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SHOP TITANS - DATA SPREADSHEET Browse through every blueprint available in Shop Titans using a UI reminiscent of the in-game

ilable in Shop Titans using a UI reminiscent of the in-game UI. Full


OFFICIAL BLUEPRINT BROWSER
Managed by Kabam Richard desktop and mobile support and updated BEFORE the spreadsheet.

A list of every blueprint in the game A list of all hero and leader skills for A list of all friendship levels, thier
BLUEPRINTS SKILLS FRIENDSHIP LEVELS
and their crafting details. both heroes and champions. rank unlocks and energy bonuses.

A list of all workers, their costs and A list of all enchantments and their A list of all Lost City of Gold rewards
WORKERS ENCHANTMENTS LOST CITY OF GOLD
initial blueprint unlocks. elemental bonuses. and their requirements.

A list of all worker levels, their A list of all hero, crafting, trading and A list of all personal achievements,
WORKER LEVELS SLOTS ACHIEVEMENTS
required XP and crafting bonus. questing slots. their requirements and rewards.

A list of all quests, their A list of all merchant levels, their A list of all buildings, their ticks
QUESTS MERCHANT LEVELS BUILDINGS
requirements and more. required XP and gem rewards. needed and effects.

A list of all quest components and A list of shop expansions including A list of building tick rates including
QUEST COMPONENTS SHOP EXPANSIONS BUILDING TICKS
which quest areas to find them. cost, completion time and more. gold and gem increments costs.

A list of all quest levels and their A list of all racks, the counter, trunks
QUEST LEVELS RACKS, COUNTER & TRUNKS
rewards. and their details.

A list of all heroes, their base stats A list of all resource bins, their costs
HEROES RESOURCE BINS
and preferred equipment. and upgrade details.

A list of all hero levels, their required A list of all guild perks, their required
HERO LEVELS GUILD PERKS
XP and max item tier. guild level, costs and effects.

A list of all champions, level A list of all guild boosts, their cost
CHAMPIONS GUILD BOOSTS
unlocked and coins needed per rank. and activation effects.

client: v3.5.0 spreadsheet: v1.0.0.317

Spreadsheet Short Link


View Webpage Version Spreadsheet Contact Form Spreadsheet Legend / Key Spreadsheet Changelog Kabam Games, Inc.
bit.ly/shoptitans
Research Crafting Time Crafting Time Value / Crafting Merchant Merchant XP / Worker Worker Worker Component Amount Component Amount Crafts Crafts Crafts Crafts Crafts Shards Shards Shards Discount Surcharge Suggest Speed Up
Name Type Unlock Prerequisite Tier Value Required Worker Required Worker Component Component ATK DEF HP EVA CRIT Crafting Upgrade 1 Crafting Upgrade 2 Crafting Upgrade 3 Crafting Upgrade 4 Crafting Upgrade 5 Ascension Upgrade 1 Ascension Upgrade 2 Ascension Upgrade 3
Scrolls (seconds) (formatted) Time XP Crafting Time XP Level Level Quality Needed Quality Needed Needed Needed Needed Needed Needed Needed Needed Needed Energy Energy Energy Energy
Squire Sword Sword Blacksmith --- 1 50 15 0:00:15 3.33 135 9.00 2 Blacksmith 1 --- --- 5 --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- 16 --- --- --- --- Blueprint: Shiv 7 Blueprint: Arming Sword 18 x1.5 Value Increase 32 Quality Chance x2 50 Quality Chance x3 80 -4 Iron Spent 5 +30% Multicraft Chance 5 Quality Chance x3 5 5 15 5 15
Arming Sword Sword --- 1 2 175 60 0:01:00 2.92 455 7.58 7 Blacksmith 2 --- --- 9 --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- 32 --- --- --- --- Blueprint: Wood Axe 8 Blueprint: Gladius 20 x1.5 Value Increase 36 Quality Chance x2 55 Quality Chance x3 85 -5 Iron Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 10 25 5 40
Gladius Sword --- 3 3 670 140 0:02:20 4.79 1,200 8.57 18 Blacksmith 2 --- --- 14 --- --- --- --- --- --- --- --- --- Iron Pine Cone --- 2 --- --- --- 52 --- --- --- --- x1.25 Value Increase 6 Blueprint: Cutlass 16 -25% Craft Time Reduction 28 -3 Iron Spent 45 Quality Chance x3 70 -1 Iron Pine Cone Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 20 45 10 70
Arboreal Blade Sword Frozen Chest --- 3 1,050 200 0:03:20 5.25 1,700 8.50 26 Blacksmith 3 --- --- 16 4 --- --- --- --- --- --- --- --- Elven Wood --- 2 --- --- --- 64 --- --- --- --- x1.25 Value Increase 7 -3 Iron Spent 18 -25% Craft Time Reduction 32 Quality Chance x2 50 Quality Chance x3 80 -4 Wood Spent 10 +10% Multicraft Chance 10 -1 Elven Wood Spent 10 25 55 10 90
Zweihander Sword Oktoberfest Pack --- 3 1,250 270 0:04:30 4.63 2,350 8.70 35 Blacksmith 3 --- --- 17 --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- 76 19 --- --- --- x1.25 Value Increase 7 -3 Iron Spent 18 -25% Craft Time Reduction 32 Blueprint: Landsknecht Gauntlets 50 Quality Chance x3 80 -9 Iron Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 25 60 10 110
Cutlass Sword --- 6 4 2,050 360 0:06:00 5.69 3,100 8.61 47 Blacksmith 5 --- --- 21 --- --- --- --- --- --- --- --- --- Squire Sword Normal 1 Silver Dust --- 2 88 --- --- --- --- -25% Craft Time Reduction 7 -4 Iron Spent 18 Blueprint: Espada 32 x1.25 Value Increase 50 Quality Chance x2 80 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -2 Silver Dust Spent 15 35 80 15 135
Espada Sword --- 10 5 5,900 990 0:16:30 5.96 7,300 7.37 110 Blacksmith 9 --- --- 41 --- --- --- 8 --- --- --- --- --- Rustwyrm Scale --- 2 Iron Pine Cone --- 3 144 --- --- --- --- -25% Craft Time Reduction 8 -8 Iron Spent 20 Blueprint: Katana 36 x1.25 Value Increase 55 Quality Chance x2 85 -2 Steel Spent 20 +10% Multicraft Chance 20 -1 Rustwyrm Scale Spent 20 60 130 25 260
Hero's Sword Sword Hero Pack --- 5 11,000 1,290 0:21:30 8.53 10,000 7.75 150 Blacksmith 11 --- --- 60 --- --- --- 12 --- --- --- --- --- Cutlass Normal 1 Deep Pearl --- 1 172 43 --- --- --- -25% Craft Time Reduction 9 -12 Iron Spent 22 x1.25 Value Increase 40 Blueprint: Ring of the Chosen 60 Quality Chance x2 95 -1 Deep Pearl Spent 20 +10% Multicraft Chance 20 -2 Steel Spent 20 80 175 35 335
Katana Sword --- 18 6 24,000 2,400 0:40:00 10.00 13,500 5.63 203 Blacksmith 13 Master 1 85 --- --- --- 21 --- --- --- --- --- White Sand --- 4 Precious Gem --- 2 200 --- --- --- --- -25% Craft Time Reduction 9 -17 Iron Spent 22 Blueprint: Regal Blade 40 x1.25 Value Increase 60 Quality Chance x2 95 -4 Steel Spent 25 +10% Multicraft Chance 25 -1 White Sand Spent 25 115 255 50 420
Regal Blade Sword --- 25 7 64,500 6,000 1:40:00 10.75 22,000 3.67 330 Blacksmith 17 Master 13 141 --- --- --- 36 --- --- 18 --- --- Star Metal --- 4 --- --- --- 270 --- --- --- --- -25% Craft Time Reduction 10 -28 Iron Spent 24 Blueprint: Celesteel Blade 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Steel Spent 30 +10% Multicraft Chance 30 -1 Star Metal Spent 30 180 405 80 620
Celesteel Blade Sword --- 35 8 195,000 13,200 3:40:00 14.77 32,500 2.46 488 Blacksmith 21 Master 17 199 --- --- --- 51 --- --- --- --- 5 Chronos Crystal --- 5 Silk Scarab --- 2 340 --- --- --- --- -25% Craft Time Reduction 11 -40 Iron Spent 28 Blueprint: Mythril Edge 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Jewels Spent 35 +10% Multicraft Chance 35 -2 Silk Scarab Spent 35 310 690 140 860
