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Korra: Sorcerer 13 / Fighter 7 Mresdin
Korra: Sorcerer 13 / Fighter 7 Mresdin
Korra: Sorcerer 13 / Fighter 7 Mresdin
+5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +8 Constitution +1 11 186 --
+5 -1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
20
• +11 Charisma
Total
13d6 + 7d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
-1
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
+5 rest.
Darkvision 60 ft.
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Sorcerer 13 / Fighter 7 MrEsdin
CLASS & LEVEL PLAYER NAME
Korra
Custom Lineage Athlete (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
CP 0
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
300 lb.
PUSH/DRAG/LIFT
600 lb.
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Sorcerer 13 / Fighter 7 MrEsdin
CLASS & LEVEL PLAYER NAME
Korra
Custom Lineage Athlete (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
Special - Replace a fighting style you know with another Your HP maximum increases by 40.
fighting style available to fighters.
| Fighting Style: Unarmed Fighting (armed): 1 - If you know any maneuvers from the Battle Master
Action archetype, you can replace one maneuver you know
with a different maneuver.
* Second Wind • PHB 72
Once per short rest, you can use a bonus action to * Ability Score Improvement • PHB 72
regain 1d10 + 7 HP.
* Extra Attack • PHB 72
| 1 / Short Rest • 1 Bonus Action You can attack twice whenever you take the Attack
action on your turn.
* Action Surge • PHB 72
You can take one additional action on your turn. This | Special
can be used 1 times per short rest.
* War Magic • PHB 75
| 1 / Short Rest • Special When you use your action to cast a cantrip, you can
make one weapon attack as a bonus action.
* Martial Archetype • PHB 72
| Special
| Eldritch Knight
| Special | Darkvision •
Darkvision with a range of 60 ft.
* Martial Versatility • TCoE 42
Whenever you reach a level in this class that grants
the Ability Score Improvement feature, you can do one === FEATS ===
of the following, as you shift the focus of your martial
practice: * Tough • PHB 170
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Korra
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
CHA / INT 19 / 13 +11 / +5
Sorcerer / Fighter
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Fire Bolt Sorcerer +11 1A 120 ft. V,S Instantaneous PHB 242 V/S
O Shape Water Sorcerer -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S
O Mold Earth Sorcerer -- 1A 30 ft./5 ft. Cube S Instantaneous EE 162 5 ft. Cube, S
O Control Flames Sorcerer -- 1A 60 ft./5 ft. Cube S Instantaneous EE 152 5 ft. Cube, S
O Dancing Lights <C> Fighter -- 1A 120 ft. V,S,M Concentration, up to 1 minute PHB 230 D: 1m, V/S/M
O True Strike <C> Fighter -- 1A 30 ft. S Concentration, up to 1 round PHB 284 D: 1Rnd, S
O Burning Hands Sorcerer DEX 19 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S
O Mage Armor Fighter -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M
O Cure Wounds Divine Magic -- 1A Touch V,S Instantaneous PHB 230 V/S
O Spiritual Weapon Sorcerer +11 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S
O Gust of Wind <C> Sorcerer STR 19 1A Self V,S,M Concentration, up to 1 minute PHB 248 D: 1m, V/S/M
O Flaming Sphere <C> Fighter DEX 13 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M
O Tidal Wave Sorcerer DEX 19 1A 120 ft. V,S,M Instantaneous EE 168 V/S/M
O Fly <C> Sorcerer -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 243 D: 10m, V/S/M
O Banishment <C> Sorcerer CHA 19 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M
O Stoneskin <C> Sorcerer -- 1A Touch V,S,M Concentration, up to 1 hour PHB 278 D: 1h, V/S/M
O Wall of Stone <C> Sorcerer -- 1A 120 ft. V,S,M Concentration, up to 10 minutes PHB 287 D: 10m, V/S/M
O Tasha's Otherworldly Guise <C> Sorcerer -- 1BA Self V,S,M Concentration, up to 1 minute TCoE 116 D: 1m, V/S/M
O Plane Shift Sorcerer CHA 19 1A Touch V,S,M Instantaneous PHB 266 V/S/M
SPELLS
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