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1 Learning Objectives

Learning Objectives

⊳ Examine the technology or resources available during


the prehistoric age, the industrial age, the electronic
age, and the new or digital age
⊳ Identify the devices used by people to communicate
with each other, store information, and broadcast
information across different ages.

3
The Titanic was a luxury
British steamship that sank in
the early hours of April 15, 1912
after striking an iceberg,
leading to the deaths of more
than 1,500 passengers and
crew.

https://www.novafm.com.au/entertainment/internet/haunting-facts-
about-titanic-you-didnt-know/
https://www.mentalfloss.com/article/570490/titanic-ship-facts

4
https://www.history.com/topics/early-20th-century-us/titanic
Telephone was still in its infancy. In 1912 very
few households had a phone of their own. If
you needed to make a call you’d need to find a
store or neighbor that had one. At this time
they were still three years away from the first
coast to coast, international phone call.
Telegram was still the most common way to
send a message if it was urgent and/or
needed to be sent long distance

5
Lesson Outline
2 Pre-Industrial Age (Before 1700s)
Industrial Age (1700s – 1930s)
Electronic Age (1930s – 1980s)
Information Age (1900s – 2000s)
The Internet of Things
Pre-Industrial Age
3 (Before 1700s)
Discovery of Fire
Developed Paper from Plants
Forged Weapon and Tools with Stone, Bronze,
Copper and Iron
Cave Paintings (35,000 BC)

In prehistoric art, the term


“cave paintings” encompasses
any parietal art which
involves the application of
color pigments on the walls,
floors or ceilings of ancient
rock shelters.

8
Papyrus in Egypt (2500 BC)

The first papyrus was only used


in Egypt, but by about 1000 BC
people all over West Asia began
buying papyrus from Egypt and
using it, since it was much more
convenient than clay tablets.
People made papyrus in small
sheets and then glued the sheets
together to make big pieces.

9
Clay Tablets In Mesopotamia
(2400, BC)
In the Ancient Near East, clay
tablets (Akkadian tuppu) were
used as a writing medium,
especially for writing in
cuneiform, throughout the
Bronze Age and well into the Iron
Age. Cuneiform characters were
imprinted on a wet clay tablet
with a stylus often made of reed
(reed pen).
10
Acta Diurna in Rome (130 BC)

Acta Diurna were daily Roman


official notices, a sort of daily
gazette. They were carved on
stone or metal and presented in
message boards in public places
like the Forum of Rome. They
were also called simply Acta. The
first form of Acta appeared
around 131 BC during the Roman
Republic.
11
Dibao in China (2nd Century)

The Chinese “Dibao” is the earliest and


oldest newspaper in the world. During
West Han time, Han government carried
out the “Jun xian zhi”, the eparch and
county system which is helpful in
concentrating the central power. The
country was divided into many eparches
and counties but governed by the central
government as a whole. Every eparch sets
up its office in the capital Chang’an, which
has the same function as the provincial
office in today Beijing. These offices were
called “Di”s.
12
Dibao in China (2nd Century)

“Di” Officers are selected by the


eparchial government. Their
responsibilities included collecting the
messages announced by the
administrative agents or even the
empire, then writing them on the
bamboo placard or the damask, and
deliver them to their shire leaders via
the early post station for reading. So
these placards or damasks with
information were called “Dibao”s
13
Printing Press using Wood Blocks
(220 AD)
Woodblock printing is a
technique for printing text,
images or patterns used widely
throughout East Asia and
originating in China in antiquity
as a method of printing on
textiles and later paper. Prior to
the invention of woodblock
printing, seals and stamps were
used for making impressions.
14
Codex in the Mayan Region
(5th Century)
Maya codices (singular codex) are
folding books written by the pre-
Columbian Maya civilization in Maya
hieroglyphic script on Mesoamerican
bark cloth. … The Maya developed
their huun-paper around the 5th
century, which is roughly the same
time that the codex became
predominant over the scroll in the
Roman world.

15
Industrial Age
4 (1700s – 1930s)
Power of Steam
Developed Machine Tools
Iron Production
Manufacturing of Various Products
Newspaper – The London Gazette
(1640)
The London Gazette is one of the
official journals of record of the
British government, and the most
important among such official
journals in the United Kingdom, in
which certain statutory notices are
required to be published. The London
Gazette claims to be the oldest
surviving English newspaper.