Damocles Sword Timeworn Chest --- 8 220,000 16,200 4:30:00 13.58 35,500 2.19 533 Blacksmith 22 Master 18 214 --- --- --- 57 --- --- --- 8 --- Overgrown Vine --- 4 Moon Crystal --- 7 350 --- --- --- --- -25% Craft Time Reduction 11 -43 Iron Spent 28 x1.25 Value Increase 50 -11 Steel Spent 80 Quality Chance x2 125 -2 Ether Spent 35 +10% Multicraft Chance 35 -1 Overgrown Vine Spent 35 330 735 145 925
Luxurious Macuahuitl Sword Golden Chest --- 8 365,000 19,200 5:20:00 19.01 39,000 2.03 585 Blacksmith 23 Master 19 229 --- --- --- 62 --- --- --- --- 8 Golden Artifact --- 3 Chronos Crystal --- 4 370 --- --- --- --- -25% Craft Time Reduction 11 -46 Iron Spent 28 x1.25 Value Increase 50 -12 Steel Spent 80 Quality Chance x2 125 -2 Jewels Spent 45 +10% Multicraft Chance 45 -1 Chronos Crystal Spent 45 420 935 185 995
Mythril Edge Sword --- 45 9 300,000 20,400 5:40:00 14.71 45,500 2.23 683 Blacksmith 25 Master 21 259 --- --- --- 72 --- --- --- --- 12 Spooky Ectoplasm --- 4 Star Metal --- 5 410 --- --- --- --- -25% Craft Time Reduction 10 -52 Iron Spent 26 x1.25 Value Increase 46 -14 Steel Spent 70 Quality Chance x2 110 -4 Jewels Spent 45 -3 Star Metal Spent 45 +10% Multicraft Chance 45 385 850 170 1140
Wood Axe Axe --- --- 1 310 70 0:01:10 4.43 540 7.71 8 Blacksmith 2 --- --- --- 9 --- --- --- --- --- --- --- --- Elven Wood --- 1 --- --- --- 30 --- --- --- --- -1 Elven Wood Spent 8 Blueprint: Hatchet 20 x1.5 Value Increase 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +30% Multicraft Chance 5 Quality Chance x3 5 15 30 5 40
Hatchet Axe --- 1 2 705 160 0:02:40 4.41 1,450 9.06 22 Blacksmith 2 --- --- --- 14 --- --- --- --- --- --- --- --- Elven Wood --- 2 --- --- --- 50 --- --- --- --- x1.5 Value Increase 8 Blueprint: Iron Chopper 20 -3 Wood Spent 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 20 45 10 70
Iron Chopper Axe --- 3 3 1,300 300 0:05:00 4.33 2,850 9.50 43 Blacksmith 3 --- --- --- 17 --- --- --- --- --- --- --- --- Glow Shroom --- 3 --- --- --- 72 --- --- --- --- x1.5 Value Increase 7 Blueprint: Bardiche 18 -25% Craft Time Reduction 32 -3 Wood Spent 50 Quality Chance x3 80 Quality Chance x3 10 +10% Multicraft Chance 10 -3 Glow Shroom Spent 10 25 60 10 110
Explorer's Axe Axe Explorer Pack --- 3 1,750 400 0:06:40 4.38 3,800 9.50 57 Blacksmith 5 --- --- --- 21 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 84 21 --- --- --- x1.5 Value Increase 7 -4 Wood Spent 18 -25% Craft Time Reduction 32 Blueprint: Explorer's Outfit 50 Quality Chance x3 80 -11 Wood Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 30 70 15 135
Bardiche Axe --- 6 4 4,500 690 0:11:30 6.52 6,100 8.84 92 Blacksmith 7 --- --- --- 30 --- --- --- --- --- --- --- --- Silver Dust --- 4 --- --- --- 108 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Tomahawk 36 -6 Wood Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -2 Silver Dust Spent 15 50 115 25 190
Molten Voulge Axe Frozen Chest --- 4 5,250 870 0:14:30 6.03 7,450 8.56 112 Blacksmith 8 --- --- 17 34 --- --- --- --- --- --- --- --- Precious Gem --- 3 --- --- --- 124 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 -7 Wood Spent 36 -9 Iron Spent 55 Quality Chance x2 85 -8 Iron Spent 15 +10% Multicraft Chance 15 -1 Precious Gem Spent 15 55 120 25 225
Tomahawk Axe --- 10 5 10,000 1,380 0:23:00 7.25 10,500 7.61 158 Blacksmith 10 --- --- --- 49 --- --- --- 10 --- --- --- --- Deep Pearl --- 3 Elven Wood --- 2 148 --- --- --- --- -25% Craft Time Reduction 8 -10 Wood Spent 20 Blueprint: Battleaxe 36 x1.25 Value Increase 55 Quality Chance x2 85 -2 Ironwood Spent 20 +10% Multicraft Chance 20 -1 Deep Pearl Spent 20 75 165 35 295
Battleaxe Axe --- 16 6 24,000 3,300 0:55:00 7.27 19,000 5.76 285 Blacksmith 14 Master 1 --- 99 --- --- --- 25 --- --- --- --- Hatchet Normal 1 Moon Crystal --- 3 210 --- --- --- --- -25% Craft Time Reduction 9 -20 Wood Spent 22 Blueprint: Dwarven Greataxe 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Ironwood Spent 25 +10% Multicraft Chance 25 -1 Moon Crystal Spent 25 115 255 50 465
Dwarven Greataxe Axe --- 25 7 69,000 6,600 1:50:00 10.45 27,000 4.09 405 Blacksmith 17 Master 13 --- 141 --- --- 18 36 --- --- --- --- Star Metal --- 3 Rustwyrm Scale --- 5 250 --- --- --- --- -25% Craft Time Reduction 10 -28 Wood Spent 24 Blueprint: Raider Axe 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Ironwood Spent 30 +10% Multicraft Chance 30 -5 Rustwyrm Scale Spent 30 190 420 85 620
Stonesplitter Axe Ancient Chest --- 7 86,500 7,800 2:10:00 11.09 30,000 3.85 450 Blacksmith 18 Master 14 --- 155 --- --- --- 39 --- --- --- --- Star Metal --- 1 White Sand --- 8 270 --- --- --- --- -25% Craft Time Reduction 10 -31 Wood Spent 24 x1.25 Value Increase 44 -1 White Sand Spent 70 Quality Chance x2 110 -8 Ironwood Spent 30 +10% Multicraft Chance 30 -2 White Sand Spent 30 210 470 95 675
Raider Axe Axe --- 35 8 210,000 15,600 4:20:00 13.46 44,000 2.82 660 Blacksmith 22 Master 18 --- 214 --- --- --- 57 --- --- --- 8 Skull Crusher Normal 1 Ancient Marble --- 5 330 --- --- --- --- -25% Craft Time Reduction 11 -43 Wood Spent 28 Blueprint: Executioner 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Jewels Spent 35 +10% Multicraft Chance 35 -1 Ancient Marble Spent 35 320 715 145 925
Executioner Axe --- 45 9 285,000 18,600 5:10:00 15.32 51,500 2.77 773 Blacksmith 24 Master 20 --- 244 --- --- --- 67 --- --- --- 13 Ghastly Pennant --- 3 Bronze Fang --- 8 370 --- --- --- --- -25% Craft Time Reduction 10 -49 Wood Spent 26 x1.25 Value Increase 46 -13 Ironwood Spent 70 Quality Chance x2 110 -3 Jewels Spent 40 -4 Bronze Fang Spent 40 +10% Multicraft Chance 40 375 830 165 1065
Purgatory Axe Forsaken Chest --- 9 360,000 22,200 6:10:00 16.22 56,000 2.52 840 Blacksmith 25 Master 21 --- 259 --- --- --- 72 --- --- --- 16 Thread of Fate --- 4 White Sand --- 6 380 --- --- --- --- -25% Craft Time Reduction 10 -52 Wood Spent 26 x1.25 Value Increase 46 -14 Ironwood Spent 70 Quality Chance x2 110 -3 Jewels Spent 40 -4 White Sand Spent 40 +10% Multicraft Chance 40 420 930 185 1140
Shiv Dagger --- --- 1 45 10 0:00:10 4.50 125 12.50 2 Blacksmith 1 --- --- 5 --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- 14 --- --- --- --- x1.5 Value Increase 7 Blueprint: Swift Blade 18 -1 Iron Spent 32 Quality Chance x2 50 Quality Chance x3 80 -1 Iron Spent 5 +30% Multicraft Chance 5 Quality Chance x3 5 5 10 5 15
Ice Pick Dagger Wooden Chest --- 1 330 60 0:01:00 5.50 385 6.42 6 Blacksmith 2 --- --- 8 --- --- --- --- --- --- --- --- --- Elven Wood --- 1 --- --- --- 30 --- --- --- --- x1.5 Value Increase 6 -1 Elven Wood Spent 16 -2 Iron Spent 28 Quality Chance x2 45 Quality Chance x2 70 -2 Iron Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 15 30 5 40
Swift Blade Dagger --- 1 2 255 60 0:01:00 4.25 385 6.42 6 Blacksmith 2 --- --- 8 --- --- --- --- --- --- --- --- --- Iron Pine Cone --- 1 --- --- --- 30 --- --- --- --- Blueprint: Stealth Knife 6 -1 Iron Pine Cone Spent 16 x1.5 Value Increase 28 Quality Chance x2 45 Quality Chance x3 70 -4 Iron Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 15 30 5 40
Kunai Dagger Starter Pack --- 2 660 130 0:02:10 5.08 960 7.38 14 Blacksmith 1 --- --- 13 --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- 50 --- --- --- 0.05 -25% Craft Time Reduction 6 x1.25 Value Increase 16 -25% Craft Time Reduction 28 Quality Chance x2 45 Quality Chance x3 70 -7 Iron Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 20 45 10 70
