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02:15:23 [info] 20:15:23 -6 [engine] DeviceInfo::GetGPUModel(): NVIDIA GeForce GTX

1050 Ti
02:15:23 [info] 20:15:23 -6 [engine] Network type: NETWORK_TYPE_WIFI
02:15:23 [error] [YamlParser::Parse] Can't Open file
C:/Users/Jason/Documents/DAVAProject/logTags.yaml for read
02:15:23 [info] EngineBackend::OnGameLoopStarted: enter
02:15:23 [info] GameCore::OnAppStarted begin
02:15:25 [info] 20:15:25 -6 [wwise] Wwise sound system was successfully
initialized.
02:15:25 [info] SetBattleState unknown
02:15:25 [info] 20:15:25 -6 [base] Vendor OS version: no
02:15:25 [info] Device kind: Desktop
02:15:25 [info] Device display: 18.66" (16.26"x9.14")
02:15:25 [info] GameCore::OnAppStarted done
02:15:25 [info] EngineBackend::OnGameLoopStarted: leave
02:15:25 [info] Window::HandleWindowCreated: enter
02:15:55 [info] [RHI-DX11] Creating device
02:15:55 [info] [RHI-DX11] available adapters:
02:15:56 [info] 0 : 'NVIDIA GeForce GTX 1050 Ti' (vendor: 0x10DE, subsystem:
0x62533842), feature level: 0xb000 (11.0)
02:15:56 [info] 1 : 'Microsoft Basic Render Driver' (vendor: 0x1414, subsystem:
0x0000), feature level: 0xb000 (11.0)
02:15:56 [info] [RHI-DX11] Using adapter `NVIDIA GeForce GTX 1050 Ti` (vendor:
10DE, subsystem: 62533842)
02:15:56 [info] [RHI-DX11] Creating device without selected adapter
02:15:56 [info] [RHI-DX11] Init with feature level: 0xb000 (11.0)
02:15:56 [info] [RHI-DX11] Using retrieved adapter `NVIDIA GeForce GTX 1050 Ti`
(vendor: 0x10DE, subsystem: 0x62533842)
02:15:56 [info] [RHI-DX11] Selected adapter has 3072 Mb of video memory
02:15:56 [info] [RHI-DX11] OS registry version: 6.3.19041, is running on Win10: 0
02:15:56 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
02:15:56 [info] [RHI-DX11] Reset targets and views
02:15:56 [info] [RHI-DX11] Clear context state
02:15:56 [info] [RHI-DX11] Flush context
02:15:56 [info] [RHI-DX11] Resize swapchain buffers to size {1024, 689}
02:15:56 [info] [RHI-DX11] hardware command buffers enabled: 0
02:15:56 [info] [RHI-DX11] Typeless texture formats supported: 1
02:15:56 [info] Rendering thread started
02:15:56 [info] 20:15:56 -6 [render] DeviceInfo::GetGPUModel(): NVIDIA GeForce GTX
1050 Ti
02:15:56 [info] [Renderer] DeviceTier: Ultra
02:15:56 [info] [Renderer] CurrentFlow: Forward
02:15:56 [info] [Renderer] Is Forward with Depth Prepass Supported: YES
02:15:56 [info] [Renderer] Is PBP Supported: YES
02:15:56 [info] [Renderer] Is Shadow Mapping Supported: YES
02:15:56 [info] [Renderer] Max Anisotropy: 16
02:15:56 [info] [Renderer] Max Texture Size: 16384
02:15:56 [info] [Renderer] Max Vertex Attributes Count: 16
02:15:56 [info] [Renderer] Max Varying Vectors Count: 15
02:15:56 [info] [Renderer] Max MRT Count: 4;
02:15:56 [info] [Renderer] is32BitIndicesSupported: YES
02:15:56 [info] [Renderer] isVertexTextureUnitsSupported: YES
02:15:56 [info] [Renderer] armOpenglDepthStencilFetchSupported: NO
02:15:56 [info] [Renderer] armOpenglColorFetchSupported: NO
02:15:56 [info] [Renderer] extOpenglColorFetchSupported: NO
02:15:56 [info] [Renderer] metalColorFetchSupported: NO
02:15:56 [info] [Renderer] isUpperLeftRTOrigin: YES
02:15:56 [info] [Renderer] isZeroBaseClipRange: YES
02:15:56 [info] [Renderer] isCenterPixelMapping: NO
02:15:56 [info] [Renderer] isInstancingSupported: YES
02:15:56 [info] [Renderer] isPerfQuerySupported: YES
02:15:56 [info] [Renderer] isDisjointPerfQuerySupported: NO
02:15:56 [info] [Renderer] isComparisonSamplerSupported: YES
02:15:56 [info] [Renderer] isBaseInstanceSupported: YES
02:15:56 [info] [Renderer] isInstanceIdSupported: YES
02:15:56 [info] [Renderer] framebufferDiscardSupported: NO
02:15:56 [info] [Renderer] isD24S8FormatSupported: YES
02:15:56 [info] [Renderer] isMemoryLessSupported: NO
02:15:56 [info] [Renderer] retrieveTileDataAllowed: YES
02:15:56 [info] [Renderer] isAstcCompressionSupported: NO
02:15:57 [info] GameCore::OnWindowCreated begin
02:15:57 [info] Desirable resource folder: Gfx
02:15:57 [info] 20:15:57 -6 [graphics_options_module] Device tags: [Win32, ,
manufacturer-, maxFps-60, windows-ultra-tier]
02:15:57 [info] 20:15:57 -6 [graphics_options_module] Detected preset:
WindowsUltraTier
02:15:57 [info] GameCore::OnWindowCreated done
02:15:57 [info] Window::HandleWindowCreated: leave
02:15:57 [info] Window::HandleVisibilityChanged: become visible
02:15:57 [info] GameCore::OnForeground
02:15:57 [info] [RHI-DX11] ResetBlock, resizing swapchain.
02:15:57 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
02:15:57 [info] [RHI-DX11] Reset targets and views
02:15:57 [info] [RHI-DX11] Clear context state
02:15:57 [info] [RHI-DX11] Flush context
02:15:57 [info] [RHI-DX11] Resize swapchain buffers to size {1366, 768}
02:15:58 [info] AppContextImpl::InitializeLocalizations device locale: es, locale:
es, game locale: es, sound locale: es,
02:15:58 [info] 20:15:58 -6 [http] UrlRequest::Reset 0DE1DE00
02:15:58 [info] 20:15:58 -6 [http] UrlRequest::Start this= 0DE1DE00 thread= 11840
02:15:59 [info] 20:15:59 -6 [http] UrlRequest::StartAsync 071BDC08
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Water = ULTRA_HIGH
02:15:59 [info] 20:15:59 -6 [http] UrlRequest::Start this= 071BDC08 thread= 8140
02:15:59 [info] 20:15:59 -6 [render] Draw Water Reflection / Refraction: 1
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Static object = MEDIUM
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Landscape = HIGH
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Decoration Objects =
ON
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Reflections = HIGH
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Static Decal = OFF
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Tank = HIGH
02:15:59 [info] 20:15:59 -6 [render] Material group quality: Vegetation = HIGH
02:15:59 [info] 20:15:59 -6 [render] Material group quality: VegetationCount = 500k
02:16:00 [info] 20:16:00 -6 [http] UrlRequest::StartInSeparateThread 071BDC08
wasCancelled= 0
02:16:01 [info] 20:16:01 -6 [net] Read server regions yaml.
02:16:01 [error] 20:16:01 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:01 [info] 20:16:01 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 5
02:16:01 [error] 20:16:01 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:01 [info] 20:16:01 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 6
02:16:01 [info] Timezone: America/Guatemala, us
02:16:01 [info] 20:16:01 -6 [http] UrlRequest::StartAsync 071BDC08
02:16:01 [info] 20:16:01 -6 [http] UrlRequest::Start this= 071BDC08 thread= 12932
02:16:01 [error] 20:16:01 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:01 [info] 20:16:01 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 8
02:16:02 [info] 20:16:02 -6 [http] UrlRequest::StartInSeparateThread 071BDC08
wasCancelled= 0
02:16:03 [warning] 20:16:03 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:16:05 [warning] 20:16:05 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:16:05 [error] 20:16:05 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:05 [info] 20:16:05 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 10
02:16:05 [error] 20:16:05 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:05 [info] 20:16:05 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 10
02:16:15 [warning] 20:16:15 -6 [net] Server: login1.wotblitz.com:20016, ip:
92.223.57.38:20016, avg ping: -1.000000ms, loss: 100.0%
02:16:15 [warning] 20:16:15 -6 [net] ClusterHost::SelectAddress : name = NA_C0,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.57.35:20016
push_back
02:16:15 [warning] 20:16:15 -6 [net] ClusterHost::SelectAddress : name = NA_C2,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.45.12:20016
push_back
02:16:15 [warning] 20:16:15 -6 [BW] W ServerConnection::send(0): Time since last
send to server: 50614ms
02:16:15 [info] 20:16:15 -6 [net] ConnectionManager::onLoggedOn message:
{"dbid":1044561294,"externals":
["steam"],"name":"JsonXD","security_msg":"no_phone","state":150077441,"token2":"104
4561294:5392413151614891909:262820649378376834585554133333445377815"}
02:16:15 [info] 20:16:15 -6 [http] UrlRequest::StartAsync 0E3C3DE8
02:16:15 [info] 20:16:15 -6 [http] UrlRequest::Start this= 0E3C3DE8 thread= 11840
02:16:15 [info] 20:16:15 -6 [http] UrlRequest::StartAsync 0E3C4028
02:16:15 [info] 20:16:15 -6 [http] UrlRequest::Start this= 0E3C4028 thread= 8140
02:16:15 [info] 20:16:15 -6 [http] UrlRequest::Reset 0E3C3EA8
02:16:15 [info] 20:16:15 -6 [http] UrlRequest::Start this= 0E3C3EA8 thread= 16540
02:16:16 [info] 20:16:16 -6 [http] UrlRequest::StartInSeparateThread 0E3C4028
wasCancelled= 0
02:16:16 [info] 20:16:16 -6 [http] UrlRequest::StartInSeparateThread 0E3C3DE8
wasCancelled= 0
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/AMX30BChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_8_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level5/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level2/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_gold_league_rare_61d/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/clan_task_journal_chest_epict/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/AMX30BChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
avatars/Items/avatar_cyberpunk2077_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/AttachmentCertificate/Feature
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunexinewunexistedkeystedkey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_7_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_blitzstaff_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Certificate/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
vatars/Items/Seniority3years/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level5/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level8/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/keychest_Scorpoin_G_rare/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BadgerChestChina/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_3_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChinaHalloweenChest/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level1/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china2years/Proxy/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunexistenewunexistedkeydkey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china2years/Proxy/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china2years/Proxy/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/halloween2020/token_helloween20_helsing/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level7/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChinaHalloweenChest/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level4/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level7/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/chest_camo_cyberpunk2077/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_10_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level6/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_platinum_league_unique_61d/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/AMX30BChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_4_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Certificate/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level5/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level2/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_gold_league_rare_61d/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T95E6ChestChina/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/halloween2020/token_helloween20_dracula/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ProgressChestChina/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_diamond_league_legendary_61d/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Certificate/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level4/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ1115AChestChina/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChimeraChestChina/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/GoldenChinaChest/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level1/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level10/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level2/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level3/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level3/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level4/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level6/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level7/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level8/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level9/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ112ChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Level9/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/AMX30BChestChina/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_event/booster_bth2020_unique/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T95E6ChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T95E6ChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T95E6ChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BadgerChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BadgerChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BadgerChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ112ChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ112ChestChina/Currency/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ112ChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Dracula_China/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_HALLOWEEN2019_Helsing_China/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/china_halloween2019_event/Token/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/china_halloween2019_event/Token/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/china_halloween2019_event/Token/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2019ChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_3years_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChimeraChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChimeraChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChimeraChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/ChimeraChestChina/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china_special_charm/Proxy/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china_special_charm/Proxy/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china_special_charm/Proxy/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
avatars/Items/china2years/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
avatars/Items/china2years/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ1115AChestChina/Currency/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ1115AChestChina/Currency/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/WZ1115AChestChina/Currency/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_5years_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_4_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_6years_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/halloween2020/token_helloween20_dracula/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_gold_league_rare_61d/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_platinum_league_unique_61d/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_platinum_league_unique_61d/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_diamond_league_legendary_61d/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_diamond_league_legendary_61d/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/keychest_Scorpoin_G_rare/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/keychest_Scorpoin_G_rare/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunewunexistedkeynexistedkey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_6_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/halloween2020/token_helloween20_helsing/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/CustomBG/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/chest_FV_217_Badger_china/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_blitzstaff_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
descriptionString
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_1year_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_2years_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
zdes_padaet_proxy
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/avatar_4years_legendary/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_Caernarvon_AX_China/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/Chest_Chi_Nu_Kai_China/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_6_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_10_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_3_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_5_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_5_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_7_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_8_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_9_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_item_9_legendary/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/bth2020_chest/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_china-summer2020/prx_china-summer2020Proxy/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunexistedkey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunexistedknewunexistedkeyey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunexistednewunexistedkeykey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
ob_test_stuff_mass_6
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T25_Pilot_WPP/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T25_Pilot_WPP/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/T25_Pilot_WPP/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/halloween2020/token_helloween20_werewolf/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/halloween2020/token_helloween20_werewolf/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
newunnewunexistedkeyexistedkey
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level1/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level6/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level8/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/BlackFriday2020Chest/Level9/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_newcomers2020/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
avatars/Items/avatar_cyberpunk2077_legendary/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/chest_camo_cyberpunk2077/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/chest_camo_cyberpunk2077/Feature
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/prx_newcomers7x7/Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
avatars/Items/avatar_progressive_rank_1Title
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/resource_removing_item_common/Features
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/resource_removing_item_common/Description
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/resource_removing_item_common/Obtainment
02:16:17 [warning] 20:16:17 -6 [base] Non string value returned by key
storage/Items/resource_removing_item_common/Title
02:16:17 [info] 20:16:17 -6 [base] Dynamic localizations setup completed.
02:16:17 [info] 20:16:17 -6 [base] SLocalizationHelper::TryWriteDataToFile file
C:/Users/Jason/Documents/DAVAProject/cache/localizations/es.yaml saved.
02:16:17 [info] 20:16:17 -6 [base] SLocalizationHelper::TryWriteDataToFile file
C:/Users/Jason/Documents/DAVAProject/cache/localizations/es.yaml.etag saved.
02:16:17 [info] 20:16:17 -6 [base] Dynamic localizations loaded from remote data.
02:16:17 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/survey_NorthAmeric_1044561294L.dat" not
exists.
02:16:17 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/game_mode_badge_NorthAmeric_1044561294L
.dat" not exists.
02:16:17 [info] 20:16:17 -6 [base] TestSystem: Server does not confirm group, but
test disabled. Clear cached data.
02:16:17 [info] 20:16:17 -6 [base] TestSystem: Could not clean test cached data.
Maybe files does not exists?
02:16:17 [info] AccountGameLogic::onBecomePlayer() 4370906 290
02:16:17 [info] 20:16:17 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:16:17 [info] 20:16:17 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:16:17 [info] 20:16:17 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
02:16:17 [error] 20:16:17 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:17 [info] 20:16:17 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 290
02:16:17 [error] 20:16:17 -6 [base] Request to switch to current screen:
ConnectingScreen
02:16:17 [info] 20:16:17 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 291
02:16:17 [info] 20:16:17 -6 [base] Shop state is not synchronized 2
02:16:19 [error] 20:16:19 -6 [shop] No prices fetched, clearing! steam
02:16:20 [info] 20:16:20 -6 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> GarageScreen:42 400
02:16:20 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
02:16:20 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
02:16:20 [info] 20:16:20 -6 [base] Shop state is not synchronized 0
02:16:20 [info] 20:16:20 -6 [base] Shop state is not synchronized 0
02:16:20 [warning] 20:16:20 -6 [ads] Player id is not configured!
02:16:20 [warning] 20:16:20 -6 [ads] IronSource application key is not configured!
02:16:20 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
02:16:20 [info] GarageScreen::LoadResources begin
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Water = ULTRA_HIGH
02:16:21 [info] 20:16:21 -6 [render] Draw Water Reflection / Refraction: 1
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Static object = MEDIUM
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Landscape = HIGH
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Decoration Objects =
ON
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Reflections = HIGH
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Static Decal = OFF
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Tank = HIGH
02:16:21 [info] 20:16:21 -6 [render] Material group quality: Vegetation = HIGH
02:16:21 [info] 20:16:21 -6 [render] Material group quality: VegetationCount = 500k
02:16:21 [info] 20:16:21 -6 [base] Controller activated: HangarLoadingController
02:16:21 [info] 20:16:21 -6 [base] Shop state is not synchronized 2
02:16:26 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:16:26 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:16:27 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
02:16:27 [warning] 20:16:27 -6 [BW] W ServerConnection::processInput(4370906):
There were 6207 ms between packets
02:16:29 [info] 20:16:29 -6 [chat] XChatInstance::onClientCreated
02:16:30 [warning] WGXmppClientPrivate::onConnect
02:16:30 [info] 20:16:30 -6 [chat] XChatInstance::onConnect()
02:16:31 [info] 20:16:31 -6 [chat] block list size 0
02:16:41 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:16:41 [warning] 20:16:41 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:16:42 [info] 20:16:42 -6 [base] Shop state is not synchronized 2
02:16:42 [warning] 20:16:42 -6 [BW] W ServerConnection::processInput(4370906):
There were 3126 ms between packets
02:16:46 [warning] 20:16:46 -6 [BW] W ServerConnection::processInput(4370906):
There were 3669 ms between packets
02:16:46 [info] 20:16:46 -6 [base] Controller deactivated: HangarLoadingController
02:16:47 [info] 20:16:47 -6 [base] Controller activated: BattlePassVideoScreen
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:48 [error] 20:16:48 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:53 [error] 20:16:53 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:55 [error] 20:16:55 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:16:57 [error] 20:16:57 -6 [ui] Style sheet can not find component
UITextComponent in control BodyBold
02:17:00 [info] 20:17:00 -6 [base] Controller deactivated: BattlePassVideoScreen
02:17:00 [info] 20:17:00 -6 [base] Controller activated: HangarController
02:17:00 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:17:00 [info] 20:17:00 -6 [prebattle] SquadController::Activate
02:17:05 [info] [RHI-DX11] ResetBlock, resizing swapchain.
02:17:05 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
02:17:05 [info] [RHI-DX11] Reset targets and views
02:17:05 [info] [RHI-DX11] Clear context state
02:17:05 [info] [RHI-DX11] Flush context
02:17:05 [info] [RHI-DX11] Resize swapchain buffers to size {1366, 768}
02:17:05 [warning] 20:17:05 -6 [BW] W ServerConnection::processInput(4370906):
There were 5068 ms between packets
02:17:05 [info] 20:17:05 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:17:05 [info] 20:17:05 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:17:06 [info] 20:17:06 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:17:08 [info] 20:17:08 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: CLOSE_OFFER , control: CloseButton
02:17:08 [info] OffersRequester::SendExternalOfferResult prmp_postpone
02:17:08 [info] 20:17:08 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:17:10 [info] 20:17:10 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: CLOSE_OFFER , control: CloseButton
02:17:10 [info] OffersRequester::SendExternalOfferResult prmp_postpone
02:17:10 [info] 20:17:10 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:17:12 [info] 20:17:12 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:17:16 [info] 20:17:16 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:17:20 [info] 20:17:20 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:17:20 [info] 20:17:20 -6 [ui] UIDataParams redirect event: NEWS_PRESSED ,
control: SideBar -> event: NEWS_PRESSED , control: SideBar
02:17:21 [info] 20:17:21 -6 [prebattle] SquadController::Deactivate
02:17:21 [info] 20:17:21 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:17:21 [info] 20:17:21 -6 [base] Controller deactivated: HangarController
02:17:21 [info] 20:17:21 -6 [base] Controller activated: NewsController
02:17:21 [info] 20:17:21 -6 [base] The screen doesn't know its size yet
02:17:23 [info] 20:17:23 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
02:17:23 [info] 20:17:23 -6 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
02:17:23 [info] 20:17:23 -6 [base] Controller deactivated: NewsController
02:17:23 [info] 20:17:23 -6 [base] Controller activated: HangarController
02:17:23 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:17:23 [info] 20:17:23 -6 [prebattle] SquadController::Activate
02:17:23 [info] 20:17:23 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:17:23 [info] 20:17:23 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:17:23 [info] 20:17:23 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:17:33 [info] 20:17:33 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:17:44 [info] 20:17:44 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:17:44 [warning] 20:17:44 -6 [ui] [UIEventsSystem] More then one event on frame '
HoverAnim ' occured after ' HoverAnim '
02:17:49 [info] 20:17:49 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:17:49 [info] 20:17:49 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:17:49 [info] 20:17:49 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:17:49 [info] 20:17:49 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:17:50 [info] 20:17:50 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:17:50 [info] 20:17:50 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:17:50 [info] 20:17:50 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:17:50 [info] 20:17:50 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:17:52 [info] 20:17:52 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
02:17:52 [info] 20:17:52 -6 [prebattle] SquadController::Deactivate
02:17:52 [info] 20:17:52 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:17:52 [info] 20:17:52 -6 [base] Controller deactivated: HangarController
02:17:52 [info] 20:17:52 -6 [base] Controller activated: RandomPrebattleController
02:17:57 [info] AccountGameLogic::onBecomeNonPlayer() 4346
02:17:57 [info] 20:17:57 -6 [base] Controller deactivated:
RandomPrebattleController
02:17:57 [info] 20:17:57 -6 [prebattle] PrebattleRequester::SetRequestsProvider
0D6B5F94
02:17:57 [info] 20:17:57 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:17:57 [info] 20:17:57 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:17:57 [info] AvatarGameLogic::onBecomePlayer 4348
02:17:57 [info] SetBattleState CREATED
02:17:57 [info] 20:17:57 -6 [battle] Battle started on map: medvedkovo
02:17:57 [info] 20:17:57 -6 [net] Traceroute: Successfuly initialized
02:17:57 [info] 20:17:57 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 4348
02:17:57 [info] ClientArena::ClearVehicleMap 0
02:17:57 [info] SetBattleState LOADING
02:17:57 [warning] 20:17:57 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Water = ULTRA_HIGH
02:17:58 [info] 20:17:58 -6 [render] Draw Water Reflection / Refraction: 1
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Static object = MEDIUM
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Landscape = HIGH
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Decoration Objects =
ON
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Reflections = HIGH
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Static Decal = OFF
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Tank = HIGH
02:17:58 [info] 20:17:58 -6 [render] Material group quality: Vegetation = HIGH
02:17:58 [info] 20:17:58 -6 [render] Material group quality: VegetationCount = 500k
02:17:59 [info] 20:17:59 -6 [render] Creating ShadowMap texture with size: 16 x 16
02:17:59 [info] 20:17:59 -6 [render] Setting ShadowMap texture. Size: 16 x 16 old
size: 0 x 0
02:18:03 [error] 20:18:03 -6 [render] Vegetation entity without
QualitySettingsComponent will be ignored in game
02:18:08 [info] Cant purge lods: no render object
02:18:08 [warning] 20:18:08 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456113
02:18:08 [warning] 20:18:08 -6 [battle] DetachTurret entity address: 0413E548
02:18:08 [info] Cant purge lods: no render object
02:18:08 [warning] 20:18:08 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456105
02:18:08 [warning] 20:18:08 -6 [battle] DetachTurret entity address: 0413E548
02:18:09 [info] Cant purge lods: no render object
02:18:09 [warning] 20:18:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456107
02:18:09 [warning] 20:18:09 -6 [battle] DetachTurret entity address: 0413E548
02:18:09 [info] Cant purge lods: no render object
02:18:09 [warning] 20:18:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456112
02:18:09 [warning] 20:18:09 -6 [battle] DetachTurret entity address: 0413E548
02:18:09 [info] Cant purge lods: no render object
02:18:09 [warning] 20:18:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456116
02:18:09 [warning] 20:18:09 -6 [battle] DetachTurret entity address: 0413E548
02:18:09 [info] Cant purge lods: no render object
02:18:09 [warning] 20:18:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456114
02:18:09 [warning] 20:18:09 -6 [battle] DetachTurret entity address: 0413E548
02:18:10 [info] Cant purge lods: no render object
02:18:10 [warning] 20:18:10 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456110
02:18:10 [warning] 20:18:10 -6 [battle] DetachTurret entity address: 0413E548
02:18:10 [info] Cant purge lods: no render object
02:18:10 [warning] 20:18:10 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456104
02:18:10 [warning] 20:18:10 -6 [battle] DetachTurret entity address: 0413E548
02:18:10 [info] Cant purge lods: no render object
02:18:10 [warning] 20:18:10 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456103
02:18:10 [warning] 20:18:10 -6 [battle] DetachTurret entity address: 0413E548
02:18:11 [info] Cant purge lods: no render object
02:18:11 [warning] 20:18:11 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456109
02:18:11 [warning] 20:18:11 -6 [battle] DetachTurret entity address: 0413E548
02:18:11 [info] Cant purge lods: no render object
02:18:11 [warning] 20:18:11 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456108
02:18:11 [warning] 20:18:11 -6 [battle] DetachTurret entity address: 0413E548
02:18:12 [info] Cant purge lods: no render object
02:18:12 [warning] 20:18:12 -6 [battle] Creating DetachTurret entity for vehicleId
= 4456106
02:18:12 [warning] 20:18:12 -6 [battle] DetachTurret entity address: 0413E548
02:18:14 [warning] 20:18:14 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:18:16 [info] 20:18:16 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 4512
02:18:16 [info] SetBattleState LOADED
02:18:16 [info] 20:18:16 -6 [net] Traceroute::BackgroundWorker: Main thread started
02:18:16 [info] Create RayTester
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Water = ULTRA_HIGH
02:18:16 [info] 20:18:16 -6 [render] Draw Water Reflection / Refraction: 1
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Static object = MEDIUM
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Landscape = HIGH
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Decoration Objects =
ON
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Reflections = HIGH
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Static Decal = OFF
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Tank = HIGH
02:18:16 [info] 20:18:16 -6 [render] Material group quality: Vegetation = HIGH
02:18:16 [info] 20:18:16 -6 [render] Material group quality: VegetationCount = 500k
02:18:17 [error] 20:18:17 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
02:18:17 [error] 20:18:17 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
02:18:17 [error] 20:18:17 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
02:18:17 [error] 20:18:17 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
02:18:17 [error] 20:18:17 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
02:18:18 [error] 20:18:18 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
02:18:18 [info] 20:18:18 -6 [render] Creating ShadowMap texture with size: 2048 x
3072
02:18:18 [info] 20:18:18 -6 [render] Setting ShadowMap texture. Size: 2048 x 3072
old size: 16 x 16
02:18:49 [info] 20:18:49 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:18:52 [info] 20:18:52 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:18:55 [info] 20:18:55 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:18:56 [info] 20:18:56 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:18:57 [info] 20:18:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:19:07 [info] 20:19:07 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:19:11 [info] 20:19:11 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:19:23 [info] 20:19:23 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:19:24 [info] 20:19:24 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:19:25 [info] 20:19:25 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:20:09 [info] 20:20:09 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:20:18 [error] 20:20:18 -6 [wwise] no wwise event [ ambient_medvedkovo_easter
eggs_music ]
02:21:17 [info] 20:21:17 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:22:05 [info] AvatarGameLogic::onBecomeNonPlayer 18084
02:22:08 [info] 20:22:08 -6 [net] Traceroute::BackgroundWorker destroyed.
02:22:08 [info] SetBattleState LEAVE
02:22:08 [info] BattleScreen::OnLeaveBattle
02:22:08 [info] SetBattleState WAIT
02:22:08 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
02:22:08 [info] Release RayTester
02:22:08 [info] AccountGameLogic::onBecomePlayer() 4370906 18084
02:22:08 [info] 20:22:08 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:22:08 [info] 20:22:08 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:22:08 [info] 20:22:08 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
02:22:08 [info] 20:22:08 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 18084
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Water = ULTRA_HIGH
02:22:08 [info] 20:22:08 -6 [render] Draw Water Reflection / Refraction: 1
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Static object = MEDIUM
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Landscape = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Decoration Objects =
ON
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Reflections = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Static Decal = OFF
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Tank = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Vegetation = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: VegetationCount = 500k
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Water = ULTRA_HIGH
02:22:08 [info] 20:22:08 -6 [render] Draw Water Reflection / Refraction: 1
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Static object = MEDIUM
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Landscape = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Decoration Objects =
ON
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Reflections = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Static Decal = OFF
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Tank = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Vegetation = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: VegetationCount = 500k
02:22:08 [info] SetBattleState UNLOAD
02:22:08 [info] ClientArena::ClearVehicleMap 14
02:22:08 [info] SetBattleState UNLOADED
02:22:08 [info] 20:22:08 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 18089
02:22:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
02:22:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
02:22:08 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:22:08 [warning] 20:22:08 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:22:08 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:22:08 [warning] 20:22:08 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:22:08 [warning] 20:22:08 -6 [ads] Player id is not configured!
02:22:08 [warning] 20:22:08 -6 [ads] IronSource application key is not configured!
