Professional Documents
Culture Documents
Army List Battle Mode v1.5 en
Army List Battle Mode v1.5 en
v1.5
Beginning of War
(First half)
French Army
Characters
Bertrand du Guesclin Mounted du Guesclin Boucicaut Amaury de Craon Philippe VI de Valois
5 5 4 3 4
When attacking: Remove one When defending: Cancel 2 . Bonus Action: Once per turn, Bonus Action: Once per round,
defence dice of your choice before move one allied troop one
When attacking, if Mounted du Guesclin move Amaury de Craon one area towards an enemy area.
the defence roll.
Bonus Action: Once per round, if you area.
Cost: 435 Cost: 530 Cost: 405 Cost: 280 Cost: 300
of the infirmary. Cancel 1 .
5 1 1 5 2 1
3 22 2 A1 2 1 1
Charge - Retaliation - Impetuous Prayer - Feint Charge Charge - Impetuous - Slayer Charge - Targeting
When attacking:
During your turn, if you spend 1 :
When defending : one Character in Jean’s area gains Tough.
cancel 2
Charles II le Magnanime Hero Mounted Hero Arnoul d’Audrehem Jean - Son of the King
When attacking: gain 1 if at least one
When defending:
Cost: 310 Cost: 170 Cost: 220 Cost: 200 Cost: 110
enemy unit is destroyed.
2 Draw 1 .
A1 A 1 2 A 1 2 2 1
Troops
Mandatory minimum number of Troops: 2
___ ___
Total Total
2 2
Total Total
Charge - Impetuous Troop(s): Cost: Charge Troop(s): Cost:
During a Charge action, add a
result to your attack roll. Troop Morale: When attacking: Troop Morale:
Total Morale value: Total Morale value:
2
___ 2
___
Total Total Total Total
Retaliation - Impetuous Troop(s): Cost: Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: +1 against Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Troop(s): Cost: Troop(s): Cost:
Troop Morale: Troop Morale:
When attacking: Bonus Action: Replace the Genoese
Crossbowmen with Entrenched
Reroll every result once. Genoese Crossbowmen.
1
___ 1
___
Total Total Total Total
Support Troop(s): Cost: Support Troop(s): Cost:
Troop Morale: When attacking:
Peasant Militia units gain the
Troop Morale:
Total Morale value: Total Morale value:
Feint skill when located in a
field area.
Guisarmiers Halberdiers
Mandatory minimum number of Troops: 2
Total maximum number of Troops: 5
___ ___
Total Total Total Total
1 1
Cohesion - Parry Troop(s): Cost: Retaliation Troop(s): Cost:
When attacking:
Troop Morale: +1 against Troop Morale:
Total Morale value: Total Morale value:
___ ___
Total Total
2 3
Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
1
___ 1
___
Total Total Total Total
Retaliation Troop(s): Cost: Support Troop(s): Cost:
Troop Morale: When attacking:
1
___ 1
___
Total Total Total Total
Dodge Troop(s): Cost: Haste 2 Troop(s): Cost:
Troop Morale: Troop Morale:
When attacking: If the Mounted
When defending against ,
Light Infantry gain Retaliaton. Crossbowmen are located in a field
or plains area:
Peasants and Provincial Militia in Bonus Action: Once per round, roll 1 When attacking :
When attacking : For each Wound placed on this
Erwan de Romorantin’s area gain . card, add one to your attack roll. Étienne Marcel‘s Command and Rally can only
be applied to Peasants and Angry Peasants
On a result, you may take 1
Erwann de Romorantin Jean de Vienne Earl of Auxerre Jacques de Bourbon Jean de Clermont Philippe d’Orléans Etienne Marcel
units.
+1 from an opposing player’s player board, Troops in Marshall Jean de Clermont’s
Philippe d’Orléans counts as any Troop
Cost: 240 Cost: 255 Cost: 190 Cost: 205 Cost: 190 Cost: 240 Cost: 280
with Support.
area gain Cohesion.
2 3 2
or draw 1
1 1 3 A1 A2 2 1 2 2 1 2 2 A 2
Hero Baudoin de Lens Philippe the Bold The Great Ferré Guillaume d’Alloue
Blacksmith
3
Prayer - Feint Charge - Impetuous - Prayer Feint - Charge - Parry Tough Rally
Peasants in the same area as the
Characters in the same area as Any result allocated to the Great Ferré All Peasants and Peasant Militia units located
Blacksmith gain Retaliation and
When attacking: Philippe the Bold gain Parry. counts as a result. in Guillaume d’Alloue’s area gain
+1 +1
Cost: 160
move an allied Character located
Cost: 225
A 1 2 4 2 in an area adjacent to Guillaume
d’Alloue’s 1 area.
A 2
Troops
___ ___
Cost per Troop: 25
___ ___
Cost per Troop: 20
Peasant Militia
Peasants
1
___ ___
Total Total
1
Total Total
Support Troop(s): Cost: Support Troop(s): Cost:
When attacking:
Peasant Militia units gain the
Troop Morale: Special Action: You can remove a Fire
token located in the Peasants’ area or Troop Morale:
Total Morale value:
Feint skill when located in a in an area adjacent to the Peasants.
field area.
Total Morale value:
1
___ 1
___
Total Total Total Total
Once per round, after an enemy
Troop(s): Cost: Dodge Troop(s): Cost:
activation, choose an area
containing allied Bowmen - Short
Bow:
These Bowmen - Short Bow units
Troop Morale: Troop Morale:
can attack one enemy area in
range.
