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Cleric 11 Far Traveler Lucas

CLASS & LEVEL BACKGROUND PLAYER NAME


Artai Incactivo
Dragonborn NG
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

+4 PROFICIENCY BONUS

INSPIRATION
18+2
ARMOR
CLASS
+5 30ft
INITIATIVE SPEED
PERSONALITY TRAITS

16 SAVING THROWS HIT POINT MAXIMUM 105


ATHLETICS

+3
STRENGTH
IDEALS
CURRENT HIT POINTS

10 SAVING THROWS
ACROBATICS
SLEIGHT OF HAND
0
Dis
STEALTH TEMPORARY HIT POINTS BONDS
DEXTERITY
Total 11d8 SUCCESSES

18 SAVING THROWS FAILURES

HIT DICE DEATH SAVES FLAWS

+4
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Eyes of Night. Darkvision 300ft.
Flail +8 10ft 2d8+4
SAVING THROWS
Action, share darkvision within 10ft
14
ARCANA Shotgun +4 30/90ft 2d6 (2d8 30ft) to 5 creatures for 1h.
HISTORY
+2

INVESTIGATION
NATURE
Spells +9 DC17 Vigilant Blessing. Action, give adv
INTELLIGENCE
+6
on next initiative roll.
RELIGION
Resistance Lightning
+9 One with Shadows. Bonus, if in an
20 SAVING THROWS
ANIMAL HANDLING
area of dim light or darkness,

+9
INSIGHT
Breath Weapon. 15ft cone become invisible until you move or
+5

+9

+9
MEDICINE
PERCEPTION
Dex save DC 16 2d10 dmg take an action or a reaction.
WISDOM
SURVIVAL
Enervating Breath. Con save
or incapacitated until next turn Protection. Reation, impose disadv
on an atk roll, when a creature
12 ◆
+5
SAVING THROWS Repulsion Breath. Stg save you can see atks a target other
DECEPTION
INTIMIDATION
or push 20ft and prone. than you within 5ft.
+1 PERFORMANCE
Divine Intervention. d100 once per
CHARISMA PERSUASION Planar Binding. Disadv on
death saves long rest or in 7 days if succeed.
19 PASSIVE WISDOM (PERCEPTION)

ATTACKS & SPELLCASTING FEATURES & TRAITS

Draconic, Celestial Tinker's tools / Bagpipes / Full Plate

Harbinger's Flail. 6 charges: healing word (1 charge per spell level, up to 4th),
Alert, Eldritch Adept (One thunderous smite (2 charges), shatter (3 charges), mass healing word (4
with Shadows), Fighting charges), psychic lance (5 charges) or destructive wave (6 charges).
Initiate (Protection)
Ring of Evasion. 3 charges. Reaction, succeed on a failed dex save.
Twilight Domain
Electric Shield. Bonus, 1 min, 1d4 lightning dmg.
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT & CHARACTER NOTES
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
40 2m
AGE HEIGHT WEIGHT

Yellow Bronze -
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Channel Divinity: Turn Undead (2 USES)


Action, each undead that can see or hear you within 30 feet of
you must make a Wisdom saving throw. If the creature fails its
saving throw, it is turned (no reactions,
can only dash or dodge if it cant move) for 1 minute or until it
takes any damage. Destroy Undead (CR 2)

Channel Divinity: Twilight Sanctuary (2 USES)


Action, 60ft sphere centered on you 1 min, filled with dim light.
Gain one benefit: Temp HP = 1d6+lvl or end charmed or frighten.

Divine Clemency. Reaction, 60ft cast healing spell to creature


being damage. Can use 5 times.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
WIS 17 +9
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6 1
Word of Radiance ● Aura of Vitality

Toll the Dead ● Leomund's Tiny Hut

Sacred Flame
Thaumaturgy
Mending

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7
EPAR
SPELL NAME
ED
PR

Faerie Fire

Disguise Self
4 3
Cure Wounds

Healing Word ● Aura of Life


SPELLS KNOWN

● Greater Invisibility

2 3
Mirror Image

See Invisibility

5 2
● Circle of Power
9
● Mislead

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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