02:22:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
02:22:08 [info] [BattleMetrics] Stats has been sent
02:22:08 [error] 20:22:08 -6 [shop] No prices fetched, clearing! steam
02:22:08 [info] GarageScreen::LoadResources begin
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Water = ULTRA_HIGH
02:22:08 [info] 20:22:08 -6 [render] Draw Water Reflection / Refraction: 1
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Static object = MEDIUM
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Landscape = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Decoration Objects =
ON
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Reflections = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Static Decal = OFF
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Tank = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: Vegetation = HIGH
02:22:08 [info] 20:22:08 -6 [render] Material group quality: VegetationCount = 500k
02:22:08 [info] 20:22:08 -6 [base] Controller activated: HangarLoadingController
02:22:08 [info] 20:22:08 -6 [base] Shop state is not synchronized 2
02:22:09 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:22:09 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:22:09 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
02:22:09 [info] 20:22:09 -6 [base] Shop state is not synchronized 2
02:22:09 [info] 20:22:09 -6 [base] Controller deactivated: HangarLoadingController
02:22:10 [info] 20:22:10 -6 [base] Controller activated: BattleResultsController
02:22:10 [info] 20:22:10 -6 [base] Controller activated:
BattleResultsSwitchController
02:22:10 [info] 20:22:10 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:22:16 [info] 20:22:16 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:22:16 [info] 20:22:16 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:22:16 [info] 20:22:16 -6 [base] Controller deactivated: BattleResultsController
02:22:16 [info] 20:22:16 -6 [base] Controller activated:
TaskJournalScreenController
02:22:16 [info] 20:22:16 -6 [tutorial] Lesson destroyed: replayLesson
02:22:17 [error] 20:22:17 -6 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
02:22:18 [info] 20:22:18 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
02:22:23 [info] 20:22:23 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
02:22:23 [info] 20:22:23 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
02:22:23 [info] 20:22:23 -6 [base] Controller deactivated:
TaskJournalScreenController
02:22:23 [info] 20:22:23 -6 [base] Controller activated: BattleResultsController
02:22:23 [info] 20:22:23 -6 [base] Controller activated:
BattleResultsSwitchController
02:22:23 [info] 20:22:23 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:22:24 [info] 20:22:24 -6 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: Slave -> event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipReplayButton
02:22:24 [info] 20:22:24 -6 [ui] UIDataParams redirect event:
FINISH_HIDE_POPUP_ANIMATION , control: TooltipReplayButton -> event:
FINISH_HIDE_POPUP_ANIMATION , control: HintLayer
02:22:26 [info] 20:22:26 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:22:26 [info] 20:22:26 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:22:26 [info] 20:22:26 -6 [base] Controller deactivated: BattleResultsController
02:22:26 [info] 20:22:26 -6 [base] Controller activated: HangarController
02:22:26 [info] 20:22:26 -6 [tutorial] Lesson destroyed: replayLesson
02:22:26 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:22:26 [info] 20:22:26 -6 [prebattle] SquadController::Activate
02:22:27 [info] 20:22:27 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
02:22:27 [info] 20:22:27 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
02:22:27 [info] 20:22:27 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
02:22:27 [info] 20:22:27 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:22:27 [info] 20:22:27 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:22:27 [info] 20:22:27 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:22:28 [info] 20:22:28 -6 [ui] UIDataParams redirect event: SHOW_TANKS_TREE ,
control: SideBar -> event: SHOW_TANKS_TREE , control: SideBar
02:22:28 [info] 20:22:28 -6 [prebattle] SquadController::Deactivate
02:22:28 [info] 20:22:28 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:22:28 [info] 20:22:28 -6 [base] Controller deactivated: HangarController
02:22:28 [info] 20:22:28 -6 [base] Controller activated: TechTreeController
02:22:30 [info] 20:22:30 -6 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
02:22:34 [info] 20:22:34 -6 [ui] UIDataParams redirect event: TAP_ACTION ,
control: TankNode -> event: ON_CELL_TOUCH , control: TankNodeContainer
02:22:34 [info] 20:22:34 -6 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: TankCell6 -> event: ON_CELL_TOUCH , control: Cells
02:22:34 [info] 20:22:34 -6 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: NationTanksTechTree -> event: ON_CELL_TOUCH , control: TreeContent
02:22:34 [info] 20:22:34 -6 [base] Controller deactivated: TechTreeController
02:22:34 [info] 20:22:34 -6 [base] Controller activated: NewInventory
02:22:34 [info] 20:22:34 -6 [base] Controller activated: InventoryModulesController
02:22:51 [info] 20:22:51 -6 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: ModulesTreeContent
02:22:53 [info] 20:22:53 -6 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: ModulesTreeContent
02:22:55 [info] 20:22:55 -6 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: ModulesTreeContent
02:23:06 [info] 20:23:06 -6 [base] Controller deactivated:
InventoryModulesController
02:23:06 [info] 20:23:06 -6 [base] Controller deactivated: NewInventory
02:23:06 [info] 20:23:06 -6 [base] Controller activated: TechTreeController
02:23:07 [info] 20:23:07 -6 [base] Controller deactivated: TechTreeController
02:23:07 [info] 20:23:07 -6 [base] Controller activated: HangarController
02:23:07 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:23:07 [info] 20:23:07 -6 [prebattle] SquadController::Activate
02:23:07 [info] 20:23:07 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:23:07 [info] 20:23:07 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:23:07 [info] 20:23:07 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:23:11 [info] 20:23:11 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonOptionalLight -> event: OPTIONAL_ACTION , control:
OptionalButtonContainer
02:23:11 [info] 20:23:11 -6 [ui] UIDataParams redirect event: OPTIONAL_CLICKED ,
control: InfoTextDialog -> event: OPTIONAL_CLICKED , control: ConfirmationDialog
02:23:17 [info] 20:23:17 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:23:28 [info] 20:23:28 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:23:38 [info] 20:23:38 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:23:49 [info] 20:23:49 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:23:59 [info] 20:23:59 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:24:10 [info] 20:24:10 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:24:20 [info] 20:24:20 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:24:31 [info] 20:24:31 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:24:41 [info] 20:24:41 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:24:51 [info] 20:24:51 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:25:02 [info] 20:25:02 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:25:12 [info] 20:25:12 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:25:23 [info] 20:25:23 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:25:33 [info] 20:25:33 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:25:44 [info] 20:25:44 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:25:54 [info] 20:25:54 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:26:04 [info] 20:26:04 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:26:15 [info] 20:26:15 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:26:25 [info] 20:26:25 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:26:36 [info] 20:26:36 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:26:46 [info] 20:26:46 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:26:57 [info] 20:26:57 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:27:07 [info] 20:27:07 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:27:18 [info] 20:27:18 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:27:28 [info] 20:27:28 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:27:39 [info] 20:27:39 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:27:49 [info] 20:27:49 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:28:00 [info] 20:28:00 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:28:10 [info] 20:28:10 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:28:21 [info] 20:28:21 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:28:31 [info] 20:28:31 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:28:42 [info] 20:28:42 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:28:52 [info] 20:28:52 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:29:03 [info] 20:29:03 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:29:13 [info] 20:29:13 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:29:24 [info] 20:29:24 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:29:34 [info] 20:29:34 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:29:44 [info] 20:29:44 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:29:55 [info] 20:29:55 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:30:05 [info] 20:30:05 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:30:16 [info] 20:30:16 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:30:26 [info] 20:30:26 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:30:37 [info] 20:30:37 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:30:47 [info] 20:30:47 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:30:58 [info] 20:30:58 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:31:08 [info] 20:31:08 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:31:18 [info] 20:31:18 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:31:29 [info] 20:31:29 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:31:39 [info] 20:31:39 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:31:50 [info] 20:31:50 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:32:00 [info] 20:32:00 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:32:11 [info] 20:32:11 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:32:21 [info] 20:32:21 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:32:32 [info] 20:32:32 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:32:42 [info] 20:32:42 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:32:53 [info] 20:32:53 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:33:03 [info] 20:33:03 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:33:13 [info] 20:33:13 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:33:24 [info] 20:33:24 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:33:34 [info] 20:33:34 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:33:45 [info] 20:33:45 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:33:55 [info] 20:33:55 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:34:06 [info] 20:34:06 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:34:16 [info] 20:34:16 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:34:27 [info] 20:34:27 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:34:37 [info] 20:34:37 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:34:45 [warning] 20:34:45 -6 [ui] [UIEventsSystem] More then one event on frame '
HoverAnim ' occured after ' HoverAnim '
02:34:45 [warning] 20:34:45 -6 [ui] [UIEventsSystem] More then one event on frame '
HoverAnim ' occured after ' HoverAnim '
02:34:46 [info] 20:34:46 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:34:46 [info] 20:34:46 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:34:48 [info] 20:34:48 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:34:58 [info] 20:34:58 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:35:09 [info] 20:35:09 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:35:19 [info] 20:35:19 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:35:29 [info] 20:35:29 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:35:40 [info] 20:35:40 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
02:35:46 [info] 20:35:46 -6 [ui] UIDataParams redirect event: SHOW_TANKS_TREE ,
control: SideBar -> event: SHOW_TANKS_TREE , control: SideBar
02:35:46 [info] 20:35:46 -6 [prebattle] SquadController::Deactivate
02:35:46 [info] 20:35:46 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:35:46 [info] 20:35:46 -6 [base] Controller deactivated: HangarController
02:35:46 [info] 20:35:46 -6 [base] Controller activated: TechTreeController
02:35:46 [info] 20:35:46 -6 [ui] UIDataParams redirect event:
ON_LOADING_COMPLETE , control: NationTanksTechTree -> event: TANKS_TREE_LOADED ,
control: TreeContent
02:35:50 [info] 20:35:50 -6 [ui] UIDataParams redirect event: TAP_ACTION ,
control: TankNode -> event: ON_CELL_TOUCH , control: TankNodeContainer
02:35:50 [info] 20:35:50 -6 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: TankCell6 -> event: ON_CELL_TOUCH , control: Cells
02:35:50 [info] 20:35:50 -6 [ui] UIDataParams redirect event: ON_CELL_TOUCH ,
control: NationTanksTechTree -> event: ON_CELL_TOUCH , control: TreeContent
02:35:50 [info] 20:35:50 -6 [base] Controller deactivated: TechTreeController
02:35:50 [info] 20:35:50 -6 [base] Controller activated: NewInventory
02:35:50 [info] 20:35:50 -6 [base] Controller activated: InventoryModulesController
02:35:53 [warning] 20:35:53 -6 [ui] [UIEventsSystem] More then one event on frame '
HoverAnim ' occured after ' HoverAnim '
02:36:04 [info] 20:36:04 -6 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: ModulesTreeContent
02:36:45 [info] 20:36:45 -6 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: ModulesTreeContent
02:36:53 [info] 20:36:53 -6 [ui] UIDataParams redirect event: ITEM_SELECTED ,
control: ModulesTree -> event: ITEM_SELECTED , control: ModulesTreeContent
02:37:08 [info] 20:37:08 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: MODULES_MAIN_ACTION , control: FooterButton
02:37:08 [info] 20:37:08 -6 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: FooterButton -> event: MODULES_MAIN_ACTION ,
control: RightSection
02:37:08 [info] 20:37:08 -6 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTreeFooterContent -> event:
MODULES_MAIN_ACTION , control: ModulesTree
02:37:08 [info] 20:37:08 -6 [ui] UIDataParams redirect event:
MODULES_MAIN_ACTION , control: ModulesTree -> event: MODULES_MAIN_ACTION ,
control: ModulesTreeContent
02:37:09 [info] 20:37:09 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_ACTION , control: ButtonAccept
02:37:09 [info] 20:37:09 -6 [ui] UIDataParams redirect event:
START_CLOSING_ANIMATION , control: TextDialog -> event:
START_CLOSING_ANIMATION , control: ResearchDialog
02:37:10 [info] 20:37:10 -6 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: TextDialog -> event: OK_CLICKED , control: ResearchDialog
02:37:15 [info] 20:37:15 -6 [base] Controller deactivated:
InventoryModulesController
02:37:15 [info] 20:37:15 -6 [base] Controller deactivated: NewInventory
02:37:15 [info] 20:37:15 -6 [base] Controller activated: TechTreeController
02:37:17 [info] 20:37:17 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
02:37:17 [info] 20:37:17 -6 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: InventoryHeader
02:37:17 [info] 20:37:17 -6 [ui] UIDataParams redirect event: BACK_EVENT ,
control: InventoryHeader -> event: BACK_EVENT , control: Header
02:37:17 [info] 20:37:17 -6 [base] Controller deactivated: TechTreeController
02:37:17 [info] 20:37:17 -6 [base] Controller activated: HangarController
02:37:17 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:37:17 [info] 20:37:17 -6 [prebattle] SquadController::Activate
02:37:17 [info] 20:37:17 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:37:17 [info] 20:37:17 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:37:17 [info] 20:37:17 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:37:21 [info] 20:37:21 -6 [prebattle] SquadController::Deactivate
02:37:21 [info] 20:37:21 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:37:21 [info] 20:37:21 -6 [base] Controller deactivated: HangarController
02:37:21 [info] 20:37:21 -6 [base] Controller activated: NewInventory
02:37:21 [info] 20:37:21 -6 [base] Controller activated: FakeCamouflagesController
02:37:23 [error] UIPackageLoader::ExtractComponentNodes UIComponent
UIEventActionComponent was not registered.
02:37:23 [error] UIPackageLoader::ExtractComponentNodes UIComponent
UIEventActionComponent was not registered.
02:37:23 [error] UIPackageLoader::ExtractComponentNodes UIComponent
UIEventActionComponent was not registered.
02:37:23 [error] UIPackageLoader::ExtractComponentNodes UIComponent
UIEventActionComponent was not registered.
02:37:23 [error] UIPackageLoader::ExtractComponentNodes UIComponent
UIEventActionComponent was not registered.
02:37:23 [info] 20:37:23 -6 [ui] UIDataParams redirect event:
CAMOUFLAGES_SIZE_CHANGED , control: Screen -> event: CAMOUFLAGES_SIZE_CHANGED ,
control: CamouflagesContent
02:37:24 [info] 20:37:24 -6 [ui] UIDataParams redirect event: ON_SLOT_CLICKED ,
control: CamouflageSlot -> event: SLOT_SELECTED_ANIMATION , control: Summer
02:37:24 [info] 20:37:24 -6 [ui] UIDataParams redirect event: SLOT_SELECTED ,
control: SlotList -> event: SLOT_SELECTED , control: SidebarContent
02:37:27 [warning] 20:37:27 -6 [ui] [UIEventsSystem] More then one event on frame '
ON_EDITING_FINISHED ' occured after ' ON_VALUE_CHANGED '
02:37:27 [info] 20:37:27 -6 [ui] UIDataParams redirect event: ON_VALUE_CHANGED ,
control: Toggle -> event: , control: ToggleWithTapArea
02:37:27 [info] 20:37:27 -6 [ui] UIDataParams redirect event:
ON_EDITING_FINISHED , control: Toggle -> event: ON_TOGGLE_CHANGED , control:
ToggleWithTapArea
02:37:27 [info] 20:37:27 -6 [ui] UIDataParams redirect event: ON_TOGGLE_CHANGED ,
control: ToggleWithTapArea -> event: ON_TOGGLE_CHANGED , control:
ToggleWithLabel
02:37:27 [info] 20:37:27 -6 [ui] UIDataParams redirect event: ON_TOGGLE_CHANGED ,
control: ToggleWithLabel -> event: ON_AUTO_RESUPPLY_CHANGED , control: LeftPart
02:37:27 [info] 20:37:27 -6 [ui] UIDataParams redirect event:
ON_AUTO_RESUPPLY_CHANGED , control: PriceFooter -> event:
ON_AUTO_RESUPPLY_CHANGED , control: Screen
02:37:28 [warning] 20:37:28 -6 [ui] [UIEventsSystem] More then one event on frame '
ON_EDITING_FINISHED ' occured after ' ON_VALUE_CHANGED '
02:37:28 [info] 20:37:28 -6 [ui] UIDataParams redirect event: ON_VALUE_CHANGED ,
control: Toggle -> event: , control: ToggleWithTapArea
02:37:28 [info] 20:37:28 -6 [ui] UIDataParams redirect event:
ON_EDITING_FINISHED , control: Toggle -> event: ON_TOGGLE_CHANGED , control:
ToggleWithTapArea
02:37:28 [info] 20:37:28 -6 [ui] UIDataParams redirect event: ON_TOGGLE_CHANGED ,
control: ToggleWithTapArea -> event: ON_TOGGLE_CHANGED , control:
ToggleWithLabel
02:37:28 [info] 20:37:28 -6 [ui] UIDataParams redirect event: ON_TOGGLE_CHANGED ,
control: ToggleWithLabel -> event: ON_AUTO_RESUPPLY_CHANGED , control: LeftPart
02:37:28 [info] 20:37:28 -6 [ui] UIDataParams redirect event:
ON_AUTO_RESUPPLY_CHANGED , control: PriceFooter -> event:
ON_AUTO_RESUPPLY_CHANGED , control: Screen
02:37:30 [info] 20:37:30 -6 [base] Controller deactivated:
FakeCamouflagesController
02:37:30 [info] 20:37:30 -6 [base] Controller deactivated: NewInventory
02:37:30 [info] 20:37:30 -6 [base] Controller activated: HangarController
02:37:30 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:37:30 [info] 20:37:30 -6 [prebattle] SquadController::Activate
02:37:30 [info] 20:37:30 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:37:30 [info] 20:37:30 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:37:30 [info] 20:37:30 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:37:35 [info] 20:37:35 -6 [prebattle] SquadController::Deactivate
02:37:35 [info] 20:37:35 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:37:35 [info] 20:37:35 -6 [base] Controller deactivated: HangarController
02:37:35 [info] 20:37:35 -6 [base] Controller activated: NewInventory
02:37:35 [info] 20:37:35 -6 [base] Controller activated: FakeCamouflagesController
02:37:35 [info] 20:37:35 -6 [ui] UIDataParams redirect event:
CAMOUFLAGES_SIZE_CHANGED , control: Screen -> event: CAMOUFLAGES_SIZE_CHANGED ,
control: CamouflagesContent
02:37:37 [info] 20:37:37 -6 [base] Controller deactivated:
FakeCamouflagesController
02:37:37 [info] 20:37:37 -6 [base] Controller deactivated: NewInventory
02:37:37 [info] 20:37:37 -6 [base] Controller activated: HangarController
02:37:37 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:37:37 [info] 20:37:37 -6 [prebattle] SquadController::Activate
02:37:37 [info] 20:37:37 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:37:37 [info] 20:37:37 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:37:37 [info] 20:37:37 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:37:41 [info] 20:37:41 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
02:37:41 [info] 20:37:41 -6 [prebattle] SquadController::Deactivate
02:37:41 [info] 20:37:41 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:37:41 [info] 20:37:41 -6 [base] Controller deactivated: HangarController
02:37:41 [info] 20:37:41 -6 [base] Controller activated: RandomPrebattleController
02:37:49 [info] AccountGameLogic::onBecomeNonPlayer() 65506
02:37:49 [info] 20:37:49 -6 [base] Controller deactivated:
RandomPrebattleController
02:37:49 [info] 20:37:49 -6 [prebattle] PrebattleRequester::SetRequestsProvider
171B99AC
02:37:49 [info] 20:37:49 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:37:49 [info] 20:37:49 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:37:49 [info] AvatarGameLogic::onBecomePlayer 65508
02:37:49 [info] SetBattleState CREATED
02:37:49 [info] 20:37:49 -6 [battle] Battle started on map: amigosville
02:37:49 [info] 20:37:49 -6 [net] Traceroute: Successfuly initialized
02:37:49 [info] 20:37:49 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 65508
02:37:49 [info] ClientArena::ClearVehicleMap 0
02:37:49 [info] SetBattleState LOADING
02:37:49 [warning] 20:37:49 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Water = ULTRA_HIGH
02:37:50 [info] 20:37:50 -6 [render] Draw Water Reflection / Refraction: 1
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Static object = MEDIUM
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Landscape = HIGH
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Decoration Objects =
ON
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Reflections = HIGH
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Static Decal = OFF
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Tank = HIGH
02:37:50 [info] 20:37:50 -6 [render] Material group quality: Vegetation = HIGH
02:37:50 [info] 20:37:50 -6 [render] Material group quality: VegetationCount = 500k
02:37:54 [info] Cant purge lods: no render object
02:37:54 [warning] 20:37:54 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576413
02:37:54 [warning] 20:37:54 -6 [battle] DetachTurret entity address: 0413E548
02:37:54 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576405
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:55 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576406
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:55 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576411
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:55 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576412
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:55 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576401
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:55 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576408
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:55 [info] Cant purge lods: no render object
02:37:55 [warning] 20:37:55 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576403
02:37:55 [warning] 20:37:55 -6 [battle] DetachTurret entity address: 0413E548
02:37:56 [info] Cant purge lods: no render object
02:37:56 [warning] 20:37:56 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576407
02:37:56 [warning] 20:37:56 -6 [battle] DetachTurret entity address: 0413E548
02:37:56 [info] Cant purge lods: no render object
02:37:56 [warning] 20:37:56 -6 [battle] Creating DetachTurret entity for vehicleId
= 4576409
02:37:56 [warning] 20:37:56 -6 [battle] DetachTurret entity address: 0413E548
02:37:57 [warning] 20:37:57 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:37:57 [info] 20:37:57 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 65584
02:37:57 [info] SetBattleState LOADED
02:37:57 [info] 20:37:57 -6 [net] Traceroute::BackgroundWorker: Main thread started
02:37:57 [info] Create RayTester
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Water = ULTRA_HIGH
02:37:57 [info] 20:37:57 -6 [render] Draw Water Reflection / Refraction: 1
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Static object = MEDIUM
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Landscape = HIGH
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Decoration Objects =
ON
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Reflections = HIGH
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Static Decal = OFF
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Tank = HIGH
02:37:57 [info] 20:37:57 -6 [render] Material group quality: Vegetation = HIGH
02:37:57 [info] 20:37:57 -6 [render] Material group quality: VegetationCount = 500k
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
02:37:57 [error] 20:37:57 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
02:38:31 [info] 20:38:31 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:39 [info] 20:38:39 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:39 [info] 20:38:39 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:42 [info] 20:38:42 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:42 [info] 20:38:42 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:42 [info] 20:38:42 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:55 [info] 20:38:55 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:56 [info] 20:38:56 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:38:58 [info] 20:38:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:39:22 [info] 20:39:22 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:39:24 [info] 20:39:24 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:39:58 [info] 20:39:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:39:59 [info] 20:39:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:40:04 [info] 20:40:04 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:40:04 [info] 20:40:04 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:41:39 [info] AvatarGameLogic::onBecomeNonPlayer 78836
02:41:41 [info] 20:41:41 -6 [net] Traceroute::BackgroundWorker destroyed.
02:41:41 [info] SetBattleState LEAVE
02:41:41 [info] BattleScreen::OnLeaveBattle
02:41:41 [info] SetBattleState WAIT
02:41:41 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
02:41:41 [info] Release RayTester
02:41:41 [info] AccountGameLogic::onBecomePlayer() 4370906 78836
02:41:41 [info] 20:41:41 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:41:41 [info] 20:41:41 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:41:41 [info] 20:41:41 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
02:41:41 [info] 20:41:41 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 78836
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Water = ULTRA_HIGH
02:41:41 [info] 20:41:41 -6 [render] Draw Water Reflection / Refraction: 1
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Static object = MEDIUM
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Landscape = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Decoration Objects =
ON
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Reflections = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Static Decal = OFF
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Tank = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Vegetation = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: VegetationCount = 500k
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Water = ULTRA_HIGH
02:41:41 [info] 20:41:41 -6 [render] Draw Water Reflection / Refraction: 1
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Static object = MEDIUM
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Landscape = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Decoration Objects =
ON
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Reflections = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Static Decal = OFF
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Tank = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: Vegetation = HIGH
02:41:41 [info] 20:41:41 -6 [render] Material group quality: VegetationCount = 500k
02:41:41 [info] SetBattleState UNLOAD
02:41:41 [info] ClientArena::ClearVehicleMap 14
02:41:41 [info] SetBattleState UNLOADED
02:41:41 [info] 20:41:41 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 78841
02:41:41 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
02:41:41 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
02:41:41 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:41:41 [warning] 20:41:41 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:41:42 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:41:42 [warning] 20:41:42 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:41:42 [warning] 20:41:42 -6 [ads] Player id is not configured!
02:41:42 [warning] 20:41:42 -6 [ads] IronSource application key is not configured!
02:41:42 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
02:41:42 [info] [BattleMetrics] Stats has been sent
02:41:42 [error] 20:41:42 -6 [shop] No prices fetched, clearing! steam
02:41:42 [info] GarageScreen::LoadResources begin
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Water = ULTRA_HIGH
02:41:42 [info] 20:41:42 -6 [render] Draw Water Reflection / Refraction: 1
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Static object = MEDIUM
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Landscape = HIGH
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Decoration Objects =
ON
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Reflections = HIGH
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Static Decal = OFF
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Tank = HIGH
02:41:42 [info] 20:41:42 -6 [render] Material group quality: Vegetation = HIGH
02:41:42 [info] 20:41:42 -6 [render] Material group quality: VegetationCount = 500k
02:41:42 [info] 20:41:42 -6 [base] Controller activated: HangarLoadingController
02:41:42 [info] 20:41:42 -6 [base] Shop state is not synchronized 2
02:41:42 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:41:42 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:41:42 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
02:41:42 [info] 20:41:42 -6 [base] Shop state is not synchronized 2
02:41:42 [info] 20:41:42 -6 [base] Controller deactivated: HangarLoadingController
02:41:43 [info] 20:41:43 -6 [base] Controller activated: BattleResultsController
02:41:43 [info] 20:41:43 -6 [base] Controller activated:
BattleResultsSwitchController
02:41:43 [info] 20:41:43 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:42:06 [info] 20:42:06 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:42:06 [info] 20:42:06 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:42:06 [info] 20:42:06 -6 [base] Controller deactivated: BattleResultsController
02:42:06 [info] 20:42:06 -6 [base] Controller activated:
TaskJournalScreenController
02:42:06 [info] 20:42:06 -6 [tutorial] Lesson destroyed: replayLesson
02:42:06 [error] 20:42:06 -6 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
02:42:08 [info] 20:42:08 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
02:42:12 [info] 20:42:12 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
02:42:12 [info] 20:42:12 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
02:42:12 [info] 20:42:12 -6 [base] Controller deactivated:
TaskJournalScreenController
02:42:12 [info] 20:42:12 -6 [base] Controller activated: BattleResultsController
02:42:12 [info] 20:42:12 -6 [base] Controller activated:
BattleResultsSwitchController
02:42:12 [info] 20:42:12 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:42:14 [info] 20:42:14 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:42:14 [info] 20:42:14 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:42:14 [info] 20:42:14 -6 [base] Controller deactivated: BattleResultsController
02:42:14 [info] 20:42:14 -6 [base] Controller activated: HangarController
02:42:14 [info] 20:42:14 -6 [tutorial] Lesson destroyed: replayLesson
02:42:14 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:42:14 [info] 20:42:14 -6 [prebattle] SquadController::Activate
02:42:14 [info] 20:42:14 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
02:42:14 [info] 20:42:14 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
02:42:14 [info] 20:42:14 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
02:42:14 [info] 20:42:14 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:42:14 [info] 20:42:14 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:42:14 [info] 20:42:14 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:42:25 [info] 20:42:25 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:42:28 [info] 20:42:28 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
02:42:28 [info] 20:42:28 -6 [prebattle] SquadController::Deactivate
02:42:28 [info] 20:42:28 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:42:28 [info] 20:42:28 -6 [base] Controller deactivated: HangarController
02:42:28 [info] 20:42:28 -6 [base] Controller activated: RandomPrebattleController
02:42:30 [info] AccountGameLogic::onBecomeNonPlayer() 81636
02:42:30 [info] 20:42:30 -6 [base] Controller deactivated:
RandomPrebattleController
02:42:30 [info] 20:42:30 -6 [prebattle] PrebattleRequester::SetRequestsProvider
19C8860C
02:42:30 [info] 20:42:30 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:42:30 [info] 20:42:30 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:42:30 [info] AvatarGameLogic::onBecomePlayer 81636
02:42:30 [info] SetBattleState CREATED
02:42:30 [info] 20:42:30 -6 [battle] Battle started on map: rudniki
02:42:30 [info] 20:42:30 -6 [net] Traceroute: Successfuly initialized
02:42:30 [info] 20:42:30 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 81636
02:42:31 [info] ClientArena::ClearVehicleMap 0
02:42:31 [info] SetBattleState LOADING
02:42:31 [warning] 20:42:31 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Water = ULTRA_HIGH
02:42:31 [info] 20:42:31 -6 [render] Draw Water Reflection / Refraction: 1
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Static object = MEDIUM
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Landscape = HIGH
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Decoration Objects =
ON
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Reflections = HIGH
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Static Decal = OFF
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Tank = HIGH
02:42:31 [info] 20:42:31 -6 [render] Material group quality: Vegetation = HIGH
02:42:31 [info] 20:42:31 -6 [render] Material group quality: VegetationCount = 500k
02:42:33 [warning] Quality not defined for template: C:/Program Files
(x86)/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
02:42:34 [warning] Quality not defined for template: C:/Program Files
(x86)/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
02:42:38 [warning] Quality not defined for template: C:/Program Files
(x86)/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
02:42:39 [warning] Quality not defined for template: C:/Program Files
(x86)/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
02:42:41 [info] Cant purge lods: no render object
02:42:41 [warning] 20:42:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592432
02:42:41 [warning] 20:42:41 -6 [battle] DetachTurret entity address: 0413E548
02:42:41 [info] Cant purge lods: no render object
02:42:41 [warning] 20:42:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592434
02:42:41 [warning] 20:42:41 -6 [battle] DetachTurret entity address: 0413E548
02:42:41 [info] Cant purge lods: no render object
02:42:41 [warning] 20:42:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592431
02:42:41 [warning] 20:42:41 -6 [battle] DetachTurret entity address: 0413E548
02:42:41 [info] Cant purge lods: no render object
02:42:41 [warning] 20:42:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592433
02:42:41 [warning] 20:42:41 -6 [battle] DetachTurret entity address: 0413E548
02:42:42 [info] Cant purge lods: no render object
02:42:42 [warning] 20:42:42 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592425
02:42:42 [warning] 20:42:42 -6 [battle] DetachTurret entity address: 0413E548
02:42:42 [info] Cant purge lods: no render object
02:42:42 [warning] 20:42:42 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592428
02:42:42 [warning] 20:42:42 -6 [battle] DetachTurret entity address: 0413E548
02:42:42 [info] Cant purge lods: no render object
02:42:42 [warning] 20:42:42 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592424
02:42:42 [warning] 20:42:42 -6 [battle] DetachTurret entity address: 0413E548
02:42:42 [info] Cant purge lods: no render object
02:42:42 [warning] 20:42:42 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592423
02:42:42 [warning] 20:42:42 -6 [battle] DetachTurret entity address: 0413E548
02:42:42 [info] Cant purge lods: no render object
02:42:42 [warning] 20:42:42 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592429
02:42:42 [warning] 20:42:42 -6 [battle] DetachTurret entity address: 0413E548
02:42:42 [info] Cant purge lods: no render object
02:42:42 [warning] 20:42:42 -6 [battle] Creating DetachTurret entity for vehicleId
= 4592426
02:42:42 [warning] 20:42:42 -6 [battle] DetachTurret entity address: 0413E548
02:42:43 [warning] 20:42:43 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:42:44 [info] 20:42:44 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 81749
02:42:44 [info] SetBattleState LOADED
02:42:44 [info] 20:42:44 -6 [net] Traceroute::BackgroundWorker: Main thread started
02:42:44 [info] Create RayTester
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Water = ULTRA_HIGH
02:42:44 [info] 20:42:44 -6 [render] Draw Water Reflection / Refraction: 1
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Static object = MEDIUM
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Landscape = HIGH
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Decoration Objects =
ON
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Reflections = HIGH
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Static Decal = OFF
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Tank = HIGH
02:42:44 [info] 20:42:44 -6 [render] Material group quality: Vegetation = HIGH
02:42:44 [info] 20:42:44 -6 [render] Material group quality: VegetationCount = 500k
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
02:42:44 [error] 20:42:44 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
02:43:26 [info] 20:43:26 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:43:34 [info] 20:43:34 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:43:34 [info] 20:43:34 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:43:47 [info] 20:43:47 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:43:55 [info] 20:43:55 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:43:58 [info] 20:43:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:43:58 [info] 20:43:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:44:15 [info] 20:44:15 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:44:20 [info] 20:44:20 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:44:30 [info] 20:44:30 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:44:51 [info] 20:44:51 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:44:52 [info] 20:44:52 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:44:57 [info] 20:44:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:45:02 [info] 20:45:02 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:45:19 [info] 20:45:19 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:46:01 [info] AvatarGameLogic::onBecomeNonPlayer 93505
02:46:04 [info] 20:46:04 -6 [net] Traceroute::BackgroundWorker destroyed.
