Professional Documents
Culture Documents
Pedagogy For Creative Problem Solving
Pedagogy For Creative Problem Solving
Pedagogy For Creative Problem Solving
PROBLEM SOLVING
This book provides students and practising teachers with a solid, research-based
framework for understanding creative problem solving and its related pedagogy.
Practical and accessible, it equips readers with the knowledge and skills to approach
their own solutions to the creative problem of teaching for creative problem solving.
First providing a firm grounding in the history of problem solving, the nature
of a problem, and the history of creativity and its conceptualisation, the book then
critically examines current educational practices, such as creativity and problem
solving models and common classroom teaching strategies. This is followed by a
detailed analysis of key pedagogical ideas important for creative problem solving:
creativity and cognition, creative problem solving environments, and self regulated
learning. Finally, the ideas debated and developed are drawn together to form a
solid foundation for teaching for creative problem solving, and presented in a model
called Middle C.
Middle C is an evidence-based model of pedagogy for creative problem solving.
It comprises 14 elements, each of which is necessary for quality teaching that will
provide students with the knowledge, skills, structures and support to express their
creative potential. As well as emphasis on the importance of self regulated learning,
a new interpretation of Pólya’s heuristic is presented.
Peter Merrotsy
The University of Western Australia
First published 2017
by Routledge
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© 2017 Peter Merrotsy
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British Library Cataloguing in Publication Data
A catalogue record for this book is available from the British Library
Library of Congress Cataloging in Publication Data
Names: Merrotsy, Peter.
Title: Pedagogy for creative problem solving / Peter Merrotsy.
Description: New York : Routledge, 2017. |
Includes bibliographical references.
Identifiers: LCCN 2016050215| ISBN 9781138704251 (hardback) |
ISBN 9781138704657 (pbk.) | ISBN 9781315198019 (ebook)
Subjects: LCSH: Problem solving—Study and teaching.
Classification: LCC LB1590.3 .M47 2017 | DDC 370.15/24—dc23
LC record available at https://lccn.loc.gov/2016050215
Typeset in Bembo
by Florence Production Limited, Stoodleigh, Devon, UK
For mom1 and dad2.
1 Anna Frances Merrotsy (née Nelmes, b. 1923). The North American spelling is
intentional, as my mother hails from Chilliwack, British Columbia, Canada.
2 Peter Martin Merrotsy (1925–2015). Dad cut his milk teeth in Millaa Millaa, far north
Queensland, Australia.
CONTENTS
0 Prolegomena 1
1 Problem solving 9
2 On creativity 29
8 Middle C 177
Appendix 209
References 210
Index 237
FIGURES
∞
FOREWORD
Mark Runco
Luck was with me when I was asked about this wonderful volume. I have slowly
and carefully read this entire book – it is too good to read any other way. It provides
the reader with two of the most important things for fulfilling creative potential,
namely, methods and opportunities to practice.
The stated goal, which is nicely accomplished, is:
in a way that they will take it with them. The impact of education is likely to
generalize to other settings rather than just being used in the classroom. The benefits
are likely to last, as well, which of course will also help the newly developed cre-
ative skills to be available to students, even after they graduate and are part of the
workforce.
The connection to theory and research does not keep Merrotsy from presenting
his ideas in a highly readable fashion. All the right qualifiers are there, too, so theory
or research that is suggestive but not entirely conclusive is treated as such. This
same approach is apparent when models of creativity, including systems approaches
and notions of Big C creativity, are described. These are indeed models: they are
representations of how things work. But a model is not a fragment of reality. It is
the scientist’s best attempt to describe reality, and sometimes to find explanations
as well.
There is recognition of the value of critical thinking. That may not surprise
educators reading this book, for critical thinking is a part of most curricula. Yet
critical thinking is sometimes inaccurately contrasted with creative thinking, as if
they are mutually exclusive. In actuality, more often than not, they complement
one another, and in fact a close examination of creative accomplishments and
achievements shows how they work together. Teachers must recognize this
complementarity – professional education for teachers should as well – and this is
clearly conveyed in this volume.
Another attractive aspect of this volume is that it does not make assumptions.
It is usually unwise to make assumptions, and those studying creativity are especially
cognizant of this. Research shows how assumptions can preclude creativity and
how the creative process often avoids ruts, habit, routine and assumptions. In that
sense Merrotsy is practicing what he preaches, asking questions of research findings
when he outlines his ideas for education. He even questions the assumption that
creativity can be taught! Not many authors would have the courage to write a
book about fulfilling creative potentials and then dare to question the assumption
that creativity can be taught.
Throughout the book there is care with the right language. Early on he refers
to the different ways of describing educational efforts and mentions “teaching,
encouraging, developing, supporting, thinking, cultivating, training, enhancing,
stimulating, fostering, helping to foster [sic], facilitating, promoting, improving,
growing, [and] incubating.” Each of these has been used when describing
educational efforts, but ambiguity and prevarication about how they are used by
many authors has led Merrotsy to wonder about and question the thinking behind
the phrase, “creativity can be taught.”
There is also good detail about the environments that will allow what I call
“the fulfillment of creative potentials.” While he does not devote a whole chapter
to culture and creativity, he often does draw from or cite idiosyncrasies of Australian
culture and Australian educational policy and practice. He must, since Australia is
a unique place, and theory and research both indicate that there are cultural
differences in how creativity is expressed and what it takes to optimally fulfill creative
Foreword xi
potentials. Those creative potentials may be universal and shared by all humans,
but without a doubt there are differences around the world showing that creativity
in the East may differ, for example, from that in the West. What it takes to be
creative or to teach such that creativity is supported varies from culture to culture,
just as it does from age to age or grade to grade. This line of reasoning is apparent
when Merrotsy describes the needs of culturally and linguistically diverse students.
One last aspect of this fine volume must be noted. This is the attention given
to creativity as a form of social capital. This idea has taken different forms over
the years (such as creativity as a natural resource) and is quite popular today. It
deserves to be explored, as it is herein. The recognition of creativity as a resource
or capital will insure that appropriate investments are made, investments in the
form of research and the resources that educators and schools require to fulfill cre-
ative potentials.
Pedagogy for Creative Problem Solving is both accessible reading and sound
scholarship. It is a book for truly everyone interested in creativity.
Mark A. Runco
Editor, Creativity Research Journal, and
Distinguished Research Fellow, American Institute
of Behavioral Research and Technology, USA
∞
ACKNOWLEDGEMENTS
The written word does not carry with it the diction and accent of speech. If
it did, this book would be full of mondegreens due to the Australian twang
and drawl. As it is, I do acknowledge that, like Tom Collins (pseudonym of the
author Joseph Furphy, 1843–1912), my writing may be described as: “Temper,
democratic; bias, offensively Australian” (Collins, 1970, Foreword). For this I make
no apology.
On the other hand, some of the following people would undoubtedly want to
apologise for me (so to speak); in any case, I would like to publicly acknowledge
the contribution that each of them has made, one way or another, to the
development of my model of pedagogy for creative problem solving.
Dr Alf van der Poorten (1942–2010) introduced me to the work of Pólya.
From the earliest days of my involvement in the education of gifted children
and youth, Dr John Geake (1949–2011) always proved to be a true mathematical
mate.
In the formative stages of the development of my model, Dr Stephane Alberth
and Dr Kerensa McElroy were guinea pigs: both have since achieved remarkable
things with their creative problem solving abilities.
Lou Henzen moved me from doing creative problem solving in theory to also
doing creative problem solving in practice.
Richard Robinson showed that, at 4 am and after “bush bashing” (Rogaining
– the sport of long-distance, cross-country navigation) for 16 hours, it was still
possible to develop creative problem solving ability.
At propitious moments, Dr Michelle Bannister-Tyrrell (University of New
England), Dr Linley Cornish (University of New England), Professor Dr Heidrun
Stöger (Universität Regensburg), Dr Margaret Sutherland (University of Glasgow)
and Professor Dr Albert Ziegler (Friedrich-Alexander-Universität Erlangen-
Nürnberg) engaged me in professional persiflage.
Acknowledgements xiii
∞
SOME SUGGESTIONS FOR
FURTHER READING
Runco (2007). Creativity theory and themes: Research, development, and practice.
An easy to read textbook covering the current key themes, tempered by a solid
treatment of the supporting research.
∞
0
PROLEGOMENA
Experience modifies human beliefs. We learn from experience or, rather, we ought to learn
from experience. To make the best possible use of experience is one of the great human
tasks and to work for this task is the proper vocation of scientists.
(Pólya, 1954, Vol. I, p. 3)
Introductory remarks
This Prolegomena is written last, but has been placed here at the beginning because
of the predilection of academics to start reading a book at the References and then
to proceed from the back to the front. Following the Aztec culture, and the Pol
Pot regime, the counting for chapters starts at zero. This remarkable cultural
conception of counting brings to mind the well-known story, probably apocryphal
as I cannot locate a source for it, that Mahatma Gandhi was once asked, “What
do you think of western civilisation?” to which he replied, “I think it would be
a very good idea!”
The aim of this book is to propose an evidence-based model, which I call
Middle C, for teaching related to creative problem solving. As Pólya notes above,
we (should) learn from experience, and the experience called on as evidence to
support Middle C comes from my own experiences at the chalk-face and as a
researcher, and from the experiences detailed in over one hundred years of research
literature. Middle C does not aim to provide a how-to, step-by-step guide to teaching
creative problem solving, or creativity, or problem solving. Rather, my aim is to
equip practising teachers seeking professional learning opportunities and students
in initial teacher education programmes with the knowledge and skills to approach
their own solutions to the creative problem of teaching for creative problem solving.
Throughout the book I address this aim by developing three main interrelated
themes: theory, research and practice.
2 Prolegomena
This criticism is by no means aimed at critical thinking or its place in the classroom.
As “critical analysis” is essential for teachers, so too is “critical thinking” essential
for students. And there is plenty of support for teachers to understand their
students’ thinking and how critical it might be, the most accessible still being the
very useful taxonomy of critical thinking dispositions and abilities by Ennis (1987).
Ennis’ colleagues went on to claim that we can, as a matter of fact, teach thinking
(sic), thinking skills, thinking and problem solving, critical thinking, critical thinking
dispositions and abilities, and intelligence (sic) (Baron & Sternberg, 1987). Of course
this immediately begs the question concerning the extent to which such things
can be taught, if indeed they can be taught at all.
relationships with his or her teachers and class peers, and to some aspects of the
teaching situation such as school atmosphere, teacher attitude towards creativity
and towards students, other students’ attitudes towards creativity and towards the
individual student, and the nature of evaluation and how it is reported to the student.
Stein also pertinently noted the lack of creativity pedagogy in teacher education
programmes. Now, 40 years later, his comment is undoubtedly still valid.
Many authors have provided guides for teachers on such topics as: training
creative thinking (Davis & Scott, 1978); improving thinking and creativity
(Bransford & Stein, 1993); how fluency, flexibility, originality and elaboration
(“divergent behaviour”) derived from characters in children’s picture books may
guide curriculum planning and teaching (Meador, 1998); stimulating the
development of creativity in classrooms (de Souza Fleith, 2000); fostering creative
thinking, especially for “the gifted and talented” (Cramond, 2001); using fairy tales
to develop creative thinking (Flack, 2001); teaching for creative growth (Davis,
2003, 2011); and cultivating creativity (Tan, 2007a). Fasko (2001) reviewed the
research, up to the turn of the century, on the relation of education to creativity
in students, and on techniques for developing creativity. He concluded that some
research might have indicated a possible relation between creativity and learning
(and note my glyph)?|
During the noughties, several authors published advice or guides for teachers,
in which the emphasis had shifted from developing curriculum to the creative
attributes of the teachers themselves. For example, the tenor of the book Tan (Ed.)
(2007b) is directed at teachers to become creative, or to become more creative,
and in her foreword Tan (2007, p. xlvii) proposed that “To develop creativity,
teachers need to be encouraged to be creative, to support children’s creative
behaviour, and to foster creativity with wisdom.” This may be attained,
contributing authors said, through “constructive creativity” (Tan & Wong, 2007),
or by fostering “possibility thinking” at “the heart of everyday, lifewide [sic]
creativity”, through a “dynamic interplay between children and teachers” in a “richly
enabling context” (Craft, 2007, pp. 235–239).
Recent approaches to “teaching creativity” have returned to massaging the
curriculum, with some teachers preferring to weave creative thinking instruction
into the curriculum. Beghetto (2010), for one, called for “Establishing a common
curricular goal of developing the creative competence of children” (p. 447), but
he did wonder about “the connection between learning and creativity” (p. 459).
Piirto (2011), for another, has republished her Pyramid model, along with her five
core attitudes, seven “I”s and six more “I”s, and taken into account the interior
lives of teachers in order to re-skill them to embed creativity into the curriculum.
Quek (2009) specifically asks the question, “Can school children be taught to
think creatively?” and importantly approaches her answer from a (Singapore)
systemic perspective. She found that there was no formal “creativity policy”, but
rather “initiatives” (p. 9) in the form of numerous “creativity practices and
programs” (p. 52), which meant teaching independent learning skills, de Bono’s
Thinking Hats, CoRT, and “training teachers in thinking skills” (p. 53). In order
Prolegomena 5
to “help foster creative thinking and an entrepreneurial spirit [sic] among the young”
(p. 180), “creativity, innovation and enterprise” were introduced in school
programmes, but linked to student ability and self reliance (p. 161). A certain
intolerance towards flexibility and diversity on behalf of the government and the
ministry of education was noted; even though schools implemented programmes
according to their comfort levels (“comfort creativity”), on the whole creativity
was inhibited by an “unwillingness to relax governmental control” (p. 182). Does
Quek in fact answer her rhetorical question? Probably not.
On the Australian scene, the Australian Association for the Education of the
Gifted and Talented (2008) reported that, between 1965 and 2008, 31 research
theses on creativity, including ten at doctoral level, were undertaken at Australian
universities. In my travels I have stumbled upon three Australian books on creativity
and education: two mixed-bags of offerings edited by Lett (1976) and by Poole
(1980); and one (small) book by Forster (1998), who asked teachers to think about
creativity, and to challenge learners, “especially in encouraging them to think
creatively” (p. 3). And an obituary for David Cohen (1930–2014) drew attention
to his creativity test, How Creative Are You? Cohen’s ideas on providing opportuni-
ties for creativity in Science teaching appeared in Cohen (1968), and his analysis
of the creativity measurement theory and research was presented in Cohen (1972),
where he also all too briefly outlined the development of his creativity instrument.
My university library database search engines were not able to locate a copy of
How Creative Are You? or any subsequent research articles. Cohen (1972) gave a
hint of its nature, and tantalised with a sample of two test items: use given letters
to produce pairs of words that make sense together; and use a given shape (that
looks like a three-quarters unfolded paper clip) to produce interesting drawings or
designs.
Without pointing the finger at anyone in particular, it is probably reasonable
to say that some authors pose the question “Can creativity be taught?” then succeed
in dutifully avoiding to answer the question whatsoever.
But are there any nay-sayers? Baer (1993) was brave enough to dispute the idea
that it is possible to teach children to be creative, where teaching is understood in
terms of a training model and where creativity is understood in terms of a divergent
thinking model. A few years earlier, Pendarvis, Howley and Howley (1990, p.
183) stated that “ample research shows that children’s scores on creativity tests can
be improved rapidly”, but added the caution that “whether this is due to the ease
with which creativity can be trained, to the efficiency of training programs, or to
the inadequacy of creativity tests has not been settled”. Baer (1993) suggested that
because of inherent difficulties in divergent thinking models of creativity (and, hence,
tests of creativity), the general understanding of creativity depended on the
development of low-level models of the creative process. Runco (2007, citing his
own research from 1993) believed that it is only a matter of refining the test
conditions before divergent thinking tests become valid indicators of creative
potential. Such claims and counter-claims immediately beg the question, “What
is it that is really being taught when we say that we are teaching creativity?”
6 Prolegomena
Amidst all of this equivocation, there is a tacit and general understanding that
every individual has the potential to be creative (Beghetto, 2007), or all students
have the potential to be creative (Tan & Wong, 2007) – and note that there is a
difference between these two statements. What teachers do is maximise student
“creative potential” (sic) (Beghetto, 2007).
Can creativity be taught? I strongly suspect not, and the reasons for my suspicion
will unfold in the following chapters. However, all is definitely not lost: what we
can do is create the right kind of teaching and learning environment that will equip
each student with the skills and ability to express his or her creativity, and a
wonderful medium in which such creativity may be expressed is creative problem
solving. To that end, this book will build and present a model of pedagogy for
creative problem solving.
within and outside the community. In that context, cultural capital becomes a
platform on which social capital may be developed.
Cultural capital
Kostenko and Merrotsy (2009) drew a link between cultural capital, social capital
and human capital. This is also reflected in five of the recommendations made by
the Minister’s National Working Group on Education (Department of Indian Affairs
and Northern Development Canada, 2002), which emphasise social relationships
enabling people from minority cultures to access a pool of resources and supports
and build social capital. First, include cultural minority language, culture and
knowledge systems in all funded education programmes. Second, provide resources
for the development of parent, family and community capacity building that
incorporates other cultural understanding. Third, make schools and educational
institutions parent- and community-friendly places to promote the development
of school partnerships with family and community. Fourth, initiate community-
based strategies for early childhood development. Fifth, substantially increase the
number of cultural minority primary and secondary school teachers. Regarding
this last point, it should be remembered that many cultural minority teachers may
need additional professional learning in some academic areas, may experience social
difficulties such as being shunned within their own community, and may experience
difficulties coping with the stress of teaching within their own community.
There are two key reasons why high creative ability may not be recognised in
culturally and linguistically diverse students. First, there may be different under-
standings of words and terms used by the school and community to describe creative
ability and high creative ability (Phillipson & McCann, 2007). This then creates
confusion or conflict about the way in which high creative ability should be
identified and the nature of the educational response to it. For example, some
communities may express a belief in the ability of each child by stating that “every
child is gifted” or “every child is creative” and that it is not acceptable to single
out one person from another as gifted or creative.
Second, despite evident issues related to the identification of culturally diverse
gifted or creative students, instrumentation used for identification purposes typically
measures achievement or IQ or similar (for giftedness), or is essentially non-existent
(for creativity). Other standardised tests, observation checklists and rating scales
used are, for the most part, developed for the children of a particular dominant
cultural group. Flynn (2007) explained carefully why students from cognitively
disadvantaged or less scientifically developed rural environments tend to work at
a Piagetian concrete level, and thus perform on most measures of cognitive and
creative ability significantly below a student from an urban environment who has
achieved the formal operational level. These conditions tend to be compounded
in communities where children participate in a relational rather than a competitive
educational model, and where there is confusion not only about what is being
evaluated, but also how, and why.
8 Prolegomena
Consequently, the cognitive and creative abilities, and subsequent learning needs,
of cultural minority students should be determined by culturally sensitive and
appropriate measures. In Chapter 2 we will return to a discussion of recognition
and identification of creativity, creative thinking and creative potential. The point
here, for the moment, is that without either cultural capital or social capital it is
very difficult for creativity to be expressed. On the other hand, as Kostenko and
Merrotsy (2009) argue, both cultural capital and social capital are necessary and
important in the development and expression of creativity.
∞
1
PROBLEM SOLVING
Nothing is more interesting for us humans than human activity. The most characteristically
human activity is solving problems, thinking for a purpose, devising means to some desired
end. Our aim is to understand this activity – it seems to me that this aim deserves a good
deal of interest.
(Pólya, 1962, p. 118)
Introductory remarks
As Pólya has noted (above), problem solving is an intrinsic human ability and activity.
Problem solving is thinking, and thinking is a very important part of what it means
to be human. Problem solving is responding to or answering a question, whether
explicitly or implicitly asked. The question may be punctuated perhaps by a question
mark? or an interrobang?!, or perhaps by an existential concern or a deep-seated
personal or communal need. The question may have one solution, or many solutions
that come in simple and complex and trivial and wondrous guises; or the question
may have no solutions at all, at least not within the system in which we are
attempting to answer the question. The question is a problem if, when it is posed,
when you perceive it to be a “problem”, you do not know which of these outcomes
is the case.
10 Problem solving
Not all questions are problems. Here are some questions that may or may not
be problems, depending on the extent to which you are able to reflect while in
the process of problem solving. Have you ever been so engrossed in a problem
that you have lost track of time? Have you ever solved a very difficult problem
that has involved you in a great deal of hard work? If so, what was it that drove
you to attempt a solution to this problem? How did you feel when the problem
was solved? And did it affect your attitude and approach to subsequent attempts
at problem solving?
Problem solving is learning; learning is problem solving. Answers to the ques-
tions in the previous paragraph might give hints at how a parent or teacher can
pass on approaches to problem solving to a child or to a student. However, the
passing on, the handing down and the teaching of skills for problem solving is a
kind of problem solving in itself, and requires a particular set of skills, a pedagogy
for problem solving. Here are two questions that may or may not be problems in
this context, depending on the extent to which you, the parent or teacher, have
reflected on the process of teaching your child or student about problem solving.
What do you feel are the key factors that result in different learners becoming deeply
engrossed in a problem, or in dismissing it at a glance? Can a parent or teacher
identify the reinforcers or stimuli that can be expected to motivate a particular
child or learner?
So far for the problem solver, and for the parent or teacher, I have poked a
stick at the notion of “problem solving” by asking questions. Another approach is
to prod those who have gone before, to see how they understood this all-too-
human activity.
sensitivity, capacity for risk taking, motivation, empathy, tolerance for ambiguity,
flexibility, and so on); however, these tend to be more amorphous than cognitive
variables, and teachers tend to be at a loss when it comes to teaching or developing
or fostering them.
Apparently, there is no agreement on a definition for the term thinking. Thinking
is clearly related to cognition and problem solving, and often these terms are used inter-
changeably. Here, our conception of thinking is based on a single, general definition
common to them all; if you are cynical, you might suggest that such a definition
has to be “general” so as to include as many definitions as possible! Following
Bjorklund (2011) and Mayer (1992), such a general definition would include three
basic ideas:
thinking is cognitive (i.e. it occurs in the mind), and is inferred from behaviour;
thinking is a process that involves some sort of manipulation of knowledge;
and
thinking is directed and results in behaviour that “solves”, “approaches a solu-
tion to”, or “attempts to solve” a problem.
Note that the third idea specifically mentions “directed” thinking. This
deliberately excludes “non-directed” thinking such as daydreaming, which, without
detracting from the importance of child-like naïvety and playfulness, witnessed in
creative people, for example, by Gardner (1993) and Piirto (2011), will not be
considered here.
Moreover, the term problem solving (with clearly intoned emphasis on the word
solving) implies that thinking only occurs when a problem is presented to a learner.
An equally important activity, which is closely linked to “creativity”, is problem
finding. Consider Einstein and Infeld’s (1938, p. 95) insight, when considering
Galileo’s formulation of the problem of determining the speed of light:
So, as you see, a quest to understand problem solving leads naturally to a consider-
ation of what is meant by creativity, and how thinking, problem solving, creative
problem solving, creative behaviour, creative thinking and creativity are linked and
intertwined.
arose out of the mire (at the time) of philosophy of mind. Later, studies focused
on thinking and explored themes such as associative elements, concept formation,
thinking without images, and issues related to consciousness. Maier (1970) argued
that the initial impetus for problem solving research came from studies of animals
(and not just primates) in an attempt to study rationality, reason and the soul. For
example, apparently in the late nineteenth century Thorndike developed and
introduced a research design for the analysis of problem solving behaviour
comprising “the problem box”, and his observations about how cats found their
way to food led to a whole series of investigations using problem boxes. Watson
(1914), whose text includes several pages of pictures of the various types of
problem boxes used in studies, then described the mastery of problem boxes as
just the development of motor habits, lumping it with the learning of mazes. Hence,
problem solving became classified with learning. Indeed, the mechanism or strategy
involved in the mastery of problem boxes is often referred to as trial and error,
and it does reflect certain kinds of learning well, so it is natural to refer to trial-
and-error learning. Trial-and-error reduces any initial success in problem solving
to mere chance, making the mastery of the problem box a matter of simply learning
from success and failure.
In an analogous way, problem solving by humans has been studied using vari-
ous kinds of puzzles, and trial-and-error has become a generally accepted strategy
for attempting to solve them. Thurstone (1924), and, later, or earlier perhaps,
Dewey (1933 – but referring, I think, to his work from the turn of the century),
adapted the concrete or behavioural concept of trial-and-error to describe a more
abstract problem solving process they called mental trial and error. In this way,
the problem solving capacity of the trial-and-error process became a “higher men-
tal process”. Subsequent studies of comparative behaviour looked for higher mental
processes in delayed reactions to stimuli, abstraction, solving temporal mazes,
hypothesis behaviour, responding to multiple-choice questions, a sudden drop in
the learning curve, the use of tools, insight, detour (der Umweg) behaviour, and
the combination of elements of isolated experiences. The debates along the way
tended to focus on whether the observed behaviours could be explained by
learning principles alone, or whether something more than learning was involved.
Even motivational factors, for example, were reduced to the role of supplying
“excitatory values with habit segments” (Hull, 1943, passim), so that learning theory
was identified with behaviour theory. At the time, the term “creativity” was too
vague to be a subject of research, and in any case it was mostly associated with
imagination and the arts.
After World War II investigations into creativity and originality explored the
psychology of particular “gifted” people, with the implicit understanding then that
creativity involved more than learning and intelligence, that creativity involved a
higher kind of problem solving (Getzels, 1964). Studies emphasised the role of the
unusual and innovative type of personality, the type required to solve a problem
when an individual is faced with a new situation. A problem is difficult if its solution
requires a response that is markedly different from previously learned solutions, or
Problem solving 13
from typical solutions by other people. The idea is that the creative person should
be a good problem solver because he or she can polish off the routine problems,
perhaps in a way qualitatively different from typical solvers, and can also solve
problems that require more than applying some learned behaviour.
Since the research on learning and learning behaviour comprised, at least in
part, studies on concept formation, thinking, problem solving, and creativity, there
was a ready translation of the findings of the theory and research into educational
practice. Getzels (1964), for example, considered the nature of cognitive problems
in the classroom, relating them to conceptions of creative thinking and problem
solving, discussing several salient instructional issues derived from the preceding
theoretical and empirical work, including ways to stimulate originality. Maier,
however, suggested that the translation is not so easy, that it is more than learning,
that there is much more at stake:
Life offers many problems for which our textbooks fail to supply solutions.
In this way, problem situations differ from those in school in which recall
is tested . . . . We learn many answers in school, but life doesn’t ask the right
questions. This is where problem solving becomes more basic than
memorization.
(1970, p. 5.)
You will note that my historical bias here is to consider the connection between
behavioural theory, learning theory and problem solving, leading to applications
in education including the introduction and alleged teaching of programmes for
problem solving, creativity, and creative problem solving. For those interested in
exploring other historical perspectives, I recommend:
FIGURE 1.1 A representation of the initial and goal states of the Tower of Hanoi
problem with three disks.
Source: photos by Peter Merrotsy.
16 Problem solving
The initial state is fairly obvious: in the example shown in Figure 1.1, three
disks are placed on Peg A, and two empty pegs are to the right. The goal state is
also shown, with all three disks arranged on Peg B, with the largest disk at the
bottom and the medium sized disk next. The solver is allowed to move the disks,
so there is only one legal “move” operator. There are three operator restrictions:
one disk is moved at a time; a larger disk must not be placed on a smaller disk;
and a disk that is moved must be moved to another peg.
Now imagine that there are four disks of varying sizes fitting over peg A in a
pyramidal shape (Disk 1 is the smallest and is at the top, and Disk 4 is the largest
and is at the bottom). The object of the puzzle is to move the four disks to a third
peg (C) via a temporary peg (B), one disk at a time, such that at no stage is there
a larger disk on top of a smaller disk. Try to solve this puzzle, while “thinking
aloud” and while recording your comments. (An interesting associated problem
here is to think of a way of recording your comments or responses so that they
can be “analysed”.) Of course, if you find four disks too easy, try this exercise
starting with five or more disks (but not 64 disks, golden or otherwise, as stated
in the original problem)!
Real problems
But there are other factors that may be important when examining the “nature
of a problem”, and this is essentially an extension of what Kahney (1993) said
Problem solving 17
about the solver having to help define the ill-structured problem. What if
one student, when presented with what is considered to be a problem that is wri-
tten neatly on a piece of paper, says, “So what?”, while a second responds, “Yes,
I see, I wonder what would happen if I . . .”, while a third already knows (or
thinks that he or she knows) an answer? Even though the words on the piece
of paper are identical for all three, the effects on the students are completely differ-
ent, and for only one of them is there a real problem. (Some warn that what is
“real” is simply a collective illusion – albeit a very persistent one – but, follow-
ing Anselm, I would argue that reality is the best that we have.) Essentially, from
the learner for whom there is a real problem, there was a response or a reaction.
Without this response, a response that may be considered to be a triggering
device, from the learner, the so-called problem lies dormant. Linked to this
concept of a real problem are the associated variables of interest and motivation
of the learner, a point we will return to later when we discuss motivation and
volition in Chapter 7.
In fact, many authors have emphasised the importance of real problems in
educating high ability learners (for example, Betts, 1992; Betts & Kercher, 1999;
Dewey, 1916 – Dewey used the term “a genuine problem”; Kaplan, 1974; Maker,
1982; Passow, 1982; Renzulli, 1982, 1983). Renzulli (1982, p. 149) offered four
characteristics of a real problem in this context:
A good case could be made for having some doubts about #4 (the emphasis on
“the sciences, arts or humanities” seems to contradict to some extent the “personal
frame of reference” referred to in #1), and in #2 some would prefer to see an
addition “. . . for the person concerned” in order to emphasise the personal frame
of reference in #1. Overall there also appears to be no good reason as to why these
are characteristics of real problems for only high ability learners, a point that I am
sure Dewey (1916) would like to make if he had half a chance. In any case, with
these provisos in mind, Renzulli’s ideas are not inconsistent with what we have
been discussing about the nature of a problem.
Fermi questions
How many piano tuners are there in a particular large city?
How much time does a mainspring driven pocket watch gain or lose when worn
on a mountain ascent?
18 Problem solving
The accumulation of confidence and skill which such answers bring is a very
good apprenticeship to research. Indeed, the conception of experiments and
the formation of theoretical hypotheses are activities which are well simulated
by asking and answering good Fermi questions.
(Morrison, 1963, p. 627)
Fermi questions can now be found for any level of education. For formal research
on the effectiveness of implementing Fermi questions in a primary school setting,
see Peter-Koop (2003, 2004). The Internet abounds with examples suitable for
secondary level students.
Puzzles
The French have a term for a puzzle or a problem in the form of a brainteaser.
“The bastards have a phrase for everything and they are always right” (Chandler,
1953, p. 309). It is casse-tête, in the sense of headache, head-breaker or mind-breaker.
Bearing in mind what was said earlier about the necessary presence of
“uncertainty” in the situation confronting a person who is faced with a “problem”,
many writers have asserted that “puzzles” are not “problems”. Fisher (1987, p. 82),
for example, contributed to the polemic by explaining the implicit or common
understanding of the differences between the two terms in the following way:
problems – real, involving, ill-defined, often open with respect to known para-
digms and search resolutions, may extend indefinitely in the range of approaches
to solutions and lead to new areas of investigation;
puzzles – artificial, given, well-defined, related to a known paradigm, and often
have single solutions, with which it is concluded.
I would, in fact, like to argue against this position, for nine reasons.
First, the term puzzle is often used as a synonym for what is often called a problem
in school contexts. In this sense it refers to a question that asks the student to apply
a (recently) taught principle or algorithm, requires one piece of information or
Problem solving 19
knowledge to solve in one step of logic, and tends to have one correct answer,
which the teacher already knows and is expecting. Such a question is neither a
problem nor a puzzle.
Second, the presence of uncertainty (above) seems to be a key factor in defining
a problem. The structure of a puzzle may ensure that there is one intended solution,
but there is certainly no certainty that the pattern, trap or trick will be found, and
that an approach to the solution does not involve complex thinking. A puzzle
conceals its solution, yet cries out to be solved. In fact, the etymology of the term
puzzle is apparently a sixteenth century word pusle, itself derived from pose, the
frequentative of perplex, meaning bewilder, confound or confuse (Shorter Oxford
English Dictionary).
Third, puzzles are a hugely popular form of constructive entertainment – for
example, over 350 million Rubik’s Cubes have been sold since they were invented
in 1974 (Adams, 2009). Puzzles are also a wonderful source of intellectual
stimulation. They are recommended by many health authorities (e.g. Aged Care
Australia) to support healthy aging by keeping an aging mind active, and maintaining
quality of life.
Fourth, puzzles are addictive (Astle, 2010; Danesi, 2002), suggesting to me at
least that cognitively there is something more involved than simply answering a
question. Solving puzzles provides an intellectual kick, similar perhaps to the effects
of various groups of drugs. Solving the puzzle, like humour, is a source of intel-
lectual pleasure, and this pleasure is particularly high when the solution is far from
obvious, or when the solution is paradoxical, surprising and delighting us with an
unexpected and counterintuitive result. Puzzles might well be a source of rapture
and obsession. Some would say that they are Dangerously Addictive, a backronym,
perhaps, or inferred from the letters DA, the pseudonym of cruciverbalist David
Astle (2010, p. 9), who reflected on his puzzled life in thrall to the alphabet, relating:
The tangled tale of human wordplay, how an ancient itch to toy with letters
has led to this black-and-white curio we call a cryptic crossword. Just be
warned: the further you travel down this winding road, the more likely you’ll
catch the bug that once bit me.
Fifth, puzzles are pleasurable just in themselves. This comes from the suspense
of attempting to solve a challenging puzzle and from the anxiety that arises when
an approach to a solution is not found. It also comes from the beauty, simplicity
and form of the puzzle, so that it is seen as a work of art. Danesi (2002, p. 227)
described the mental catharsis, a sense of release and relief from suspense, which
results when the solution to a puzzle is unravelled:
The peculiar kind of pleasure that puzzles produce can be called an aesthetics
of mind. The word aesthetics . . . means, literally, perceiving with all the
senses. It is used in art criticism to refer to the sense of beauty or the emotional
feeling of meaningfulness that ensues from the experience of an artistic work.
20 Problem solving
Sixth, puzzles require sharp logic, clarity of thinking and accurate reckoning.
They can also be used to develop these abilities, a point clearly and carefully made
by Krutetskii (1976). For an extended example of sharp logic needed to solve
problems, I recommend the brilliant if not labyrinthine book by the master of logic,
Smullyan (2009).
Seventh, solutions to puzzles require insight, imagination, ingenuity and
creativity, an ability to “see” what is not obvious. The term insight encapsulates
the process in problem solving during which a previously unsolvable puzzle
suddenly becomes clear and obvious. Dehaene (1997, p. 151) has described this
moment for mathematicians, when they “see” with their “mind’s eye”:
They say that in their most creative moments, which some describe as
illuminations, they do not reason voluntarily, nor think in words, nor perform long
formal calculations. Mathematical truth descends upon them, sometimes even during
sleep.