Stealth Knife Dagger --- 3 3 715 180 0:03:00 3.97 1,400 7.78 21 Blacksmith 3 --- --- 14 --- --- --- --- --- --- --- --- --- Glow Shroom --- 2 --- --- --- 60 --- --- --- --- x1.5 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Balisong 32 Quality Chance x2 50 Quality Chance x2 80 -1 Glow Shroom Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 20 45 10 90
Balisong Dagger --- 6 4 3,650 560 0:09:20 6.52 3,950 7.05 59 Blacksmith 7 --- --- 27 --- --- --- --- --- --- --- --- --- Silver Dust --- 4 --- --- --- 108 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Ritual Dagger 36 -5 Iron Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -2 Silver Dust Spent 15 45 105 20 190
Ritual Dagger Dagger --- 10 5 6,950 1,140 0:19:00 6.10 6,950 6.10 104 Blacksmith 10 Jeweler 1 44 --- --- --- 9 --- --- --- --- --- Rustwyrm Scale --- 3 --- --- --- 148 --- --- --- --- -25% Craft Time Reduction 8 -9 Iron Spent 20 Blueprint: Kingsguard 36 x1.25 Value Increase 55 Quality Chance x2 85 -2 Steel Spent 20 +10% Multicraft Chance 20 -1 Rustwyrm Scale Spent 20 65 140 30 295
Assassin Tanto Dagger Champions Clash Pack --- 5 15,000 1,800 0:30:00 8.33 9,400 5.22 141 Blacksmith 12 Jeweler 6 64 --- --- --- 15 --- --- --- --- --- Rustwyrm Scale --- 3 Webbed Wing --- 2 176 --- --- --- 0.05 -25% Craft Time Reduction 9 -13 Iron Spent 22 x1.25 Value Increase 40 -10% Craft Time Reduction 60 Quality Chance x2 95 -3 Steel Spent 20 +10% Multicraft Chance 20 -2 Webbed Wing Spent 20 90 200 40 375
Kingsguard Dagger --- 15 6 20,500 2,700 0:45:00 7.59 12,500 4.63 188 Blacksmith 14 Jeweler 1 89 --- --- --- 22 --- --- --- --- --- Bronze Fang --- 3 Silver Dust --- 4 210 --- --- --- --- -25% Craft Time Reduction 9 -18 Iron Spent 22 Blueprint: Fishmonger 40 x1.25 Value Increase 60 Quality Chance x2 95 -4 Steel Spent 25 +10% Multicraft Chance 25 -4 Silver Dust Spent 25 105 235 45 465
Fishmonger Dagger --- 25 7 69,500 6,600 1:50:00 10.53 19,500 2.95 293 Blacksmith 18 Jeweler 14 140 --- --- --- 35 --- --- --- --- --- Stealth Knife Normal 1 Evil Eye --- 5 270 --- --- --- --- -25% Craft Time Reduction 10 -28 Iron Spent 24 Blueprint: Troll Tooth 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Steel Spent 30 +10% Multicraft Chance 30 -1 Evil Eye Spent 30 190 420 85 675
Troll Tooth Dagger --- 35 8 170,000 12,000 3:20:00 14.17 26,000 2.17 390 Blacksmith 21 Jeweler 17 179 --- --- --- 46 --- --- --- --- --- Overgrown Vine --- 5 Silk Scarab --- 3 320 --- --- --- --- -25% Craft Time Reduction 11 -36 Iron Spent 28 Blueprint: Misericordia 50 x1.25 Value Increase 80 Quality Chance x2 125 -9 Steel Spent 35 +10% Multicraft Chance 35 -2 Silk Scarab Spent 35 295 650 130 860
Levia Fang Dagger Timeworn Chest --- 8 205,000 14,400 4:00:00 14.24 28,500 1.98 428 Blacksmith 22 Jeweler 18 192 --- --- --- 51 --- --- --- --- --- Ancient Marble --- 5 Bronze Fang --- 8 330 --- --- --- --- -25% Craft Time Reduction 11 -38 Iron Spent 28 x1.25 Value Increase 50 -1 Ancient Marble Spent 80 Quality Chance x2 125 -10 Steel Spent 35 +10% Multicraft Chance 35 -4 Bronze Fang Spent 35 320 710 140 925
Misericordia Dagger --- 45 9 285,000 15,000 4:10:00 19.00 33,500 2.23 503 Blacksmith 24 Jeweler 20 219 --- --- --- 60 --- --- --- --- --- Spooky Ectoplasm --- 5 Ancient Marble --- 4 370 --- --- --- --- -25% Craft Time Reduction 10 -44 Iron Spent 26 x1.25 Value Increase 46 -1 Ancient Marble Spent 70 Quality Chance x2 110 -12 Steel Spent 40 -1 Spooky Ectoplasm Spent 40 +10% Multicraft Chance 40 375 830 165 1065
Cudgel Mace Carpenter --- 1 50 15 0:00:15 3.33 135 9.00 2 Carpenter 1 --- --- --- 5 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 14 --- --- --- --- Blueprint: Wooden Shield 7 Blueprint: Spiked Cudgel 18 x1.5 Value Increase 32 Quality Chance x2 50 Quality Chance x3 80 -4 Wood Spent 5 +30% Multicraft Chance 5 Quality Chance x3 5 5 15 5 15
Spiked Cudgel Mace --- 1 2 220 50 0:00:50 4.40 455 9.10 7 Carpenter 2 --- --- --- 8 --- --- --- --- --- --- --- --- Cudgel Normal 1 --- --- --- 30 --- --- --- --- x1.5 Value Increase 8 Blueprint: Warhammer 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -1 Cudgel Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 10 25 5 40
Darkwood Branch Mace Wooden Chest --- 2 530 100 0:01:40 5.30 765 7.65 11 Carpenter 2 --- --- --- 11 --- 3 --- --- --- --- --- --- Elven Wood --- 1 --- --- --- 40 --- --- --- --- x1.5 Value Increase 8 -2 Wood Spent 20 -1 Elven Wood Spent 36 -25% Craft Time Reduction 55 Quality Chance x3 85 -3 Herbs Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 20 40 10 55
Warhammer Mace --- 3 3 630 140 0:02:20 4.50 1,200 8.57 18 Carpenter 2 --- --- --- 13 --- --- --- --- --- --- --- --- Elven Wood --- 2 --- --- --- 50 --- --- --- --- x1.5 Value Increase 6 Blueprint: Morning Star 16 -25% Craft Time Reduction 28 -3 Wood Spent 45 Quality Chance x3 70 -2 Elven Wood Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 20 45 10 70
Liberty Mace Mace Freedom Pack --- 3 1,000 200 0:03:20 5.00 1,700 8.50 26 Carpenter 3 --- --- 4 14 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 60 --- 2 --- --- x1.5 Value Increase 7 -25% Craft Time Reduction 18 -3 Wood Spent 32 Blueprint: Eagle Helm 50 Quality Chance x3 80 -7 Wood Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 25 55 10 90
Morning Star Mace --- 7 4 2,700 360 0:06:00 7.50 3,100 8.61 47 Carpenter 5 --- --- 5 19 --- --- --- --- --- --- --- --- Silver Dust --- 3 --- --- --- 84 --- --- --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Flanged Mace 32 -4 Wood Spent 50 Quality Chance x2 80 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -1 Silver Dust Spent 15 40 90 20 135
Flanged Mace Mace --- 10 5 6,200 990 0:16:30 6.26 7,300 7.37 110 Carpenter 9 Priestess 1 --- 37 --- --- --- 7 --- --- --- --- Rustwyrm Scale --- 2 Iron Pine Cone --- 4 136 --- --- --- --- -25% Craft Time Reduction 8 -7 Wood Spent 20 Blueprint: Skull Crusher 36 x1.25 Value Increase 55 Quality Chance x2 85 -2 Ironwood Spent 20 +10% Multicraft Chance 20 -4 Iron Pine Cone Spent 20 60 130 25 260
Skull Crusher Mace --- 15 6 21,000 2,400 0:40:00 8.75 13,500 5.63 203 Carpenter 13 Priestess 8 --- 77 --- --- --- 19 --- --- --- --- White Sand --- 4 --- --- --- 192 --- --- --- --- -25% Craft Time Reduction 9 -15 Wood Spent 22 Blueprint: Evening Star 40 x1.25 Value Increase 60 Quality Chance x2 95 -4 Ironwood Spent 25 +10% Multicraft Chance 25 -1 White Sand Spent 25 110 240 50 420
Evening Star Mace --- 25 7 61,500 5,400 1:30:00 11.39 22,000 4.07 330 Carpenter 17 Priestess 13 --- 127 --- --- 9 32 --- --- --- --- Morning Star Normal 1 Evil Eye --- 4 250 --- --- --- --- -25% Craft Time Reduction 10 -25 Wood Spent 24 Blueprint: Powder Keg 44 x1.25 Value Increase 70 Quality Chance x2 110 -6 Ironwood Spent 30 +10% Multicraft Chance 30 -1 Evil Eye Spent 30 180 400 80 620
Meteor Hammer Mace Ancient Chest --- 7 84,500 6,600 1:50:00 12.80 24,500 3.71 368 Carpenter 18 Priestess 14 --- 140 --- --- --- 35 --- --- --- --- Morning Star Normal 1 Star Metal --- 4 270 --- --- --- --- -25% Craft Time Reduction 10 -28 Wood Spent 24 x1.25 Value Increase 44 -1 Morning Star Spent 70 Quality Chance x2 110 -7 Ironwood Spent 30 +10% Multicraft Chance 30 -1 Star Metal Spent 30 210 465 95 675