02:46:04 [info] SetBattleState LEAVE
02:46:04 [info] BattleScreen::OnLeaveBattle
02:46:04 [info] SetBattleState WAIT
02:46:04 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
02:46:04 [info] Release RayTester
02:46:04 [info] AccountGameLogic::onBecomePlayer() 4370906 93505
02:46:04 [info] 20:46:04 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:46:04 [info] 20:46:04 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:46:04 [info] 20:46:04 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
02:46:04 [info] 20:46:04 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 93505
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Water = ULTRA_HIGH
02:46:04 [info] 20:46:04 -6 [render] Draw Water Reflection / Refraction: 1
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Static object = MEDIUM
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Landscape = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Decoration Objects =
ON
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Reflections = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Static Decal = OFF
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Tank = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Vegetation = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: VegetationCount = 500k
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Water = ULTRA_HIGH
02:46:04 [info] 20:46:04 -6 [render] Draw Water Reflection / Refraction: 1
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Static object = MEDIUM
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Landscape = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Decoration Objects =
ON
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Reflections = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Static Decal = OFF
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Tank = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Vegetation = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: VegetationCount = 500k
02:46:04 [info] SetBattleState UNLOAD
02:46:04 [info] ClientArena::ClearVehicleMap 14
02:46:04 [info] SetBattleState UNLOADED
02:46:04 [info] 20:46:04 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 93510
02:46:04 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
02:46:04 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
02:46:04 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:46:04 [warning] 20:46:04 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:46:04 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:46:04 [warning] 20:46:04 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:46:04 [warning] 20:46:04 -6 [ads] Player id is not configured!
02:46:04 [warning] 20:46:04 -6 [ads] IronSource application key is not configured!
02:46:04 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
02:46:04 [info] [BattleMetrics] Stats has been sent
02:46:04 [info] GarageScreen::LoadResources begin
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Water = ULTRA_HIGH
02:46:04 [info] 20:46:04 -6 [render] Draw Water Reflection / Refraction: 1
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Static object = MEDIUM
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Landscape = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Decoration Objects =
ON
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Reflections = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Static Decal = OFF
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Tank = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: Vegetation = HIGH
02:46:04 [info] 20:46:04 -6 [render] Material group quality: VegetationCount = 500k
02:46:04 [info] 20:46:04 -6 [base] Controller activated: HangarLoadingController
02:46:04 [info] 20:46:04 -6 [base] Shop state is not synchronized 2
02:46:05 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:46:05 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:46:05 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
02:46:05 [error] 20:46:05 -6 [shop] No prices fetched, clearing! steam
02:46:05 [info] 20:46:05 -6 [base] Shop state is not synchronized 2
02:46:05 [info] 20:46:05 -6 [base] Controller deactivated: HangarLoadingController
02:46:05 [info] 20:46:05 -6 [base] Controller activated: BattleResultsController
02:46:05 [info] 20:46:05 -6 [base] Controller activated:
BattleResultsSwitchController
02:46:05 [info] 20:46:05 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:46:06 [error] 20:46:06 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
02:46:06 [error] 20:46:06 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
02:46:13 [info] 20:46:13 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:46:13 [info] 20:46:13 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:46:13 [info] 20:46:13 -6 [base] Controller deactivated: BattleResultsController
02:46:13 [info] 20:46:13 -6 [base] Controller activated: HangarController
02:46:13 [info] 20:46:13 -6 [tutorial] Lesson destroyed: replayLesson
02:46:13 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:46:13 [info] 20:46:13 -6 [prebattle] SquadController::Activate
02:46:14 [info] 20:46:14 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
02:46:14 [info] 20:46:14 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
02:46:14 [info] 20:46:14 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
02:46:14 [info] 20:46:14 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:46:14 [info] 20:46:14 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:46:14 [info] 20:46:14 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:46:24 [info] 20:46:24 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
02:46:34 [info] 20:46:34 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
02:46:43 [info] 20:46:43 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
02:46:43 [info] 20:46:43 -6 [prebattle] SquadController::Deactivate
02:46:43 [info] 20:46:43 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:46:43 [info] 20:46:43 -6 [base] Controller deactivated: HangarController
02:46:43 [info] 20:46:43 -6 [base] Controller activated: ExternalChatController
02:46:48 [info] 20:46:48 -6 [base] Controller deactivated: ExternalChatController
02:46:48 [info] 20:46:48 -6 [base] Controller activated: HangarController
02:46:48 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:46:48 [info] 20:46:48 -6 [prebattle] SquadController::Activate
02:46:49 [info] 20:46:49 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:46:49 [info] 20:46:49 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:46:49 [info] 20:46:49 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:46:50 [info] 20:46:50 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
02:46:50 [info] 20:46:50 -6 [prebattle] SquadController::Deactivate
02:46:50 [info] 20:46:50 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:46:50 [info] 20:46:50 -6 [base] Controller deactivated: HangarController
02:46:50 [info] 20:46:50 -6 [base] Controller activated: RandomPrebattleController
02:46:54 [info] AccountGameLogic::onBecomeNonPlayer() 96333
02:46:54 [info] 20:46:54 -6 [base] Controller deactivated:
RandomPrebattleController
02:46:54 [info] 20:46:54 -6 [prebattle] PrebattleRequester::SetRequestsProvider
171B8A8C
02:46:54 [info] 20:46:54 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:46:54 [info] 20:46:54 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:46:54 [info] AvatarGameLogic::onBecomePlayer 96333
02:46:54 [info] SetBattleState CREATED
02:46:54 [info] 20:46:54 -6 [battle] Battle started on map: neptune
02:46:54 [info] 20:46:54 -6 [net] Traceroute: Successfuly initialized
02:46:54 [info] 20:46:54 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 96333
02:46:55 [info] ClientArena::ClearVehicleMap 0
02:46:55 [info] SetBattleState LOADING
02:46:55 [warning] 20:46:55 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Water = ULTRA_HIGH
02:46:55 [info] 20:46:55 -6 [render] Draw Water Reflection / Refraction: 1
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Static object = MEDIUM
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Landscape = HIGH
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Decoration Objects =
ON
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Reflections = HIGH
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Static Decal = OFF
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Tank = HIGH
02:46:55 [info] 20:46:55 -6 [render] Material group quality: Vegetation = HIGH
02:46:55 [info] 20:46:55 -6 [render] Material group quality: VegetationCount = 500k
02:47:05 [info] Cant purge lods: no render object
02:47:05 [warning] 20:47:05 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632643
02:47:05 [warning] 20:47:05 -6 [battle] DetachTurret entity address: 0413E548
02:47:05 [info] Cant purge lods: no render object
02:47:05 [warning] 20:47:05 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632645
02:47:05 [warning] 20:47:05 -6 [battle] DetachTurret entity address: 0413E548
02:47:05 [info] Cant purge lods: no render object
02:47:05 [warning] 20:47:05 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632642
02:47:05 [warning] 20:47:05 -6 [battle] DetachTurret entity address: 0413E548
02:47:05 [info] Cant purge lods: no render object
02:47:05 [warning] 20:47:05 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632646
02:47:05 [warning] 20:47:05 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632633
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632641
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632644
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632637
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632638
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632636
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:06 [info] Cant purge lods: no render object
02:47:06 [warning] 20:47:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4632639
02:47:06 [warning] 20:47:06 -6 [battle] DetachTurret entity address: 0413E548
02:47:07 [warning] 20:47:07 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:47:08 [info] 20:47:08 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 96447
02:47:08 [info] SetBattleState LOADED
02:47:08 [info] 20:47:08 -6 [net] Traceroute::BackgroundWorker: Main thread started
02:47:08 [info] Create RayTester
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Water = ULTRA_HIGH
02:47:08 [info] 20:47:08 -6 [render] Draw Water Reflection / Refraction: 1
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Static object = MEDIUM
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Landscape = HIGH
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Decoration Objects =
ON
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Reflections = HIGH
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Static Decal = OFF
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Tank = HIGH
02:47:08 [info] 20:47:08 -6 [render] Material group quality: Vegetation = HIGH
02:47:08 [info] 20:47:08 -6 [render] Material group quality: VegetationCount = 500k
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
02:47:08 [error] 20:47:08 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
02:47:47 [info] 20:47:47 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:47:50 [info] 20:47:50 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:47:56 [info] 20:47:56 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:47:56 [info] 20:47:56 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:48:03 [info] 20:48:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:48:09 [info] 20:48:09 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:48:44 [info] 20:48:44 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:50:08 [error] UIBattleTextChatDialog::Hide called from
UIBattleTextChatDialog::TextFieldShouldReturn
02:50:08 [error] UIBattleTextChatDialog::Hide called from
UIBattleTextChatDialog::CustomSystemInput
02:51:00 [info] AvatarGameLogic::onBecomeNonPlayer 110306
02:51:04 [info] 20:51:04 -6 [net] Traceroute::BackgroundWorker destroyed.
02:51:04 [info] SetBattleState LEAVE
02:51:04 [info] BattleScreen::OnLeaveBattle
02:51:04 [info] SetBattleState WAIT
02:51:04 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
02:51:04 [info] Release RayTester
02:51:04 [info] AccountGameLogic::onBecomePlayer() 4370906 110306
02:51:04 [info] 20:51:04 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:51:04 [info] 20:51:04 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:51:04 [info] 20:51:04 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
02:51:04 [info] 20:51:04 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 110306
02:51:04 [warning] 20:51:04 -6 [BW] W ServerConnection::processInput(4370906):
There were 3678 ms between packets
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Water = ULTRA_HIGH
02:51:04 [info] 20:51:04 -6 [render] Draw Water Reflection / Refraction: 1
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Static object = MEDIUM
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Landscape = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Decoration Objects =
ON
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Reflections = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Static Decal = OFF
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Tank = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Vegetation = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: VegetationCount = 500k
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Water = ULTRA_HIGH
02:51:04 [info] 20:51:04 -6 [render] Draw Water Reflection / Refraction: 1
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Static object = MEDIUM
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Landscape = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Decoration Objects =
ON
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Reflections = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Static Decal = OFF
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Tank = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Vegetation = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: VegetationCount = 500k
02:51:04 [info] SetBattleState UNLOAD
02:51:04 [info] ClientArena::ClearVehicleMap 14
02:51:04 [info] SetBattleState UNLOADED
02:51:04 [info] 20:51:04 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 110311
02:51:04 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
02:51:04 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
02:51:04 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:51:04 [warning] 20:51:04 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:51:04 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:51:04 [warning] 20:51:04 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:51:04 [warning] 20:51:04 -6 [ads] Player id is not configured!
02:51:04 [warning] 20:51:04 -6 [ads] IronSource application key is not configured!
02:51:04 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
02:51:04 [info] [BattleMetrics] Stats has been sent
02:51:04 [error] 20:51:04 -6 [shop] No prices fetched, clearing! steam
02:51:04 [info] GarageScreen::LoadResources begin
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Water = ULTRA_HIGH
02:51:04 [info] 20:51:04 -6 [render] Draw Water Reflection / Refraction: 1
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Static object = MEDIUM
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Landscape = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Decoration Objects =
ON
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Reflections = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Static Decal = OFF
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Tank = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: Vegetation = HIGH
02:51:04 [info] 20:51:04 -6 [render] Material group quality: VegetationCount = 500k
02:51:04 [info] 20:51:04 -6 [base] Controller activated: HangarLoadingController
02:51:04 [info] 20:51:04 -6 [base] Shop state is not synchronized 2
02:51:05 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:51:05 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:51:05 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
02:51:05 [info] 20:51:05 -6 [base] Shop state is not synchronized 2
02:51:05 [info] 20:51:05 -6 [base] Controller deactivated: HangarLoadingController
02:51:05 [info] 20:51:05 -6 [base] Controller activated: BattleResultsController
02:51:05 [info] 20:51:05 -6 [base] Controller activated:
BattleResultsSwitchController
02:51:05 [info] 20:51:05 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:51:05 [error] 20:51:05 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
02:51:05 [error] 20:51:05 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
02:51:09 [info] 20:51:09 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:51:09 [info] 20:51:09 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:51:09 [info] 20:51:09 -6 [base] Controller deactivated: BattleResultsController
02:51:09 [info] 20:51:09 -6 [base] Controller activated:
TaskJournalScreenController
02:51:09 [info] 20:51:09 -6 [tutorial] Lesson destroyed: replayLesson
02:51:11 [info] 20:51:11 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
02:51:14 [info] 20:51:14 -6 [base] Controller activated: ChestUsageController
02:51:16 [info] 20:51:16 -6 [ui] UIDataParams redirect event: CLOSE_NOTIFICATION ,
control: FullscreenPopupWithContentSlot -> event: ON_CLOSE , control: UI2DView
02:51:19 [info] 20:51:19 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CLAIM_REWARDS , control: ClaimButtonHolder
02:51:19 [info] 20:51:19 -6 [ui] UIDataParams redirect event: CLAIM_REWARDS ,
control: ChestUsageContent -> event: ON_CLOSE , control: ChestUsage
02:51:19 [info] 20:51:19 -6 [base] Controller deactivated: ChestUsageController
02:51:21 [info] 20:51:21 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
02:51:21 [info] 20:51:21 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
02:51:21 [info] 20:51:21 -6 [base] Controller deactivated:
TaskJournalScreenController
02:51:21 [info] 20:51:21 -6 [base] Controller activated: BattleResultsController
02:51:21 [info] 20:51:21 -6 [base] Controller activated:
BattleResultsSwitchController
02:51:21 [info] 20:51:21 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:51:21 [error] 20:51:21 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
02:51:21 [error] 20:51:21 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
02:51:23 [info] 20:51:23 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:51:23 [info] 20:51:23 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:51:23 [info] 20:51:23 -6 [base] Controller deactivated: BattleResultsController
02:51:23 [info] 20:51:23 -6 [base] Controller activated: HangarController
02:51:23 [info] 20:51:23 -6 [tutorial] Lesson destroyed: replayLesson
02:51:23 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:51:23 [info] 20:51:23 -6 [prebattle] SquadController::Activate
02:51:23 [info] 20:51:23 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
02:51:23 [info] 20:51:23 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
02:51:23 [info] 20:51:23 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
02:51:23 [info] 20:51:23 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:51:23 [info] 20:51:23 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:51:23 [info] 20:51:23 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:51:33 [info] 20:51:33 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
02:51:33 [info] 20:51:33 -6 [prebattle] SquadController::Deactivate
02:51:33 [info] 20:51:33 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:51:33 [info] 20:51:33 -6 [base] Controller deactivated: HangarController
02:51:33 [info] 20:51:33 -6 [base] Controller activated: RandomPrebattleController
02:51:38 [info] AccountGameLogic::onBecomeNonPlayer() 112137
02:51:38 [info] 20:51:38 -6 [base] Controller deactivated:
RandomPrebattleController
02:51:38 [info] 20:51:38 -6 [prebattle] PrebattleRequester::SetRequestsProvider
171B9D74
02:51:38 [info] 20:51:38 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:51:38 [info] 20:51:38 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:51:38 [info] AvatarGameLogic::onBecomePlayer 112142
02:51:38 [info] SetBattleState CREATED
02:51:38 [info] 20:51:38 -6 [battle] Battle started on map: medvedkovo
02:51:38 [info] 20:51:38 -6 [net] Traceroute: Successfuly initialized
02:51:38 [info] 20:51:38 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 112142
02:51:38 [info] ClientArena::ClearVehicleMap 0
02:51:38 [info] SetBattleState LOADING
02:51:38 [warning] 20:51:38 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Water = ULTRA_HIGH
02:51:38 [info] 20:51:38 -6 [render] Draw Water Reflection / Refraction: 1
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Static object = MEDIUM
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Landscape = HIGH
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Decoration Objects =
ON
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Reflections = HIGH
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Static Decal = OFF
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Tank = HIGH
02:51:38 [info] 20:51:38 -6 [render] Material group quality: Vegetation = HIGH
02:51:38 [info] 20:51:38 -6 [render] Material group quality: VegetationCount = 500k
02:51:39 [error] 20:51:39 -6 [render] Vegetation entity without
QualitySettingsComponent will be ignored in game
02:51:39 [info] Cant purge lods: no render object
02:51:39 [warning] 20:51:39 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591946
02:51:39 [warning] 20:51:39 -6 [battle] DetachTurret entity address: 0413E548
02:51:39 [info] Cant purge lods: no render object
02:51:39 [warning] 20:51:39 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591949
02:51:39 [warning] 20:51:39 -6 [battle] DetachTurret entity address: 0413E548
02:51:40 [info] Cant purge lods: no render object
02:51:40 [warning] 20:51:40 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591947
02:51:40 [warning] 20:51:40 -6 [battle] DetachTurret entity address: 0413E548
02:51:40 [info] Cant purge lods: no render object
02:51:40 [warning] 20:51:40 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591948
02:51:40 [warning] 20:51:40 -6 [battle] DetachTurret entity address: 0413E548
02:51:40 [info] Cant purge lods: no render object
02:51:40 [warning] 20:51:40 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591942
02:51:40 [warning] 20:51:40 -6 [battle] DetachTurret entity address: 0413E548
02:51:40 [info] Cant purge lods: no render object
02:51:40 [warning] 20:51:40 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591938
02:51:40 [warning] 20:51:40 -6 [battle] DetachTurret entity address: 0413E548
02:51:40 [info] Cant purge lods: no render object
02:51:40 [warning] 20:51:40 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591944
02:51:40 [warning] 20:51:40 -6 [battle] DetachTurret entity address: 0413E548
02:51:40 [info] Cant purge lods: no render object
02:51:40 [warning] 20:51:40 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591940
02:51:40 [warning] 20:51:40 -6 [battle] DetachTurret entity address: 0413E548
02:51:41 [info] Cant purge lods: no render object
02:51:41 [warning] 20:51:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591937
02:51:41 [warning] 20:51:41 -6 [battle] DetachTurret entity address: 0413E548
02:51:41 [info] Cant purge lods: no render object
02:51:41 [warning] 20:51:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591941
02:51:41 [warning] 20:51:41 -6 [battle] DetachTurret entity address: 0413E548
02:51:41 [info] Cant purge lods: no render object
02:51:41 [warning] 20:51:41 -6 [battle] Creating DetachTurret entity for vehicleId
= 4591945
02:51:41 [warning] 20:51:41 -6 [battle] DetachTurret entity address: 0413E548
02:51:42 [warning] 20:51:42 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:51:42 [info] 20:51:42 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 112181
02:51:42 [info] SetBattleState LOADED
02:51:42 [info] 20:51:42 -6 [net] Traceroute::BackgroundWorker: Main thread started
02:51:42 [info] Create RayTester
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Water = ULTRA_HIGH
02:51:42 [info] 20:51:42 -6 [render] Draw Water Reflection / Refraction: 1
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Static object = MEDIUM
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Landscape = HIGH
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Decoration Objects =
ON
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Reflections = HIGH
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Static Decal = OFF
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Tank = HIGH
02:51:42 [info] 20:51:42 -6 [render] Material group quality: Vegetation = HIGH
02:51:42 [info] 20:51:42 -6 [render] Material group quality: VegetationCount = 500k
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
02:51:42 [error] 20:51:42 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
02:52:27 [info] 20:52:27 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:52:31 [info] 20:52:31 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:52:32 [info] 20:52:32 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:52:36 [info] 20:52:36 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:52:37 [info] 20:52:37 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:52:39 [info] 20:52:39 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:52:59 [info] 20:52:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:53:15 [info] 20:53:15 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:53:42 [error] 20:53:42 -6 [wwise] no wwise event [ ambient_medvedkovo_easter
eggs_music ]
02:53:48 [info] 20:53:48 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:55:10 [info] AvatarGameLogic::onBecomeNonPlayer 124604
02:55:14 [info] 20:55:14 -6 [net] Traceroute::BackgroundWorker destroyed.
02:55:14 [info] SetBattleState LEAVE
02:55:14 [info] BattleScreen::OnLeaveBattle
02:55:14 [info] SetBattleState WAIT
02:55:14 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
02:55:14 [info] Release RayTester
02:55:14 [info] AccountGameLogic::onBecomePlayer() 4370906 124604
02:55:14 [info] 20:55:14 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:55:14 [info] 20:55:14 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:55:14 [info] 20:55:14 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
02:55:14 [info] 20:55:14 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 124604
02:55:14 [warning] 20:55:14 -6 [BW] W ServerConnection::processInput(4370906):
There were 3889 ms between packets
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Water = ULTRA_HIGH
02:55:14 [info] 20:55:14 -6 [render] Draw Water Reflection / Refraction: 1
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Static object = MEDIUM
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Landscape = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Decoration Objects =
ON
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Reflections = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Static Decal = OFF
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Tank = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Vegetation = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: VegetationCount = 500k
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Water = ULTRA_HIGH
02:55:14 [info] 20:55:14 -6 [render] Draw Water Reflection / Refraction: 1
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Static object = MEDIUM
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Landscape = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Decoration Objects =
ON
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Reflections = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Static Decal = OFF
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Tank = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: Vegetation = HIGH
02:55:14 [info] 20:55:14 -6 [render] Material group quality: VegetationCount = 500k
02:55:14 [info] SetBattleState UNLOAD
02:55:14 [info] ClientArena::ClearVehicleMap 14
02:55:14 [info] SetBattleState UNLOADED
02:55:14 [info] 20:55:14 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 124609
02:55:14 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
02:55:14 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
02:55:14 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:55:14 [warning] 20:55:14 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:55:14 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
02:55:14 [warning] 20:55:14 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
02:55:14 [warning] 20:55:14 -6 [ads] Player id is not configured!
02:55:14 [warning] 20:55:14 -6 [ads] IronSource application key is not configured!
02:55:14 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
02:55:14 [info] [BattleMetrics] Stats has been sent
02:55:15 [error] 20:55:15 -6 [shop] No prices fetched, clearing! steam
02:55:15 [info] GarageScreen::LoadResources begin
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Water = ULTRA_HIGH
02:55:15 [info] 20:55:15 -6 [render] Draw Water Reflection / Refraction: 1
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Static object = MEDIUM
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Landscape = HIGH
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Decoration Objects =
ON
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Reflections = HIGH
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Static Decal = OFF
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Tank = HIGH
02:55:15 [info] 20:55:15 -6 [render] Material group quality: Vegetation = HIGH
02:55:15 [info] 20:55:15 -6 [render] Material group quality: VegetationCount = 500k
02:55:15 [info] 20:55:15 -6 [base] Controller activated: HangarLoadingController
02:55:15 [info] 20:55:15 -6 [base] Shop state is not synchronized 2
02:55:15 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:55:15 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:55:15 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
02:55:15 [info] 20:55:15 -6 [base] Shop state is not synchronized 2
02:55:15 [info] 20:55:15 -6 [base] Controller deactivated: HangarLoadingController
02:55:16 [info] 20:55:16 -6 [base] Controller activated: BattleResultsController
02:55:16 [info] 20:55:16 -6 [base] Controller activated:
BattleResultsSwitchController
02:55:16 [info] 20:55:16 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:55:47 [info] 20:55:47 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:55:47 [info] 20:55:47 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:55:47 [info] 20:55:47 -6 [base] Controller deactivated: BattleResultsController
02:55:47 [info] 20:55:47 -6 [base] Controller activated:
TaskJournalScreenController
02:55:47 [info] 20:55:47 -6 [tutorial] Lesson destroyed: replayLesson
02:55:47 [error] 20:55:47 -6 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
02:55:49 [info] 20:55:49 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
02:55:53 [info] 20:55:53 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
02:55:53 [info] 20:55:53 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
02:55:53 [info] 20:55:53 -6 [base] Controller deactivated:
TaskJournalScreenController
02:55:53 [info] 20:55:53 -6 [base] Controller activated: BattleResultsController
02:55:53 [info] 20:55:53 -6 [base] Controller activated:
BattleResultsSwitchController
02:55:53 [info] 20:55:53 -6 [base] Controller activated:
BattleResultsPersonalPageController
02:55:55 [info] 20:55:55 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
02:55:55 [info] 20:55:55 -6 [base] Controller deactivated:
BattleResultsSwitchController
02:55:55 [info] 20:55:55 -6 [base] Controller deactivated: BattleResultsController
02:55:55 [info] 20:55:55 -6 [base] Controller activated: HangarController
02:55:55 [info] 20:55:55 -6 [tutorial] Lesson destroyed: replayLesson
02:55:55 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:55:55 [info] 20:55:55 -6 [prebattle] SquadController::Activate
02:55:55 [info] 20:55:55 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
02:55:55 [info] 20:55:55 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
02:55:55 [info] 20:55:55 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
02:55:55 [info] 20:55:55 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:55:55 [info] 20:55:55 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:55:55 [info] 20:55:55 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:56:00 [info] 20:56:00 -6 [ui] UIDataParams redirect event: STORAGE_PRESSED ,
control: SideBar -> event: STORAGE_PRESSED , control: SideBar
02:56:00 [info] 20:56:00 -6 [prebattle] SquadController::Deactivate
02:56:00 [info] 20:56:00 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:56:00 [info] 20:56:00 -6 [base] Controller deactivated: HangarController
02:56:00 [info] 20:56:00 -6 [base] Controller activated: Storage
02:56:02 [info] 20:56:02 -6 [ui] UIDataParams redirect event: ON_SELECT_TAB ,
control: TextTabsBar -> event: ON_TAB_SELECTED , control: Tabs
02:56:03 [info] 20:56:03 -6 [ui] UIDataParams redirect event: ON_SELECT_TAB ,
control: TextTabsBar -> event: ON_TAB_SELECTED , control: Tabs
02:56:21 [info] 20:56:21 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_ACTION , control: CombineButton
02:56:24 [info] 20:56:24 -6 [ui] UIDataParams redirect event:
ON_RESOURCE_CLICKED , control: stuff_rareBoosterRecharge -> event:
ON_ITEM_SELECTED , control: scrollContainerControl
02:56:28 [info] 20:56:28 -6 [ui] UIDataParams redirect event:
ON_RESOURCE_CLICKED , control: stuff_commonBoosterForXp -> event:
ON_ITEM_SELECTED , control: scrollContainerControl
02:56:31 [info] 20:56:31 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_ACTION , control: CombineButton
02:56:33 [info] 20:56:33 -6 [ui] UIDataParams redirect event:
ON_RESOURCE_CLICKED , control: stuff_rareBoosterForXp -> event: ON_ITEM_SELECTED
, control: scrollContainerControl
02:56:35 [info] 20:56:35 -6 [ui] UIDataParams redirect event:
ON_RESOURCE_CLICKED , control: stuff_commonBoosterForFreeXp -> event:
ON_ITEM_SELECTED , control: scrollContainerControl
02:56:36 [info] 20:56:36 -6 [ui] UIDataParams redirect event:
ON_RESOURCE_CLICKED , control: stuff_commonStaticBoosterForCredits -> event:
ON_ITEM_SELECTED , control: scrollContainerControl
02:56:38 [info] 20:56:38 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: IconButton -> event: ON_ACTION , control: CombineButton
02:56:38 [info] 20:56:38 -6 [base] Controller activated: ErrorDialog
02:56:39 [info] 20:56:39 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_ACTION , control: ButtonAccept
02:56:39 [info] 20:56:39 -6 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: InfoTextDialog -> event: CONFIRMATION , control: ErrorDialog
02:56:39 [info] 20:56:39 -6 [base] Controller deactivated: ErrorDialog
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event: BACK_EVENT ,
control: StorageHeader -> event: BACK_EVENT , control: Header
02:56:41 [info] 20:56:41 -6 [base] Controller deactivated: Storage
02:56:41 [info] 20:56:41 -6 [base] Controller activated: HangarController
02:56:41 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:56:41 [info] 20:56:41 -6 [prebattle] SquadController::Activate
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:56:41 [info] 20:56:41 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:56:42 [info] 20:56:42 -6 [ui] UIDataParams redirect event: NEWS_PRESSED ,
control: SideBar -> event: NEWS_PRESSED , control: SideBar
02:56:42 [info] 20:56:42 -6 [prebattle] SquadController::Deactivate
02:56:42 [info] 20:56:42 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:56:42 [info] 20:56:42 -6 [base] Controller deactivated: HangarController
02:56:42 [info] 20:56:42 -6 [base] Controller activated: NewsController
02:56:44 [info] 20:56:44 -6 [base] Controller activated:
NewsTabNotificationsController
02:56:47 [info] 20:56:47 -6 [base] Controller deactivated:
NewsTabNotificationsController
02:56:48 [warning] 20:56:48 -6 [ui] [UIEventsSystem] More then one event on frame '
HOVER_START ' occured after ' HOVER_END '
02:56:48 [warning] 20:56:48 -6 [ui] [UIEventsSystem] More then one event on frame '
HOVER_START ' occured after ' HOVER_END '
02:56:48 [warning] 20:56:48 -6 [ui] [UIEventsSystem] More then one event on frame '
HOVER_START ' occured after ' HOVER_END '
02:56:49 [warning] 20:56:49 -6 [ui] [UIEventsSystem] More then one event on frame '
HOVER_START ' occured after ' HOVER_END '
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [warning] 20:56:49 -6 [ui] [UIEventsSystem] More then one event on frame '
HOVER_START ' occured after ' HOVER_END '
02:56:49 [warning] 20:56:49 -6 [ui] [UIEventsSystem] More then one event on frame '
HOVER_START ' occured after ' HOVER_END '
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:49 [info] 20:56:49 -6 [ui] UIDataParams redirect event:
CHANGE_POSITION_CONTENT , control: NewsContent -> event: CHANGE_POSITION ,
control: Content
02:56:50 [info] 20:56:50 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
02:56:50 [info] 20:56:50 -6 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
02:56:50 [info] 20:56:50 -6 [base] Controller deactivated: NewsController
02:56:50 [info] 20:56:50 -6 [base] Controller activated: HangarController
02:56:50 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:56:50 [info] 20:56:50 -6 [prebattle] SquadController::Activate
02:56:50 [info] 20:56:50 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:56:50 [info] 20:56:50 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:56:50 [info] 20:56:50 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:56:52 [info] 20:56:52 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:56:52 [info] 20:56:52 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:56:52 [info] 20:56:52 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
02:56:52 [info] 20:56:52 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
02:56:54 [info] 20:56:54 -6 [ui] UIDataParams redirect event: SETTINGS_PRESSED ,
control: SideBar -> event: SETTINGS_PRESSED , control: SideBar
02:56:54 [info] 20:56:54 -6 [prebattle] SquadController::Deactivate
02:56:54 [info] 20:56:54 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:56:54 [info] 20:56:54 -6 [base] Controller deactivated: HangarController
02:56:54 [info] 20:56:54 -6 [base] Controller activated: PlayerOptionsController
02:56:55 [info] 20:56:55 -6 [base] Controller deactivated: PlayerOptionsController
02:56:55 [info] 20:56:55 -6 [base] Controller activated: HangarController
02:56:55 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
02:56:55 [info] 20:56:55 -6 [prebattle] SquadController::Activate
02:56:55 [info] 20:56:55 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
02:56:55 [info] 20:56:55 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
02:56:55 [info] 20:56:55 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
02:56:57 [warning] 20:56:57 -6 [ui] [UIEventsSystem] More then one event on frame '
HoverAnim ' occured after ' HoverAnim '
02:56:59 [info] 20:56:59 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
02:57:00 [info] 20:57:00 -6 [prebattle] SquadController::Deactivate
02:57:00 [info] 20:57:00 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
02:57:00 [info] 20:57:00 -6 [base] Controller deactivated: HangarController
02:57:00 [info] 20:57:00 -6 [base] Controller activated: RandomPrebattleController
02:57:04 [info] AccountGameLogic::onBecomeNonPlayer() 130923
02:57:04 [info] 20:57:04 -6 [base] Controller deactivated:
RandomPrebattleController
02:57:04 [info] 20:57:04 -6 [prebattle] PrebattleRequester::SetRequestsProvider
21543BBC
02:57:04 [info] 20:57:04 -6 [prebattle] PrebattleRequester::SetClientPrebattle
02:57:04 [info] 20:57:04 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
02:57:04 [info] AvatarGameLogic::onBecomePlayer 130923
02:57:04 [info] SetBattleState CREATED
02:57:04 [info] 20:57:04 -6 [battle] Battle started on map: amigosville
02:57:04 [info] 20:57:04 -6 [net] Traceroute: Successfuly initialized
02:57:04 [info] 20:57:04 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 130923
02:57:04 [info] ClientArena::ClearVehicleMap 0
02:57:04 [info] SetBattleState LOADING
02:57:04 [warning] 20:57:04 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Water = ULTRA_HIGH
02:57:05 [info] 20:57:05 -6 [render] Draw Water Reflection / Refraction: 1
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Static object = MEDIUM
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Landscape = HIGH
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Decoration Objects =
ON
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Reflections = HIGH
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Static Decal = OFF
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Tank = HIGH
02:57:05 [info] 20:57:05 -6 [render] Material group quality: Vegetation = HIGH
02:57:05 [info] 20:57:05 -6 [render] Material group quality: VegetationCount = 500k
02:57:06 [info] Cant purge lods: no render object
02:57:06 [warning] 20:57:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631822
02:57:06 [warning] 20:57:06 -6 [battle] DetachTurret entity address: 0413E548
02:57:06 [info] Cant purge lods: no render object
02:57:06 [warning] 20:57:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631824
02:57:06 [warning] 20:57:06 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631812
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631817
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631821
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631825
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631820
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631823
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631813
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631818
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:07 [info] Cant purge lods: no render object
02:57:07 [warning] 20:57:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631815
02:57:07 [warning] 20:57:07 -6 [battle] DetachTurret entity address: 0413E548
02:57:08 [info] Cant purge lods: no render object
02:57:08 [warning] 20:57:08 -6 [battle] Creating DetachTurret entity for vehicleId
= 4631816
02:57:08 [warning] 20:57:08 -6 [battle] DetachTurret entity address: 0413E548
02:57:08 [warning] 20:57:08 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
02:57:08 [info] 20:57:08 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 130959
02:57:08 [info] SetBattleState LOADED
02:57:08 [info] 20:57:08 -6 [net] Traceroute::BackgroundWorker: Main thread started
02:57:08 [info] Create RayTester
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Water = ULTRA_HIGH
02:57:09 [info] 20:57:09 -6 [render] Draw Water Reflection / Refraction: 1
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Static object = MEDIUM
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Landscape = HIGH
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Spherical Harmonics =
HIGH
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Decoration Objects =
ON
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Reflections = HIGH
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Static Decal = OFF
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Tank = HIGH
02:57:09 [info] 20:57:09 -6 [render] Material group quality: Vegetation = HIGH
02:57:09 [info] 20:57:09 -6 [render] Material group quality: VegetationCount = 500k
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
02:57:09 [error] 20:57:09 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
02:57:53 [info] 20:57:53 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:57:57 [info] 20:57:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:57:58 [info] 20:57:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:58:00 [info] 20:58:00 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:58:09 [info] 20:58:09 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:58:20 [info] 20:58:20 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:58:35 [info] 20:58:35 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:58:38 [info] 20:58:38 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
02:58:57 [info] 20:58:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:00:41 [info] 21:00:41 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:01:18 [info] AvatarGameLogic::onBecomeNonPlayer 145827
03:01:20 [info] 21:01:20 -6 [net] Traceroute::BackgroundWorker destroyed.