The moment of insight, of illumination, of epiphany, is often accompanied by
an exclamation, perhaps of delight, joy, surprise, pleasure, or satisfaction, an event
that MacKinnon (1978, p. 47) describes as “the restructuring A-ha experience”
and is variously called the Eureka effect or an Aha! moment (Auble, Franks & Soraci,
1979; Gardner, 1979; Gruber, 1981b), perhaps echoing Gordon’s (1961) hedonic
response.
In fact, 50 years earlier Wallas (1926) reported on this moment of insight:
Eighth, puzzles contain deep truths. The Tower of Hanoi puzzle, for instance,
requires knowledge (explicit or implicit) of the basic if not fundamental properties
of odd and even numbers and (mathematical) inductive logic. My favourite
examples of what I mean here come from the Eötvös and Kürschák mathematical
competitions in Hungary (Suppa, 2007).
Ninth, puzzles are found in all cultures and all societies, so much so that Danesi
(2002, p. 35) called “the intuitive knack for puzzles felt by people across the world”
an instinct. Danesi (2002 p. 233) emphasised the importance of puzzles for people
in the following way:
we are. The puzzle instinct is one of those forces. There is no culture without
puzzles; and there is no human being alive who does not understand what
a puzzle is.
With a slight shift in focus and hence emphasis, Reiter-Palmon and Robinson
(2009) reviewed the research on the process in which a problem is recognised,
defined, identified and constructed, which they term problem identification and
construction. They found that prior problem solving experiences and “other
individual difference variables” (such as personality) are important in determining
how problems are constructed, what goals will be viewed as important, and what
information will receive attention. For some of the historical treatment of the
creative process related to problem construction, problem finding, and problem
identification, see also various chapters in the edited book Runco (1994).
Problem representation
In a similar vein, some authors have claimed that problem representation is central
to problem solving: that is, the key to solving problems is to represent the problem
in a coherent way. Simon (1981, p. 303), for example, stated that “solving a problem
simply means representing it so as to make the solution transparent”. The idea is
that effective problem solvers have a facility for forming mental representations,
or mental models of problems, that are highly integrated and rich with detail. This
would mean, inter alia, that it would be easier to classify problem types and make
connections, because such representations integrate domain knowledge with
problem types. It is not clear, however, what form these representations take:
Jonassen (2005) suggested that they might be either schema-like forms or an organ-
ised set of production rules, and that qualitative and quantitative representations
are complementary. In any case, it tends to be understood that problem solvers
need to construct some sort of internal representation of a problem in order to
solve a problem.
Problem representations can serve several purposes:
need the ability to represent their understanding of how problems relate to domain
knowledge. Well-developed representations of a problem comprise multiple
representations including structural knowledge, procedural knowledge, reflective
knowledge, images and metaphors of the system, and knowledge of strategies.
Hence, the more ways that students are able to represent the problems that they
are trying to solve, the more effective they will be in transferring their problem
solving skills. It is interesting to note that one form of representation is verbalisation,
and that Schooler and Melcher (1995) regarded verbalisation as an impediment to
certain types of problem solving.
Each letter represents a single digit number: the same letter in any one problem
must be the same number; different letters in any one problem must be different
numbers. In this example, each digit between 0 and 9 has a corresponding letter,
24 Problem solving
and each letter has a unique number. Some cryptarithms will have more than one
answer, in which case all solutions should be produced. Ideally, a solution should
be found using logic rather than by guessing-and-checking. A collection of
cryptarithms may be found in Merrotsy (2007a).
Since Newell and Simon’s (1972) early forays into finding The General Problem
Solver, many programs have been written, using far more sophisticated protocols
and computational modelling, which play chess and checkers, solve algebra and
geometry problems, solve logical and deductive problems, understand natural
language, understand electronic circuit diagrams, can teach as an “expert” tutor,
and so on. For the teacher, the distinction between the problem space and a person’s
problem space also leads to a consistency between what every teacher knows about
real world problem solvers in a classroom, and the simulated problem solvers
represented by computer programs: each problem solver is different, with his or
her own individual memory, knowledge base, values, and his or her own ability
to carry out mental operations.
experts store factual knowledge in large units that can be accessed rapidly;
experts store semantic knowledge in such a way that specific features of a
problem can be related to meaningful underlying concepts;
experts store schematic knowledge in a way that allows discrimination among
and categorisation of problem types based on solution plans;
experts store strategic knowledge in such a way as to allow them to work
forward guided by a global plan and to consider alternatives.
In wanting to argue for the primacy of acquired (and hence not determined or
even influenced by genetic inheritance) nature of expertise, Ericsson, Nandagopal
and Roring (2009) compiled a list of the perceived mechanisms of expert
performance acquired by acclaimed experts, and these in fact turn out to be cogni-
tive abilities: more complex encoding processes to encode relevant information in
26 Problem solving
long-term memory; better and more refined mental representations; rapid chunk-
ing of information, which is then associated with refined retrieval cues; more efficient
strategies in applying skills; close monitoring of internal states; rapid execution of
highly practised activities with concurrent thinking; better able to use anticipatory
cues; and superior control over motor actions. They argue, for example, that:
[and] the engagement in these activities causes refinement and maintenance of the
mediating mechanisms” (Ericsson et al., 2009, p. 139). This leaves open such
questions as what motivational factors will lead particular individuals to commit
time and effort to developing expertise and to maintain effortful pursuit of optimal
performances throughout their creative lives. In Chapter 6 we will consider the
nature of the environment that lends itself to the development of expertise.
Creative and critical thinking are often seen (or stereotyped) as opposites,
poles apart and incompatible. In this mindset, . . . the creative thinker is viewed
as one who is wild and zany, eccentric or at least a little bit weird or strange,
and who thrives on ‘off the wall’ ideas that are usually impractical. On the
other hand, the critical thinker is often stereotyped as serious, deep, analytical,
and impersonal. We believe such stereotypes are neither accurate, nor useful.
We hold a different view, believing that creative and critical thinking are
two complementary, mutually important ways of thinking. They need to
work together in harmony. Successful problem solving depends on using both,
not just one or the other.
(Treffinger, Isaksen & Stead-Dorval, 2006, p. 3)
∞
2
ON CREATIVITY
A great discovery solves a great problem but there is a grain of discovery in the solution of
any problem. Your problem may be modest; but if it challenges your curiosity and brings
into play your inventive faculties, and if you solve it by your own means, you may experience
the tension and enjoy the triumph of discovery.
(Pólya, 1945, p. v.)
Introductory remarks
Wherein lies creativity? For Pólya (above), creativity is to be found in problem
solving. I wonder, though, how creativity might be related to being creative.
Creativity is a noun, suggesting, perhaps, that it is an entity, a thing in its own
right. Creative is an adjective, used at times to describe a person, or a person’s
thoughts or actions, or a person’s ability. As an adjective, it is also used to describe
an abstract “thing”, a process or an act; or to describe something concrete, an inven-
tion as it were, a product or end result of this process.
Does creativity have particular characteristics? Such characteristics might be
personality traits, but there may be as much variation between creative people as
there is in the whole population (here I am thinking of Évariste Galois and Andrew
Wiles). Again, such characteristics may be quite abstract in nature. Mathematicians
30 On creativity
dream (sad but true) of mathematical proofs that are elegant and beautiful; they
search for beauty in truth and for truth in fundamental and deep thinking, and for
insightful and aesthetically pleasing proofs – the kinds of proofs that are to be found
in The Book to which Paul Erdő s directed us. Sometimes it is difficult to characterise
the creativity of an event or series of events that without doubt have had enormous
impact on human society: for example, the discovery of hybrid vigour in cereal
plants, the domestication of animals, the invention of the plough, and the
development of contraceptives.
How can we judge or measure creativity? I wonder how we should assess
the creativity of the unknown lone man who stood (or should that read the
creativity of his act of standing?) in front of the People’s Liberation Army tanks
in Tiananmen Square on 5 June 1989 – there are certainly different perspectives
on this. I wonder how creative Appel and Haken’s “proof” of the Four Colour
Theorem is – there is certainly debate about this. Even though, as we shall later
learn, some measure creativity by creative output, it may in fact be better simply
to be in thrall to our creative heroes, and neither measure nor compare them or
their creativity. Indeed, how can one measure and compare the prodigious œuvre
of Euler, the astounding fecundity of the mind of Erdő s, the extraordinary
profundity of Ramanujan’s revelations, the breadth, sharpness, depth and foresight
of Riemann’s handful of publications, and the world-shattering impact of Galois’
one paper, unpublished in his short lifetime. I wonder what we are to make of
the work of Apollonius on conic sections and eccentric orbits, which lay dormant,
unrecognised, unacknowledged, essentially unknown until, more than 1,800 years
later, it was suddenly understood and appreciated and used to such remarkably good
effect by Kepler.
To illustrate some underlying issues concerning the nature of creativity, the
examples I have offered here come from the field of Mathematics. While
Mathematics may not be every reader’s cup of tea, similar examples will be found
in the history of any field of creative endeavour. In the following sections we explore
how creativity is understood as described by creativity research literature.
What empirical studies have been conducted, should have been conducted,
or could be conducted to help validate particular models?
Is it possible to distinguish between “genuine” creativity and “contrived”
creativity – whereby, for example, an artist might produce outlandish or
confronting works simply for their “shock” (and, a cynic might say,
“publicity”) value?
It is not just because I do not know the answers to these questions myself that I
will use this section to pose questions and raise doubts rather than provide definitive
answers. Ought not education be about creating doubts in learners’ minds, and
then helping them to find the knowledge and develop the skills required to deal
with these doubts, before pursuing higher levels of uncertainty?
Conceptions and models of creativity are attempts to understand and to explain
a fascinating part of human behaviour and can only be “best approximations” of
reality based upon the available knowledge at any given time. Moreover, in
attempting to explain human behaviour there are usually two or more different
views in competition at once. For example, Feldman (1974, p. 59) made an
important point about the consequences that follow from adopting different
assumptions or perspectives in our attempt to explain or describe reality:
Third, the value label we attach to the terms “creative” and “creativity” has
often made me wonder why we do not associate “anti-social” activity with creativ-
ity. We tend not to refer to creative thieves, murderers, counterfeiters, and so on.
In his “mildly subversive” psychological study of the English schoolboy (sic), Hudson
(1966, p. 119) approached this problem in the following way:
For those, like Hudson (1966) and Storr (1990), who suspect that generalisations
about intelligence and creativity are less dispassionate than what they seem, who
On creativity 33
For Stein, the extent to which the creative work is novel depends on the extent
to which it differs from the status quo or what has gone before. This in itself may
depend on the nature of both the problem that is addressed and the field in which
the problem arises, and the characteristics of both the creative person, and those
with whom the creative person is communicating.
Recent expressions of this definition are found, for example, in Sternberg (1999,
p. 3: “creativity is the ability to produce work that is both novel – i.e. original,
unexpected – and appropriate – i.e. adaptive concerning task constraints”), and
Lubart (1999, p. 339) who added, significantly, “from a Western point of view”.
A problem with such definitions is that they do precious little to actually articulate
what creativity means in practical terms, because the “something”, the “original”
and the “valuable” to which they refer are quite equivocal and may be understood,
or construed, in many ways. Ochse (1990, p. 2) argued this point in the following
way:
There is another interesting and telling issue related to the “something original
and valuable” definition, taken to be the standard definition of creativity, which
is also apparent in other aspects of creativity research and writing. This issue is not
with the definition per se, but rather with the way in which many authors have
been less than original in claiming the definition as their very own (and in same
cases, at least, this might well be taken as an indication of the value of their
contribution to creativity). For an extended discussion of the origins of the standard
definition of creativity, see Runco and Jaeger (2012).
[Gowan] believes that anyone could be taught personal creativity, but that
giftedness is necessary for cultural creativity, the form that produces major
discoveries and ideas which significantly add to and inevitably change the
future of humankind. He sees giftedness only as the potential for creativity.
Clark (1983, p. 32) used this as a justification for claiming that giftedness is necessary
for cultural creativity, and that creativity is “the highest expression of giftedness”.
The educational implications of personal creativity and cultural creativity and
the development of gifted children were in fact explored in the classic work by
Gowan, Demos and Torrance (1967). Gowan was a founding member of the US
National Association for Gifted Children. His contributions to the education of
gifted children, to understanding the creative process, and to the development
of the creative individual are now seldom cited in mainstream “gifted education”
literature, but I would recommend making the effort to track them down – do
not be put off by mention of the terms “psychedelic” or “numinous”.
Interestingly, when Runco (2003) talked about creativity in children, he shied away
from unambiguous creative performance and became concerned about creative
Potential, a sixth P.
Clearly, these components relate to one another, and their economy (the way
in which they are organised and arranged into a functional system) will have an
36 On creativity
impact on the way in which creativity is understood. That is, the manner in which
the components are studied and presented will always mean that one of the
components is emphasised or takes precedence over the others. This bias or shift
in perspective needs to be taken into consideration when critically appraising the
work of those who adopt the Rhodes model (or similar) as a framework for their
conception of creativity. As an example of what I mean here, Langer (1989, p. 76)
described how a process orientation could have an effect on our perceptions of
our own abilities:
Systems models
Systems oriented approaches to understanding creativity take into account both
cognitive factors and non-cognitive factors such as the various interactions between
the individual, the field (other people working in the discipline), and the domain
(the nature of the discipline itself). Sternberg and Lubart (1996) presented an example
of a systems model viewed from the perspective of an individual. Here, I will pre-
sent a synthesis of the contributions from Csikszentmihalyi (1996, 1998, 1999),
who saw creativity as a social construct and hence proposed a systems model that
is socially oriented.
For Csikszentmihalyi (1996, 1998, 1999), the “location” of creativity is in a
virtual space, or system, where an individual interacts with a cultural domain and
with a social field. It is a historical process, analogous to the theory of evolution,
and it manifests itself only in the relation of these three separate entities. The domain
is a necessary component because creativity is not possible in the absence of a sym-
bolic system. Creativity occurs when a person makes a change to a domain that
will be transmitted through time. Changes are not adopted unless they are sanc-
tioned by some group of gatekeepers, or the field, entitled to make decisions as
to what should or should not be included in the domain. A major question, left
essentially unanswered presumably because it is “quite complex”, is, “Who is or
should be entitled to decide what is creative?”
Cultures may be considered to be systems of interrelated symbolic domains.
The memes (sensu Dawkins, 1976) and rules that define a cultural domain tend to
be stable over time. In order to be called creative, a new meme must be socially
valued. It is not possible to separate the reaction of society from a person’s contri-
bution. Hence, creativity is limited by the inability of cognitive structures to change
rapidly.
The characteristics of domains that enhance creativity include the stage of
development of the domain; the domain’s ability to attract gifted (young) people,
dependent on the domain’s centrality to culture, the promise of new discoveries
and opportunities, and intrinsic rewards; the accessibility of the domain; and the
extent to which the domain is autonomous. Similarly, the characteristics of fields
38 On creativity
that enhance creativity include the extent to which a field is autonomous; the extent
to which a field is open or closed to new memes, and is related to its internal
organisation and to its relation to the rest of society; the field’s access to resources;
and the centrality of the field with respect to societal values. Societal conditions
will also affect the entire creative process. Creativity is enhanced in a society that
has a material surplus; where information is readily available; that allows a greater
rate of differentiation and experimentation; that is prepared to reward and
implement new ideas; that is located at the confluence of divers cultural streams;
and that is interested in new ideas and open to novelty. Periods of social unrest
often coincide with creativity.
Accordingly, Csikszentmihalyi’s (1996, 1998, 1999) systems model highlighted
that, in order to make a creative contribution, the creative person must have the
ability and inclination to introduce novelty into a particular domain. The personal
qualities that facilitate the production of novelty are “innate ability” (sic; perhaps
this should read “natural ability”), cognitive style, personality and motivation. The
creative person:
probably has access to the domain (by way of cultural capital, for example,
and other external structural factors) and wants to learn to perform according
to its rules, so that cognitive and motivational factors interact with the state
of the domain and the field;
is likely to have particular individual traits, such as a proclivity for breaking
the rules, thinking divergently, finding problems, and so on;
may have the ability to convince the field of the virtue of the creative contri-
bution, that is, has the ability to access the field, to network, to be understood,
and to be taken seriously.
Echoing Stein (1987), one of their concerns, of course, was that Big C creativity
“detracts attention from little c creativity” (Plucker & Beghetto, 2003, p. 221),
which runs the risk of “excluding consideration of creative potential and more
subjective forms of creative experience” (Kozbelt et al., 2010, p. 24). Accordingly,
Beghetto and Kaufman (2007) have added a new category, mini-c creativity, and
Kaufman and Beghetto (2009) further distinguished Pro-c (professional c) creativity
in their formulation of the Four C Model of creativity. For Kaufman and Beghetto
(2009), this preliminary, expanded, conceptual model of creativity comprises four
ways in which creativity has been or should be conceptualised:
Two of the advantages of the Four C Model are that it embraces creative ability
and expression at various levels of specificity, and that it recognises personal and
subjective forms of creativity including intrapersonal insights and interpretations.
In particular, it says something about children and creativity, oft neglected since
Stein (1953) proposed his far-sighted conceptual basis for mini-c and personal
creativity. By including the category of mini-c in their model of creativity,
Kaufman and Beghetto (2009, p. 4) emphasised this important point in two ways:
[it helps to] protect against the neglect and loss of students’ creative potential
by highlighting the importance of recognizing the creativity inherent in
students’ unique and personally meaningful insights and interpretations . . .
[and to] bring a level of specificity necessary to ensure that the creative
potential of children is nurtured (rather than overlooked).
Even with such an expanded model, it should be noted that using categories to
understand and acknowledge creativity has its limitations and may serve to mask
various forms of creative expression that should also be recognised (Kozbelt et al.,
2010).
On creativity 41
That is, even if it is not sufficient, divergent thinking may be a necessary component
when considering what creativity entails.
A valid problem solving strategy is to “ask an expert”, so when Torrance (1962,
1963, 1965) asked a group of specialists from the field of creativity to identify the
characteristics associated with creative people their responses included the following,
in order of importance:
courage of convictions
curiosity
independence in thinking and in making judgements
prepared to take risks
intuitive thinking
persistence
scepticism
42 On creativity
Sternberg’s (1985) survey of academics and the general public produced a similar
but slightly different set of attributes associated with creativity; this implicit list
claimed that creative people:
appear to be unconventional;
appear to have the ability to make connections between widely separated ideas;
have taste and imagination;
are able to make decisions, but they have sufficient flexibility to abandon blind
alleys;
do not follow received wisdom blindly; and
are highly motivated – for whatever reason.
Another important issue is whether creative traits are domain specific (a question
that has also been asked about problem solving, because of the need for domain-
specific knowledge). In their summing up of the views of others at the time, Tardiff
and Sternberg (1988, p. 431) wrote:
Davis (2003, cited in Davis, Rimm & Siegle, 2011, p. 212), who looked
specifically at creativity in school students even though it is by no means clear to
On creativity 43
what extent the adult abilities might be described or should be describable in children
and youth, also included:
the ability to see structure in chaos; to avoid mental sets and perceptual sets;
to think critically; to anticipate consequences; to make good decisions [sic];
to understand complex issues; . . . independence, risk taking, humour (which
is always built of surprising idea combinations), curiosity, reflectiveness,
perceptiveness, tolerance for ambiguity and disorder, spontaneity, artisticness
[sic], open mindedness, adventurousness.
Tolerance of ambiguity
It is an instructive if at times difficult task, but very rewarding, to trace back to
the genesis of a particular notion and to seek out the evidence supporting its inclusion
in the various lists of so-called creative characteristics. Take, as a completely random
example of course, the term “tolerance of ambiguity” or “tolerance for ambiguity”,
either wording of which is a commonly cited trait. Many authors have introduced
the term without a supporting reference, and thus appear to have claimed the
concept or construct as their own. Several authors, citing Vernon (1970) albeit
with no page reference, have stated that tolerance of ambiguity is essentially a sine
qua non of creative achievement (for example, Sternberg, 1988, p. 143).
Cross-checking shows that Vernon (1970) is in fact an edited book, and
references should reflect this. In one chapter, Terman (1970, p. 25) used the term
sine qua non, but not with respect to tolerance of ambiguity: “The sine qua non of
genius is the ability to acquire and to manipulate symbols.” In another chapter,
Guilford (1970, p. 176) mentioned, with careful use of the subjunctive mood, that
there were some kind-of-sort-of (sensu van der Poorten, 1997, p. 3) indications
that tolerance of ambiguity, “a willingness to accept some uncertainty in conclusions
and decisions and a tendency to avoid thinking in terms of rigid categories”, just
might possibly contribute to creative thinking, along with at least three other factors.
There is nary a mention that tolerance of ambiguity is essentially a sine qua non of
creative achievement.
Be that as it may, the chapter by Guilford does lead to publications by a group
called the Institute for Personality Assessment and Research in the 1950s, who
conducted research on negative personality variables, such as rigidity, inflexibility
of thought and manner, stubbornness, pedantry and firmness. In turn, this line of
enquiry leads not to tolerance of ambiguity, but to its alleged converse, intolerance
of ambiguity (O’Connor, 1952). It is this (negative) term that finally leads to a
group of Jewish researchers who began a series of studies on the fascist personality
in 1943. Their apparently successful search for the character defects that accompany
ethnocentrism and the fascist personality culminated in several publications on
“intolerance of ambiguity” (Frenkel-Brunswik, 1948, 1949) and the authoritarian
personality (Adorno, Frenkel-Brunswick, Levinson & Sanford, 1950). One of the
many findings was that there is a considerable empirical relationship:
44 On creativity
Frenkel-Brunswik (1949, p. 141) argued that “the struggle between these two
orientations is basic to our civilization, its individual members display these two
patterns in varying proportions and changing configurations”.
A few years later, Stein (1953, p. 312) introduced into the creativity literature
the term as we know it now, tolerance of ambiguity, citing Frenkel-Brunswik
(1949):
The creative person has a lower threshold, or greater sensitivity, for the gaps
or the lack of closure that exist in the environment. The sensitivity to these
gaps in any one case may stem largely from forces in the environment or
from forces in the individual. Associated with this sensitivity is the creative
individual’s capacity to tolerate ambiguity.
By “capacity to tolerate ambiguity” Stein meant here that the individual is able to
exist in which not everything is understood, but despite this lack of homeostasis
is able to continue to effect resolution.
Since the 1950s there has been little research on tolerance of ambiguity with
respect to children and adolescents, whether creative or gifted or talented. I have
found only two studies: one reported a relationship with anxiety; and the other,
on talent development in Bulgaria, presented ambiguous, if not contradictory,
findings. Hence, the evidence in support of tolerance of ambiguity as a personality
trait of the gifted or highly creative child or adolescent is incredibly weak. There
may be good theoretical reasons and, intuitively, plenty of darn good sense for
wanting to make these connections. However, a better understanding of the
construct is needed, along with better ways to measure it; and certainly there is a
need for a considerably greater amount of research conducted specifically in the
fields of creativity and education. In the meantime, developing a tolerance for
ambiguity in students may well be a desirable outcome of education. Ironically,
this was one of the original purposes of the 1940s, long-term, antifascist research
agenda undertaken by Frenkel-Brunswik (1948, 1949) and Adorno et al. (1950).
Hence, to the best of my knowledge, the correct reference for “tolerance of
ambiguity” in creativity is Stein (1953), with all due deference to Frenkel-Brunswik
(1949). Could it be that the incorrect citation of Vernon (1970) was a mountweazel
introduced by an unknown author, with the error dutifully perpetuated, or dare
I say it plagiarised, ever since? For a more detailed discussion of the fascinating
history of this construct, see Merrotsy (2013a).
On creativity 45
When considering the appropriateness and usefulness of creativity tests and other
measures, including checklists, or especially self reporting checklists, it should be
asked whether their purpose is (mainly) for identification (as in the Pendarvis
et al., 1990 quotation) or for diagnosis.
journal, Renzulli and Hartman (1971, pp. 245f.) presented their Creativity
Characteristics Scale with ten scale items that covered the following traits:
As you will note, following from our discussion above on the creative personality,
most of the items are now immediately recognisable. Elsewhere in a four page
research article, Renzulli, Hartman and Callahan (1971) presented reliability and
validity data for the scale and its component subscales. I find two points worth
comment here. First, the SRBCSS appears to be good at identifying children already
identified to be gifted, which in retrospect is surprising given Renzulli’s (1986)
later protestations about differences between schoolhouse giftedness and creative-
productive giftedness. Second, external validity of the Creativity Characteristics
Scale is evidently quite weak. The items are supported by “studies” by an eclectic
list of “well known contributors to the literature” (Renzulli et al., 1971, p. 212),
ranging from a note in a school bulletin by Goodhart and Schmidt (1940) to Villars
(1957 – as this is an edited book, it is not made clear which author is actually
cited). There is an overall non-significant positive correlation between the
Creativity Characteristics Scale and the Torrance Tests of Creative Thinking (see below),
leading Renzulli et al. (1971, p. 213) to comment on their own scale that “caution
should be exercised in using this scale [the Creativity Scale] to identify students
for programs that emphasise nonverbal creativity”.
The SRBCSS was quickly redesigned (but not essentially modified, and not
relabelled) by Renzulli et al. (1976; revised by Renzulli et al., 2002), presumably
so that it is easier for teachers to provide “estimates” of characteristics of creativity
demonstrated by a student:
The criterion for inclusion of items in this scale, or these scales, was that each item
had been suggested by at least three “research studies”. That seems commendable;
but what the various “researchers”, and Renzulli for that matter, understand or
assume “creativity” to mean will have shaped the outcomes of the studies and the
scale. At the very least, we know that Renzulli (1977) proposed a product oriented
view of creativity, referring to creative-productive giftedness that is modelled on
the behaviour and productivity of creative adults, and the development of which
aims to increase the likelihood that more students will become creative in the sense
of Big C creativity or specifically people who will change our culture. That is, this
is the kind of creativity with a capital C that is to be found in Csikszentmihalyi
(1996; cf. Renzulli, 2005, pp. 254f.).
Here, a persistent thought niggles my mind. Keating (2011), for example, has
emphasised that the thinking of children and adolescents is different from the
thinking of adults, and I worry about the extent to which conceptions derived
from adult behaviours are applicable to an understanding of and a pedagogy for
the developing minds of children and adolescents. Others have also worried.
Renzulli’s understanding of creativity, among other things, has been the subject
of a considerable number of negative critiques by other researchers (for example,
Borland, 1989, pp. 13ff.; Gagné, 1985, passim; Gross, 2004, pp. 25f., 265, 276;
Jarrell & Borland, 1990, passim; Jellen, 1985, passim), criticism that in my opinion
has not yet been adequately addressed (Renzulli, 1999, 2005). In particular here,
there are concerns with fundamental matters such as inconsistency in definitions
of creativity, the equivocal nature of the support from the literature, and questions
about the evidence in support of instrument validity. Jarrell and Borland (1990,
p. 289) subjected Renzulli’s construct to a critical analysis and evaluation, presented
a detailed litany of issues, and concluded that: “Some of the research has been
misinterpreted and should instead be seen as leading logically to conclusions
antithetical to Renzulli’s. . . . [This conception] is of questionable validity, although
it may be defensible as an implicit conception.”
The Creativity Characteristics Scale could also be taken to task on its over-emphasis
of positive attributes, and on the differences in measures of a construct that can arise
between subjective scales and objective measurement of specific abilities and
observable behaviours. For an example of how significant such differences can be,
see Clayton, Merrotsy and Smith (2012), noting that a negative correlation or a lack
of correlation means that the instruments are actually measuring different constructs.
48 On creativity
While “emotional responsiveness” is the last item in his list, it is apparent that a strong
affective theme runs through all items. According to Torrance (1998), a compelling
On creativity 49
reason for encouraging young (i.e. up to Grade 3) children from cultural minorities
to express their emotional capacities is that this will enable an insightful observer to
identify high learning potential that may otherwise remain dormant. In discussing
the creative positives in detail, Torrance (1998, p. 98) commented that:
Unless students are provided learning experiences in which they can mani-
fest their giftedness in expressing feelings and emotions, this type of giftedness
is not likely to be discovered. . . . Because there is a general lack of objective
indicators of emotional expression, one is not likely to find much evidence
in scientific research for this talent as a strength of culturally different
groups. I can only say that this is one of the most frequently observed of the
creative positives when my students record their observations of culturally
different and poor children in our summer workshops, and that emotional
expression has characterized and continues to characterize the artistic
performances of the culturally different.
The figural component of the TTCT uses three picture-based exercises, inviting
the respondent to draw and give a title to their drawings (pictures) or to write
reasons, consequences and different uses for objects (words), and providing
opportunities to ask questions, to guess causes, to guess consequences, to improve
products, and to “just suppose”. Two different norm types are available, as grade-
related norms and as age-related norms; however, the age-related norms are based
on the typical age for each of the grades in which the figural TTCT may be used,
which might be, or should be, confusing. There is a battery of research in support
of the effectiveness of the TTCT, although apparently most of this is not
independent research; good validity is claimed, but ambiguously this really refers
to internal validity, and the question about external validity (to what extent does
the TTCT actually test creativity?) is rarely addressed (Cramond, MatthewsMorgan,
Bandalos & Zuo, 2005; Runco, Millar, Acar & Cramond, 2011). Crockenberg
(1972) provided an early and objective discussion of the TTCT, as well as the
Wallach and Kogan Creativity Battery (which I do not consider here). One of her
interesting conclusions was, “A reasonably high IQ is probably a necessary condition
for adequate performance [in the TTCT], and because of this test scores may provide
useful information only with high-IQ children” (Crockenberg, 1972, p. 39).
divergent thinking and acting; general knowledge and thinking base; specific
knowledge base and specific skills; focus and task commitment; motivation
and motives; openness and tolerance of ambiguity.
in two parts, one an upside-down version of the other. On the testing sheet are
six figural fragments that serve as stimuli, and the completed drawing is evaluated
according to 11 key elements that comprise:
When using the TCT-DP Urban (2004) found evidence for levels of creative
development, at least for young children, and formulated the following six stages
of creative growth, which he claimed were close to general cognitive development:
Urban and Jellen (1996) did accept the difficulty of instrument validity, but they
also noted that, in one study involving American and German university stu-
dents, there were no statistically significant differences between the TTCP and
the TCT-DP. The TCT-DP is further supported by numerous international
studies (Urban, 2004), including three Australian studies: Pears (1993, cited in
Urban & Jellen, 1996, p. 56), who investigated the ability of teachers to recognise
creative potential in their students; McCann (2005), who argued that creativity
is an essential characteristic of giftedness despite poor correlations between scores
on tests of intelligence and tests of creativity; and Brockwell (2008), who developed
a neat model of identification of young children with aptitude in the creative
visual arts.
measure potential for creativity in children (Lubart, Besançon & Barbot, 2011).
It is a battery of multifaceted, domain specific and modular tests that, it is claimed,
allow the assessor to capture the multidimensionality of the creative potential and
hence to derive profiles of potential for creativity. The conceptual framework for
EPoC comprises two parts. First, the cognitive processes involved in creative
potential are categorised as divergent-exploratory processes and convergent-
integrative processes. Here, divergent-exploratory processes involve expanding
the range of possible solutions to a problem through factors such as divergent
thinking, selective encoding and flexibility, each of which is in turn supported by
personality traits such as openness to new experiences and intrinsic task oriented
motivation. Similarly, convergent-integrative processes involve combining elements
in new ways through factors such as combination, selective comparison and
associative thinking, each of which is in turn supported by personality traits such
as tolerance of ambiguity, perseverance, risk taking and achievement motivation.
Second, creativity is understood on the whole to be domain specific. Hence, EPoC
aims to measure divergent-exploratory and convergent-integrative thinking across
various domains of creative expression.
EPoC is available in two forms, each of which is composed of eight subtests
addressing the two modes of thinking just described by means of verbal and
graphic domains of expression (i.e. it is developmentally appropriate for children).
Using two modes of thinking and two domains of expression naturally results in
four scores, and these are interpreted in terms of efficiency and creative potential
style.
evaluation appears to have been conducted. The coyness, of course, might be due
to commercial interests in the product (the SM in the branding is not what you
thought, but rather stands for Service Mark, a trademark for services).
Concluding remarks
Wittgenstein (1953) argued that the meaning of a word refers not to some object
that the word designates, nor to some mental representation associated with the
word, but to how the word is used. Our problem here is that we use the term
“creativity” as a noun, as an entity in its own right, and the term “creative” as an
adjective in many ambiguous ways. Perhaps, in the end, the term “creativity” is
not definable within the system in which it is studied. Expressed in another way,
perhaps defining creativity limits that which, by its very definition, should not be
limited. Rea ipsa loquitur, perhaps?
Research on creativity that focuses on the “creative behaviour” of “successful”
adults (whatever either of those terms might mean) is equally limiting. What I claim
is that a deeper understanding of the creative person and of the nature of creativity
will come from focusing on and exploring and understanding “expressions of
creativity”. For those lacking a way to express their creativity, whether or not they
show “emerging signs of creativity”, a means of expressing creativity, in both
language and deed, needs to be developed, and an appropriate field in which to
express this creativity needs to be found. This implies to me, at least, that a suitable,
perhaps necessary, approach to solving this problem is through a pedagogy for the
expression of creativity. And a wonderful and glorious avenue for such a pedagogy
is creative problem solving.
∞
3
CREATIVITY AND PROBLEM
SOLVING MODELS
For efficient learning, an exploratory phase should precede the phase of verbalisation and
concept formation and, eventually, the material learned should be merged in, and contribute
to, the integral mental attitude of the learner.
(Pólya, 1963, p. 609)
In this chapter we will discuss three educational models of creative problem solving:
Introductory remarks
As we are working towards developing a pedagogical model for creative problem
solving, it would make sense to start with those who have gone before. If we
acknowledge that we stand on the shoulders of giants, then we could do no better
than to see what two giants have recommended when approaching solutions to
problems.
“recursive and reflective spiral action research” process actually entailed. Wallace’s
research method was set within the vague conceptual framework of Whitehead’s
“living theory”, in which teachers and children create and reflect on teaching
and learning processes (Whitehead & McNiff, 2006). According to Noffke and
Somekh (2005), action research in an educational setting focuses on the nature of
teacher knowledge and the contribution the teacher brings to research. It is
grounded in understanding experiences through a process of planning, acting and
observing, and through “reflective practice” in the sense that it involves a pro-
cess of the collection and analysis of data that provides the teacher with some
objectivity and distance, looking at their practice from another point of view. Even
though action research may not start with a research question, it is neverthe-
less research (in the formal sense of the term) on a social situation and the people
within it, and it is carried out within that setting and by the participants them-
selves or by researchers working in collaboration with them. In action research
the work is divided into distinct stages within a series of cycles, starting with
“reconnaissance” and moving on to the collection of data, analysis and the
development of “hypotheses” to inform action. This then leads to the second cycle
in which the hypotheses are tested in practice and the changes evaluated. Such
a process may not necessarily come to a conclusion, but there is a need for
closure and publication of outcomes. These aspects of formal action research are
not apparent in Wallace’s (2001, 2002, 2006) descriptions of her model and its
development.