Powder Keg Mace --- 35 8 185,000 16,200 4:30:00 11.42 35,500 2.19 533 Carpenter 22 Priestess 18 --- 192 --- --- --- 51 --- --- 6 --- Overgrown Vine --- 5 Living Root --- 8 330 --- --- --- --- -25% Craft Time Reduction 11 -38 Wood Spent 28 Blueprint: Tenderizer 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Ether Spent 35 +10% Multicraft Chance 35 -8 Living Root Spent 35 305 675 135 925
Whack-O'-Lantern Mace Halloween Pack --- 8 240,000 19,200 5:20:00 12.50 39,000 2.03 585 Carpenter 23 Priestess 19 --- 206 --- --- --- 56 --- --- 8 --- Overgrown Vine --- 4 Evil Eye --- 2 350 --- 11 --- --- -25% Craft Time Reduction 9 -41 Wood Spent 22 x1.25 Value Increase 40 -11 Ironwood Spent 60 Quality Chance x2 95 -28 Ironwood Spent 35 +10% Multicraft Chance 35 -1 Overgrown Vine Spent 35 345 765 155 995
Peppermint Mallet Mace Holiday Pack --- 8 260,000 19,200 5:20:00 13.54 39,000 2.03 585 Carpenter 23 Priestess 19 --- 206 --- --- --- 56 --- --- 8 --- Ancient Marble --- 5 Deep Pearl --- 5 350 --- --- --- 0.05 -25% Craft Time Reduction 9 -41 Wood Spent 22 x1.25 Value Increase 40 -11 Ironwood Spent 60 Quality Chance x2 95 -2 Ether Spent 35 +10% Multicraft Chance 35 -5 Deep Pearl Spent 35 360 795 160 995
Tenderizer Mace --- 45 9 290,000 16,800 4:40:00 17.26 42,000 2.50 630 Carpenter 24 Priestess 20 --- 219 --- --- --- 60 --- --- 10 --- Ghastly Pennant --- 4 Rustwyrm Scale --- 10 370 --- --- --- --- -25% Craft Time Reduction 10 -44 Wood Spent 26 x1.25 Value Increase 46 -12 Ironwood Spent 70 Quality Chance x2 110 -3 Ether Spent 40 -5 Rustwyrm Scale Spent 40 +10% Multicraft Chance 40 375 835 165 1065
Javelin Spear --- --- 1 190 70 0:01:10 2.71 520 7.43 8 Carpenter 2 --- --- --- 9 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 30 --- --- --- --- x1.5 Value Increase 8 Blueprint: Hunting Spear 20 -2 Wood Spent 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +30% Multicraft Chance 5 Quality Chance x3 5 10 25 5 40
Hunting Spear Spear --- 1 2 520 160 0:02:40 3.25 1,400 8.75 21 Carpenter 2 --- --- --- 14 --- --- --- --- --- --- --- --- Elven Wood --- 1 --- --- --- 50 --- --- --- --- x1.5 Value Increase 8 -3 Wood Spent 20 Blueprint: Bladed Spear 36 Quality Chance x2 55 Quality Chance x3 85 -1 Elven Wood Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 20 40 10 70
Bladed Spear Spear --- 3 3 1,400 390 0:06:30 3.59 3,650 9.36 55 Carpenter 5 --- --- --- 21 --- --- --- --- --- --- --- --- Iron Pine Cone --- 3 --- --- --- 84 --- --- --- --- x1.5 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Ranseur 32 -4 Wood Spent 50 Quality Chance x3 80 -2 Iron Pine Cone Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 30 65 15 135
Sturdy Pitchfork Spear Harvest Season Pack --- 3 2,400 520 0:08:40 4.62 4,650 8.94 70 Carpenter 6 --- --- 13 26 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 96 --- --- --- 0.05 x1.25 Value Increase 7 -25% Craft Time Reduction 18 -5 Wood Spent 32 Blueprint: Bountiful Harvest 50 Quality Chance x3 80 -13 Iron Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 40 85 15 165
Ranseur Spear --- 6 4 4,850 750 0:12:30 6.47 7,150 9.53 107 Carpenter 8 --- --- 17 34 --- --- --- --- --- --- --- --- Hunting Spear Normal 1 Silver Dust --- 3 124 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Trishula 36 -7 Wood Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -3 Silver Dust Spent 15 55 120 25 225
Trishula Spear --- 10 5 11,500 1,710 0:28:30 6.73 12,000 7.02 180 Carpenter 11 --- --- --- 60 --- --- --- 12 --- --- --- --- Rustwyrm Scale --- 4 --- --- --- 164 --- --- --- --- -25% Craft Time Reduction 9 -12 Wood Spent 22 Blueprint: Spetum 40 x1.25 Value Increase 60 Quality Chance x2 95 -2 Ironwood Spent 20 +10% Multicraft Chance 20 -1 Rustwyrm Scale Spent 20 80 180 35 335
Warlord Halberd Spear Lunar New Year Pack --- 5 23,500 2,700 0:45:00 8.70 16,000 5.93 240 Carpenter 13 --- --- --- 85 21 --- --- 21 --- --- --- --- Living Root --- 5 --- --- --- 192 --- --- --- 0.05 -25% Craft Time Reduction 9 -17 Wood Spent 22 x1.25 Value Increase 40 Blueprint: Warlord Plate 60 Quality Chance x2 95 -21 Leather Spent 20 +10% Multicraft Chance 20 -1 Living Root Spent 20 115 250 50 420
Spetum Spear --- 16 6 29,000 3,300 0:55:00 8.79 18,500 5.61 278 Carpenter 14 Jeweler 10 --- 99 --- --- --- 25 --- --- --- --- Bronze Fang --- 4 Iron Pine Cone --- 5 210 --- --- --- --- -25% Craft Time Reduction 9 -20 Wood Spent 22 Blueprint: Royal Halberd 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Ironwood Spent 25 +10% Multicraft Chance 25 -1 Bronze Fang Spent 25 125 275 55 465
Triton Lance Spear Limestone Chest --- 6 34,500 3,600 1:00:00 9.58 20,500 5.69 308 Carpenter 15 Jeweler 11 --- 113 --- --- --- 29 --- --- --- --- Magic Potion Normal 1 Moon Crystal --- 3 220 --- --- --- --- -25% Craft Time Reduction 10 -23 Wood Spent 24 x1.25 Value Increase 44 -3 Ironwood Spent 70 Quality Chance x2 110 -6 Ironwood Spent 25 +10% Multicraft Chance 25 -1 Magic Potion Spent 25 135 300 60 515
Royal Halberd Spear --- 25 7 90,000 7,200 2:00:00 12.50 29,000 4.03 435 Carpenter 18 Jeweler 14 --- 155 --- --- --- 39 --- 10 --- --- Hunting Spear Superior 1 Star Metal --- 4 270 --- --- --- --- -25% Craft Time Reduction 10 -31 Wood Spent 24 Blueprint: Champion Lance 44 x1.25 Value Increase 70 Quality Chance x2 110 -8 Ironwood Spent 30 +10% Multicraft Chance 30 -1 Hunting Spear Spent 30 215 480 95 675
Champion Lance Spear --- 35 8 180,000 13,800 3:50:00 13.04 38,500 2.79 578 Carpenter 21 Jeweler 17 --- 199 --- --- --- 51 --- --- --- 7 Chronos Crystal --- 4 White Sand --- 5 320 --- --- --- --- -25% Craft Time Reduction 11 -40 Wood Spent 28 Blueprint: Wyvern Glaive 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Jewels Spent 35 +10% Multicraft Chance 35 -5 White Sand Spent 35 300 665 135 860
Wyvern Glaive Spear --- 45 9 290,000 18,000 5:00:00 16.11 49,500 2.75 743 Carpenter 24 Jeweler 20 --- 244 --- --- --- 67 --- --- --- 13 Cutlass Superior 1 Ghastly Pennant --- 4 370 --- --- --- --- -25% Craft Time Reduction 10 -49 Wood Spent 26 x1.25 Value Increase 46 -13 Ironwood Spent 70 Quality Chance x2 110 -4 Jewels Spent 40 +10% Multicraft Chance 40 Component Quality Reduced 40 375 835 165 1065
Training Bow Bow --- --- 1 220 40 0:00:40 5.50 265 6.63 4 Carpenter 1 --- --- --- 7 --- --- --- --- --- --- --- --- Elven Wood --- 1 --- --- --- 22 --- --- --- --- -1 Elven Wood Spent 8 Blueprint: Elmwood Bow 20 x1.5 Value Increase 36 Quality Chance x2 55 Quality Chance x3 85 -5 Wood Spent 5 +30% Multicraft Chance 5 Quality Chance x3 5 10 25 5 25
Tailwind Bow Wooden Chest --- 1 410 70 0:01:10 5.86 495 7.07 7 Carpenter 2 --- --- --- 9 --- --- --- --- --- --- --- --- Iron Pine Cone --- 1 --- --- --- 32 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 -2 Wood Spent 36 Quality Chance x2 55 Quality Chance x3 85 Quality Chance x2 5 +20% Multicraft Chance 5 -1 Iron Pine Cone Spent 5 15 35 5 40
Elmwood Bow Bow --- 1 2 285 100 0:01:40 2.85 840 8.40 13 Carpenter 2 --- --- --- 12 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 42 --- --- --- --- x1.5 Value Increase 8 Blueprint: Reflex Bow 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -9 Wood Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 15 30 5 55