03:01:20 [info] SetBattleState LEAVE
03:01:20 [info] BattleScreen::OnLeaveBattle
03:01:20 [info] SetBattleState WAIT
03:01:20 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:01:20 [info] Release RayTester
03:01:20 [info] AccountGameLogic::onBecomePlayer() 4370906 145827
03:01:20 [info] 21:01:20 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:01:20 [info] 21:01:20 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:01:20 [info] 21:01:20 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:01:20 [info] 21:01:20 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 145827
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Water = ULTRA_HIGH
03:01:20 [info] 21:01:20 -6 [render] Draw Water Reflection / Refraction: 1
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Static object = MEDIUM
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Landscape = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Decoration Objects =
ON
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Reflections = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Static Decal = OFF
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Tank = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Vegetation = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: VegetationCount = 500k
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Water = ULTRA_HIGH
03:01:20 [info] 21:01:20 -6 [render] Draw Water Reflection / Refraction: 1
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Static object = MEDIUM
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Landscape = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Decoration Objects =
ON
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Reflections = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Static Decal = OFF
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Tank = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: Vegetation = HIGH
03:01:20 [info] 21:01:20 -6 [render] Material group quality: VegetationCount = 500k
03:01:20 [info] SetBattleState UNLOAD
03:01:20 [info] ClientArena::ClearVehicleMap 14
03:01:20 [info] SetBattleState UNLOADED
03:01:21 [info] 21:01:21 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 145832
03:01:21 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:01:21 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:01:21 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:01:21 [warning] 21:01:21 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:01:21 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:01:21 [warning] 21:01:21 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:01:21 [warning] 21:01:21 -6 [ads] Player id is not configured!
03:01:21 [warning] 21:01:21 -6 [ads] IronSource application key is not configured!
03:01:21 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:01:21 [info] [BattleMetrics] Stats has been sent
03:01:21 [info] GarageScreen::LoadResources begin
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Water = ULTRA_HIGH
03:01:21 [info] 21:01:21 -6 [render] Draw Water Reflection / Refraction: 1
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Static object = MEDIUM
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Landscape = HIGH
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Decoration Objects =
ON
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Reflections = HIGH
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Static Decal = OFF
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Tank = HIGH
03:01:21 [info] 21:01:21 -6 [render] Material group quality: Vegetation = HIGH
03:01:21 [info] 21:01:21 -6 [render] Material group quality: VegetationCount = 500k
03:01:21 [info] 21:01:21 -6 [base] Controller activated: HangarLoadingController
03:01:21 [info] 21:01:21 -6 [base] Shop state is not synchronized 2
03:01:21 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:01:21 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:01:21 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:01:21 [error] 21:01:21 -6 [shop] No prices fetched, clearing! steam
03:01:21 [info] 21:01:21 -6 [base] Shop state is not synchronized 2
03:01:22 [info] 21:01:22 -6 [base] Controller deactivated: HangarLoadingController
03:01:22 [info] 21:01:22 -6 [base] Controller activated: BattleResultsController
03:01:22 [info] 21:01:22 -6 [base] Controller activated:
BattleResultsSwitchController
03:01:22 [info] 21:01:22 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:01:27 [info] 21:01:27 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:01:27 [info] 21:01:27 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:01:27 [info] 21:01:27 -6 [base] Controller deactivated: BattleResultsController
03:01:27 [info] 21:01:27 -6 [base] Controller activated:
TaskJournalScreenController
03:01:27 [info] 21:01:27 -6 [tutorial] Lesson destroyed: replayLesson
03:01:27 [error] 21:01:27 -6 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
03:01:30 [info] 21:01:30 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
03:01:35 [info] 21:01:35 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
03:01:35 [info] 21:01:35 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
03:01:35 [info] 21:01:35 -6 [base] Controller deactivated:
TaskJournalScreenController
03:01:35 [info] 21:01:35 -6 [base] Controller activated: BattleResultsController
03:01:35 [info] 21:01:35 -6 [base] Controller activated:
BattleResultsSwitchController
03:01:35 [info] 21:01:35 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:01:37 [info] 21:01:37 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:01:37 [info] 21:01:37 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:01:37 [info] 21:01:37 -6 [base] Controller deactivated: BattleResultsController
03:01:37 [info] 21:01:37 -6 [base] Controller activated: HangarController
03:01:37 [info] 21:01:37 -6 [tutorial] Lesson destroyed: replayLesson
03:01:37 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:01:37 [info] 21:01:37 -6 [prebattle] SquadController::Activate
03:01:37 [info] 21:01:37 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:01:37 [info] 21:01:37 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:01:37 [info] 21:01:37 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:01:37 [info] 21:01:37 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:01:37 [info] 21:01:37 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:01:38 [info] 21:01:38 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:01:39 [info] 21:01:39 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:01:39 [info] 21:01:39 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:01:39 [info] 21:01:39 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:01:39 [info] 21:01:39 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:01:43 [info] 21:01:43 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:01:43 [info] 21:01:43 -6 [prebattle] SquadController::Deactivate
03:01:43 [info] 21:01:43 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:01:43 [info] 21:01:43 -6 [base] Controller deactivated: HangarController
03:01:43 [info] 21:01:43 -6 [base] Controller activated: RandomPrebattleController
03:01:45 [info] AccountGameLogic::onBecomeNonPlayer() 147167
03:01:45 [info] 21:01:45 -6 [base] Controller deactivated:
RandomPrebattleController
03:01:45 [info] 21:01:45 -6 [prebattle] PrebattleRequester::SetRequestsProvider
21543F84
03:01:45 [info] 21:01:45 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:01:45 [info] 21:01:45 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:01:45 [info] AvatarGameLogic::onBecomePlayer 147169
03:01:45 [info] SetBattleState CREATED
03:01:45 [info] 21:01:45 -6 [battle] Battle started on map: fort
03:01:45 [info] 21:01:45 -6 [net] Traceroute: Successfuly initialized
03:01:45 [info] 21:01:45 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 147169
03:01:46 [info] ClientArena::ClearVehicleMap 0
03:01:46 [info] SetBattleState LOADING
03:01:46 [warning] 21:01:46 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Water = ULTRA_HIGH
03:01:46 [info] 21:01:46 -6 [render] Draw Water Reflection / Refraction: 1
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Static object = MEDIUM
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Landscape = HIGH
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Decoration Objects =
ON
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Reflections = HIGH
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Static Decal = OFF
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Tank = HIGH
03:01:46 [info] 21:01:46 -6 [render] Material group quality: Vegetation = HIGH
03:01:46 [info] 21:01:46 -6 [render] Material group quality: VegetationCount = 500k
03:01:51 [info] Cant purge lods: no render object
03:01:51 [warning] 21:01:51 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630359
03:01:51 [warning] 21:01:51 -6 [battle] DetachTurret entity address: 0413E548
03:01:51 [info] Cant purge lods: no render object
03:01:51 [warning] 21:01:51 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630367
03:01:51 [warning] 21:01:51 -6 [battle] DetachTurret entity address: 0413E548
03:01:51 [info] Cant purge lods: no render object
03:01:51 [warning] 21:01:51 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630354
03:01:51 [warning] 21:01:51 -6 [battle] DetachTurret entity address: 0413E548
03:01:51 [info] Cant purge lods: no render object
03:01:51 [warning] 21:01:51 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630357
03:01:51 [warning] 21:01:51 -6 [battle] DetachTurret entity address: 0413E548
03:01:51 [info] Cant purge lods: no render object
03:01:51 [warning] 21:01:51 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630356
03:01:51 [warning] 21:01:51 -6 [battle] DetachTurret entity address: 0413E548
03:01:51 [info] Cant purge lods: no render object
03:01:51 [warning] 21:01:51 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630366
03:01:51 [warning] 21:01:51 -6 [battle] DetachTurret entity address: 0413E548
03:01:52 [info] Cant purge lods: no render object
03:01:52 [warning] 21:01:52 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630362
03:01:52 [warning] 21:01:52 -6 [battle] DetachTurret entity address: 0413E548
03:01:52 [info] Cant purge lods: no render object
03:01:52 [warning] 21:01:52 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630364
03:01:52 [warning] 21:01:52 -6 [battle] DetachTurret entity address: 0413E548
03:01:52 [info] Cant purge lods: no render object
03:01:52 [warning] 21:01:52 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630355
03:01:52 [warning] 21:01:52 -6 [battle] DetachTurret entity address: 0413E548
03:01:52 [info] Cant purge lods: no render object
03:01:52 [warning] 21:01:52 -6 [battle] Creating DetachTurret entity for vehicleId
= 4630358
03:01:52 [warning] 21:01:52 -6 [battle] DetachTurret entity address: 0413E548
03:01:52 [warning] 21:01:52 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:01:53 [info] 21:01:53 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 147237
03:01:53 [info] SetBattleState LOADED
03:01:53 [info] 21:01:53 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:01:53 [info] Create RayTester
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Water = ULTRA_HIGH
03:01:53 [info] 21:01:53 -6 [render] Draw Water Reflection / Refraction: 1
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Static object = MEDIUM
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Landscape = HIGH
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Decoration Objects =
ON
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Reflections = HIGH
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Static Decal = OFF
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Tank = HIGH
03:01:53 [info] 21:01:53 -6 [render] Material group quality: Vegetation = HIGH
03:01:53 [info] 21:01:53 -6 [render] Material group quality: VegetationCount = 500k
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:01:53 [error] 21:01:53 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:02:38 [info] 21:02:38 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:02:48 [info] 21:02:48 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:02:51 [info] 21:02:51 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:08 [info] 21:03:08 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:12 [info] 21:03:12 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:16 [info] 21:03:16 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:16 [info] 21:03:16 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:24 [info] 21:03:24 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:29 [info] 21:03:29 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:03:33 [info] 21:03:33 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:04:19 [info] 21:04:19 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:04:33 [info] 21:04:33 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:04:44 [info] 21:04:44 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:06:05 [info] 21:06:05 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:06:34 [info] AvatarGameLogic::onBecomeNonPlayer 164050
03:06:37 [info] 21:06:37 -6 [net] Traceroute::BackgroundWorker destroyed.
03:06:37 [info] SetBattleState LEAVE
03:06:37 [info] BattleScreen::OnLeaveBattle
03:06:37 [info] SetBattleState WAIT
03:06:37 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:06:37 [info] Release RayTester
03:06:37 [info] AccountGameLogic::onBecomePlayer() 4370906 164050
03:06:37 [info] 21:06:37 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:06:37 [info] 21:06:37 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:06:37 [info] 21:06:37 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:06:37 [info] 21:06:37 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 164050
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Water = ULTRA_HIGH
03:06:37 [info] 21:06:37 -6 [render] Draw Water Reflection / Refraction: 1
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Static object = MEDIUM
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Landscape = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Decoration Objects =
ON
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Reflections = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Static Decal = OFF
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Tank = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Vegetation = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: VegetationCount = 500k
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Water = ULTRA_HIGH
03:06:37 [info] 21:06:37 -6 [render] Draw Water Reflection / Refraction: 1
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Static object = MEDIUM
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Landscape = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Decoration Objects =
ON
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Reflections = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Static Decal = OFF
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Tank = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Vegetation = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: VegetationCount = 500k
03:06:37 [info] SetBattleState UNLOAD
03:06:37 [info] ClientArena::ClearVehicleMap 14
03:06:37 [info] SetBattleState UNLOADED
03:06:37 [info] 21:06:37 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 164055
03:06:37 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:06:37 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:06:37 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:06:37 [warning] 21:06:37 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:06:37 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:06:37 [warning] 21:06:37 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:06:37 [warning] 21:06:37 -6 [ads] Player id is not configured!
03:06:37 [warning] 21:06:37 -6 [ads] IronSource application key is not configured!
03:06:37 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:06:37 [info] [BattleMetrics] Stats has been sent
03:06:37 [error] 21:06:37 -6 [shop] No prices fetched, clearing! steam
03:06:37 [info] GarageScreen::LoadResources begin
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Water = ULTRA_HIGH
03:06:37 [info] 21:06:37 -6 [render] Draw Water Reflection / Refraction: 1
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Static object = MEDIUM
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Landscape = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Decoration Objects =
ON
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Reflections = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Static Decal = OFF
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Tank = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: Vegetation = HIGH
03:06:37 [info] 21:06:37 -6 [render] Material group quality: VegetationCount = 500k
03:06:37 [info] 21:06:37 -6 [base] Controller activated: HangarLoadingController
03:06:37 [info] 21:06:37 -6 [base] Shop state is not synchronized 2
03:06:38 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:06:38 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:06:38 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:06:38 [info] 21:06:38 -6 [base] Shop state is not synchronized 2
03:06:38 [info] 21:06:38 -6 [base] Controller deactivated: HangarLoadingController
03:06:38 [info] 21:06:38 -6 [base] Controller activated: BattleResultsController
03:06:38 [info] 21:06:38 -6 [base] Controller activated:
BattleResultsSwitchController
03:06:38 [info] 21:06:38 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:06:38 [error] 21:06:38 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:06:38 [error] 21:06:38 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:06:45 [info] 21:06:45 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:06:45 [info] 21:06:45 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:06:45 [info] 21:06:45 -6 [base] Controller deactivated: BattleResultsController
03:06:45 [info] 21:06:45 -6 [base] Controller activated: HangarController
03:06:45 [info] 21:06:45 -6 [tutorial] Lesson destroyed: replayLesson
03:06:45 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:06:45 [info] 21:06:45 -6 [prebattle] SquadController::Activate
03:06:45 [info] 21:06:45 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:06:45 [info] 21:06:45 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:06:45 [info] 21:06:45 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:06:45 [info] 21:06:45 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:06:45 [info] 21:06:45 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:06:45 [info] 21:06:45 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:06:47 [info] 21:06:47 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:06:47 [info] 21:06:47 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:06:47 [info] 21:06:47 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:06:48 [info] 21:06:48 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
03:06:48 [info] 21:06:48 -6 [prebattle] SquadController::Deactivate
03:06:48 [info] 21:06:48 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:06:48 [info] 21:06:48 -6 [base] Controller deactivated: HangarController
03:06:48 [info] 21:06:48 -6 [base] Controller activated: ExternalChatController
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::SendInvite
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::PrebattleCreateSquad
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::PrebattleSendInvites
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:07:14 [info] 21:07:14 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:07:14 [info] 21:07:14 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:07:14 [info] 21:07:14 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:07:14 [info] 21:07:14 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
0, 'wins': [0, 0, 0], 'waitPrepareClients': False}
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:07:14 [info] 21:07:14 -6 [prebattle] OnUpdatePrebattle ROSTER
03:07:14 [info] 21:07:14 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, '', 0, '', 2, 0, 0, None, [], True, False, True)]
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:07:14 [info] 21:07:14 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:07:14 [info] 21:07:14 -6 [prebattle] [1, 3]
03:07:14 [info] 21:07:14 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:07:14 [info] 21:07:14 -6 [prebattle] OnUpdatePrebattle PLAYER_ADDED
03:07:14 [info] 21:07:14 -6 [prebattle] (4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, '', 0, '', 2, 0, 0, None, [], True, False, True)
03:07:18 [info] 21:07:18 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:07:18 [info] 21:07:18 -6 [prebattle] OnUpdatePrebattle PLAYER_ADDED
03:07:18 [info] 21:07:18 -6 [prebattle] (539060414, 'MEXICAN_ARMY010', 1035906284,
1, 1, 58950.8, '', 60577, 'ELLTE', 2, 0, 0, -9.388206124305725, [], False, False,
True)
03:07:18 [info] 21:07:18 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:07:18 [info] 21:07:18 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:07:18 [info] 21:07:18 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:07:18 [info] 21:07:18 -6 [prebattle] PerformEvent(EVENT_SQUAD_INVITE_ACCEPTED)
03:07:18 [error] 21:07:18 -6 [ui] Style sheet can not find component
UITextComponent in control Content
03:07:18 [error] 21:07:18 -6 [ui] Style sheet can not find component
UITextComponent in control Content
03:07:35 [info] 21:07:35 -6 [base] Controller deactivated: ExternalChatController
03:07:35 [info] 21:07:35 -6 [base] Controller activated: HangarController
03:07:35 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:07:35 [info] 21:07:35 -6 [prebattle] SquadController::Activate
03:07:35 [info] 21:07:35 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:07:35 [info] 21:07:35 -6 [prebattle] SquadView::constructor: 23DED430
03:07:35 [info] 21:07:35 -6 [prebattle] SquadView::SetReadyCallback: 23DED430
AddEvent
03:07:35 [info] 21:07:35 -6 [prebattle] SquadView::SetDisbandCallback: 23DED430
AddEvent
03:07:35 [info] 21:07:35 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:07:35 [info] 21:07:35 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:07:35 [info] 21:07:35 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:07:36 [info] 21:07:36 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:07:36 [info] 21:07:36 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:07:37 [info] 21:07:37 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:07:37 [info] 21:07:37 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:07:37 [info] 21:07:37 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:07:46 [info] 21:07:46 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:07:50 [info] 21:07:50 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
03:07:50 [info] 21:07:50 -6 [prebattle] SquadController::Deactivate
03:07:50 [info] 21:07:50 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:07:50 [info] 21:07:50 -6 [prebattle] SquadView::SetReadyCallback: 23DED430
RemoveEvent
03:07:50 [info] 21:07:50 -6 [prebattle] SquadView::SetDisbandCallback: 23DED430
RemoveEvent
03:07:50 [info] 21:07:50 -6 [prebattle] SquadView::destructor: 23DED430
03:07:50 [info] 21:07:50 -6 [base] Controller deactivated: HangarController
03:07:50 [info] 21:07:50 -6 [base] Controller activated: ExternalChatController
03:07:51 [info] 21:07:51 -6 [base] Controller deactivated: ExternalChatController
03:07:51 [info] 21:07:51 -6 [base] Controller activated: ProfileController
03:07:52 [info] 21:07:52 -6 [base] Controller activated: UIBriefTabController
03:08:00 [info] 21:08:00 -6 [ui] UIDataParams redirect event: ON_SELECT_TAB ,
control: TabBar -> event: ON_SELECT_TAB , control: TabHeaders
03:08:00 [info] 21:08:00 -6 [base] Controller deactivated: UIBriefTabController
03:08:00 [info] 21:08:00 -6 [base] Controller activated: TanksTabController
03:08:30 [info] 21:08:30 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:08:30 [info] 21:08:30 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:08:30 [info] 21:08:30 -6 [prebattle] (539060414, 1, 4, '\x11U\xf8\x03\x97\x00\
xcd\x00\r\x00\xf6\x03\xfa\x03\x00', 2, 125, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, 1, True)
03:08:30 [info] 21:08:30 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: SortByLevel -> event: SWITCH_SORT_TYPE , control: Left
03:08:30 [info] 21:08:30 -6 [ui] UIDataParams redirect event: SWITCH_SORT_TYPE ,
control: TanksTab -> event: SWITCH_SORT_TYPE , control: TanksTab
03:08:33 [warning] 21:08:33 -6 [ui] [UIEventsSystem] More then one event on frame '
HoverAnim ' occured after ' HoverAnim '
03:08:42 [info] 21:08:42 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: BACK_EVENT , control: BaseHeader
03:08:42 [info] 21:08:42 -6 [ui] UIDataParams redirect event: BACK_EVENT ,
control: BaseHeader -> event: BACK_EVENT , control: Header
03:08:42 [info] 21:08:42 -6 [base] Controller deactivated: TanksTabController
03:08:42 [info] 21:08:42 -6 [base] Controller deactivated: ProfileController
03:08:42 [info] 21:08:42 -6 [base] Controller activated: ExternalChatController
03:08:44 [info] 21:08:44 -6 [base] Controller deactivated: ExternalChatController
03:08:44 [info] 21:08:44 -6 [base] Controller activated: HangarController
03:08:44 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:08:44 [info] 21:08:44 -6 [prebattle] SquadController::Activate
03:08:44 [info] 21:08:44 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:08:44 [info] 21:08:44 -6 [prebattle] SquadView::constructor: 22BBB408
03:08:44 [info] 21:08:44 -6 [prebattle] SquadView::SetReadyCallback: 22BBB408
AddEvent
03:08:44 [info] 21:08:44 -6 [prebattle] SquadView::SetDisbandCallback: 22BBB408
AddEvent
03:08:44 [warning] 21:08:44 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:44 [info] 21:08:44 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:08:44 [info] 21:08:44 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:08:44 [info] 21:08:44 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:08:44 [warning] 21:08:44 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:44 [warning] 21:08:44 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:44 [warning] 21:08:44 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:44 [warning] 21:08:44 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:45 [warning] 21:08:45 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:45 [warning] 21:08:45 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:45 [info] 21:08:45 -6 [prebattle] PrebattleRequester::PrebattleReady
03:08:45 [info] 21:08:45 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:08:45 [info] 21:08:45 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:08:45 [info] 21:08:45 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:08:46 [info] 21:08:46 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:08:46 [info] 21:08:46 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:08:46 [info] 21:08:46 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:08:46 [warning] 21:08:46 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:46 [warning] 21:08:46 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:46 [warning] 21:08:46 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:47 [warning] 21:08:47 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:47 [warning] 21:08:47 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:47 [warning] 21:08:47 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:47 [warning] 21:08:47 -6 [ui] Opacity value is not in range [0, 1.0]
03:08:54 [info] 21:08:54 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:08:54 [info] 21:08:54 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:08:54 [info] 21:08:54 -6 [prebattle] (539060414, 1, 1, '\x11U\xf8\x03\x97\x00\
xcd\x00\r\x00\xf6\x03\xfa\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:08:54 [info] 21:08:54 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:08:58 [info] 21:08:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:08:58 [info] 21:08:58 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:08:58 [info] 21:08:58 -6 [prebattle] (539060414, 1, 4, '\x11?\x9c\x00\x8c\x00\
xcb\x00\x00\x00\x82\x00W\x00\x00', 2, 152, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, 1, True)
03:08:58 [warning] 21:08:58 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:05 [info] 21:09:05 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
03:09:15 [info] 21:09:15 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
03:09:20 [warning] 21:09:20 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:20 [warning] 21:09:20 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:21 [warning] 21:09:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:09:22 [info] 21:09:22 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:09:22 [info] 21:09:22 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:09:22 [info] 21:09:22 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:09:22 [info] 21:09:22 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:09:22 [info] 21:09:22 -6 [prebattle] [3, 3]
03:09:22 [info] 21:09:22 -6 [prebattle] SquadController::Deactivate
03:09:22 [info] 21:09:22 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:09:22 [info] 21:09:22 -6 [prebattle] SquadView::SetReadyCallback: 22BBB408
RemoveEvent
03:09:22 [info] 21:09:22 -6 [prebattle] SquadView::SetDisbandCallback: 22BBB408
RemoveEvent
03:09:22 [info] 21:09:22 -6 [prebattle] SquadView::destructor: 22BBB408
03:09:22 [info] 21:09:22 -6 [base] Controller deactivated: HangarController
03:09:22 [info] 21:09:22 -6 [base] Controller activated: RandomPrebattleController
03:09:58 [info] AccountGameLogic::onBecomeNonPlayer() 175617
03:09:58 [info] 21:09:58 -6 [base] Controller deactivated:
RandomPrebattleController
03:09:58 [info] 21:09:58 -6 [prebattle] PrebattleRequester::SetRequestsProvider
21547C04
03:09:58 [info] 21:09:58 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:09:58 [info] 21:09:58 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:09:58 [info] AvatarGameLogic::onBecomePlayer 175617
03:09:58 [info] SetBattleState CREATED
03:09:58 [info] 21:09:58 -6 [battle] Battle started on map: milbase
03:09:58 [info] 21:09:58 -6 [net] Traceroute: Successfuly initialized
03:09:58 [info] 21:09:58 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 175617
03:09:58 [info] ClientArena::ClearVehicleMap 0
03:09:58 [info] SetBattleState LOADING
03:09:58 [warning] 21:09:58 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Water = ULTRA_HIGH
03:09:59 [info] 21:09:59 -6 [render] Draw Water Reflection / Refraction: 1
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Static object = MEDIUM
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Landscape = HIGH
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Decoration Objects =
ON
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Reflections = HIGH
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Static Decal = OFF
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Tank = HIGH
03:09:59 [info] 21:09:59 -6 [render] Material group quality: Vegetation = HIGH
03:09:59 [info] 21:09:59 -6 [render] Material group quality: VegetationCount = 500k
03:10:06 [info] Cant purge lods: no render object
03:10:06 [warning] 21:10:06 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650546
03:10:06 [warning] 21:10:06 -6 [battle] DetachTurret entity address: 0413E548
03:10:07 [info] Cant purge lods: no render object
03:10:07 [warning] 21:10:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650534
03:10:07 [warning] 21:10:07 -6 [battle] DetachTurret entity address: 0413E548
03:10:07 [info] Cant purge lods: no render object
03:10:07 [warning] 21:10:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650539
03:10:07 [warning] 21:10:07 -6 [battle] DetachTurret entity address: 0413E548
03:10:07 [info] Cant purge lods: no render object
03:10:07 [warning] 21:10:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650544
03:10:07 [warning] 21:10:07 -6 [battle] DetachTurret entity address: 0413E548
03:10:07 [info] Cant purge lods: no render object
03:10:07 [warning] 21:10:07 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650545
03:10:07 [warning] 21:10:07 -6 [battle] DetachTurret entity address: 0413E548
03:10:09 [info] Cant purge lods: no render object
03:10:09 [warning] 21:10:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650537
03:10:09 [warning] 21:10:09 -6 [battle] DetachTurret entity address: 0413E548
03:10:09 [info] Cant purge lods: no render object
03:10:09 [warning] 21:10:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650540
03:10:09 [warning] 21:10:09 -6 [battle] DetachTurret entity address: 0413E548
03:10:10 [info] Cant purge lods: no render object
03:10:10 [warning] 21:10:10 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650535
03:10:10 [warning] 21:10:10 -6 [battle] DetachTurret entity address: 0413E548
03:10:11 [info] Cant purge lods: no render object
03:10:11 [warning] 21:10:11 -6 [battle] Creating DetachTurret entity for vehicleId
= 4650536
03:10:11 [warning] 21:10:11 -6 [battle] DetachTurret entity address: 0413E548
03:10:12 [warning] 21:10:12 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:10:12 [info] 21:10:12 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 175740
03:10:12 [info] SetBattleState LOADED
03:10:12 [info] 21:10:12 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:10:13 [info] Create RayTester
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Water = ULTRA_HIGH
03:10:13 [info] 21:10:13 -6 [render] Draw Water Reflection / Refraction: 1
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Static object = MEDIUM
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Landscape = HIGH
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Decoration Objects =
ON
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Reflections = HIGH
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Static Decal = OFF
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Tank = HIGH
03:10:13 [info] 21:10:13 -6 [render] Material group quality: Vegetation = HIGH
03:10:13 [info] 21:10:13 -6 [render] Material group quality: VegetationCount = 500k
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:10:13 [error] 21:10:13 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:10:37 [info] 21:10:37 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:10:45 [info] 21:10:45 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:10:48 [info] 21:10:48 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:10:57 [info] 21:10:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:02 [info] 21:11:02 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:04 [info] 21:11:04 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:20 [info] 21:11:20 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:21 [info] 21:11:21 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:25 [info] 21:11:25 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:27 [info] 21:11:27 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:27 [info] 21:11:27 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:28 [info] 21:11:28 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:59 [info] 21:11:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:11:59 [info] 21:11:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:00 [info] 21:12:00 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:07 [info] 21:12:07 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:16 [info] 21:12:16 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:40 [info] 21:12:40 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:42 [info] 21:12:42 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:46 [warning] TODO: WOTD-15189 vehicleID(4650536) code(7) intArg(4387)
floatArg(4.594406)
03:12:47 [warning] TODO: WOTD-15189 vehicleID(4650536) code(7) intArg(8995)
floatArg(3.594406)
03:12:48 [warning] TODO: WOTD-15189 vehicleID(4650536) code(7) intArg(13603)
floatArg(2.594406)
03:12:49 [warning] TODO: WOTD-15189 vehicleID(4650536) code(7) intArg(18211)
floatArg(1.594406)
03:12:50 [info] 21:12:50 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:12:55 [info] 21:12:55 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:13:03 [info] 21:13:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:13:07 [info] 21:13:07 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:13:13 [info] AvatarGameLogic::onBecomeNonPlayer 186515
03:13:16 [info] 21:13:16 -6 [net] Traceroute::BackgroundWorker destroyed.