Total Morale value: Total Morale value:
2
___ 2
___
Total Total Total Total
Retaliation Troop(s): Cost: Retaliation - Cohesion Troop(s): Cost:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
Foot Knights Foot Knights - Two-Handed Weapons
Mandatory minimum number of Troops: 0
Total maximum number of Troops: 2
___ ___
Total Total Total Total
2 2
Retaliation Troop(s): Cost: Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: +1 against Troop Morale:
Total Morale value: Total Morale value:
Guisarmiers Almogavars
Mandatory minimum number of Troops: 0
Total maximum number of Troops: 5
___ ___
Total Total
1 1
Total Total
Cohesion - Parry Troop(s): Cost: Dodge Troop(s): Cost:
When attacking:
Troop Morale: When attacking: Almogavars are Troop Morale:
Halberdiers Voulgiers
immune to Retaliation.
___ ___
Total Total
1 1
Total Total
Retaliation Troop(s): Cost: Retaliation - Cohesion Troop(s): Cost:
+1 against Troop Morale: +1 against . Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Haste 2 - Charge Troop(s): Cost: Dodge Troop(s): Cost:
Troop Morale: When defending against ,
Light Infantry gain Retaliaton. Troop Morale:
Total Morale value: Total Morale value:
1
___ 4
___
Total Total Total Total
Support Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: When defending: Cancel up to 2
Once during the Camp phase:
.
Troop Morale:
Total Morale value: 3 1 Total Morale value:
Tough - Prayer Haste 2 - Prayer - Rally Retaliation - Charge Charisma Charge Prayer - Feint Charge - Impetuous Tough - Engineer - Charisma
For each Wound placed on this card, When attacking:
Bonus Action: Once per round, La Hire gains: Bonus Action: Once per turn, if you Once per round, Prigent
At the start of the game: spend 1 : Rally one disrupted de Coëtivy can attack an
gain . +1 Troop in Gilles de Rais’ area.
adjacent enemy area which
Joan of Arc Mounted Joan of Arc La Hire Gilles de Rais Mounted Hero Hero
When attacking: was just activated by an
Cost: 200
order.
Cost: 270
Gain 1 each time an enemy If Gilles de Rais rolls at least
Cost: 390 Cost: 325 Cost: 375 Cost: 305 Cost: 220 Cost: 160
Bonus Action:
unit is destroyed in an attack one blank result, reroll one
2 2 2 2 3 involving La Hire.
3 dice once.
A 1 2 A 1 A 1 2 Spend 2 to gain 1
2 1 2
Ambroise de Loré Jean de Dunois Guy Le Bouteiller Alain Blanchard Jean Jourdain Jean de Bourbon Charles d’Albret
Once per game: When Alain Blanchard is performing Gain 1 each time an enemy unit
Cost: 270 Cost: 410 Cost: 190 Cost: 230 Cost: 180 Cost: 250
a shooting attack:
Cost: 220
is destroyed by a Culverin’s attack Gain 1 for each destroyed unit
2 2 2 2
in a fight where Charles d’Albret
2 2
from Jean Jourdain’s area.
A1 A1 1 2 2 3 3 participated.
22
125 20 25 15
Charge Tough Bodyguard - Retaliation
Cost: 155
2 A 1 2 2
Morale: 4 Morale: 4
Number of Characters: 1
Morale: 3 Troops
Mandatory minimum number of Troops: 2
Guisarmiers Almogavars
Total maximum number of Troops: 6
___ ___
Total Total
1 1
Total Total
Cohesion - Parry Troop(s): Cost: Dodge Troop(s): Cost:
When attacking:
Troop Morale: When attacking: Almogavars are Troop Morale:
Halberdiers Voulgiers
immune to Retaliation.
___ ___
Total Total
1 1
Total Total
Retaliation Troop(s): Cost: Retaliation - Cohesion Troop(s): Cost:
+1 against Troop Morale: +1 against . Troop Morale:
Total Morale value: Total Morale value:
French Mounted Knights Gentry Mounted Knights
Mandatory minimum number of Troops: 2
Total maximum number of Troops: 6
___ ___
Total Total
2 2
Total Total
Charge - Impetuous Troop(s): Cost: Charge Troop(s): Cost:
Troop Morale: Troop Morale:
During a Charge action, add a
result to your attack roll. When attacking:
___ ___
Total Total
2 2
Total Total
Retaliation - Impetuous Troop(s): Cost: Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: +1 against Troop Morale:
Pikemen Pavisiers
Total Morale value: Total Morale value:
0 to 6 0 to 2
1
___ 1
___
Total Total Total Total
Cohesion Troop(s): Cost: Troop(s): Cost:
Troop Morale: Troop Morale:
When defending: One unit in
+1 against the same area as the Pavisiers
0 to 3 0 to 3
1
___ 1
___
Total Total Total Total
Dodge Troop(s): Cost: Support Troop(s): Cost:
When defending against ,
Troop Morale: When attacking:
Troop Morale:
Culverin Crossbowmen
Light Infantry gain Retaliaton.