17
Typewriter (1800)

The first typewriter to be


commercially successful was
invented in 1868 by Americans
Christopher Latham Sholes, Frank
Haven Hall, Carlos Glidden and
Samuel W. Soule in Milwaukee,
Wisconsin, although Sholes soon
disowned the machine and refused
to use, or even to recommend it.

18
Telegraph (1840s)

Developed in the 1830s and


1840s by Samuel Morse (1791-
1872) and other inventors, the
telegraph revolutionized long-
distance communication. It
worked by transmitting electrical
signals over a wire laid between
stations.

19
Telephone (1876)

Alexander Graham Bell’s Large Box


Telephone, 1876.

On March 7, 1876, Alexander Graham


Bell, scientist, inventor and innovator,
received the first patent for an
“apparatus for transmitting vocal or
other sounds telegraphically,” a
device he called the telephone.

20
Printing Press (19th Century)

A printing press is a device for


applying pressure to an inked surface
resting upon a print medium (such as
paper or cloth), thereby transferring
the ink. The printing press was
invented in the Holy Roman Empire
by the German Johannes Gutenberg
around 1440, based on existing screw
presses.

21
Motion Pictures
Photography/Projection (1890)
The history of film technology
traces the development of film
technology from the initial
development of "moving
pictures" at the end of 19th
century to the present time.
Motion pictures were initially
exhibited as a fairground novelty.

22
Punch Cards (1890s)

The standard punched card,


originally invented by Herman
Hollerith, was first used for vital
statistics tabulation by the New
York City Board of Health and
several states. After this trial
use,punched cards were adopted
for use in the 1890 census.

23
Motion Pictures with Sound (1913)

A sound film is a motion picture


with synchronized sound, or
sound technologically coupled to
image, as opposed to a silent
film. In 1913, Edison introduced a
new cylinder-based synch-sound
apparatus known, just like his
1895 system, as the
Kinetophone.

24
Electronic Age
5 (1930s – 1980s)
Transistors
Electronic Circuits
Early Computers
Long Distance Communication
Television (1941)

A television (also known as a TV) is a


machine with a screen. Televisions receive
broadcasting signals and turn them into
pictures and sound. The word "television"
comes from the words tele (Greek for far
away) and vision (sight).

Sometimes a television can look like a box.


Older TVs had a large cathode ray tube in a
large wooden frame and sat on the floor
like furniture. Newer TVs are much lighter
and flatter.
26
Transistor Radio

A transistor radio is a small portable


radio receiver that uses transistor-
based circuitry. Following their
development in 1954, made possible
by the invention of the transistor in
1947, they became the most popular
electronic communication device in
history, with billions manufactured
during the 1960s and 1970s.

27
ENIAC (1946)

ENIAC (Electronic Numerical Integrator


And Computer) was the world’s first
general-purpose computer.

ENIAC was designed and built for the


United States Army to calculate artillery
firing tables. However, it was ENIAC’s
power and general-purpose
programmability that excited the public’s
imagination. When it was announced in
1946, ENIAC was referred to in the media
as a “giant brain.”
28
ENIAC (1946)

ENIAC weighed 30 tons and


covered an area of about 1,800
square feet. In contrast, a current
smartphone weighs a few
ounces and is small enough to
slip into a pocket.

29
EDSAC (1949)

The Electronic delay storage


automatic calculator (EDSAC) was an
early British computer. Inspired by
John von Neumann's seminal First
Draft of a Report on the EDVAC, the
machine was constructed by Maurice
Wilkes and his team at the University
of Cambridge Mathematical
Laboratory in England. EDSAC was the
second electronic digital stored-
program computer to go into regular
service.
30
UNIVAC 1 (1951)

The UNIVAC I (UNIVersal Automatic


Computer I) was the first commercial
computer produced in the United States.
It was designed principally by J. Presper
Eckert and John Mauchly, the inventors of
the ENIAC. Design work was started by
their company, Eckert–Mauchly Computer
Corporation (EMCC), and was completed
after the company had been acquired by
Remington Rand. In the years before
successor models of the UNIVAC I
appeared, the machine was simply
known as "the UNIVAC".
31
IBM 704 (1960)

The IBM 704, introduced by IBM in


1954, is the first mass-produced
computer with floating-point
arithmetic hardware.

The 704 at that time was thus


regarded as "pretty much the only
computer that could handle complex
math."

32
Hewlett – Packard 9100A (1968)

The Hewlett-Packard 9100A


(hp 9100A) is an early
programmable calculator (or
computer), first appearing in
1968.

