GLV Training Plan2

You might also like

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 19

TRAINING PLAN

Qualification: ANIMATION NC II
Trainee’s
Training Mode of Facilities/Tools and Assessment Date and
Training Staff Venue
Activity/Task Training Equipment Arrangement Time
Requirements
Identify  Identify and Dual Grace L. *Materials St. Paul  Oral September 16
requirements prepare Training Ventura -Animation paper College questioning to 23, 2022
for traditional Traditional System (Trainer) -Ruler (Training  Practical and
cleaned-up animation -Bull Clip Institution) examination September 24
drawings equipment & -Magic Tape to 30, 2022
materials -Colored pencil (8 AM-5 PM)
according to the -Lead pencils
task undertaken. -Rubber eraser
 Identify the -Peg hole sticker
Traditional
Clean up Key * Tools and
Drawing Equipment
requirements -Animation Table
from the given -Light box
source material. -Animation disc
 Gather -Manual/electric
appropriate sharpener
model sheets for -Desk lamp

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
reference in the -Chair
given scene -Peg bar
folder
 Report
incomplete
materials and
faulty
equipment to
appropriate
personnel
Prepare  Count and check Dual Grace L.  Materials St. Paul  Oral October 1 to
Traditional if Rough key Training Ventura -Animation paper College questioning 12, 2022
Rough Key animation System (Trainer) -Ruler (Training  Practical and
Drawings drawings in a -Bull Clip Institution) examination October 15 to
scene folder are -Magic Tape 22, 2022
complete and -Colored pencil (8 AM-5 PM)
written on the -Lead pencils
provided -Rubber eraser
exposure sheet. -Peg hole sticker
 Check if Rough
breakdowns are  Tools and
provided by the Equipment
animator -Animation Table
 Check if Timing -Light box

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
grid is written -Animation disc
legibly and -Manual/electric
corresponding to sharpener
the drawings -Desk lamp
indicated in the -Chair
exposure sheet -Peg bar
 Check and read
if special
instructions
from Animator
or animation
director are
written on the
Timing grid or
in the exposure
sheet
 Check
Traditional
cleaned-up line
quality stroke
requirement for
the final
drawing is
against the

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
approved model
sheets.
Produce  Arrange all Dual Grace L.  Materials St. Paul  Observation October 25 to
Traditional rough key Training Ventura -Animation paper College  Oral 30, 2022
cleaned-up drawings are System (Trainer) -Ruler (Training questioning and
key properly and -Bull Clip Institution)  Practical November 2
flipped by hand -Magic Tape examination to 15, 2022
to see and -Colored pencil (8 AM-5 PM)
analyze the Rene G. -Lead pencils ZQL Visual
animation Espinosa -Rubber eraser Graphics Art
movements (Institution -Peg hole sticker Design
Instructor) Company
 Analyze and
 Tools and (Industry
understand
Equipment Partner)
Rough Key
drawings poses -Animation Table
and rough -Light box
expressions as -Animation disc
indicated in the -Manual/electric
storyboard and sharpener
the exposure -Desk lamp
sheet. -Chair
 Redrawn all -Peg bar
rough key
drawings pose

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
that are off-
model using the
correct model
sheet
construction &
proportion.
 Maintain and
capture Rough
body Attitude and
facial expressions
during the
redrawing and
modeling process.
Edit / Revise  Redrawn all Dual Grace L.  Materials St. Paul  Observation October 25 to
cleaned-up Key affected Training Ventura -Animation paper College  Oral 30, 2022
Drawings cleaned-up key System (Trainer) -Ruler (Training questioning and
drawings & -Bull Clip Institution)  Practical November 2
breakdowns that -Magic Tape examination to 15, 2022
are based on the -Colored pencil (8 AM-5 PM)
scope of the Rene G. -Lead pencils ZQL Visual
revision calls. Espinosa -Rubber eraser Graphics Art
(Institution -Peg hole sticker Design
Rephrase Instructor) Company
Session plan  Tools and (Industry

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
Equipment Partner)
4.2-1 -Animation Table
 Double check -Light box
and sign off -Animation disc
revised scene -Manual/electric
folder contents sharpener
that are done -Desk lamp
after all -Chair
corrections are -Peg bar
made.
4.2-2

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
TRAINEE’S PROGRESS SHEET (REFER TR pg. 78)

Name : JARETH AGONOY Trainer: GRACE L. VENTURA

Qualification : ANIMATION NC II Nominal Duration: 536 hours – Core Competencies


Units of Training Date Trainee’s Supervisor’s
Training Activity Date Started Rating
Competency Duration Finished Initial Initial
Apply Traditional Identify traditional
drawing techniques drawing requirements 16 hours June 16, 2014 July 8, 2014 Competent P.G. J.P.
for animation for animation
 Identifying and TO BE
September 16
preparing line COMPUTE
to 23, 2022
drawing tools,
materials, and and
equipment
 Identifying and September 24
preparing reference to 30, 2022
materials
 Familiarization on (8 AM-5 PM)
Animation terms and
terminologies
 Familiarization on

