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Vlatka "Bird" Bosko: Shepherd Druid 10 Alex Wildhunt Shifter NG
Vlatka "Bird" Bosko: Shepherd Druid 10 Alex Wildhunt Shifter NG
Vlatka "Bird" Bosko: Shepherd Druid 10 Alex Wildhunt Shifter NG
INSPIRATION
I treat all living beings as potential friends - it's usually
STRENGTH
16 +3 30 the humanoids that disappoint me.
10 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
I always have a plan for when things go wrong.
+0 PERSONALITY TRAITS
16
+3
-1
Dexterity
Constitution
58 and ruins your reputation. This job
requires trust and cooperation.
CURRENT HIT POINTS IDEALS
● +5
Intelligence
+3 ● +8
Wisdom
I will become feared and respected,
+1
Charisma for no one eludes me for long.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
8
+3
Acrobatics (Dex) Total SUCCESSES When faced with a choice between
-1 friends and pursuing my quarry, I
●
+8
Animal Handling (Wis) FAILURES
usually ghost my friends.
+1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+0
Athletics (Str)
12
+1
+1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
CLASS FEATURES
+1 ●
+8
Insight (Wis)
WILD SHAPE: Take the form of a
Beast up to CR 1. Transformation
+1
Intimidation (Cha)
lasts up to 3 hours. Revert as a
WISDOM +1
Investigation (Int) Bonus Action. [ACTION 2/SR]
+4
Medicine (Wis)
18
+1
Nature (Int) Scimitar +7 1d6+3 CIRCLE OF THE SHEPHERD
+4
●
+8
Perception (Wis) Dart +7 1d4+3 (20/60)
SPEECH OF THE WOODS: Talk to
+1
Performance (Cha) Moon Sickle +5 1d4+1 Beasts. Does not grant any magical
CHARISMA +1
Persuasion (Cha) bond, but we can become friends.
+1
Religion (Int)
13 +3
Sleight of Hand (Dex) SPIRIT TOTEM: Summon a spirit
who has a 30' aura and stays for 1
●
+7
Stealth (Dex)
+1 minute. Move spirit as a Bonus
●
+8
Survival (Wis)
Action. Spirits defined in XGE 23.
SKILLS ATTACKS & SPELLCASTING [BONUS ACTION 1/SR]
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
12 4'8" 72
AGE HEIGHT WEIGHT
Vlatka "Bird" Bosko
Dark Grey Black Black
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
RACIAL TRAITS
ARTIFICER INITIATE: DARKVISION: See 60' in the dark - dim light is considered bright
Learn the Guidance cantrip light, and darkness is dim light.
and the Alarm spell. INT is
the casting stat for them. SHIFT: Assume a more bird-like appearance for one minute.
Cast Alarm 1/LR without Gain 4 temporary hit points, gain Advantage on WIS checks, and
using a spell slot. May also no creature within 30' has advantage on attacks against me
be cast with spell slots. unless I'm incapacitated. [BONUS ACTION 1/SR]
Gain proficiency with
Calligrapher's Tools.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Druid
WIS (18) 17 +9
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 3 6
Control Flames
Guidance
Infestation
Resistance
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 4 7
EPAR
SPELL NAME
ED
PR
4 3
SPELLS KNOWN
2 3
5 2
9
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.