33
APPLE 1 (1976)

Apple Computer 1, also known


later as the Apple I, or Apple-1,
is a desktop computer released
by the Apple Computer
Company (now Apple Inc.) in
1976. It was designed and hand-
built by Steve Wozniak. The
Apple I was Apple's first
product.

34
Overhead Projector

An overhead projector is a
variant of slide projector that
is used to display images to
an audience. The name is
often abbreviated to OHP.

35
Liquid Crystal Display Projector

An LCD projector is a type of


video projector for displaying
video, images or computer
data on a screen or other flat
surface. It is a modern
equivalent of the slide
projector or overhead
projector.

36
Information Age
6 (1900s – 2000s)
Internet
Social Network
Mobile Devices/Wearable Technology
Voice, Image, and Sound Digitalization
Mosaic (1993)

NCSA Mosaic, or simply Mosaic, is the


web browser that popularized the
World Wide Web and the Internet.
Mosaic was developed at the National
Center for Supercomputing
Applications (NCSA) at the University
of Illinois at Urbana–Champaign
beginning in late 1992. Mosaic was the
first browser to display images inline
with text instead of displaying images
in a separate window.

38
Internet Explorer (1995)

Internet Explorer (formerly Microsoft


Internet Explorer and Windows
Internet Explorer, commonly referred
to as Explorer and abbreviated IE or
MSIE) is a series of graphical web
browsers developed by Microsoft and
included in the Microsoft Windows line
of operating systems, starting in 1995.
Internet Explorer was one of the most
widely used web browsers, attaining a
peak of about 95% usage share by
2003.
39
Blogger (1999)

Blogger is a blog-publishing service


that allows multi-user blogs with
time-stamped entries.On August 23,
1999, Blogger was launched by Pyra
Labs. As one of the earliest dedicated
blog-publishing tools, it is credited for
helping popularize the format. In
February 2003, Pyra Labs was
acquired by Google under undisclosed
terms.

40
Live Journal (1999)

LiveJournal, stylised as
LiVEJOURNAL, is a Russian social
networking service where users can
keep a blog, journal or diary.
American programmer Brad
Fitzpatrick started LiveJournal on
April 15, 1999, as a way of keeping
his high school friends updated on
his activities.

41
WordPress (2003)

WordPress (WordPress.org) is
a free and open-source content
management system (CMS)
based on PHP and MySQL.
WordPress was released on
May 27, 2003, by its founders,
Matt Mullenweg and Mike
Little, as a fork of b2/cafelog.

42
Friendster (2002)

Friendster was a social gaming site based


in Kuala Lumpur, Malaysia. It was
originally a social networking service
website. Before Friendster was
redesigned, the service allowed users to
contact other members, maintain those
contacts, and share online content and
media with those contacts. Users could
share videos, photos, messages and
comments with other members via
profiles and networks. It is considered
one of the original social networks.

43
Multiply (2003)

Multiply was a social networking service


with an emphasis on allowing users to
share media – such as photos, videos
and blog entries – with their "real-
world" network. The website was
launched in March 2004 and was
privately held with backing by
VantagePoint Venture Partners, Point
Judith Capital, Transcosmos, and private
investors. Multiply had over 11 million
registered users.

44
Facebook (2004)

Facebook, Inc. is an American online


social media and social networking
service company based in Menlo Park,
California. Its website was launched on
February 4, 2004, by Mark Zuckerberg,
along with fellow Harvard College
students and roommates Eduardo
Saverin, Andrew McCollum, Dustin
Moskovitz and Chris Hughes. It is
considered one of the Big Four
technology companies along with
Amazon, Apple and Google.

45
Twitter (2006)

Twitter is an American online


news and social networking
service on which users post and
interact with messages known
as "tweets". Twitter was
created in March 2006 by Jack
Dorsey, Noah Glass, Biz Stone,
and Evan Williams and launched
in July of that year.

46
Tumblr (2007)

Tumblr (stylized as tumblr) is a


microblogging and social
networking website founded by
David Karp in 2007, and owned
by Oath Inc. The service allows
users to post multimedia and
other content to a short-form
blog. Users can follow other
users' blogs. Bloggers can also
make their blogs private.
47
YouTube (2005)

YouTube was created by PayPal


employees as a video-sharing website
where users could upload, share and view
content. The Internet domain name
"www.youtube.com" was activated on
Monday, February 14, 2005, at 9:13 p.m.
During the summer of 2006, YouTube
was one of the fastest growing sites on
the World Wide Web, hosting more than
65,000 new video uploads. The site
delivered an average of 100 million video
views per day in July

48
Augmented Reality

Augmented reality (AR) is an


interactive experience of a real-
world environment where the
objects that reside in the real-world
are "augmented" by computer-
generated perceptual information,
sometimes across multiple sensory
modalities, including visual, auditory,
haptic, somatosensory, and
olfactory.