The research evidence for the implementation and effectiveness of the TASC
model, at least for the English primary school context, is also not clear. I have not
been able to locate any refereed articles reporting the findings of controlled
research studies on aspects of TASC. Wallace and Maker (2009) note, without any
detail of method or design, that in 2005–2006 follow up studies were conducted,
but presumably these were simply evaluations of professional development
programmes and sessions related to TASC, and of school based assessment of TASC
projects. Self reported but not triangulated data from teachers and students suggest
that TASC increased student engagement, motivation, self esteem, enjoyment,
independence and success, and decreased antisocial behaviour. There is no
indication of how any of these were measured.
The shape of the TASC framework is evidently informed by Vygotsky’s
philosophy of teaching and learning (in particular, by ideas from his book Mind in
society: The development of higher psychological processes, 1978) and by Sternberg’s
triarchic theory of intelligence (perhaps from the 1985 version of this theory), and
several principles from these along with Gardner’s so-called multiple intelligences
(refigured as the human abilities – all ten of them) also structure the pedagogy
related to TASC. The key ideas are: thinking is a dynamic process; thinking can
be developed in all students; thinking needs to be modelled by teachers; thinking
skills and metacognition need to be directly taught; learners need to be actively
engaged in learning; students (and teachers) learn in a social way, by working
together, by sharing ideas, and by teaching others; and learning is contextual. Wallace
Creativity and problem solving models 59
(2006, p. 210) claims that with training and practice all children can develop more
efficient problem solving skills:
but they need models, examples, and regular and sustained experience of
working in a problem solving way across the curriculum. . . . The basic
requisites that should be clearly evident in any thinking skills programme are
set out in the TASC framework. [Sic]
Gather/Organise
Identify
Generate
Decide – creative decision making focused towards the end goal
Implement
Evaluate
Communicate
Learn from experience – specifically a metacognitive stage
(Wallace, 2001, 2002)
To accompany the TASC problem solving framework (or to feed into the wheel,
as it were), Wallace has developed “tools for effective thinking”. A “starter kit” of
these strategies includes: clarifying goals, creating a think tank, looking at both sides
of an idea, exploring the consequences, looking in all directions, prioritising, con-
sulting others, and making connections. To increase the complexity of the strategies
for effective thinking, and hence extend the TASC problem solving framework,
Wallace also provides “a comprehensive collection of cross-curricular thinking tools”
or extended thinking action words, such as focus, visualise, cascade, justify, revise,
judge, explain and crystallise (Wallace & Maker, 2009, pp. 1121–1124).
In her explanation of the various stages of the TASC process, Wallace makes
several claims about what is happening in the brain of the student. Some of these
do need to be taken with a grain of salt: for example, it is claimed that Mindmaps
are important because “they replicate . . . how the brain actually functions”, and
constructing a Mindmap “activates and reinforces dendritic connections in the brain”
(Wallace & Maker, 2009, p. 1118). Others need to be approached with caution:
for example, “if we know that learners have little prior experience . . . then it is
important to flood [sic] the experiential learning before doing [sic] a Gather and
Organise” (Wallace & Maker, 2009, p. 1119, emphasis in original). Pedagogical
issues that might arise during the TASC process, such as incorrect knowledge or
incorrect recalling of memory during the Gather/Organise stage, do not appear to
have been entertained.
Further information about the TASC problem solving framework may be sought
from the TASC website at www.tascwheel.com/.
60 Creativity and problem solving models
presented does not appear to fit with grounded theory as developed by Glaser and
Strauss (1967) nor with grounded theory’s later epiphanies as outlined by Corbin
and Holt (2011). Grounded theory refers to the systematic generation of theory
from data. That is, it is carried out essentially in the opposite way to traditional
research: rather than beginning with a hypothesis, its first step is to collect data,
from which key points are marked, coded and extracted from the data “text”; these
coded texts are then grouped into similar concepts, and categories are formed from
these concepts; these categories, finally, become the basis for the creation of a theory.
In a sense, grounded theory is a way of formalising what many researchers do –
they will often formulate their research hypotheses to fit data (Corbin & Holt,
2011.) In all fairness, the way in which the “series of studies” has been outlined
in a range of publications, and all too briefly summarised in Wallace and Maker
(2009), looks more like the development of models from theory and field testing
them, and might be better described as exploratory.
In my reading of the DISCOVER literature, I have found no indication of
controlled studies that have shown the effectiveness of the model compared with
other problem solving models, that have factored out other influences that may
have led to the outcomes observed, or that have taken into account the Hawthorn
effect. There are, however, studies published, or briefly mentioned on the
DISCOVER website, for both the assessment and the curriculum components of
the DISCOVER model. The reliability of the assessment instrument was measured
for the observers, but not for the students, and not surprisingly there is high inter-
rater reliability for trained observers (note that training costs at least US$5,600 plus
travel, per diem and other expenses). The validity studies for the assessment
instrument indicated mixed findings for predictive validity; good theoretical validity
(there are similar score profiles across ethnic, cultural, language and economic
groups); and vague concurrent validity (“some degree of correlation between aspects
of the assessment with other established instruments”). From 1996 to 2000, a study
was conducted on the effectiveness of the curriculum model for student growth:
growth was measured in part by the DISCOVER assessment, so it may have been
akin to teaching-to-the-test; for some reason, ten years later the results were “still
being analysed” (Discover Projects, n.d.).
Current developments of the DISCOVER model involve a “translation” of the
framework appropriate to other cultures (Thailand, Mexico, Mainland China, Hong
Kong, Taiwan and France) and a reconceptualising of what is understood by
“intelligences”. Here, I for one would like to see a greater critical appraisal of the
conceptual frameworks and assumptions that underpin DISCOVER. For example,
I am by no means comfortable with the construct of multiple intelligences (cf.
Excursus, Chapter 5), and I am not at all sure that I understand what is meant by
the constructs emotional intelligence, social intelligence, somatic intelligence and
spiritual intelligence, but at least they have been re-cast, sometimes, as abilities or
domains of a singular intelligence (Wallace & Maker, 2009, pp. 1137).
The DISCOVER problem solving model comprises a “problem continuum”,
with six problem types, problem structure, method and solution, and diversity.
62 Creativity and problem solving models
The problem continuum presents a taxonomy of problem types ranging from closed
to open with respect to how much information is known by the presenter of the
problems and by the solver of the problems.
Problem structure refers to the way in which a problem is formed and presen-
ted. Type I problems are highly structured and closed; Type VI problems are
unstructured, unknown, and need to be found or created. Problem method
refers to the way in which a problem can be solved. Type I problems can be
solved in one, and only one, way; Type VI problems may have an unknown
or infinite number of ways to find a solution or solutions, or there simply
might not be a way to solve the problem. Problem solution refers to the actual
solution or solutions to a problem. Type I problems have one, and only one,
solution; Type VI problems may have an unknown or infinite number of solu-
tions, or may have no solution, or indeed may be non-solvable in Gödel’s sense
of the term. The cotinuum can be further explained by outlining how much
is known by the problem presenter and the problem solver for each of the Types
of problems:
Type I problems: the problem and the method of solution are known by the
presenter and the solver; the presenter knows the (one) correct solution.
Type II problems: the problem is known by the presenter and the solver; the
method of solution and solution are known only by the presenter.
Type III problems: the problem is known by the presenter and the solver;
more than one method may be used to arrive at the solution, which the
presenter knows.
Type IV problems: the problem is known by the presenter and the solver; the
problem may be solved in more than one way; the presenter knows the range
of solutions.
Type V problems: these problems are clearly defined and the problem is known
by the presenter and the solver; the method and solution are unknown by the
presenter and the solver.
Type VI problems: these problems are not clearly defined or are undefined,
have little if any structure, and are complex; the problem is unknown by both
the presenter and the solver; the method and solution are unknown by
both the presenter and the solver.
(Discover Projects, n.d.)
[to help] someone, somewhere in the world, develop new products, make
business operations run more profitably, restructure organization and agencies
to become more effective and less encumbered, reinvigorate economies, make
improvements in our schools, revitalize communities and replace ineffective
methods and systems with new, more workable ones.
(Creative Education Foundation, 2012)
The CEF offers training programmes in CPS, and runs several educational outreach
programmes for youth: CEF Youthwise™, Creativity in the 21st Century Class-
room, and CEF Youthwise™ @ Paul Roos Akademie (I recommend having
a look at the website: www.creativeeducationfoundation.org/what-we-do/youth-
education/paul-roos-akademie). Since 1955, the CEF has also hosted an annual
conference called the Creative Problem Solving Institute.
Another public face of CPS is The Creative Problem Solving Group, Inc., also
known as CPSB (B as in Buffalo), which is a business company providing
professional services in the field of creativity and innovation. In fact, CPSB (2008)
claims to be “Working to unleash the full spectrum of creative talent in organiza-
tions”. CPSB also boasts a Creativity Research Unit, a network of international
“researchers” and other inquirers who investigate and study creativity and change
64 Creativity and problem solving models
in order to “maintain CPSB’s product leadership in its existing services, fuel the
development of new products and services and provide new knowledge to the
academic study of creativity and change” (CPSB, 2008).
The structure of the CPS model was first published in 1953 by Alex Osborn
in his book Applied imagination. Osborn, who at the time was working mainly in
the field of advertising and business management, is also well known, for example,
for developing the concept of brainstorming, which he published in 1942 in his book
How to ‘think up’. The dates here are important, a point to which I shall return in
Chapter 8.
The first version of CPS comprised a process for solving problems creatively
in seven stages:
In 1955, Sidney Parnes, an academic at the University of Buffalo, joined the CEF
with the aim of developing a comprehensive educational programme. Osborn and
Parnes collaborated to produce a refined CPS process in 1957, comprising three
process stages with six explicit steps:
In 1963, Osborn and Parnes further refined the CPS process, again comprising
three process stages with six explicit steps, but looking neater, more balanced, and
“catchier”:
In the mid 1960s, Osborn died, Parnes became the leader of the CEF, and Noller
joined the CEF group. Ruth Noller was a mathematician, perhaps now best known
for her symbolic equation or formula for the creativity of a person:
Creativity and problem solving models 65
C = fa (K, I, E) ,
Implementation, to select the solutions with the most potential and to produce
a plan of action – Exploring acceptance; Formulating a plan.
For each of these steps there are phases or repetitions of divergent thinking and
convergent thinking, as well as an executive step Assessing the Situation.
Before exploring the “latest version” of CPS, or, given their abundance, at least
the version that is most likely to be the one used in a talent development
programme involving gifted students (Treffinger & Isaksen, 2005), it is worth taking
a considered look at the research evidence in support of its application in educational
settings and the effect that it has on student learning. It is claimed that there are
50 years of research, development, experience and field experience underpinning
the CPS v6.1™ model (Isaksen et al., 2011; Isaksen & Treffinger, 2004; Parnes,
1992). When it comes to actually describing the nature of this research, the various
authors tend to be a tad coy and refer rather to “research and development”, “impact
research” (Isaksen, 2008) or “reflective practice” (Isaksen & Treffinger, 2004). The
CPSB (2008) website includes a research section that cites 45 articles with pdf copy
available for download (http://cpsb.com/research/articles/); Isaksen (2008), an
excellent albeit perhaps formidable resource, cites 635 neatly categorised articles.
However, my understanding is that most of these articles are “theoretical support”
for CPS, present general discussion of the CPS framework, or are otherwise mostly
evaluations of applications of the CPS model with adults or US (young adult) college
students.
Three of the articles that did report the findings of research are of particular
interest and importance. The first, by Parnes (1987), included a description of The
Creative Studies Project initiated by Noller. In this study there was a control group,
but there was no apparent placebo group, no apparent factoring-out of uncontrolled
elements that may have impacted on the results, no apparent acknowledgement
of the Hawthorn effect, and not all of the details of the research design were made
clear. However, the members of the experimental group were all participating in
courses in Creative Studies at Buffalo University. Although the results tended to
be positive in terms of outcomes for the experimental group, which, considering
that they were actively studying creativity at the time, should not be all that
surprising, my reading of the findings presented by Parnes (1987) suggests that in
many of the measures used in the study there was no significant difference between
the two research groups.
In the other two papers, Torrance (1972) reports the results of his meta-analysis
of 142 studies or evaluations, and Torrance (1987) reports the results of his meta-
analysis of 166 studies or evaluations, of “successful” programmes “teaching
children to think creatively”, even if the participants in a huge majority of the
articles were not children, nor were they adolescents for that matter. Although it
is not exactly clear whether the measures of “success” are appropriate, he did find
that the effectiveness or “success” of CPS was similar to the effectiveness or “success”
of “other disciplined approaches” (Torrance, 1987, p. 192; for a non-objective
summary of these summaries, vide Puccio & Keller-Mathers, 2007).
Creativity and problem solving models 67
By focusing the search for evidence on peer reviewed, scholarly papers published
since 2000, and using the terms “creative problem solving”, “cps”, “gifted” and
“research” in my university’s database search engines, I was able to locate about
1100 references (for example, an advanced search in ProQuest resulted in forty-
seven “hits”, and a search in Advanced Google Scholar resulted in about 800 “hits”),
albeit not all of these referred to different sources and many of the articles were
not actually about the CPS model. A quick scan of all of the relevant articles
suggested that most did not in fact follow a research framework and that, for most
of the articles that did report the findings of research, the details of the research
assumptions, method, design, how the data were analysed and the limitations of
the study were not made clear.
One of the journal articles found in this search stood out above all of the others.
McCluskey et al. (2005) described several “front-line” programs and “in-the-trenches
interventions” implemented in Manitoba, Canada, in which CPS was used, along
with other programme components such as career awareness, mentoring, and
differentiated instruction, as a talent development tool for highly at-risk populations.
At the least, their initiatives had a remarkable positive impact on the lives of many
Aboriginal youth, high school dropouts and youth caught up in the juvenile justice
system. They carefully and correctly noted that, even though they did attempt to
examine and measure outcomes carefully, in real-world programmes of this nature
it is simply not possible to tease out all of the uncontrolled and interrelated treatment
variables. They concluded:
CPS v6.1™
The “heartbeat” of CPS, “the fundamental, rhythmic pulse on which the process
builds” (Treffinger et al., 2006, p.4) is found in dynamic balance, the balanced use
of convergent and divergent thinking skills, of creative and critical thinking, of
generating options and selecting and focusing on options. The CPS “toolbox”
includes, but is not restricted to:
The CPS framework itself describes a problem solving design process that comprises
a management or metacognitive component and three process components, each
with specific stages; within each of these stages, there are the two phases of generating
and focusing:
Further information is available from The Center for Creative Learning website
at www.creativelearning.com/, and The Creative Problem Solving Group, Inc.,
website at www.cpsb.com. There you will find available several articles and
resources as pdf documents free to download, and an online shop where you can
buy excellent resources such as Creative problem solver’s guidebook: A practical set of
reproducible templates to guide facilitators and group participants (Treffinger, 2000), and
The creative problem solving kit (Treffinger, Nassab et al., 2006; Elwood, 2006; and
a set of 150 cards).
Concluding remarks
At this stage, some readers may cry with delight that they have found what they
have been seeking, a creative problem solving teaching model that is perfect for
their educational context. I would urge such readers to be resilient and to read on.
Perhaps my caveats concerning the nature of the evidence in support of the four
models discussed above have been missed or glossed over. Be that as it may, there
is something evidently lacking in each of these models. What actually, what exactly,
is the role of the teacher?
In the epigraph at the beginning of this chapter, Pólya suggests three phases of
learning that are related to creativity (invention) and problem solving (discovery):
exploration, verbalisation and concept formation, and integration (Pólya, 1963).
As we shall see in Chapter 8, for there to be efficient learning, the teacher has an
extremely important and active role to play in each of these phases. However, before
exploring and verbalising the appropriate and necessary pedagogy for efficient
learning and for creative problem solving, we will examine some commonly used
strategies that are used to teach and to promote thinking skills, creativity and problem
solving ability.
∞
4
PEDAGOGICAL STRATEGIES
FOR CREATIVE PROBLEM
SOLVING
A good teacher should understand and impress on students the view that no problem is
completely exhausted. . . . One of the first and foremost duties of the teacher is not to give
students the impression that problems have little connection with each other, and no connection
at all with anything else.
(Pólya, 1945, p. 15)
Introductory remarks
The advice from Pólya, above, is an example of a simple but helpful teaching strategy
that could be used to develop thinking applied to solving problems. Before
describing a range of such teaching strategies and techniques that are commonly
used to promote thinking skills, and that are thought, or hoped, to be effective in
developing creativity and improving problem solving ability, I will come to terms
with a few terms that might otherwise cause some confusion.
The term heuristic refers to a general rule-of-thumb, strategy, technique or process
that is used to solve problems and to make decisions (Halpern, 2003). Some
definitions include a cautionary note: Dominowski and Dallob (1995) warn that
heuristics might facilitate restructuring of a problem; Kahney (1993) notes that
heuristics may often succeed, but adds that they do not guarantee a solution to a
problem. In the literature, there seems to be little distinction between the terms
problem solving technique, strategy and heuristic. The term algorithm on the other hand
tends to be understood to be a problem solving procedure that will always yield
Pedagogical strategies 71
Steps might have to be repeated, and this could involve redefining the goal or
changing the representation. Note Halpern’s wording of the first step: it is essential
to identify the problem as clearly as possible initially, a technique often employed
by experts in various domain specific areas. Choosing, then, the best way of represent-
ing a problem is not strictly linked to strategy choice, but this can certainly help to
make the problem clearer. Some suggestions from Halpern (2003) included: write
it down; draw a graph or a diagram; construct a hierarchical tree (a branching
diagram) if the problem is linked to probability or to uncertain outcomes; construct
a matrix or a chart if there are clear categories involved (some logic problems fit
this pattern); or make a model. How effective these techniques are is not clear,
for there appears to be surprisingly little formal research on this, but for some people,
and for specific problems, they just might be effective!
If my scepticism is all too obvious here, it is partly because it is not at all clear
to me exactly what it is that is being taught or learned through strategy instruction.
For example, Kahney (1993) describes a study of strategy instruction in the
domain-specific area of Mathematics. In this study, two groups of students spent
a total of 24 hours solving Mathematics problems. Both groups had performed
equally on a pre-test: one group, the experimental group, was presented with a
list of useful problem solving strategies, and was given practice at applying the
strategies in 20 exercise problems; the control group was also given the exercise
problems but no instruction in the use of the strategies. In a post-test the
experimental group solved three times as many problems as the control group.
Of course, I invite you to immediately speculate on the various reasons as to
why this might have occurred. Apart from any issues that could arise with the research
method and design, I would start mumbling something about automaticity, and
cognitive load, and so on, concepts to which we will return in Chapter 5. At the
least this example does reinforce for me the need for evidence based pedagogy,
72 Pedagogical strategies
and needless to say the nature of the evidence does need to be open to careful
scrutiny.
Creativity and problem solving strategies, techniques and exercises are often,
and probably should be, enjoyable, but they certainly do have a serious purpose
as well. Creativity is taken very seriously by industry, and most of the creativity
“research” conducted in America over the past 50 years or more has been initiated
and funded by large corporations, rather than education bodies (although I do
recommend that the nature of this so-called research should be approached with
a fine-toothed critical comb). My erstwhile and errant (!) mentor, Stan Bailey
(personal communication) has provided what some people see to be evidence to
support the affirmative view on whether creativity can be taught. Before starting
a series of divergent thinking activities, a kindergarten class responded to their
teacher’s questions with answers that were few in number and rather unimaginative
in content. For example:
Four weeks later, after practising divergent thinking skills, their answers were
more numerous and more imaginative. For example:
Teacher: How would the bears keep Goldilocks out of their house?
Children: 1. Lock the doors. 2. Hang a sign, ‘Back in five minutes’. 3.
Guard dog. 4. Bars on windows. 5. Alarm. 6. Sprinkler system that went
off when you knocked on door. 7. Build a trap outside front door. 8.
Use wet soggy cornflakes instead of porridge to deter her. 9. Put up a
sign, ‘We eat blonde haired girls for breakfast.’
As much fun as this is, a stronger approach here, I would claim, would be not
only to develop divergent thinking skills but to embed such activities in a
programme of critical literacy, for which reading goes beyond word decoding and
personal response to reflecting on, questioning and critiquing what the author has
written. In this vein, Haydey, Kostiuk and Phillips (2007) suggested a series of lessons
on delightful variations of the traditional story of The three little pigs (Galdone, 1984),
considered from other perspectives: a dominant perspective (The true story of the three
little pigs, Scieszka, 1989); an oppositional stance (The three little wolves and the big
bad pig, Travias & Oxenbury, 1993); and an alternative, marginalised or minority
view (The fourth little pig, Celsi, 1992). For another take on this piece of “true fiction”
(Templeton, 1999), see the Three Little Pigs “Open Journalism” advertisement for
The Guardian, accessible at www.youtube.com/watch?v=3xIgq13mX3A.
That divergent thinking can be fun and should be used in all subject areas is
demonstrated by the following examples in Mathematics, from Marjoram (1988,
pp. 74–75):
Pedagogical strategies 73
These examples show, inter alia, the value of open-endedness in the classroom as
a means of addressing (or, perhaps, coping with) individual differences in thinking.
The child who responded that both 49 and 121 are odd could be thanked for that
contribution, as could the other child who was capable of providing the base 28/base
10 response, and who was not restricted to one simple, “right” answer. As a means
of developing mental playfulness in students, especially in those who are low risk
takers, open ended, synthesis-type tasks may be justified, provided they do not
remain at a trivial content level beyond this initial phase. Solutions offered, as well
as solutions that are not found by the students (such as, in the example above, both
49 and 121 can be expressed as the difference of two squares), can be used to draw
attention to deeper, more generalised mathematical truths.
The following examples are teaching strategies that are thought to be effective
in developing and promoting thinking skills and creativity in children and youth,
and to offer them support for approaching the solutions to problems. For each, I
give an overview of the strategy or technique and, where it is available, comment
on the research support for its appropriateness and effectiveness in teaching children.
So as not to emphasise one strategy over another, the order of the list is alphabetical,
except for brainstorming, perhaps the best known of these strategies, to which I draw
attention first.
Brainstorming
Brainstorming means “using the brain to storm a problem” (Osborn, 1963, cited
in Stein, 1974b, p. 25). It has long been the best known and most widely applied
technique for stimulating creativity, and it still is. One romantic way of illustrating
74 Pedagogical strategies
this term comes from an anecdote about how a mere secretary helped an important
engineer to solve a problem: “The secretary seeded a cloud of confusion with an
idea that released a brainstorm” (Bittel, 1956, cited in Stein, 1974b, p. 25; for an
extensive, objective and still relevant discussion of brainstorming, see Stein, 1974b,
pp. 25–141).
Brainstorming was the brainwave of Osborn (1942), with the rules and prin-
ciples set out in Osborn (1953), but since its conception as a collaborative idea
generating technique and group problem solving strategy it has evolved into many
variations such as Brainstorming with Post-Its® and Brainwriting. There are four
key guidelines for Brainstorming, which in CPS hold for any activity seeking to
generate ideas: defer judgement; strive for quantity; freewheel; and look for
connections. Typically, brainstorming needs a focus issue or question, and a leader,
and proceeds by thinking up imaginative, unusual, even wild possible solutions,
writing them down immediately, and then evaluating them. Reasons why
brainstorming might not be successful include: interacting within a limiting process
structure; blocking (only one person can talk at a time); applying judgement inappro-
priately; evaluation apprehension (some participants avoid expressing themselves);
giving up on the group (free riding, the sucker effect); it only uses free association
of thoughts, and tends not to create many ideas that challenge or break away from
the prevailing paradigm; and personality differences or clashes (face-off) (Halpern,
1989; Isaksen et al., 2011; Treffinger, Young & Isaksen, 1998).
Evidence in support of the effectiveness of brainstorming mostly comprises
evaluations of applications in the business world with adult participants (Isaksen,
2008). In a review of studies conducted up to about 1990, Diehl and Stroebe (1991)
reported that there was not much research that supported Osborn’s claim that group
brainstorming significantly increased creative output when compared with the
collated ideas from a group of individuals. Their research, rather, showed that, given
equal time, “real” brainstorming groups produced fewer ideas than groups of
individuals who produced ideas independently of one another and whose work
was collated into that of a “nominal” group for the purposes of the study. Fifteen
years later, in a paper promoting brainstorming in “gifted education”, Isaksen and
Gaulin (2005) responded by outlining an exploratory study, involving post-
secondary college students, that aimed to demonstrate the difference a facilitator
might make in this kind of group work. Using a measure of fluency to compare
groups, they actually found, as above, that “nominal” group brainstorming signifi-
cantly outperformed “real” group brainstorming; they also found that facilitated
groups even more significantly outperformed non-facilitated groups, but it is not
at all made clear what the contribution of the “trained facilitator” entailed.
In searches of the Internet using ERIC, ProQuest and Advanced Google Scholar I
was unable to find any refereed papers reporting the findings of formal research
on the appropriateness and effectiveness of various forms of brainstorming for gifted
children or for school children in general. Echoing research papers by Taylor, Berry
and Block (1958) and MacKinnon (1978), both of which found that brainstorming
inhibits creative thinking, Runco (2007, p. 196) argued that “brainstorming
Pedagogical strategies 75
probably inhibits divergent thinking, because people have a tendency toward social
loafing”. In fact, Runco further questions why brainstorming is still used at all. When
we teach and use brainstorming as a thinking skills strategy in the classroom context,
rather than “teaching creativity” we might simply be helping our students to work
cooperatively and collaboratively together.
Because of the various reasons noted above why brainstorming might not be
successful, a related strategy called brainwriting has been introduced. Brainwriting
refers to the silent, written generation of ideas by individuals, which are then shared
in various ways with the whole group. The group involvement is individualistic,
yet focused on a group issue, and the solutions are derived from collective input
as each participant builds the group’s ideas. This process can also allow the group
to rapidly and simultaneously produce ideas and solutions to one or more problems
or issues. Two approaches to brainwriting are recognised: nominal ideas in a group
that are not shared with other group members while the ideas are being generated;
and interacting ideas that are shared for additional stimulation (e.g. 6–3–5
Brainwriting, in which each of six participants in a group thinks up three ideas
every five minutes for six cycles). In many real world contexts, the group work
for brainwriting can be conducted using information and communication
technologies, such as Wikis, Blogs and Microblogging (Isaksen et al., 2011).
3Bs
Broad (keep statements broad so that thinking is not restricted); Brief (limit the
number of words used to express ideas); Beneficial (express statements or ideas in
a positive or affirmative way) (Treffinger et al., 2006).
5WH
(Who? What? Where? When? Why? How?) This strategy is useful for exploring
data (Isaksen et al., 2011).
ALUo
(Advantages, Limitations, Unique features, and overcoming limitations; or, ALoU,
Advantages, Limitations and how to overcome them, and Unique features; similar
to PMI, Plus, Minus, Interesting). ALUo is a strategy to help analyse, develop and
refine promising options or solutions. The process involves identifying advantages
or strengths of an option; identifying its limitations; identifying its unique qualities;
and finding ways to address and overcome the limitations (Isaksen et al., 2011).
example, see Geake, 2009a; and for a biased selection of historical sources, see
Anderson, 1981; Gick & Holyoak, 1980; Goswami, 1992; McAuliff & Stoskin,
1987; Singley & Anderson, 1989; Vosniadou & Ortony, 1989). In analogical prob-
lem solving, the idea is that, to find a solution to one problem (the target problem),
a solution to an analogous problem (the source problem) is sought. Gick and
Holyoak (1980) found that this process depends on three steps: seeing that there
is an analogical connection between the target problem and the source problem;
making a connection between the corresponding analogous parts of the two
problems; applying these connections to generate an analogous solution to the target
problem. Gordon (1961; the originator of the group called “Synectics” – see below)
gave guidelines as to how four different types of analogy can be used in problem
solving: personal analogy; direct analogy; symbolic analogy; and fantasy analogy.
One way to proceed is to list several analogical categories (such as food, holidays,
music, cultures, habitats, and so on), and for each category expand on a range of
sub-categories (for food, say, these might include spicy, barbeque, dessert, appetisers,
Moroccan, mum’s home cooking, and so on). Choosing either the current situation
or the ideal situation, the problem can now be described using the analogical
category. From the various descriptions, novel ideas can be generated, and these
in turn related back to the target problem (Halpern, 2003; Runco, 2007).
In an educational setting, Goswami (1992) has shown that, to a certain extent,
even three year old children can solve analogies, and that infants can reason about
relational similarity, which is the hallmark of analogy. However, there can be
problems that arise from using inappropriate analogies. For example, in a study of
33 second-year school students in Britain, Shipstone (1985) found that children’s
poor understanding of water flow, used as an analogy for electricity flow, led to
misconceptions about electricity. Some students also “assimilated” the analogy to
an existing misconception, which thereby received reinforcement. So, do be
cautious! To check the nature of the educational research on using analogies as a
strategy to solve problems, I conducted an advanced search using all of my
university’s Internet search engines, and using the terms (analogical reasoning
problem solving) and (children or students) and (gifted), restricting the search to
find refereed articles published since Goswami’s research in the early 1990s. Of
the 150 “hits”, most were in fact not relevant, or did not describe formal research,
or drew weak and unsurprising conclusions such as “gifted students need support
to realise their potential”. The best presentation of our current understanding of
this area of teaching is, in my opinion, still to be found in recent work by Goswami
(Goswami, 2007; and Goswami & Bryant, 2007).
Attribute listing
Attribute listing aims first to identify key elements of an object, task or problem,
and then to explore ways to modify, develop or change these attributes (Isaksen
et al., 2011; Stein, 1974a, pp. 214ff.).
Pedagogical strategies 77
Concept map
A concept map is a kind of mind map that summarises patterns and relationships
between ideas and facts. It is the delineation of relationships between the ideas and
facts that make concept maps a stronger and richer tool to use than simpler mind
maps. The nature of a relationship between concepts is shown by connecting
the concepts by a directional arrow and, all too often neglected, by writing a label
on the arrow. Cornish and Garner (2009) have reported the benefits of concept
maps to be: concept mapping leads to straight thinking; concept mapping enriches
thinking; concept mapping provides a simple way to describe often complex
relationships; and creating a concept map is far quicker than writing prose, or even
dot points for that matter (cf. “Mind Map”).
Contradiction
In order to solve the problem, look for the opposite of what you want to find out
(cf. Dialectics (Halpern, 2003)).
Contrarianism
If you would like to be original, being contrary is a good way to achieve this (caveat:
when used as a means to an end; otherwise the creativity is limited so much that
it lacks value and usefulness) (Runco, 2007).
Controlled weirdness
It may be the case that weirdness is original, and that creativity is original, but that
does not make weirdness creative – too much weirdness is simply weird. However,
some weirdness can go a long way (Barron, 1993, cited in Runco, 2007). Runco
(2007, p. 341) further advised, “Don’t be a damn fool!”
CoRT
CoRT stands for Cognitive Research Trust, founded in 1969 by Edward de Bono
and based on the premise that thinking is a skill that can be taught and learned
78 Pedagogical strategies
and developed. The educational programme CoRT, named after the so-called
research trust, is a systematic series of lessons, first introduced in 1973, for teaching
a range of problem solving strategies or executive thinking strategies. The
programme comprises six cycles of ten lessons, which introduce 12 thinking tools
(for example, PMI) and are completed by a framework for solving problems (PISCO:
Purpose, Input, Solutions, Choice, Operation). The emphasis in these lessons is
the development of thinking skills, and any discussion is not encouraged. The 12
CoRT thinking tools are great for those who love acronyms, and comprise:
Four levels of achievement in the CoRT program are described: general awareness
of thinking as a skill (with no mention of any particular CoRT tool); a more
structured approach to thinking and a search for alternatives (with mention of some
CoRT tools); directed, focused and deliberate use of some CoRT tools; fluent use
of several CoRT tools, with metacognition (de Bono for Schools, 2012; Cornish
& Garner, 2009, pp. 289–293).
De Bono claims that CoRT is supported by robust research. However, the
evidence for the effectiveness of CoRT appears to be essentially anecdotal: both
de Bono for Schools (2012) and the “authorised” de Bono website (Edward de
Bono, n.d.) offered “evaluations” that appear to be no more than a collection of
success stories and testimonials in support of de Bono products, and provided
hyperlinks to 15 or more articles, one of which reports the findings of formal research
on the CoRT program. This “major study”, entitled “Students trained to apply
CoRT thinking tools”, is presented as excerpts from Edwards, Research and Realities
in Teaching and Learning, undated and with no further publication details. The key
finding of this paper appeared to be that, in a subsequent national test, about 50
per cent of the CoRT group scored above the mean, which is certainly neither
surprising nor remarkable. A search of the Internet using all of my university’s library
database search engines failed to locate this publication, although 11 papers that
cited Edwards (2000), with nary a mention of CoRT, were uncovered. The only
three publications by Edwards that I could track down were Edwards (1991),
Pedagogical strategies 79
Edwards (n.d.) and Ritchie and Edwards (1996). The first article (Edwards, 1991)
summarised the status of sparse and poorly designed research on CoRT up until
1990. The second article (Edwards, n.d.), presumably a 1992 non-refereed
conference paper outlining the results of several studies (one of which was
controlled but with no comparative intervention group), actually presented
anecdotal evidence and post hoc qualitative data; reported significant improvement
only in the self rating Thinking Approaches Questionnaire (TAQ) and some
academic gains in language and arts; noted serious problems with validity and
reliability of measures of student thinking; and concluded that the effectiveness of
programmes such as CoRT has not been carefully evaluated by independent
researchers. The third article (Ritchie & Edwards, 1996), a refereed journal article,
reported quite negative results for Aboriginal children following the implementation
of a CoRT programme.
Negative critiques that raise the issue of the lack of research support for de Bono’s
programmes have not been backward in coming forward. Nickerson’s (1988, p. 43)
earlier warning of “unsubstantiated claims, . . . one sided assessments . . . [and]
excessive promotionalism” has been echoed by Sternberg and Lubart (1999),
Moseley et al. (2005, pp. 133–140), and Runco (2007, pp. 247–248). For an example
of a practising teacher’s suggestions on how CoRT may be used in classroom
activities, see Johnson (2006a).
Deviation amplification
This involves experimentation by making minor changes to some aspect of the
problem, and to explore what these deviations (alternatives and variations) bring
to light (Runco, 2007).