Reflex Bow Bow --- 3 3 1,150 290 0:04:50 3.97 2,600 8.97 39 Carpenter 3 --- --- --- 17 --- 4 --- --- --- --- --- --- Elven Wood --- 3 --- --- --- 76 --- --- --- --- x1.5 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Compound Bow 32 -3 Wood Spent 50 Quality Chance x3 80 -1 Elven Wood Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 25 60 10 110
Grand Harp Bow Sia's Offer Pack --- 3 2,350 500 0:08:20 4.70 4,400 8.80 66 Carpenter 1 --- --- --- 26 13 --- --- --- --- --- --- --- --- --- --- --- --- --- 104 --- 3 --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 -5 Wood Spent 32 -5 Wood Spent 50 Quality Chance x3 80 -13 Leather Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 40 85 15 165
Compound Bow Bow --- 6 4 2,800 660 0:11:00 4.24 5,500 8.33 83 Carpenter 7 --- --- --- 30 15 --- --- --- --- --- --- --- Webbed Wing --- 2 --- --- --- 116 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Deadeye 36 -6 Wood Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -1 Webbed Wing Spent 15 40 90 20 190
Deadeye Bow --- 10 5 8,300 1,290 0:21:30 6.43 9,650 7.48 145 Carpenter 10 --- --- --- 49 --- --- --- 10 --- --- --- --- Elmwood Bow Normal 1 Living Root --- 3 160 --- --- --- --- -25% Craft Time Reduction 8 x1.25 Value Increase 20 Blueprint: Raptoria 36 -10 Wood Spent 55 Quality Chance x2 85 -2 Ironwood Spent 20 +10% Multicraft Chance 20 -2 Living Root Spent 20 70 150 30 295
Raptoria Bow --- 15 6 27,000 3,300 0:55:00 8.18 17,000 5.15 255 Carpenter 14 Master 1 --- 99 --- --- --- 25 --- --- --- --- White Sand --- 4 Glow Shroom --- 7 220 --- --- --- --- -25% Craft Time Reduction 9 -20 Wood Spent 22 Blueprint: L'Arabesque 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Ironwood Spent 25 +10% Multicraft Chance 25 -5 Glow Shroom Spent 25 120 270 55 465
Quetzalcoatl Bow Limestone Chest --- 6 38,500 3,600 1:00:00 10.69 19,500 5.42 293 Carpenter 15 Master 11 --- 113 --- --- --- 29 --- --- --- --- Studded Gloves Normal 1 Bronze Fang --- 4 230 --- --- --- --- -25% Craft Time Reduction 10 -23 Wood Spent 24 x1.25 Value Increase 44 -3 Ironwood Spent 70 Quality Chance x2 110 -6 Ironwood Spent 25 +10% Multicraft Chance 25 -1 Studded Gloves Spent 25 145 320 65 515
L'Arabesque Bow Valentine's Day Pack 25 7 72,500 7,200 2:00:00 10.07 27,000 3.75 405 Carpenter 18 Master 14 --- 155 --- 39 --- 39 --- --- --- --- Silk Scarab --- 4 Moon Crystal --- 1 280 --- --- --- --- -25% Craft Time Reduction 10 -31 Wood Spent 24 Blueprint: Yumi 44 x1.25 Value Increase 70 Quality Chance x2 110 -8 Ironwood Spent 30 +10% Multicraft Chance 30 -1 Silk Scarab Spent 30 195 430 85 675
Yumi Bow --- 35 8 190,000 15,600 4:20:00 12.18 39,500 2.53 593 Carpenter 22 Master 18 --- 214 --- --- --- 57 --- --- --- 6 Oak Staff Superior 1 Overgrown Vine --- 5 350 --- --- --- --- -25% Craft Time Reduction 11 -43 Wood Spent 28 Blueprint: Bramblebane 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Jewels Spent 35 +10% Multicraft Chance 35 Component Quality Reduced 35 310 685 135 925
Cupid Bow Bow Valentine's Day Pack --- 8 245,000 20,400 5:40:00 12.01 43,000 2.11 645 Carpenter 23 Master 19 --- 229 --- --- --- 62 --- --- --- 8 Chronos Crystal --- 3 Bronze Fang --- 6 370 --- 12 --- --- -25% Craft Time Reduction 11 -46 Wood Spent 28 x1.25 Value Increase 50 -12 Ironwood Spent 80 Quality Chance x2 125 -2 Jewels Spent 35 +10% Multicraft Chance 35 -6 Bronze Fang Spent 35 345 770 155 995
Bramblebane Bow --- 45 9 305,000 16,200 4:30:00 18.83 46,500 2.87 698 Carpenter 24 Master 20 --- 244 --- --- --- 67 --- --- --- 10 Bloodvine Normal 1 Spooky Ectoplasm --- 5 390 --- --- --- --- -25% Craft Time Reduction 10 -49 Wood Spent 26 x1.25 Value Increase 46 -13 Ironwood Spent 70 Quality Chance x2 110 -3 Jewels Spent 40 -1 Spooky Ectoplasm Spent 40 +10% Multicraft Chance 40 385 860 170 1065
Carved Branch Staff Carpenter --- 1 60 15 0:00:15 4.00 140 9.33 2 Carpenter 1 --- --- --- 5 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 16 --- --- --- --- Blueprint: Training Bow 7 Blueprint: Sturdy Cane 18 x1.5 Value Increase 32 Quality Chance x2 50 Quality Chance x3 80 -4 Wood Spent 5 +30% Multicraft Chance 5 Quality Chance x3 5 5 15 5 15
Sturdy Cane Staff --- 1 2 195 70 0:01:10 2.79 540 7.71 8 Carpenter 2 --- --- --- 9 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 32 --- --- --- --- Blueprint: Oak Staff 8 Blueprint: Javelin 20 x1.5 Value Increase 36 Quality Chance x2 55 Quality Chance x3 85 -7 Wood Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 10 25 5 40
Oak Staff Staff --- 3 3 705 160 0:02:40 4.41 1,450 9.06 22 Carpenter 2 --- --- --- 14 --- --- --- --- --- --- --- --- Elven Wood --- 2 --- --- --- 52 --- --- --- --- x1.25 Value Increase 6 -25% Craft Time Reduction 16 Blueprint: Bo Staff 28 -3 Wood Spent 45 Quality Chance x3 70 -1 Elven Wood Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 20 45 10 70
Owl Perch Staff Lilu's Offer Pack --- 3 1,950 400 0:06:40 4.88 3,800 9.50 57 Carpenter 1 --- --- --- 21 --- 11 --- --- --- --- --- --- --- --- --- --- --- --- 88 --- 3 --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 x1.25 Value Increase 32 -4 Wood Spent 50 Quality Chance x3 80 -11 Herbs Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 35 75 15 135
Bo Staff Staff --- 6 4 2,800 490 0:08:10 5.71 4,850 9.90 73 Carpenter 6 --- --- 6 26 --- --- --- --- --- --- --- --- Sturdy Cane Normal 1 Silver Dust --- 2 104 --- --- --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Jade Scepter 32 -5 Wood Spent 50 Quality Chance x2 80 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -2 Silver Dust Spent 15 40 90 20 165
Jade Scepter Staff --- 10 5 9,500 1,380 0:23:00 6.88 10,500 7.61 158 Carpenter 10 Wizard 1 --- 49 --- --- --- 10 --- --- --- --- Deep Pearl --- 3 --- --- --- 160 --- --- --- --- -25% Craft Time Reduction 8 -10 Wood Spent 20 Blueprint: Wizard Staff 36 x1.25 Value Increase 55 Quality Chance x2 85 -2 Ironwood Spent 20 +10% Multicraft Chance 20 -1 Deep Pearl Spent 20 70 160 30 295
Amber Staff Staff Slimy Chest --- 5 13,000 1,740 0:29:00 7.47 12,500 7.18 188 Carpenter 11 Wizard 4 --- 60 --- --- --- 12 --- --- --- --- Living Root --- 4 --- --- --- 172 --- --- --- --- -25% Craft Time Reduction 9 -12 Wood Spent 22 x1.25 Value Increase 40 -2 Ironwood Spent 60 Quality Chance x2 95 -6 Ironwood Spent 20 +10% Multicraft Chance 20 -1 Living Root Spent 20 85 190 40 335
Wizard Staff Staff --- 18 6 32,500 3,300 0:55:00 9.85 19,000 5.76 285 Carpenter 14 Wizard 10 --- 99 --- --- --- 25 --- --- --- --- Moon Crystal --- 4 Precious Gem --- 2 220 --- --- --- --- -25% Craft Time Reduction 9 -20 Wood Spent 22 Blueprint: Celestial Staff 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Ironwood Spent 25 +10% Multicraft Chance 25 -2 Precious Gem Spent 25 135 295 60 465
Staff of Seasons Staff Thanksgiving Pack --- 6 45,000 4,200 1:10:00 10.71 21,500 5.12 323 Carpenter 15 Wizard 11 --- 113 --- --- --- 29 --- --- --- --- White Sand --- 3 Living Root --- 4 230 --- --- 0.05 --- -25% Craft Time Reduction 12 -23 Wood Spent 30 x1.25 Value Increase 54 Blueprint: Gourd Elixir 85 Quality Chance x2 135 -6 Ironwood Spent 25 +10% Multicraft Chance 25 -1 White Sand Spent 25 155 340 70 515
Celestial Staff Staff --- 25 7 60,500 6,600 1:50:00 9.17 27,000 4.09 405 Carpenter 17 Priestess 13 --- 141 --- --- --- 36 --- 18 --- --- Evil Eye --- 4 --- --- --- 270 --- --- --- --- -25% Craft Time Reduction 10 -28 Wood Spent 24 Blueprint: Imperial Aquila 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Ironwood Spent 30 +10% Multicraft Chance 30 -1 Evil Eye Spent 30 180 395 80 620
