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Sample
Sample
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Powered with ancient secrets and terrible mythos
allies, Black Sun and Nachtwölfe are unleashing
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unspeakable horrors upon the Allied forces!
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Welcome to Secret War Operations, the tutorial The second part tells the story of The
campaign book for Achtung! Cthulhu Skir- Forest of Fear, an ancient woodland in the
mish. Are you ready to fight some of the Secret heart of Europe which covers a long lost Elder
War’s greatest battles? Thing city, has played host to some of history’s
The first part of this tome contains seven darkest events, and now forms the backdrop to
missions from Secret War Operations, a series one of the Secret War’s most pivotal battles.
Credits
Written by
MATTHEW HOPE & JOHN HOULIHAN
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Legal
Published by Modiphius Entertainment Ltd. 3rd Floor, Ashbourne House, 35 Harwood Road, London, SW6 4QP.
ACHTUNG! Cthulhu Skirmish rules are based on Spartan Games’ Dystopian Legions 2.0 ruleset. www.spartangames.co.uk
ACHTUNG! Cthulhu, logo, artwork, storyline and all related images and miniatures are
© Modiphius Entertainment Ltd 2016. Modiphius Logo © Modiphius Entertainment 2016.
Any unauthorised use of copyrighted material is illegal.
Any trademarked names are used in a historical or fictional manner; no infringement is intended.
This is a work of fiction. Any similarity with actual people and events, past or present, is purely coincidental
and unintentional except for those people and events described in an historical context.
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MISSION 1
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Operation Turkey Shoot
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“
After fighting for every single inch of French soil,
Scenario Notes
we had made our camp near a river, set a watch, • The Black Sun player goes first.
and simply collapsed there on the bank, worn out
from the fray. Nothing could have prepared us for Victory Conditions
the terror that came howling out of the dusk. With
• The Black Sun player must eliminate all
a desperation born of necessity, we pulled ourselves
together and formed our line, hoping to pick them
e Allied models within 6 turns. If any
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Allied models remain on the battlefield
off before they could engage us at close quarters.
after turn 6, the Allied player wins.
– Sergeant Bill Mohain,
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4th Infantry Division, 1944, Normandy
6"
Briefing 6"
Rules Used
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• Movement
36"
• Shooting
• Melee Combat
Battlefield Setup
»» The GIs deploy within 6" of a short table edge.
Forces »» The Servitors deploy in contact with the op-
posite short table edge.
ALLIES
»» Linear Terrain, such as a light hedge, is placed
American GIs (Regular, 150 Points)
6" away from the GIs’ table edge.
»» 6 Infantrymen
»» Only sparse terrain should be placed between
the two Deployment Zones.
BLACK SUN
Servitors of Nyarlathotep (150 Points)
»» 10 Servitors
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MISSION 2
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Operation Arm's Length
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“
After storming the beaches and the whole shebang of
Scenario Notes
D-Day, it was bitter fighting out there in the hedge- • None
rows of Normandy. Ambush, counter ambush,
tanks blowing up, men dying. Sometimes we were Victory Conditions
so close to the enemy that only the width of a small
• Each side must eliminate or rout all enemy
country road separated us. You could practically
”
smell the Germans on the other side.
– Sergeant Albert Epstein
1st Infantry Division, 1944, Normandy
e models from the battlefield within 8 turns.
If both sides have models remaining at the
end of turn 8, the game is a draw.
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Briefing 6" 6"
In this ranged versus ranged scenario, both
24"
Rules Used
• Movement
• Shooting
• Melee Combat
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• Morale 36"
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MISSION 3
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Operation Close Quarters
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“
Those GIs are stubborn as pack mules. Even faced Briefing
with overwhelming forces and superior firepower, In this assault versus ranged scenario, two units
they refuse to surrender. Despite the inconvenience of attackers must overwhelm a single unit of
and irritation this causes, I must admit, I rather defenders dug into an entrenched position,
admire their unwillingness to compromise. Oh, and using cover, movement and suppressing fire to
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tell me, Feldwebel: ‘swivel’ – vos ist ‘swivel’? press home their assault.
– Lieutenant Hans Blick,
26th Volksgrenadier Division,
December 1944, Bastogne
e Rules Used
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• Movement
• Shooting
• Melee Combat
Morale
Forces •
ALLIES
Scenario Notes
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BLACK SUN
Black Sun Troopers (270 Points)
»» 6 Troopers
Servitors of Nyarlathotep (90 Points)
»» 6 Servitors
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SECRET WAR OPERATIONS
Victory Conditions
• The Allies must survive 6 turns. If, at the 6" 6"
end of Turn 6, there are any Allied models
remaining on the battlefield (or at any
Battlefield Setup
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»» The Allied forces are deployed within 6" of a
short table edge.
»» The Black Sun forces are deployed within 6"
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of the opposite table edge.
»» Linear Terrain, such as sandbags, are placed
surrounding the Allied models. 30"
»» Minimal terrain is placed between the two
Deployment Zones.
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