When defending against ,
0 to 1 0 to 4
1
___ 1
___
Total Total Total Total
Targeting Troop(s): Cost: Troop(s): Cost:
When attacking:
Troop Morale: When attacking:
Troop Morale:
0 to 1 0 to 2
2
___ 3
___
Total Total Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Mounted Crossbowmen
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
0 to 2
___ ___
Cost per Troop: 115
Mounted Crossbowmen
1
___
Total Total
Haste 2 Troop(s): Cost:
_____
Troop Morale:
When attacking: If the Mounted
Crossbowmen are located in a field
Morale loss:
or plains area:
5 10
Total minimum: 560
Total Cost:
15 20
_____
25 30
Total Morale:
Routing Threshold:
Victory points:
5 10 15 20 25
Beginning of War
(First half)
English Army
Characters
Captal de Buch Sir John Jouel The Black Prince Mounted Black Prince Philip van Artevelde Charles II of Navarre
4 5 5
Charge Bodyguard Terror 1 - Charisma Charge - Rally - Haste 2 Bodyguard - Parry Charge - Haste 2 - Feint - Rally
units in the same area as The units in the same area as Player Action: Any player may spend 1
When defending, Philip van Artevelde can
Bonus Action: Once per turn, if you during their turn to gain control of Charles
When attacking: Black Prince gain Haste 2. the Mounted Black Prince gain apply Bodyguard’s effects twice.
II of Navarre; they place him in any free or
spend 1 : Haste 2. allied area adjacent to his current location.
When The Black Prince is When defending, after damage resolution,
Captal de Buch Sir John Jouel The Black Prince Mounted Black Prince Philip van Artevelde Charles II of Navarre
If there is no eligible area to resolve this
activated, you may move one of When attacking: roll a : On a result, cancel one effect, players may not use it.
OR
+1 +1
Cost: 285 Cost: 205 Cost: 300 Cost: 435 Cost: 275 Cost: 230
your Rally points to a free or damage result applied to Philip van
Gain 1 .
2 2 3
At the start of your turn:
2
Artevelde.
1 2 A1
allied area.
1 1 1 1 7 A 2 4 Gain 1
A 1
Retaliation - Slayer Charisma - Prayer Prayer - Feint Rally Rally - Tough Parry
At the beginning of the Camp
During the Council phase: When attacking : 1 Bowmen in Earl of When defending: 1 allied unit in John III of
phase, rally one allied Troop. Once per turn, if you spend 1 : Salisbury’s area gains Montfort’s area gains Bodyguard.
Rally one allied Troop into the Earl +1 until end of turn.
Draw 1 Bonus Action: One allied Bowmen
John Chandos Edward III Hero Earl of Suffolk Earl of Salisbury John III of Montfort
of Suffolk’s area. When attacking: If at least 1 result rolled
unit up to 2 areas away from When attacking: gain 1 for each by John III of Montfort is applied to an enemy
Cost: 290 Cost: 385 Cost: 160 Cost: 190 Cost: 260 Cost: 290
Edward III may perform an blank result. unit, gain 1
2 A 1 2 attack.
22 A 1 2 A1 2 1 1 2 1 2
Troops
___ ___
Total Total Total Total
1 1
Haste 3 - Dodge Troop(s): Cost: Haste 2 Troop(s): Cost:
Once per turn, after a Follow-up after
combat, this unit may perform an
attack against an adjacent area.
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Cohesion Troop(s): Cost: Support Troop(s): Cost:
+1 against
Troop Morale: Troop Morale:
When defending against ,
Pikemen gain Retaliation.
Total Morale value: Total Morale value:
Foot Knights - Two-Handed Weapons Foot Knights
Mandatory minimum number of Troops: 0
Total maximum number of Troops: 4
___ ___
Total Total Total Total
2 2
Troop(s): Cost: Retaliation Troop(s): Cost:
+1 against Troop Morale: When defending:
Cancel 1 .
Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Haste 2 - Feint Troop(s): Cost: When attacking: Troop(s): Cost:
Troop Morale: Bonus Action: A Bowmen unit may place
1 set of stakes (taken from its owner’s
Troop Morale:
Total Morale value: Total Morale value:
from 0 to 4 0 to 3
2
___ 1
___
Total Total Total Total
Retaliation - Charge - Impetuous Troop(s): Cost: Dodge Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: When defending against ,
Light Infantry gain Retaliaton. Troop Morale:
Total Morale value: Total Morale value:
3
___ 3
___
Total Total Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
1
___ 1
___
Total Total Total Total
Support Troop(s): Cost: Haste 2 - Charge Troop(s): Cost:
When attacking:
Prayer - Feint Charge Retaliation Parry Bodyguard Charge - Retaliation Charge - Slayer
When attacking: When attacking :
Special Action: Once per turn, you +1 When attacking: Once per turn, if you spend 1 :
if at least 3 Troops are in
may place Earl of Arundel into any Troops in Earl of Warwick’s area
Earl of Oxford’s area, he gains
Hero Mounted Hero Earl of Arundel Earl of Northampton Sir John Jouel Earl of Oxford Earl of Warwick
free or allied area of an adjacent hex. If at least 2 units are in the area of the
Earl of Northampton. gain Haste 2 until the end of turn.
Cost: 170 Cost: 210 Cost: 265 Cost: 290 Cost: 205 Cost: 290 Cost: 260
+1
A 1 2 A 1 2 1 1 2 Troops in the area of the Earl of
Northampton gain Support.
1 1 2 A1 3 1 2 3 1 2
Troops
1
___ 1
___
Total Total Total Total
Haste 2 - Bodyguard Troop(s): Cost: Haste 2 - Feint Troop(s): Cost:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
___ ___
Total Total Total Total
1 1
Haste 3 - Dodge Troop(s): Cost: Haste 2 Troop(s): Cost:
Once per turn, after a Follow-up after
combat, this unit may perform an
attack against an adjacent area.
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
Guisarmiers Almogavars
Total maximum number of Troops: 6
___ ___
Total Total
1 1
Total Total
Cohesion - Parry Troop(s): Cost: Dodge Troop(s): Cost:
When attacking:
Troop Morale: When attacking: Almogavars are Troop Morale:
Voulgiers
immune to Retaliation.