03:13:16 [info] SetBattleState LEAVE
03:13:16 [info] BattleScreen::OnLeaveBattle
03:13:16 [info] SetBattleState WAIT
03:13:16 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:13:16 [info] Release RayTester
03:13:16 [info] AccountGameLogic::onBecomePlayer() 4370906 186515
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:13:16 [info] 21:13:16 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:13:16 [info] 21:13:16 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 186515
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:16 [info] 21:13:16 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:13:16 [info] 21:13:16 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:16 [info] 21:13:16 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:13:16 [info] 21:13:16 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
1, 'wins': [0, 0, 1], 'waitPrepareClients': False}
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:16 [info] 21:13:16 -6 [prebattle] OnUpdatePrebattle ROSTER
03:13:16 [info] 21:13:16 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x11?\x9c\x00\x8c\x00\xcb\x00\x00\x00\x82\x00W\x00\x00', 60577, 'ELLTE',
2, 152, 0, -9.388206124305725, [], False, 1, True)]
03:13:16 [info] 21:13:16 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:13:16 [info] 21:13:16 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:16 [info] 21:13:16 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:13:16 [info] 21:13:16 -6 [prebattle] [1, 3]
03:13:16 [info] 21:13:16 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:16 [info] 21:13:16 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:13:16 [info] 21:13:16 -6 [prebattle] (539060414, 1, 1, '\x11?\x9c\x00\x8c\x00\
xcb\x00\x00\x00\x82\x00W\x00\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:13:16 [warning] 21:13:16 -6 [BW] W ServerConnection::processInput(4370906):
There were 3163 ms between packets
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Water = ULTRA_HIGH
03:13:16 [info] 21:13:16 -6 [render] Draw Water Reflection / Refraction: 1
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Static object = MEDIUM
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Landscape = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Decoration Objects =
ON
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Reflections = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Static Decal = OFF
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Tank = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Vegetation = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: VegetationCount = 500k
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Water = ULTRA_HIGH
03:13:16 [info] 21:13:16 -6 [render] Draw Water Reflection / Refraction: 1
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Static object = MEDIUM
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Landscape = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Decoration Objects =
ON
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Reflections = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Static Decal = OFF
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Tank = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: Vegetation = HIGH
03:13:16 [info] 21:13:16 -6 [render] Material group quality: VegetationCount = 500k
03:13:16 [info] SetBattleState UNLOAD
03:13:16 [info] ClientArena::ClearVehicleMap 14
03:13:16 [info] SetBattleState UNLOADED
03:13:17 [info] 21:13:17 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 186520
03:13:17 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:13:17 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:13:17 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:13:17 [warning] 21:13:17 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:13:17 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:13:17 [warning] 21:13:17 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:13:17 [warning] 21:13:17 -6 [ads] Player id is not configured!
03:13:17 [warning] 21:13:17 -6 [ads] IronSource application key is not configured!
03:13:17 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:13:17 [info] [BattleMetrics] Stats has been sent
03:13:17 [info] GarageScreen::LoadResources begin
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Water = ULTRA_HIGH
03:13:17 [info] 21:13:17 -6 [render] Draw Water Reflection / Refraction: 1
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Static object = MEDIUM
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Landscape = HIGH
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Decoration Objects =
ON
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Reflections = HIGH
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Static Decal = OFF
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Tank = HIGH
03:13:17 [info] 21:13:17 -6 [render] Material group quality: Vegetation = HIGH
03:13:17 [info] 21:13:17 -6 [render] Material group quality: VegetationCount = 500k
03:13:17 [info] 21:13:17 -6 [base] Controller activated: HangarLoadingController
03:13:17 [info] 21:13:17 -6 [base] Shop state is not synchronized 2
03:13:17 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:13:17 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:13:17 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:13:17 [error] 21:13:17 -6 [shop] No prices fetched, clearing! steam
03:13:17 [info] 21:13:17 -6 [base] Shop state is not synchronized 2
03:13:18 [info] 21:13:18 -6 [base] Controller deactivated: HangarLoadingController
03:13:18 [info] 21:13:18 -6 [base] Controller activated: BattleResultsController
03:13:18 [info] 21:13:18 -6 [base] Controller activated:
BattleResultsSwitchController
03:13:18 [info] 21:13:18 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:13:18 [error] 21:13:18 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:13:18 [error] 21:13:18 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:13:18 [info] 21:13:18 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:18 [info] 21:13:18 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:13:18 [info] 21:13:18 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:13:22 [info] 21:13:22 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:22 [info] 21:13:22 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:13:22 [info] 21:13:22 -6 [prebattle] (539060414, 1, 1, '\x11?\x9c\x00\x8c\x00\
xcb\x00\x00\x00\x82\x00W\x00\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:13:22 [info] 21:13:22 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:13:22 [info] 21:13:22 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:13:22 [info] 21:13:22 -6 [base] Controller deactivated: BattleResultsController
03:13:22 [info] 21:13:22 -6 [base] Controller activated: HangarController
03:13:22 [info] 21:13:22 -6 [tutorial] Lesson destroyed: replayLesson
03:13:22 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:13:22 [info] 21:13:22 -6 [prebattle] SquadController::Activate
03:13:22 [info] 21:13:22 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:13:22 [info] 21:13:22 -6 [prebattle] SquadView::constructor: 2A5CE950
03:13:22 [info] 21:13:22 -6 [prebattle] SquadView::SetReadyCallback: 2A5CE950
AddEvent
03:13:22 [info] 21:13:22 -6 [prebattle] SquadView::SetDisbandCallback: 2A5CE950
AddEvent
03:13:23 [info] 21:13:23 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:13:23 [info] 21:13:23 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:13:23 [info] 21:13:23 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:13:23 [info] 21:13:23 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:13:23 [info] 21:13:23 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:13:23 [info] 21:13:23 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:13:25 [info] 21:13:25 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:13:25 [info] 21:13:25 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:13:25 [info] 21:13:25 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:13:28 [info] 21:13:28 -6 [prebattle] PrebattleRequester::PrebattleReady
03:13:29 [info] 21:13:29 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:29 [info] 21:13:29 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:13:29 [info] 21:13:29 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:13:29 [warning] 21:13:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:29 [warning] 21:13:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:30 [warning] 21:13:30 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:31 [warning] 21:13:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:31 [warning] 21:13:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:31 [warning] 21:13:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:31 [warning] 21:13:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:31 [warning] 21:13:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:31 [warning] 21:13:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:32 [warning] 21:13:32 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:32 [warning] 21:13:32 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:33 [info] 21:13:33 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:13:37 [info] 21:13:37 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:13:37 [info] 21:13:37 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:13:37 [info] 21:13:37 -6 [prebattle] (539060414, 1, 4, '\x11?\x9c\x00\x8c\x00\
xcb\x00\x00\x00\x82\x00W\x00\x00', 2, 152, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, 1, True)
03:13:37 [warning] 21:13:37 -6 [ui] Opacity value is not in range [0, 1.0]
03:13:44 [info] 21:13:44 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
03:13:54 [info] 21:13:54 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:00 [warning] 21:14:00 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:01 [warning] 21:14:01 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:01 [warning] 21:14:01 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:01 [warning] 21:14:01 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:01 [warning] 21:14:01 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:01 [warning] 21:14:01 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:01 [warning] 21:14:01 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:02 [warning] 21:14:02 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:03 [warning] 21:14:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:03 [warning] 21:14:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:03 [warning] 21:14:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:03 [warning] 21:14:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:03 [warning] 21:14:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:03 [warning] 21:14:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:04 [warning] 21:14:04 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:04 [warning] 21:14:04 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:04 [warning] 21:14:04 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:04 [warning] 21:14:04 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [info] 21:14:05 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:05 [warning] 21:14:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:06 [warning] 21:14:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:14:07 [info] 21:14:07 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:14:07 [info] 21:14:07 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:14:08 [info] 21:14:08 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:14:08 [info] 21:14:08 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:14:08 [info] 21:14:08 -6 [prebattle] [3, 3]
03:14:08 [info] 21:14:08 -6 [prebattle] SquadController::Deactivate
03:14:08 [info] 21:14:08 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:14:08 [info] 21:14:08 -6 [prebattle] SquadView::SetReadyCallback: 2A5CE950
RemoveEvent
03:14:08 [info] 21:14:08 -6 [prebattle] SquadView::SetDisbandCallback: 2A5CE950
RemoveEvent
03:14:08 [info] 21:14:08 -6 [prebattle] SquadView::destructor: 2A5CE950
03:14:08 [info] 21:14:08 -6 [base] Controller deactivated: HangarController
03:14:08 [info] 21:14:08 -6 [base] Controller activated: RandomPrebattleController
03:14:40 [info] AccountGameLogic::onBecomeNonPlayer() 191414
03:14:40 [info] 21:14:40 -6 [base] Controller deactivated:
RandomPrebattleController
03:14:40 [info] 21:14:40 -6 [prebattle] PrebattleRequester::SetRequestsProvider
2154342C
03:14:40 [info] 21:14:40 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:14:40 [info] 21:14:40 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:14:40 [info] AvatarGameLogic::onBecomePlayer 191416
03:14:40 [info] SetBattleState CREATED
03:14:40 [info] 21:14:40 -6 [battle] Battle started on map: neptune
03:14:40 [info] 21:14:40 -6 [net] Traceroute: Successfuly initialized
03:14:40 [info] 21:14:40 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 191416
03:14:41 [info] ClientArena::ClearVehicleMap 0
03:14:41 [info] SetBattleState LOADING
03:14:41 [warning] 21:14:41 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Water = ULTRA_HIGH
03:14:41 [info] 21:14:41 -6 [render] Draw Water Reflection / Refraction: 1
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Static object = MEDIUM
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Landscape = HIGH
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Decoration Objects =
ON
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Reflections = HIGH
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Static Decal = OFF
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Tank = HIGH
03:14:41 [info] 21:14:41 -6 [render] Material group quality: Vegetation = HIGH
03:14:41 [info] 21:14:41 -6 [render] Material group quality: VegetationCount = 500k
03:14:43 [info] Cant purge lods: no render object
03:14:43 [warning] 21:14:43 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714167
03:14:43 [warning] 21:14:43 -6 [battle] DetachTurret entity address: 0413E548
03:14:43 [info] Cant purge lods: no render object
03:14:43 [warning] 21:14:43 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714176
03:14:43 [warning] 21:14:43 -6 [battle] DetachTurret entity address: 0413E548
03:14:43 [info] Cant purge lods: no render object
03:14:43 [warning] 21:14:43 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714177
03:14:43 [warning] 21:14:43 -6 [battle] DetachTurret entity address: 0413E548
03:14:43 [info] Cant purge lods: no render object
03:14:43 [warning] 21:14:43 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714173
03:14:43 [warning] 21:14:43 -6 [battle] DetachTurret entity address: 0413E548
03:14:43 [info] Cant purge lods: no render object
03:14:43 [warning] 21:14:43 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714170
03:14:43 [warning] 21:14:43 -6 [battle] DetachTurret entity address: 0413E548
03:14:43 [info] Cant purge lods: no render object
03:14:43 [warning] 21:14:43 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714178
03:14:43 [warning] 21:14:43 -6 [battle] DetachTurret entity address: 0413E548
03:14:44 [info] Cant purge lods: no render object
03:14:44 [warning] 21:14:44 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714166
03:14:44 [warning] 21:14:44 -6 [battle] DetachTurret entity address: 0413E548
03:14:45 [info] Cant purge lods: no render object
03:14:45 [warning] 21:14:45 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714174
03:14:45 [warning] 21:14:45 -6 [battle] DetachTurret entity address: 0413E548
03:14:46 [warning] 21:14:46 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:14:46 [info] 21:14:46 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 191471
03:14:46 [info] SetBattleState LOADED
03:14:46 [info] 21:14:46 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:14:46 [info] Create RayTester
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Water = ULTRA_HIGH
03:14:46 [info] 21:14:46 -6 [render] Draw Water Reflection / Refraction: 1
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Static object = MEDIUM
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Landscape = HIGH
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Decoration Objects =
ON
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Reflections = HIGH
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Static Decal = OFF
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Tank = HIGH
03:14:46 [info] 21:14:46 -6 [render] Material group quality: Vegetation = HIGH
03:14:46 [info] 21:14:46 -6 [render] Material group quality: VegetationCount = 500k
03:14:46 [error] 21:14:46 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:14:46 [error] 21:14:46 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:14:46 [error] 21:14:46 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:14:46 [error] 21:14:46 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:14:47 [error] 21:14:47 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:15:35 [info] 21:15:35 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:15:36 [info] 21:15:36 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:15:43 [info] 21:15:43 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:15:57 [info] 21:15:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:16:02 [info] 21:16:02 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:16:12 [info] 21:16:12 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:16:23 [info] 21:16:23 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:16:32 [info] 21:16:32 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:16:38 [info] 21:16:38 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:17:18 [info] 21:17:18 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:17:18 [info] 21:17:18 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:17:57 [info] AvatarGameLogic::onBecomeNonPlayer 202855
03:17:58 [info] 21:17:58 -6 [net] Traceroute::BackgroundWorker destroyed.
03:17:58 [info] SetBattleState LEAVE
03:17:58 [info] BattleScreen::OnLeaveBattle
03:17:58 [info] SetBattleState WAIT
03:17:58 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:17:58 [info] Release RayTester
03:17:58 [info] AccountGameLogic::onBecomePlayer() 4370906 202855
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:17:58 [info] 21:17:58 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:17:58 [info] 21:17:58 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 202855
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:17:58 [info] 21:17:58 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:17:58 [info] 21:17:58 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:17:58 [info] 21:17:58 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:17:58 [info] 21:17:58 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
2, 'wins': [0, 1, 1], 'waitPrepareClients': False}
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:17:58 [info] 21:17:58 -6 [prebattle] OnUpdatePrebattle ROSTER
03:17:58 [info] 21:17:58 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x11?\x9c\x00\x8c\x00\xcb\x00\x00\x00\x82\x00W\x00\x00', 60577, 'ELLTE',
2, 152, 0, -9.388206124305725, [], False, 1, True)]
03:17:58 [info] 21:17:58 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:17:58 [info] 21:17:58 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:17:58 [info] 21:17:58 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:17:58 [info] 21:17:58 -6 [prebattle] [1, 3]
03:17:58 [info] 21:17:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:17:58 [info] 21:17:58 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:17:58 [info] 21:17:58 -6 [prebattle] (539060414, 1, 1, '\x11?\x9c\x00\x8c\x00\
xcb\x00\x00\x00\x82\x00W\x00\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Water = ULTRA_HIGH
03:17:58 [info] 21:17:58 -6 [render] Draw Water Reflection / Refraction: 1
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Static object = MEDIUM
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Landscape = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Decoration Objects =
ON
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Reflections = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Static Decal = OFF
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Tank = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Vegetation = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: VegetationCount = 500k
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Water = ULTRA_HIGH
03:17:58 [info] 21:17:58 -6 [render] Draw Water Reflection / Refraction: 1
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Static object = MEDIUM
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Landscape = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Decoration Objects =
ON
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Reflections = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Static Decal = OFF
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Tank = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: Vegetation = HIGH
03:17:58 [info] 21:17:58 -6 [render] Material group quality: VegetationCount = 500k
03:17:58 [info] SetBattleState UNLOAD
03:17:58 [info] ClientArena::ClearVehicleMap 14
03:17:58 [info] SetBattleState UNLOADED
03:17:59 [info] 21:17:59 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 202860
03:17:59 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:17:59 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:17:59 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:17:59 [warning] 21:17:59 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:17:59 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:17:59 [warning] 21:17:59 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:17:59 [warning] 21:17:59 -6 [ads] Player id is not configured!
03:17:59 [warning] 21:17:59 -6 [ads] IronSource application key is not configured!
03:17:59 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:17:59 [info] [BattleMetrics] Stats has been sent
03:17:59 [error] 21:17:59 -6 [shop] No prices fetched, clearing! steam
03:17:59 [info] GarageScreen::LoadResources begin
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Water = ULTRA_HIGH
03:17:59 [info] 21:17:59 -6 [render] Draw Water Reflection / Refraction: 1
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Static object = MEDIUM
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Landscape = HIGH
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Decoration Objects =
ON
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Reflections = HIGH
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Static Decal = OFF
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Tank = HIGH
03:17:59 [info] 21:17:59 -6 [render] Material group quality: Vegetation = HIGH
03:17:59 [info] 21:17:59 -6 [render] Material group quality: VegetationCount = 500k
03:17:59 [info] 21:17:59 -6 [base] Controller activated: HangarLoadingController
03:17:59 [info] 21:17:59 -6 [base] Shop state is not synchronized 2
03:17:59 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:17:59 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:17:59 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:17:59 [info] 21:17:59 -6 [base] Shop state is not synchronized 2
03:18:00 [info] 21:18:00 -6 [base] Controller deactivated: HangarLoadingController
03:18:00 [info] 21:18:00 -6 [base] Controller activated: BattleResultsController
03:18:00 [info] 21:18:00 -6 [base] Controller activated:
BattleResultsSwitchController
03:18:00 [info] 21:18:00 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:18:00 [info] 21:18:00 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:18:00 [info] 21:18:00 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:18:00 [info] 21:18:00 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:18:03 [info] 21:18:03 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:18:03 [info] 21:18:03 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:18:03 [info] 21:18:03 -6 [base] Controller deactivated: BattleResultsController
03:18:03 [info] 21:18:03 -6 [base] Controller activated:
TaskJournalScreenController
03:18:03 [info] 21:18:03 -6 [tutorial] Lesson destroyed: replayLesson
03:18:04 [info] 21:18:04 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:18:04 [info] 21:18:04 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:18:04 [info] 21:18:04 -6 [prebattle] (539060414, 1, 1, '\x11?\x9c\x00\x8c\x00\
xcb\x00\x00\x00\x82\x00W\x00\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:18:07 [info] 21:18:07 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
03:18:08 [info] 21:18:08 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:18:08 [info] 21:18:08 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:18:08 [info] 21:18:08 -6 [prebattle] (539060414, 1, 4, '\x01\xd6v\x00G\x00\xcc\
x00\x10\x00a\x00e\x00\x00', 2, 111, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, 1, True)
03:18:10 [info] 21:18:10 -6 [base] Controller activated: ChestUsageController
03:18:11 [info] 21:18:11 -6 [ui] UIDataParams redirect event: CLOSE_NOTIFICATION ,
control: FullscreenPopupWithContentSlot -> event: ON_CLOSE , control: UI2DView
03:18:18 [info] 21:18:18 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: CLAIM_REWARDS , control: ClaimButtonHolder
03:18:18 [info] 21:18:18 -6 [ui] UIDataParams redirect event: CLAIM_REWARDS ,
control: ChestUsageContent -> event: ON_CLOSE , control: ChestUsage
03:18:18 [info] 21:18:18 -6 [base] Controller deactivated: ChestUsageController
03:18:20 [info] 21:18:20 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
03:18:20 [info] 21:18:20 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
03:18:20 [info] 21:18:20 -6 [base] Controller deactivated:
TaskJournalScreenController
03:18:20 [info] 21:18:20 -6 [base] Controller activated: BattleResultsController
03:18:20 [info] 21:18:20 -6 [base] Controller activated:
BattleResultsSwitchController
03:18:20 [info] 21:18:20 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:18:21 [info] 21:18:21 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:18:21 [info] 21:18:21 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:18:21 [info] 21:18:21 -6 [base] Controller deactivated: BattleResultsController
03:18:21 [info] 21:18:21 -6 [base] Controller activated: HangarController
03:18:21 [info] 21:18:21 -6 [tutorial] Lesson destroyed: replayLesson
03:18:21 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:18:21 [info] 21:18:21 -6 [prebattle] SquadController::Activate
03:18:21 [info] 21:18:21 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:18:21 [info] 21:18:21 -6 [prebattle] SquadView::constructor: 23DE7498
03:18:21 [info] 21:18:21 -6 [prebattle] SquadView::SetReadyCallback: 23DE7498
AddEvent
03:18:21 [info] 21:18:21 -6 [prebattle] SquadView::SetDisbandCallback: 23DE7498
AddEvent
03:18:22 [warning] 21:18:22 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:22 [info] 21:18:22 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:18:22 [info] 21:18:22 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:18:22 [info] 21:18:22 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:18:22 [info] 21:18:22 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:18:22 [info] 21:18:22 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:18:22 [info] 21:18:22 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:18:22 [warning] 21:18:22 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:22 [warning] 21:18:22 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:22 [warning] 21:18:22 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:22 [warning] 21:18:22 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:23 [warning] 21:18:23 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:23 [info] 21:18:23 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:18:23 [info] 21:18:23 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:18:23 [info] 21:18:23 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:18:29 [warning] 21:18:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:29 [warning] 21:18:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:29 [warning] 21:18:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:29 [warning] 21:18:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:29 [warning] 21:18:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:30 [info] 21:18:30 -6 [prebattle] PrebattleRequester::PrebattleReady
03:18:30 [info] 21:18:30 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:18:30 [info] 21:18:30 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:18:30 [info] 21:18:30 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:18:30 [warning] 21:18:30 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:31 [warning] 21:18:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:31 [warning] 21:18:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:31 [warning] 21:18:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:31 [warning] 21:18:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:32 [info] 21:18:32 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:18:33 [warning] 21:18:33 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:33 [warning] 21:18:33 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:33 [warning] 21:18:33 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:33 [warning] 21:18:33 -6 [ui] Opacity value is not in range [0, 1.0]
03:18:35 [info] 21:18:35 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:18:35 [info] 21:18:35 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:18:35 [info] 21:18:35 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:18:35 [info] 21:18:35 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:18:35 [info] 21:18:35 -6 [prebattle] [3, 3]
03:18:35 [info] 21:18:35 -6 [prebattle] SquadController::Deactivate
03:18:35 [info] 21:18:35 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:18:35 [info] 21:18:35 -6 [prebattle] SquadView::SetReadyCallback: 23DE7498
RemoveEvent
03:18:35 [info] 21:18:35 -6 [prebattle] SquadView::SetDisbandCallback: 23DE7498
RemoveEvent
03:18:35 [info] 21:18:35 -6 [prebattle] SquadView::destructor: 23DE7498
03:18:35 [info] 21:18:35 -6 [base] Controller deactivated: HangarController
03:18:35 [info] 21:18:35 -6 [base] Controller activated: RandomPrebattleController
03:19:08 [info] AccountGameLogic::onBecomeNonPlayer() 206878
03:19:08 [info] 21:19:08 -6 [base] Controller deactivated:
RandomPrebattleController
03:19:08 [info] 21:19:08 -6 [prebattle] PrebattleRequester::SetRequestsProvider
2154526C
03:19:08 [info] 21:19:08 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:19:08 [info] 21:19:08 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:19:08 [info] AvatarGameLogic::onBecomePlayer 206882
03:19:08 [info] SetBattleState CREATED
03:19:08 [info] 21:19:08 -6 [battle] Battle started on map: karieri
03:19:08 [info] 21:19:08 -6 [net] Traceroute: Successfuly initialized
03:19:08 [info] 21:19:08 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 206882
03:19:09 [info] ClientArena::ClearVehicleMap 0
03:19:09 [info] SetBattleState LOADING
03:19:09 [warning] 21:19:09 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Water = ULTRA_HIGH
03:19:09 [info] 21:19:09 -6 [render] Draw Water Reflection / Refraction: 1
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Static object = MEDIUM
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Landscape = HIGH
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Decoration Objects =
ON
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Reflections = HIGH
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Static Decal = OFF
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Tank = HIGH
03:19:09 [info] 21:19:09 -6 [render] Material group quality: Vegetation = HIGH
03:19:09 [info] 21:19:09 -6 [render] Material group quality: VegetationCount = 500k
03:19:16 [info] Cant purge lods: no render object
03:19:16 [warning] 21:19:16 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677812
03:19:16 [warning] 21:19:16 -6 [battle] DetachTurret entity address: 0413E548
03:19:16 [info] Cant purge lods: no render object
03:19:16 [warning] 21:19:16 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677807
03:19:16 [warning] 21:19:16 -6 [battle] DetachTurret entity address: 0413E548
03:19:17 [info] Cant purge lods: no render object
03:19:17 [warning] 21:19:17 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677802
03:19:17 [warning] 21:19:17 -6 [battle] DetachTurret entity address: 0413E548
03:19:17 [info] Cant purge lods: no render object
03:19:17 [warning] 21:19:17 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677809
03:19:17 [warning] 21:19:17 -6 [battle] DetachTurret entity address: 0413E548
03:19:17 [info] Cant purge lods: no render object
03:19:17 [warning] 21:19:17 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677811
03:19:17 [warning] 21:19:17 -6 [battle] DetachTurret entity address: 0413E548
03:19:17 [info] Cant purge lods: no render object
03:19:17 [warning] 21:19:17 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677810
03:19:17 [warning] 21:19:17 -6 [battle] DetachTurret entity address: 0413E548
03:19:18 [warning] 21:19:18 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677799
03:19:18 [warning] 21:19:18 -6 [battle] DetachTurret entity address: 0413E548
03:19:18 [info] Cant purge lods: no render object
03:19:18 [warning] 21:19:18 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677805
03:19:18 [warning] 21:19:18 -6 [battle] DetachTurret entity address: 0413E548
03:19:18 [info] Cant purge lods: no render object
03:19:18 [warning] 21:19:18 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677801
03:19:18 [warning] 21:19:18 -6 [battle] DetachTurret entity address: 0413E548
03:19:19 [warning] 21:19:19 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677808
03:19:19 [warning] 21:19:19 -6 [battle] DetachTurret entity address: 0413E548
03:19:19 [info] Cant purge lods: no render object
03:19:19 [warning] 21:19:19 -6 [battle] Creating DetachTurret entity for vehicleId
= 4677803
03:19:19 [warning] 21:19:19 -6 [battle] DetachTurret entity address: 0413E548
03:19:21 [warning] 21:19:21 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:19:21 [info] 21:19:21 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 206999
03:19:21 [info] SetBattleState LOADED
03:19:21 [info] 21:19:21 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:19:22 [info] Create RayTester
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Water = ULTRA_HIGH
03:19:22 [info] 21:19:22 -6 [render] Draw Water Reflection / Refraction: 1
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Static object = MEDIUM
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Landscape = HIGH
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Decoration Objects =
ON
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Reflections = HIGH
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Static Decal = OFF
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Tank = HIGH
03:19:22 [info] 21:19:22 -6 [render] Material group quality: Vegetation = HIGH
03:19:22 [info] 21:19:22 -6 [render] Material group quality: VegetationCount = 500k
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:19:22 [error] 21:19:22 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:19:46 [info] 21:19:46 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:19:52 [info] 21:19:52 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:03 [info] 21:20:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:09 [info] 21:20:09 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:11 [info] 21:20:11 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:11 [info] 21:20:11 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:15 [info] 21:20:15 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:16 [info] 21:20:16 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:19 [info] 21:20:19 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:34 [info] 21:20:34 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:37 [info] 21:20:37 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:20:56 [info] 21:20:56 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:21:12 [info] 21:21:12 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:21:14 [info] 21:21:14 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:21:14 [info] 21:21:14 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:21:53 [info] 21:21:53 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:21:59 [info] 21:21:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:22:24 [info] 21:22:24 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:22:42 [info] 21:22:42 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:22:49 [info] 21:22:49 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:23:00 [error] UIBattleTextChatDialog::Hide called from
UIBattleTextChatDialog::TextFieldShouldReturn
03:23:00 [error] UIBattleTextChatDialog::Hide called from
UIBattleTextChatDialog::CustomSystemInput
03:23:06 [error] UIBattleTextChatDialog::Hide called from
UIBattleTextChatDialog::TextFieldShouldReturn
03:23:06 [error] UIBattleTextChatDialog::Hide called from
UIBattleTextChatDialog::CustomSystemInput
03:23:08 [info] 21:23:08 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:23:28 [info] 21:23:28 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:23:56 [info] AvatarGameLogic::onBecomeNonPlayer 223370
03:23:57 [info] 21:23:57 -6 [net] Traceroute::BackgroundWorker destroyed.