Dialectics
The term dialectic refers to logical disputation or debate, and is often used to describe
the process of reconciling contradictions in ideas and beliefs, as well as interpreting
historical processes. Apart from being a philosophical system or three (Engels and
Marx usually get the blame, but for some reason the teaching programmes applying
dialectics with which I am familiar tend to neglect to mention Socrates, Plato,
Kant and Hegel), dialectics can be a useful teaching strategy for understanding the
way things are and the way in which change can take place. In such an educational
context, dialectics comprises three laws: everything is made up of opposites or
opposing forces; gradual change leads to a turning point; change proceeds in spirals
(rather than circles). Dialectics may be applied as a framework for debate about
issues, developing approaches to problems, and conflict resolution. This strategy
can be expanded by someone playing the role of the devil’s advocate. For a very
different way of learning about dialectics, see Fleck (2006). cf. Contradiction
(Dialectics for Kids, 2011).
80 Pedagogical strategies
Evaluation matrix
This form of evaluation helps to rank options so that it is easier to decide which
ones should be explored first. Using the structure of a matrix, each option can be
evaluated according to a set of criteria. The scoring for each criterion could
be binary, ranked, or scaled (Isaksen et al., 2011).
Experiment
Conducting an experiment can help to identify or to focus on the fundamental or
critical issues, and can suggest new and original options to explore. One form
of experimentation is to construct a concrete or abstract (perhaps mathematical)
model of the problem (Runco, 2007).
Forced fitting
Sometimes referred to as forced association or forced relationship, this strategy
attempts to combine two ideas that are seemingly unrelated. It is used to generate
ideas by looking at a randomly selected object (or a model or picture of it, or
simply an idea) to stimulate or prompt new ways of looking at an issue or
approaching a solution to a problem. That is, the object is forced to fit with the
problem (Isaksen et al., 2011).
Pedagogical strategies 81
Highlighting
After selecting hits and identifying hot spots, restate each hot spot as a problem
statement or opportunity statement, or reframe them as a single group of data,
idea, promising solution or possible direction to proceed (Isaksen et al., 2011;
Treffinger, Isaksen & Stead-Dorval, 2006).
Hints
Try to obtain as many hints as you can: tease out any additional information about
your problem (Halpern, 2003). Runco’s (2007, pp. 326–328) expansion of this
strategy dealt with the tactics of borrowing, adapting and stealing. For interesting
public debate on this issue, see any Australian newspaper on 7 October 2011, all
of which would have reported and commentated on the Australian High Court
determination on the appeal case that the rock band Men At Work had “copied”
two bars from the children’s song The Kookaburra Sits in the Old Gum Tree in the
signature flute riff in their song Down Under.
Imagery trek
This strategy seeks new ideas and connections by first taking the person on a mental
trek, apparently away from the task at hand, and then returning with images and
impressions from the “journey”, which can be related to the problem and hence
develop new ideas or find a solution. cf. Visual Confrontation; Visual Excursion;
Guided Imagery (Isaksen et al., 2011; Schwab, 1991).
Ladder of abstraction
The idea here is twofold: if a problem is narrowly defined or restrictive in the way
it is framed, restate the problem in a broader or more generalised form; or, if a
problem is too broadly presented and lacking perspective or direction, restate the
problem so that it is more sharply defined. Asking a question such as “Why?” will
help to move to a higher level of abstraction; asking a question such as “How?”
will help to move to a lower level of abstraction (Isaksen et al., 2011).
Lateral thinking
Lateral means diagonal to, or situated on, directed toward, or coming from the
side of an object. Lateral thinking problems can be (and should be!) enormous fun.
They tend to be presented as a problem statement with its solution, and the challenge
is to reason why the answer fits the information given in the problem statement.
But of course this kind of reasoning can be applied to any problem even when a
solution is not known. Many people describe lateral thinking as “thinking outside
the box”, but for creative thinking, in my opinion, it is just as important to “think
inside the box and see something there that no-one else has seen before”. Perhaps
a better metaphor for lateral thinking is, “when faced with a problem, do not dig
deeper, dig elsewhere”. Lateral thinking certainly requires a different approach to
problem solving, as far as possible casting out preconceived ideas and traditional
ways of thinking (de Bono, 1998).
Means–Ends Analysis
A Means–Ends Analysis or Means End Analysis (MEA) is a problem solving strategy
that could proceed in two ways. On the one hand, progress towards the overall
goal is supposedly made easier by forming sub-goals, and hence sub-problems, so
that there is a progressive forward-looking movement towards the overall goal.
Essentially it amounts to an “if . . . then . . .” statement: “if a, b, and c are achieved
then I can achieve d . . . .” On the other hand, the process combines reasoning that
looks forward towards the overall goal and backwards from that goal to the current
state. This allows the problem solvers to focus on the actual differences between
the current state and that of the goal. Actions can then proceed that will reduce
the difference between the initial conditions of the problem and the end conditions
of the solution to the problem. Some of these actions will specifically address sub-
parts of the problem related to one aspect of the difference; other actions will
specifically focus on the aspect of the difference with the greatest perceived
importance (Halpern, 2003). Sweller (1991, p. 74) noted that this strategy is probably
the one that is most extensively studied, but that he knew of no evidence then that
demonstrates improved performance as a consequence of it being taught. A search
using all of my university’s Internet search engines found no formal research that
has been published since Sweller’s paper, on MEA applied in educational contexts.
Pedagogical strategies 83
Mind map
First note the need for care with language, since “Mind Maps®” and “Mind
Mapping®” are registered trademarks of the Buzan Organisation (Buzan, 1991, 2012).
A mind map (I think that I am allowed to use that term) is analogous to “a visual
brainstorm” (Cornish & Garner, 2009, p. 83). It is a visual and verbal tool that
may be used to represent or illustrate complex situations or patterns of related ideas,
thoughts or processes. A mind map is often based on a single, central concept, to
which related ideas and sub-ideas are linked by lines in a radiating and expanding
way. It may incorporate colour, symbols and icons for emphasis, and its form may
stimulate the production of ideas or the drawing of connections between ideas.
A mind map provides a way to summarise descriptive information but usually
does not offer an analysis of how this information is interrelated (Moon, Hoffman,
Novak & Cañas, 2011; Vidal, 2006). Jonassen, Beissner and Yacci (1993) provided
a variety of techniques for representing, conveying and acquiring “structural
knowledge”. For examples from Science, say, Mayer (1989) provided an extended
review of 20 studies in which conceptual models were used as an aid to under-
standing of scientific explanations by lower aptitude students, while Cheng and
Simon (1995) and Ornek (2008) have shown how the use of diagrams can support
scientific discovery and creative reasoning. Any claim (e.g. Buzan, 1991, 2012)
that a mind map has somehow the same structure as memory, is correlated with
schemata, in some way reflects how the mind works, or that it actually recaptures
the way that someone really thinks, is not justified; rather, a mind map simply
serves as a mnemonic (cf. Concept Map).
Mind maps and concept maps are usually presented in the form of “Graphic
Organisers”, and many reproducible models are readily accessible as photocopiable
masters or online. For examples of good open source or public domain software
applications or apps, see: http://en.wikipedia.org/wiki/List_of_concept_mapping_
and_mind_mapping_software.
Morphological matrix
To generate ideas for an issue or a problem, first identify its major parameters; that
is, identify three or four of its key components or its principle variables. Then,
create a matrix and against each of these parameters list new ideas related to it.
Finally, match or combine ideas for the parameters to produce novel approaches
to the issue, which can be further explored. cf. Morphological Analysis;
Morphological Synthesis (Isaksen, Dorval & Treffinger, 2011; Stein, 1974a,
pp. 211ff.).
which one is better or preferred (this may be scaled if required). Guidelines that
strengthen this process include making the options clearly distinct from one
another, and making sure that the options are at the same level of abstraction and
are consistently worded (Isaksen et al., 2011.)
Question assumptions
Assumptions are good because they provide shortcuts for thinking and reduce
cognitive load; however, assumptions may be wrong, and may make it difficult to
consider new options or original approaches to problems (Runco, 2007).
Reversal
When stuck for approaches to a problem, it can help to consider the opposite of
what is being sought. Reversing the problem statement will provide a different
perspective and hence generate new ideas, even if the solution set provided by this
new problem will tend to be the opposite of the solutions to the problem you
really want to solve. The original problem statement can be reversed by negating
the verb or by inserting the opposite of the subject or object. Solutions to the
original problem can then be sought by reversing, negating or looking at the opposite
of the solutions for the reversed problem (Vidal, 2006).
Rules
Check for rules. Sometimes these are not given and need to be first sought out,
or you need to create or find your own by looking for patterns in the givens or
in the sub-goals (Halpern, 2003).
SCAMPER
Substitute, Combine, Adapt, Modify (or Magnify, or Minify), Put to other uses,
Eliminate, Rearrange, Reverse. The mnemonic SCAMPER was suggested by
Eberle in response to a list of idea generating questions used by Osborn (1953).
The elements of SCAMPER can be phrased as statements or as questions and used
in any order in order to stimulate ideas, responses to issues, or discussion. It could
be used as a framework for a lesson plan or learning activity (see, for example, the
SCAMPER graphic organiser free to download from the Victorian Curriculum
and Assessment Authority, 2009, website http://vels.vcaa.vic.edu.au/support/
graphic/scamper.html) (Isaksen et al., 2011).
Selecting hits
A hit, in this sense, is an option that is interesting or appealing. Selecting hits is a
focusing strategy, useful for screening a large number of options and identifying
essential data. In the selection of hits, criteria such as internal requirements,
personal experience or judgement, and “gut reaction” may be used (Isaksen et al.,
2011).
Sequencing (S-M-L)
This focusing strategy helps to plan action by categorising options according to
whether they are short-term, medium-term or long-term items. The timeframe
might refer to when the action is to be initiated, or when it is to be completed.
What is meant by short-, medium-, and long-term also needs to be made clear
(Isaksen et al., 2011).
Shift perspective
This tactic may be applied literally or figuratively, either physically or in an abstract
way. Other tactics such as Turn the situation upside down, and Deviation
amplification can help to shift perspective, as can actual travel (Runco, 2007).
Simplification
Try to simplify the problem: strip away as much irrelevant material as you can. This
presupposes, of course, that you can recognise what is irrelevant! (Halpern, 2003).
86 Pedagogical strategies
The six thinking hats method is designed to switch thinking away from the
normal argument style to a mapmaking style. This makes thinking a two
stage process. The first stage is to make the map. The second stage is to choose
a route on the map. . . . The great value of the hats is that they provide
thinking roles. A thinker can take pride in playacting each of these roles.
Without the formality of the hats, some thinkers would remain permanently
stuck in one mode (usually the black hat mode [i.e. negative judgement;
why an idea will not work or cannot be done]).
In the Six Thinking Hats® strategy, de Bono separates thinking into six cate-
gories that help students to focus on one style of thinking at a time, so that at the
end of the process the particular issue or problem will have been approached from
six different perspectives. The six thinking categories are signified by six (real or
metaphorical) coloured hats, which are:
De Bono has claimed that the Six Thinking Hats® strategy is tested by time and
“proven”. For evidence, de Bono for Schools (2012) offered evaluations that appear
to be no more than a collection of success stories and testimonials in support of
de Bono products, and provided hyperlinks to 15 articles, none of which reports
the findings of any formal research on Six Thinking Hats®. A search of the Internet
using all of my university’s database search engines failed to find any refereed articles,
published since 1980, reporting the findings of formal research on the effectiveness
of using the Six Thinking Hats® strategy in a school setting, a point that is also
Pedagogical strategies 87
SPELT
SPELT (Strategies Program for Effective Learning/Thinking) is a cognitive and
metacognitive strategy-based approach to learning. It was developed in Edmonton
by Mulcahy and his colleagues, and is used by teachers in several countries,
including Canada, Australia, India, New Zealand and Korea. SPELT comprises
three phases: students are made aware that strategies exist; they are taught how to
evaluate, modify and extend these strategies; they then generate their own strategies.
This process reflects the fact that merely teaching strategies does not suffice: rather,
the strategies need to be internalised in the sense that they are made relevant and
meaningful to each student. As such, the programme is not simply teaching strate-
gies, but teaching strategic thinking. The various strategies are introduced in a
specified programme comprising seven steps: motivation (for using systematic
strategies); demonstration of the value of using a particular strategy; modelling the
use of a particular strategy; memorising the strategy by drill; memorising the strategy
by practice; teacher feedback; and using the strategy to solve a similar problem
(showing that the problem solving task is more efficient and more effective when
the strategy is used) (Cornish & Garner, 2009; Knight, Paterson & Mulcahy, 1998;
Mulcahy, 1991; Mulcahy, Marfo, Peat, & Andrews, 1986; Mulcahy, Peat, Andrews,
Darko-Yeboah, Marfo & Cho, 1991; Peat, Mulcahy & Darko-Yeboah, 1989).
The SPELT programme has been extensively evaluated in Canada in formal,
controlled studies, although unfortunately some of these were retrospective. The
findings from this body of research suggested that strategy-based instruction could
substantially increase levels of achievement, especially for students who have
learning difficulties or disabilities (Peat, Wilgosh & Mulcahy, 1997). An advanced
search of the Internet, using ProQuest, ERIC and Google Scholar, and restricted to
refereed papers published since 1997 and reporting the findings of research, found
three kind-of-sort-of relevant articles (dealing with metacognition; self regulated
learning; and a single case study examining the effectiveness of SPELT in developing
problem solving skills for an adult with bipolar disorder – Allan, 2000).
Split-half method
This strategy is useful if there is a solution at some unspecified point along a
continuum. For example (although naturally this approach may be used in far less
practical applications), if you have a blocked drain, check half-way along the drain,
then half-way again in the section of the pipe where the blockage is, and so on
(Halpern, 2003). In general, there are more effective mathematical models for
conducting such checks, if there are costs involved with each check, or if you
have limited equipment that may be damaged depending on the situation, for
88 Pedagogical strategies
Synectics
In 1960, George Prince and William Gordon originated a group called Synectics,
Inc. (but now cf. Synecticsworld, www.synecticsworld.com/), and although the
name Synectics, which refers to their practice or process of problem solving, is
trademarked, the term has found wider usage as a word in its own right. As a
problem solving strategy, synectics is a tool for generating ideas that taps into the
emotional and the irrational to generate free associations between seemingly
random words and concepts. This process is called “springboarding”, and is some-
what akin to expanding brainstorming by using metaphor and analogy, followed
by an evaluation process that accommodates emerging but not yet feasible ideas
(Gordon, 1961). However, synectics claims to be more demanding than
brainstorming, and to be more effective as it results in action and not just words
or ideas. For an extensive, objective and still relevant discussion of Synectics, see
Stein (1974b, pp. 172–221).
Note that synectics was developed for adults in the business world. An advanced
search of the Internet, using all of my university library’s database search engines,
for research on the effectiveness of teaching synectics to school students, located
two articles: Joyce (1987) reviewed research up to that time on teaching models,
including synectics, but focuses on the relationship between professional learning
and student learning; and Meador (1994) conducted a controlled study of about
100 kindergarten students and found significant improvement in “creativity scores”
for both the gifted and the “nongifted” (sic) children in the experimental group,
who had received “special training in synectics”. For a more detailed explanation
of synectics applied in an educational context, and practical examples of the
various types of analogy associated with it (sometimes described as “making the
strange familiar” and “making the familiar strange”), see Starko (2010, pp. 151–157).
For an example of a practising teacher’s suggestions on how synectics may be used
in classroom activities, see Johnson (2006b).
Travel
Perhaps travel is a stimulus for creative thinking because it provides a change of
perspective, because a comfortable place away from home is found, or because
travel itself is simply stimulating (Runco, 2007).
images, this strategy could be extended to include stimuli from any, or some
combination, or all of the senses (Isaksen et al., 2011; Treffinger, Isaksen & Stead-
Dorval, 2006).
Withholding judgement
One of the four key guidelines for brainstorming is to withhold or defer judgement.
However, the old wisdom that withholding judgement was the key to creative
problem solving has long been challenged. Evans and Deehan (1988) argue that
effective problem solving comes from first determining, before starting work on
the problem, what criteria the solution must satisfy, and to keep these criteria in
mind as the problem solving proceeds. Perkins (1986) carefully explains why
withholding judgement may not be the best approach:
None of my university’s Internet search engines was able to locate any refereed
articles, published since 1990, presenting the findings of research on any aspect of
withholding judgement as a problem solving strategy, including in brainstorming
activities, for school aged children.
Working backwards
This strategy is useful to use if there are fewer paths leading from the goal than
there are from the start. It is possible, of course, to also combine this approach
with the usual method of working forwards. cf. Means–Ends Analysis (Halpern,
2003).
Concluding remarks
This chapter has served to introduce a purposively selected range of strategies and
techniques commonly used in education to develop, foster and promote thinking
skills, creativity and problem solving ability. Along the way – and I make no
apologies if it may sound like a diapsalmata or all too common refrain – I have
looked askance here and raised an eyebrow there concerning the lack of (formal)
evidence supporting the use of these strategies and techniques in teaching children
and adolescents. On this extremely important point I am not alone: four decades
ago, for example, Stein (1974b, p. 141) warned, “In studying these techniques we
need to learn more about which of them will be the most effective with what
kinds of problems as used by different kinds of persons.”
Many such teaching strategies and techniques, which are claimed to promote
or engage divergent thinking and convergent thinking, or to “enhance creative
thinking”, are to be found in the “gifted education” literature. For example,
extensive suggestions are offered and recommended by Renzulli (1977) for
inclusion in the Type II activities of the Enrichment Triad Model, and by
Feldhusen and Kolloff (1986) for inclusion in Stage 2 of the Purdue Three-Stage
Model of enrichment. In fact, such “creativity training” is to be found in some
form or other in most enrichment models and enrichment material available for
gifted and talented children, often as a preliminary to individual or small group
investigations or creative problem solving related to solving “real problems”.
Pedagogical strategies 91
However, if what I am arguing is at least partially true, that what we are doing
when we “teach creativity” is rather to provide opportunities and introduce media
and explore avenues for the expression of creativity, then many of these strategies
and techniques are ideally applicable to general pedagogy.
Another issue I have with lists of strategies and techniques, such as the biased
sample that I have presented in this chapter, is that they are often presented out
of context, that they usually lack a pedagogical framework and hence are
unstructured and seemingly divorced from the teaching and learning process itself.
To be effective, these teaching strategies and techniques to enhance creative
thinking need to be set within a theory of what needs to be taught, and why, a
point clearly made by Baron (1993) in response to the question, “Why teach
thinking?”
Of course, the key purpose of this book is to develop a pedagogical framework
for creative problem solving, for which you will need to wait until Chapter 8.
Having said that, while you will find a model there, you will find no specific strategy
or technique favoured over others as they are considered simply and utterly to be
tricks of the teaching trade. For those who are impatient and are looking for a
step-by-step manual, an accessible Australian example, set within the framework
of the “enquiry based learning experience” and brimming with “thinking
strategies”, can be readily found in Kruse (2009).
At the same time, it does need to be kept in mind that “teaching” these strategies
and techniques may have a very different effect on student learning than what the
teacher intends or envisages. That is, what the teacher thinks is being taught may
well be very different from what is actually being learned by the student.
∞
5
CREATIVITY AND COGNITION
Analogy pervades all our thinking, our everyday speech and our trivial conclusions as well
as artistic ways of expression and the highest scientific achievements.
(Pólya, 1945, p. 37)
• how children and adolescents learn, set within the conceptual framework of
Dewey’s communities of enquiry and a transformative approach to learning
and teaching;
• Flynn’s models of intelligence and of wisdom;
• the role of memory, knowledge, metacognition, schemata, cognitive load, self-
efficacy and giftedness in how intelligence is applied to solving problems with
cognitive content;
• the importance of transfer in creativity and problem solving.
Introductory remarks
In conversations, my Greek professor Douglas Templeton would often pause, furrow
his brow, and, perhaps after a lengthy silence, utter words of deep wisdom. On
one such occasion, he said, “There is not what there is not.” What he meant of
course is that there is nothing so outlandish that there is not someone somewhere
who does not believe it. Here, then, is some of what there is.
In this chapter we are considering aspects of cognition as they lend themselves
or are applied to creative thinking and problem solving. This is important because,
for example, “creativity is a reflection of cognition, metacognition, attitude, motiv-
ation, affect, disposition and temperament” (Runco, 2007, p. 320). Let it be said,
Creativity and cognition 93
and said early, that matters related to cognition are not simple and straightforward.
The human propensity for oversimplification of the complex is seen in the still
commonly held view, found also in much of the early research, that creativity equates
with divergent thinking. Divergent thinking is one of the ingredients, but not
necessarily or always, or perhaps not at any time, the most important one. Other
important components include evaluative thinking (decision making, and good
judgement) and meta-thinking or metacognition (often tritely conceived of as
“thinking about thinking”). Similarly, the assumption that the right side of the
brain is directly related to creative thought, and that the left is concerned with
logical thinking, is a stereotype that, in light of recent brain research, needs to be
seriously reconsidered (Geake, 2009a). For a clear and timely demythologising of
popular educational “truths”, see Geake (2008a). The complexity of our developing
understanding of cognition will be seen in the list considered here of components
shown by recent research in cognitive neuroscience to impact on or affect each
person’s cognitive ability and how it is applied.
Since the aim of this book is to propose a pedagogical model of creative problem
solving, then at the same time as exploring the nature of cognition and intelligence
it is important to explore also the related issue of how children and adolescents
develop intelligence and ways to express it – that is, “How do children and
adolescents learn?” Some readers may prefer to pose the question, “How do gifted
children and adolescents learn?” Note at first that it is not clear the extent to
which these two questions are different or are related. Some researchers (Krutetskii,
1976) have found that there are both quantitative and qualitative differences
between how typical students learn and how students with high ability learn. Then
note that, in any case – and this is worth emphasising because it appears to be
something that is glossed over or overlooked or forgotten in many models of intel-
ligence and learning – how children think and learn differs from how adolescents
think and learn, and both of these are different from how adults think and learn
(Keating, 2011).
A further, pragmatic response to this question, or these questions, recognises
that “Learning has many sources. . . . Children’s learning includes active as well as
passive mechanisms and qualitative as well as quantitative changes. Children’s learn-
ing involves substantial variability of representations and strategies within individual
children as well as across different children” (Siegler, 2005, pp. 769f.).
Nevertheless, rather than focusing on active learning, over the past couple of
decades pedagogical theory has tended to be a postmodernist interpretation of some
form of constructivism promoting “student centred learning”. The accompanying
eleutheromania, in my opinion, has subjugated, elided or excised the participation
of the teacher in the learning-and-teaching process.
To be fair, Vygotsky (1978) did conceive of both intellectual development and
the expression of creativity as the internalisation or appropriation of cultural tools
set within a context of social interaction, for which the teacher, a “more know-
ledgeable other”, does play an important role. Here, internalisation is not simply
copying but rather reorganising and transforming incoming information and mental
94 Creativity and cognition
Social constructivism
The conceptual framework for learning and teaching that tends to dominate the
horizons in many educational contexts is termed either constructivism or social
constructivism. The constructivist approach was developed (actually, it was revived)
in the mid 1980s in response to the notion that a blanket, one-size-fits-all approach
to curriculum did not take into account the individuality of the learner with his
or her unique prior knowledge and experiences (Driver, 1988). In a constructivist
approach, learners are considered to “construct knowledge” as a result of interaction
between their current conceptions and ongoing experiences. Such a perspective
has six key features:
The social constructivist approach aims to create a learning environment that provides
the social setting for the “construction of knowledge” (Cornish & Garner, 2009).
Much of the cited inspiration for social constructivist approaches has come from
the work of Vygotsky (1978), who quite reasonably argued that “properly organised
learning results in [cognitive] development” (p. 90). Vygotsky’s key idea was that
social interaction plays a fundamental and significant role in the development of
cognition, so much so that mental constructs cannot fully develop without social
interaction:
Learning, therefore, is not simply the “construction of knowledge” per se, but
rather the transformation of social knowledge into individual knowledge, and the
development of individual knowledge results in the creation of the mental
constructs that represent this knowledge.
For children, much of what is learned is clearly acquired from interaction and
experiences with family, peers, teachers, and “more knowledgeable others”. The
child’s knowledge will necessarily be closely related to the culture in which and
through which this knowledge is expressed, and also closely related to the social
values of the community of people with whom the child learns. Vygotsky (1978)
emphasised the importance of active learning that is essentially cooperative in nature.
He suggested that:
Vygotsky also reminded us that pedagogy, too, has to be active, that is, that the
teacher needs to teach and to model what is being taught. Vygotsky also showed
that students learn best when they are optimally challenged. This ideal learner state
96 Creativity and cognition
occurs within the Zone of Proximal Development (ZPD), when the learning activity
is aimed a wee bit beyond a student’s current level of learning, but not too far, so
that the student is able to bridge this gap in learning by being “scaffolded” – this
term is usually attributed to Bruner sometime in the late 1950s, or perhaps Bruner
(1966, p. 120), but the use of the term with respect to Vygotsky’s ZPD should, I
suspect, be credited to Wood, Bruner and Ross (1976) – through tips, hints,
questions and demonstrations by someone more knowledgeable and experienced.
Vygotsky (1978, p. 86) actually defined the ZPD in terms of problem solving ability
that has not yet matured but is in the process of maturing: “the distance between
the actual development level as determined by independent problem solving and
the level of potential development as determined through problem solving under
adult guidance or in collaboration with more capable peers.”
The point above about modelling what is to be taught draws attention to the
contribution to social learning theory by Bandura (1976), which, in my opinion,
has surprisingly been overlooked by most of the commentators on social
constructivism. Like Vygotsky, Bandura argued that learning is mediated by the
effect of social interaction on one’s cognitive processes; however, Bandura further
suggested that learning is the result of a continuous and reciprocal interplay
between cognition, behaviour and the environment (so that, for example, not only
does the learning environment affect the learner, but the learner has an affect on
the learning environment). Bandura then claimed that learners learn from others
through modelling, observation and imitation. First, when a respected person models
a behaviour with a particular result, a learner is motivated to learn by an expectation
of a similar outcome if the behaviour is emulated correctly. Second, learners learn
by observing the behaviour and attitudes of other people, and by observing the
outcomes of those behaviours and attitudes. Third, imitating the behaviour of others
develops one’s own mental models. “Most human behaviour is learned observation-
ally through modelling: from observing others, one forms an idea of how new
behaviours are performed, and on later occasions this coded information serves as
a guide for action” (Bandura, 1977, p. 22).
When observing or responding to models of behaviour, four components of
the learner’s own behaviour will have most effect on what the learner in turn models,
that is, on what is learned:
Self-efficacy
Bandura is better known for his concept of self-efficacy, which refers to a person’s
belief about his or her capability to learn or perform effectively, a belief that is
extremely important when it comes to problem solving. We all tend to do things
that provide satisfaction and reinforce our sense of self worth, and we shy away
from things that are denigrating. Bandura (1997) argued that if we believe that we
cannot achieve a desired outcome from actions, then we have little or no motivation
to act, or to continue to act when faced with adversity. This is the case whether
or not our beliefs are justified. Self-efficacy, therefore, is closely related to the ability
to plan and achieve a desired outcome. It influences choice of task, how much
effort is made, how persistent one might be, and what is actually achieved. Bandura
believed that behaviour could be predicted by determining self-efficacy for a
particular task. Note that behaviour may not necessarily reflect actual capabilities
due to the potency of perceived self-efficacy. Accordingly, students with high self-
efficacy for particular tasks will participate more readily in those tasks, will work
harder, will tackle the challenges, and will persist when difficulties are encountered.
Conversely, students with low self-efficacy will resist engaging because they believe
that they will not succeed regardless of how hard they try (Ashman & Merrotsy,
2011, p. 75).
High self-efficacy is closely related to self regulated learners and successful learning
outcomes, a point to which we will return in Chapter 7. For example, according
to Stöger and Ziegler (2008a), the idea is that high self-efficacy and high expecta-
tions of success lead to persistence, using different strategies, and seeking help when
faced with difficulties. Self regulated learners monitor their work, which provides
internal feedback on progress. Such feedback following successful outcomes
enhances self-efficacy and raises expectations for further progress and success. Again,
given the exponential explosion in the amount of data accessible on the Internet,
and the ever-changing use and applicability of technologies, Caprara et al. (2008)
highlighted the need to teach self regulating efficacy in order to increase student
belief that it is possible to keep up-to-date with current technology, and avoid
becoming overwhelmed by its continual shift.
“structure” (cf. van Hiele, 1986), and the practical (if not tautological) answer
encompasses “knowledge”, “understanding” and “reality” (whatever those terms
might mean; and cf. Cornish & Garner, 2009), although to me these are just as
abstract as the theoretical answer. Such responses might be all very well and good,
for example, so long as the starting concepts and ideas, and the arrangement of
ideas and their interrelationships (the schemas) are valid (that is, are ones that are
“true” representations, and can be built upon). Thus a teacher’s ability to monitor,
diagnose, anticipate and predict student learning behaviour, knowledge and skills
becomes essential. Some of the recent research on this issue has involved developing
“intelligent tutoring systems” that contain a representation of the knowledge
that is to be communicated, with the “tutor” modelling teaching in the domain
(like an “expert”), thus providing the system with a dynamic form of expertise
(see, for example, Murray, 2003). In any case, the essential abilities of the teacher
and the search for an appropriate medium of communication are strongly suggestive
of the need for a deeper and more personal dynamic relationship between the teacher
and the learner. A conceptual framework for such a “mediated” and holistic model
of teaching and learning was developed by Dewey (1916, 1933, 1938a), which
I will term a transactional approach to teaching and learning.
Sarason (1996, p. 387) encapsulated Dewey’s inspiration in the following way:
Dewey said [I suspect that this is not literal] that knowledge is external,
knowing is internal. Knowledge for which you feel no sense of ownership,
which does not become part of your psychological bloodstream, which has
no self-reinforcing, motivational consequences, may be valuable in a game
of Trivial Pursuit but not in the game of meaningful living.
Such a critical and emancipatory pedagogy (this language will also be familiar
to students of Freire and Habermas) will immerse both the teacher and the learner
as co-learners in a learning environment characterised by democratic participation,
trusting relationships, intellectualism, dialogue, constructive and rational discourse,
opportunities for critical reflection, shared and collective learning, and experiential
learning activities with significant content (Reich, 2009; Ukpokodu, 2009).
Community of enquiry
Dewey (1938a) expressed the realisation of his transactional approach to learning
in a concept that has become known as “community of inquiry” (sic). The roots
of the term are apparently in Peirce (1868, 1877), in Dewey (1909, 1916, 1933,
1938a, 1938b), who expanded on Peirce’s notions and applied them so well in an
educational context, and even in Lipman (1954); however, in all of these
publications I was only able to find each of the terms “community” and “inquiry”
used separately. By using all of the Internet search engines available through my
100 Creativity and cognition
university’s library, as well as Google Scholar, the earliest specific use of the full term
“community of inquiry” that I could find was Novak (1967, p. 263), who used it
with respect to what Christianity might offer an individual in order to pursue a
concern for human values and the mystery of human life. And, a handful of
years later, Torbert (1973) used the term in the title of an education report on a
programme that aimed to help students from backgrounds of poverty gain admission
to college. Hereafter, I will reflect my proclivity for English and Australian spelling
by using the term “community of enquiry”.
Dewey’s idea was that learning is not arbitrary, but results from enquiry and
dialogue. For Dewey, the process of enquiry comprises emotional response,
definition of the problem, formation of hypotheses, testing and experimentation,
and application. He illustrated this “enquiry based learning” by using the metaphor
of a scientific laboratory, which involves opportunities for learning through an active
and dynamic process of investigating, probing, hypothesising, experimenting,
observing, reformulating, testing, deducing, constructing, theorising, discussing and
creative expression in cooperation with others in this learning community. In an
educational context, a community of enquiry, then, is seen to be a holistic com-
munity of students and teachers engaged in authentic enquiry (Reich, 2009), which,
according to Lipman (2003), is characterised by questioning, reasoning, making
connections, deliberating, challenging, and developing and applying problem
solving techniques.
Dewey’s ideal community of enquiry has inspired an educational programme
or movement called Philosophy for Children (the term Philosophy with Kids is also
used, for example by the Australian Council for Educational Research, and certainly
a far better term than P4C used in some contexts). The programme was initiated
in the late 1960s by Lipman (2003; the delightful Harry Stottlemeier’s discovery appeared
in 1969, and was subsequently published in Lipman 1974). Since then the
programme, or one of its variations, has found its way around the world (to “over
60 countries”, according to the Institute for the Advancement of Philosophy for
Children, cehs.montclair.edu/ academic/iapc/), and has been wonderfully translated
into the Australian context and idiom in Cam’s (1995) Thinking together and in his
Philosophical inquiry for children series.
Following Dewey, Lipman (2003) argued that learning is all about learning how
to think, and that learning and enquiry are predicated on community. In particular,
Lipman claimed that the discipline of philosophy, properly reconstructed and
properly taught, is an ideal framework for teaching critical thinking and can bring
about significant improvement of thinking in education. The concept of a com-
munity of enquiry certainly lends itself naturally to the teaching of philosophy,
but, whether or not philosophy is used as a tool, the methodology for teaching
critical thinking should be the pedagogy of a community of enquiry. A community
of enquiry provides the opportunity to learn through reflection as well as from the
experiences of others, in a safe environment for discourse, for exploring and
challenging ideas, for critically reasoning about and assessing and evaluating beliefs
and assumptions, and to practise and acquire the art of judgement. Lipman (2003,
Creativity and cognition 101
What is intelligence?
When I was younger and therefore less wise, my wise Greek professor Douglas
Templeton once said to me, while celebrating in typical Scottish style a successful
ascent of a Munroe, admittedly before we had successfully descended, that, “It is
part, if not all, perhaps, of the academic task to succeed in failing to answer such
questions as do not enter the minds of others to ask.” It seems clear now, at least
from the vantage point of post-Templetonian man (sic), that conceptions of
intelligence that focus on mental acuity fall far short of explaining the cognitive
traits, habits of mind, contents of the mind, the values and attitudes needed to
direct commitment of time and mental energy, and so much more, that are necessary
for solving cognitively demanding problems. In his discussion on the concept of
intelligence, Flynn (2007, p. 53) asked, “What traits affect our ability to solve
problems with cognitive content?” The components that his research has shown
to be most important are:
mental acuity
habits of mind
attitudes
knowledge and information
speed of information processing
memory.
Working backwards through Flynn’s answers to his own question, memory is how
we retrieve stored data or access knowledge and information. Information processing
102 Creativity and cognition
is how we assimilate new data, and, for many kinds of real world, real life prob-
lems, the speed at which data can be assimilated and retrieved can be very important
if not critical. An enormous advantage in processing information is to have lots of
knowledge and information, and the more we have, the more problems we can
approach. Another enormous advantage in problem solving is to take problem
solving (and abstract problem solving) seriously, and such attitudes are a great
foundation for acquiring habits of mind. A third enormous advantage in problem
solving is to be able to change the way that we look at the world around us, and
to be able to detach our thinking from the concrete world and to think in more
abstract ways. Finally, or firstly, mental acuity refers to “the ability to provide on-
the-spot solutions to problems we have never encountered before, problems not
solvable by mechanical application of a learned method, and often requiring us to
create alternative solutions from which we must choose” (Flynn, 2007, p. 53).