___ ___
Cost per Troop: 115
Voulgiers
2
___
Total Total
Retaliation - Cohesion Troop(s): Cost:
+1 against . Troop Morale:
Total Morale value:
Bowmen Pikemen
2 to 4 0 to 6
1
___ 1
___
Total Total Total Total
When attacking: Troop(s): Cost: Cohesion Troop(s): Cost:
Bonus Action: A Bowmen unit may place
1 set of stakes (taken from its owner’s
Troop Morale: +1 against
Troop Morale:
When defending against ,
reserve) on one free border of its area.
Total Morale value: Pikemen gain Retaliation.
Total Morale value:
2
___ 2
___
Total Total Total Total
Retaliation - Charge - Impetuous Troop(s): Cost: Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: +1 against Troop Morale:
Total Morale value: Total Morale value:
2
___ 4
___
Total Total Total Total
Charge Troop(s): Cost: Terror 1 Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area,
When add 1
defending: to the totalup
Cancel attack
to 2roll. .
When attacking:
Once during the Camp phase:
Once per Camp Phase:
1
___ 1
___
Total Total Total Total
Dodge Troop(s): Cost: Support Troop(s): Cost:
When defending against ,
Light Infantry gain Retaliaton. Troop Morale: When attacking:
Mounted Sergeants-at-arms
0 to 4
___ ___
Cost per Troop: 115
Mounted Sergeants-at-arms
1
___
Total Total
Haste 2 - Charge Troop(s): Cost:
Troop Morale:
Total Morale value:
John Talbot Mounted John Talbot John Fastolf John of Lancaster Earl of Suffolk John de la Pole Simon Morhier Thomas de Scales
3 4 3 4 3 3 2 3
Charge - Feint Charge - Rally - Cohesion Retaliation - Dodge Retaliation Rally Engineer Engineer Charge - Reroll - Bodyguard
John Talbot Mounted John Talbot John Fastolf John of Lancaster Earl of Suffolk John de la Pole Simon Morhier Thomas de Scales
located in Mounted John Talbot’s area, he result, you may move him up to Suffolk’s area.
gains 2 areas. When defending: all attacker’s by
+1
Cost: 330 Cost: 440 Cost: 260 Cost: 270 Cost: 260 Cost: 275 Cost: 195 Cost: 210
+1
2 1 1 4 1 1
2 A 1 2 A 1 2 A1 2 A1 2 2
Charge Engineer - Charisma Retaliation - Targeting Prayer - Feint Charge - Bodyguard Retaliation - Charisma Engineer - Targeting
At the start of your turn, if you
spend 1 and 1 : Once per turn, you may move units Once per turn, when attacking :
choose one extra When defending: with ranged attacks located in Edward When attacking: one Bowmen unit in Thomas
War Council card remove one defence dice of your choice Kyriell’s area gains +1
Replace all from attack of York’s area into an adjacent area.
Mounted Hero Thomas Montagu William Glasdale Guillaume de Molins Edward of York Edmund of Somerset Thomas Kyriell
from an enemy unit before the defence roll.
roll with .
At the start of your turn, if you At the beginning of your turn, When attacking :
Cost: 200 Cost: 370 Cost: 300 Cost: 180 Cost: 280 Cost: 210 Cost: 280
spend 2 : gain 1 . gain 1 for each blank
2 A 1 2 gain
A3 2 1 2 2 A1 3 22 3 1 1 2 result.
22
Troops
Mandatory minimum number of Troops: 0
Guisarmiers Almogavars
Total maximum number of Troops: 5
___ ___
Total Total
1 1
Total Total
Cohesion - Parry Troop(s): Cost: Dodge Troop(s): Cost:
When attacking:
Troop Morale: When attacking: Almogavars are Troop Morale:
Halberdiers Voulgiers
immune to Retaliation.
___ ___
Total Total
1 1
Total Total
Retaliation Troop(s): Cost: Retaliation - Cohesion Troop(s): Cost:
+1 against Troop Morale: +1 against . Troop Morale:
Total Morale value: Total Morale value:
2
___ 2
___
Total Total Total Total
Retaliation - Charge - Impetuous Troop(s): Cost: Retaliation Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
War Hounds Hunting Dogs
Mandatory minimum number of Troops: 2
Total maximum number of Troops: 4
1
___ 1
___
Total Total Total Total
Haste 2 - Bodyguard Troop(s): Cost: Haste 2 - Feint Troop(s): Cost:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
1
___ 2
___
Total Total Total Total
Haste 2 Troop(s): Cost: Charge Troop(s): Cost:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
Bowmen Pikemen
4 to 8 0 to 6
1
___ 1
___
Total Total Total Total
When attacking: Troop(s): Cost: Cohesion Troop(s): Cost:
Bonus Action: A Bowmen unit may place
1 set of stakes (taken from its owner’s
Troop Morale: +1 against
Troop Morale:
When defending against ,
reserve) on one free border of its area.
Total Morale value: Pikemen gain Retaliation.
Total Morale value:
1
___ 1
___
Total Total Total Total
Dodge Troop(s): Cost: Support Troop(s): Cost:
When defending against ,
Light Infantry gain Retaliaton. Troop Morale: When attacking:
2
___ 3
___
Total Total Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
___ ___
Cost per Troop: 180
Heretic Repentants
The Witch Sabbat Witch The Succubus
4 Selectable Troops: from
2
___
Total Total
Charge - Haste 2 - Tough Troop(s): Cost:
If they perform a Follow-up after
Troop Morale:
Heretic Expiators
combat, the Heretic Repentants
may perform an extra attack.
