Creature Design With Terryl Whitlatch (Vol. 1-4)

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CREATURE DESIGN WITH TERRYL WHITLATCH VOL.

CREATURE DESIGN WITH TERRYL WHITLATCH VOL. 1


In this first title of a series, Terryl demonstrates how to
create a fantastic yet utterly believable creature based on
one of the most commonly known animals, the domestic cow.
After drawing a study of an actual bull, she shows the
process of designing a realistic “Moo Monster”. Starting
with rough thumbnails and ending with a fully rendered
action-packed color illustration, she shares her techniques
and tools – pencils, markers and tracing paper – as well
as a thorough exploration of animal anatomy. During the
course of the demo, Terryl shows how she indicates forms
and planes, how she chooses and applies color, and how
the underlying skeleton and muscular systems affect the
surface anatomy. Above all, she emphasizes the “Why” of
the creature – how its lifestyle and environment affect
its design and appearance. She also instructs how to
create a humorous character derived from the more realistic
versions for a truly versatile, professional portfolio.

CREATURE DESIGN WITH TERRYL WHITLATCH VOL. 2


In this second title of a series, Terryl Whitlatch demonstrates
how to create a vicious avian alien based on an actual exotic
bird – the Greater Indian Hornbill. Starting with rough thumbnails
and ending with a fully rendered illustration, she shares her
techniques and tools – pencils, markers and tracing paper –
as well as a thorough exploration of animal anatomy. Relax as
she steers you through the intricacies of wing structure and
feather arrangements – all essentials for designing a believable
feathered flying creature. She also covers how to create an
illusion of white in the color version of the “White Fright”,
complete with prey, and discusses how the environment, habits
and lifestyle of this creature affect the way it looks.
Throughout the lecture, she explores materials, texture and
story concepts, giving you insight into her development and
thought processes.

CREATURE DESIGN WITH TERRYL WHITLATCH VOL. 3


In this third title of a series, Terryl Whitlatch demonstrates
how to create an aquatic equine based on horse anatomy. Starting
with a detailed study of an ordinary horse and ending with several
fully rendered illustrations, she shares her techniques and
tools—pencils, markers, and tracing paper—as well as a throrough
exploration of animal anatomy. Relax as she guides you through
the intricacies of leg and hoof structure, as well as the sensitive
head, powerful muscles, and noble spirit—all essentials for
designing a believable but imaginary steed. From there she covers
how to create a mount powerful enough to carry a hero of yore, and
then goes on to design an exotic, literal sea horse—a mare that
is at home both on land and in the ocean—as well as its reptilian
rider. Throughout the lecture, she explores different poses and
drawing studies of both horse creatures, giving you insights into
her development and thought processes.
CREATURE DESIGN WITH TERRYL WHITLATCH VOL. 4
In this fourth title of a series, Terryl Whitlatch demonstrates
how to create a monstrous villain, the Toad-Ogre, as well as
other assorted creature characters suitable for film, animation
and video games. This is a first-hand look at how creatures are
designed in the entertainment industry, with a concise step-by-step
analysis from the first rough sketches to the final designs and
sculptural maquette. Not only does Terryl share her techniques
and tools, including complete drawing and colorization demonstrations,
but she also discusses in depth the vital interrelationship between
the design of the creatures and the story and script. Terryl
discusses what it’s like to work with an art director and with
other artists in a professional art department setting, and how
the team functions together to create the best possible designs.

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