49
Virtual Reality

Virtual reality (VR) is an interactive computer-generated


experience taking place within a simulated environment. It
incorporates mainly auditory and visual feedback, but may
also allow other types of sensory feedback like haptic. This
immersive environment can be similar to the real world or it
can be fantastical. Augmented reality systems may also be
considered a form of VR that layers virtual information over a
live camera feed into a headset or through a smartphone or
tablet device giving the user the ability to view three-
dimensional images.

50
Skype (2003)

Skype is a telecommunications application


software product that specializes in
providing video chat and voice calls
between computers, tablets, mobile
devices, the Xbox One console, and
smartwatches via the Internet and to
regular telephones. Skype additionally
provides instant messaging services. Users
may transmit both text and video
messages, and may exchange digital
documents such as images, text, and
video. Skype allows video conference calls.

51
Google Hangouts (2013)

Google Hangouts is a communication


platform developed by Google which includes
messaging, video chat, SMS and VOIP
features. It replaces three messaging products
that Google had implemented concurrently
within its services, including Google Talk,
Google+ Messenger (formerly: Huddle), and
Hangouts, a video chat system present within
Google+. Google has also stated that
Hangouts is designed to be "the future" of its
telephony product, Google Voice, and has
already integrated some of the capabilities of
Google Voice into Hangouts.

52
Google (1996)

The Google company was officially launched


in 1998 by Larry Page and Sergey Brin to
market Google Search, which has become the
most widely used web-based search engine.
Page and Brin, students at Stanford
University in California, developed a search
algorithm – at first known as "BackRub" – in
1996. The company launched Google News in
2002, Gmail in 2004, Google Maps in 2005,
Google Chrome in 2008, and the social
network known as Google+ in 2011, in
addition to many other products. In 2015,
Google became the main subsidiary of the
holding company Alphabet Inc.
53
Laptops (1980) Netbooks (2008)

A laptop, also called a notebook Netbook is a generic name given


computer or simply a notebook, is a to a category of small,
small, portable personal computer lightweight, legacy-free, and
with a "clamshell" form factor,
inexpensive laptop computers
having, typically, a thin LCD or LED
that were introduced in 2007.
computer screen mounted on the
inside of the upper lid of the
"clamshell" and an alphanumeric
keyboard on the inside of the lower
lid.

54
Tablets (1993)

A tablet computer, commonly


shortened to tablet, is a mobile
device, typically with a mobile
operating system and LCD
touchscreen display processing
circuitry, and a rechargeable battery
in a single thin, flat package. Tablets,
being computers, do what other
personal computers do, but lack
some I/O capabilities that others
have.
55
Smartphones (1993)

Smartphones (contraction of smart and


telephone) are a class of mobile phones and
of multi-purpose mobile computing devices.
They are distinguished from feature phones
by their stronger hardware capabilities and
extensive mobile operating systems, which
facilitate wider software, internet (including
web browsing[1] over mobile broadband),
and multimedia functionality (including
music, video, cameras, and gaming),
alongside core phone functions such as
voice calls and text messaging.
56
Wearable Technology (1993)

Wearable technology,
wearables, fashionable
technology, wearable devices,
tech togs, or fashion electronics
are smart electronic devices
(electronic device with micro-
controllers) that can be
incorporated into clothing or
worn on the body as implants or
accessories.
57
Internet of Things

⊳ The Internet of things (IoT) is the network of devices such as vehicles, and
home appliances that contain electronics, software, actuators, and
connectivity which allows these things to connect, interact and exchange
data.
⊳ IoT involves extending Internet connectivity beyond standard devices, such
as desktops, laptops, smartphones and tablets, to any range of traditionally
dumb or non-internet-enabled physical devices and everyday objects.
Embedded with technology, these devices can communicate and interact
over the Internet, and they can be remotely monitored and controlled.

58
Thank You!!
Any questions?

59
Credits

⊳ https://prezi.com/p/rtjtvruzbpcc/grade-12-lesson-2-the-evolution-of-traditional-to-new-
media/
⊳ https://youtu.be/NdZ6TY1pxL8
⊳ https://youtu.be/Mvqlsd3prW8

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