0 to 3
Dodge Prayer - Jump 2 - Ruthless - Targeting Jump 2 - Prayer
At the start of your turn: When attacking: Gain 1 if The Succubus
Gain 1 if at least 1 enemy unit
___ ___
Cost per Troop: 150
Draw 1 is destroyed during your turn. rolls at least 1 .
Heretic Expiators
A
1 1 3 2
___
Morale: 3 Morale: 3 Morale: 3 2
Total Total
Engineer - Prayer - Ruthless Troop(s): Cost:
Troop Morale:
When defending: one unit in the same area as
the Heretic Expiators may reroll one dice.
When attacking:
1
___ 1
___
Total Total Total Total
When defending:
Cancel 1 .
Troop(s): Cost: Charge - Support Troop(s): Cost:
Troop Morale: Troop Morale:
When defending: Cancel 1 .
If at least one other Skeletons unit is in If at least one other Skeletons troop is in
the same area: the same area:
2 to 3
1 90 ___ ___
Cost per Troop: 65
Heretics Demonic Legion
1 1
___
Total Total Total Total
Tough
Targeting Troop(s): Cost: Bonus Action: Once per turn,
move one adjacent allied Troop
Troop(s): Cost:
Troop Morale:
When attacking, if the Heretics inflict at into the Demonic Legion’s area.
least 1 on a level 2 Character, this
When defending:
Total Morale value: Total Morale value:
0 to 3 0 to 2
2
___ 2
___
Total Total Total Total
Jump 2 - Immortal Troop(s): Cost: Charge Troop(s): Cost:
When defending against
When attacking:
Troop Morale: a melee attack:
Troop Morale:
Provincial Militia
110 115 120
Inflicts
0 to 4
___ ___
Cost per Troop: 35
Provincial Militia
1
___ 25 15 20
Total Total
Support
Troop(s): Cost:
Troop Morale:
_____
Total Morale value:
Morale loss:
5 10
Total minimum: 365
Total Cost:
15 20
_____
25 30
Total Morale:
Routing Threshold:
Victory points:
5 10 15 20 25
Bestial Savagery
(First & second half)
Unholy Army
Characters
Ressources
Big - Retaliation
When attacking:
Big - Terror 2 - Jump 2 - Targeting
When attacking: If The Wyvern rolls at
least 2 , inflict 1 Wound to a unit
of your choice located in the defending
25 15 20
When the Tarasque inflicts a
or area after damage allocation.
Gain 1
8 5 gain 1 .
5
Otherwise, this equipment is lost.
Troops
___ ___
Cost per Troop: 110
___ ___
Cost per Troop: 60
War Hounds
Wolves
1
___ ___
Total Total
1
Total Total
Haste 2 - Bodyguard Troop(s): Cost: Haste 2 - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
0 to 9
4 1
___
Total Total Total Total
Charge Troop(s): Cost: When defending:
Cancel 1 .
Troop(s): Cost:
When defending against
a melee attack:
Troop Morale:
0 to 3 0 to 4
2
___ 2
___
Total Total Total Total
Jump 2 - Immortal Troop(s): Cost: Carrier Troop(s): Cost:
When attacking:
Troop Morale: When performing a direct shooting
Troop Morale:
0 to 3 0 to 6
1
___ 1
___
Total Total Total Total
Jump 2 Troop(s): Cost: Support Troop(s): Cost:
_____
Troop Morale: Troop Morale:
When attacking, if 2 Rat Swarm units are
When attacking:
Morale loss:
attacking together, add 1 to their total
attack roll.
When attacking, if at least 3 Rat Swarm units
5 10
Total minimum: 575
Total Cost:
15 20
_____
25 30
Total Morale:
Routing Threshold:
Victory points:
5 10 15 20 25
World Enders
(First & second half)
Unholy Army
Characters
Magog Gog The Great Reaper Dracula
5
Big - Charge - Bodyguard - Slayer Big - Heal - Reroll - Ruthless Terror 2 - Tough - Immortal Terror 1 - Jump 2
Once per Round, if you spend 1 : The cost of your During the Camp phase, by spending 1 , Bonus Action: Once per round, if you
prevent one enemy unit adjacent to choose a unit in the infirmary and roll the
Magog from moving. is reduced by 1. spend 1 : +1
Doom dice:
On a or , destroy the targeted unit.
Cost: 335
this Character doesn’t attack Magog
to gain 1 or 1 .
attack, remove one dice from
7 5 4 3
during this Round, their owner loses
1 and 1 . this unit’s attack pool.
A4 2 1
1
___ 1
___
Total Total Total Total
Support - Terror 1 Troop(s): Cost: Haste 2 - Dodge Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: Troop Morale:
0 to 2 0 to 4
1
___ 1
___
Total Total Total Total
Immortal - Terror 1 Troop(s): Cost: Immortal Troop(s): Cost:
Troop Morale: Troop Morale:
Once per turn, if you spend 1 :
Ghosts gain Jump 2 until the end of
their activation. If at least one other Skeletons troop is in
the same area:
0 to 4 0 to 1
___ ___
Cost per Troop: 160
___ ___
Cost per Troop: 80
Mounted skeletons Disciples
2
___ ___
Total Total
1
Total Total
Charge - Tough - Support Troop(s): Cost: When in a swamp area,
Troop(s): Cost:
When defending:
cancel 1
Troop Morale: Disciples ignore swamp terrain
modifiers and may perform
a move action into any other
Troop Morale:
from 0 to 4 0 to 2
1
___ 4
___
Total Total Total Total
Immortal - Charge Troop(s): Cost: Retaliation - Charge - Jump 2 Troop(s): Cost:
When the Mounted Spectres move
into a new hex, they can be placed
in any free or allied area of this
Troop Morale: When defending:
Cancel 1
Troop Morale:
hex.