03:23:57 [info] SetBattleState LEAVE
03:23:57 [info] BattleScreen::OnLeaveBattle
03:23:57 [info] SetBattleState WAIT
03:23:57 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:23:57 [info] Release RayTester
03:23:58 [info] AccountGameLogic::onBecomePlayer() 4370906 223370
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:23:58 [info] 21:23:58 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:23:58 [info] 21:23:58 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 223370
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:23:58 [info] 21:23:58 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:23:58 [info] 21:23:58 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:23:58 [info] 21:23:58 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:23:58 [info] 21:23:58 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
3, 'wins': [0, 1, 2], 'waitPrepareClients': False}
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:23:58 [info] 21:23:58 -6 [prebattle] OnUpdatePrebattle ROSTER
03:23:58 [info] 21:23:58 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x01\xd6v\x00G\x00\xcc\x00\x10\x00a\x00e\x00\x00', 60577, 'ELLTE', 2,
111, 0, -9.388206124305725, [], False, 1, True)]
03:23:58 [info] 21:23:58 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:23:58 [info] 21:23:58 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:23:58 [info] 21:23:58 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:23:58 [info] 21:23:58 -6 [prebattle] [1, 3]
03:23:58 [info] 21:23:58 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:23:58 [info] 21:23:58 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:23:58 [info] 21:23:58 -6 [prebattle] (539060414, 1, 1, '\x01\xd6v\x00G\x00\xcc\
x00\x10\x00a\x00e\x00\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [], False,
False, True)
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Water = ULTRA_HIGH
03:23:58 [info] 21:23:58 -6 [render] Draw Water Reflection / Refraction: 1
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Static object = MEDIUM
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Landscape = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Decoration Objects =
ON
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Reflections = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Static Decal = OFF
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Tank = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Vegetation = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: VegetationCount = 500k
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Water = ULTRA_HIGH
03:23:58 [info] 21:23:58 -6 [render] Draw Water Reflection / Refraction: 1
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Static object = MEDIUM
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Landscape = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Decoration Objects =
ON
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Reflections = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Static Decal = OFF
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Tank = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Vegetation = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: VegetationCount = 500k
03:23:58 [info] SetBattleState UNLOAD
03:23:58 [info] ClientArena::ClearVehicleMap 14
03:23:58 [info] SetBattleState UNLOADED
03:23:58 [info] 21:23:58 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 223375
03:23:58 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:23:58 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:23:58 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:23:58 [warning] 21:23:58 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:23:58 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:23:58 [warning] 21:23:58 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:23:58 [warning] 21:23:58 -6 [ads] Player id is not configured!
03:23:58 [warning] 21:23:58 -6 [ads] IronSource application key is not configured!
03:23:58 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:23:58 [info] [BattleMetrics] Stats has been sent
03:23:58 [error] 21:23:58 -6 [shop] No prices fetched, clearing! steam
03:23:58 [info] GarageScreen::LoadResources begin
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Water = ULTRA_HIGH
03:23:58 [info] 21:23:58 -6 [render] Draw Water Reflection / Refraction: 1
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Static object = MEDIUM
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Landscape = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Decoration Objects =
ON
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Reflections = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Static Decal = OFF
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Tank = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: Vegetation = HIGH
03:23:58 [info] 21:23:58 -6 [render] Material group quality: VegetationCount = 500k
03:23:58 [info] 21:23:58 -6 [base] Controller activated: HangarLoadingController
03:23:58 [info] 21:23:58 -6 [base] Shop state is not synchronized 2
03:23:58 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:23:58 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:23:58 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:23:58 [info] 21:23:58 -6 [base] Shop state is not synchronized 2
03:23:59 [info] 21:23:59 -6 [base] Controller deactivated: HangarLoadingController
03:23:59 [info] 21:23:59 -6 [base] Controller activated: BattleResultsController
03:23:59 [info] 21:23:59 -6 [base] Controller activated:
BattleResultsSwitchController
03:23:59 [info] 21:23:59 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:23:59 [error] 21:23:59 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:23:59 [error] 21:23:59 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:23:59 [info] 21:23:59 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:23:59 [info] 21:23:59 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:23:59 [info] 21:23:59 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:24:00 [info] 21:24:00 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:24:00 [info] 21:24:00 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:24:00 [info] 21:24:00 -6 [prebattle] (539060414, 1, 1, '\x01\xd6v\x00G\x00\xcc\
x00\x10\x00a\x00e\x00\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [], False,
False, True)
03:24:06 [info] 21:24:06 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:24:06 [info] 21:24:06 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:24:06 [info] 21:24:06 -6 [prebattle] (539060414, 1, 4, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 148, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, 1, True)
03:24:07 [info] 21:24:07 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:24:07 [info] 21:24:07 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:24:07 [info] 21:24:07 -6 [base] Controller deactivated: BattleResultsController
03:24:07 [info] 21:24:07 -6 [base] Controller activated: HangarController
03:24:07 [info] 21:24:07 -6 [tutorial] Lesson destroyed: replayLesson
03:24:07 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:24:07 [info] 21:24:07 -6 [prebattle] SquadController::Activate
03:24:07 [info] 21:24:07 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:24:07 [info] 21:24:07 -6 [prebattle] SquadView::constructor: 21849A60
03:24:07 [info] 21:24:07 -6 [prebattle] SquadView::SetReadyCallback: 21849A60
AddEvent
03:24:07 [info] 21:24:07 -6 [prebattle] SquadView::SetDisbandCallback: 21849A60
AddEvent
03:24:07 [warning] 21:24:07 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:07 [info] 21:24:07 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:24:07 [info] 21:24:07 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:24:07 [info] 21:24:07 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:24:07 [info] 21:24:07 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:24:07 [info] 21:24:07 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:24:08 [info] 21:24:08 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:24:08 [warning] 21:24:08 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:09 [warning] 21:24:09 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:09 [warning] 21:24:09 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:09 [info] 21:24:09 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:24:09 [info] 21:24:09 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:24:09 [info] 21:24:09 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:24:10 [warning] 21:24:10 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:10 [warning] 21:24:10 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:11 [warning] 21:24:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:11 [warning] 21:24:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:11 [warning] 21:24:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:11 [warning] 21:24:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:12 [warning] 21:24:12 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:12 [warning] 21:24:12 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:12 [warning] 21:24:12 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:12 [warning] 21:24:12 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:12 [warning] 21:24:12 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:13 [warning] 21:24:13 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:13 [warning] 21:24:13 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:13 [warning] 21:24:13 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:13 [warning] 21:24:13 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:13 [info] 21:24:13 -6 [prebattle] PrebattleRequester::PrebattleReady
03:24:14 [info] 21:24:14 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:24:14 [info] 21:24:14 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:24:14 [info] 21:24:14 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:24:14 [warning] 21:24:14 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:18 [info] 21:24:18 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:24:28 [info] 21:24:28 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
03:24:31 [warning] 21:24:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:31 [warning] 21:24:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:31 [warning] 21:24:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:31 [warning] 21:24:31 -6 [ui] Opacity value is not in range [0, 1.0]
03:24:32 [info] 21:24:32 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:24:32 [info] 21:24:32 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:24:32 [info] 21:24:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:24:32 [info] 21:24:32 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:24:32 [info] 21:24:32 -6 [prebattle] [3, 3]
03:24:32 [info] 21:24:32 -6 [prebattle] SquadController::Deactivate
03:24:32 [info] 21:24:32 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:24:32 [info] 21:24:32 -6 [prebattle] SquadView::SetReadyCallback: 21849A60
RemoveEvent
03:24:32 [info] 21:24:32 -6 [prebattle] SquadView::SetDisbandCallback: 21849A60
RemoveEvent
03:24:32 [info] 21:24:32 -6 [prebattle] SquadView::destructor: 21849A60
03:24:32 [info] 21:24:32 -6 [base] Controller deactivated: HangarController
03:24:32 [info] 21:24:32 -6 [base] Controller activated: RandomPrebattleController
03:25:13 [info] AccountGameLogic::onBecomeNonPlayer() 227749
03:25:13 [info] 21:25:13 -6 [base] Controller deactivated:
RandomPrebattleController
03:25:13 [info] 21:25:13 -6 [prebattle] PrebattleRequester::SetRequestsProvider
21542C9C
03:25:13 [info] 21:25:13 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:25:13 [info] 21:25:13 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:25:13 [info] AvatarGameLogic::onBecomePlayer 227751
03:25:13 [info] SetBattleState CREATED
03:25:13 [info] 21:25:13 -6 [battle] Battle started on map: desert_train
03:25:13 [info] 21:25:13 -6 [net] Traceroute: Successfuly initialized
03:25:13 [info] 21:25:13 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 227751
03:25:13 [info] ClientArena::ClearVehicleMap 0
03:25:13 [info] SetBattleState LOADING
03:25:13 [warning] 21:25:13 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Water = ULTRA_HIGH
03:25:13 [info] 21:25:13 -6 [render] Draw Water Reflection / Refraction: 1
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Static object = MEDIUM
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Landscape = HIGH
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Decoration Objects =
ON
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Reflections = HIGH
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Static Decal = OFF
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Tank = HIGH
03:25:13 [info] 21:25:13 -6 [render] Material group quality: Vegetation = HIGH
03:25:13 [info] 21:25:13 -6 [render] Material group quality: VegetationCount = 500k
03:25:21 [info] Cant purge lods: no render object
03:25:21 [warning] 21:25:21 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742576
03:25:21 [warning] 21:25:21 -6 [battle] DetachTurret entity address: 0413E548
03:25:21 [info] Cant purge lods: no render object
03:25:21 [warning] 21:25:21 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742573
03:25:21 [warning] 21:25:21 -6 [battle] DetachTurret entity address: 0413E548
03:25:22 [info] Cant purge lods: no render object
03:25:22 [warning] 21:25:22 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742564
03:25:22 [warning] 21:25:22 -6 [battle] DetachTurret entity address: 0413E548
03:25:22 [info] Cant purge lods: no render object
03:25:22 [warning] 21:25:22 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742575
03:25:22 [warning] 21:25:22 -6 [battle] DetachTurret entity address: 0413E548
03:25:23 [warning] 21:25:23 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742569
03:25:23 [warning] 21:25:23 -6 [battle] DetachTurret entity address: 0413E548
03:25:23 [info] Cant purge lods: no render object
03:25:23 [warning] 21:25:23 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742568
03:25:23 [warning] 21:25:23 -6 [battle] DetachTurret entity address: 0413E548
03:25:23 [info] Cant purge lods: no render object
03:25:23 [warning] 21:25:23 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742570
03:25:23 [warning] 21:25:23 -6 [battle] DetachTurret entity address: 0413E548
03:25:24 [info] Cant purge lods: no render object
03:25:24 [warning] 21:25:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742574
03:25:24 [warning] 21:25:24 -6 [battle] DetachTurret entity address: 0413E548
03:25:25 [warning] 21:25:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742567
03:25:25 [warning] 21:25:25 -6 [battle] DetachTurret entity address: 0413E548
03:25:25 [warning] 21:25:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742577
03:25:25 [warning] 21:25:25 -6 [battle] DetachTurret entity address: 0413E548
03:25:25 [info] Cant purge lods: no render object
03:25:25 [warning] 21:25:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4742572
03:25:25 [warning] 21:25:25 -6 [battle] DetachTurret entity address: 0413E548
03:25:26 [warning] 21:25:26 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:25:27 [info] 21:25:27 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 227868
03:25:27 [info] SetBattleState LOADED
03:25:27 [info] 21:25:27 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:25:27 [info] Create RayTester
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Water = ULTRA_HIGH
03:25:27 [info] 21:25:27 -6 [render] Draw Water Reflection / Refraction: 1
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Static object = MEDIUM
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Landscape = HIGH
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Decoration Objects =
ON
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Reflections = HIGH
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Static Decal = OFF
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Tank = HIGH
03:25:27 [info] 21:25:27 -6 [render] Material group quality: Vegetation = HIGH
03:25:27 [info] 21:25:27 -6 [render] Material group quality: VegetationCount = 500k
03:25:27 [error] 21:25:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:25:27 [error] 21:25:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:25:27 [error] 21:25:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:25:28 [error] 21:25:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:26:01 [info] 21:26:01 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:03 [info] 21:26:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:03 [info] 21:26:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:08 [info] 21:26:08 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:10 [info] 21:26:10 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:14 [info] 21:26:14 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:19 [info] 21:26:19 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:26 [info] 21:26:26 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:32 [info] 21:26:32 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:26:33 [info] 21:26:33 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:00 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(5668)
floatArg(3.478280)
03:27:00 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(5667)
floatArg(3.478280)
03:27:00 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(5663)
floatArg(3.409384)
03:27:01 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(11300)
floatArg(2.478280)
03:27:01 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(11299)
floatArg(2.478280)
03:27:01 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(11551)
floatArg(2.409384)
03:27:02 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(16932)
floatArg(1.478280)
03:27:02 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(16931)
floatArg(1.478280)
03:27:02 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(17439)
floatArg(1.409384)
03:27:03 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(22820)
floatArg(0.478280)
03:27:03 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(22819)
floatArg(0.478280)
03:27:03 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(23071)
floatArg(0.409384)
03:27:03 [info] 21:27:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:04 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(36)
floatArg(4.478281)
03:27:04 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(5668)
floatArg(3.478280)
03:27:05 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(11300)
floatArg(2.478280)
03:27:06 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(16932)
floatArg(1.478280)
03:27:06 [warning] TODO: WOTD-15189 vehicleID(4742570) code(7) intArg(8740)
floatArg(2.911330)
03:27:07 [info] 21:27:07 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:13 [info] 21:27:13 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:17 [info] 21:27:17 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:22 [info] 21:27:22 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:43 [info] 21:27:43 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:27:45 [info] 21:27:45 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:28:03 [info] 21:28:03 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:28:04 [info] 21:28:04 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:28:13 [info] AvatarGameLogic::onBecomeNonPlayer 237776
03:28:15 [info] 21:28:15 -6 [net] Traceroute::BackgroundWorker destroyed.
03:28:15 [info] SetBattleState LEAVE
03:28:15 [info] BattleScreen::OnLeaveBattle
03:28:15 [info] SetBattleState WAIT
03:28:15 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:28:15 [info] Release RayTester
03:28:15 [info] AccountGameLogic::onBecomePlayer() 4370906 237776
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:28:15 [info] 21:28:15 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:28:15 [info] 21:28:15 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 237776
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:15 [info] 21:28:15 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:28:15 [info] 21:28:15 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:15 [info] 21:28:15 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:28:15 [info] 21:28:15 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
4, 'wins': [0, 1, 3], 'waitPrepareClients': False}
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:15 [info] 21:28:15 -6 [prebattle] OnUpdatePrebattle ROSTER
03:28:15 [info] 21:28:15 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '!V\xf8\x03Z\x00\xcb\x00\x00\x00\xf8\x03\x00\x04\x00', 60577, 'ELLTE', 2,
148, 0, -9.388206124305725, [], False, 1, True)]
03:28:15 [info] 21:28:15 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:28:15 [info] 21:28:15 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:15 [info] 21:28:15 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:28:15 [info] 21:28:15 -6 [prebattle] [1, 3]
03:28:15 [info] 21:28:15 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:15 [info] 21:28:15 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:28:15 [info] 21:28:15 -6 [prebattle] (539060414, 1, 1, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Water = ULTRA_HIGH
03:28:15 [info] 21:28:15 -6 [render] Draw Water Reflection / Refraction: 1
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Static object = MEDIUM
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Landscape = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Decoration Objects =
ON
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Reflections = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Static Decal = OFF
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Tank = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Vegetation = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: VegetationCount = 500k
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Water = ULTRA_HIGH
03:28:15 [info] 21:28:15 -6 [render] Draw Water Reflection / Refraction: 1
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Static object = MEDIUM
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Landscape = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Decoration Objects =
ON
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Reflections = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Static Decal = OFF
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Tank = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: Vegetation = HIGH
03:28:15 [info] 21:28:15 -6 [render] Material group quality: VegetationCount = 500k
03:28:15 [info] SetBattleState UNLOAD
03:28:15 [info] ClientArena::ClearVehicleMap 14
03:28:15 [info] SetBattleState UNLOADED
03:28:15 [info] 21:28:15 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 237781
03:28:15 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:28:15 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:28:15 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:28:15 [warning] 21:28:15 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:28:16 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:28:16 [warning] 21:28:16 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:28:16 [warning] 21:28:16 -6 [ads] Player id is not configured!
03:28:16 [warning] 21:28:16 -6 [ads] IronSource application key is not configured!
03:28:16 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:28:16 [info] [BattleMetrics] Stats has been sent
03:28:16 [error] 21:28:16 -6 [shop] No prices fetched, clearing! steam
03:28:16 [info] GarageScreen::LoadResources begin
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Water = ULTRA_HIGH
03:28:16 [info] 21:28:16 -6 [render] Draw Water Reflection / Refraction: 1
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Static object = MEDIUM
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Landscape = HIGH
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Decoration Objects =
ON
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Reflections = HIGH
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Static Decal = OFF
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Tank = HIGH
03:28:16 [info] 21:28:16 -6 [render] Material group quality: Vegetation = HIGH
03:28:16 [info] 21:28:16 -6 [render] Material group quality: VegetationCount = 500k
03:28:16 [info] 21:28:16 -6 [base] Controller activated: HangarLoadingController
03:28:16 [info] 21:28:16 -6 [base] Shop state is not synchronized 2
03:28:16 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:28:16 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:28:16 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:28:16 [info] 21:28:16 -6 [base] Shop state is not synchronized 2
03:28:16 [info] 21:28:16 -6 [base] Controller deactivated: HangarLoadingController
03:28:17 [info] 21:28:17 -6 [base] Controller activated: BattleResultsController
03:28:17 [info] 21:28:17 -6 [base] Controller activated:
BattleResultsSwitchController
03:28:17 [info] 21:28:17 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:28:17 [error] 21:28:17 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:28:17 [error] 21:28:17 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:28:17 [info] 21:28:17 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:17 [info] 21:28:17 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:28:17 [info] 21:28:17 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:28:18 [info] 21:28:18 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:18 [info] 21:28:18 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:28:18 [info] 21:28:18 -6 [prebattle] (539060414, 1, 1, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:28:19 [error] 21:28:19 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:28:19 [error] 21:28:19 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:28:20 [error] 21:28:20 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:28:20 [error] 21:28:20 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:28:21 [info] 21:28:21 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:28:21 [info] 21:28:21 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:28:21 [info] 21:28:21 -6 [base] Controller deactivated: BattleResultsController
03:28:21 [info] 21:28:21 -6 [base] Controller activated: HangarController
03:28:21 [info] 21:28:21 -6 [tutorial] Lesson destroyed: replayLesson
03:28:21 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:28:21 [info] 21:28:21 -6 [prebattle] SquadController::Activate
03:28:21 [info] 21:28:21 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:28:21 [info] 21:28:21 -6 [prebattle] SquadView::constructor: 1FB98850
03:28:21 [info] 21:28:21 -6 [prebattle] SquadView::SetReadyCallback: 1FB98850
AddEvent
03:28:21 [info] 21:28:21 -6 [prebattle] SquadView::SetDisbandCallback: 1FB98850
AddEvent
03:28:22 [info] 21:28:22 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:28:22 [info] 21:28:22 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:28:22 [info] 21:28:22 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:28:22 [info] 21:28:22 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:28:22 [info] 21:28:22 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:28:22 [info] 21:28:22 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:28:23 [info] 21:28:23 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:23 [info] 21:28:23 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:28:23 [info] 21:28:23 -6 [prebattle] (539060414, 1, 4, '\x11Y\xfc\x03\x9c\x00\
xcd\x00\x04\x00\xfa\x03\xfe\x03\x00', 2, 128, 60577, 'ELLTE', 0, -
9.388206124305725, [], False, 1, True)
03:28:23 [warning] 21:28:23 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:23 [warning] 21:28:23 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:24 [info] 21:28:24 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:28:24 [info] 21:28:24 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:28:24 [info] 21:28:24 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:28:25 [warning] 21:28:25 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:26 [warning] 21:28:26 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:27 [warning] 21:28:27 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:27 [warning] 21:28:27 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:27 [warning] 21:28:27 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:27 [warning] 21:28:27 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:28 [warning] 21:28:28 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:29 [warning] 21:28:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:29 [warning] 21:28:29 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:32 [info] 21:28:32 -6 [prebattle] PrebattleRequester::PrebattleReady
03:28:32 [info] 21:28:32 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:28:32 [info] 21:28:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:32 [info] 21:28:32 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:28:32 [info] 21:28:32 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:28:32 [warning] 21:28:32 -6 [ui] Opacity value is not in range [0, 1.0]
03:28:38 [info] 21:28:38 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:28:38 [info] 21:28:38 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:28:38 [info] 21:28:38 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:28:38 [info] 21:28:38 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:28:38 [info] 21:28:38 -6 [prebattle] [3, 3]
03:28:38 [info] 21:28:38 -6 [prebattle] SquadController::Deactivate
03:28:38 [info] 21:28:38 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:28:38 [info] 21:28:38 -6 [prebattle] SquadView::SetReadyCallback: 1FB98850
RemoveEvent
03:28:38 [info] 21:28:38 -6 [prebattle] SquadView::SetDisbandCallback: 1FB98850
RemoveEvent
03:28:38 [info] 21:28:38 -6 [prebattle] SquadView::destructor: 1FB98850
03:28:38 [info] 21:28:38 -6 [base] Controller deactivated: HangarController
03:28:38 [info] 21:28:38 -6 [base] Controller activated: RandomPrebattleController
03:30:00 [info] AccountGameLogic::onBecomeNonPlayer() 243940
03:30:00 [info] 21:30:00 -6 [base] Controller deactivated:
RandomPrebattleController
03:30:00 [info] 21:30:00 -6 [prebattle] PrebattleRequester::SetRequestsProvider
19C87324
03:30:00 [info] 21:30:00 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:30:00 [info] 21:30:00 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:30:00 [info] AvatarGameLogic::onBecomePlayer 243940
03:30:00 [info] SetBattleState CREATED
03:30:00 [info] 21:30:00 -6 [battle] Battle started on map: malinovka
03:30:00 [info] 21:30:00 -6 [net] Traceroute: Successfuly initialized
03:30:00 [info] 21:30:00 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 243940
03:30:01 [info] ClientArena::ClearVehicleMap 0
03:30:01 [info] SetBattleState LOADING
03:30:01 [warning] 21:30:01 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Water = ULTRA_HIGH
03:30:01 [info] 21:30:01 -6 [render] Draw Water Reflection / Refraction: 1
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Static object = MEDIUM
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Landscape = HIGH
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Decoration Objects =
ON
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Reflections = HIGH
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Static Decal = OFF
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Tank = HIGH
03:30:01 [info] 21:30:01 -6 [render] Material group quality: Vegetation = HIGH
03:30:01 [info] 21:30:01 -6 [render] Material group quality: VegetationCount = 500k
03:30:08 [info] Cant purge lods: no render object
03:30:08 [warning] 21:30:08 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714712
03:30:08 [warning] 21:30:08 -6 [battle] DetachTurret entity address: 0413E548
03:30:09 [info] Cant purge lods: no render object
03:30:09 [warning] 21:30:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714716
03:30:09 [warning] 21:30:09 -6 [battle] DetachTurret entity address: 0413E548
03:30:09 [info] Cant purge lods: no render object
03:30:09 [warning] 21:30:09 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714715
03:30:09 [warning] 21:30:09 -6 [battle] DetachTurret entity address: 0413E548
03:30:10 [info] Cant purge lods: no render object
03:30:10 [warning] 21:30:10 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714713
03:30:10 [warning] 21:30:10 -6 [battle] DetachTurret entity address: 0413E548
03:30:11 [info] Cant purge lods: no render object
03:30:11 [warning] 21:30:11 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714721
03:30:11 [warning] 21:30:11 -6 [battle] DetachTurret entity address: 0413E548
03:30:11 [info] Cant purge lods: no render object
03:30:11 [warning] 21:30:11 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714722
03:30:11 [warning] 21:30:11 -6 [battle] DetachTurret entity address: 0413E548
03:30:11 [info] Cant purge lods: no render object
03:30:11 [warning] 21:30:11 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714710
03:30:11 [warning] 21:30:11 -6 [battle] DetachTurret entity address: 0413E548
03:30:13 [warning] 21:30:13 -6 [battle] Creating DetachTurret entity for vehicleId
= 4714714
03:30:13 [warning] 21:30:13 -6 [battle] DetachTurret entity address: 0413E548
03:30:14 [warning] 21:30:14 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:30:14 [info] 21:30:14 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 244071
03:30:14 [info] SetBattleState LOADED
03:30:14 [info] 21:30:14 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:30:14 [info] Create RayTester
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Water = ULTRA_HIGH
03:30:14 [info] 21:30:14 -6 [render] Draw Water Reflection / Refraction: 1
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Static object = MEDIUM
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Landscape = HIGH
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Decoration Objects =
ON
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Reflections = HIGH
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Static Decal = OFF
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Tank = HIGH
03:30:14 [info] 21:30:14 -6 [render] Material group quality: Vegetation = HIGH
03:30:14 [info] 21:30:14 -6 [render] Material group quality: VegetationCount = 500k
03:30:14 [error] 21:30:14 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:30:15 [error] 21:30:15 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:31:05 [info] 21:31:05 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:31:27 [info] 21:31:27 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:31:31 [info] 21:31:31 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:31:53 [info] 21:31:53 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:32:08 [info] 21:32:08 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:32:20 [info] 21:32:20 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:32:33 [info] 21:32:33 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:32:34 [info] 21:32:34 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:32:40 [info] 21:32:40 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:32:55 [info] 21:32:55 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:33:08 [info] 21:33:08 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:33:49 [info] AvatarGameLogic::onBecomeNonPlayer 256889
03:33:50 [info] 21:33:50 -6 [net] Traceroute::BackgroundWorker destroyed.
03:33:50 [info] SetBattleState LEAVE
03:33:50 [info] BattleScreen::OnLeaveBattle
03:33:50 [info] SetBattleState WAIT
03:33:50 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:33:50 [info] Release RayTester
03:33:50 [info] AccountGameLogic::onBecomePlayer() 4370906 256889
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:33:50 [info] 21:33:50 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:33:50 [info] 21:33:50 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 256889
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:50 [info] 21:33:50 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:33:50 [info] 21:33:50 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:50 [info] 21:33:50 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:33:50 [info] 21:33:50 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
5, 'wins': [0, 2, 3], 'waitPrepareClients': False}
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:50 [info] 21:33:50 -6 [prebattle] OnUpdatePrebattle ROSTER
03:33:50 [info] 21:33:50 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x11Y\xfc\x03\x9c\x00\xcd\x00\x04\x00\xfa\x03\xfe\x03\x00', 60577,
'ELLTE', 2, 128, 0, -9.388206124305725, [], False, 1, True)]
03:33:50 [info] 21:33:50 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:33:50 [info] 21:33:50 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:50 [info] 21:33:50 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:33:50 [info] 21:33:50 -6 [prebattle] [1, 3]
03:33:50 [info] 21:33:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:50 [info] 21:33:50 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:33:50 [info] 21:33:50 -6 [prebattle] (539060414, 1, 1, '\x11Y\xfc\x03\x9c\x00\
xcd\x00\x04\x00\xfa\x03\xfe\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Water = ULTRA_HIGH
03:33:50 [info] 21:33:50 -6 [render] Draw Water Reflection / Refraction: 1
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Static object = MEDIUM
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Landscape = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Decoration Objects =
ON
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Reflections = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Static Decal = OFF
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Tank = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Vegetation = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: VegetationCount = 500k
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Water = ULTRA_HIGH
03:33:50 [info] 21:33:50 -6 [render] Draw Water Reflection / Refraction: 1
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Static object = MEDIUM
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Landscape = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Decoration Objects =
ON
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Reflections = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Static Decal = OFF
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Tank = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: Vegetation = HIGH
03:33:50 [info] 21:33:50 -6 [render] Material group quality: VegetationCount = 500k
03:33:50 [info] SetBattleState UNLOAD
03:33:51 [info] ClientArena::ClearVehicleMap 14
03:33:51 [info] SetBattleState UNLOADED
03:33:51 [info] 21:33:51 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 256894
03:33:51 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:33:51 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:33:51 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:33:51 [warning] 21:33:51 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:33:51 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:33:51 [warning] 21:33:51 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:33:51 [warning] 21:33:51 -6 [ads] Player id is not configured!
03:33:51 [warning] 21:33:51 -6 [ads] IronSource application key is not configured!
