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GE10 LearningModule4
GE10 LearningModule4
GE10 LearningModule4
G.E. 10
Living in the IT Era
Self-Learning Module 4
2021-2022
2nd Semester
Self-Learning Module 4
GE 10 l Living in the IT Era
SAMAR COLLEGE
Learning Module in
Course Description
This is a three (3) unit course which aims to strike a balance between conceptual
instruction and socially- and culturally-oriented discussions as it not only explains the
basic concepts or key terms in IT but also features the major IT trends along with the
issues and challenges these developments bring. Moreover, it uses the outcomes-
based approach with assessment tests and tasks to effectively measure student
learning.
5.1 Introduction
This chapter focus on the trends and issues in IT. The influence of IT on culture
and social behavior is likewise analyzed with emphasis on both the proper netiquette
and code of conduct for IT professionals and the negative practices in social media
such as cyberbullying.
5.2 Topics/Discussion
As previously discussed, the seven major trends for 2017 are as follows:
Internet of Things (IoT) is a set-up of devices and objects which are connected
together in a given network. Their connection, often wirelessly, is possible using both
hardware and software.
The hardware part is often made up of sensors that collect data, which are then
sent to other devices for analysis and possible interpretation. Popular examples are
health wearable devices such as step counters that are connected to a mobile phone
via Bluetooth. An app installed in the phone records the results in a daily, weekly, or
monthly basis for the mobile phone user to keep track of his or her progress.
Capabilities of IoT
A major requirement for IoT is a strong internet connection, as all devices must be
able to communicate with one another for the upload and download of needed data.
But aside from connectivity, IoT should also be capable of the following (Mattern &
Floekemeier):
Applications of IoT
1. Smart cities. Smart cities have adopted IoT in traffic management, waste
disposal, and even community monitoring for the security of the city’s
residents.
2. Connected industries. The oil and gas industry are identified as one of the front-
runners for IoT connectivity which includes remote access to heavy equipment
and machinery, from manufacturing to production.
Challenges of IoT
But while things may look good using IoT, there are issues raised in adopting it
fully. Texas Instruments, Inc. (2016) has identified six challenges in its
implementation:
1. System requirements.
Industries normally identify different requirements, especially depending
on the type of industry they belong to. Those in the food industry may require
monitoring of perishable goods, from production and packaging to shipping.
An automobile manufacturer may have the same process, but since products
are different, requirements may also change. Food will require data regarding
temperature levels, whereas cars will require mechanical precision.
2. Connectivity.
With the varying connections—wired and wireless, as well as the different
protocols governing each connection, it will be a challenge to come up with an
IoT project concerning such protocols.
3. Power requirements.
Iot devices need to run on batteries as majority of these devices are mobile.
The challenge, therefore, is how to extend the battery life on such devices,
especially those used in critical procedures, such as health, disaster
management, and safety.
4. Security.
One of the most highlighted issues in the application of IoT is data security.
Confidential information such as patients’ records or employees’ profiles are
considered at risk. Security also includes system integrity, with malicious acts
such as hacking and viruses proliferating online.
5. Development.
The task of creating IoT projects may seem daunting, so one of the
challenges identified is how to expand the capabilities of developers, and not
just experts, in order to create more “smart things”.
6. Services.
With data collected from IoT, it is important as well to determine where all
this will go and to identify the platform in which these IoT applications will be
placed. Nowadays, cloud services offer end-to-end solutions to a number of
IoT projects.
5.2.3 Automation
With the available technology and standards for computer system interconnection,
the demand for system automation is on the rise. Colloquially called
“computerization,” having an automated system means automated business
processes, operations, service provider, monitoring, and even tools.
Level sensor
This sensor can detect the level of liquids, fluids, grainy or granular
materials, such as powders, etc. Level sensors are used for disaster risk
management system, such as a flood monitoring if a flooded street will be passable
by light vehicles or not.