Total Morale value: Total Morale value:
Characters
Cola di Renzo Mounted Hero Jean de Murs The Inquisitor
3
A 1 2 A2
2
___ 2
___
Total Total Total Total
Retaliation Troop(s): Cost: Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: +1 against Troop Morale:
Total Morale value: Total Morale value:
1
___ 2
___
Total Total Total Total
Troop(s): Cost: Charge Troop(s): Cost:
Troop Morale: Troop Morale:
Bonus Action: Replace the Genoese
Crossbowmen with Entrenched
Genoese Crossbowmen.
Flagellants Penitents
1 70 1 75
Flagellants Penitents
1 1
Total Total Total Total
Tough - Charge
Troop(s): Cost: Tough Troop(s): Cost:
If a Flagellants unit is located in the
If at least one Penitents unit is in Penitents’ area, gain Charge.
the same area:
Once per round, if an Unholy unit is
destroyed by an attack involving the
1
___ 1
___
Total Total Total Total
Support Troop(s): Cost: When attacking: Troop(s): Cost:
Troop Morale: If the Executioner is activated by Command:
+1
Troop Morale:
Total Morale value: Total Morale value:
Angel Devotees
0 to 2 0 to 2
4
___ 1
___
Total Total Total Total
Prayer - Jump 2 - Carrier Troop(s): Cost: Engineer - Rally Troop(s): Cost:
+1 against Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
Characters
Saint Martha Pope Clement the VI h
t Hero The Inquisitor Glorious Angel
5 3 3
Cost: 175
results.
3 2 The Inquisitor can only command
the Executioner.
2 1 5
1 1 A 1
Troops
Angel Destructive Angel
2 to 4 0 to 2
4
___ 3
___
Total Total Total Total
Prayer - Jump 2 - Carrier Troop(s): Cost: Engineer Troop(s): Cost:
+1 against Troop Morale: Once per round, when attacking
an area containing a terrain
element: turn one into a .
Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Support Troop(s): Cost: Support Troop(s): Cost:
Special Action: You can remove a Fire
token located in the Peasants’ area or
in an area adjacent to the Peasants.
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
Priest Executioner
0 to 1 0 to 1
2
___ ___
Total Total
3
Total Total
Prayer - Heal Troop(s): Cost: When attacking: Troop(s): Cost:
The Priest’s Heal action can be
performed in an adjacent area. Troop Morale: If the Executioner is activated by Command:
+1
Troop Morale:
1 2 Total Morale value: Total Morale value:
Characters
The Griffin The Unicorn Hero Mounted Hero
3 3
Big - Jump 2 - Feint - Slayer - Charge Heal - Haste 2 Prayer - Feint Charge
Troops
2
___ 2
___
Total Total Total Total
Retaliation Troop(s): Cost: Troop(s): Cost:
When defending:
Cancel 1 .
Troop Morale: +1 against Troop Morale:
Total Morale value: Total Morale value:
2
___ 1
___
Total Total Total Total
Charge Troop(s): Cost: Once per round, after an enemy
Troop(s): Cost:
activation, choose an area
Pikemen
can attack one enemy area in
3 to 6
___ ___
Cost per Troop: 65
Pikemen
1
___
Total Total
Cohesion Troop(s): Cost:
+1 against
Troop Morale:
When defending against ,
Pikemen gain Retaliation.
Total Morale value:
Characters
Mehmed II Mehmed the Conqueror Yıldırım Bayezıd Lala Sahin Pasha
4 6 5
Reroll - Prayer - Rally Big - Haste 2 - Terror 2 - Fireproof Haste 2 - Charge - Ruthless Haste 2 - Rally
At the start of your turn, When Lala Sahin Pasha is activated,
When attacking: if you spend 2 : if you spend 1 :
move one of your Rally points.
Place a Fire token in the attacked +1
Troops
Mandatory minimum number of Troops: 2
1
___ 1
___
Total Total Total Total
Charge - Support - Dodge Troop(s): Cost: Support - Dodge Troop(s): Cost:
When attacking,
if you spend 1 : Troop Morale: When attacking:
Troop Morale:
Light Infantry
Total Morale value: Total Morale value:
2 to 6
___ ___
Cost per Troop: 80
Light Infantry
1
___
Total Total
Haste 2 - Dodge Troop(s): Cost:
Troop Morale:
Total Morale value:
Okchu Azab Archers
Mandatory minimum number of Troops: 0
Total maximum number of Troops: 6
2
___ 2
___
Total Total Total Total
Haste 2 Troop(s): Cost: Haste 2 - Dodge Troop(s): Cost:
When attacking:
Troop Morale: Bonus Action: An Azab Archers unit
may place 1 set of stakes (taken
from its owner’s reserve) on one free
Troop Morale:
border of its area.
Cannon Sipahi
0 to 2 0 to 4
3
___ 2
___
Total Total Total Total
Troop(s): Cost: Haste 2 - Charge - Dodge Troop(s): Cost:
When a Cannon attacks a
terrain element, inflict 1
to this element if you roll at
Troop Morale: When attacking:
Troop Morale:
least 1 .
2 Total Morale value: Total Morale value:
2
___ 3
___
Total Total Total Total
Haste 2 - Dodge Troop(s): Cost: Charge - Retaliation Troop(s): Cost:
Troop Morale: When defending:
If the Noble Cavalry suffer a
you choose the area where they’re
, Troop Morale:
Total Morale value: Pushed back.