Flynn also saw that intelligence is important on three levels – brain physiology,
individual differences, and social trends (BIDS) – and that each of these has its own
organising concept. First, the brain, for example, is organised according to a concept
that Flynn (2007, p. 56) termed “neural decentralisation”. Its functions are affected
by the density of glial cells, the number and nature of dendritic connections,
myelinisation of the axon, blood supply, dopamine for effective synaptic responses,
and inhibitors (or the lack of them) from the stress–response system. Experience
and specialised cognitive exercise (including what both Ericsson and Gagné would
term deliberate practice) result in highly specialised and highly localised clusters
of neurons. Second, performance differences between individuals tend, not
surprisingly, to correlate with respect to “the cognitive complexity of the task (fluid
g), or the posited cognitive complexity of the task toward mastery (crystallised g)”
(Flynn, 2007, p. 57). That is, there are individual differences in the speed of learning,
how much information is accumulated, and the level of abstraction of what is
learned. Third, different societies and cultures have different values and attitudes
that determine the nature of the cognitive problems that are worth the investment
of time and mental energy. These values and attitudes also change over time. Hence,
cognitive skills change over time at a social level, and are different across societies
and cultural groups.
The theory of multiple intelligences was derived from these definitions, along
with a synthesis of evidence about development, brain organisation and evolution,
and a conviction that the best model for understanding the way the brain works
is through various specific and differentiated modalities. The language describing
the multiplicity of this notion of intelligence is vague. For example, Gardner (2011,
p. 66) stated “a prerequisite for a theory of multiple intelligences . . . is that it captures
a reasonably complete gamut of the kinds of abilities valued by human cultures,”
so perhaps by “multiple intelligences” he really just meant “abilities” after all, in
which case it is not clear why any ability cannot be embraced as an intelligence.
Again, Gardner (cited in Lazear, 1991, p. vi) was equally vague when questioned
about the matter:
There are other ways of interpreting the evidence proffered in support of the
theory. I, for one, baulk at the idea of describing the brain as a set of computers
(Gardner, 2011, p. xii), as the metaphor falls far too short of capturing what the
brain does and how it works. Claims of support from neuro-imaging studies appear
104 Creativity and cognition
to have missed dissenting voices from cognitive neuroscientists, or at least the ones
in Europe (Geake, 2009a). Similarly, claims that the “argument for modularity is
largely established” (Gardner, 2011, p. xxiii) would certainly seem to be far too
presumptuous: the construct of a “logical-mathematical intelligence”, for example,
seems to be better explained, in my mind, by Dehaene’s (1997) notion of “number
sense”; and a model of neural connectivity and dynamic interaction may well be
more appropriate than one based on modalities, with huge implications for
education (see Dehaene, 2009; and cf. Geake, 2009a).
Further critical appraisal of Gardner’s theory of multiple intelligences would also
question the extent to which such a model, based on a synthesis of the research
(conducted before 1983) involving brain injured adults and atypical people such
as those now referred to in the literature as savants (Feldman & Morelock 2011 –
far better than the earlier term idiots savants), is appropriate as a model for under-
standing the developing intelligence or mind of a young child or of a pubescent
teenager or adolescent. In fact, Gardner (2011, p. xii) warned that no educational
implications follow directly from his theory. He has questioned the implications,
including the educational implications, that have been drawn by others from his
model, and has emphasised that multiple intelligences should not be an educational
goal. And he has expressed concern at the numerous misinterpretations of the theory
that have regularly appeared, for example:
It is important to note that not all of these traits will be observed in all gifted
students. In fact, while it may be expected that many gifted students will manifest
a range of behaviours related to these traits, some gifted students may seldom if
ever do so within the school context. Therefore it should be acknowledged that
it is exceedingly difficult to correctly identify the high cognitive ability of a significant
number of students, especially those who come from a background of so-called
disadvantage (Merrotsy, 2013b). And here it should also be stressed that, in response
to identifying a student as gifted, educational action must necessarily follow.
Two lessons should be taken from this discussion of cognitive characteristics of
giftedness. On the one hand, observations and measures of the various traits may
be used to identify high learning potential and high achievement, to identify
giftedness and talent. On the other hand, these traits should inform any educational
Creativity and cognition 107
A gifted student:
– learns at a rapid pace, and often with alacrity;
– thinks faster, longer, harder, deeper, higher, more broadly, more generally,
more abstractly, metacognitively;
– solves problems in a dance-like, expressive and saltatorial manner, which
is markedly and qualitatively differentiated from the ability of peers;
– is an exceptional student for whom exceptional educational provision is
required.
(Merrotsy, 2002, p. 13)
Wisdom
One of the roles of intelligence is to support the development of or acquiring of
critical acumen, and both intelligence and critical acumen provide a foundation
for the getting of wisdom (with apologies to the author Ethel “Ettie” Florence
Lindesay Robertson, née Richardson, 1870–1946, who published under the name
Henry Handel Richardson). Of course, as Flynn (2007, p. 172) quite correctly
pointed out, “It is quite possible to have negative critical acumen, witness the rise
of postmodernism.” For those readers who have a (post-) structuralist and post-
modernist bent and who are raising a dissenting voice, I would remind them of
the “black swan of trespass” of the Ern Malley affair (Ern Malley, 1943, Dürer:
Innsbruck, 1495), and of the “transformative hermeneutics” of the Sokal (1996)
affair; I would also suggest a humble reading of Kitching (2008), who highlighted
the baggage of mangled language that so often accompanies postmodern academic
108 Creativity and cognition
discourse, and of Crews (2002, p. xvi), who laughed at its galimatias: “Just as [Winnie
the] Pooh is suffused with humanism, our humanism itself . . . has become full of
Pooh.”
Not just for this reason, but also because positive critical acumen, that is, a high
level of social analysis and moral awareness, is “a good thing” (sensu Socrates), Flynn
(2007) approaches the problem of a theory of wisdom, intelligence and critical
acumen (WICA) and their measures. His first attempt at a formal measure of critical
acumen is a Social Criticism and Analysis Test (SOCRATES). It comprises 14 items
that assess awareness of what Flynn called “shorthand abstractions” (abstractions of
related ideas that have a particular analytical significance and hence tend to demand
a particular method of critical analysis applicable to social and moral issues) without
actually naming the abstractions referred to (Flynn, 2007, pp. 162–163).
Formal measures of wisdom are a tad more elusive. Wisdom is understood by
some authors to be expertise in the conduct and meaning of life, the knowledge
that constitutes a meaningful life and how to plan for and manage such a life (Baltes
& Staudinger, 2000). Others say that wisdom refers to the extent to which intelli-
gence is used to seek a common good, a balancing of personal interests with those
of the family, community and country – see, for example, Sternberg’s (1998)
“balance theory of wisdom”. Actually, to be fair, Sternberg’s conception of wisdom
was more nuanced than this would indicate. His Wisdom, Intelligence, and
Creativity Synthesised (WICS) model of giftedness in leadership (Sternberg, 2005),
or for liberal education (Sternberg, 2009), was set within the framework of his
triarchic model of intelligence and takes into account analytical and quantitative
ability, creative ability, and the ability to weigh options carefully and to act pru-
dently (Sternberg, 2003). Sternberg did not make it clear how the adult leadership
abilities or behaviours in WICS translate into understanding giftedness in childhood;
however, the model, as implemented in the Rainbow Project (Sternberg, 2009),
has shown promise in reducing cultural and social differences in performance
apparent in traditional assessments of intellectual ability.
A third and stronger approach to understanding wisdom is to acknowledge that
it arises from the deliberate coordination of knowledge and experience to improve
well-being: “Wisdom is knowledge of how to live a good life, and . . . it is know-
ledge of how to make a better world” (Flynn, 2007, p. 159). History abounds with
post hoc informal measures or yardsticks of what wisdom is not! Nevo and Flynn
(see Nevo, 2002) proposed a formal measure of practical wisdom in the sense of
commitment to humane and egalitarian ideals, Humane Egalitarian Democratic
Values Questionnaire (HED-VQ). It is a self reporting questionnaire, comprising
46 items addressing lexical definitions of democracy, equality and human rights,
derived from Flynn (2000) and related United Nations documents, and responses
indicate both the strength of agreement with the ideal and the extent to which it
is believed that society fulfils the ideal. Flynn (2007) suggested that a measure of
practical wisdom, such as HED-VQ, combined with measures of character and
empathy, might result in a formal measure of wisdom.
Creativity and cognition 109
Memory
Memory is basic to any theory of intelligence and of information processing. In
fact, as Weisberg and Reeves (2010) noted, it is a darn good starting point when
considering how cognition is applied to creative thinking. Here I am wanting
to describe the ways in which the various kinds of memory are distinguished, and
I defer to the expertise of Baddeley (2004) for my source of information. Gener-
ally, distinctions can be made between what are known as the sensory buffer, the
short-term memory and the long-term memory, although note that sometimes
these types of memory are referred to as sensory-store, short-term store and long-
term store respectively. There appear to be several, or many, sensory buffers or
sensory memories, although the picture does not appear to be straightforward and
strictly modular. Each of these sensory memories registers and maintains very briefly
(less than about half of a second) sensory input, such as visual information in
the iconic memory, auditory information in the echoic memory, information from
touch and internal muscle tension in the haptic memory, and similar buffers for
the senses of smell, taste and balance. Sensory memories are very handy to have
because they allow us to be aware of and process what is happening around us
while we are attending to what we are doing. This information is then classified
or cognitively processed, and is either ignored or is stored in short-term memory.
Short-term memory
Short-term memory is actually better referred to as working memory: it holds
and processes the information from the sensory memories and it also holds
and processes information retrieved from long-term memory. The information in
working memory is then transferred to long-term memory, intentionally
through such procedures as “rehearsal”, or unintentionally, or it is replaced and
hence “forgotten”, or it is just forgotten. There are two key characteristics to remem-
ber about working memory: it has a very limited capacity; and its contents are
very fragile (Cohen, Kiss & Voi, 1993; Parkin, 1993). In general terms this means
that working memory can hold only a certain amount of information, and only
for a short period of time (up to about a minute). Each of us will know that
information can be remembered for a sufficient length of time to dial a telephone
number (I wonder why we still use the verb “to dial” when we push buttons), to
buy a few goods at the supermarket (I wonder why I keep on forgetting to buy
the carrots), or to remember sufficient information to carry out a normal con-
versation (hmmm . . . the Spring sunshine outside today looks glorious . . .
aposiopesis)!
The amount of information stored in working memory has been famously
modelled as 7 ± 2 items or chunks of information (Miller, 1956 – yes, that is the
correct date of publication, and the term “chunk” does come from Miller). This
figure has been more recently revised downwards to circa four chunks (Cowan,
2001). In any case, the capacity of working memory capacity appears to be limited
110 Creativity and cognition
Long-term memory
Long-term memory, on the other hand, is a repository for a seemingly unlimited
amount of information representing knowledge, skills and habits, and is essentially
permanent, or potentially so, sometimes lasting for a lifetime. Long-term memories
are encoded semantically (that is, stored according to “meaning”), and maintained
by more or less stable changes in neurons and neural connections widely spread
throughout the brain. There is general agreement on the overall structure or model
of long-term memory, although there is debate about the relationships between the
various components, with the understanding that at the least they are interactive:
There appears also to be a range of other specific memories. For example, topo-
graphic memory stores information that supports the ability to orient oneself in
space, to recognise and follow an itinerary, and to recognise familiar places. This
memory in particular fascinates me. I know from experience that I am able to wander
around the Australian bush (tropical savannah woodland in the Top End, dry
sclerophyll forests in the western slopes and plains, subtropical rainforest in the
Border Ranges, and temperate rainforest in Tasmania) for weeks on end without
getting lost, and can relocate small landmarks and places of special interest such as
rock-art sites, even up to 30 years after the previous visit. However, when I am
112 Creativity and cognition
in cities and large towns I invariably and quickly become disoriented and often
geographically embarrassed (an Aussie euphemism for being lost).
Schema, schemata
Long-term memory stores information according to meaning, or semantically. How
this occurs is usually described by the useful hypothetical (i.e. theoretical) construct
(or metaphor) of a “schema” (plural schemata or schemas). The term was derived
by Piaget as early as 1926 but its meaning has developed somewhat since then. A
schema is conceptualised as a group of interrelated concepts arranged in a “network”
or in a “semantic network”. It is a kind of cognitive or mental “structure” that
arranges and organises our experiences, knowledge and assumptions of some aspect
of the world, and represents for us our “view” of that aspect of the world (Cornish
& Garner, 2009). As well as representing physical phenomena, a schema may also
represent a more abstract notion such as self; thoughts; pre-conceived ideas, beliefs
and prejudices; patterns of behaviour; and social information (Jonassen et al., 1993,
p. 7). Schemas are often called “mind maps” (although I for one think that this
analogy is simply not right).
Schemas are seen to be important because, if the construct is a reasonable model
of reality, they would be used as a “frame” for subsequent experiences, as a guide
to processing and interpreting new information, and as a template for our future
thoughts and actions. The idea certainly has very important ramifications for anyone
who is connected with an environment in which there are learners. As a case in
point, consider children’s ideas (concepts): they are often not what we expect, and
they are exceedingly difficult to alter. Taking an example from the natural sciences
(Vosniadou & Brewer, 1992), children tend to have a concept of the earth as one
of a rectangle earth, a disc earth, a dual earth, a hollow sphere, and a flattened sphere
(and sometimes various combinations of these concurrently). For example, a child
may believe that the earth is flat (they stand on it), and it has an end or an edge
(from which you could fall), but yet they may also believe that the earth is “round”
(people sail around it) – something like a pancake-shaped earth surrounded by water.
It seems that a child starts with some initial presupposition or model or schema of
the earth (it is flat and large). In the process of learning, they use new information
to modify their initial model to form a synthetic model as their solution to the
problem that the new information is inconsistent with their initial model. It is only
when the initial presupposition has been reinterpreted (the earth appears to be flat
and large but I am only looking at part of a big ball) that the child will come to
understand that the earth is a sphere, or perhaps even that it approximates an oblate
spheroid! So, in a situation in which children with these unexpected ideas – called
by various names such as “children’s science”, “alternative frameworks”, “miscon-
ceptions”, or “naïve concepts” – are presented with new input, there is the possibility
that existing schemas will be altered (or perhaps not altered) in unpredictable ways.
Note that the encoding process for a schema involves identifying the critical
information in a situation and using it to form an internal representation. Siegler
Creativity and cognition 113
and Alibali (2004) described situations in which problem solvers, and not just chil-
dren, often fail to identify the key features of a situation because they do not know
what these features are. If particular information is “seen” to be not relevant, there
will be no benefit derived from it. For example, a group of 4 to 11 years old children
and a group of college students watched a toy train carrying a ball on a flatcar. At
a pre-arranged spot the ball fell through a hole in the moving flatcar and fell some
distance to the floor. More than 70 per cent of the group reported that the ball
had fallen straight down. After this was done the train was run again and the parti-
cipants were able to observe more carefully what actually happened (the ball fell
in a parabolic trajectory). The initial explanations showed how mis-encoding, the
term used by Siegler, can influence problem solving and reasoning:
Some said that the ball fell straight down just as they thought it would. Others
said that the train gave the ball a push forward just before it was released.
Interestingly, a number of college students who encoded the ball as having
fallen straight down had previously taken and passed college physics courses.
Apparently this experience was insufficient to change either their expectations
or their encoding of what they saw.
(Siegler & Alibali, 2004, pp. 254–255)
This example is interesting for two reasons. First, it demonstrates some of the
issues about schema theory hinted at above: existing schemas guide the selection of
what aspects of a new input will be stored and may modify the memory represen-
tation of a new experience so as to bring it into line with prior expectations. Second,
it draws attention to an underlying “debate” about the relevance of schema theory:
in none of Siegler’s writings about children’s use of strategies is there any mention
of “schemas”; he is able to “do without” the theory by narrowing the effects seen
to errors in encoding, which is no doubt the cause of the problem anyway.
Knowledge
Without wanting to venture into epistemological debate, here I am taking “know-
ledge” to mean simply what is contained in memory, or at least what is isomorphic
to it (in the mathematical sense of the term as one-to-one correspondence). Know-
ledge is acquired through experience, and also by a special form of experience called
education, that is, directing the mind to conscious, intentional and deliberate learn-
ing and practice. As well as the procedural and declarative knowledge contained in
implicit and explicit long-term memory, Jonassen et al. (1993, p. 4) proposed an inter-
mediate type of knowledge, termed “structural knowledge”, which essentially means
“knowing why” and which “mediates the translation of declarative into procedural
knowledge and facilitates the application of procedural knowledge. Structural
knowledge is the knowledge of how concepts within a domain are interrelated.”
Structure, in this sense, is closely related to the term used by some authors (e.g.
van Hiele, 1986) to describe what is constructed when knowledge is constructed
114 Creativity and cognition
For those who use Bloom’s Taxonomy to guide their pedagogy, the excellent
revision by Anderson et al. (2001) defines four dimensions of knowledge:
Metacognition
The man-in-the-street (sic) understanding of the term metacognition is “thinking
about thinking”. However, as Tarricone (2011, p. 35) carefully detailed in her
monumental taxonomy of metacognition, it cannot be assumed that something is
“fundamentally metacognitive, unless it relies upon specific metacognitive processes
Creativity and cognition 115
that go beyond just thinking about thinking and rely upon self corrective, purposeful
reflection.” Hence, metacognition really refers to explicit cognition about cognitive
phenomena, and in particular to a learner’s explicit awareness of, knowledge about,
control over and conscious manipulation of his or her cognitive processing, includ-
ing his or her thoughts, abilities and learning processes. It also refers to knowledge
of self, and contextual and conditional knowledge, and includes the knowledge of
how to go about solving problems and undertake cognitive tasks, the ability and
skill to think effectively, and evaluative, strategic, reflective and self regulatory
processes based upon specific criteria.
Because of the self oriented nature of metacognition, some (neo-Piagetian)
authors have preferred to refer to a “third-order level” of knowing they call the
“hypercognitive system”, which is responsible for structuring and organising mental
and behavioural goals until they are attained, and some of whose functions appear
to be analogous to and parallel to working memory. For example, Kazi, Makris
and Demetriou (2008) described a self monitoring, self representation and self
regulation process in which the mind “observes” its own cognitive functioning
and experiences, and keeps a memory or “record” or “mental map” of this level
of information, which can be used in the future. In particular, they outlined the
key specific functions of working hypercognition:
With time and research, the simple concept of metacognition has become quite
complex, and the term comes with a lot of cluttered baggage: in the literature
there is a plethora of associated jargon; it is also often difficult to distinguish between
what is cognitive and what is metacognitive. Metacognitive knowledge may
first be differentiated in a way similar to the differentiation of memory as explicit
or declarative, and implicit, non-declarative or procedural. In particular, metacog-
nitive declarative knowledge refers to the interaction between the characteristics
of the person, the task, and task strategies; and metacognitive procedural knowledge
refers to the regulation of and control over cognitive processes and learning
(Veenman, van Hout-Wolters & Afflerbach, 2006).
Specific components of metacognition may then be identified. Key terms
identified by Schwartz and Perfect (2002) include:
metacognitive awareness: the feelings and experiences you have when you
engage in cognitive processes such as retrieval;
116 Creativity and cognition
Self regulation
Monitoring and Control
Metacognitive Experiences
Metacognitive Judgements
young talented readers (as young as seven years old) do initiate and employ
metacognitive behaviours to problem solve in their reading (contra the long
standing belief that metacognition is a late developing skill);
there is a clear relationship between employment of metacognition and
response behaviour, regardless of whether critical literacy awareness was
demonstrated or not;
there is a clear relationship between response verbosity and metacognitive
skillfulness scores, and between students who chose to contemplate their answers
at length and the use of higher order thinking skills;
observational tools are more successful in identifying metacognitive behavi-
ours in young children, when compared with pre-existing methods such
as self reporting surveys, which appear to be inadequate because of the level
of language used and the self-efficacy beliefs of the students (teachers take
warning).
The study also revealed that “when students are given the space, time and
opportunity to discuss and think through their thoughts about specific texts, young
readers can be observed modifying, integrating and questioning textual
representations within their personal schema and funds of knowledge,” all of which
are elements of higher order thinking (Bannister-Tyrrell et al., 2011, p. 9).
In a now historical account, Wittrock (1986) outlined many research studies
that had been carried out up until then, in which the teaching of learning strategies
and metacognitive strategies had been found to be effective in educational settings
to facilitate attention, motivation, learning, memory and comprehension, as well
as to remediate some learning disabilities. Wittrock (1986, p. 310) summarised his
review in the following way:
The good news is that since then there have been plenty of studies conducted,
many of which have demonstrated that all students can improve their metacognitive
skills with training and practice, and that gifted students in particular “greatly benefit
from instruction specifically aimed at imparting metacognitive awareness and skills”
(Barfurth et al., 2009, p. 401).
Creativity and cognition 119
Intrinsic cognitive load: refers to the inherent level of difficulty associated with
instructional materials, in terms of both the amount and complexity of the
content and skills to be learned, and including the time required to complete
the task;
Extraneous cognitive load: refers to cognitive load that is generated by the
way in which information is presented to learners. It can be directly attributed
to the design of the instructional materials, and hence it can be controlled and
mitigated by the instructional designer. If extraneous load has to be processed,
then there are fewer resources for working memory to process the intrinsic
load and the germane load; that is, there is a reduced capacity for learning to
take place;
Germane cognitive load: refers to the cognitive load that is devoted to the
processing, construction and automation of knowledge (or schemas, if you
prefer).
(Sweller, Ayres & Kalyuga, 2011)
Cognitive load theory suggests that cognitive load imposed directly by instructional
material may be separated into intrinsic and extraneous cognitive load; similarly,
120 Creativity and cognition
Transfer
A key issue in creativity and problem solving research relates to the notion of transfer.
In the broad sense of the term, “transfer” refers to “learning something in one
context and applying it in another” (Fogarty, Perkins & Barell, 1992, p. ix), or to
how the development of one cognitive ability can influence the development of
another cognitive ability. Fogarty et al. (1992, p. xiv) elaborated on this a wee bit:
The two contexts tend to be described as similar; however, similarity implies that
there is at least some difference, and so to me the interesting question about transfer
becomes one about the meaning of similarity in the context of difference.
Two broad “categories” of transfer are recognised: simple transfer, and complex
transfer. These two types of transfer are really the two ends of a transfer continuum,
in which may be found multiple shades of simplicity and complexity, witnessed
by the numerous terms that have been used by the various authors to describe
them (Fogarty et al., 1992; Ormrod, 2004; Salomon & Perkins, 1989; Schunk,
2004).
First, simple transfer refers to transfer between two contexts that are similar.
Examples of simple transfer include: a student learns basic arithmetic skills in
arithmetic, which are applied to solve an arithmetic problem in science; students
learn a problem solving strategy for one kind of Mathematics problem, which is
then applied to a different problem in Mathematics, but with some similarity; some
basic critical literacy skills are taught, which students apply to several similar genres
and text types. Simple transfer is also described as literal, near, similar, practised,
horizontal, automatic, spontaneous, and low road transfer. More specifically:
Creativity and cognition 121
Second, complex transfer refers to transfer between contexts that are very different.
Examples of complex transfer include: applying problem solving skills acquired in
Mathematics to a problem in the social sciences or humanities; using knowledge
of history to interpret current political events; using knowledge from literature to
think through problems in your personal life. Complex transfer is also described
as far, vertical, cued, mediated, guided and scaffolded, mindful, and high road
transfer. More specifically:
If general transfer exists, an example might be the commonly held belief that the
study of Latin or geometry is “good for the mind” and makes the mind sharper
in other academic subjects, and perhaps even fit for a life of public service. The
122 Creativity and cognition
concept of general transfer, in the sense of being broad and ranging across several
disciplines, was discredited through experiments made early last century, but
revived towards the end of it (Singley & Anderson, 1989). Fogarty et al. (1992, p.
xvi) concluded:
And so the tale of transfer begins, the arguments for transfer from specific,
similar contexts versus a transfer from generalisable heuristics are cast and
the curricular war is waged. Unfortunately, buried within the embers of the
fading controversy is one illuminating fact. Neither side – context-bound,
specific training nor generalisable principles and rules – shows overwhelming
and convincing evidence of [general] transfer.
Many teachers will attest to the fact that most students will often fail to transfer
knowledge and skills from one context to another. Nevertheless, there does seem
to be a reasonable body of research (see, for example, the review by Helfenstein,
2005) that suggests that, given the right context and well-designed instruction,
teachers can increase the likelihood that transfer will occur. Having said that, it
must be acknowledged that deliberate abstraction and connection making takes
effort and ingenuity. On this point Perkins and Salomon (1988) make a light-hearted
but important observation. Transfer will seldom occur automatically: the “Bo Peep
Theory of Transfer” (transfer takes care of itself, as in, “Let them alone and they
will come home, wagging their tails behind them”) is exceedingly optimistic. Fogarty
et al. (1992) continue the joke, asserting that the “Black Sheep Theory of Transfer”,
that transfer is an unlikely outcome of learning, is mistaken; rather, they claim,
evidence supports the “Good Shepherd Theory of Transfer”, that transfer can occur
with mediation. Overall Fogarty et al. (1992, p. xvii) suggest that:
Transfer is dependent on knowledge and skills, the way in which the mental
representations of these are constructed, and the cognitive processes
responsible for the selection of long-term memory content (i.e. apperception),
and the integration of each of these into a logical and holistic experience.
Four interplaying functions appear to be at work: a search for or
determination of intended or possible meaning; retrieval of knowledge and
skills from long-term memory, biased by personality and experience; the
construction of mental representations appropriate to the goal or situation;
and the impairment of this construction of mental representations. The
construct of schema appears to fit well with these processes, especially in the
way in which it can account for analogical and deontological (rule-based)
transfer comprising retrieval, constructing mental ‘maps’ and making
inferences. Such models are not yet able to tell the whole story (for example,
with respect to ‘thought models’ and reason-based explanations), but they
are able to explain the relationship between transfer and mental ability,
especially when it comes to complex analogical reasoning.
(Helfenstein, 2005, pp. 50–51)
Concluding remarks
McKeachie (1994), in fact, claims that all learning and memory involves transfer,
and if he is correct then transfer is one of the most important goals of educa-
tion, if not the most important. If students learn to speak, write, read, calculate,
think, deduce, hypothesise, critically appraise and so on in specific school lessons,
then they should be able to apply such skills in different lessons or contexts. For
example, a problem solving strategy learned at school might be used to solve social
or other problems at home or in the wider community. McKeachie (1994, pp.
343–344) further argues:
We never use learning in exactly the same situation in which it was learned.
At any later period in time, we have changed, and the situation is no longer
the same. We simply label the transfer as memory if the situation provides
ample cues to the situations in which learning occurred. If the new situation
is a little different from the original ones we describe the outcome as near
transfer; if it is more different, we call it far transfer (or in [the] neat
metaphor, ‘high road transfer’ involving decontextualization of a principle);
124 Creativity and cognition
if the situation is still more different we speak of problem solving; and if the
new situation bears little resemblance to the situations in which relevant
previous learning occurred, we talk about creativity.
This, to me, makes the differences and the similarities between the two terms
creativity and problem solving very clear. The major difference is to do with the
size of the “gap” involved in the learning process, that is, the amount of transfer
involved. If this definition holds, then there could well be further similarities between
the two terms.
Out of necessity, in dealing with such a complex topic as creativity and
cognition many concepts have not been included in our discussion, and many
questions will remain, or they have not been asked let alone answered. First, by
way of example of possible further points for discussion, it would have been fun
to pay more attention to Dawkins’ (1976) unit of cultural transmission of concepts,
ideas and behaviours, the “meme” (mentioned in Chapter 2), including one of its
current evolved manifestations called the “social networking meme”. If this is a
new concept for you, then do please look for examples, many quite funny, by
conducting a Google search using the term “social networking meme” – my
favourite is, “If you swim in the sea and a fish bites your knee, it’s a moray.”
Second, while some doubts may have been raised about the efficacy of the
construct of “schema”, it would still be interesting to ponder what happens when
two of one’s schemata are contradictory, or when a schema is inconsistent with
one’s beliefs. Both Frenkel-Brunswik (1949) and Stein (1987), for example,
certainly raised these issues, albeit using different language.
Third, just as it takes a metanoia, an effort involving time and energy, to get
information memorised, that is, into long-term memory or even permanently stored
in long-term memory, so too does it take a metanoia, with perhaps far more time
and effort required, to forget things that have been “incorrectly” learned.
Fourth, if erasing or “correcting” knowledge or a memory that is “not correct”
takes so much effort, why is forgetting so easy? History may well be “what you
can remember” (Sellar & Yeatman, 1993, “Compulsory Preface”); however, it is
also undoubtedly “not what you thought” (Templeton, 2002, p. 19, footnote).
What we forget, as individuals, as a society, and as a culture, is just as important
as what we remember (Ricoeur, 2004).
Fifth, while some researchers (e.g. Sims, Guilfoyle & Parry, 2006) have suggested
that stress affects the ability to encode and retrieve memories, some other theorists
argue that stressful life experiences may in fact be used to facilitate personal and
moral development, and wisdom, perhaps (for the most recent expositions of
Da˛browski’s Theory of Positive Disintegration, see Mendaglio, 2008, and Harper,
2013).
Sixth, the difference between self assessment of cognitive ability and the reality
has important ramifications for education. An interesting case of what is meant
here arises in the Kruger and Dunning (1999) effect, a cognitive bias in which
lower ability individuals suffer from illusory superiority. Such individuals tend to
Creativity and cognition 125
rate their ability much higher than average, which is attributed to their meta-
cognitive inability to recognise and to appreciate their mistakes. On the other hand,
actual competence may weaken self confidence, resulting in competent individuals
falsely assuming that others are equal in ability and understanding. A possible
explanation of this is that the miscalibration by an incompetent person arises from
an error about one’s self, and that the miscalibration of the highly competent arises
from an error about other people.
Of the kinds of questions that certainly remain, I would like to ask the following:
if problem solving is “domain specific” then what about “creativity”? If some of
the processes involved in “problem solving” become automatic (i.e. they are
processed without any cognitive load being placed on short-term memory), then
can some of the processes involved in bridging the “big gaps” become automatic?
In other words, if there are domain specific problem solvers who can be classified
as “experts”, are there domain specific “expert creatives” as well?
Teachers should also be asking questions about the implications of what I have
said for their pedagogy. For example, when wondering about what is really
constructed when constructivist learning and teaching take place, what makes sense
to me is not simply that knowledge is constructed by making connections between
what was already known and what is now to be learned, but rather that real neuronal
connections are made, and connections are made between ideas in the sense of
transfer across domains. If this is correct, then it says a lot about the imperative for
active learning and teaching. Similarly, knowing how information is processed and
encoded in memory should be understood along with messages about cognitive
load, with further implications for active learning and teaching, including how
teachers might plan and programme learning activities that reduce cognitive load
and facilitate information retrieval and navigation through complex learning
environments (Smith, 2004).
For those interested in learning about the implications of recent findings from
cognitive neuroscience, I recommend reading Geake (2009a, 2009b). If you would
like to read more about the Flynn effect, even though his exposition of his model
of intelligence is not as well presented as it is in Flynn (2007), I do recommend
Flynn (2012) for its clear and detailed discussion of changing measures of IQ and
developing nations, youth and age, race, gender, and various sociological issues.
In the next chapter we will respond to the question of how students learn by
exploring the kinds of learning environments that might support the development
and expression of creative problem solving abilities.
∞
6
CREATIVE PROBLEM SOLVING
ENVIRONMENTS
There should be a place for guessing. Instruction should prepare for, or at least give a little
taste of, invention. At all events, the instruction should not suppress the germs of invention
in the student. I did not say that we should neglect proving. On the contrary, we should
teach both proving and guessing, both kinds of reasoning, demonstrative and plausible.
...
I said that it is desirable to teach guessing, but not that it is easy to teach it. There is
no foolproof method for guessing, and therefore there cannot be any foolproof method
to teach guessing. Still, it is not impossible to teach guessing. . . .
Let us teach guessing!
(From Pólya, 1954, Vol. 2, pp. 158f.)
Introductory remarks
In previous chapters, you may have noticed that I shy away from understanding
creativity in terms of Product, with a leaning towards conceiving of it in terms of
Process (though, of course, that is not all of the story). You may also have noted
my worries about the extent to which creative problem solving can be taught,
enhanced, fostered or facilitated, if indeed any of these is possible per se. Now,
the effect of creativity programmes on educational outcomes does appear to be
positive and large, especially, it seems, if they include direct instruction, are based
Creative problem solving environments 127
on developing thinking strategies, and are aimed at working towards and attain-
ing high expectations (Hattie, 2009). However, two things are not so clear: why
the creativity programmes are successful; and what is actually learned by engage-
ment in the creativity programmes. After all, as Hattie (2009) pointed out, the
effect size for affective outcomes is humungous, the effects in Mathematics are huge,
and the greatest effects come from metacognitive strategies. So, depending on
your response to the question about the extent to which creative problem solving
can be taught, a teacher’s role will range from providing an environment that
is conducive to the expression of creativity or encouraging creativity if it is a
trait, inbuilt, as it were, or natural, to providing an environment in which creative
processes are actively taught if viewed as an ability, natural or otherwise (Runco,
2007).
In either case, on this point I would argue, along with Csikszentmihalyi (1996,
p. 1), that:
Again like Csikszentmihalyi (1996), I do see one important aspect of creativity and
creative problem solving to be a process that unfolds over a lifetime. What inter-
ests me is how this process is expressed. At the least we can say two things. First,
creative problem solving is to a great extent influenced by the environment in
which people work to produce creative solutions to problems (Products). Second,
the medium through which creative problem solving (the creative Process) is
expressed is very much influenced by the cultural context and the social milieu
of the person.
Hence, in this chapter we will consider characteristics of environments – the
contexts and the milieux – that are purported to positively influence creative
problem solving. Even though I am critical of systems approaches because they
tend to conflate creativity and “Big C creativity” (Merrotsy, 2013c), they do draw
attention to the role or place of the environment in the expression of creativity.
So let us begin our discussion of creative problem solving environments by re-
visiting the notion of systems models of creativity.
kinds of creativity that accept current paradigms and attempt to extend them
– replication, redefinition, forward incrementation;
Creative problem solving environments 129
The key strength of the propulsion model, if only in terms of Big C creativity, is
found in its applicability. At the least, it may be applied as a heuristic tool. It can
help to gain recognition for some creative contributions, and to categorise and
chart progress within a particular field. It reflects the notion that creativity may
differ in degree and in kind. By way of a characterisation, it also gives an indication
of how the kinds or levels of creativity of an individual within a field may be judged,
albeit subjectively.
