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Wed Sep 7 15:20:05 2022

Unknown platform.
Ren'Py 7.5.0.63n

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer realme model RMX3261
Screen diagonal is 5.18097481175 inches.
Early init took 0.11s
Early init took 0.11s
Android search paths:
/storage/emulated/0/Android/data/da.tdlf/files/../../../../Documents/DA/da.tdlf/
game /data/user/0/da.tdlf/files/game
Loader init took 0.07s
Loader init took 0.07s
Loading error handling took 1.12s
Loading error handling took 1.12s
Loading script took 23.02s
Loading script took 23.02s
Saving to /storage/emulated/0/Android/data/da.tdlf/files/../../../../Documents/DA/
da.tdlf
Loading save slot metadata. took 0.20s
Loading save slot metadata. took 0.20s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 11)
Running init code took 0.94s
Running init code took 0.94s
Loading analysis data took 0.21s
Loading analysis data took 0.21s
Analyze and compile ATL took 0.56s
Analyze and compile ATL took 0.56s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 2.15s
Initial gc. took 2.15s
DPI scale factor: 1.000000
Creating interface object took 0.02s
Creating interface object took 0.02s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 2.22s
Init translation took 2.22s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.20s
Load screen analysis took 0.20s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.64s
Prepare screens took 0.64s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 2.47s
Interface start took 2.47s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1536, 624)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G52'
Version: 'OpenGL ES 3.2 v1.r27p0-01eac0.560a3910a3367e0bb739a6eb4e910d0f'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1536, 720) drawable=(1536, 720)
Precompiling shader ('3pood.sprite_sway', 'renpy.geometry'):
Traceback (most recent call last):
File "renpy/gl2\gl2shadercache.py", line 356, in load
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'
Precompiling shader ('3pood.sprite_sway', '3pood.sprite_sway'):
Traceback (most recent call last):
File "renpy/gl2\gl2shadercache.py", line 356, in load
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'
Maximum texture size: 4096x4096
Total time until interface ready: 34.5523579121s
Hid presplash.

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 564, in script
File "renpy/ast.py", line 1443, in execute
File "renpy/exports.py", line 1682, in with_statement
File "renpy/display\core.py", line 2755, in do_with
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 817, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 874, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 887, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 920, in renpy.gl2.gl2draw.GL2Draw.render_to_texture
File "gl2texture.pyx", line 205, in
renpy.gl2.gl2texture.TextureLoader.render_to_texture
File "gl2texture.pyx", line 352, in renpy.gl2.gl2texture.GLTexture.from_render
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 565, in script
File "renpy/ast.py", line 689, in execute
File "renpy/ast.py", line 46, in statement_name
File "renpy/common/000window.rpy", line 114, in _window_auto_callback
File "renpy/common/000window.rpy", line 69, in _window_show
File "renpy/exports.py", line 1682, in with_statement
File "renpy/display\core.py", line 2755, in do_with
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 817, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 874, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 887, in renpy.gl2.gl2draw.GL2Draw.load_all_textures
File "gl2draw.pyx", line 920, in renpy.gl2.gl2draw.GL2Draw.render_to_texture
File "gl2texture.pyx", line 205, in
renpy.gl2.gl2texture.TextureLoader.render_to_texture
File "gl2texture.pyx", line 352, in renpy.gl2.gl2texture.GLTexture.from_render
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "renpy/common/000window.rpy", line 114, in _window_auto_callback
File "renpy/common/000window.rpy", line 69, in _window_show
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 566, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 567, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 568, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 569, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 570, in script
File "renpy/ast.py", line 1688, in execute
File "renpy/exports.py", line 1062, in menu
File "renpy/exports.py", line 1298, in display_menu
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 579, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 580, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "TSpecial/Introduction.rpyc", line 529, in script call
File "TSpecial/Introduction.rpyc", line 581, in script
File "renpy/ast.py", line 721, in execute
File "renpy/exports.py", line 1417, in say
File "game/code/core/character_database.rpy", line 46, in __call__
File "renpy/character.py", line 1249, in __call__
File "renpy/character.py", line 901, in do_display
File "renpy/character.py", line 647, in display_say
File "renpy/ui.py", line 298, in interact
File "renpy/display\core.py", line 3318, in interact
File "renpy/display\core.py", line 3837, in interact_core
File "renpy/display\core.py", line 2562, in draw_screen
File "gl2draw.pyx", line 841, in renpy.gl2.gl2draw.GL2Draw.draw_screen
File "gl2draw.pyx", line 1349, in renpy.gl2.gl2draw.GL2DrawingContext.draw
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1330, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1244, in renpy.gl2.gl2draw.GL2DrawingContext.draw_one
File "gl2draw.pyx", line 1196, in renpy.gl2.gl2draw.GL2DrawingContext.draw_model
File "renpy/gl2\gl2shadercache.py", line 278, in get
File "gl2shader.pyx", line 226, in renpy.gl2.gl2shader.Program.load
File "gl2shader.pyx", line 209, in renpy.gl2.gl2shader.Program.load_shader
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

While running game code:


File "game/code/core/character_database.rpy", line 46, in __call__
ShaderError: 0:73: S0001: Type mismatch in arithmetic operation between 'int' and
'float'

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
File "renpy/main.py", line 714, in main
File "renpy/main.py", line 152, in run
File "renpy/execution.py", line 922, in run_context
File "TSpecial/Introduction.rpyc", line 529, in script call
File "script.rpyc", line 196, in script call
File "code/map_instances.rpyc", line 2, in script
File "renpy/python.py", line 1684, in begin
File "renpy/python.py", line 1391, in __init__
File "TSpecial/Introduction.rpyc", line 529, in script call
File "script.rpyc", line 196, in script call
File "code/map_instances.rpyc", line 2, in script
File "renpy/display\core.py", line 1261, in remove
File "renpy/display\core.py", line 1170, in hide_or_replace
File "renpy/display\screen.py", line 484, in _handles_event
File "renpy/display\screen.py", line 637, in update
File "game/screens.rpy", line 1375, in execute
File "game/screens.rpy", line 1375, in execute
File "game/screens.rpy", line 1380, in execute
File "renpy/text\text.py", line 1669, in _scope
File "renpy/text\text.py", line 1693, in set_text
File "renpy/substitutions.py", line 270, in substitute
File "/home/tom/ab/nightly-build/tmp/install.linux-x86_64/lib/python2.7/
string.py", line 563, in vformat
File "/home/tom/ab/nightly-build/tmp/install.linux-x86_64/lib/python2.7/
string.py", line 585, in _vformat
File "/home/tom/ab/nightly-build/tmp/install.linux-x86_64/lib/python2.7/
string.py", line 646, in get_field
File "/home/tom/ab/nightly-build/tmp/install.linux-x86_64/lib/python2.7/
string.py", line 605, in get_value
File "renpy/substitutions.py", line 228, in __getitem__
NameError: Name 'message' is not defined.

While running game code:


File "game/screens.rpy", line 1375, in execute
File "game/screens.rpy", line 1375, in execute
File "game/screens.rpy", line 1380, in execute
NameError: Name 'message' is not defined.

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