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PANALIZATION AND SURFACE MANIPULATION

5.1. SURFACE PANELLING USING LUNCHBOX


1. Create surface with clean UV grids.
2. Avoid poly surfaces and trimmed surfaces
3. How to decode a pattern / module
- Easiest way to create an algorithm for a module is to create the pattern in rhino and
understand how the drafting or modelling of it works.
- Based on that, break the algorithm into as simple steps as possible to recreate the same
in grasshopper
- Once a single module is worked out, you can try in a larger system.
- All exercises and assignments we worked in day 5 are based on this simple formula

5.2 DATA MANIPULATION COMPONENTS


- List item ; to pick an item
- Cull index ; delete an item with respect to index number
- Cull pattern ; delete items based on Boolean patterns
- Random reduce ; deletes randomly
- Dispatch ; splits a list into 2 based on Boolean pattern

COMPONENTS
S.NO COMPONENT NAME FUNCTION

5. Scale Scales a geometry uniformly


6. Evaluate surface Analyses a surface at a given point to produce normal, uv directions
etc…
7. MD slider Gives a multidimensional coordinate. Used to input UV points
8. Amplitude Adds a length to a vector
9. Ruled surface Creates a surface between 2 curves
10. Extrude2point Creates a prism like geometry
11. Remap numbers Remaps the domain for an existing list of numbers/values
12. Bounds Gives domain data of an existing list of number
13. Construct domain Creates a new domain between 2 numbers that will be start and end
of domain
14. Deconstruct Brep Deconstructs a surface / polysurface into faces edges and vertices
15. List item Selects an item from a list
16. 4pointsurfaace Creates a surface between 4 corner points
17. Point on curve Finds different points on a curve like mid point, end point etc…
18. Interpolate Create interpolate curve between points
19. NURBS curve Create a control point curve
20. Explode Explodes a curve into its segments and vertices
21. Point list Displays the index numbers in rhino interface

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