The propulsion model also has something to say about various phenomena related
to creativity. It goes some way towards explaining the relationship between
creativity and leadership. It addresses the question of whether programmes based
on artificial intelligence are creative (cf. replication, and cf. forward incrementation).
It enters into the debate concerning the extent to which creativity is domain specific
or domain general. And it may explain why creativity tends to generate negative
reactions even when most people claim to support it.
At the same time, the propulsion model does have its weaknesses. Echoing the
lament of our on-going refrain, the model is not (yet) quantitatively or empirically
tested. Perhaps it is petty to point out that it is probably not exhaustive, but then
the classification of a contribution is not necessarily unequivocal, and contributions
may certainly be far more complex. Finally, the spatial metaphor used is an over-
simplification (but then, it is only a model).
Other systems models attempt to get around such problems in various ways. As
we have seen in Chapter 2, Csikszentmihalyi (1999), for example, generalised by
locating creativity in a virtual space, or system, where an individual interacts with
a cultural domain and with a social field. Creativity is a historical process, analogous
to the theory of evolution, and it manifests itself only in the relation of these three
separate entities. The domain is a necessary component because creativity is not
possible in the absence of a symbolic system. Creativity occurs when a person makes
a change to a domain that will be transmitted through time. Changes are not adopted
unless they are sanctioned by some group of gatekeepers, or the field, entitled to
make decisions as to what should or should not be included in the domain.
Simonton (1999, pp. 309, 322), again for example, offered experimental, psy-
chometric and historiometric evidence in support of a Darwinian “blind-variation
and selective-retention” model of creativity, and speculated that such a model could
“subsume all the alternative accounts” of creativity. His argument was apparently
not well received, being immediately rounded on by the baying wolves (see
Psychological Inquiry, 1999, volume 10), with the main issue being the purposiveness
of creativity.
More recently, Ghassib (2010a) claimed to construct a new model of crea-
tivity, at least with respect to scientific method and scientific practice, although
130 Creative problem solving environments
clearly it will not sit comfortably with everyone, especially those for whom the
Hegelian dialectic or a Marxist interpretation of history is not their cup of tea.
Ghassib explored the epistemological ramifications of science becoming a major
industry, which is generally called the knowledge industry. In particular, he pro-
posed a “productivist industrial model” of scientific practice and knowledge
production, at the heart of which are placed the related processes of creativity
and innovation. The model is “productivist industrial” in the sense that the pro-
ductive sites, the producers, the raw material, the means of knowledge, the
methods of production and the uniqueness of the product can all be defined, detailed
and located. However, it does differ from typical industrial processes in so far as
the product is not predetermined, for such is the nature of creativity and inno-
vation.
In my “skeptical remarks” – which apparently “smacked of pragmatism [!]”
(Ghassib, 2010b, p. 120) – in response to Ghassib’s thesis, I drew attention to the
human face of science, which raises questions about the purpose and meaning of
science, and whether the “productivist industrial model” is a necessary or desirable
model for scientific practice (Merrotsy, 2010). On the other hand, Ghassib’s model
does fit very well within the conceptual framework of a creative knowledge
environment.
Hence, CKEs may be considered on several different scales (micro, meso and macro),
or they could be described as a number of nested layers of environmental factors
surrounding the unit in which creative activities are undertaken. The creative unit
may be as small as one person or a classroom, or as large as a multinational company
or a country. There are also three basic aspects of CKEs: the physical environment;
the social environment; the cognitive environment (for example, drawing on various
bodies of knowledge and skills, or adopting a particular cognitive work style such
as the scientific method).
These two points highlight the need to identify, classify and gain a better
understanding of the causal and other relationships that link the factors that exert
a positive or negative influence on those engaged in creative work. According to
Hemlin et al., (2004, p. 11), a successful creative research environment should have:
Finally, with the above two lists of points in mind, it is now possible to explore
how a CKE may be stimulated, at the micro, meso and macro levels, to be more
creative. In your teaching practice, these levels will usually (but, depending on
your context, not always) refer to your classroom, your school, and the educational
system within which you work. From Hemlin et al.’s (2004) conceptual framework
of creative knowledge environments, a CKE will likely or best be engineered or
stimulated by focusing on all the following factors:
task characteristics
discipline or field
individuals
group characteristics
general work situation for individuals
physical environment
organisation
extraorganisational environments.
Under perceptual blocks are covered such matters as the difficulty in isolating
problems, difficulty from narrowing the problem too much, inability to define
or isolate attributes, failure to use all the senses in observing. Under cultural
and emotional blocks are emphasised the effects of conformity, overemphasis
on competition or cooperation, excessive faith in reason or logic, self
satisfaction, perfectionism, negative outlooks, reliance on authority and fear
of mistakes, failure, or looking foolish.
(Parnes, 1970, p. 342)
Creative problem solving environments 133
The inclusion of fear of failure has been reinforced by von Oech (1990, p. 160):
Fear of failure is one of the greatest inhibitors of natural creativity, and yet,
every successful innovator has failed often. . . . Those who embrace failure
as a by-product of creativity, definitely have the advantage! Errors are a sign
that you are diverging from the well-travelled path. A large part of creative
thinking is not being afraid to fail.
In an oft-cited article, describing the child who “marches to the beat of a different
drummer,” Rimm (1987) identified four common characteristics of creative
students (in her sense of the term “creative”) who are perceived to be significantly
underachieving at school:
First, they are dominant rather than dependent. That is, they insist on being in
control of home, school, and peer activities. If things are not done their way, they
are likely to withdraw completely from participation.
Second, they will typically deny that their unusual style is intended for an
audience, but are likely to admit that they enjoy being different.
Third, an early indicator of a potential problem will be in the differential valuing
of that creativity by two parents. Thus, if the mother values creativity more than
the father, or vice versa, then there is the beginning of a likely problem.
Fourth, the school curriculum is interpreted by these children and a parent ally
as inadequate in terms of lack of challenge, interest and creativity. That is, the young
child develops quite early the power that comes with an alliance of control with
one adult against a system. If the adult and child together are realistic in assessing
the problem and the curriculum is adjusted and the child is then expected to conform
to those modifications, the alliance may be a productive one and will not result
in educational harm to the child. If the assessment of the problem is not appropriate,
or even if it is appropriate and parent and child do not effectively change their
134 Creative problem solving environments
attitudes, the child will respond by not conforming to the requirements of the teacher
and will feel justified in that non-performance.
It is actually worth reflecting on the correct quote from which the phrase
“marches to the beat of a different drummer” is drawn: “If a man does not keep
pace with his companions, perhaps it is because he hears a different drummer. Let
him step to the music which he hears, however measured, or far away.” Two
thoughts spring to my mind: even given Rimm’s caveats above, the child should
be allowed to step, or dance, to the music he or she hears; and, who is or who
will be the different drummer? The full, inspiring paragraph (Thoreau, 2009,
Conclusion, §10) reads:
Rimm (1987: later claims, dated 2001 and 2010, of copyright to a verbatim re-
print of this article seem to have forgotten the priority rule for academic publi-
cations – see www.sylviarimm.com/article_difdrum.html) offered quite specific
recommendations for the prevention and/or cure of what she called the
“underachievement syndrome” in creative children.
A parent should not ally with a child against another parent or against a teacher
in the name of creativity.
Encourage creative children to be productive in at least one area of creative
expression.
Do not attach labels such as ‘the creative child’.
Find appropriate models or mentors in areas of children’s creativity. Rimm
emphasised ‘appropriate’, as children, particularly in adolescence, easily discover
inappropriate models who are also creative underachievers; an appropriate
model should be an achieving creative person.
Find a peer environment that combines creativity and achievement.
Encourage intrinsic motivation while also teaching competition.
Use creative strengths to build up weaknesses.
Avoid confrontations, particularly if you cannot control the outcomes.
Help creative adolescents to plan a creative future.
(Rimm, 1987)
Creative problem solving environments 135
Another factor that will act to inhibit the expression of creativity is over-reliance
on logic. Many highly creative people, in the sciences as well as in the humanities,
have thought metaphorically as well as logically and verbally, and the import-
ance of this ability is recognised in some of the strategies and techniques used to
support creative thinking. Einstein is often cited in support of the relative value
of imagination compared with logic, and here I see no reason not to also do so
as well.
But the place of imagination in education goes deeper than this, a point made very
carefully by Warnock (1976, pp. 202–203):
The belief that there is more in our experience of the world than can possibly
meet the unreflecting eye, that our experience is significant for us, and worth
the attempt to understand it . . . this kind of belief may be referred to as the
feeling of infinity. It is a sense (rather than an item in a creed) that there is
always more to experience, and more in what we experience than we can
predict. Without some such sense, even at the quite human level of there
being something which deeply absorbs our interest, human life becomes
perhaps not actually futile or pointless, but experienced as if it were. It
becomes, that is to say, boring. In my opinion, it is the main purpose of
education to give people the opportunity of not ever being, in this sense,
bored; of not ever succumbing to a feeling of futility, or to the belief that
they have come to an end of what is worth having. It may be that some
people do not need education to save them from this; my claim is only that,
if education has a justification, this salvation for those who do need it must
be its justification.
In their attempts to give children a sound knowledge base from which to operate,
teachers may still be conveying the message that they know most, if not all, of the
answers to the important questions in life. Necka (1989, pp. 25–27) gave some
sound advice, especially for teachers who may give the impression that knowledge
is clear-cut and that schooling is about learning already determined facts: do not
avoid questions; allow open questions; let important questions remain unanswered;
show incompleteness in the existing knowledge; show developmental trends in
human knowledge.
An issue closely related to an over-reliance on logic is the differentiation
between work and play. Creative people are often perceived to be playful, naïve
and childlike, for children are spontaneous, uninhibited, authentic and full of wonder
136 Creative problem solving environments
(Gardner, 1993; Runco, 2007). The very use of the term “school work” may restrict
a willingness to develop in children the mental playfulness that does seem to be
the essence of creativity. Similarly, given that the conditions apparently conducive
to the expression of creativity include freedom to explore, a rich informational
environment, and to be understood by someone (for conformity is usually the
means to social and material rewards, and nonconformity the costly and lonely
alternative), a lack of these may be associated with underachievement, especially
for the person who is highly creative. Clearly it would be better to see the creative
person as neither conforming nor nonconforming, but rather as “free to conform
or not conform, depending on what is true, pleasing, good, or beautiful” (Sternberg,
1990, p. 44).
In his book on paranoid parenting (a precursor to helicopter parenting), Furedi
(2001, p. 27) highlighted what he saw as a major cultural obstacle to the develop-
ment of children’s creativity, stating that:
A culture of fear has led parents to restrict their children’s independent out-
door activities. In 1971, eight out of ten 8-year-olds were allowed to walk
to school alone. Now it is fewer than one in ten. At age 11 almost every
child used to walk, now it is down to 55 per cent and falling. A report
published by the Children’s Play Council in 1997 argued that children
had become virtual prisoners in their own homes. Paranoid parenting does
not only restrict children’s freedom to play. It also diminishes the creative
aspect of play. There is considerable evidence that children are more creative
when their parents are not around to monitor their behaviour. A study by
Dale Grubb and Alicia Snyder concludes that adult supervision turns play
into a structured activity and that this weakens youngsters’ drive to
experiment. Unfortunately, the concept of unsupervised children’s activity
– what used to be called play – is now defined by child professionals as
a risk.
This was supposed to be a story of how Chinese parents are better at raising
kids than Western ones. But instead, it’s about a bitter clash of cultures, a
fleeting taste of glory, and how I was humbled by a thirteen year old.
(Chua, 2011, Foreword)
The teacher’s own “real problems” must not be forced on the students. Careful
planning and preparation will help to ensure that what is selected to be
introduced to a class is based on the concerns of the students. If the students
do not recognise and accept the problem, then the problem will not be real
to them.
The teacher needs to relinquish control of the problem so that it does become
the students’ own problem. If the problem really does matter to the students,
they will undoubtedly have ideas about how to proceed and why the problem
should be approached in their way. The students’ flow of ideas and decision
making should not be impaired or interrupted by the teacher attempting to
maintain or regain full control of the problem’s solution, or by the teacher
manipulating the students’ work to fit in with the teacher’s pre-conceived
ideas.
At all stages of the problem solving process, the teacher should be careful
not to take the problem away from the students. That is, the teacher should
in no way insist that students go about their investigations or collect infor-
mation in a certain way. The students must be allowed to find their own
approaches to a solution even if the teacher, (supposedly) more experienced
in solving problems, is able to see a “better” or “more efficient” way. For the
teacher to impose on the students a particular approach to solving the problem,
the problem is taken away from the students and it will no longer be real for
them.
138 Creative problem solving environments
In case this all sounds too high powered, let us look at some examples, provided
by Fisher (1987, p. 248), of “real problems” that were tackled by real primary
students: organising a class Christmas party; planning a school assembly; reorganising
the classroom; improving lunch time and “little lunch” time on wet days; publishing
a school magazine; creating a school garden bed; organising and running children’s
games at the school fete; improving the queuing system at the school tuck shop;
planning, organising and running the school sports day; forming a junior youth club.
Second, if a problem solving environment is to be created, then the teacher needs
to provide a positive classroom climate with the right kind of physical and
psychological environment. Even though the teacher may be, will be, restricted
in the physical resources available in (and out of) the classroom, the physical lay-
out of the room can be arranged so that it is both structured and allows mobility.
The following suggestions are a way of starting to foster a creative psychological
environment in the classroom:
The children were asked to make collages and were randomly assigned either
to a group in which they were encouraged to choose the art materials they
would be using, or to a group in which they would use material chosen for
them by the experimenter. After they had finished, judges who did not know
which group was which found that the collages of students who selected their
own materials were made more creatively. These results could be explained
in at least two ways. First, choice makes us feel more responsible for what
we are doing; the children given the choice might have cared more and tried
harder. Choosing materials – making comparisons – also forces us to draw
mindful distinctions. It encourages a conditional view, a sense of possibility.
For example, in choosing between two colors the child might think more of
what can be done with a color than if he or she were simply given one color.
In this way, choice encourages mindfulness. [My emphasis.]
development of habits of mind (cf. Flynn, 2007), both of which are conducive to
or supportive of the later expression of creativity.
In a classical study examining the lives of famous musicians and athletes, Pressey
(1955) found five common conditions for facilitating creative talent:
They spent their early years in the company of family and friends who
encouraged them to develop their skills.
Special instruction and guidance came early in life, and the quality of edu-
cational experiences was consistently superior.
There was opportunity for the precocious children to practise their skills as
much as necessary and to progress at their own pace.
The children had extensive contact with people who shared their interests and
who could participate in their creative activities.
As the children grew older, they received accolades for their accomplishments
from a steadily widening audience that constantly stimulated them to reach
new heights of creativity.
Note the inclusion of (academic) acceleration in terms of “not holding talents back”
when children are ready and willing to make rapid progress (cf. Tannenbaum, 1983,
p. 255).
In his longitudinal study of two distinct groups of boys and their families, Albert
(1980) explored the relationship between cognitive and personality development,
and later eminence. Perhaps not surprisingly, he found that human development
is multifaceted and longitudinal, occurring over extended periods of time. Even
though the participants in this study were exceptionally gifted in Mathematics, his
findings led Albert (1980) to offer the following advice, which he suggested parents
and teachers might follow with all children:
Communities of enquiry
In Chapter 5, we met communities of enquiry and the philosophy for children
programmes that sit so well under its aegis. Features of a community of enquiry
are: inclusiveness; participation; shared cognition; face-to-face relationships; a
quest for meaning; feelings of social solidarity; deliberation; impartiality; model-
ling; thinking for oneself; challenging, as a procedure; reasonableness; deep reading;
questioning; discussion; and reflection (Lipman, 2003). For further reading, I
recommend Lipman (2003, chapter 4), and naturally the original writings of
Dewey (1916, 1933, 1938a).
Service learning
Programmes that intentionally integrate supposedly voluntary community service
activities into the academic curriculum are collectively referred to as service
learning, although according to Wiebusch (2006) there are about 150 different
understandings of this term in the literature. Service learning offers students an
opportunity to make a meaningful contribution to their community, or to the wider
community, to acquire knowledge, skills and values through self discovery, and
to reflect on this first hand, real world experience within the context of an aca-
demic environment. Service connected to learning appears to be a powerful way
of addressing both the cognitive and the affective needs of students.
The concept of service learning arises directly from the educational philosophy
of Dewey (1916) and from Kilpatrick’s (1918) “project method”, but appears to
have been implemented as curriculum only as late as 1967 (Wiebusch, 2006). Since
then, a large body of semi-formal research and anecdotal reports suggest that service
learning in its various guises has a strong positive effect on academic outcomes,
personal and social development, and on civic responsibility, particularly for high
ability students.
For a useful summary of the literature and research on service learning, see
Wiebusch (2006); for a robust model of service learning set within an enquiry
framework, see Cam (2006).
and how to integrate the use of a wide range of techniques in its solution or
resolution, and the collaboration may involve teams of people with perhaps
different specialist knowledge (Michalewicz & Michalewicz, 2008). The pedagogy
of problem based learning is designed to develop:
adolescents. From their evaluation, they were only able to conclude that school
pedagogic practice informed by problem based learning principles might have a
positive influence on personal and academic development.
For an excellent model of problem based learning implemented in a senior
secondary setting, see the Australian Science and Mathematics School, a school with
no classrooms in Adelaide, South Australia (www.asms.sa.edu.au/).
by both simplicity (they are easy to state and easy to remember), and generality
(they explain some universal problem solving principle or deep truth) (Meyer,
Falkner, Sooriamurthi & Michalewicz, 2014; Michalewicz & Fogel, 2000;
Michalewicz & Michalewicz, 2008).
For a guide to general pedagogical issues related to puzzle based learning, and
specific applications in a tertiary context, see Meyer et al. (2014).
Several possible models, which in my opinion still require a stronger pedago-
gical framework, do exist for the secondary school context, and indeed for the
primary school context. Since 1996, the University of Cambridge has hosted the
non-scaffolded NRICH programme (http://nrich.maths.org/), which aims to
enrich, challenge and engage students while developing mathematical thinking and
problem solving skills. During the past decade, Blair (www.inquirymaths.com/)
has independently developed what he calls “inquiry prompts”, set within a well
scaffolded model of teaching that encourages students to regulate their problem
solving activity.
Following an established history since the mid 1970s of providing challenge
and delight to secondary students in the form of a growing national Mathematics
competition, the Australian Mathematics Trust was established in 1992 explicitly
in response to a perceived need to add value to the school learning experience
(https://sites.google.com/site/pjt154/home). As well as offering various levels of
competition, the Australian Mathematics Trust (www.amt.edu.au/) offers an Infor-
matics programme, and an enrichment programme called the Mathematics
Challenge for Young Australians, comprising a Challenge (problem solving) Stage
and an Enrichment Stage (with six stages of its own, named the Newton, Dirichlet,
Euler, Gauss, Noether and Pólya series).
Shaw (pers. comm., ongoing) is successfully applying puzzle based learning in
a secondary school in Perth, Australia, where success is measured by increased
participation on non-core Mathematics activities, persistent engagement in
extended puzzle related activities, articulated metacognition while in the process
of attempting to solve puzzles, and expressed enjoyment of approaching solutions
to puzzles.
Competitions
Following the notion of problem and puzzle based learning associated with
challenge and enjoyment, general and subject specific problem solving competitions
abound. In Mathematics in Australia, for example, there are local, regional, state
(e.g. the University of New South Wales Mathematics Competition, run since
1962), state Mathematical association, national (e.g. the Australian Mathematics
Competition, run since 1978), national olympiad, and international olympiad
competitions. General problem solving competitions include, in no particular order
and ignoring any related politics: Tournament of Minds (www.tom.edu.au/);
Destination Imagination (www.destinationimagination.org/; www.idodi.org/);
146 Creative problem solving environments
Mentors
Mentor was an old friend of King Odysseus. When the king set sail for Troy, he
entrusted his whole household to Mentor, who became the guide and adviser of
Telemachus, the young son of Odysseus (Homer ’Oδύσσειας, B 224–227). In its
current and general educational sense, a mentor is a benevolent, wise, experienced
and trusted protector, counselor and teacher (and perhaps master) who fulfils a
similar role. In another sense, the mentor apprentices the pupil to the deeper
knowledge, skills and methods of enquiry of a particular discipline, and subject
matter expertise arises naturally from this professional relationship. And I should
note here that I refuse to use the most awkward and in my opinion incorrect term
“mentee”.
The value and effectiveness of mentor programmes is quite equivocal: Hattie
(2009) reported an effect size of 0.15 (apparently worse than doing nothing); but
Bloom (1985) concluded that individual mentors are necessary for the achievement
of excellence. One reason for the mixed findings from research is that, although
mentor programmes are frequently recommended as a component of education of
high ability students, mentor programmes involving such students actually are not
all that common (Grassinger, Porath & Ziegler, 2010; Merrotsy, 2003). Another
reason is that, somewhere between Bloom’s qualitative study of 120 individuals
who had achieved acclaim and Hattie’s meta-analysis, we can probably conclude
that most mentoring programmes do not fulfil minimum conceptual and theoretical
requirements for appropriate educational intervention and provision. Grassinger
et al. (2010, pp. 32–34) suggested that a mentor programme will be pedagogically
robust when it:
• allows full use of the Learning Triad – model, instruct, and transmit or make
available opportunities for experience; and
Creative problem solving environments 147
Nongraded classes
For those who are worried, and rightly so, by the entrenched, strictly limiting,
restrictive, constrictive environment of lock-step systems of sorting students by age
and grade, the concept of mixed grade, multi-grade, multi-age, or, better, non-
graded classes (Cornish, 2010) will come as a liberating epiphany. The key idea
here is that in multiage and nongraded classes decisions about student learning are
not based on assumptions related to age or to grade. Rather, teachers of multiage
and nongraded classes consider each student to be an individual, and hence design
“developmentally appropriate” curriculum, and plan structured teaching and
learning activities based on each individual’s needs (Cornish, 2009). To be sure,
mixed grade teachers are certainly confronted by student diversity, but the notion
of homogeneity is not at all sustainable for single grade classes either. In any case,
a teacher who implements developmentally appropriate curriculum is likely to
have a class in which high ability students thrive. Multiage and nongraded classes
appear to be wonderfully rich and particularly fruitful environments in which
developmentally appropriate curriculum can be best implemented. For example,
the Board of Studies NSW (2000) has promoted flexible school organisation, along
with vertical and flexible grouping (perhaps implemented in the form of a vertical
semester organisation) to facilitate flexible progression including various forms of
academic acceleration (Board of Studies NSW, 2000). Educational outcomes
flowing from such multiage classes can be quite remarkable, and especially so for
high ability students (Fardell & Geake, 2003, 2005; Merrotsy, 2002).
Concluding remarks
In this chapter we have explored some ideas for creating and establishing a positive,
constructive creative problem solving environment (and along the way we have
also touched on what-not-to-do). It will be no surprise that many of the learning
environments for creative problem solving actually start with a problem. Although
often glossed in the literature as simply being problem based learning, or something
perhaps akin to that, each of these learning environments has subtle differences
from each of the others, differences that are seen not only in the different learning
outcomes but also in the nature of the teacher and student relationship. For some
elaboration of what is meant here, supported by 33 examples of such learning
environments, see Woods (2014), with criteria for you to help choose which model
might be best for you.
However, the point that I am wanting to make here is that we have been
exploring system, school and classroom learning environments that are essentially
148 Creative problem solving environments
external to the student. At the same time, and some would say more importantly,
we need to explore the kinds of environments, internal to the student, which will
support the development and expression of creative problem solving abilities. In
the following chapter we turn our attention towards a teaching and learning
framework that will support goal management and growth of independence and
development of autonomy, all so necessary for independent creative problem solving.
∞
7
SELF REGULATED LEARNING
“Teaching to think” means that the teacher should not merely impart information, but
should try also to develop the ability of the students to use the information imparted:
[the teacher] should stress know-how, useful attitudes, desirable habits of mind.
(Pólya, 1963, p. 605)
Introductory remarks
An oft espoused purpose of school education is to prepare students for lifelong
learning (Aspin, 2007). The process of learning is not completed until life’s end
(the converse of this might well be, “Most people would sooner die than think;
in fact, they do!” Bertrand Russell, cited in Martin, 2014). And since learning is
solving problems, the inherent processes of creativity along with the expression of
creativity through creative problem solving unfold over a lifetime (Csikszentmihalyi,
1996). Hence, the best, the very best, that schools can do for their students is to
equip them with liberating lifelong learning skills, with skills for self directed learning.
These skills belong to the internal environment of the student. The self directed
learner has intrapersonal strength for goal management through motivation, volition
and resilience; the self directed learner is independent and autonomous.
150 Self regulated learning
Goal management and autonomy do not come automatically. Like any learning,
they require energy and time, and motivation, if not willpower. A strong framework
that builds and grows these skills, and many of the other skills necessary for self
directed learning, can be found in various models of self regulated learning. In
order to work through, or towards, the labyrinth of self regulated learning, we
will need to acquaint or re-acquaint ourselves with some pedagogical tools-of-trade,
such as questioning, and models for programming and assessment. But let us first
begin with an example of a teaching and learning model that focuses on learning
how to learn.
Third, Baird and Mitchell (1986) observed student classroom learning, from which
they described five key points or issues:
Self regulated learning 151
Fourth, in response to these observations Baird and Mitchell (1986) developed “good
learning behaviours” and the PEEL programme was established. From their earliest
form the notion of good learning behaviours has developed now into the PEEL
Twelve Principles of Teaching:
Over the past 30-odd years, PEEL has met with mixed fortunes: the programme
has been implemented in Australia as well as many other countries such as New
Zealand, Canada, Great Britain, Sweden and Iceland, but the PEEL group is no
longer as active as it once was. Nevertheless, for those who are looking for school
curriculum reform that will enhance “learning how to learn”, PEEL is supported
by a newsletter PEEL Seeds; approximately 1500 articles or ideas for “quality
teaching”; and professional learning in the form, for example, of descriptions of
over 200 generic successful teaching procedures where success is claimed in terms
of higher levels of student engagement and interest, and more purposeful learning
(Cornish & Garner, 2009, pp. 72ff.; Mitchell, 2009; Mitchell & Mitchell, 2008;
PEEL, 2009).
152 Self regulated learning
Questioning
“No other event better portends learning than a question arising in the mind!”
(Dillon, 1988, p. ix).
Dillon (1988, pp. 18–23) has conveniently provided an analysis of the internal
environment that provides the urge to ask a question. The impetus is the experi-
ence of perplexity. Without perplexity there will be no questioning and there
will be no learning (although even with perplexity neither is guaranteed). The
formulation and asking of a question that has arisen out of becoming perplexed
is then saying that I am ignorant: “I do not know.” It takes courage to admit this;
it takes courage to ask a question. The act of answering the question will accordingly
follow, perhaps through a person, or from some kind of source, or by reflection,
thought and reason. It is the combination of question and answer, the resolution
of perplexity, that results in learning, or active learning, or active knowledge.
Inspired by Dillon’s work, Cornish and Garner (2009, p. 110) argued that “making
classrooms into forums for joint enquiry” through asking questions and seeking and
exploring answers to those questions promoted the right kind of internal environ-
ment for learning to take place. “Joint enquiry” will take place when both the teacher
and the students ask questions and seek answers. There is a proviso: the questions
need to be “good” questions. A “good question” can be readily defined as “one to
which you do not already know the answer” (Cornish & Garner, 2009, p. 115).
In the following section we discuss several models that provide a conceptual
framework for “asking good questions”, and for understanding student responses
to those questions.
levels in this sense. In fact, in a taxonomy, the hierarchy is with respect to the
different levels of category, sub-category, sub-sub-category, and so on.
Allow me to mansplain (if needed, the Urban Dictionary will help with a
definition here) with the example of how our species Homo sapiens is categorised.
The different taxonomic levels for us include:
Domain Eukarya
Kingdom Animalia
Division Chordata
Class Mammalia
Order Primates
Family Hominidae
Genus Homo [L. = human]
Species H. sapiens
5 Extended abstract
4 Relational
3 Multistructural
2 Unistructural
1 Prestructural
Those with a smattering of education studies under their belt will see a connection
with Piaget’s stages of cognitive development (pre-operational, early concrete,
middle concrete, concrete generalisation, and formal operations). However, the
SOLO Taxonomy focuses on student responses to questions, and describes both
a progressive series of ways of understanding, and a sequence of levels of perform-
ance in activities designed to show that understanding. Biggs and Collis (1982, pp.
23–29) outlined the basic features of their SOLO Taxonomy in the following way.
It is claimed that the SOLO Taxonomy is applicable in any subject area: Biggs and
Collis (1982) provided examples from the subject areas of history, Mathematics,
English (reading, poetry and creative writing), geography, and modern languages;
Pegg and colleagues (see, for example, Pegg & Tall, 2005) have applied it
extensively in Mathematics, albeit somewhat influenced also by van Hiele (1986).
However, do note that not all students will move through all five levels.
The SOLO Taxonomy may be used as a guide to the planning of learning
activities and assessment tasks, and as a guide to judging the quality of work produced
by students. Of course, for it to serve as a tool for assessing the quality of student
learning, the teacher first needs to ask questions that will obtain SOLO responses,
that is, to ask questions that will give the student an opportunity to respond at the
appropriate SOLO level.
When working with the SOLO Taxonomy, you may wish to keep an eye out
for top-end processors or “deconstructionists”. These are students who do not fit
156 Self regulated learning
the mould, who appear to prefer to learn by first immersing themselves in abstract
theory before exploring concrete ramifications of the subject. As far as I know,
there has been no research on whether such learners actually exist, but from time
to time they do crop up in conversation in the “gifted education” literature (cf.
Merrotsy, 2002, p. 193).
5 Development
4 Knowledge construction
3 Information exchange
2 Online socialisation
1 Access and motivation
formalise;
symbolise;
generalise;
carry out sequential deductive logic;
syncopate or to curtail logic or argument;
reverse logical thinking or find the converse;
be flexible in methods used; and
conceptualise spatially.
(Krutetskii, 1976)
Krutetskii also adds that, in a certain sense, a “mathematical mind” needs to develop,
preferably before puberty.
Self regulated learning 157
Students with high ability or high potential in Mathematics enjoy and express
these abilities in a way that is markedly and qualitatively differentiated from the
ability of typical age peers, which is measurable in their ability to solve problems.
For Krutetskii, the ramifications of this are twofold. First, mathematical aptitude
or potential can be and should be assessed through problem solving activities that
respond to these abilities. This would suggest that, in order to adequately assess
high potential in Mathematics, methods more dynamic than traditional class-
room approaches to measuring mathematical ability need to be employed. Second,
mathematical creative problem solving ability can be developed or fostered by
scaffolding a student through a series of problems that address or invite the use of
these abilities when approaching their solution (Krutetskii, after all, was a good
student of Vygotsky). This, in turn, would suggest the need for both standard and
non-standard approaches to the teaching of mathematical concepts in the classroom:
the mathematical abilities need to be modelled and scaffolded, and alternative
approaches to working mathematically need to be recognised and encouraged and
honoured.
The problems that Krutetskii (1976; see also Kilpatrick & Wirszup, 1969, which
may be more accessible for some readers) used for both of these processes are very
interesting because of their nature, scope and level of difficulty, and are worth
seeking out. For a range of examples of problems that address Krutetskii’s mathe-
matical abilities, see Merrotsy (2008).
Intrinsic motivation
Amabile’s (1990; 1996; 1998; Hennessey & Amabile, 1988) research on motivation
seems to have considerable relevance for teachers, in that she stresses the roles of
intrinsic motivation and the environment in cultivating creativity. First, the internal
reward (variously described as “satisfaction”, possibly “enjoyment”, or even “sense
of accomplishment”) gained by a successful act of creativity or problem solving is
usually more powerful and enduring in its effect than is an external reward. Note
the summary of this view reported in de Souza Fleith (2000, p. 148): “According
to Amabile, evaluation, competition, restricted choices, conformity pressure,
frequent failures and rote learning can destroy creativity in school.” Or better, in
Amabile’s (1990, p. 67) own words:
158 Self regulated learning
However, a more careful reading of Amabile’s writings will find that she did in
fact accept that some extrinsic rewards may be effective and enhance creativity if
used to initiate interest in a topic, skill or domain new to the individual, and if not
extended beyond this “attention getting” phase (an observation that had been pre-
empted three decades previously by Pressey, 1955, as noted in Chapter 6): “Perhaps,
under certain circumstances or with certain individuals, intrinsic and extrinsic forces
can combine in an additive fashion” (Hennessey & Amabile, 1988, p. 31).
Part of the mechanism that makes intrinsic motivation so important for creativity
may be an internal locus of control, the sense that you are in control of the task
at hand. As Perkins (1986, p. 117) saw it: “You are more likely to become invested
in a project where you decide how to proceed and what to try for than a project
where someone tells you exactly what is wanted and how to achieve it.” Hence
Perkins (1986, p. 120) suggested that encouraging students to find their own
problems should foster intrinsic motivation, because “they are likely to select
problems that they find more intrinsically motivating.”
Second, in order to create an environment in which creativity might be cultiva-
ted, and given that motivation is a such a strong driver of creativity, the possibility
that motivation might be more easily influenced than other contributing factors
leads to the conclusion that creativity will be developed through higher levels of
intrinsic motivation. Albeit set within a business or industrial context, Amabile (1998)
described six characteristics of an environment that influence intrinsic motivation.
behavioural activities when goals are perceived to require effort to attain (see
Figure 7.1).
The Rubicon model of motivation does seem to fit well with Gagné’s DMGT
because it is so achievement oriented. In fact, in the review of the research
noted by Boekaerts and Corno (2005), most of the studies on this model have
included participants who tend to be high achieving adults – they are highly educated
and highly skilled learners in academic contexts. That is, the participants in the
studies were already academically talented, in Gagné’s sense of the term. Hence
it should be questioned the extent to which the findings from the research are
actually applicable to those students – children and adolescents – who are gifted
but not yet talented. To be fair, Gagné (2010, p. 97) did raise the question
about which factors are “more powerful predictors of outstanding performances”.
What worries me is the group of students whom the “predictors” identify, or do
not identify as the case may be, to be false negatives (if that is the right way to
express it). That is, the key issues of motivation theory for gifted students, especially
those who are underachieving, relate to the phenomena of perseverance, of
overcoming internal obstacles to action, and critically of initiating action in the
first place.
