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40 Thomas Juth - The Art of Creating Depth in A Mix
40 Thomas Juth - The Art of Creating Depth in A Mix
DEPTH IN A MIX
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YOU ARE WELCOME TO JOIN
THE TRIBE!
If you enjoy this eBook and want to continue learning with
me, please feel free to check out my patreon page.
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ABOUT THE AUTHOR
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Feel free to get in touch, and to share your opinions and
thoughts. Hope you will find this book fruitful and
enjoyable.
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PREFACE – “THE ART OF MIXING’
SERIES
This eBook is a part of a series of eBooks, called “The
Art of Mixing Series”. The series contains five eBooks:
I hope you will enjoy the eBooks and find them both
useful and inspiring. If you have any suggestions or
feedback, feel free to email me on:
thomasjuth@gmail.com. I really value your opinion.
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INTRODUCTION
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CHAPTER 1
THE IMPORTANCE OF CONTRASTS
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Some of my favorite mixes of all time are the ones that
are completely dry (completely free from reverb), but
with one or two elements in there which are extremely
wet and placed at the back of the mix. So, when they do
enter the mix the listener gets a sense of relief from the
otherwise dry atmosphere. So, it makes both a very
interesting mix creatively, as well as a very clear sense
of space.
Keep this advice in mind the next time you are working
on a mix, and you will start to see all the possibilities
there are.
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CHAPTER 2
HAVING A VISION AND PLACING THE
SOUNDS INTO AN ACOUSTIC SPACE
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that was recorded in a very dry space. In those cases, as
a mix engineer, one must design the space from scratch.
The same relates to electronic/programmed music,
which has no natural ambience to begin with.
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1. Should this song take place in a big or small
room?
2. Is it a warm or a cold room?
3. Should the mix be wet or is it calling for a dry
sound?
4. Does the song require a natural sound or a more
artificial or surreal ambience?
5. Which elements of the song should be at the back
of the mix, and which do I want to be closer to the
listener?
I then take notes of this and keep it in mind for the rest
of the mix. It’s always important to be consistent, and
not confuse the listener with too many different reverbs
or approaches.
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naturally ended up getting into the microphones) helped
to add extra “glue” to those recordings. Analogue tape
had a similar effect on recordings and mixes, which is
why digital recordings often sound flatter and more
lifeless. Often, when mixing in ProTools, I end up
adding tape noise or distortion to tracks just to bring
them back to life. Just as we add filters to photos before
uploading them to social media, to make the colours
look deeper and livelier.
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CHAPTER 3
WORKING WITH ARTIFICIAL
REVERBS AND ROOMS
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Chamber plugin, which actually allows you to add more
than just reverb to sound. It also features very cool and
useful saturation and echo effects. By combining these
together, it makes it a very creative and unique plugin
with almost endless combinations of sounds.
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(this might be desirable when working on 80’s sounding
mixes for example). But most often, allowing very high
frequencies to enter into a reverb, this just leads to a
very unclear and messy sound. Low frequencies, on the
other hand will result in a mix which sounds very
muddy and bass heavy, but in the wrong way.
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this, the reverb will sound a lot cleaner and more
balanced, and the overall mix will sound a lot clearer.
People often only look for EQ problems only in the dry
tracks themselves and forget that the reverbs contribute
just as much to the sound of a mix.
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3.4 WORKING WITH LAYERS
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reverb that I like for a specific mix, I try to stick with it
and commit to it.
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CHAPTER 4
MAKING USE OF NATURAL
AMBIENCE
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of the albums that inspired me to start mixing in the first
place was Radiohead’s album “Ok Computer”. There is
a really interesting article online (Interview with the
Producer Nigel Godrich) that talks about how they
recorded most of the album in an old castle in England.
Most reverbs and ambience on that record is actually
the real and natural ambience from the rooms inside the
castle. Reading about this kind of stuff really inspires
me and makes me want to do the same, and always
makes me think of new ways to spice up my mixes. I
have even mixed electronic dance tracks in the past,
where I added natural reverbs from staircases or empty
corridors. So, this is something I really recommend
trying.
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in vocal booths. Having said that, if your studio sounds
bad and causes lots of nasty reflections, you may not
have a choice but to record in a “booth”. If I receive a
recording which was recorded in a smaller room, but
which needs a bit more size, excitement and ambience,
there are always ways to artificially “increase” the room
size. When working with drums, for example, I would
start off by looking at the ‘room mics’ and the
‘overhead’ (or ‘overheads’, if you are using two of
them). It’s incredible how much you can change the
size of the drums by simply compressing or distorting
these in the right way. As I will talk about later in this
book, distortion and saturation are great tools for
creating an illusion of a bigger space. A distorted room
microphone will also offer a large amount of the “glue
factor” and make the drums sound more “together” and
deep.
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removing attack or playing with the “sustain” of a
sound. Add some sustain to handclaps (for example),
and you’ll be surprised how much bigger they will
appear. Check out UAD’s simulation of this tool, which
I think sounds very similar to “the real thing”. As I’ve
mentioned in “The Art of Compression”, the TG1
compressor is another amazing tool for this purpose as
well. Put it across a sound that already contains some
ambience, and it will automatically reinforce it in a very
pleasing way.
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recording, this can open up a whole new world of
possibilities.
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CHAPTER 5
CREATING “INVISIBLE” AMBIENCE
5.1 CHORUS
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the lead vocal sounds, and how much more extra depth
it adds to the mix.
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point. The trick is to time both sides of the echo with
the BPM of the song, so that you have both 8ths and
4ths, which then “dance around” in the stereo field.
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5.3 DISTORTION
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will add excitement and top-end to the drums (it will act
like an EQ), while the darker one will provide more size
and grit to the sound. You can do the same thing with
vocals (a great way to give them depth and edge at the
same time), bass or even a piano. However, the trick is
to add very little of both and to not over-do it (unless
you are going for a super trashy sound.)
1. Tape saturation
2. A distortion box (either guitar pedals, more
expensive studio alternatives, or a saturation
plugin)
3. Overloading the input of random pieces of
equipment
4. Playing with different ‘bit depths’ and ‘sample
rates‘ (think the crushed sound of 8-bit
Nintendo)
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CHAPTER 6
WORKING WITH AUDIBLE ECHOES
1. Slap-back echoes
2. Feedback echoes
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6.1 SLAP-BACK ECHOES
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6.2 FEEDBACK ECHOES
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6.3 BEING CREATIVE WITH ECHOES
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will take a closer look at some other creative things you
can try when trying to achieve depth in a mix.
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CHAPTER 7
FOUR CREATIVE TIPS FOR WORKING
WITH REVERBS/AMBIENCE
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of this song the lead vocal is very “echoey” and dreamy,
which fits the mood perfectly. However, when it
reaches the ‘middle eight’ the vocal suddenly becomes
totally dry and a bit muffled. This engineering choice
goes really well with the lyrics of the song, which (at
that point) are about the sleepy feeling of waking up.
After the line: “Somebody spoke, and I went into a
dream”, and the song goes into the dreamy section, the
echo suddenly comes back in. This is a way to, once
again, change the mood of the song, and to take the
listener into a dream.
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ambience of the song becomes like another instrument,
which can help telling the story of the song. Sometimes,
it is these little details that get you a gig, or that make
people go “wow, that’s a great mix”.
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7.2 PITCH SHIFTING A REVERB
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7.3 PANNING REVERBS
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7.4 DUCKING A REVERB WITH A SIDE-CHAIN
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YOU ARE WELCOME TO JOIN
THE TRIBE!
If you enjoy this eBook and want to continue learning with
me, please feel free to check out my patreon page.
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