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Meat Wagon - GM Binder
Meat Wagon - GM Binder
The Meat wagon can move through the space Ranged Weapon Attack:: reach 150/300 ft., 60
of any Large or smaller creature. When it foot radius.
does, the creature
must succeed on a DC 17
Dexterity saving throw or take 16 (3dl0) If the object would strike a creature, that
bludgeoning damage and be knocked prone. creature must make a Dexterity saving throw.
If the creature was already prone, it takes an On a failed save, the object strikes the target
extra 16 (3dl0) bludgeoning damage. This trait and stops moving. When the object strikes
can't be used against a particular creature something, the object and what it strikes each
more than once each turn. take 17 (3d8 + 5) bludgeoning damage.
Siege Monster
The meat wagon deals double damage to
objects and structures.
Summon Minions
The Meat wagon can summon 16 skeletons
once per encounter. Using this ability takes
away the ability to use any upgrades.
Upgrade: Unholy Strength
[Upgrade: Unholy Strength: Increase Meat
Wagons CR by 1: Increasing its: hit points +90,
the Meat Wagon also gains the : Unholy
Strength ability: all creatures with ghouls,
skeletons, and abominations in their name
gain +1d6 damage to one melee attack each
turn while within 60 feet of the meat wagon.]
This document was lovingly created
using GM Binder.