Gagné also raised another point about the Rubicon model of motivation that
has implications for the classroom. He stated (Gagné, 2010, p. 93) that crossing
the boundary between motivation and volition, making that step of commitment
to achieving a goal, “need not be as final as the metaphor implies; when individuals
experience . . . difficulties, they will not hesitate to re-cross that virtual Rubicon
in order to reassess their initial goal.” However, both Gollwitzer (1999) and Corno
(cited in Boekaerts & Corno, 2005) demonstrated that once the commitment was
made, once the Rubicon was crossed, it tends to be difficult for individuals to
return to reconsider the goals that they have set. Rather, during the implementation
of intentions, the processes of action control are used to bolster poor decisions and
weak intentions. For a (school) child or adolescent, this might very well be not a
good thing. Or, as Boekaerts and Corno (2005, p. 206) put it, “The messy world
of classroom learning creates a situation in which dueling goals belie a strict linear
transition from motivational to volitional processing with a change that is difficult
to undo.” That is, the Rubicon metaphor appears to be inadequate to describe the
relationship between motivation and volition, between goal setting and goal
striving, at least in many school contexts. Nevertheless, it does seem to be quite
important for students to develop good work habits through deliberate practice
and application of volitional strategies, and a suitable framework in which this may
be achieved is self regulated learning.
Flow
“Flow” has become a central concept in understanding intrinsic motivation and
volition. The term was coined by Csikszentmihalyi (1975) to encapsulate the experi-
ence of a seemingly effortless yet highly focused state of consciousness, and its related
feelings of enjoyment, when a person is involved in an activity that has a purpose
and is rewarding just in itself. Csikszentmihalyi (1996) described the following nine
characteristics of the flow experience:
The notion of the autotelic experience was not new: post T.S. Eliot and the status
of poetry, it was appropriated by postmodernists to describe the self referential nature
of a text. What is new here is the construction of a model claiming that autotelic
162 Self regulated learning
experience or flow takes place when opportunities for action are in balance with
the person’s skills; it is also suggested that boredom will result if skills are high and
challenge low, and conversely that anxiety will result if skills are low and challenge
is high (Csikszentmihalyi, 1975).
Given its widespread use in educational models of creativity, it is a very
interesting and informative exercise to explore the nature of the research evidence
that supports this construct, as did Thomas (2011). In fact, as she notes, details of
the research are scant. The first phase of the original study appears to be informal.
An eclectic group of “people in as many autotelic activities as possible”
(Csikszentmihalyi, 1975, p. 10), all of which happened to be sporting activities,
were interviewed, and from these data came “The Flow Questionnaire”. Clearly
at this stage there was already a delineation of the flow experience. In the second
phase, the flow questionnaire was used to collect self reporting data from another
group of participants involved in “autotelic activities”, although the inclusion of
professional people here should be questioned, as must be the restriction of these
activities to chess, dancers, music composers and sport. There is no indication given
of how these data were analysed; equally, there is no clear connection established
between the subjective experiences of flow and the ratio of skill to challenge.
Nevertheless, from this second phase the theory of flow was constructed.
Csikszentmihalyi (1975, p. 12) admitted:
The methodology of this report is not as neat and consistent as one would
expect from an experimental study. . . . [The model is] admittedly just another
as-if construct that cannot do justice to the phenomenon studied . . . however
as long as we remember that we are talking about a model and not the real
thing not much harm will be done.
quite reasonably it would seem, that effective pedagogy targets a zone in which
problems exceed the level already mastered, but by not too far. If the work is too
easy, the student becomes bored; if the work is too hard, the student does not
understand. Therefore, as Chaffey (2005a, p. 23) points out, the match of challenges
and skills that are necessary conditions for Vygotsky’s zone of proximal development
(ZPD – see Chapter 5) and Csikszentmihalyi’s flow are very similar.
One example in which this match between skills and challenges is sought is in
the development of curriculum for gifted and talented students. However, there
appears to be actually very little in the way of formal, controlled research avail-
able in the area of curriculum differentiation for the gifted (well, at least in the case
of secondary education – vide Merrotsy, 2007b). At the same time, the flow model
does seem to fit so well with Vygotsky’s ZPD and with motivation theory, and
it does seem to be so easy to understand, a consequence perhaps of it being com-
monly portrayed by a simple diagram in which only the “three channels” of
boredom, anxiety and flow are indicated. Perhaps this is why the validity of the
construct of flow has been so widely accepted, so much so that it has become
“a technical term in the field of intrinsic motivation” (Csikszentmihalyi &
Csikszentmihalyi, 1988, p. 3).
In another example, my colleague Chaffey (2005b) claimed that flow theory
has an important role to play in the metacognitive intervention stage of his
Coolabah Dynamic Assessment (CDA) model, which has been successfully used
to identify “invisible” gifted students. The idea is that if working in a state of flow
can be attained and maintained, then the ensuing intrinsic rewards will maximise
the chance of achieving mastery, which enhances academic self-efficacy, which in
turn optimises the conditions for the emergence of cognitive ability, or at least the
expression of it. That is, Chaffey (2005b, p. 13) saw flow as a way to understand
the dynamics of cognitive engagement and of cognitive growth: “The idea is to
help students achieve flow and be in Vygotsky’s zone of proximal development.
Numerous strategies provide meta-cognitive pathways and self-efficacy enhance-
ment as well as cognitive engagement in the flow zone.”
In an interview with Thomas (2011, p. 35), Chaffey stated that, as self-efficacy
is a characteristic of flow, when “we target self-efficacy, we get flow”. Intervention
strategies that are used to encourage self-efficacy appear to target social and
emotional blocks to engagement as well as increase metacognitive skills that are
needed to achieve mastery. If the person administering Chaffey’s CDA ensures
that the student continually masters the progressively more difficult problems, then
fear of participating and resistance to engagement will disappear, and the
“characteristics of flow” will start to emerge. These characteristics include “the
absence of anxiety and persistent, resilient engagement along with a sense of
timelessness,” and the harder tasks are experienced as if they involve less effort.
Chaffey’s observation or opinion was that “individual cognitive mastery only occurs
when the individual child is responsible for all the cognitive processing, and that
this condition, in his view, is the heart of the flow experience for the child, at
least in the cognitive domain” (Thomas, 2011, p. 35). Drawing on her own
Self regulated learning 165
experiences as a poet and teacher, Thomas (2011) suggests that establishing the
conditions for attaining a state of flow in the classroom involves more determining
factors than just achieving a balance of skills and challenge, in particular for gifted
students who are underachieving. For these students, at the very least: “The
construction of learning environments and the implementation of pedagogical
strategies must take into account the multi-dimensional nature of Chaffey’s [work],
and the need for student ownership of each part of the cognitive processes involved
in learning” (Thomas, 2011, p. 35).
Goal orientation
Although high levels of motivation are perceived to be related to the development
of talent (in Gagné’s sense of the term), the actual nature of this relationship, that
is, the extent to which one influences or is influenced by the other, is in fact not
at all clear. Goal orientation theory, or achievement goal theory, proposes that
there are particular reasons or goal orientations why people achieve to the extent
that they do, and that the various goals are served by different cognitive processes
and thus result in different learning outcomes. Goal orientation refers not to the
content of academic achievement but rather to the reasons why students are
motivated to succeed academically. It is reasonably suggested (see, for example,
Dowson & McInerney, 2003) that three goals play significant roles in the academic
motivation of students: mastery goals, performance goals and social goals. Along
with their corresponding cognitive processes and outcomes, four types of goal states
have been described: two types of mastery goals (mastery avoidance and mastery
approach), and two types of performance goals (performance approach and
performance avoidance). The adoption (if that is the right word) of different types
of goal orientation tends to indicate how students will interpret academic events,
and hence goal orientation is believed to predict the various affective, behavioural
and cognitive outcomes (Dweck, 2006).
What the research then focuses on, and this is where the debates begin, is the
relationship between goals and cognitive performance. The received wisdom,
according to Dweck (2006), is that students who pursue mastery goals tend to
perceive the purpose of learning to be the development of skills, and the acquisition
and comprehension of knowledge. These students tend to focus on personal
development and personal improvement. Mastery goals tend to be associated with
adaptive outcomes, in particular higher self-efficacy and the related characteristics
of a more positive attitude towards learning, the application of a greater and more
complex range of learning strategies, and greater persistence when faced with
challenges. On the other hand, students who pursue performance goals tend to
perceive the purpose of learning to be the demonstration of their intellectual ability
to others. These students tend not to focus on learning as an aim in itself, but to
focus more on the evaluation of their performance, with the aim of gaining positive
judgment of their ability and avoiding negative judgment of their ability, not
necessarily in that order. Performance goals tend to be associated with maladaptive
166 Self regulated learning
the reason to study is to gain the approval of parents or teachers) or negative (e.g.
the reason not to study is to gain the approval of a particular peer group). Clearly,
social goals can be in conflict with mastery goals and performance goals, which
can have an enormous negative impact on student motivation.
Given that students usually hold multiple goals, some of which can be in conflict,
attention should be given to bring the goals into harmony with one another so
that student motivation can be optimised. This can be achieved by strategically
shifting focus between the various goals to suit the academic circumstances,
environment and context. For example, it is possible to pursue mastery goals to
achieve deep learning in a subject area, and at the same time to pursue performance
goals in order to gain entry into a particular university programme (Cheng &
Phillipson, 2013).
In another approach, it is possible to believe in the modifiability of deficits,
which will result in positive goal orientations, and at the same time in the stability
of abilities, which will result in high self-efficacy, increased task enjoyment and
greater persistence (Harder et al., 2010). The consequences for the teacher include
the need for precise student observation and a better understanding of each
student’s motivation, increased student autonomy in the classroom, the provision
of appropriate challenges with problem solving strategies modelled for the students
and the challenge broken into subtasks without reducing its complexity, and mistakes
being used constructively.
the model is for gifted learners as stated or for general pedagogy. The ALM was
designed to be implemented over three years, to a depth, depending on
development, of Awareness, Introduction, Development, or Application, for Years
K–12. It is a holistic model, in the sense that it emphasises emotional, social and
cognitive development of the individual. The guiding principles lying behind the
model are drawn from an eclectic range of sources: even post-2001 and the revision
by Anderson, Krathwohl, Airasian, Cruikshank, Mayer, Pintrich, Raths and
Wittrock, the older version of Bloom’s Taxonomy is still used as a basis for teaching
thinking skills; a major unit of the programme is the Night of the Notables, which
seems, since Williams (1989), to have taken on a life all of its own (see, for example,
Smith, 2011).
In an unusual and unreferenced article in Roeper Review, Betts (2004) provided
a conceptual framework for fostering autonomous learning through three levels of
curriculum differentiation: prescribed curriculum and instruction; teacher
differentiated curriculum, in which instructional approaches are designed by the
teacher, and students have choice in the learning process; and learner differentiated
curriculum, in which learners engage in independent and self directed curriculum
modified according to interest and ability, and the teacher is responsible for the
development of the skills necessary to be successful at this level. Here it should be
noted that the third level maps quite well onto the explorations, investigations and
in-depth studies components of the ALM.
According to Betts and Knapp (1980, p. 29), “An autonomous learner is one
who solves problems or develops new ideas through a combination of divergent
and convergent thinking and functions with minimal external guidance in selected
areas of endeavor.” The ALM has five dimensions (Betts, 1992, 2003, 2004; Betts
& Kercher, 1999; Betts & Knapp, 1980):
Using all of the database search engines in my university’s library, I have not been
able to locate any research evidence concerning the effectiveness of the ALM for
student learning. I did manage to find one brief article that uncritically “reviewed”
the “history of self directed learning” and the ALM (Betts & Neihart, 1986, which
can hardly be described as being independent). Betts and Neihart (1986, p. 177)
Self regulated learning 169
also outlined some guidelines for developing a process based scope and sequence
when implementing curriculum for self directed learning, with perhaps the
most apropos advice emphasising that the gifted should be included in the decision
making process about their own curriculum, and that “the process of becoming
self directed takes time, patience, opportunities and guidance.” Nevertheless, the
ALM is widely recognised and used, and there appears to be anecdotal evidence
on positive aspects of its implementation: for example, even though it does not
incorporate any features of acceleration, it has been applied in Australia in order
to facilitate academic acceleration in a small, rural, comprehensive high school
(Merrotsy, 2002).
Four components of the ALM stand out in my mind. First, the orientation dimen-
sion is clearly very important for personal understanding and development, yet it
is evidently missing from most programmes and models in “gifted education”.
Second, Night of the Notables, whether set within the framework of the ALM
or within some other model of enrichment, appears to be supported by a huge
body of anecdotal evidence reporting satisfaction and pleasure from students,
parents, teachers and school administrators. Smith (1994) carried out a “validation”
of the programme: he used the standard “gifted education” literature at the time
to demonstrate that it met many of the learning and special needs of gifted
students; he used Tannenbaum’s (1983, p. 443) “ten aims for gifted programming”
to rate it at “73%” (sic). Smith (1994) also conducted a formal evaluation of the
programme in a controlled mixed methods research study, although unfortunately
the quantitative data were drawn from self reporting questionnaires. He found that
the experimental group “perceived” an improved level of academic skills and that
there were small but significant gains in self esteem. In hindsight, Smith (personal
communication, 17 February 2012) believes that at least some of the cognitive and
affective gains were due to the Hawthorn effect, because the programme does focus
on raising self esteem and does appear to be enjoyed by the participants.
Third, service, comprising the study of humanitarianism as well as service to
others, offers opportunities that should be profound, challenging and life changing,
and that will sensitise students to social, moral and ethical issues (for more on service
learning, see Chapter 6).
Fourth, even though the duty-of-care and other legal considerations might at
first appear to be insurmountable, the anecdotal evidence supporting the high
positive impact on personal development and strong long-term effects of adventure
and wilderness trips suggests that the efforts to overcome the difficulties are more
than worthwhile. It is not so much that students are involved in planning, parti-
cipating in and assessing the experience (Betts, 1992), but that the students are also
physically and mentally immersed in a challenging experience that stimulates all of
the body’s senses and is as close as possible to holistic learning. These experiences
can be very intense, and for many students can prove to be a focal point and highlight
of their school education. Hence I would argue (as I do in Merrotsy, in preparation)
that adventure and wilderness trips are an essential component of curriculum for
gifted students and of good programs in creative problem solving.
170 Self regulated learning
That is, self regulated learning is far more than just using learning strategies: rather,
it refers to the regulation of learning strategies as simply a part of a learning process
that involves the regulation of one’s own cognitive beliefs and affective states, the
self regulation of overt behaviours, and the self regulation of the internal or
psychological learning environment (motivation and volition) and the manipulation
and management of the external (physical and social) learning environment.
According to Ziegler, Stöger and Grassinger (2011), there are three main frame-
works for understanding self regulated learning: two focus on the individual
learner, either in a component oriented approach or a process oriented approach;
the other focuses on environmental factors that accompany the learning process.
First, the component oriented approach focuses on self regulated learning strategies,
such as cognitive learning strategies (for example, memorisation, elaboration and
organisation); on metacognitive strategies (for example, planning, self monitoring
and self evaluation); and the management of internal resources (for example, motiv-
ation, volition and emotions) and external resources (for example, getting help)
(cf. Boekaerts & Corno, 2005). Second, the process oriented approach focuses on
the coordination and regulation of the various strategies and components of self
regulated learning in each phase of the learning process: the learning process is
Self regulated learning 171
conceptualised in recursive learning cycles, and the strategies and components are
but steps within these cycles (cf. Klug, Ogrin, Keller, Ihringer & Schmitz, 2011).
Third, the environmental approach focuses on skills that serve to adapt the external
environment of the learner, such as the behaviour of peers, relationships with peers
and teachers, and the home and private study environment. The more robust models
of self regulated learning appear to be those that view the relationship of learner
and environment as one of mutual adaptation (Zimmerman, 2008), especially if it
is set within a strong educational conceptual framework, as do Ziegler et al. (2011)
with respect to Ziegler’s (2005) systemic actiotope model.
Models of self regulated learning share four key components:
Zimmerman (2008), for example, sees these components in a cyclical model com-
prising three phases: a forethought phase involving motives to self regulate,
especially self-efficacy beliefs; a performance phase, in which strategic processes
and self recorded outcomes become causally linked to outcome attributions and
feelings of satisfaction in the self reflection phase; and a self reflection phase. These
phases of self regulation comprise the following sub-processes:
Forethought phase
Task analysis – goal setting, strategic planning
Self motivation beliefs – self-efficacy, outcome expectations, task interest
and task value, goal orientation
Performance phase
Self control – self instruction, imagery, attention focusing, task strategies
Self observation – metacognitive monitoring, self recording
Self reflection phase
Self judgement – self evaluation, causal attribution
Self reaction – self satisfaction and other affects, adaptive reactions and
defensive reactions.
(Zimmerman, 2008)
172 Self regulated learning
into classroom praxis thus has to manage the individual, developmental, biological
and contextual differences – the “action spaces” or actiotopes in Ziegler’s (2005)
actiotope model – that comprise the reality of the classroom teaching and learning
environment (Ziegler et al., 2011).
The general framework for self regulated learning has considerable theoretical
support. Research evidence is strong for many programmes, or at least components
of models, used to support adult learning, in particular medical students and in
some of the more successful diet programmes where success is measured by long-
term effects (see, for example, Nückles, Hübner, Dümer & Renkl, 2010; Nückles,
Hübner & Renkl, 2009). However, there is a decided lack of formal evaluations
of programmes implementing self regulated learning in classroom settings. The
evidence seems to suggest, or at least there is a consensus in the literature, that,
even though there is a correlation between ability and development of self regulated
learning skills, all students can be trained to develop self regulation skills. A recent
meta-analytical investigation of interventions applying various components of self
regulated learning, covering more than 80 studies, found that the potential effects
were high (effect size ~ 0.7), noting that effects were highest in the subject of
Mathematics and when the intervention was conducted by a researcher rather than
the regular teacher (Dignath & Büttner, 2008; Dignath, Büttner & Langfeldt, 2008).
The authors of the meta-analytical study concluded that self regulated learning skills
could be effectively fostered in primary and secondary students, but warned that
significant differences in outcomes arose from the type of instruction strategy used
and from the theoretical framework on which the programme is based. Hence, it
appears to be a tad premature yet to conclude that self regulated learning
significantly enhances student academic achievement. Nevertheless, depending on
the model used and the way in which the teacher implements this model, it is
possible to conclude that self regulated learning is teachable to learners of different
ages and can improve at least academic performance (Dignath & Büttner, 2008;
Dignath et al., 2008), and can probably improve motivation (Ziegler et al., 2011).
Again, given the positive results arising from applications of self regulated learning
programs with high ability tertiary level medical students, for example, one might
presume that similar programs will translate directly to applications with talented
students and perhaps even with gifted students (in Gagné’s senses of these terms).
However, due to the lack of comparative studies exploring optimal self regulated
learning training among gifted and talented students, such translation should still
be approached with caution. For example, in two studies involving tertiary level
students, Nückles et al. (2009) found cognitive and metacognitive prompting to
be beneficial in a single journal writing event, whereas Nückles et al. (2010) found
that over-prompting and prompting over an extended period of time led to an
expertise reversal effect (initial improvement in motivation and learning outcomes
turned into lower performance). A ramification of this is that, for gifted learners
who are characterised by the ability to learn quickly often accompanied by higher
levels of self regulatory skills, prompting could rapidly become over-prompting
with possible associated negative effects. This highlights the need to consider the
174 Self regulated learning
gradual and adaptive fading out of the prompts and reducing scaffolding as students
gain mastery.
Andrade and Bunker (2009) provided an example of a model for self regulated
learning applied in a distance education “classroom” context. The model is based
on a critical analysis and synthesis of the literature on autonomy and self regulation,
and discusses at length the impact these two broad concepts have on course design.
The model has six components: why, how, when, where, with whom, and what
(motive, method, time, physical environment, social environment, performance).
A second example, which has stood the test of time and is capable at the least
of meeting high theoretical demands, was developed by Zimmerman, Bonner &
Kovach (1996) and subsequently refined by Zimmerman (2002, 2008).
Unfortunately, I am unable to find any publication presenting the findings of
a formal research study on this model, apart from an evaluation by Stöger and
Ziegler (2008b) on its effectiveness in improving self regulation in time manage-
ment tasks during homework activities. The Zimmerman et al. (1996) approach
is a cyclic teaching model for self regulated learning, and it is relatively easy to
implement because it can be embedded in regular classroom programming and in
homework tasks. The model incorporates the components perceived to be most
important in self regulation (self evaluation, goal setting, strategic planning,
monitoring, and so on), and comprises five modules: time management, compre-
hension and summarisation skills, note taking, test preparation skills, and writing
skills. Each of the five modules is programmed to run over five weeks, during
which the students work through four cyclical steps a total of four times: self
evaluation and monitoring, goal setting and strategic planning, strategy imple-
mentation and monitoring, and strategic outcome monitoring. The training
involves activities aimed at increasing self regulatory skills, and each day there are
achievement measures, systematic feedback and measures also aimed at increasing
self regulatory skills. Previous performance and mastery are both used as evaluation
criteria. Because of the cyclical repetition of the self regulated learning processes,
students subject their self regulation processes to constant monitoring, improvement
and practice.
A third example, building on the work of Zimmerman and, in my opinion,
the strongest teaching model for self regulated learning, has been developed by
Stöger and her colleagues (Stöger, Sontag & Ziegler, 2009; Stöger & Ziegler, 2008a;
Ziegler & Stöger, 2005). This model is certainly capable of meeting very high
theoretical demands, and is supported by a growing body of formal research on its
effectiveness in a range of school and classroom contexts. But, alas, apparently there
has not yet been a comparative study measuring its effectiveness against other models
for self regulated learning. Stöger et al. (2009) describe the self regulated learning
process in six cyclical steps:
Although the concept of self regulated learning has been around for some 25 years,
the process appears to be little known and even less used in schooling contexts.
To be sure, some of the learning and self regulatory strategies are used here and
there, but usually not systematically and not set within a robust cyclical training
or developmental model, which appears necessary for optimal learning.
Concluding remarks
Over 120 years ago, in an oft mis-quoted quotation, Dewey reflects on what he
would say if he were asked to isolate the most needed reform in the spirit of
education. He answered his rhetorical question thus:
Cease conceiving of education as mere preparation for later life, and make
it the full meaning of the present life.
(Dewey, 1893, p. 660)
This sense of education-for-life apropos self realisation, which for Dewey was a
moral ideal, provides a fitting catch-cry encapsulating what we have discussed in
this chapter. The PEEL model highlighted the importance of learning-how-to-
learn. The teaching and learning models shifted the pedagogical gaze from
worrying, which we should, about quality teaching, which I take to mean the quality
of teaching and the teaching of quality, to focusing on an understanding and
appreciation of the quality of student learning. The concept of self regulated learning
completes the vision of how a classroom environment may be transformed so that
the internal environment of the student will allow, will encourage, will support,
the growth of autonomy, and independence, and the volition to learn, the will
and the lust to learn.
For those wishing to dwell further on these and related ideas, I recommend
pursuing the following issues: students with very high levels of interest; passion,
including harmonious passion and obsessive passion; “powerful learning environ-
ments” (discussion based approaches with computer mediated programs as
enhancements); teachers as partners in research; and self discipline. For example,
Duckworth and Seligman (2005) provided the background research on the
importance of delayed gratification by using questionnaires and children receiving
two dollars so long as they could resist spending a dollar as a measure of self control.
They concluded that this measure of self discipline was a better predictor of later
academic performance than measures of IQ. Many hilarious “replications” of this
176 Self regulated learning
∞
8
MIDDLE C
Introductory remarks
If you were not aware of it before reading this book, you will now fully appreciate
that creativity is rather a complex construct, a point succinctly made by Runco
(2007, p. 320):
Similarly, the expression of creativity through creative problem solving is also quite
complex, and certainly so too is pedagogy related to creative problem solving. In
this chapter, we will focus on pedagogy specifically for creative problem solving.
From the key ideas presented in the preceding chapters, we will build a model
that will provide a rich and robust conceptual framework for a teacher to approach
all matters of “creative problem solving” with the strongest theoretical support
available.
Given that there are existing models for teaching creativity and problem solving
and creative problem solving, it would be natural to ask, “Why is yet another model
178 Middle C
needed?” I would argue the case as follows. In Chapter 3, we had a brief look at
models of creative problem solving that are widely used in several educational
contexts. The steps in these models are presented to students to learn and to follow
when attempting to solve problems, usually in a classroom setting. The steps are
presented in a linear way, but, in all fairness to the models, the steps should be
applied in a “cyclical” (perhaps “iterative” would be a better word) way, and there
is certainly recognition that solving problems usually does not happen in a linear
fashion. In any case, what I think is missing from the models, and implicit in my
polemic in analysing and discussing them, is a clear indication of the role of the
teacher.
That is, I would argue that a model of creative problem solving for school students
must be set within an appropriate pedagogical framework. Such a framework must
take into account how children and adolescents learn, and must equip them to
express themselves and solve problems in all aspects of their lives. And such a
framework must acknowledge the knowledge and skills of the professional teacher,
and his or her leadership role in curriculum development and implementation, in
assessment and evaluation of student learning, and in providing a safe and
comfortable yet challenging learning environment. As Pólya says, above, “Teaching
is an art.”
What actually, then, what exactly, is the role of the teacher? Well, we do know
from our discussion in Chapter 5 of Vygotsky’s notion of the Zone of Proximal
Development that this safe and comfortable yet challenging learning environment
needs to provide just the right amount and level of challenge: students learn best
when they are approaching concepts and problems that are beyond their current
knowledge and beyond their current ability to solve, but not too far beyond.
However, we also know that students bridge this gap neither by themselves nor
with the help of peers; rather, they are scaffolded across this gap by the direct support
of a teacher. That is, it is not enough and it is by no means appropriate for a teacher
to give his or her students a set of step-by-step instructions for solving problems,
a list of six or eight stages of a How-To approach to solving problems. For the
students to learn, the teacher’s responsibility and job is to actively teach. The
professional teacher is therefore a necessary active component of a model of teaching
for creative problem solving for children and youth.
In response to this perceived problem, I have developed a model for teachers
to express their art, to develop and implement a pedagogy for creative problem
solving. I call this model Middle C. I have used this name since the early 1990s,
when I first met the concepts of Big C and little c creativity and when I was applying
the first faltering steps of this model with my student Albert, whom you can meet
in Merrotsy (2004). Over the intervening years Middle C has continued to resonate
with what I was trying to achieve pedagogically, and it always seems to strike a
chord somewhere in the middle of culture, cognition, constructivism and creativity.
Middle C is presented as a model, and it should be treated as such: it is a conceptual
framework, a structure, under the aegis of which pedagogy for creative problem
solving may find a good home. As a model, it will need massaging by each teacher
Middle C 179
who wishes to apply it (and this will take work). And as a model, it is not the final
story on this matter, for it will be subject to the slings and arrows of current critique
and future research in each of the fields that informs it, whether or not that critique
or research be outrageous Fortune (with apologies to Hamlet, but every piece of
serious academic writing does need to cite The Bard).
solving club for a small number of high ability students. The effectiveness of the
programme was measured in the junior high school in terms of improvement in
attitudes towards problem solving, the number of lower grade students who chose
this higher-grade unit (i.e. accelerated), and the performance of accelerated students
in this unit compared with their performance elsewhere, and in the senior high
school by the improved participation and retention rates of students.
Fourth, over a period of about ten years my creative problem solving model
was then implemented, in programmes over just one day up to a whole year, and
in a range of educational contexts: rural and urban; low socio-economic and “leafy
suburb” communities; primary, secondary and tertiary classes; and general ability
and selective classes. The outcomes and informal evaluations from these programmes
have informed the development of Middle C as it is presented here. Some of the
programmes were supported by formal evaluations, most of which were limited
by the small number of participants (due to the nature of the communities in which
the research was conducted), and by lack of control groups (because in most cases
there was simply no suitable group to use as a control). The effectiveness of these
programmes was measured by changes in self-efficacy towards problem solving,
by changes in the quality of student written work submitted for assessment, and
by analysis of verbal statements and written notes with metacognitive content. To
be sure, the positive findings from the various evaluations might have been due
to many things other than the implementation of the creative problem solving model
itself (for example, they may have arisen because a man with a funny title and an
unusual taste in neck-ties came and did fun things and got students out of doing
boring textbook stuff). Nevertheless, I would suggest that there is enough evidence
to say that the Middle C model is at least as good as other educational creative
problem solving models. Of course, more evidence from controlled studies would
be nice.
Fifth, with 14 elements, the Middle C model may appear complex, perhaps too
complex for practical application in the cut-and-thrust of the real-world classroom.
In one sense, a model that is able to do justice to teaching and learning related to
creative problem solving is by necessity complex, reflecting the complexity of
creativity itself (see the quote from Runco, 2007, above). In another sense, most
of the model’s elements refer to exactly the kinds of knowledge, abilities and skills
that are becoming expected of professional educators (Australian Institute for
Teaching and School Leadership, 2012). The other elements, which relate
specifically to creative problem solving (problem solving, creativity, creative
problem solving environment, and heuristics), are very important for, shall I say,
creative problem solving.
Element one
Adopt a model in which all of your teaching related to creative problem solving
is set. Of course, I recommend Middle C.
Comment A model will serve as a guide for exploring, for making decisions,
and for maintaining consistency throughout the teaching and learning process.
Approach your adopted model (even Middle C) with healthy critical appraisal:
be prepared to question and challenge the nature of the evidence supporting
its structure; examine and evaluate its implementation and its outcomes (for
teacher and student alike); allow the model to grow with your teaching (or,
if you will, allow your teaching to grow with the model).
Element two
Culture is simply, deeply, utterly, completely (G. schlechthin) fundamental to crea-
tive problem solving: creative problem solving is an expression of culture; creative
problem solving is a cultural expression of creativity. Hence, become culturally
proficient.
Element three
Master the content knowledge of your subject area or field of teaching.
Comment Learning subject area content does not stop when we graduate
– life long learning is for teachers as well as for their students . . .
Here I see two interesting and serious problems for the teaching profession.
First, many university programmes do not include topics that are, that should
be considered, fundamental and essential to study in a particular subject area.
For example, many three-year undergraduate programmes in Mathematics
do not include even an introduction to Topology, Number Theory, Abstract
Algebra, Galois Theory, Logic, and the History of Mathematics. Second, in
some subject areas, a high proportion of secondary teachers either have
inadequate tertiary background in the subject that is being taught, or have
none. For example, even though the figures are quite tricky to track down,
in Australia, England and Ireland it would appear to be the case that about
182 Middle C
Element four
Master the pedagogical content knowledge of your subject area or field of teaching.
Comment This not-so-new jargon from the 1980s refers to knowing the most
effective ways to teach students subject-specific knowledge and skills (Shulman,
1986); in the 1990s, “craft knowledge”, promoted by banausic academics, was
all the rage for artisan teachers (Grimmett & MacKinnon, 1992).
Note that teachers who are teaching out of field or teaching across
specialisations do not have formal education in pedagogical content
knowledge for the subject they are actually teaching, exacerbating the
problems for the teaching profession raised above in Element three.
Furthermore, due to teaching-how-one-was-taught, to poor quality teacher
education and professional learning programmes, to early career teachers
becoming inculturated or acculturated by existing and dominant teaching
practices, to perceived or real pressure from colleagues and parents to “get
through the syllabus”, and to curriculum being driven by external high stakes
assessment, the status quo in many subject areas appears to be transmission
teaching (personal observation, in many educational contexts in Asia,
Australia, Europe and North America). Transmission teaching means that
little is taught by the teacher, and that even less is learned by the student.
Element five
Understand the nature of a problem.
Comment Know lots and lots about problems and real world problems, in
general and within your subject area. Build a portfolio or repertoire of
problems within your subject area; keep up to date with problem solving
activities and competitions organised by your professional association or by
local and regional universities. Model creative problem solving; run a
lunchtime or after-school problem solving club for students; and include
Middle C 183
Element six
Understand the nature of creativity. Understand the relationship between creativity
and problem solving, and the expression of creativity through creative problem
solving. Adopt a model of creativity that is a suitable framework for understand-
ing personal creativity and the creativity of children and youth: mini-c creativity is
a wonderful way of conceiving of this.
Element seven
Adopt a suitably complex model of intelligence. I would suggest that Flynn (2007,
2012) has more to offer here than other commentators on intelligence. Adopt a
robust model of high ability. I recommend Gagné’s (2008, 2009a) Differentiated
Model of Giftedness and Talent.
Element eight
Understand how children and youth learn. Understand how high ability children
and youth learn.
My friend John Geake died in 2011, aged 62, leaving behind a monument
more lasting than bronze (Exegi monumentum aere perennius, Horace, Odes, 3:30).
Ex-hippy, nay, perennial hippy, and flautist, his writings on high intelligence,
creativity, fluid analogical reasoning, working memory function and cognitive
load create a happy marriage between education and cognitive neuroscience.
The story is well told in Geake (2009a), The brain at school, which I
recommend as essential reading for the professional educator.
Element nine
Embrace a theoretical framework for your teaching, which will be personally
liberating both for you and for your students, and which will promote and sustain
active teaching and active learning.
Element ten
Use current best-practice models for curriculum planning and development, for
planning assessment of student learning, and in particular for evaluating the quality
of student learning.
Of all your teaching strategies, techniques, tricks and tools of trade, first and
foremost develop, practise and expand your questioning techniques.
Element eleven
Create a creative problem solving teaching and learning environment.
Element twelve
Provide the best foundations that will support a psychologically healthy and strong
internal learning environment for the student.
Second, provide the learning experiences that will move, perhaps slowly,
but surely, the impetus of learning away from the teacher’s motivation to
the student’s volition (Gollwitzer, 1999; cf. Chapter 7).
Element thirteen
Adopt a model of self regulated learning.
Element fourteen
Adopt and adapt Pólya’s (1945) heuristic.
Comment This element will come as a surprise to many readers. The date
does look, well, shall we say, dated. And until now I have discussed nei-
ther Pólya nor his heuristic, save for a hint of his importance here and brief
mention there related to the quotes at the beginning of each chapter.
However, I believe that I have left the best till last. The reasons I say this
are twofold, both of which will be explicated in the following sections of
this chapter.
First, Pólya’s heuristic is more than just a handful of how-to steps for solving
problems; rather, it demands that the teacher has an important and active
role in the creative problem solving process.
his students, and the way in which he related to them, which was described by Weyl
(cited in Vásárhelyi & Zimmerman, 2010, p. 6) as “a sincere fellowship”.
Pólya’s long-term interest in developing a teaching method that would lead
to deep student understanding found expression in hand written manuscripts that
grew into his first major publication on heuristic, How to solve it (Pólya, 1945),
when he was 57 years old. Several substantial publications in heuristics followed
in his retirement years (Pólya, 1954, 1962, 1965a), including a film, Let us teach
guessing (Pólya, 1965b), which in 1968 won a prestigious education award (the
film is still available from the Mathematical Association of America in DVD video
format).
For 43 years, the Pólyas lived in the same house in Palo Alto, California, where
George died in September, 1985; Stella died four years later. Pólya has left behind
a legacy of approximately 250 publications, most of which report his creative
production and discoveries in a wide range of Mathematical fields, but also many
of which articulate a forward looking and far reaching method for teaching and
learning through creative problem solving, focusing on the nature of invention and
discovery.
