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2018 Design Report by Avocode
2018 Design Report by Avocode
BY AVOCODE
Table of
Contents
01 INTRODUCTION
03 DESIGN TOOLS
06 DESIGN SYSTEMS
09 VERSIONING
13 PROTOTYPING
23 TYPOGRAPHY
27 CONCLUSION
28 THANK YOU
I think about our yearly design report as a sort of
Matouš Roskovec a signature dish at Avocode. The idea remains
Creative lead at Avocode the same - to help you catch up with design
trends, but the execution differs every year.
The 2018 report is already the fourth in a row with
the third edition of this e-book. So far, over
200 000 people have visited just the design
report webpages, we have received 4 Awwwards
accolades, and the design report e-books have
gained over 40 000 readers.
01
FIRST, LET’S TALK ABOUT
DATA INSIGHTS.
02
Design
Tools
Adobe XD and Figma have become fierce competitors to Sketch. As Adobe
introduced seamless import of Photoshop and AI files into XD, it admitted that
these tools are not perfect for UI design. All the primary screen design tools
(Sketch, Figma and Adobe XD) attempt to cover more parts of the design
process. As their feature set becomes almost identical, we must be asking, what’s
the future of design tools? How should you choose the right tools for your work
to stay relevant?
Darin Dimitroff
Product Designer at Webflow
darindimitroff.com
03
Design Darin Dimitroff
04
I’m a huge believer in the browser as a medium
Online, real-time for complex apps. Skeptics have been
and multi-platform pronouncing the web dead for countless
iterations now, but if you look at the actual
landscape, people are predominantly using web
apps in a desktop environment these days and
and they are getting pretty good.
05
Design
Systems
Already in our previous design report, we have predicted that design files would
be getting smarter and more connected. In 2018, we saw a shift towards an even
more modular design that is ready for scale. The vehicle to drive this shift is,
without doubt, a Design System. To help teams build a smart and connected
system design tools have introduced a new way to edit all smart components in
one file: Shared Libraries (Sketch), Linked Symbols (Adobe XD), and a shared
Team Library (Figma).
Linzi Berry
Design System Lead at Lyft
linziberry.com
06
Design Linzi Berry
07
Listen to your engineers. If you're fortunate, they
will reach out with feature requests for one of the
system patterns (because their designer changed
it slightly). Get to the root of why it was changed.
Just cause they felt like it? Because they didn’t
know the rules of the pattern? Because of a
legitimate use case? Decide, as a team, if that
new feature is worth supporting. You can do this
by assessing if it still follows the goals of the
pattern or breaks them. Ask the team if they’d be
willing to contribute their new feature back to the
pattern or if it’s something the design system
team should take on. Contributions are the best.
08
Versioning
Sketch, Adobe XD, or Figma haven’t introduced any version control solution yet.
They all have some sort of a version history which is useful as a back-up but
doesn’t really help when multiple designers collaborate on the same project.
Designers don’t really need Git with all its advanced features like rebasing,
however, they do often need to create branches to work on the same file
simultaneously. Figma went around this problem by enabling real-time
collaboration. Sketch users depend on third-party solutions like Plant,
or Abstract and Adobe users are out of luck for now.
Denis Rojčyk
Senior UX Designer at Kiwi.com
rojcyk.com
09
Versioning Denis Rojčyk
Senior UX Designer at Kiwi.com
10
We would love to use the Figma’s version
snapshots, but since only editors can see them
and not viewers (our developers), we don’t use
them at all.
11
They just copy the flow of code versioning (Git),
but I don’t believe that it works for design,
especially when you have to deal with conflicts. It
is just broken at that point. For example, in code
when there is a conflict, you can see both of the
changes in one file, and you can work around
them or solve them. However, in the current
design tool setup, you either have to choose one
or the other, and if you want to keep both, you
need to copy stuff over which leads to losing the
changes history and it is making the version
control a little bit meaningless.
12
Prototyping
Prototyping has become integrated into design tools. Sketch has finally
introduced a built-in prototyping feature. Adobe XD allowed seamless import of
PS and AI files. Both of these product updates made prototyping in third-party
tools obsolete and has replaced the entire prototyping functionality of inVision’s
Craft plugin. Adobe XD became the first UI design tool to introduce voice-
prototyping and made others realize that users don’t interact with screens only by
touching or clicking. Adobe XD has also pioneered high-fidelity prototyping with
the auto-animate feature.
Nathan Riley
Design Director
at Green Chameleon.
nrly.co
13
Prototyping Nathan Riley
Design Director & Co-Founder at Green Chameleon.