03:33:51 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:33:51 [info] [BattleMetrics] Stats has been sent
03:33:51 [error] 21:33:51 -6 [shop] No prices fetched, clearing! steam
03:33:51 [info] GarageScreen::LoadResources begin
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Water = ULTRA_HIGH
03:33:51 [info] 21:33:51 -6 [render] Draw Water Reflection / Refraction: 1
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Static object = MEDIUM
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Landscape = HIGH
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Decoration Objects =
ON
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Reflections = HIGH
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Static Decal = OFF
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Tank = HIGH
03:33:51 [info] 21:33:51 -6 [render] Material group quality: Vegetation = HIGH
03:33:51 [info] 21:33:51 -6 [render] Material group quality: VegetationCount = 500k
03:33:51 [info] 21:33:51 -6 [base] Controller activated: HangarLoadingController
03:33:51 [info] 21:33:51 -6 [base] Shop state is not synchronized 2
03:33:51 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:33:51 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:33:51 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:33:52 [info] 21:33:52 -6 [base] Shop state is not synchronized 2
03:33:52 [info] 21:33:52 -6 [base] Controller deactivated: HangarLoadingController
03:33:52 [info] 21:33:52 -6 [base] Controller activated: BattleResultsController
03:33:52 [info] 21:33:52 -6 [base] Controller activated:
BattleResultsSwitchController
03:33:52 [info] 21:33:52 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:33:52 [info] 21:33:52 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:52 [info] 21:33:52 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:33:52 [info] 21:33:52 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:33:55 [info] 21:33:55 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:33:55 [info] 21:33:55 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:33:55 [info] 21:33:55 -6 [prebattle] (539060414, 1, 1, '\x11Y\xfc\x03\x9c\x00\
xcd\x00\x04\x00\xfa\x03\xfe\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:34:01 [info] 21:34:01 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:34:01 [info] 21:34:01 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:34:01 [info] 21:34:01 -6 [base] Controller deactivated: BattleResultsController
03:34:01 [info] 21:34:01 -6 [base] Controller activated: HangarController
03:34:01 [info] 21:34:01 -6 [tutorial] Lesson destroyed: replayLesson
03:34:01 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:34:01 [info] 21:34:01 -6 [prebattle] SquadController::Activate
03:34:01 [info] 21:34:01 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:34:01 [info] 21:34:01 -6 [prebattle] SquadView::constructor: 22BB83F0
03:34:01 [info] 21:34:01 -6 [prebattle] SquadView::SetReadyCallback: 22BB83F0
AddEvent
03:34:01 [info] 21:34:01 -6 [prebattle] SquadView::SetDisbandCallback: 22BB83F0
AddEvent
03:34:02 [error] 21:34:02 -6 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
03:34:02 [info] 21:34:02 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:34:02 [info] 21:34:02 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:34:02 [info] 21:34:02 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:34:02 [info] 21:34:02 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:34:02 [info] 21:34:02 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:34:02 [info] 21:34:02 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:34:03 [info] 21:34:03 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:34:03 [info] 21:34:03 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:34:03 [info] 21:34:03 -6 [prebattle] (539060414, 1, 4, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 115, 60577, 'ELLTE', 0, -
9.388206124305725, [], False, 1, True)
03:34:03 [warning] 21:34:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:03 [info] 21:34:03 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:34:03 [info] 21:34:03 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:34:03 [info] 21:34:03 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:34:04 [info] 21:34:04 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:34:04 [info] 21:34:04 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:34:05 [warning] 21:34:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:05 [warning] 21:34:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:05 [warning] 21:34:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:05 [warning] 21:34:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:06 [warning] 21:34:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:06 [warning] 21:34:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:07 [warning] 21:34:07 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:07 [warning] 21:34:07 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:08 [warning] 21:34:08 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:10 [info] 21:34:10 -6 [prebattle] PrebattleRequester::PrebattleReady
03:34:10 [info] 21:34:10 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:34:10 [info] 21:34:10 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:34:10 [info] 21:34:10 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:34:10 [warning] 21:34:10 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:11 [warning] 21:34:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:11 [warning] 21:34:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:11 [warning] 21:34:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:11 [warning] 21:34:11 -6 [ui] Opacity value is not in range [0, 1.0]
03:34:12 [info] 21:34:12 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:34:12 [info] 21:34:12 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:34:12 [info] 21:34:12 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:34:13 [info] 21:34:13 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:34:13 [info] 21:34:13 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:34:13 [info] 21:34:13 -6 [prebattle] [3, 3]
03:34:13 [info] 21:34:13 -6 [prebattle] SquadController::Deactivate
03:34:13 [info] 21:34:13 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:34:13 [info] 21:34:13 -6 [prebattle] SquadView::SetReadyCallback: 22BB83F0
RemoveEvent
03:34:13 [info] 21:34:13 -6 [prebattle] SquadView::SetDisbandCallback: 22BB83F0
RemoveEvent
03:34:13 [info] 21:34:13 -6 [prebattle] SquadView::destructor: 22BB83F0
03:34:13 [info] 21:34:13 -6 [base] Controller deactivated: HangarController
03:34:13 [info] 21:34:13 -6 [base] Controller activated: RandomPrebattleController
03:36:22 [info] AccountGameLogic::onBecomeNonPlayer() 265847
03:36:22 [info] 21:36:22 -6 [base] Controller deactivated:
RandomPrebattleController
03:36:22 [info] 21:36:22 -6 [prebattle] PrebattleRequester::SetRequestsProvider
19C876EC
03:36:22 [info] 21:36:22 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:36:22 [info] 21:36:22 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:36:22 [info] AvatarGameLogic::onBecomePlayer 265847
03:36:22 [info] SetBattleState CREATED
03:36:22 [info] 21:36:22 -6 [battle] Battle started on map: milbase
03:36:22 [info] 21:36:22 -6 [net] Traceroute: Successfuly initialized
03:36:22 [info] 21:36:22 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 265847
03:36:23 [info] ClientArena::ClearVehicleMap 0
03:36:23 [info] SetBattleState LOADING
03:36:23 [warning] 21:36:23 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Water = ULTRA_HIGH
03:36:23 [info] 21:36:23 -6 [render] Draw Water Reflection / Refraction: 1
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Static object = MEDIUM
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Landscape = HIGH
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Decoration Objects =
ON
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Reflections = HIGH
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Static Decal = OFF
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Tank = HIGH
03:36:23 [info] 21:36:23 -6 [render] Material group quality: Vegetation = HIGH
03:36:23 [info] 21:36:23 -6 [render] Material group quality: VegetationCount = 500k
03:36:24 [info] Cant purge lods: no render object
03:36:24 [warning] 21:36:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222223
03:36:24 [warning] 21:36:24 -6 [battle] DetachTurret entity address: 0413E548
03:36:24 [info] Cant purge lods: no render object
03:36:24 [warning] 21:36:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222232
03:36:24 [warning] 21:36:24 -6 [battle] DetachTurret entity address: 0413E548
03:36:24 [info] Cant purge lods: no render object
03:36:24 [warning] 21:36:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222224
03:36:24 [warning] 21:36:24 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222234
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222222
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222229
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222233
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222225
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222228
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:25 [info] Cant purge lods: no render object
03:36:25 [warning] 21:36:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222226
03:36:25 [warning] 21:36:25 -6 [battle] DetachTurret entity address: 0413E548
03:36:26 [warning] 21:36:26 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222227
03:36:26 [warning] 21:36:26 -6 [battle] DetachTurret entity address: 0413E548
03:36:26 [info] Cant purge lods: no render object
03:36:26 [warning] 21:36:26 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222230
03:36:26 [warning] 21:36:26 -6 [battle] DetachTurret entity address: 0413E548
03:36:26 [info] Cant purge lods: no render object
03:36:26 [warning] 21:36:26 -6 [battle] Creating DetachTurret entity for vehicleId
= 539222231
03:36:26 [warning] 21:36:26 -6 [battle] DetachTurret entity address: 0413E548
03:36:27 [warning] 21:36:27 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:36:27 [info] 21:36:27 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 265893
03:36:27 [info] SetBattleState LOADED
03:36:27 [info] 21:36:27 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:36:27 [info] Create RayTester
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Water = ULTRA_HIGH
03:36:27 [info] 21:36:27 -6 [render] Draw Water Reflection / Refraction: 1
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Static object = MEDIUM
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Landscape = HIGH
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Decoration Objects =
ON
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Reflections = HIGH
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Static Decal = OFF
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Tank = HIGH
03:36:27 [info] 21:36:27 -6 [render] Material group quality: Vegetation = HIGH
03:36:27 [info] 21:36:27 -6 [render] Material group quality: VegetationCount = 500k
03:36:27 [error] 21:36:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:36:27 [error] 21:36:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:36:27 [error] 21:36:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:36:28 [error] 21:36:28 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:37:01 [info] 21:37:01 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:10 [info] 21:37:10 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:18 [info] 21:37:18 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:38 [info] 21:37:38 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:39 [info] 21:37:39 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:44 [info] 21:37:44 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:52 [info] 21:37:52 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:57 [info] 21:37:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:37:59 [info] 21:37:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:38:02 [info] 21:38:02 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:38:09 [info] 21:38:09 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:38:39 [info] 21:38:39 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:39:05 [info] AvatarGameLogic::onBecomeNonPlayer 275283
03:39:07 [info] 21:39:07 -6 [net] Traceroute::BackgroundWorker destroyed.
03:39:07 [info] SetBattleState LEAVE
03:39:07 [info] BattleScreen::OnLeaveBattle
03:39:07 [info] SetBattleState WAIT
03:39:07 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:39:07 [info] Release RayTester
03:39:07 [info] AccountGameLogic::onBecomePlayer() 4370906 275283
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:39:07 [info] 21:39:07 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:39:07 [info] 21:39:07 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 275283
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:07 [info] 21:39:07 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:39:07 [info] 21:39:07 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:07 [info] 21:39:07 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:39:07 [info] 21:39:07 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
6, 'wins': [0, 3, 3], 'waitPrepareClients': False}
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:07 [info] 21:39:07 -6 [prebattle] OnUpdatePrebattle ROSTER
03:39:07 [info] 21:39:07 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x11V\xf9\x03\x99\x00\xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 60577,
'ELLTE', 2, 115, 0, -9.388206124305725, [], False, 1, True)]
03:39:07 [info] 21:39:07 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:39:07 [info] 21:39:07 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:07 [info] 21:39:07 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:39:07 [info] 21:39:07 -6 [prebattle] [1, 3]
03:39:07 [info] 21:39:07 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:07 [info] 21:39:07 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:39:07 [info] 21:39:07 -6 [prebattle] (539060414, 1, 1, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Water = ULTRA_HIGH
03:39:07 [info] 21:39:07 -6 [render] Draw Water Reflection / Refraction: 1
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Static object = MEDIUM
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Landscape = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Decoration Objects =
ON
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Reflections = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Static Decal = OFF
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Tank = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Vegetation = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: VegetationCount = 500k
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Water = ULTRA_HIGH
03:39:07 [info] 21:39:07 -6 [render] Draw Water Reflection / Refraction: 1
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Static object = MEDIUM
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Landscape = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Decoration Objects =
ON
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Reflections = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Static Decal = OFF
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Tank = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: Vegetation = HIGH
03:39:07 [info] 21:39:07 -6 [render] Material group quality: VegetationCount = 500k
03:39:07 [info] SetBattleState UNLOAD
03:39:08 [info] ClientArena::ClearVehicleMap 14
03:39:08 [info] SetBattleState UNLOADED
03:39:08 [info] 21:39:08 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 275288
03:39:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:39:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:39:08 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:39:08 [warning] 21:39:08 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:39:08 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:39:08 [warning] 21:39:08 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:39:08 [warning] 21:39:08 -6 [ads] Player id is not configured!
03:39:08 [warning] 21:39:08 -6 [ads] IronSource application key is not configured!
03:39:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:39:08 [info] [BattleMetrics] Stats has been sent
03:39:08 [error] 21:39:08 -6 [shop] No prices fetched, clearing! steam
03:39:08 [info] GarageScreen::LoadResources begin
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Water = ULTRA_HIGH
03:39:08 [info] 21:39:08 -6 [render] Draw Water Reflection / Refraction: 1
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Static object = MEDIUM
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Landscape = HIGH
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Decoration Objects =
ON
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Reflections = HIGH
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Static Decal = OFF
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Tank = HIGH
03:39:08 [info] 21:39:08 -6 [render] Material group quality: Vegetation = HIGH
03:39:08 [info] 21:39:08 -6 [render] Material group quality: VegetationCount = 500k
03:39:08 [info] 21:39:08 -6 [base] Controller activated: HangarLoadingController
03:39:08 [info] 21:39:08 -6 [base] Shop state is not synchronized 2
03:39:08 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:39:08 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:39:08 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:39:08 [info] 21:39:08 -6 [base] Shop state is not synchronized 2
03:39:08 [info] 21:39:08 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:08 [info] 21:39:08 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:39:08 [info] 21:39:08 -6 [prebattle] (539060414, 1, 1, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:39:09 [info] 21:39:09 -6 [base] Controller deactivated: HangarLoadingController
03:39:09 [info] 21:39:09 -6 [base] Controller activated: BattleResultsController
03:39:09 [info] 21:39:09 -6 [base] Controller activated:
BattleResultsSwitchController
03:39:09 [info] 21:39:09 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:39:09 [info] 21:39:09 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:09 [info] 21:39:09 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:39:09 [info] 21:39:09 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:39:12 [info] 21:39:12 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:39:12 [info] 21:39:12 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:39:12 [info] 21:39:12 -6 [base] Controller deactivated: BattleResultsController
03:39:12 [info] 21:39:12 -6 [base] Controller activated:
TaskJournalScreenController
03:39:12 [info] 21:39:12 -6 [tutorial] Lesson destroyed: replayLesson
03:39:12 [error] 21:39:12 -6 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
03:39:13 [info] 21:39:13 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: Button -> event: APPLY_QUEST_PRESSED , control: ButtonWithSpacer
03:39:17 [info] 21:39:17 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: BackButton -> event: ON_CLICK_BACK , control: Top
03:39:17 [info] 21:39:17 -6 [ui] UIDataParams redirect event: ON_CLICK_BACK ,
control: Sidebar -> event: BACK_EVENT , control: TaskJournalScreen
03:39:17 [info] 21:39:17 -6 [base] Controller deactivated:
TaskJournalScreenController
03:39:17 [info] 21:39:17 -6 [base] Controller activated: BattleResultsController
03:39:17 [info] 21:39:17 -6 [base] Controller activated:
BattleResultsSwitchController
03:39:17 [info] 21:39:17 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:39:18 [info] 21:39:18 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:18 [info] 21:39:18 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:39:18 [info] 21:39:18 -6 [prebattle] (539060414, 1, 4, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 115, 60577, 'ELLTE', 0, -
9.388206124305725, [], False, 1, True)
03:39:18 [info] 21:39:18 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:39:18 [info] 21:39:18 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:39:18 [info] 21:39:18 -6 [base] Controller deactivated: BattleResultsController
03:39:18 [info] 21:39:18 -6 [base] Controller activated: HangarController
03:39:18 [info] 21:39:18 -6 [tutorial] Lesson destroyed: replayLesson
03:39:18 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:39:18 [info] 21:39:18 -6 [prebattle] SquadController::Activate
03:39:18 [info] 21:39:18 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:39:18 [info] 21:39:18 -6 [prebattle] SquadView::constructor: 23DE71A0
03:39:18 [info] 21:39:18 -6 [prebattle] SquadView::SetReadyCallback: 23DE71A0
AddEvent
03:39:18 [info] 21:39:18 -6 [prebattle] SquadView::SetDisbandCallback: 23DE71A0
AddEvent
03:39:19 [warning] 21:39:19 -6 [ui] Opacity value is not in range [0, 1.0]
03:39:19 [info] 21:39:19 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:39:19 [info] 21:39:19 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:39:19 [info] 21:39:19 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:39:19 [info] 21:39:19 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:39:19 [info] 21:39:19 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:39:19 [info] 21:39:19 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:39:20 [warning] 21:39:20 -6 [ui] Opacity value is not in range [0, 1.0]
03:39:20 [info] 21:39:20 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:39:20 [info] 21:39:20 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:39:20 [info] 21:39:20 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:39:20 [warning] 21:39:20 -6 [ui] Opacity value is not in range [0, 1.0]
03:39:20 [warning] 21:39:20 -6 [ui] Opacity value is not in range [0, 1.0]
03:39:21 [warning] 21:39:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:39:21 [info] 21:39:21 -6 [prebattle] PrebattleRequester::PrebattleReady
03:39:21 [info] 21:39:21 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:21 [info] 21:39:21 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:39:21 [info] 21:39:21 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:39:21 [warning] 21:39:21 -6 [ui] Opacity value is not in range [0, 1.0]
03:39:24 [info] 21:39:24 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:39:24 [info] 21:39:24 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:39:24 [info] 21:39:24 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:39:24 [info] 21:39:24 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:39:24 [info] 21:39:24 -6 [prebattle] [3, 3]
03:39:24 [info] 21:39:24 -6 [prebattle] SquadController::Deactivate
03:39:24 [info] 21:39:24 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:39:24 [info] 21:39:24 -6 [prebattle] SquadView::SetReadyCallback: 23DE71A0
RemoveEvent
03:39:24 [info] 21:39:24 -6 [prebattle] SquadView::SetDisbandCallback: 23DE71A0
RemoveEvent
03:39:24 [info] 21:39:24 -6 [prebattle] SquadView::destructor: 23DE71A0
03:39:24 [info] 21:39:24 -6 [base] Controller deactivated: HangarController
03:39:24 [info] 21:39:24 -6 [base] Controller activated: RandomPrebattleController
03:39:31 [info] AccountGameLogic::onBecomeNonPlayer() 276546
03:39:31 [info] 21:39:31 -6 [base] Controller deactivated:
RandomPrebattleController
03:39:31 [info] 21:39:31 -6 [prebattle] PrebattleRequester::SetRequestsProvider
19C86B94
03:39:31 [info] 21:39:31 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:39:31 [info] 21:39:31 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:39:31 [info] AvatarGameLogic::onBecomePlayer 276549
03:39:31 [info] SetBattleState CREATED
03:39:31 [info] 21:39:31 -6 [battle] Battle started on map: medvedkovo
03:39:31 [info] 21:39:31 -6 [net] Traceroute: Successfuly initialized
03:39:31 [info] 21:39:31 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 276549
03:39:31 [info] ClientArena::ClearVehicleMap 0
03:39:31 [info] SetBattleState LOADING
03:39:31 [warning] 21:39:31 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Water = ULTRA_HIGH
03:39:31 [info] 21:39:31 -6 [render] Draw Water Reflection / Refraction: 1
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Static object = MEDIUM
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Landscape = HIGH
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Decoration Objects =
ON
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Reflections = HIGH
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Static Decal = OFF
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Tank = HIGH
03:39:31 [info] 21:39:31 -6 [render] Material group quality: Vegetation = HIGH
03:39:31 [info] 21:39:31 -6 [render] Material group quality: VegetationCount = 500k
03:39:32 [error] 21:39:32 -6 [render] Vegetation entity without
QualitySettingsComponent will be ignored in game
03:39:33 [info] Cant purge lods: no render object
03:39:33 [warning] 21:39:33 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205278
03:39:33 [warning] 21:39:33 -6 [battle] DetachTurret entity address: 0413E548
03:39:33 [info] Cant purge lods: no render object
03:39:33 [warning] 21:39:33 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205270
03:39:33 [warning] 21:39:33 -6 [battle] DetachTurret entity address: 0413E548
03:39:33 [info] Cant purge lods: no render object
03:39:33 [warning] 21:39:33 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205279
03:39:33 [warning] 21:39:33 -6 [battle] DetachTurret entity address: 0413E548
03:39:33 [info] Cant purge lods: no render object
03:39:33 [warning] 21:39:33 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205277
03:39:33 [warning] 21:39:33 -6 [battle] DetachTurret entity address: 0413E548
03:39:33 [info] Cant purge lods: no render object
03:39:33 [warning] 21:39:33 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205269
03:39:33 [warning] 21:39:33 -6 [battle] DetachTurret entity address: 0413E548
03:39:34 [warning] 21:39:34 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205276
03:39:34 [warning] 21:39:34 -6 [battle] DetachTurret entity address: 0413E548
03:39:34 [info] Cant purge lods: no render object
03:39:34 [warning] 21:39:34 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205274
03:39:34 [warning] 21:39:34 -6 [battle] DetachTurret entity address: 0413E548
03:39:34 [info] Cant purge lods: no render object
03:39:34 [warning] 21:39:34 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205271
03:39:34 [warning] 21:39:34 -6 [battle] DetachTurret entity address: 0413E548
03:39:34 [warning] 21:39:34 -6 [battle] Creating DetachTurret entity for vehicleId
= 539205273
03:39:34 [warning] 21:39:34 -6 [battle] DetachTurret entity address: 0413E548
03:39:35 [warning] 21:39:35 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:39:35 [info] 21:39:35 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 276586
03:39:35 [info] SetBattleState LOADED
03:39:35 [info] 21:39:35 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:39:35 [info] Create RayTester
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Water = ULTRA_HIGH
03:39:35 [info] 21:39:35 -6 [render] Draw Water Reflection / Refraction: 1
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Static object = MEDIUM
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Landscape = HIGH
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Decoration Objects =
ON
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Reflections = HIGH
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Static Decal = OFF
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Tank = HIGH
03:39:35 [info] 21:39:35 -6 [render] Material group quality: Vegetation = HIGH
03:39:35 [info] 21:39:35 -6 [render] Material group quality: VegetationCount = 500k
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:39:35 [error] 21:39:35 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:40:04 [info] 21:40:04 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:05 [info] 21:40:05 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:11 [info] 21:40:11 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:15 [info] 21:40:15 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:15 [info] 21:40:15 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:18 [info] 21:40:18 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:25 [info] 21:40:25 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:28 [info] 21:40:28 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:32 [info] 21:40:32 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:33 [info] 21:40:33 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:37 [info] 21:40:37 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:47 [info] 21:40:47 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:47 [info] 21:40:47 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:58 [info] 21:40:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:58 [info] 21:40:58 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:40:59 [info] 21:40:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:41:01 [info] 21:41:01 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:41:20 [info] 21:41:20 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:41:34 [info] 21:41:34 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:41:35 [error] 21:41:35 -6 [wwise] no wwise event [ ambient_medvedkovo_easter
eggs_music ]
03:41:37 [info] 21:41:37 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:41:57 [info] 21:41:57 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:42:15 [info] 21:42:15 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:42:17 [info] 21:42:17 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:42:34 [info] AvatarGameLogic::onBecomeNonPlayer 287291
03:42:35 [info] 21:42:35 -6 [net] Traceroute::BackgroundWorker destroyed.
03:42:35 [info] SetBattleState LEAVE
03:42:35 [info] BattleScreen::OnLeaveBattle
03:42:35 [info] SetBattleState WAIT
03:42:35 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:42:35 [info] Release RayTester
03:42:35 [info] AccountGameLogic::onBecomePlayer() 4370906 287291
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:42:35 [info] 21:42:35 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:42:35 [info] 21:42:35 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 287291
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:35 [info] 21:42:35 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:42:35 [info] 21:42:35 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:35 [info] 21:42:35 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:42:35 [info] 21:42:35 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
7, 'wins': [0, 4, 3], 'waitPrepareClients': False}
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:35 [info] 21:42:35 -6 [prebattle] OnUpdatePrebattle ROSTER
03:42:35 [info] 21:42:35 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x11V\xf9\x03\x99\x00\xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 60577,
'ELLTE', 2, 115, 0, -9.388206124305725, [], False, 1, True)]
03:42:35 [info] 21:42:35 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:42:35 [info] 21:42:35 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:35 [info] 21:42:35 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:42:35 [info] 21:42:35 -6 [prebattle] [1, 3]
03:42:35 [info] 21:42:35 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:35 [info] 21:42:35 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:42:35 [info] 21:42:35 -6 [prebattle] (539060414, 1, 1, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Water = ULTRA_HIGH
03:42:35 [info] 21:42:35 -6 [render] Draw Water Reflection / Refraction: 1
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Static object = MEDIUM
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Landscape = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Decoration Objects =
ON
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Reflections = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Static Decal = OFF
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Tank = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Vegetation = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: VegetationCount = 500k
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Water = ULTRA_HIGH
03:42:35 [info] 21:42:35 -6 [render] Draw Water Reflection / Refraction: 1
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Static object = MEDIUM
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Landscape = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Decoration Objects =
ON
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Reflections = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Static Decal = OFF
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Tank = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: Vegetation = HIGH
03:42:35 [info] 21:42:35 -6 [render] Material group quality: VegetationCount = 500k
03:42:35 [info] SetBattleState UNLOAD
03:42:35 [info] ClientArena::ClearVehicleMap 14
03:42:35 [info] SetBattleState UNLOADED
03:42:35 [info] 21:42:35 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 287296
03:42:35 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:42:35 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:42:35 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:42:35 [warning] 21:42:35 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:42:35 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:42:35 [warning] 21:42:35 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:42:35 [warning] 21:42:35 -6 [ads] Player id is not configured!
03:42:35 [warning] 21:42:35 -6 [ads] IronSource application key is not configured!
03:42:35 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:42:35 [info] [BattleMetrics] Stats has been sent
03:42:35 [info] GarageScreen::LoadResources begin
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Water = ULTRA_HIGH
03:42:36 [info] 21:42:36 -6 [render] Draw Water Reflection / Refraction: 1
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Static object = MEDIUM
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Landscape = HIGH
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Decoration Objects =
ON
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Reflections = HIGH
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Static Decal = OFF
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Tank = HIGH
03:42:36 [info] 21:42:36 -6 [render] Material group quality: Vegetation = HIGH
03:42:36 [info] 21:42:36 -6 [render] Material group quality: VegetationCount = 500k
03:42:36 [info] 21:42:36 -6 [base] Controller activated: HangarLoadingController
03:42:36 [info] 21:42:36 -6 [base] Shop state is not synchronized 2
03:42:36 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:42:36 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:42:36 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:42:36 [info] 21:42:36 -6 [base] Shop state is not synchronized 2
03:42:36 [info] 21:42:36 -6 [base] Controller deactivated: HangarLoadingController
03:42:36 [info] 21:42:36 -6 [base] Controller activated: BattleResultsController
03:42:36 [info] 21:42:36 -6 [base] Controller activated:
BattleResultsSwitchController
03:42:36 [info] 21:42:36 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:42:37 [error] 21:42:37 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:42:37 [error] 21:42:37 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:42:37 [info] 21:42:37 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:37 [info] 21:42:37 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:42:37 [info] 21:42:37 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:42:40 [info] 21:42:40 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:40 [info] 21:42:40 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:42:40 [info] 21:42:40 -6 [prebattle] (539060414, 1, 1, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:42:44 [info] 21:42:44 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:42:44 [info] 21:42:44 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:42:44 [info] 21:42:44 -6 [prebattle] (539060414, 1, 4, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 115, 60577, 'ELLTE', 0, -
9.388206124305725, [], False, 1, True)
03:43:02 [info] 21:43:02 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:43:02 [info] 21:43:02 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:43:02 [info] 21:43:02 -6 [base] Controller deactivated: BattleResultsController
03:43:02 [info] 21:43:02 -6 [base] Controller activated: HangarController
03:43:02 [info] 21:43:02 -6 [tutorial] Lesson destroyed: replayLesson
03:43:02 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:43:02 [info] 21:43:02 -6 [prebattle] SquadController::Activate
03:43:02 [info] 21:43:02 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:43:02 [info] 21:43:02 -6 [prebattle] SquadView::constructor: 2184C2C0
03:43:02 [info] 21:43:02 -6 [prebattle] SquadView::SetReadyCallback: 2184C2C0
AddEvent
03:43:02 [info] 21:43:02 -6 [prebattle] SquadView::SetDisbandCallback: 2184C2C0
AddEvent
03:43:03 [warning] 21:43:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:03 [info] 21:43:03 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:43:03 [info] 21:43:03 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:43:03 [info] 21:43:03 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:43:03 [info] 21:43:03 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:43:03 [info] 21:43:03 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:43:03 [info] 21:43:03 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:43:03 [warning] 21:43:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:03 [warning] 21:43:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:03 [warning] 21:43:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:03 [warning] 21:43:03 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:04 [info] 21:43:04 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:43:04 [info] 21:43:04 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:43:04 [info] 21:43:04 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:43:05 [info] 21:43:05 -6 [prebattle] PrebattleRequester::PrebattleReady
03:43:05 [info] 21:43:05 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:43:05 [info] 21:43:05 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:43:05 [info] 21:43:05 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:43:05 [warning] 21:43:05 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:06 [warning] 21:43:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:06 [warning] 21:43:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:06 [warning] 21:43:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:06 [warning] 21:43:06 -6 [ui] Opacity value is not in range [0, 1.0]
03:43:08 [info] 21:43:08 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:43:08 [info] 21:43:08 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:43:08 [info] 21:43:08 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:43:08 [info] 21:43:08 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:43:08 [info] 21:43:08 -6 [prebattle] [3, 3]
03:43:08 [info] 21:43:08 -6 [prebattle] SquadController::Deactivate
03:43:08 [info] 21:43:08 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:43:08 [info] 21:43:08 -6 [prebattle] SquadView::SetReadyCallback: 2184C2C0
RemoveEvent
03:43:08 [info] 21:43:08 -6 [prebattle] SquadView::SetDisbandCallback: 2184C2C0
RemoveEvent
03:43:08 [info] 21:43:08 -6 [prebattle] SquadView::destructor: 2184C2C0
03:43:08 [info] 21:43:08 -6 [base] Controller deactivated: HangarController
03:43:08 [info] 21:43:08 -6 [base] Controller activated: RandomPrebattleController
03:43:21 [info] AccountGameLogic::onBecomeNonPlayer() 289909
03:43:21 [info] 21:43:21 -6 [base] Controller deactivated:
RandomPrebattleController
03:43:21 [info] 21:43:21 -6 [prebattle] PrebattleRequester::SetRequestsProvider
07AEE114
03:43:21 [info] 21:43:21 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:43:21 [info] 21:43:21 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:43:21 [info] AvatarGameLogic::onBecomePlayer 289911
03:43:21 [info] SetBattleState CREATED
03:43:21 [info] 21:43:21 -6 [battle] Battle started on map: neptune
03:43:21 [info] 21:43:21 -6 [net] Traceroute: Successfuly initialized
03:43:21 [info] 21:43:21 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 289911
03:43:21 [info] ClientArena::ClearVehicleMap 0
03:43:21 [info] SetBattleState LOADING
03:43:21 [warning] 21:43:21 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Water = ULTRA_HIGH
03:43:21 [info] 21:43:21 -6 [render] Draw Water Reflection / Refraction: 1
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Static object = MEDIUM
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Landscape = HIGH
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Decoration Objects =
ON
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Reflections = HIGH
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Static Decal = OFF
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Tank = HIGH
03:43:21 [info] 21:43:21 -6 [render] Material group quality: Vegetation = HIGH
03:43:21 [info] 21:43:21 -6 [render] Material group quality: VegetationCount = 500k
03:43:24 [info] Cant purge lods: no render object
03:43:24 [warning] 21:43:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803470
03:43:24 [warning] 21:43:24 -6 [battle] DetachTurret entity address: 0413E548
03:43:24 [info] Cant purge lods: no render object
03:43:24 [warning] 21:43:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803473
03:43:24 [warning] 21:43:24 -6 [battle] DetachTurret entity address: 0413E548
03:43:24 [info] Cant purge lods: no render object
03:43:24 [warning] 21:43:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803460
03:43:24 [warning] 21:43:24 -6 [battle] DetachTurret entity address: 0413E548
03:43:24 [info] Cant purge lods: no render object
03:43:24 [warning] 21:43:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803464
03:43:24 [warning] 21:43:24 -6 [battle] DetachTurret entity address: 0413E548
03:43:24 [info] Cant purge lods: no render object
03:43:24 [warning] 21:43:24 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803465
03:43:24 [warning] 21:43:24 -6 [battle] DetachTurret entity address: 0413E548
03:43:25 [info] Cant purge lods: no render object
03:43:25 [warning] 21:43:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803471
03:43:25 [warning] 21:43:25 -6 [battle] DetachTurret entity address: 0413E548
03:43:25 [info] Cant purge lods: no render object
03:43:25 [warning] 21:43:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803466
03:43:25 [warning] 21:43:25 -6 [battle] DetachTurret entity address: 0413E548
03:43:25 [info] Cant purge lods: no render object
03:43:25 [warning] 21:43:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803461
03:43:25 [warning] 21:43:25 -6 [battle] DetachTurret entity address: 0413E548
03:43:25 [warning] 21:43:25 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803463
03:43:25 [warning] 21:43:25 -6 [battle] DetachTurret entity address: 0413E548
03:43:26 [info] Cant purge lods: no render object
03:43:26 [warning] 21:43:26 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803468
03:43:26 [warning] 21:43:26 -6 [battle] DetachTurret entity address: 0413E548
03:43:26 [info] Cant purge lods: no render object
03:43:26 [warning] 21:43:26 -6 [battle] Creating DetachTurret entity for vehicleId
= 4803467
03:43:26 [warning] 21:43:26 -6 [battle] DetachTurret entity address: 0413E548
03:43:27 [warning] 21:43:27 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:43:27 [info] 21:43:27 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 289967
03:43:27 [info] SetBattleState LOADED
03:43:27 [info] 21:43:27 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:43:27 [info] Create RayTester
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Water = ULTRA_HIGH
03:43:27 [info] 21:43:27 -6 [render] Draw Water Reflection / Refraction: 1
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Static object = MEDIUM
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Landscape = HIGH
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Decoration Objects =
ON
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Reflections = HIGH
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Static Decal = OFF
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Tank = HIGH
03:43:27 [info] 21:43:27 -6 [render] Material group quality: Vegetation = HIGH
03:43:27 [info] 21:43:27 -6 [render] Material group quality: VegetationCount = 500k
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:43:27 [error] 21:43:27 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:43:59 [info] 21:43:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:43:59 [info] 21:43:59 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:44:21 [info] 21:44:21 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:44:22 [info] 21:44:22 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:44:34 [info] 21:44:34 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:44:36 [info] 21:44:36 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:44:45 [info] 21:44:45 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:44:51 [info] 21:44:51 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:45:53 [info] 21:45:53 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:46:27 [info] 21:46:27 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:46:45 [info] AvatarGameLogic::onBecomeNonPlayer 301718
03:46:47 [info] 21:46:47 -6 [net] Traceroute::BackgroundWorker destroyed.
