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Secret Hitler XL Rules
Secret Hitler XL Rules
Secret Hitler XL Rules
Liberal 7 7 7
Fascist 3 4 4
The main goal of this expansion +Hitler
for the social deduction game Communist 3 3 4
Secret Hitler is to allow up to 20
players to play the game while Setup
still providing a somewhat
balanced experience. This If there are less than 11 players,
expansion has not been play tested the communists start the game not
enough but provides amble knowing who each other are just
customisation for adjust the game like the liberals. If there are 11
for every group and play style. players or more the communists
know who the other communists are
The expansion is broken in at the start. The Policy deck
sections should have 8 communist policies,
5 liberal policies and 10 fascist
A NEW PARTY policies. If you are playing with
• The Communists 8 players instead construct a
NEW ROLES TO EXTEND GAME LENGTH policy deck with 8 communist
AND HELP BALANCE XL SIZED GAMES policies, 6 liberal policies and 9
• The Capitalist fascist policies
• The Anarchist
• The Nationalist Communist Win Conditions
WAYS TO EXTEND GAME LENGTH AND
BALANCE XL SIZED GAMES WITHOUT The communists have 2 potential
ADDING NEW ROLES. win conditions.
• Anti-Policies
1. The communists win if their
• Giving The Liberals A policy tracker is full of
Disadvantage communist policies.
• Emergency Powers 2. The communists win if Hitler is
assassinated. If the communists
Each one of these provides a new assassinate Hitler the liberals
way of playing Secret Hitler. You win alongside the communists and
can combine as many of them as you visa versa.
feel comfortable with.
The Communists
The Communists are a whole new
party you can include in your
games of Secret Hitler. The
Communists in this document are an
adjusted version of the Socialists
from the Secret Hitler Socialist
Expansion. These Communists have
been given their own artwork and
have had their rules subtly
changed but are essentially the
same as the Socialists from the
Socialist expansion.
Party ratios
Players 6 7 8 9 10 11 12 13
Liberal 3 4 4 4 5 5 6 6
Fascist 1 1 2 2 2 3 3 3
+Hitler
Communist 1 1 1 2 2 2 2 3
Communist powers Radicalisation
The communists turn
Confession another player into a
The sitting president communist by switching
must reveal their party
their party membership
membership card to the
everyone. card with a communist
one. When this power is
activated, give the following
Bugging instructions:
The communists look at
another player’s party • Everyone take out your
membership card. When Party membership card and
this power is place it face down in front
activated, give the following of you.
instructions: • Everyone close your eyes.
• Communists open your eyes.
• Everyone take out your • You must swop a player’s
Party membership card and party membership card with
place it face down in front a communist one. Place
of you. their old party membership
• Everyone close your eyes. card in the centre of the
• Communists open your eyes. table.
• You must look at one • [Take a long pause]
player’s party membership • Communists close your eyes
card together.
• Hitler open your eyes.
• [Take a long pause] Check to see if your party
• Communists close your eyes membership card has been
• Everyone reach out and swopped. If it has. Swop
move your card around it back. You will never
slightly. become Communist.
• Everyone open your eyes. • Hitler close your eyes.
• Capitalist, open your
eyes. Check to see if your
Five-year plan party membership card has
Add two Communist been swopped. If it has.
policies and one Swop it back. You will
Liberal policy to never become Communist.
the draw deck. Then • Capitalist close your
shuffle the draw deck eyes.
• Everyone reach out and
Congress
move your card around
The newly radicalised
slightly.
Communists Learn who
the original • Everyone open your eyes.
Communists are. When • Everyone check to see if
this power is your Party membership card
activated, give the has been swopped. If it
following instructions: has you are now a
Communist.
• Everyone close your eyes.
• Communists open your eyes.
• Communists recognise each
other.
• Communists close your
eyes.
• Everyone open your eyes.
Communist Tracker the Capitalists wins if either the
Liberals or the Fascists win, the
For 6-8 players use the communist inclusion of the capitalist can be
tracker that is five slots long detrimental to the Communists
with communist presidential power without giving an advantage to the
progressing in the following other parties.
order. Bugging, Radicalisation, 5-
year plan, Congress. If you feel as though the
Communist are having difficulty
For 9-10 players use the communist winning because they can’t seem to
tracker that is six slots long assassinate Hitler, try including
with communist presidential power the Capitalist. That way the
progressing in the following Communists have a secondary
order. Bugging, Radicalisation, 5- assassination target.
year plan, Congress, Confession.