could not bring himself to show the
amulet of natural armor +3, cloak of arachnida, +1 weakling the mercy of a swift death.
silver heavy mace, wand of inflict serious wounds 38
charges In that earthy darkness, the Hag came to Irgrid and
offered her freedom in exchange for service. Irgrid
Irgrid was the runt of her family, born to the mate- accepted.The Hag gave her spells beyond her initiate
slave of a Bloodfang warrior, she was mercilessly status, filling her with strength and vigor enough to
picked on by her siblings, her mother, and her father. turn over (her father had buried her face down so she
She was never in danger of death because as the could not dig out) and claw her way to the surface.
weakest she was seen as no threat, but that very
weakness drew torment to her as predator to prey. For three days, Irgrid hid in the wilderness, fed by
Probably the worst torture she had to endure was at the magic of her goddess. On the night of the third
the hands of her father who once, during a bout of day, she slunk into the Bloodfang camp and silently
boredom, carved up her face with one of his many murdered her entire family as they slept, dedicating
knives, horribly scarring her. the deaths to the Hag. Over time, she came to be
the shaman of the Bloodfang tribe, ruling over their
The misery would have lasted indefinitely had Irgrid spiritual life through fear and cunning.
not begun demonstrating sorcerous abilities when
she entered puberty. A well-placed shot from a magic Irgrid hates Karvena Blightsnarl with a passion
missile killed one of her sisters and from that time on, because he reminds her of her father. In fact, she
the others left her alone. As she slowly grew in power, hates the entire Bloodfang tribe and wants nothing
so too did fear gnaw at the guts of her father until more than to see them cowering at her feet, doing
one night, while she slept, he bludgeoned her in the her bidding, but she knows that she does not have
head, threw her in a rough sack, and drug her into the the popularity or power to seize control. Until such
woods where he buried her alive in a shallow grave. a time as she can sieze leadership of the Bloodfangs,
Irgrid bides her time and takes joy in petty revenges.
She came to, groggy and disoriented, soil pattering Karvena’s prized mates are chosen surprisingly often
down on her from his strong shovel-strokes. He to act as the midwinter sacrifice to the Hag.
had not killed her outright because even in his fear,
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System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams,
Rich Baker, Andy Collins, David noonan, Rich Redman, Bruce R. Cordell, based on original material by E. Gary Gygax and Dave
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Hordes: The Bloodfangs Copyright 2005, Justin S. Bow, published by Adamant Entertainment, Inc.
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