Jury member on the FWA
14
The type of prototyping I usually do is a
Walk us through your combination of visual and functional; by this I
process of prototyping mean I generally work on more bespoke, creative
and testing an idea. web projects that require a lot of custom
interactions and layouts. When prototyping for
this kind of work I generally jump straight into
After Effects to quickly prototype visual effects
and interactions to explore the creative
application, this saves a lot of time when moving
into the dev stage as we’ve already ruled any
concepts that don’t work, and we can get the
timings and more delicate details tuned. On larger
scale projects I’ll combine these visual prototypes
with working flows, using tools such as Adobe XD
to test out broader scale functionality.
15
Colours
& Gradients
It may surprise you, but the top popular colors in UI designs have always been
pretty boring - it’s a palette of shades of grey. Yup, all the backgrounds, texts,
and whitespaces tend to be very monochrome. The good news is, however, that
all the greyness has been disrupted. While the previous year, the top 25 colors
from all design file formats in Avocode were grey, in 2018 there were three bright
colors (orange, blue, red) among the top 15!
16
Colours Mike / Creative Mints
17
Try to get rid of color "favorites”.
Here are the main
rules of my color work Don’t let trends influence you. You
can take them into consideration of
course but don’t let some articles
e.g. “The best color of 2017" or
"Color trends in 2020" affect your
work. It’s better to build work with a
particular project objective in mind
rather than basing it on a Medium
article.
18
Art & Style
Designers continued getting rid of unnecessary design elements in 2018. We
believe that they drew their inspiration from postmodernists movements that put
the visual side above the functional. With unorthodox style experiments and less
focus on polishing each element, there was, in turn, less layer work (in fact, 15%
fewer layers and 23% fewer layer effects than the year before). You might be
asking; "Well, artistic experiments are nice, but what about design consistency at
my company? How can I stay creative and take a step away from what is defined
by general design guidelines?"
František Kusovsky
Brand Designer at Indeed
dribbble.com/blackyeti
19
Art & Style František Kusovsky
Brand Designer at Indeed
20
The visual part can be very different for different
communication topics. Just look at other
industries like fashion. Some brand, like Moncler,
do a great job at creatively connecting different
dots (be it a specific product, a seasonal
collection, or taking into account the location of a
store) into a cohesive experience of products and
branding.
21
You have to put in a lot of effort into your team’s
constant education. Use the guideline as the
vehicle for this education rather the book of rules.
When there are more design teams in your
company, don’t be afraid to make the guidelines
team-specific. At this scale, a global company
guideline would be too complicated for designers
to navigate in. Narrow it down for every team and
include only the things they really need.
22
Typography
For many years there wasn’t much variety in font files on the web. In most cases,
designers would go for a free Google Font. However, something changed in
2018. Four-times more unique fonts appeared among design files in Avocode in
comparison to the year before. 2018 was about diversity in typography. Small
type foundries have started to offer their custom typefaces ready for the web in
the WOFF and WOFF2 formats and the big ones, like Font Squirrel, even
introduced web font generators. This is great news! There are no more excuses
for choosing a unique font.
Michal Dolejš
Graphic Designer at Najbrt
michaeldolejs.com
23
Typography Michal Dolejš
Graphic Designer at Studio Najbrt
25
For example, print-based tools like InDesign or
Illustrator have everything that a graphic designer
would want but sadly aren’t very connected and
lightweight in the way digital design has
developed. So the more we push the technology
to adapt some of the playfulness and principles of
the graphic design, the better.
Even though the tools like Sketch and Figma are the
best apps we had for quite some time, I still think
that typography is the one feature that is still very
underdeveloped in any of them.
26
Conclusion
2018 was special for us at Avocode. For the first
time, we had data not just from Sketch and
Photoshop, but also Adobe XD, Illustrator and
Figma design files. While the distribution of
formats in Avocode was not even, we hope that
this analysis of 6M design files across the design
landscape of 164 countries has helped you
understand where the whole market is going. For
example, why are the top 3 UI design tools
covering more parts of the design process, or why
design systems will become the source of truth
for business scaling.
27
Thank you
Please give a round of applause (or a shout out
on social media) to the incredibly talented artists
and experienced designers who celebrated
creativity and shared valuable insights with us
in this report.
Maxim Goleshev
AODM
An overview of 2018 design trends based on data from 6 million designs.
If you’d like to learn from other design and development professionals check out
our series The Grit at avocode.com/blog and follow @avocode on Twitter.
Written by: Matouš Roskovec, František Kusovský, Denis Rojčyk, Linzi Berry,
Mike, Michal Dolejš, Darin Dimitroff, and Nathan Riley.
Please do not share this e-book as a whole without our consent. When you’d like to
write about it, quote particular sections, please give @Avocode appropriate credit and link.