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Marvel Team-Up
Marvel Team-Up
Marvel Team-Up
Featuring
“Doc Interrupted”
A scenario designed for the Marvel Crisis Protocol miniatures
game. Inspired by our Role-playing games as kids.
Written and play tested by Andy Farrell and Alex Farrell
Mook statistics by Donnie Williams
There are two Spawn Points on the ta- There are two Loot Counters on the table
ble. These are “Get-away” vehicles. Both placed before characters on the side op-
are placed on the board before character posite from the Web Warriors deploy-
placement as Interactive objectives on ment edge. Both are capable of being
the side closest to the Web Warriors de- picked up and controlled by Characters.
ployment edge. As long as at least one
Spawn Point remains on the board, it
Interact (Loot Counters)
may be used as a placement point for a Characters may Pick Up Loot Counters
Thug or Bruiser mook generated from by being in Control of them during the
the “Get ‘Em” leadership ability used by Cleanup Phase. Picking up a Loot Coun-
the Enforcer Mook. The two vehicles in- ter grants the controlling side 1VP. A
cluded in the box set are ideal as these ob- Character may only interact with 1 Loot
jectives. Counter per turn, but may Control more
than 1 during the Cleanup Phase. They
Interact (Spawn Point) are treated like any other Objective for
Web Warriors may successfully interact all other purposes.
with Spawn Points by using their Web *NOTE*
Line or Web Snare superpower to inter-
act with the Vehicle or using a Strike at- Web Warriors may control Loot coun-
tack and inflicting at least 2 points of ters, but gain ZERO VP during the
damage. The vehicle rolls no Defense Cleanup Phase for them.
dice, it just takes the damage. Success-
fully interacting with a Spawn Point re-
moves it from the board and grants the
Web Warriors 2 victory points immedi-
ately.