Total Morale value:
Characters
John Stewart of Darnley William Wallace John Stewart of Buchan
2 2 4
Troops
Halberdiers Guisarmiers
Mandatory minimum number of Troops: 0
Total maximum number of Troops: 4
___ ___
Total Total Total Total
2 1
Retaliation Troop(s): Cost: Cohesion - Parry Troop(s): Cost:
+1 against Troop Morale: When attacking:
Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Support Troop(s): Cost: Support - Cohesion Troop(s): Cost:
Troop Morale: When defending against :
Inflict 1 on an attacking Troop Morale:
unit for each rolled.
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Dodge Troop(s): Cost: When attacking: Troop(s): Cost:
Troop Morale: Bonus Action: A Bowmen unit may place
1 set of stakes (taken from its owner’s
Troop Morale:
reserve) on one free border of its area.
1
___ 2
___
Total Total Total Total
Retaliation Troop(s): Cost: Retaliation - Cohesion Troop(s): Cost:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
2
___ 1
___
Total Total Total Total
Haste 2 - Charge Troop(s): Cost: Troop(s): Cost:
Troop Morale: Troop Morale:
When defending: One unit in
the same area as the Pavisiers
may reroll 1 dice.
___ ___
Total Total
2 3
Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
Doctor
0 to 1
___ ___
Cost per Troop: 130
Doctor
2
___
Total Total
Heal - Haste 2 Troop(s): Cost:
Each time a unit is destroyed in the
Doctor’s area, roll 1 :
Characters
Triumph Ark of the Covenant The Lamb of God The Holy Relic
Big - Jump 2 - Charge Prayer - Terror 3 Big - Prayer - Rally Reroll - Cohesion
When attacking, Triumph cancels
Retaliation. When defending:
At the start of your turn: Gain 1 result in The Lamb of God’s
Spend 1 otherwise remove the Ark area and all adjacent areas. When the Holy Relic is activated:
When attacking or defending: Turn all
Triumph Ark of the Covenant The Lamb of God The Holy Relic
blank results into any result of your of the Covenant from the game. Gain 1 or 1 .
Cost: 360
choice.
6 3 1
3 1 2 2
Rally a Troop.
4 3 3 5 2
Prayer - Tough - Carrier Big - Immortal - Bodyguard - Terror 2 Bodyguard - Jump 2 - Terror 1 Slayer - Jump 2 - Retaliation
Judgement can replace his attack
When attacking: dice with 1 . When attacking:
.
When attacking:
If Archangel Gabriel rolls at least
Troops
Angelic Herald
0 to 1
___ ___
Cost per Troop: 260
Angelic Herald
2
___
Total Total
Tough - Parry Troop(s): Cost:
Once per turn, when the Angelic
Herald is activated: move all
other Angels one area.
Troop Morale:
3 2
Total Morale value:
Characters
Big - Charge - Jump 2 - Tough Big - Terror 1 - Haste 2 Big - Tough Big - Retaliation - Parry - Slayer Big - Prayer - Terror 2 - Immortal
When attacking, for each enemy unit At the beginning of his activation, Units in The Antichrist ’s area gain
When attacking: Cancel 1 from +1
destroyed: Gain 1 . if Famine is adjacent to an enemy
your opponent’s defence roll. When attacking:
Gain 1 extra if the unit is Holy.
unit, steal 1 from its owner.
or Once per turn, if you spend 1 : Designate an
Cost: 310 Cost: 350 Cost: 230 Cost: 320 Cost: 750
Remove 1 from an allied If you roll , place this troop under your
Famine may perform an
5 4 6 3
control in the Antichrist’s area.
3
Unholy Character.
extra attack.
3 2 22 2 1 2 3 2 4
Characters
Friedrich von Wallenrode Ulrich von Jungingen Winrich von Kniprode
4 5 4
2
___ 1
___
Total Total Total Total
Charge - Impetuous - Prayer Troop(s): Cost: Parry - Retaliation Troop(s): Cost:
When defending:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
2
___ 1
___
Total Total Total Total
Charge - Impetuous - Prayer Troop(s): Cost: Dodge Troop(s): Cost:
+1 against Troop Morale: When defending against ,
Light Infantry gain Retaliaton.
Troop Morale:
Total Morale value: Total Morale value:
4
___ 1
___
Total Total Total Total
When defending: All
Big
and results
Troop(s): Cost: Charge Troop(s): Cost:
Troop Morale: Troop Morale:
suffered in a War Wagon’s area can be
allocated to the War Wagon. A War Wagon Bonus action: Once per round, if you spend
1 , gain Haste 2 until the end of your
cannot suffer a result. activation.
2
___ 3
___
Total Total Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
1
___ 1
___
Total Total Total Total
Support Troop(s): Cost: Cohesion - Parry Troop(s): Cost:
When attacking:
Big - Haste 2 - Terror 2 - Fireproof Terror 1 - Dodge - Fireproof Big - Terror 1 Big - Terror 1 - Jump 2 Tough - Terror 1 - Feint
When attacking: After your attack When defending: If the Aitvaras If the Sacred Tree is located in a forest When attacking: For each result
roll, if the Wickerman rolls 3 successfully Dodges, place a Fire area, it can declare a melee attack from
Units cannot rolled by Laima, gain 1 or 1 .
results, transform those results into 1 another forest area containing a tree.
token in its area before it moves. roll for defence
unblockable result. Remove this tree from the board after the After any one of your dice rolls, if you
Cost: 370 Cost: 230 Cost: 250 Cost: 430 Cost: 260
When attacking: All blank results each unit suffering from a once.