Imperial Aquila Staff --- 35 8 180,000 14,400 4:00:00 12.50 40,000 2.78 600 Carpenter 21 Wizard 17 --- 199 --- --- --- 51 --- --- 7 --- Chronos Crystal --- 4 Silk Scarab --- 2 340 --- --- --- --- -25% Craft Time Reduction 11 -40 Wood Spent 28 Blueprint: Transcendence 50 x1.25 Value Increase 80 Quality Chance x2 125 -10 Ironwood Spent 35 +10% Multicraft Chance 35 -2 Silk Scarab Spent 35 300 665 135 860
Phoenix Staff Staff Timeworn Chest --- 8 210,000 15,000 4:10:00 14.00 44,000 2.93 660 Carpenter 22 Wizard 18 --- 214 --- --- --- 57 --- --- 8 --- Bronze Circlet Superior 1 Chronos Crystal --- 3 350 --- --- --- --- -25% Craft Time Reduction 11 -43 Wood Spent 28 x1.25 Value Increase 50 -11 Ironwood Spent 80 Quality Chance x2 125 -2 Ether Spent 35 +10% Multicraft Chance 35 Component Quality Reduced 35 320 715 145 925
Transcendence Staff --- 45 9 300,000 18,000 5:00:00 16.67 51,500 2.86 773 Carpenter 24 Wizard 20 --- 244 --- --- --- 67 --- --- 13 --- Alloy Loop Normal 4 Ghastly Pennant --- 4 390 --- --- --- --- -25% Craft Time Reduction 10 -49 Wood Spent 26 -2 Alloy Loop Spent 46 x1.25 Value Increase 70 Quality Chance x2 110 -3 Ether Spent 40 -1 Ghastly Pennant Spent 40 +10% Multicraft Chance 40 385 850 170 1065
Tidebringer Staff Forsaken Chest --- 9 365,000 22,200 6:10:00 16.44 56,000 2.52 840 Carpenter 25 Wizard 21 --- 259 --- --- --- 72 --- --- 16 --- Spooky Ectoplasm --- 4 Star Metal --- 4 410 --- --- --- --- -25% Craft Time Reduction 10 -52 Wood Spent 26 x1.25 Value Increase 46 -14 Ironwood Spent 70 Quality Chance x2 110 -3 Ether Spent 40 -2 Star Metal Spent 40 +10% Multicraft Chance 40 420 935 185 1140
Baton Wand Wise Scholar Pack --- 1 345 80 0:01:20 4.31 785 9.81 12 Scholar 1 --- --- --- 9 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 36 --- --- --- --- x1.25 Value Increase 8 Blueprint: Elvenwood Wand 20 -2 Wood Spent 36 Quality Chance x2 55 Quality Chance x3 85 -5 Wood Spent 5 +30% Multicraft Chance 5 Quality Chance x3 5 15 35 5 40
Elvenwood Wand Wand Wise Scholar Pack 1 2 1,400 270 0:04:30 5.19 3,200 11.85 48 Scholar 3 --- --- --- 16 --- --- --- --- --- --- --- --- Elven Wood --- 2 --- --- --- 74 --- --- --- --- x1.25 Value Increase 9 Blueprint: Hexer's Wand 22 -3 Wood Spent 40 Quality Chance x2 65 Quality Chance x3 100 -1 Elven Wood Spent 5 +20% Multicraft Chance 5 Quality Chance x3 5 30 65 15 90
Hexer's Wand Wand Wise Scholar Pack 3 3 3,250 630 0:10:30 5.16 7,500 11.90 113 Scholar 6 --- --- --- 26 --- --- --- --- --- --- --- --- Glow Shroom --- 4 --- --- --- 120 --- --- --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Steel Rod 32 -5 Wood Spent 50 Quality Chance x3 80 Quality Chance x3 10 +10% Multicraft Chance 10 -4 Glow Shroom Spent 10 45 95 20 165
Steel Rod Wand Wise Scholar Pack 6 4 7,650 1,050 0:17:30 7.29 11,500 10.95 173 Scholar 8 --- --- 9 34 --- --- --- --- --- --- --- --- Sturdy Cap Normal 1 Silver Dust --- 4 152 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Star Rod 36 -7 Wood Spent 55 Quality Chance x2 85 -1 Sturdy Cap Spent 15 +10% Multicraft Chance 15 Quality Chance x3 15 65 145 30 225
Star Rod Wand Wise Scholar Pack 10 5 18,500 2,160 0:36:00 8.56 19,500 9.03 293 Scholar 11 Wizard 4 --- 60 --- --- --- 12 --- 9 --- --- Deep Pearl --- 4 --- --- --- 200 --- --- --- --- -25% Craft Time Reduction 9 -12 Wood Spent 22 Blueprint: Sylvanel 40 x1.25 Value Increase 60 Quality Chance x2 95 -2 Ironwood Spent 20 +10% Multicraft Chance 20 -1 Deep Pearl Spent 20 100 225 45 335
Sylvanel Wand Wise Scholar Pack 15 6 53,500 4,200 1:10:00 12.74 29,500 7.02 443 Scholar 14 Herbalist 10 --- 99 --- 25 --- 25 --- --- --- --- Moon Crystal --- 5 Elven Wood --- 6 260 --- --- --- --- -25% Craft Time Reduction 9 -20 Wood Spent 22 Blueprint: Ruby Wand 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Ironwood Spent 25 +10% Multicraft Chance 25 -6 Elven Wood Spent 25 165 370 75 465
Ruby Wand Wand Wise Scholar Pack 25 7 100,000 7,800 2:10:00 12.82 42,000 5.38 630 Scholar 17 Wizard 13 --- 141 --- --- 9 36 --- --- --- --- Evil Eye --- 5 --- --- --- 330 --- --- --- --- -25% Craft Time Reduction 10 -28 Wood Spent 24 Blueprint: Wand of Midas 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Ironwood Spent 30 +10% Multicraft Chance 30 -1 Evil Eye Spent 30 225 500 100 620
Wand of Midas Wand Wise Scholar Pack 45 8 245,000 16,200 4:30:00 15.12 62,500 3.86 938 Scholar 21 Wizard 17 --- 199 --- --- --- 51 --- --- --- 7 Song of Valor Normal 2 Ancient Marble --- 5 410 --- --- --- --- -25% Craft Time Reduction 11 -40 Wood Spent 28 Blueprint: Evergreen Wand 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Jewels Spent 45 +10% Multicraft Chance 45 -1 Ancient Marble Spent 45 345 770 155 860
Evergreen Wand Wand Wise Scholar Pack 45 9 345,000 27,600 7:40:00 12.50 87,000 3.15 1,305 Scholar 25 Wizard 21 --- 259 --- --- --- 72 --- --- --- 16 Spooky Ectoplasm --- 4 Living Root --- 8 490 --- --- --- --- -40% Craft Time Reduction 10 -52 Wood Spent 26 x1.25 Value Increase 46 -14 Ironwood Spent 70 Quality Chance x2 110 -3 Jewels Spent 45 -1 Spooky Ectoplasm Spent 45 +10% Multicraft Chance 45 410 910 180 1140
Light Crossbow Crossbow Crafty Engineer Pack --- 1 210 50 0:00:50 4.20 385 7.70 6 Engineer 1 --- --- --- 8 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 24 --- --- --- --- x1.25 Value Increase 8 Blueprint: Hand Crossbow 20 -2 Wood Spent 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 10 25 5 25
Hand Crossbow Crossbow Crafty Engineer Pack 1 2 560 130 0:02:10 4.31 1,400 10.77 21 Engineer 2 --- --- --- 13 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 46 --- --- --- --- x1.25 Value Increase 8 Blueprint: Arbalest 20 -3 Wood Spent 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 20 40 10 55
Arbalest Crossbow Crafty Engineer Pack 3 3 2,000 370 0:06:10 5.41 4,400 11.89 66 Engineer 3 --- --- --- 19 --- --- --- --- --- --- --- --- Elven Wood --- 3 --- --- --- 84 --- --- --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Heavy Crossbow 32 -4 Wood Spent 50 Quality Chance x3 80 -1 Elven Wood Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 35 75 15 110
Heavy Crossbow Crossbow Crafty Engineer Pack 6 4 5,650 840 0:14:00 6.73 9,400 11.19 141 Engineer 7 --- --- --- 33 --- --- --- --- --- --- --- --- Webbed Wing --- 3 --- --- --- 128 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Hunter's Crossbow 36 -7 Wood Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -1 Webbed Wing Spent 15 55 125 25 190
Hunter's Crossbow Crossbow Crafty Engineer Pack 10 5 15,500 1,650 0:27:30 9.39 16,500 10.00 248 Engineer 10 --- --- --- 54 --- 12 --- --- --- --- --- --- Mintyleaf Herb Normal 2 Living Root --- 4 176 --- --- --- --- -25% Craft Time Reduction 8 -11 Wood Spent 20 Blueprint: Scorpio 36 x1.25 Value Increase 55 Quality Chance x2 85 -2 Herbs Spent 20 +10% Multicraft Chance 20 -2 Mintyleaf Herb Spent 20 90 205 40 295
Scorpio Crossbow Crafty Engineer Pack 16 6 35,000 4,200 1:10:00 8.33 29,500 7.02 443 Engineer 14 Master 14 --- 109 --- --- --- 25 --- --- --- --- Moon Crystal --- 3 Webbed Wing --- 3 240 --- --- --- --- -25% Craft Time Reduction 9 -22 Wood Spent 22 Blueprint: Double Crossbow 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Ironwood Spent 25 +10% Multicraft Chance 25 -1 Moon Crystal Spent 25 135 305 60 465