For a detailed exposition of Pólya’s life and work, I recommend Alexanderson
(2000), with the delightful title, The random walks of George Pólya, which I have
relied on, along with Vásárhelyi and Zimmerman (2010), for information for this
biographical sketch.
during the 1910s, and were already quite evident in Pólya (1919), his first writings
on problem solving and pedagogy, and in Pólya and Szegő (1925).
This book, Pólya and Szegő (1925), Aufgaben und Lehrsätze, was written with
an interest in making Mathematics clear to students, and was designed, through
systematically arranged problems, to accustom students to the ways and means of
independent thought and research. By presenting a series of problems that are
mutually supportive, provide hints and clues to each other, jointly cover particular
subject matter, and offer the reader an opportunity to practise various strategies
and techniques important in problem solving, it was shown that subject content
could be developed through the careful organisation and ordering of the problems
themselves (Pólya, 1954, Vol. I, p. ix.).
The concept of “heuristic”, in the modern sense of the term, was formally
introduced by Pólya (1941). However, during the 1930s Pólya had produced a
manuscript, hand-written in German, that fully developed a heuristic linked
unmistakably to a well-structured pedagogy. The move to America in 1940
prompted Pólya to translate this manuscript into English, and How to solve it was
published in 1945. Since then, this little gem of a book has been translated into
17 languages and has sold over one million copies. According to Michalewicz and
Fogel (2000, p. vii):
and the expression of creativity (in the senses of discovery and invention) to creative
problem solving.
I also find it astounding, or rather deeply troubling, that, while Pólya has enjoyed
a continued influence in Mathematics education (Schoenfeld, 2000), it would appear
he has generally been overlooked, forgotten, or ignored, deliberately or otherwise
(or worse, Pólya’s ideas used in one way or another without appropriate recognition
given to him), in other fields of education and problem solving.
For example, in Chapter 3, we outlined three problem solving models used in
many educational contexts: Thinking Actively in a Social Context (TASC: Wallace,
2001, 2002, 2006); Discovering Intellectual Strengths and Capabilities while
Observing Varied Ethnic Responses (DISCOVER: Schiever & Maker, 1991); and
Creative Problem Solving from The Creative Problem Solving Group (CPS:
Osborn, Parnes, Noller, Biondi, Isaksen, [Stead-]Dorval, Treffinger, Firestien, et al.).
First, note that the earliest publication arising from any of these three models, Osborn
(1953), appeared a full eight years after the publication of Pólya (1945). Second,
note that each of Pólya’s major works in heuristics (Pólya 1945, 1954, 1962, 1965a)
is published by a major publishing company, has been (and still is) widely and readily
(and cheaply) accessible, and has been well promoted across a range of educational
contexts. Third, note that in all of my extensive reading of publications on TASC,
DISCOVER and CPS, I have found nary a mention of Pólya, save for an
incorrectly cited and unreferenced quotation from Pólya, and a small (font size 8)
and very brief footnote referring to Pólya, both of which appear in the CPS
literature.
I would like to say, quietly but firmly, “No!” (sensu Barth, 1934): we can, we
need to, we must do much better than this. Our academic responsibility is to ensure
that due acknowledgement is afforded those who have gone before. Priority with
respect to modern heuristic, heuristic applied to creativity as invention and
discovery, the study of teaching and learning focusing on the nature of invention
and discovery, the study of teaching and learning through creative problem solving,
and heuristic as a model of active teaching, clearly and indelibly rests with Pólya.
the teacher needs to teach metacognitive strategies so that students have a far better
conceptualisation of when to use particular problem solving strategies and content
knowledge (cf. Schoenfeld, 1992). Third, the teacher must find ways to increase
student self-efficacy and to improve student beliefs about the nature of problem
solving as it relates to the subject area (Schoenfeld, 2010).
Second, within the framework of these four phases of problem solving, Pólya
constructs the strategies and reasoning for the active role of the teacher. There are
typically useful strategies and modes for varying the problem, such as going back
to definitions, decomposing, recombining, and introducing auxiliary elements
(Pólya, 1945, passim). There are dynamics for reasoning, in particular generalisation,
specialisation, and the use of analogy (for a concise illustration, see Pólya, 1948;
and for an extended discussion, see Pólya, 1954, 1962, 1965a). And, with a glint
in Pólya’s eye, there is guessing (Pólya, 1954, Vol. I, Preface; 1965b).
Third, within these broad brush-stroke strategies and reasoning, Pólya (1945)
proposes a host of descriptive (and certainly not prescriptive) helpful questions,
recommendations, imperatives, aphorisms, prompts, suggestions, commands, hints,
along with some cajoling perhaps, and always a proverb, for teacher dialogue, all
Middle C 193
Hence you see that Pólya’s heuristic is in fact the whole conceptual framework
and its related pedagogy of unobtrusively guiding student thinking and scaffolding
student development, with the intention of equipping the student with the skills
and ability to “invent and discover” independently, and to find a medium in which
to express that creativity. And you will see that the heuristic is not a fait accompli,
but is a work-in-(professional)-development that demands time and energy and
practice and commitment and sound principles.
In the following summary of Pólya’s (1945) heuristic, what is written in one
form, such as a question (e.g. “Do you know a related problem?”), may be expressed
in many other ways, such as a statement (e.g. “Here is a problem related to yours.
Could you use it?”).
Devising a plan
Restate the problem. Go back to definitions. Find the connection between
the given information and the unknown. Consider an auxiliary element.
Is the problem familiar? Consider an auxiliary problem.
If you cannot solve the problem, find a simpler, related problem and solve it
first.
Apply familiar and practised strategies: guess and check, make an orderly list,
eliminate possibilities, consider special cases, use direct reasoning, use sym-
metry, look for a pattern, use a model, work backwards.
“Be ingenious! . . . Always use your own brains first” (Pólya, 1945, p. 149).
194 Middle C
Looking back
Examine the solution obtained. Check the result. Check that the problem is
solved. Check the argument.
What worked, what did not work, and why?
Can you now see the solution at a glance?
Can you solve the problem in a different way?
Can you use the result or the method to solve other problems in the same
subject area, or in a different subject area?
I would like to add a word of warning. In understanding Pólya’s ideas, and indeed
in understanding the ideas of any author, always apply a healthy amount of
scepticism to what secondary sources say and to the interpretation of the original
that they present. For example, under “devising a plan”, many commentators cite
Pólya as saying, “The skill at choosing an appropriate strategy is best learned by
solving many problems,” or words to that effect. I am not able to locate such a
statement in any of my copies of Pólya (1945) and later editions. Therefore, I highly
recommend taking the time and effort to seek out original documents, and to make
up your own mind about what each author is really saying.
Only after coming to your own understanding of the original text would I
recommend seeking out the latest findings from good, solid research. For exampe,
Sweller (1988) found that solving lots of conventional problems might result in the
problem goal but not necessarily in any learning. He even suggested that “Goal
attainment and schema acquisition may be two largely unrelated and even
incompatible processes” (Sweller, 1988, p. 283), and recommends that conventional
problems be replaced by “nonspecific goal problems” (p. 284), at least for novice
problem solvers. A conventional geometrical problem, say, might ask a student to
calculate the size of a specific angle in a geometric figure; a nonspecific goal problem,
on the other hand, would ask the student to calculate the size of as many angles in
the geometric figure as he or she can. For a recent and full discussion of the goal
free effect, see Sweller et al. (2011, pp. 89–98). In the meantime, create for your
students a rich portfolio of non-conventional, nonspecific, goal free problems.
Middle C 195
Carrying out the plan requires finding a friendly horse (and a fence to line up
the nose and the tail of the horse, extended or otherwise), and physically carrying
out the measurement with the chosen handkerchief. Whether or not you live in
a rural area, for this phase of the problem solving process it is well worth the trouble
of locating a real horse.
For most people, the answer to this problem usually comes as an enormous surprise.
Moral 2: The importance of concrete problems that require hands-on, active,
physical involvement of the problem solver cannot be stressed enough.
While we are looking back in this way, we should also reflect on how we could
use the solution to this problem to solve other problems. For example:
Problem 1a How many children, or how many adolescents, fit into a cubic metre?
For the physical construction of the cubic metre, expensive models are available,
but twelve 1 metre lengths of 1 cm dowel and some plastic garden hose (eight lots
of two small sections screwed together) will do the trick.
Problem 2: geocaching
Warning: geocaching can prove to be addictive!
Geocaching is an outdoor navigation recreational activity. Participants seek, and
hide, caches (containers of various sorts and sizes) that are often or best located in
interesting, aesthetically pleasing or education settings. To learn about geocaching,
visit the website www.geocaching.com/play.
There are two types of problems related to geocaching. The first is to seek caches.
Because the problem solving environment is so radically different from what is
usually experienced by students, the application of strategies and the learning
associated with the activity will tend to have high impact. The second is to hide
caches, and it is here that students may find a very different medium in which to
express their creativity. Apart from the responsibility of maintaining the physical
cache and its online presence, the level of challenge of choosing the setting and
designing the contents of a micro or nano cache is substantially high.
My experiences of geocaching with both children and youth reinforce that its
related problem solving develops neatly through the four phases of understanding
the problem, devising a plan, carrying out the plan, and looking back. At the same
time, the use of lesser-known technologies (a Global Positioning System (GPS)
receiver, or other hand-held mobile devices with a navigation application) to support
concrete, active problem solving can provide excellent motivation for students.
Student 1, with no knowledge of the concept of area, would see the number 2
and write the correct size of the area of the square as 2.
Student 2, with some basic knowledge of the concept of area, would see the
number 2 and write 4 square units as the answer to the problem.
Applying Pólya’s heuristic should lead to: draw a diagram.
Student 3, who works carefully and neatly, may draw a scale diagram, measure
the length of the side to be 1.4 units, and determine that the area of the square is
1.96 square units.
Because the area of the square may be found by squaring the length of a side,
most teachers would now ask the less neat Student 4, “What is unknown?” and
prompt the student to introduce some suitable notation. For most secondary
students, an x on each side of the square suggests applying Pythagoras’ Theorem:
x 2 + x 2 = 2 2 ⇒ 2x 2 = 4 ⇒ x 2 = 2 ⇒ x = 2 .
Now,
A= x×x = 2 × 2 = 2 ,
First, a more abstract and descriptive heuristic is more likely to result in a more
abstract and creative response than a specific and prescriptive heuristic.
Second, non-algorithmic approaches to problem solving are more likely to
uncover deep truths than algorithmic approaches.
Third, often a concise, neat, subtle, pretty solution to a problem is far more
creative than using a (metaphorical) sledgehammer to get the same result.
Fourth, both teachers and students should never rest easy with a single solution
to a problem. The problem solving phase “looking back” needs development and
practice.
Fifth, teachers need to model variety and levels of abstractness in problem solving.
Sixth, teachers do need to know when a student response or approach to problem
solving is significantly more abstract and creative than those of typical students,
and to know how to acknowledge this and respond appropriately to the student.
Seventh, the cliché “to think outside the box” describes unorthodox thought
or an unconventional response to a problem; what is just as important, and I suspect
harder to do, is to look inside the box and to see something that no-one has seen
before.
Number of points 1 2 3 4 5 6 n
Number of lines 0 1 3 6 10 15 Q(n)
Middle C 199
and will find several ways to generate the next term once the previous one is known.
But what “number” goes with n? Is there an easy way to find out the number of
lines for 18 points, or 100 points? Generalising to move from the term in the top
line to its corresponding term in the bottom line may require some hints via a
multiplication table. Here, what is sought is either a statement something like “half
the product of the number and the previous number”, or:
1 n (n − 1)
Q (n ) = · n (n − 1) or ,
2 2
17 + 16 + 15 + 14 + 13 + 12 + 11 + 10 + 9 + 8 + 7 + 6 + 5 + 4 +
3+2+1.
Apart from adding this up by brute force (which is not all that generalisable),
the sum written like this lends itself to shortcuts by pairing numbers, but you need
to be careful according to whether there is an even number or an odd number of
terms:
17 + 1 = 16 + 2 = 15 + 3 = … = 10 + 8
and there is an extra 9 to tack on. As the very young Gauß apparently imme-
diately saw (but with the sum from 1 to 100), there is no problem of checking
whether the number of terms is odd or even if the sum is repeated, back-to-front,
to give:
17 + 16 + 15 + 14 + 13 + 12 + 11 + 10 + 9 + 8 + 7 + 6 + 5 + 4 +
3+2+1,
1 + 2 + 3 + 4 + 5 + 6 + 7 + 8 + 9 + 10 + 11 + 12 + 13 + 14 +
15 + 16 + 17 .
Clearly here there are 17 lots of 18, and the sum has been counted twice. There
is a bonus: generalisation is now easy.
A lot more mileage can be made from the problem of the Mystic Rose. For
example, it is excellent practice to introduce calculus concepts well before senior
200 Middle C
high school, especially for high ability students, and a discrete (whole number)
analog of differentiation is the concept of finite differences. In the Table of
Differences, below, the row of constants for the second difference shows that the
general solution will be a quadratic expression and will look like:
Q (n ) = an 2 + bn + c
Number of points 1 2 3 4 5 6 n
Number of lines 0 1 3 6 10 15
First difference 1 2 3 4 5
Second difference 1 1 1 1
Again for example, and in the spirit of introducing and developing advanced
concepts and accompanying notation to younger high ability students, we could
simply note that the Mystic Rose problem is equivalent to a combinatorial problem.
For n points evenly placed around the circumference of the circle, the number of
straight lines is equal to the number of ways there are of “choosing” two of the
points, i.e.
Q (n ) = nC 2
I would like to emphasise that it is very important for students to draw their
own diagrams and to find their own ways of representing the given information
and of organising the data. Only afterwards, when the physical, hands-on spade-
work has been done, is it appropriate to move on to other forms of iconic
representation such as software or online applications, and then only as a brief step
along the way to symbolic representation. Having said that, the University of
Cambridge website http://nrich.maths.org/6703, without acknowledging any
source for the Mystic Rose, provides an animation of the construction of a mystic
rose with up to 20 points placed evenly around the circumference of the circle. I
recommend starting with n = 3, then n = 4 and n = 5, and watching the visual
induction of the pattern developing, before moving to n = 18 on full screen.
Problem 4a How many games are played in a Round Robin competition with
18 teams, with each team playing one home game and one away game against
each of the other teams?
Comment The solution to this problem is easier to see than the solution to the
Mystic Rose, because the fraction is gone.
Middle C 201
Problem 4b Eighteen people attend a meeting, and each person shakes hands with
every other person at the meeting. What is the total number of handshakes?
Comment This concrete or enactive example is conceptually easier than the
iconic Mystic Rose problem represented by diagrams.
Problem 4c Pizzas are flat and convex (usually circular) in shape, and are sliced by
using a circular cutting tool like a sharp wheel. If you make n straight cuts, what
is the maximum number of pieces R(n) into which the pizza can be cut?
Comment This problem provides a slight variation on the theme of triangular
numbers. Following the method of simplifying the problem then generalising, you
will generate the sequence, starting with n = 0,
R(n ) = T (n ) + 1 or
2
(
1 2
n +n+2 )
Alternatively, consider the end of each cut to be points on the circumference of
the pizza or circle (similar to how we started the Mystic Rose problem above),
the cuts to be lines drawn between these points on the circumference, and where
two cuts intersect to be points inside the pizza or circle. We want to count the
number of regions R(n) formed by the n lines within the circumference. Each region
will have three or more “vertices” that are either points on the circumference or
points within the circle. Imagine turning the pizza so that the arc of one piece is
at the “top”, and so that no line is “horizontal”. Every region, apart from the one
piece at the top, will have a vertex as its highest point. Note that the number of
internal points, where two lines intersect, is the same as the number of ways you
can choose two objects out of n.
It is now just a simple matter of counting regions using the vertices: there is
the one region with the arc but no vertex at the top; n regions will have a vertex
lying on the circumference; each internal point will be the vertex of a region, and
there are Q(n) = T(n – 1) of those. Hence,
R(n ) = 1 + n + T (n − 1) or nC 0 + nC1 + nC 2
Problem 4d This time, n points lie on the circumference of a circle and straight
lines are drawn connecting each pair of points. The points on the circumference
and their diagonals are such that only two diagonals intersect at each internal point
of intersection. How many regions are there?
202 Middle C
Comment Again following the lead of the previous problems, simplifying and
generalising should lead to the following table:
Points 1 2 3 4 5 6 n
Regions 1 2 4 8 16 ?
The pattern of exponentials 2n–1 may look too good to be true, and it is. You will
need to draw you own diagram and count the regions to determine the number
to be placed under the 6 in the table. This will give enough information to now
use the trick of Differences (as above); however, the algebra has become somewhat
ungainly, and the general term S(n) is a quartic polynomial:
S(n ) =
24
(
1 4
n − 6n 3 + 23n 2 − 18n + 24 )
Instead, applying the logic at the end of the comment to Problem 4c will give the
same result for S(n), but expressed now as:
S(n ) = nC 0 + nC 2 + nC 4
D’après une vieille legend indienne, les brahmes se succèdent depuis bien
longtemps, sur les marches de l’autel, dans le Temple de Bénarès, pour
executer le déplacement de la Tour Sacrée de Brahma, aux soixante-quatre
étages en or fin, garnis de diamants de Golconde. Quand tout sera fini, la
Tour at les brahmes tomberont, et ce sera la fin du monde!
(Claus [Lucas], 1883, recto)
Middle C 203
That is, the Tower of Brahma has 64 disks, each of pure gold and embossed
with diamonds, on a cylindrical stele. The disks are to be transferred by the temple
priests, I assume one disk each new day, from their original stele to one of the
other steles, which in the original was not designated. When the task is completed,
the tower and the temple priests will fall down, and the world will end. (Gardner
(1965, p. 58) stated that, before the priests complete their task, “the temple will
crumble into dust and the world will vanish in a clap of thunder.”) The problem
now, of course, is to determine how worried we need to be about when the world
will end.
The Tower of Hanoi problem contains deep, foundational Mathematical truths
such as the fundamental difference between odd and even numbers, and the logic
of Mathematical induction. Physically feeling and doing and seeing this problem,
and immersing oneself in it as it unfolds, are all very important. Hence, I highly
recommend that you build your own model of the Tower of Hanoi. My model
comprises a base made from river red gum, three pegs made from dowel, and a
pile of eight disks made from silky oak (see Figure 8.1).
Simplifying the problem by starting with only one disk and slowly but surely
progressing to 2, 3 and 4 disks, and so on, will concretely show the induction
process as it occurs. At the same time, it would be important to think about how
you know (or determine) which peg to move a disk to (especially if there is an
empty peg), and what kinds of Mathematical concepts are involved in progressing
from step to step.
It is good to get one person to move the disks and another to count the number
of moves required. Once the table, below, has been established, most junior high
school students will quickly see the connection between the numbers on the second
row, but should be prompted to express this in as many ways as possible.
Number of discs 1 2 3 4 5 n
Number of moves 1 3 7 15 31 H(n)
If a hint is needed to generalise the result for n, add a third row that repeats the
second row but with each number increased by 1. This will give the expression
for the number of moves required to be:
H (n ) = 2n − 1
row of the table above is, “To get the next number, double the previous number
and add 1,” or, expressed slightly differently, “To get the next number, take the
previous number, and 1, then add the previous number again.” Second, this means
that to progress from one iteration of the problem to the next, say from 4 disks
to 5 disks, you can physically manipulate the concrete model of the Tower of Hanoi
by moving the top 4 disks from peg A to peg B (which takes 15 moves), moving
the bottom and largest disk from peg A to peg C (which takes 1 move), and again
moving the pile of 4 disks but this time from peg B to peg C (which again takes
15 moves), all for a total of 31 moves, which is the next number in the Table.
Written as a sum, this looks like:
H (5) = H (4 ) + 1 + H (4)
= 2 × H (4 ) + 1
= 2 × ( 24 − 1) + 1
= 2 × 15 + 1
= 31 = 25 − 1
Note that H(4) = 24 – 1 and H(5) = 25 – 1 are both of the form H(n) = 2n – 1.
In Figure 8.1, this same inductive process is shown for eight disks.
Third, this inductive logic can be generalised as follows:
H (n + 1) = H (n ) + 1 + H (n )
= 2 × H (n ) + 1
= 2 × ( 2n − 1) + 1
= 2 × 2n − 2 + 1
= 2n+1 − 1
This shows that the number of moves required will always be H(n) = 2n – 1.
A neat trick with the Tower of Hanoi is to show the above inductive logic
using binary notation (“There are 10 types of people: one who knows the meaning
of the binary system, and one who does not” – source unknown). Our expression
for H(n) can be rewritten as a string of n “1”s:
H (n ) = 2n − 1 = 111
…1 (base 2)
n
H (n + 1) = "2n " × H (n ) + 1
= 10 × 111
…1 + 1
n
= 111
…1 (base 2)
n+1
FIGURE 8.1 The Tower of Hanoi problem with eight disks, showing four stages of
solution to illustrate the induction step.
Source: photos by Peter Merrotsy.
206 Middle C
As there are no accidents in Mathematics, the appearance of the long string of ones
(base 2) should give us pause to reflect on where they really come from – why is
it so? This thought suggests to me that we should look for another way to count
the number of moves, such as how many times each of the individual discs is moved
to complete the task. The iterative process, seen through binary eyes, becomes clear:
the largest disc moves once; the second largest disc moves twice; the next largest
disc moves four times; and so on. The string of ones (base 2) is a geometric series,
where each of the terms in the sum corresponds to the number of moves made by
a particular disc:
H (n ) = 2n−1 +… 2 2 + 21 + 20
= 1 + 2 + 4 +…+ 2n−1
n
= ∑ 2r −1
r =1
264 − 1
H(64 ) ÷ 365 =
365
That is, when this number is expressed as a decimal, it is 17 digits long. Given
that the earth is approximately 4.5 billion years old, it would take 10,000,000 times
that long for the temple priests to complete their task. Hence, it appears that “the
tower and the temple priests will fall down” well before the task could ever be
completed.
stop is a row of well-established fig trees and a one metre high fence. The roots of
the fig trees have disturbed the concrete slabs of the footpath, which have become
quite uneven.
Now, when the school bell rings at 3:30 pm there are already five closely parked
buses lined up at the bus stop. Within a few minutes, most of the 500 students have
streamed through the exit gate. The bus travellers, the majority of the students, either
board their bus or wait in a “queue” (read, “massed throng”) for their bus, which
will arrive later; the footpath quickly becomes quite crowded. The other students
move out behind the last bus and run across the main street to a tuck shop to get
some lollies, or wander out in front of the first bus and saunter down the middle
of the street towards the town centre, or ooze out through the narrow gaps between
the buses and head to a little laneway opposite. Visibility is poor, to say the least.
Traffic on the side street is intermittent, but, to be sure, some of the local young
gentlemen (the Aussie term is “hoons”) who do not attend the school like to drive
less than sedately past in order to impress the young ladies who do attend the school.
The rough, gravel road, apparently, is ideal for burnouts and squealies. In the
meantime, the adolescent boys who are waiting for their bus to arrive play “chasies”
which involves careering through and around the staff car park, vaulting the fence,
rumbling among the bystanders, and throwing sticks and fallen fig fruit at each other.
Life is full of incident, and accident, when you come to think of it.
The members of the school’s student representative council did think, and they
suggested that the bus stop scenario provided an excellent problem that needed to
be solved. By this they meant, of course, that the adults should solve the problem.
However, the problem was handed back to the students for them to solve.
Following Pólya’s heuristic, the students broke the problem into several parts, and
the solution to each part was approached by different groups of students.
The students achieved all of the following outcomes. Remarkable detective work
found that the rough, gravel road was not a designated road, and that the vacant
block of land at the road junction was owned by a state rail authority. Negotiations
with the shire council resulted in the rough gravel road being closed to vehicular
traffic but maintained as a footpath by the council. Representations to the rail authority
led to a long-term agreement for the school to lease the block of vacant land for $1
per year. Applications for state government funding for a new bus stop and for repairs
to the damaged footpath were successful. A new bus stop was built on the leased
block of land, which was safely accessed because the adjoining rough, gravel road
had been closed. The nearest traffic police were invited to increase their public
presence in the community, especially outside the school at 3:30 pm, and the suitors
in cars had to find other ways to flex their muscles. Visibility on the side street was
now excellent; students still ran, wandered, sauntered and oozed across the street,
but in relative safety. The concrete footpath was completely rebuilt and included
some simple engineering so that adjacent slabs would not move independently of
one another and would maintain alignment. At the same time, the offending fig roots
were trimmed in a way that the shade trees were not damaged, and the fence was
rebuilt and its height raised so that the boys would not jump over it.
208 Middle C
Moral: Trust children and youth to be able to solve problems. Give them the
support and scaffolding and resources and skills that they need, and trust them to
find creative solutions to problems.
Problem 6a Plan and build a memorial for a student who has died from cancer.
Problem 6c Prepare a submission for how the school’s value (and the value it adds
to its students’ education) should be measured.
Concluding remarks
By finishing this chapter, and this book, with this wee collection of problems above,
I am, in a sense, returning to the place where I started those far too fleeting couple
of decades ago, working with Albert, a quiet, introverted student in a poverty-
stricken community in rural Australia (Merrotsy, 2004). This young student’s
educational experiences were the catalyst for my embarking on an extended study
of the theory, research and practice of teaching for creative problem solving. Now,
have I made the best possible use of experience (Pólya, 1954)? After all this exploring,
I am beginning to grasp the intricacies and complexities of the object, or subject,
of this study, and I have sought to express this experience and my growing under-
standing, in good creative problem solving fashion, as a model of pedagogy for
creative problem solving.
But what is pedagogy? I take pedagogy to mean quality teaching and the teaching
of quality. And what is teaching? “Teaching is to give a systematic opportunity to
the learner to discover” (“Was ist unterrichten? Zum eigenen Erfinden des
Lernenden systematisch Gelegenheit geben” Pólya & Szegő , 1925, p. v.). With
this in mind, my aim in this book has been to develop and propose an evidence-
based model, Middle C, that will serve as a best-practice conceptual framework for
your pedagogy, so that your students can discover, and invent, and learn, and express
their creativity.
I entrust Middle C to you, dear reader. It provides you with the knowledge and
skills to approach your own solutions to the creative problem of teaching for creative
problem solving. Adopt it, yes; then adapt it, and massage it, as the model needs
to become your own. Where should you begin? Begin with the simplest things,
and build on them.
Simplex sigillum veri. Simplicity is the seal of truth. . . . What is simple has a
good chance to be true. Try the simplest thing first (Pólya, 1954, vol. 1,
p. 194).
And as you apply Middle C, look out for students like Albert who can be
extremely well hidden in our schools and in our classrooms.
∞
APPENDIX
Middle C: creativity, cognition,
constructivism, and culture
Middle C: Elements necessary, but not sufficient, for a model of pedagogy for creative
problem solving
1 Adopt a model in which all of your teaching related to creative problem solving is set.
Of course, I recommend Middle C.
2 Be steeped in cultural proficiency.
3 Master the content knowledge of your subject area or field of teaching.
4 Master the pedagogical content knowledge of your subject area or field of teaching.
5 Understand the nature of a problem.
6 Understand the nature of creativity.
Adopt a model of creativity that is a suitable framework for understanding personal
creativity and the creativity of children and youth.
7 Adopt a suitably complex model of intelligence (e.g. Flynn, 2007).
Adopt a robust model of high ability (e.g. Gagné, 2008).
8 Understand how children and youth learn. Understand how high ability children and
youth learn.
9 Embrace a theoretical framework for your teaching, which will be personally
liberating both for you and for your students, and which will promote and sustain
active teaching and active learning.
10 Use current best-practice models for curriculum planning and development, for
planning assessment of student learning, and in particular for evaluating the quality of
student learning.
11 Create a creative problem solving teaching and learning environment.
12 Provide the best foundations that will support a psychologically healthy and strong
internal learning environment for the student.
13 Adopt a model of self regulated learning.
14 Adopt and adapt Pólya’s (1945) heuristic.
∞
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∞
INDEX
34–5; propulsion 128–9; systems 37–8, Gagné, F. 26, 47, 102, 139, 159–61, 183,
127–30, 171 185
critical thinking 2–3 Gallagher, J.J. 138
Crockenberg, S.B. 51 Gardner, H. 8, 11, 20, 24, 39, 102–4,
Cropley, A.J. 33, 49–50 135–6
cryptarithms 23–4 Gardner, M. 20, 202, 203
Csikszentmihalyi, M. 24, 34, 37–8, 39, Geake, J.G. 10, 53, 76, 93, 103–4, 105–6,
47, 60, 127, 129, 149, 161–4 125, 184
cultural capital 7–8 geocaching 196
cultural proficiency 6–7 Getzels, J.W. xiv, 12, 12, 14, 21, 60
culture 6–8, 20–1, 27, 31, 37, 47, 95, Ghassib, H.B. 129–30
102–3, 181 giftedness 7, 35, 45–7, 49, 52, 60, 108,
139, 140, 141–2, 168, 183;
Dacey, J.S. xiv, 41 metacognition and 117–18;
Danesi, M. 19, 20–1 traits 104–7
Davis, G.A. 42–3 Glaser, R. 24–26
delayed gratification 175–6 goal orientation 165–7, 171
Dewey, J. 12, 17, 98–100, 141, 142, Gollwitzer, P.M. 159, 161, 186
175, 185, 189 Gordon, G. 20, 53, 76, 88
dialectics 79 Goswami, U. 76
Dignath, C. 173 Gottfredson, L. 128
Dillon, J.T. 21, 151–2 Gowan, J.C. 34–5
DISCOVER 60–2 Grassinger, R. 146–7, 170, 172
discovery learning 13–14, 143 Guilford, J.P. 41, 43, 50
Driver, R. 94–5
Duckworth, A. 175–6 Halpern, D.F. 70, 71, 74, 76, 77, 81, 82,
Dweck, C.S. 165 84, 85, 87, 90, 139
Harder, B. 166, 167
Edwards, J. 78–9 Hattie, J. 127, 146, 158, 191
Einstein, A. 11, 133, 135 Helfenstein, S. 122, 123
eminence see experts Hemlin, S. 130–2
English, L. 191 heuristic 70, 122; see also Pólya’s heuristic
Ericsson, K.A. 25–26 Hmelo-Silver, C.E. 143
Evaluation of Creative Potential (EPoC) Hollows, F. 140–1
52–3 horse, handkerchiefs to measure 195–6
experts 24–27, 71, 75, 114, 125, How to solve it 188–90, 192–4
139–41, 143, 168; and novices 24–7, Hudson, L. 32
114, 194
expertise see experts identification 45-9, 106–7, 142, 160, 164,
183
Farnham-Diggory, S. 114 imagination 11, 12, 20, 32, 36, 42, 46,
Fasko, D. 4 135
Feldhusen, J.F. 41, 90 intelligence 101–2; see also multiple
Feldman, D.H. 31, 104 intelligences
Fermi questions 17–18 Isaksen, S.G. 28, 54, 63–6, 68, 74–5,
Fisher, R. 18, 21, 138 190
flow 24, 161–5
Flynn, J.R. 7, 101–2, 107–8, 125, 140, Jonassen, D.H. 14–15, 22, 83, 112, 113,
183 143
Fogarty, R. 120, 122
force field analysis 80 Kahney, H. 14–15, 16, 70, 71
Frenkel-Brunswik, E. 43–4, 124 Kaufman, J.C. 31, 33, 40, 94, 183
Furedi, F. 136 Kazi, S. 115
Furphy, J. xii Keating, D.P. 47, 93
Index 239
knowledge 113–14, 127–8, 130, 135, 143, motivation 11, 12, 17, 38, 49, 51, 53,
146, 152, 153–4, 156, 178, 181–2; 92, 97, 106, 118, 131, 150, 156, 165,
see also metacognition, transfer, creative 167, 170–2; extrinsic 32; intrinsic 32,
knowledge environments 42, 34, 43, 157–9, 162, 163, 164;
kookaburra 81 and volition 159–61; see also Rubicon
Kostenko, K. 7–8 model
Krathwohl, D.R. 114, 152–4, 168, 185 Mulcahy, R. 87
Kruger and Dunning effect 124–5 multigrade see nongraded classes
Krutetskii, V. 20, 93, 105, 156–7 multiple intelligences 102–4
Mystic Rose 198–200
Lamoureux, K. 8
Langer, E.J. 36, 139 Necka, E. 135
learning 4, 10, 12–13, 69, 93–100, Newell, A. 23–4, 191, 192
120, 122, 123–5; effective 87, 150–1; Noller, R.B. 64–6, 190
lifelong 143, 149; see also self regulated nongraded classes 147
learning novices see experts
lifelong learning see learning Nückles, M. 173
Lipman, M. 99–100, 141, 185
little c creativity see creativity Ochse, R. 34, 45
Lubart, T.I. 33, 34, 37, 39, 52–3, 79, octothorpe model 162–3
158 Oech, R. von 133
Lucas, É 15, 202 Osborn, A. 63–4, 73, 74, 85, 190
Luckenbach, T.A. 39
Parnes, S.J. 28, 63–6, 132, 190
McCluskey, K. 33, 67 PEEL see Project for Enhancing Effective
McKeachie, W.J. 123–4 Learning
Maharg, P. 98–9 Pendarvis, E.D. 5, 45
Maker, J. 57, 60–2, 190 Perfect, T.J. 115–16
Marjoram, T. 72–3 Perkins, D.N. 89, 120–1, 122, 158
Martin, S.J. 141–2, 149 Phillipson, S.N. 7, 166–7
mathematical abilities see Krutetskii, V. philosophy 100, 141–2
Mayer, R.E. 11, 23, 24–6, 83 Plucker, J.A. 39–40
means-ends analysis 82 Pólya, G. 1, 9, 29, 56, 69, 70, 92, 105,
meme 37, 124 126, 137, 144, 149, 177, 178, 186,
memory 109; short-term 109–10; long- 187–94, 208
term 110–11 Pólya’s heuristic 186–187, 188–94, 195
mentors 146–7 postmodernism 107–8
metacognition 58–9, 65, 68, 78, 86, 87, Pressey, S.L. 140, 158
92, 93, 106, 107, 114–17, 123, 125, problem 13–15; finding 11, 21–2; real
127, 145, 150, 154, 164, 167, 170–3, 16–17; representation 22–3
186, 191; and gifted students 117–18 problem based learning 142–4
metanoia 99, 124 problem box 12
metaphor 75–6 problem solving 9–28, 70–3; and creativity
Meyer, E.F. 144–5, 191 27–8; history 11–13; information
Mezirow, J. 99 processing models 23–4; strategies and
Michalewicz, Z. 88, 143, 144–5, 189, 191 techniques 73–90
Middle C 1, 178, 180–7, 209; evidence Project for Enhancing Effective Learning
179–80 (PEEL) 150–1
mind map 83 Puccio, G.J. 54, 65, 66
mindfulness 139 puzzle based learning 144–5
mini c creativity see creativity puzzles 18–21
Mitchell, I.J. 150–1
model eliciting activities 144 Quek, G.C. 4–5
model of creativity see creativity questioning 151–2
240 Index