Smoke/Gas sensor
This sensor is used to detect the presence of dangerous fumes such as
carbon monoxide caused by fire. Smoke alarms show how this sensor works.
With the prevalence of technology getting widespread, there are issues, both
positive and negative, that surface. In Chapter 1, the positive and negative effects that
ICT brings to individuals, organizations, and society are discussed. But regardless of
whether the effect is positive or negative, the sudden surge of ICT has created an
influence on how people’s lives have been changed, for better and for worse. However,
it is important to note that any positive effect a person wants to see should not rely
solely on the technology; it should also focus on self-realization and social interaction.
Formerly called the “texting-capital of the world” due to the high number of SMS
being sent and received on a daily basis, the Philippines is now dubbed as the “most
social nation” in a 2015 study conducted by Opera Mini. The study identified that
mobile phone users in the Philippines access social media more than any other sites.
In Opera Mini’s top 50-user countries worldwide, the Philippines ranked first with an
86% page-view. With smartphones becoming cheaper and more accessible, people get
to spend more time online, wherever and whenever they want to due to its mobility.
The smartphone adoption rate has grown from 41% to 55% in a span of one year with
Android as the most popular OS. The study also found that Filipinos view on average,
699 web pages per month. That is close to 23 pages viewed per day.
Online Reviews
With the proliferation of online information, it is easy to find details on a
certain movie or a book. However, with sites such as Rotten Tomatoes, one can
actually make a decision on what movie to watch simply by reading the “reviews”
of other people. If the review is “good,” then he or she might consider other
movies. This trend of having other people do the task first for others—watching
the full movie and information people online if the film is worth watching or not—
is an example of how technology affects the basic human behavior of decision-
making.
Weblogging/Social Media
Nowadays, food bloggers post pictures of their meals in restaurants along
with a food review. This trend created a culture of people dining with friends or
family without actually interacting with them. People would first take pictures of
their meal and post it online. Others, during the course of the meal, would even
use their phones to update their online status instead of talking to other people in
their group. This is one typical example of technology, in the form of weblogging
and social media, affecting social interaction.
YouTube Learners
YouTube is one of the most popular social media sites. People can watch
videos, comment on them, and upload their own videos, among others. Thus,
YouTube serves as a source of videos with people searching for almost about
anything online—from trivial topics to more serious subject matter. This fact
influences the acquisition of knowledge and learning of certain skill sets. Instead
of reading books or listening to their teacher’s class lecture, students would rather
watch YouTube to learn the lesson. Again, this is another situation in which
technology affects the culture, this time, of learning.
Cyberbullying
Netiquette
Netiquette is a combination of the world internet and etiquette. It describes how one
should act online. Netiquette brings in policies for all the features and qualities of the
internet, including the use of the World Wide Web (WWW), email services, File
Transfer Protocol (FTP), chat rooms, and instant messaging. There are different types
of netiquettes implemented all over the world.
The use of social media such as Facebook, Twitter, Instagram, LinkedIn, and
others is neither a bad habit nor a good habit in one’s personal life. Using social
media is good for easy communication with friends and even long-lost friends and
relatives. But there are some netizens who use their social media accounts to
discredit other people by posting or shouting ruthless words about a particular
person or sharing a status that maligns one’s character or reputation.
Some of the rules of netiquette for social media are as follows (Spira, 2010):
Still, there are guidelines for using instant messaging applications. For
instance, someone might interrupt and request you to accept him or her or to be
connected to your account without your knowing who that person really is.
Professional Ethics
3.6 Create opportunities for members of the organization to learn the principles and
limitations of computer systems
-End of Chapter 5-
5.3 References
Caoili-Tayuan, R., Eleazar, M., (2019). Living in the Information Technology Era. C & E
Publishing, Inc.
5.4 Assessment/Activities
Note: If you have queries regarding the module, feel free to send your message thru the
following:
Name: Course/Year/Sec:
✓ Unit 5: Activity 1