Double Crossbow Crossbow Crafty Engineer Pack 25 7 130,000 9,000 2:30:00 14.44 46,500 5.17 698 Engineer 18 Master 14 --- 171 --- --- --- 39 --- --- --- --- Arbalest Normal 2 Silk Scarab --- 5 320 --- --- --- --- -25% Craft Time Reduction 10 -34 Wood Spent 24 Blueprint: Chu-Ko-Nu 44 x1.25 Value Increase 70 Quality Chance x2 110 -2 Arbalest Spent 30 +10% Multicraft Chance 30 -1 Silk Scarab Spent 30 255 570 115 675
Chu-Ko-Nu Crossbow Crafty Engineer Pack 35 8 210,000 17,400 4:50:00 12.07 62,500 3.59 938 Engineer 21 Master 17 --- 219 --- --- 26 51 --- --- --- --- Chronos Crystal --- 4 Bronze Fang --- 4 380 --- --- --- --- -25% Craft Time Reduction 11 -44 Wood Spent 28 Blueprint: Triple Crossbow 50 x1.25 Value Increase 80 Quality Chance x2 125 -10 Ironwood Spent 35 +10% Multicraft Chance 35 -1 Chronos Crystal Spent 35 320 715 145 860
Triple Crossbow Crossbow Crafty Engineer Pack 45 9 355,000 25,800 7:10:00 13.76 87,000 3.37 1,305 Engineer 25 Master 21 --- 285 --- --- --- 72 --- --- --- 16 Heavy Crossbow Normal 3 Thread of Fate --- 3 460 --- --- --- --- -40% Craft Time Reduction 10 -57 Wood Spent 26 x1.25 Value Increase 46 -14 Ironwood Spent 70 Quality Chance x2 110 -3 Jewels Spent 40 -1 Heavy Crossbow Spent 40 +10% Multicraft Chance 40 415 925 185 1140
Pellet Gun Gun Crafty Engineer Pack --- 1 395 80 0:01:20 4.94 730 9.13 11 Engineer 2 --- --- 10 5 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 38 --- --- --- --- x1.25 Value Increase 8 Blueprint: Handgun 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 15 35 5 40
Handgun Gun Crafty Engineer Pack 1 2 835 190 0:03:10 4.39 2,000 10.53 30 Engineer 2 --- --- 15 7 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 64 --- --- --- --- x1.25 Value Increase 8 Blueprint: Smoothbore 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 25 50 10 70
Smoothbore Gun Crafty Engineer Pack 3 3 2,450 470 0:07:50 5.21 5,400 11.49 81 Engineer 5 --- --- 23 11 --- --- --- --- --- --- --- --- Iron Pine Cone --- 3 --- --- --- 108 --- --- --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Long Rifle 32 -5 Iron Spent 50 Quality Chance x3 80 -1 Iron Pine Cone Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 40 85 15 135
Long Rifle Gun Crafty Engineer Pack 6 4 9,200 1,020 0:17:00 9.02 10,500 10.29 158 Engineer 8 --- --- 37 17 --- --- --- --- --- --- --- --- Living Root --- 3 --- --- --- 160 --- --- --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Blunderbuss 36 -7 Iron Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -1 Living Root Spent 15 70 160 30 225
Blunderbuss Gun Crafty Engineer Pack 10 5 21,000 2,700 0:45:00 7.78 21,000 7.78 315 Engineer 12 --- --- 79 --- --- --- 16 --- --- --- --- --- Rustwyrm Scale --- 4 Elven Wood --- 8 230 --- --- --- --- -25% Craft Time Reduction 9 -16 Iron Spent 22 Blueprint: Boomstick 40 x1.25 Value Increase 60 Quality Chance x2 95 -3 Steel Spent 20 +10% Multicraft Chance 20 -5 Elven Wood Spent 20 110 240 50 375
Boomstick Gun Crafty Engineer Pack 20 6 46,000 4,800 1:20:00 9.58 31,000 6.46 465 Engineer 15 Master 1 124 --- --- --- 29 --- --- --- --- --- Moon Crystal --- 4 Precious Gem --- 3 290 --- --- --- --- -25% Craft Time Reduction 10 -25 Iron Spent 24 Blueprint: Kenora Mk. IV 44 x1.25 Value Increase 70 Quality Chance x2 110 -6 Steel Spent 25 +10% Multicraft Chance 25 -1 Moon Crystal Spent 25 155 345 70 515
Kenora Mk. IV Gun Crafty Engineer Pack 25 7 110,000 9,000 2:30:00 12.22 43,000 4.78 645 Engineer 18 Jeweler 14 171 78 --- --- 39 --- --- --- --- --- Star Metal --- 4 White Sand --- 2 350 --- --- --- --- -25% Craft Time Reduction 10 -34 Iron Spent 24 Blueprint: Prototype Gatling 44 x1.25 Value Increase 70 Quality Chance x2 110 -8 Steel Spent 30 +10% Multicraft Chance 30 -2 White Sand Spent 30 235 525 105 675
Prototype Gatling Gun Crafty Engineer Pack 35 8 210,000 16,800 4:40:00 12.50 57,500 3.42 863 Engineer 21 Master 17 219 --- --- --- 51 --- --- --- --- --- Handgun Normal 4 Overgrown Vine --- 5 420 --- --- --- --- -25% Craft Time Reduction 11 -2 Handgun Spent 28 Blueprint: Dragonator 50 x1.25 Value Increase 80 Quality Chance x2 125 -10 Steel Spent 35 +10% Multicraft Chance 35 -1 Overgrown Vine Spent 35 320 715 145 860
Dragonator Gun Crafty Engineer Pack 45 9 370,000 30,000 8:20:00 12.33 86,500 2.88 1,298 Engineer 26 Master 22 302 --- --- --- 77 --- --- --- --- 11 Ember Element Normal 2 Spooky Ectoplasm --- 4 530 --- --- --- --- -40% Craft Time Reduction 10 -60 Iron Spent 26 x1.25 Value Increase 46 -15 Steel Spent 70 Quality Chance x2 110 -2 Jewels Spent 50 -1 Spooky Ectoplasm Spent 50 +10% Multicraft Chance 50 425 940 190 1220
Mintyleaf Herb Herbal Medicine Herbalist --- 1 175 60 0:01:00 2.92 455 7.58 7 Herbalist 1 --- --- --- --- --- 9 --- --- --- --- --- --- --- --- --- --- --- --- 8 --- 2 --- --- Blueprint: Warm Tea 8 Blueprint: Sweet Grass 20 x1.5 Value Increase 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 10 25 5 40
Sweet Grass Herbal Medicine --- 1 2 695 140 0:02:20 4.96 1,200 8.57 18 Herbalist 2 --- --- --- --- --- 14 --- --- --- --- --- --- Glow Shroom --- 2 --- --- --- 13 --- 3 --- --- x1.25 Value Increase 8 Blueprint: Moon Powder 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 20 45 10 70
Moon Powder Herbal Medicine --- 4 3 2,350 340 0:05:40 6.91 3,100 9.12 47 Herbalist 5 --- --- --- --- --- 21 --- --- --- --- --- --- Mintyleaf Herb Normal 1 Webbed Wing --- 2 21 --- 5 --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Healing Salve 32 -4 Herbs Spent 50 Quality Chance x3 80 -1 Mintyleaf Herb Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 40 85 15 135
Magical Mistletoe Herbal Medicine Holiday Pack --- 3 3,150 480 0:08:00 6.56 3,950 8.23 59 Herbalist 6 --- --- --- --- --- 26 --- --- --- --- --- --- Precious Gem --- 1 --- --- --- 24 --- 6 --- --- x1.25 Value Increase 7 -25% Craft Time Reduction 18 -5 Herbs Spent 32 Blueprint: Naughty or Nice List 50 Quality Chance x3 80 -5 Herbs Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 45 95 20 165
Healing Salve Herbal Medicine --- 6 4 4,100 780 0:13:00 5.26 6,100 7.82 92 Herbalist 8 --- --- --- --- --- 34 --- --- --- --- --- --- Living Root --- 2 --- --- --- 31 --- 8 --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: Silver Thistle 36 -7 Herbs Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -1 Living Root Spent 15 50 110 20 225
Silver Thistle Herbal Medicine --- 10 5 10,000 1,590 0:26:30 6.29 10,000 6.29 150 Herbalist 11 Priestess 4 --- --- --- 60 --- --- --- 12 --- --- Deep Pearl --- 3 Elven Wood --- 2 41 --- 10 --- --- -25% Craft Time Reduction 9 -12 Herbs Spent 22 Blueprint: Bloodvine 40 x1.25 Value Increase 60 Quality Chance x2 95 -2 Oils Spent 20 +10% Multicraft Chance 20 -1 Deep Pearl Spent 20 75 165 35 335
Bountiful Harvest Herbal Medicine Harvest Season Pack --- 5 16,000 2,040 0:34:00 7.84 12,000 5.88 180 Herbalist 12 --- --- --- --- --- 71 --- --- --- 16 --- --- Living Root --- 4 --- --- --- 66 --- 11 --- --- -25% Craft Time Reduction 9 -14 Herbs Spent 22 x1.25 Value Increase 40 Blueprint: Harvester's Hood 60 Quality Chance x2 95 -8 Oils Spent 20 +10% Multicraft Chance 20 -1 Living Root Spent 20 95 210 40 375