03:46:47 [info] SetBattleState LEAVE
03:46:47 [info] BattleScreen::OnLeaveBattle
03:46:47 [info] SetBattleState WAIT
03:46:47 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:46:47 [info] Release RayTester
03:46:47 [info] AccountGameLogic::onBecomePlayer() 4370906 301718
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:46:47 [info] 21:46:47 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:46:47 [info] 21:46:47 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 301718
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:47 [info] 21:46:47 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:46:47 [info] 21:46:47 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:47 [info] 21:46:47 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:46:47 [info] 21:46:47 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
8, 'wins': [0, 5, 3], 'waitPrepareClients': False}
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:47 [info] 21:46:47 -6 [prebattle] OnUpdatePrebattle ROSTER
03:46:47 [info] 21:46:47 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '\x11V\xf9\x03\x99\x00\xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 60577,
'ELLTE', 2, 115, 0, -9.388206124305725, [], False, 1, True)]
03:46:47 [info] 21:46:47 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:46:47 [info] 21:46:47 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:47 [info] 21:46:47 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:46:47 [info] 21:46:47 -6 [prebattle] [1, 3]
03:46:47 [info] 21:46:47 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:47 [info] 21:46:47 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:46:47 [info] 21:46:47 -6 [prebattle] (539060414, 1, 1, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Water = ULTRA_HIGH
03:46:47 [info] 21:46:47 -6 [render] Draw Water Reflection / Refraction: 1
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Static object = MEDIUM
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Landscape = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Decoration Objects =
ON
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Reflections = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Static Decal = OFF
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Tank = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Vegetation = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: VegetationCount = 500k
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Water = ULTRA_HIGH
03:46:47 [info] 21:46:47 -6 [render] Draw Water Reflection / Refraction: 1
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Static object = MEDIUM
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Landscape = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Decoration Objects =
ON
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Reflections = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Static Decal = OFF
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Tank = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: Vegetation = HIGH
03:46:47 [info] 21:46:47 -6 [render] Material group quality: VegetationCount = 500k
03:46:47 [info] SetBattleState UNLOAD
03:46:47 [info] ClientArena::ClearVehicleMap 14
03:46:47 [info] SetBattleState UNLOADED
03:46:47 [info] 21:46:47 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 301723
03:46:47 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:46:47 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:46:47 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:46:47 [warning] 21:46:47 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:46:48 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:46:48 [warning] 21:46:48 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:46:48 [warning] 21:46:48 -6 [ads] Player id is not configured!
03:46:48 [warning] 21:46:48 -6 [ads] IronSource application key is not configured!
03:46:48 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:46:48 [info] [BattleMetrics] Stats has been sent
03:46:48 [info] GarageScreen::LoadResources begin
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Water = ULTRA_HIGH
03:46:48 [info] 21:46:48 -6 [render] Draw Water Reflection / Refraction: 1
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Static object = MEDIUM
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Landscape = HIGH
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Decoration Objects =
ON
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Reflections = HIGH
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Static Decal = OFF
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Tank = HIGH
03:46:48 [info] 21:46:48 -6 [render] Material group quality: Vegetation = HIGH
03:46:48 [info] 21:46:48 -6 [render] Material group quality: VegetationCount = 500k
03:46:48 [info] 21:46:48 -6 [base] Controller activated: HangarLoadingController
03:46:48 [info] 21:46:48 -6 [base] Shop state is not synchronized 2
03:46:48 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:46:48 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:46:48 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:46:48 [error] 21:46:48 -6 [shop] No prices fetched, clearing! steam
03:46:48 [info] 21:46:48 -6 [base] Shop state is not synchronized 2
03:46:48 [info] 21:46:48 -6 [base] Controller deactivated: HangarLoadingController
03:46:49 [info] 21:46:49 -6 [base] Controller activated: BattleResultsController
03:46:49 [info] 21:46:49 -6 [base] Controller activated:
BattleResultsSwitchController
03:46:49 [info] 21:46:49 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:46:49 [error] 21:46:49 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:46:49 [error] 21:46:49 -6 [ui] Style sheet can not find component
UITextComponent in control PlayerNameWithTag
03:46:49 [info] 21:46:49 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:49 [info] 21:46:49 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:46:49 [info] 21:46:49 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:46:50 [info] 21:46:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:50 [info] 21:46:50 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:46:50 [info] 21:46:50 -6 [prebattle] (539060414, 1, 1, '\x11V\xf9\x03\x99\x00\
xcc\x00\x04\x00\xf7\x03\xfb\x03\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725,
[], False, False, True)
03:46:53 [info] 21:46:53 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:46:54 [info] 21:46:54 -6 [base] Controller activated:
BattleResultsTeamPageController
03:46:54 [info] 21:46:54 -6 [tutorial] Lesson destroyed: replayLesson
03:46:54 [info] 21:46:54 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:46:54 [info] 21:46:54 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:46:54 [info] 21:46:54 -6 [prebattle] (539060414, 1, 4, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 148, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, 1, True)
03:47:01 [info] 21:47:01 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:47:01 [info] 21:47:01 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:47:01 [info] 21:47:01 -6 [prebattle] (539060414, 1, 1, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:47:27 [info] 21:47:27 -6 [base] Controller deactivated:
BattleResultsTeamPageController
03:47:27 [info] 21:47:27 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:47:27 [info] 21:47:27 -6 [base] Controller deactivated: BattleResultsController
03:47:27 [info] 21:47:27 -6 [base] Controller activated: HangarController
03:47:27 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:47:27 [info] 21:47:27 -6 [prebattle] SquadController::Activate
03:47:27 [info] 21:47:27 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:47:27 [info] 21:47:27 -6 [prebattle] SquadView::constructor: 1B7A6F60
03:47:27 [info] 21:47:27 -6 [prebattle] SquadView::SetReadyCallback: 1B7A6F60
AddEvent
03:47:27 [info] 21:47:27 -6 [prebattle] SquadView::SetDisbandCallback: 1B7A6F60
AddEvent
03:47:28 [info] 21:47:28 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:47:28 [info] 21:47:28 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:47:28 [info] 21:47:28 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:47:28 [info] 21:47:28 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:47:28 [info] 21:47:28 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:47:28 [info] 21:47:28 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:47:29 [info] 21:47:29 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:47:29 [info] 21:47:29 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:47:29 [info] 21:47:29 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:47:30 [info] 21:47:30 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
03:47:30 [info] 21:47:30 -6 [prebattle] SquadController::Deactivate
03:47:30 [info] 21:47:30 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:47:30 [info] 21:47:30 -6 [prebattle] SquadView::SetReadyCallback: 1B7A6F60
RemoveEvent
03:47:30 [info] 21:47:30 -6 [prebattle] SquadView::SetDisbandCallback: 1B7A6F60
RemoveEvent
03:47:30 [info] 21:47:30 -6 [prebattle] SquadView::destructor: 1B7A6F60
03:47:30 [info] 21:47:30 -6 [base] Controller deactivated: HangarController
03:47:30 [info] 21:47:30 -6 [base] Controller activated: ExternalChatController
03:47:48 [info] 21:47:48 -6 [base] Controller deactivated: ExternalChatController
03:47:48 [info] 21:47:48 -6 [base] Controller activated: HangarController
03:47:48 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:47:48 [info] 21:47:48 -6 [prebattle] SquadController::Activate
03:47:48 [info] 21:47:48 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:47:48 [info] 21:47:48 -6 [prebattle] SquadView::constructor: 30478CA0
03:47:48 [info] 21:47:48 -6 [prebattle] SquadView::SetReadyCallback: 30478CA0
AddEvent
03:47:48 [info] 21:47:48 -6 [prebattle] SquadView::SetDisbandCallback: 30478CA0
AddEvent
03:47:48 [info] 21:47:48 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:47:48 [info] 21:47:48 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:47:48 [info] 21:47:48 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:47:49 [info] 21:47:49 -6 [prebattle] PrebattleRequester::PrebattleReady
03:47:50 [info] 21:47:50 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:47:50 [info] 21:47:50 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:47:50 [info] 21:47:50 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:47:50 [info] 21:47:50 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:47:50 [info] 21:47:50 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:47:50 [info] 21:47:50 -6 [prebattle] (4370906, 1, 4, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 16, 0, '', 0, None, [], True, 1, True)
03:47:50 [warning] 21:47:50 -6 [ui] Opacity value is not in range [0, 1.0]
03:47:51 [warning] 21:47:51 -6 [ui] Opacity value is not in range [0, 1.0]
03:47:51 [warning] 21:47:51 -6 [ui] Opacity value is not in range [0, 1.0]
03:47:52 [info] 21:47:52 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
03:47:52 [info] 21:47:52 -6 [prebattle] SquadController::Deactivate
03:47:52 [info] 21:47:52 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:47:52 [info] 21:47:52 -6 [prebattle] SquadView::SetReadyCallback: 30478CA0
RemoveEvent
03:47:52 [info] 21:47:52 -6 [prebattle] SquadView::SetDisbandCallback: 30478CA0
RemoveEvent
03:47:52 [info] 21:47:52 -6 [prebattle] SquadView::destructor: 30478CA0
03:47:52 [info] 21:47:52 -6 [base] Controller deactivated: HangarController
03:47:52 [info] 21:47:52 -6 [base] Controller activated: ExternalChatController
03:48:06 [info] 21:48:06 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:48:06 [info] 21:48:06 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:48:06 [info] 21:48:06 -6 [prebattle] (539060414, 1, 4, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 148, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, 1, True)
03:48:15 [info] 21:48:15 -6 [base] Controller deactivated: ExternalChatController
03:48:15 [info] 21:48:15 -6 [base] Controller activated: HangarController
03:48:15 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:48:15 [info] 21:48:15 -6 [prebattle] SquadController::Activate
03:48:15 [info] 21:48:15 -6 [prebattle]
SquadController::ShowDialogAndSubscribeToLogic
03:48:15 [info] 21:48:15 -6 [prebattle] SquadView::constructor: 210672D8
03:48:15 [info] 21:48:15 -6 [prebattle] SquadView::SetReadyCallback: 210672D8
AddEvent
03:48:15 [info] 21:48:15 -6 [prebattle] SquadView::SetDisbandCallback: 210672D8
AddEvent
03:48:15 [warning] 21:48:15 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:15 [warning] 21:48:15 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:15 [info] 21:48:15 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:48:15 [info] 21:48:15 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:48:15 [info] 21:48:15 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:16 [warning] 21:48:16 -6 [ui] Opacity value is not in range [0, 1.0]
03:48:17 [info] 21:48:17 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:48:17 [info] 21:48:17 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:48:17 [info] 21:48:17 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:48:18 [info] 21:48:18 -6 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
03:48:18 [info] 21:48:18 -6 [prebattle] PrebattleRequester::PrebattleTeamReady
03:48:18 [info] 21:48:18 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:48:18 [info] 21:48:18 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:48:18 [info] 21:48:18 -6 [prebattle] [3, 3]
03:48:18 [info] 21:48:18 -6 [prebattle] SquadController::Deactivate
03:48:18 [info] 21:48:18 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:48:18 [info] 21:48:18 -6 [prebattle] SquadView::SetReadyCallback: 210672D8
RemoveEvent
03:48:18 [info] 21:48:18 -6 [prebattle] SquadView::SetDisbandCallback: 210672D8
RemoveEvent
03:48:18 [info] 21:48:18 -6 [prebattle] SquadView::destructor: 210672D8
03:48:18 [info] 21:48:18 -6 [base] Controller deactivated: HangarController
03:48:18 [info] 21:48:18 -6 [base] Controller activated: RandomPrebattleController
03:50:32 [info] AccountGameLogic::onBecomeNonPlayer() 315018
03:50:32 [info] 21:50:32 -6 [base] Controller deactivated:
RandomPrebattleController
03:50:32 [info] 21:50:32 -6 [prebattle] PrebattleRequester::SetRequestsProvider
19C86F5C
03:50:33 [info] 21:50:33 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:50:33 [info] 21:50:33 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:50:33 [info] AvatarGameLogic::onBecomePlayer 315018
03:50:33 [info] SetBattleState CREATED
03:50:33 [info] 21:50:33 -6 [battle] Battle started on map: rock
03:50:33 [info] 21:50:33 -6 [net] Traceroute: Successfuly initialized
03:50:33 [info] 21:50:33 -6 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 315018
03:50:33 [info] ClientArena::ClearVehicleMap 0
03:50:33 [info] SetBattleState LOADING
03:50:33 [warning] 21:50:33 -6 [battle] isAutodetect: 0 isRewinding: 0 typeId:
class AvatarContextBattle
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Water = ULTRA_HIGH
03:50:33 [info] 21:50:33 -6 [render] Draw Water Reflection / Refraction: 1
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Static object = MEDIUM
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Landscape = HIGH
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Decoration Objects =
ON
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Reflections = HIGH
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Static Decal = OFF
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Tank = HIGH
03:50:33 [info] 21:50:33 -6 [render] Material group quality: Vegetation = HIGH
03:50:33 [info] 21:50:33 -6 [render] Material group quality: VegetationCount = 500k
03:50:37 [info] Cant purge lods: no render object
03:50:37 [warning] 21:50:37 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815195
03:50:37 [warning] 21:50:37 -6 [battle] DetachTurret entity address: 0413E548
03:50:37 [info] Cant purge lods: no render object
03:50:37 [warning] 21:50:37 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815191
03:50:37 [warning] 21:50:37 -6 [battle] DetachTurret entity address: 0413E548
03:50:37 [info] Cant purge lods: no render object
03:50:37 [warning] 21:50:37 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815193
03:50:37 [warning] 21:50:37 -6 [battle] DetachTurret entity address: 0413E548
03:50:37 [info] Cant purge lods: no render object
03:50:37 [warning] 21:50:37 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815186
03:50:37 [warning] 21:50:37 -6 [battle] DetachTurret entity address: 0413E548
03:50:37 [info] Cant purge lods: no render object
03:50:37 [warning] 21:50:37 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815196
03:50:37 [warning] 21:50:37 -6 [battle] DetachTurret entity address: 0413E548
03:50:37 [info] Cant purge lods: no render object
03:50:37 [warning] 21:50:37 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815198
03:50:37 [warning] 21:50:37 -6 [battle] DetachTurret entity address: 0413E548
03:50:38 [info] Cant purge lods: no render object
03:50:38 [warning] 21:50:38 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815194
03:50:38 [warning] 21:50:38 -6 [battle] DetachTurret entity address: 0413E548
03:50:38 [info] Cant purge lods: no render object
03:50:38 [warning] 21:50:38 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815192
03:50:38 [warning] 21:50:38 -6 [battle] DetachTurret entity address: 0413E548
03:50:38 [info] Cant purge lods: no render object
03:50:38 [warning] 21:50:38 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815185
03:50:38 [warning] 21:50:38 -6 [battle] DetachTurret entity address: 0413E548
03:50:39 [warning] 21:50:39 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815190
03:50:39 [warning] 21:50:39 -6 [battle] DetachTurret entity address: 0413E548
03:50:39 [info] Cant purge lods: no render object
03:50:39 [warning] 21:50:39 -6 [battle] Creating DetachTurret entity for vehicleId
= 4815189
03:50:39 [warning] 21:50:39 -6 [battle] DetachTurret entity address: 0413E548
03:50:40 [warning] 21:50:40 -6 [engine] Failed to initialize sprite:
~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall
03:50:40 [info] 21:50:40 -6 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 315088
03:50:40 [info] SetBattleState LOADED
03:50:40 [info] 21:50:40 -6 [net] Traceroute::BackgroundWorker: Main thread started
03:50:40 [info] Create RayTester
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Water = ULTRA_HIGH
03:50:40 [info] 21:50:40 -6 [render] Draw Water Reflection / Refraction: 1
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Static object = MEDIUM
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Landscape = HIGH
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Decoration Objects =
ON
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Reflections = HIGH
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Static Decal = OFF
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Tank = HIGH
03:50:40 [info] 21:50:40 -6 [render] Material group quality: Vegetation = HIGH
03:50:40 [info] 21:50:40 -6 [render] Material group quality: VegetationCount = 500k
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
03:50:40 [error] 21:50:40 -6 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
03:51:53 [info] 21:51:53 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:51:56 [info] 21:51:56 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:01 [info] 21:52:01 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:02 [info] 21:52:02 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:07 [info] 21:52:07 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:13 [info] 21:52:13 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:24 [info] 21:52:24 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:24 [info] 21:52:24 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:25 [info] 21:52:25 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:31 [info] 21:52:31 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:52:51 [info] 21:52:51 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:53:06 [info] 21:53:06 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:53:19 [info] 21:53:19 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:53:21 [info] 21:53:21 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:54:05 [info] 21:54:05 -6 [render] Adding vehicle after arena loading is
finished. Freeze is expected
03:54:31 [info] AvatarGameLogic::onBecomeNonPlayer 328853
03:54:32 [info] 21:54:32 -6 [net] Traceroute::BackgroundWorker destroyed.
03:54:32 [info] SetBattleState LEAVE
03:54:32 [info] BattleScreen::OnLeaveBattle
03:54:32 [info] SetBattleState WAIT
03:54:32 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
03:54:32 [info] Release RayTester
03:54:32 [info] AccountGameLogic::onBecomePlayer() 4370906 328853
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:54:32 [info] 21:54:32 -6 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
03:54:32 [info] 21:54:32 -6 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 328853
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnPrebattleJoined
4563669
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::PrebattleJoin
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:32 [info] 21:54:32 -6 [prebattle] OnUpdatePrebattle SETTINGS
03:54:32 [info] 21:54:32 -6 [prebattle] {'isOpened': False, 'teamRoles': {1: 32, 2:
0}, 'gameModeID': 1, 'creatorDBID': 1044561294, 'creator': 'JsonXD', 'startType':
2, 'roles': {1044561294: 6689}, 'lifeTime': 0, 'ver': 2, 'limits': {1: {'maxCount':
(2, 0, 0), 'minCount': 1}, 2: {'maxCount': (0, 0, 0)}}, 'type': 1, 'defaultRoster':
1}
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:32 [info] 21:54:32 -6 [prebattle] OnUpdatePrebattle PROPERTIES
03:54:32 [info] 21:54:32 -6 [prebattle] {'createTime': 1620183918, 'battlesCount':
9, 'wins': [0, 6, 3], 'waitPrepareClients': False}
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:32 [info] 21:54:32 -6 [prebattle] OnUpdatePrebattle ROSTER
03:54:32 [info] 21:54:32 -6 [prebattle] [(4370906, 'JsonXD', 1044561294, 1, 1,
58946.8, 'A\x1a/\x00\x1c\x00\xcb\x00\x00\x00&\x00\x19\x00\x00', 0, '', 2, 0, 0,
None, [], True, False, True), (539060414, 'MEXICAN_ARMY010', 1035906284, 1, 8,
58950.8, '!V\xf8\x03Z\x00\xcb\x00\x00\x00\xf8\x03\x00\x04\x00', 60577, 'ELLTE', 2,
148, 0, -9.388206124305725, [], False, 1, True)]
03:54:32 [info] 21:54:32 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:54:32 [info] 21:54:32 -6 [prebattle] PerformEventWithData(EVENT_SQUAD_FORMED)
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnSquadFormed
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:32 [info] 21:54:32 -6 [prebattle] OnUpdatePrebattle TEAM_STATES
03:54:32 [info] 21:54:32 -6 [prebattle] [1, 3]
03:54:32 [info] 21:54:32 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:32 [info] 21:54:32 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:54:32 [info] 21:54:32 -6 [prebattle] (539060414, 1, 1, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Water = ULTRA_HIGH
03:54:32 [info] 21:54:32 -6 [render] Draw Water Reflection / Refraction: 1
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Static object = MEDIUM
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Landscape = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Decoration Objects =
ON
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Reflections = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Static Decal = OFF
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Tank = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Vegetation = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: VegetationCount = 500k
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Water = ULTRA_HIGH
03:54:32 [info] 21:54:32 -6 [render] Draw Water Reflection / Refraction: 1
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Static object = MEDIUM
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Landscape = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Decoration Objects =
ON
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Reflections = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Static Decal = OFF
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Tank = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: Vegetation = HIGH
03:54:32 [info] 21:54:32 -6 [render] Material group quality: VegetationCount = 500k
03:54:32 [info] SetBattleState UNLOAD
03:54:32 [info] ClientArena::ClearVehicleMap 14
03:54:32 [info] SetBattleState UNLOADED
03:54:32 [info] 21:54:32 -6 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 328858
03:54:32 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/custom_set_hint_NorthAmeric_1044561294L
.dat" not exists.
03:54:32 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/story_badge_NorthAmeric_1044561294L.dat
" not exists.
03:54:32 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:54:32 [warning] 21:54:32 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:54:33 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_09/settings.yaml for read
03:54:33 [warning] 21:54:33 -6 [story] could not create parser:
~res:/Stories/bp_season_09/settings.yaml
03:54:33 [warning] 21:54:33 -6 [ads] Player id is not configured!
03:54:33 [warning] 21:54:33 -6 [ads] IronSource application key is not configured!
03:54:33 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/tank_birthday_NorthAmeric_1044561294L.d
at" not exists.
03:54:33 [info] [BattleMetrics] Stats has been sent
03:54:33 [error] 21:54:33 -6 [shop] No prices fetched, clearing! steam
03:54:33 [info] GarageScreen::LoadResources begin
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Water = ULTRA_HIGH
03:54:33 [info] 21:54:33 -6 [render] Draw Water Reflection / Refraction: 1
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Static object = MEDIUM
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Landscape = HIGH
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Spherical Harmonics =
HIGH
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Decoration Objects =
ON
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Reflections = HIGH
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Static Decal = OFF
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Tank = HIGH
03:54:33 [info] 21:54:33 -6 [render] Material group quality: Vegetation = HIGH
03:54:33 [info] 21:54:33 -6 [render] Material group quality: VegetationCount = 500k
03:54:33 [info] 21:54:33 -6 [base] Controller activated: HangarLoadingController
03:54:33 [info] 21:54:33 -6 [base] Shop state is not synchronized 2
03:54:33 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:54:33 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:54:33 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/Jason/Documents/DAVAProject/cache/camo_badges_NorthAmeric_1044561294L.dat
" not exists.
03:54:33 [info] 21:54:33 -6 [base] Shop state is not synchronized 2
03:54:33 [info] 21:54:33 -6 [base] Controller deactivated: HangarLoadingController
03:54:34 [info] 21:54:34 -6 [base] Controller activated: BattleResultsController
03:54:34 [info] 21:54:34 -6 [base] Controller activated:
BattleResultsSwitchController
03:54:34 [info] 21:54:34 -6 [base] Controller activated:
BattleResultsPersonalPageController
03:54:34 [info] 21:54:34 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:34 [info] 21:54:34 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:54:34 [info] 21:54:34 -6 [prebattle] (539060414, 1, 1, '!V\xf8\x03Z\x00\xcb\x00\
x00\x00\xf8\x03\x00\x04\x00', 2, 0, 60577, 'ELLTE', 0, -9.388206124305725, [],
False, False, True)
03:54:34 [info] 21:54:34 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:34 [info] 21:54:34 -6 [prebattle] OnUpdatePrebattle PLAYER_STATE
03:54:34 [info] 21:54:34 -6 [prebattle] (4370906, 1, 1, 'A\x1a/\x00\x1c\x00\xcb\
x00\x00\x00&\x00\x19\x00\x00', 2, 0, 0, '', 0, None, [], True, False, True)
03:54:40 [info] 21:54:40 -6 [prebattle] PrebattleRequester::OnUpdatePrebattle
03:54:40 [info] 21:54:40 -6 [prebattle] OnUpdatePrebattle PLAYER_REMOVED
03:54:40 [info] 21:54:40 -6 [prebattle] (539060414, 1)
03:54:40 [info] 21:54:40 -6 [prebattle] PrebattleRequester::PrebattleNotReady
03:54:40 [info] 21:54:40 -6 [prebattle] ClientPrebattle::SetSquadTeamMate
03:54:40 [info] 21:54:40 -6 [prebattle] ClientPrebattle::SetSquadTeamMate:
PerformEventWithData(EVENT_SQUAD_DISBANDED)
03:54:41 [info] 21:54:41 -6 [base] Controller deactivated:
BattleResultsPersonalPageController
03:54:41 [info] 21:54:41 -6 [base] Controller deactivated:
BattleResultsSwitchController
03:54:41 [info] 21:54:41 -6 [base] Controller deactivated: BattleResultsController
03:54:41 [info] 21:54:41 -6 [base] Controller activated: HangarController
03:54:41 [info] 21:54:41 -6 [tutorial] Lesson destroyed: replayLesson
03:54:41 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:54:41 [info] 21:54:41 -6 [prebattle] SquadController::Activate
03:54:41 [info] 21:54:41 -6 [analytics] VigoSdk: is allowed to show user dialog
(popups & stuff) true
03:54:41 [info] 21:54:41 -6 [analytics] VigoSdk: is allowed to show user dialog
(suitable region) false
03:54:41 [info] 21:54:41 -6 [analytics] VigoSdk: is allowed to show user dialog
(decision of VigoSdk) false
03:54:41 [info] 21:54:41 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:54:41 [info] 21:54:41 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:54:41 [info] 21:54:41 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:54:43 [info] 21:54:43 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:54:43 [info] 21:54:43 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:54:43 [info] 21:54:43 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:54:48 [info] 21:54:48 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ChatButton -> event: CHAT_PRESSED , control: BottomHolder
03:54:48 [info] 21:54:48 -6 [prebattle] SquadController::Deactivate
03:54:48 [info] 21:54:48 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:54:48 [info] 21:54:48 -6 [base] Controller deactivated: HangarController
03:54:48 [info] 21:54:48 -6 [base] Controller activated: ExternalChatController
03:55:02 [info] 21:55:02 -6 [base] Controller deactivated: ExternalChatController
03:55:02 [info] 21:55:02 -6 [base] Controller activated: HangarController
03:55:02 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:55:02 [info] 21:55:02 -6 [prebattle] SquadController::Activate
03:55:02 [info] 21:55:02 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:55:02 [info] 21:55:02 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:55:02 [info] 21:55:02 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:55:02 [info] 21:55:02 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:55:02 [info] 21:55:02 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:55:03 [info] 21:55:03 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:55:03 [info] 21:55:03 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:55:03 [info] 21:55:03 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:55:12 [info] 21:55:12 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:55:23 [info] 21:55:23 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
03:55:33 [info] 21:55:33 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer2 -> event: ROTATION_FINISHED , control: Slider
03:55:44 [info] 21:55:44 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer0 -> event: ROTATION_FINISHED , control: Slider
03:55:54 [info] 21:55:54 -6 [ui] UIDataParams redirect event: ROTATION_FINISHED ,
control: LimitedTimeOffer1 -> event: ROTATION_FINISHED , control: Slider
03:55:56 [info] 21:55:56 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:55:56 [info] 21:55:56 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:55:56 [info] 21:55:56 -6 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
03:55:56 [info] 21:55:56 -6 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
03:55:57 [info] 21:55:57 -6 [ui] UIDataParams redirect event: STORAGE_PRESSED ,
control: SideBar -> event: STORAGE_PRESSED , control: SideBar
03:55:57 [info] 21:55:57 -6 [prebattle] SquadController::Deactivate
03:55:57 [info] 21:55:57 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:55:57 [info] 21:55:57 -6 [base] Controller deactivated: HangarController
03:55:57 [info] 21:55:57 -6 [base] Controller activated: Storage
03:55:58 [info] 21:55:58 -6 [ui] UIDataParams redirect event: ON_SELECT_TAB ,
control: TextTabsBar -> event: ON_TAB_SELECTED , control: Tabs
03:56:00 [info] 21:56:00 -6 [base] Controller deactivated: Storage
03:56:00 [info] 21:56:00 -6 [base] Controller activated: HangarController
03:56:00 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_forest_sum_2021/presets.yaml for read
03:56:00 [info] 21:56:00 -6 [prebattle] SquadController::Activate
03:56:00 [info] 21:56:00 -6 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
03:56:00 [info] 21:56:00 -6 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
03:56:00 [info] 21:56:00 -6 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:france:BDR_G1B -> event: INIT_STARTED_INDEX , control:
PlayerTanks
03:56:02 [info] 21:56:02 -6 [ui] UIDataParams redirect event: ON_ANIMATION_ENDED ,
control: ModuleProgressBar -> event: ON_MODULE_PROGRESS_ANIMATION_ENDED ,
control: ModuleProgress
03:56:02 [info] 21:56:02 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: ModulesContent -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Content
03:56:02 [info] 21:56:02 -6 [ui] UIDataParams redirect event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: Modules -> event:
ON_MODULE_PROGRESS_ANIMATION_ENDED , control: TabsContainer
03:56:02 [info] 21:56:02 -6 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: ButtonPositive -> event: ACCENT_ACTION , control: ButtonAccept
03:56:02 [info] 21:56:02 -6 [ui] UIDataParams redirect event: ACCENT_CLICKED ,
control: InfoTextDialog -> event: CONFIRMATION , control: ConfirmationDialog
03:56:02 [info] EngineBackend::HandleAppTerminate: triggeredBySystem=0
03:56:02 [info] EngineBackend::HandleAppTerminate: triggeredBySystem=1
03:56:02 [info] Window::HandleVisibilityChanged: become hidden
03:56:02 [info] GameCore::OnBackground
03:56:02 [error] disconnected by user request
03:56:02 [info] 21:56:02 -6 [chat] XChatInstance::ReleaseGlooxResources
03:56:02 [info] 21:56:02 -6 [chat] XChatInstance::ReleaseGlooxResources
03:56:02 [info] Window::HandleWindowDestroyed: enter
03:56:02 [info] EngineBackend::OnWindowDestroyed: enter
03:56:02 [info] GameCore::OnWindowDestroyed
03:56:02 [info] AccountGameLogic::onBecomeNonPlayer() 332832
03:56:02 [info] 21:56:02 -6 [prebattle] SquadController::Deactivate
03:56:02 [info] 21:56:02 -6 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic
03:56:02 [info] 21:56:02 -6 [base] Controller deactivated: HangarController
03:56:02 [info] 21:56:02 -6 [prebattle] PrebattleRequester::SetRequestsProvider
07AEE114
03:56:02 [info] 21:56:02 -6 [prebattle] PrebattleRequester::SetClientPrebattle
03:56:02 [info] 21:56:02 -6 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
03:56:02 [warning] can't set presence for offline client
03:56:02 [info] 21:56:02 -6 [chat] XChatInstance::ReleaseGlooxResources
03:56:02 [info] HeavyResourceValidationChecker: CANCELLED

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