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
storyboards, layout,
and model sheet
Apply hand drawn
techniques 80 hours
 Practicing Hand &
wrist exercises
 Familiarization oh
different line drawing
strokes
 Familiarization on
Basic construction
drawing techniques
 Proportion and
anatomy
 Basic Perspective
Drawing
Utilize line art 40 hours
drawings
 Familiarization on
different Types of
model sheets
 Character
Construction
Drawing
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
 Drawing Character
actions, attitudes/
different facial
expressions

Produce Traditional Identify requirements


cleaned-up Key for Traditional clean 8 hours
drawings up drawings
 Identifying and
Preparing materials,
tools and equipment
Clean-up drawing
 History of Animation
 Animation Workflow
 Principles and
concept of Animation
 Preparing model
sheets

Prepare Traditional
Rough Key Drawings 16 hours
 Animation Scene
Folder
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
 Timing and Exposure
Sheet
 Animation Keys (Key
drawings) and
animation
breakdowns
 Familiarization on
different special
instructions on
scene folders
 Line quality:
Techniques and
Concept
 Labeling
conventions/
Identifying symbols
used for labeling
animation drawings
Produce traditional
cleaned-up drawings 100 hours
 Modeling animation
key drawings
 Producing cleaned-
up key drawings for
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
animation
a. Head turn/
expressions
(Cartoony, Realistic)
b. Half body
character turn
(Cartoony, realistic)
c. Character
movements (walk
cycles, run cycles)
d. Dialogue (Lip-
sync)
e. Wave Principles or
Wave actions
f. Effects animation
 Applying line quality
techniques
 Procedures and
policies in keeping
records
Edit/ revise clean up
key drawings 16 hours
 Identifying and
analyzing different
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
revision calls for
cleaned-up key
drawings
 Editing/ revising
cleaned-up key
drawings

Produce Traditional Identify requirements


in-between drawings for traditional in- 8 hours
between drawings
 Identifying and
Preparing materials,
tools and equipment
for In-between
drawing
 Concept of in-
betweening based on
specification
 Do’s and Don’ts of
in-betweening
Prepare materials for
Traditional in- 16 hours
between drawings
 Preparing required
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
model sheets for in-
between drawings
 Familiarization on
different types of
timings
 Interpretation of
Clean-up drawings
against in-between
drawings
Produce in-between
drawings in actual 100 hours
scene folder
 Use of different
timings
 Use of a breakdown,
Direct and in-direct
in-between
 Producing In-
between drawings for
animation
a. Head turn/
expressions
(Cartoony, Realistic)
b. Half body
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
character turn
(Cartoony, realistic)
c. Character
movements (walk
cycles, run cycles)
d. Dialogue (Lip-
sync)
e. Wave Principles or
Wave actions
f. Effects animation
 Procedures for
pegging and un-
pegging
 Performing line test
for in-between
drawings
 Procedures and
policies in keeping
records
Edit /revise in- 16 hours
between drawings
 Identifying and
analyzing different
revision calls for in-
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
between drawings
 Editing/ revising
cleaned-up and in-
between drawings

Produce digital Identify requirements 8 hours


cleaned-up key for digital clean-up
drawings drawings
 Identifying and
preparing tools,
materials and
equipment for Digital
Clean-up drawings
 Familiarization on
software user
interface
Produce Digital Clean- 44 hours
up drawings
 Familiarization on
software tools and
other features
 Familiarization on
the digital clean up
drawing procedures
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
 Producing Digital
cleaned-up drawings
for animation
a. Head turn/
expressions
(Cartoony, Realistic)
b. Half body
character turn
(Cartoony, realistic)
c. Character
movements (walk
cycles, run cycles)
d. Dialogue (Lip-
sync)
e. Wave Principles or
Wave actions
f. Effects animation
 File exporting and
saving
Edit/ revise digital 8 hours
cleaned-up key
drawings
 Identifying and
analyzing different
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
revision calls for
digital cleaned-up
key drawings
 Editing/ revising
digital cleaned-up
key drawings

Produce Digital In- Identify requirements 8 hours


between drawing for digital in-between
drawings
 Identifying and
preparing tools,
materials and
equipment for Digital
Clean-up drawings
Produce Digital In- 44 hours
between drawings
 Familiarization on
Onion skin/ light
box feature
 Familiarization on
different digital
inbetweening
techniques
Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
 Producing Digital In-
between drawings for
animation
a. Head turn/
expressions
(Cartoony, Realistic)
b. Half body
character turn
(Cartoony, realistic)
c. Character
movements (walk
cycles, run cycles)
d. Dialogue (Lip-
sync)
e. Wave Principles or
Wave actions
f. Effects animation
 File saving and
exporting

Revise/ edit Digital In- 8 hours


between drawings
 Identifying and
analyzing different

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA
revision calls for
digital in-between
drawings
 Editing/ revising
digital in-between
key drawings

Total 536 hours

Note: The trainee and the supervisor must have a copy of this form. The column for rating maybe used either by giving a numerical rating or simply
indicating competent or not yet competent. For purposes of analysis, you may require industry supervisors to give a numerical rating for the performance of
your trainees. Please take note however that in TESDA, we do not use numerical ratings.

*PROGRESS AND ACHIEVEMENT CHARTS

Date Developed:

Trainers Methodology
Level I Developed by:
GRACE L. VENTURA

You might also like