6 3 4
The Sacred Tree is immune to
3
rolled by the Wickerman count as result, gain 1 .
2 results. Retaliation.
1 1 2 A 1
2 A 1 A 1 3 1 1
2 1 1 1 1
Duke of Lithuania
Morale: 3 Morale: 2 Cost: 230 Morale: 2 Morale: 2
Morale: 3
Troops
Mandatory minimum number of Troops: 0
Guisarmiers Almogavars
Total maximum number of Troops: 5
1
___ 1
___
Total Total Total Total
Cohesion - Parry Troop(s): Cost: Dodge Troop(s): Cost:
When attacking:
Troop Morale: When attacking: Almogavars are
immune to Retaliation.
Troop Morale:
Total Morale value: Total Morale value:
Sergeants-at-arms Pikemen with Pavise
0 to 3 0 to 3
1
___ 1
___
Total Total Total Total
Retaliation Troop(s): Cost: Support Troop(s): Cost:
Troop Morale: When attacking:
1
___ 1
___
Total Total Total Total
Dodge - Haste 2 Troop(s): Cost: Charge - Feint Troop(s): Cost:
If the Tatar Archers successfully
perform a Dodge, roll 1 as
Retaliation against the attacking units.
Troop Morale: When defending:
Cancel 1 Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Dodge - Haste 2 Troop(s): Cost: Dodge Troop(s): Cost:
When performing a melee attack
from a forest area: Troop Morale: When defending against ,
Light Infantry gain Retaliaton. Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Haste 2 - Dodge Troop(s): Cost: Haste 2 - Charge Troop(s): Cost:
Troop Morale: Troop Morale:
When attacking:
2
___ 3
___
Total Total Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
Characters
King Casimir IV of Poland Ladislas II Jagellon Polish Mounted Hero
5 5 4
3 1 1 3 1 2 2 A 1
Troops
Guisarmiers Almogavars
Mandatory minimum number of Troops: 0
Total maximum number of Troops: 5
1
___ 1
___
Total Total Total Total
Cohesion - Parry Troop(s): Cost: Dodge Troop(s): Cost:
When attacking:
Troop Morale: When attacking: Almogavars are Troop Morale:
Voulgiers
immune to Retaliation.
___ ___
Cost per Troop: 115
Voulgiers
1
___
Total Total
Retaliation - Cohesion Troop(s): Cost:
+1 against . Troop Morale:
Total Morale value:
Tatar Archers Polish Sergeants-at-arms
0 to 3 2 to 6
1
___ 1
___
Total Total Total Total
Dodge - Haste 2 Troop(s): Cost: Charge - Retaliation Troop(s): Cost:
If the Tatar Archers successfully
perform a Dodge, roll 1 as
Retaliation against the attacking units.
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Haste 2 - Dodge Troop(s): Cost: Charge Troop(s): Cost:
Troop Morale: Troop Morale:
When attacking: When attacking, during a Charge action:
2
___ 3
___
Total Total Total Total
Terror 1 Troop(s): Cost: Rally - Dodge Troop(s): Cost:
Troop Morale: Troop Morale:
If an attack is declared from the Musician’s
area, add 1 to the totalup
attack When defending: Cancel up to 2 .
When defending: Cancel to 2roll. .
Once during the Camp phase: Once during the Camp phase:
Once per Camp Phase:
3 1
Total Morale value: 3 1 Total Morale value:
1
___ 1
___
Total Total Total Total
Troop(s): Cost: Haste 2 - Charge Troop(s): Cost:
When attacking:
Troops
Bombard Siege Tower
0 to 1 0 to 1
3
___ 4
___
Total Total Total Total
When a Bombard attacks a
Troop(s): Cost: Rally - Big Troop(s): Cost:
terrain element, inflict 1 on this When located in an area adjacent
element if you roll at least 1
When attacking:
.
Troop Morale: to a fortification, the Siege Tower
makes its area, and all areas
adjacent to it, adjacent
Troop Morale:
2 Total Morale value: 8 negates
to that fortification, and
its defence bonus. Total Morale value:
2
___ 1
___
Total Total Total Total
Big - Targeting Troop(s): Cost: When defending:
Troop(s): Cost:
When attacking:
3
___ 2
___
Total Total Total Total
Troop(s): Cost: Targeting Troop(s): Cost:
Troop Morale: When attacking:
Troop Morale:
S3A
S2A
Total Morale value: 2 Total Morale value:
Sappers Ladder
0 to 3 2 to 6
1
___
Total Total Total Total
Engineer Troop(s): Cost: Troop(s): Cost:
Troop Morale:
Total Morale value: For each Ladder in your army,
S2
A
Routing Threshold:
A
Victory points:
5 10 15 20 25
Siege: Defender’s Army
Troops
Bombard Ballista
0 to 2 1 to 2
3
___ 2
___
Total Total Total Total
When a Bombard attacks a
Troop(s): Cost: Targeting Troop(s): Cost:
terrain element, inflict 1 on this
element if you roll at least 1
When attacking:
.
Troop Morale: When attacking:
Troop Morale:
2 Total Morale value: 2 Total Morale value:
Culverin Hacquebutiers
0 to 3 0 to 2
2
___ 1
___
Total Total Total Total
Targeting Troop(s): Cost: Terror 1 Troop(s): Cost:
When attacking:
Troop Morale: When attacking:
Troop Morale:
2 Total Morale value: Total Morale value:
1
___ 1
___
Total Total Total Total
Dodge Troop(s): Cost: Support Troop(s): Cost:
Troop Morale: Troop Morale:
Total Morale value: Total Morale value:
rev. 2022-06-10-EN