Tracing Polygons - VEXcode VR Activities

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Tracing Polygons

Playground: Shape Tracer

Challenges:

Select a polygon located at starting points D, E, or F.

Level 1: With your selected polygon, draw around the perimeter using the Pen on the VR
Robot.

Level 2: With your selected polygon, draw around the perimeter and calculate the total
perimeter. Then, print the calculated perimeter using the Print Console.

Level 3: With your selected polygon, draw around the perimeter using a different Pen color for
each side of the polygon and calculate the area. Then, print the calculated area using the Print
Console.

Helpful Hint:
● To choose a starting point, select the Starting Location button.

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