Bloodvine Herbal Medicine --- 15 6 24,500 3,000 0:50:00 8.17 15,500 5.17 233 Herbalist 14 Priestess 10 --- --- --- 99 --- --- --- 25 --- --- Bronze Fang --- 4 --- --- --- 53 --- 13 --- --- -25% Craft Time Reduction 9 -20 Herbs Spent 22 Blueprint: Mandragoroot 40 x1.25 Value Increase 60 Quality Chance x2 95 -5 Oils Spent 25 +10% Multicraft Chance 25 -1 Bronze Fang Spent 25 115 255 50 465
Mandragoroot Herbal Medicine --- 25 7 68,500 6,000 1:40:00 11.42 22,000 3.67 330 Herbalist 17 Priestess 13 --- --- --- 141 --- --- --- 36 --- --- Silk Scarab --- 4 Living Root --- 3 63 --- 16 --- --- -25% Craft Time Reduction 10 -28 Herbs Spent 24 Blueprint: Wolf's Bane 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Oils Spent 30 +10% Multicraft Chance 30 -1 Silk Scarab Spent 30 190 420 85 620
Wolf's Bane Herbal Medicine --- 35 8 180,000 11,400 3:10:00 15.79 32,500 2.85 488 Herbalist 21 Priestess 17 --- --- --- 199 --- --- --- 51 5 --- Witch's Outfit Normal 1 Chronos Crystal --- 4 80 --- 20 --- --- -25% Craft Time Reduction 11 -40 Herbs Spent 28 Blueprint: Yggdrasil Branch 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Ether Spent 35 +10% Multicraft Chance 35 -1 Chronos Crystal Spent 35 300 665 135 860
Mistpeak Bloom Herbal Medicine Timeworn Chest --- 8 215,000 16,200 4:30:00 13.27 35,500 2.19 533 Herbalist 22 Priestess 18 --- --- --- 214 --- --- --- 57 6 --- Overgrown Vine --- 5 Deep Pearl --- 6 83 --- 21 --- --- -25% Craft Time Reduction 11 -43 Herbs Spent 28 x1.25 Value Increase 50 -11 Oils Spent 80 Quality Chance x2 125 -2 Ether Spent 35 +10% Multicraft Chance 35 -1 Overgrown Vine Spent 35 325 725 145 925
Yggdrasil Branch Herbal Medicine --- 45 9 305,000 16,200 4:30:00 18.83 42,000 2.59 630 Herbalist 24 Priestess 20 --- --- --- 244 --- --- --- 67 10 --- Healing Salve Normal 2 Thread of Fate --- 5 93 --- 46 --- --- -25% Craft Time Reduction 10 -49 Herbs Spent 26 x1.25 Value Increase 46 -13 Oils Spent 70 Quality Chance x2 110 -2 Ether Spent 40 +10% Multicraft Chance 40 -1 Healing Salve Spent 40 385 860 170 1065
Luckiest Clover Herbal Medicine St. Patrick's Golden Offer --- 9 370,000 20,400 5:40:00 18.14 45,500 2.23 683 Herbalist 25 Priestess 21 --- --- --- 259 --- --- --- 72 12 --- Overgrown Vine --- 6 Silver Dust --- 8 95 --- 48 --- --- -25% Craft Time Reduction 10 -52 Herbs Spent 26 x1.25 Value Increase 46 -14 Oils Spent 70 Quality Chance x2 110 -2 Ether Spent 40 +10% Multicraft Chance 40 -2 Overgrown Vine Spent 40 425 940 190 1140
Warm Tea Potion --- --- 1 280 100 0:01:40 2.80 810 8.10 12 Herbalist 2 --- --- --- --- --- 12 --- --- --- --- --- --- --- --- --- --- --- --- --- --- 5 --- --- x1.5 Value Increase 8 Blueprint: Healing Potion 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 15 30 5 55
Healing Potion Potion --- 1 2 975 280 0:04:40 3.48 2,500 8.93 38 Herbalist 3 --- --- --- --- --- 17 --- --- --- --- --- --- Glow Shroom --- 2 --- --- --- --- --- 9 --- --- x1.5 Value Increase 9 Blueprint: Magic Potion 22 -25% Craft Time Reduction 40 Quality Chance x2 65 Quality Chance x3 100 -50% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 25 55 10 110
Magic Potion Potion --- 3 3 3,850 630 0:10:30 6.11 5,300 8.41 80 Herbalist 7 --- --- --- --- --- 30 --- --- --- --- --- --- Webbed Wing --- 3 Glow Shroom --- 1 --- --- 14 --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: XL Healing Potion 36 -6 Herbs Spent 55 Quality Chance x3 85 -1 Webbed Wing Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 45 105 20 190
Science Project Potion Back to School Pack --- 3 4,050 630 0:10:30 6.43 6,450 10.24 97 Herbalist 8 --- --- --- --- --- 34 --- --- --- --- --- --- Healing Potion Normal 1 --- --- --- 16 --- 15 --- --- x1.5 Value Increase 8 -25% Craft Time Reduction 20 -7 Herbs Spent 36 Blueprint: Tome of Knowledge 55 Quality Chance x3 85 -7 Herbs Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 50 110 20 225
XL Healing Potion Potion --- 6 4 7,000 1,290 0:21:30 5.43 9,250 7.17 139 Herbalist 10 --- --- --- --- --- 49 --- --- --- --- --- --- Living Root --- 3 --- --- --- --- --- 19 --- --- x1.25 Value Increase 8 -25% Craft Time Reduction 20 Blueprint: XL Magic Potion 36 -10 Herbs Spent 55 Quality Chance x2 85 -25% Craft Time Reduction 15 +10% Multicraft Chance 15 -1 Living Root Spent 15 65 140 30 295
XL Magic Potion Potion --- 10 5 13,500 2,400 0:40:00 5.63 14,500 6.04 218 Herbalist 13 --- --- --- --- --- 85 --- --- --- 21 --- --- Deep Pearl --- 3 Precious Gem --- 2 --- --- 24 --- --- -25% Craft Time Reduction 9 x1.25 Value Increase 22 Blueprint: Phoenix Tonic 40 -17 Herbs Spent 60 Quality Chance x2 95 -4 Oils Spent 20 +10% Multicraft Chance 20 -2 Deep Pearl Spent 20 85 190 40 420
Phoenix Tonic Potion --- 15 6 31,500 4,200 1:10:00 7.50 18,500 4.40 278 Herbalist 15 Priestess 11 --- --- --- 113 --- --- --- 29 --- --- Moon Crystal --- 4 Iron Pine Cone --- 5 --- --- 28 --- --- -25% Craft Time Reduction 10 -23 Herbs Spent 24 Blueprint: Potion of Renewal 44 x1.25 Value Increase 70 Quality Chance x2 110 -6 Oils Spent 25 +10% Multicraft Chance 25 -5 Iron Pine Cone Spent 25 130 290 60 515
Potion of Renewal Potion --- 25 7 72,500 6,000 1:40:00 12.08 23,500 3.92 353 Herbalist 17 Priestess 13 --- --- --- 141 --- --- --- 36 --- --- Evil Eye --- 5 --- --- --- --- --- 32 --- --- -25% Craft Time Reduction 10 -28 Herbs Spent 24 Blueprint: Purple Bomb 44 x1.25 Value Increase 70 Quality Chance x2 110 -7 Oils Spent 30 +10% Multicraft Chance 30 -1 Evil Eye Spent 30 195 430 85 620
Bottled Mirth Potion Ancient Chest --- 7 94,000 7,200 2:00:00 13.06 26,000 3.61 390 Herbalist 18 Priestess 14 --- --- --- 155 --- --- --- 39 --- --- Silk Scarab --- 5 --- --- --- --- --- 34 --- --- -25% Craft Time Reduction 10 -31 Herbs Spent 24 x1.25 Value Increase 44 -10% Craft Time Reduction 70 Quality Chance x2 110 -8 Oils Spent 30 +10% Multicraft Chance 30 -1 Silk Scarab Spent 30 220 490 100 675
Purple Bomb Potion --- 35 8 190,000 13,200 3:40:00 14.39 34,500 2.61 518 Herbalist 21 Priestess 17 --- --- --- 199 --- --- --- 51 7 --- Chronos Crystal --- 4 Moon Crystal --- 6 40 --- 40 --- --- -25% Craft Time Reduction 11 -40 Herbs Spent 28 Blueprint: Soulfire Extract 50 x1.25 Value Increase 80 Quality Chance x2 125 -2 Ether Spent 35 +10% Multicraft Chance 35 -4 Moon Crystal Spent 35 310 685 135 860
Gourd Elixir Potion Thanksgiving Pack --- 8 225,000 15,600 4:20:00 14.42 38,000 2.44 570 Herbalist 22 Priestess 18 --- --- --- 214 --- --- --- 57 8 --- XL Healing Potion Normal 1 Overgrown Vine --- 4 83 --- 42 --- --- -25% Craft Time Reduction 9 -43 Herbs Spent 22 x1.25 Value Increase 40 -11 Oils Spent 60 Quality Chance x2 95 -11 Oils Spent 35 +10% Multicraft Chance 35 -1 XL Healing Potion Spent 35 335 740 150 925
Soulfire Extract Potion --- 45 9 295,000 16,200 4:30:00 18.21 45,000 2.78 675 Herbalist 24 Priestess 20 --- --- --- 244 --- --- --- 67 13 --- Light Element Superior 1 Spooky Ectoplasm --- 5 --- --- 46 --- --- -25% Craft Time Reduction 10 -49 Herbs Spent 26 x1.25 Value Increase 46 -13 Oils Spent 70 Quality Chance x2 110 -3 Ether Spent 40 +10% Multicraft Chance 40 Component Quality Reduced 40 380 845 170 1065
Scroll of Sparks Spell Wizard --- 1 320 70 0:01:10 4.57 495 7.07 7 Wizard 1 --- --- --- --- 9 --- --- --- --- --- --- --- --- --- --- --- --- --- 44 --- --- --- --- x1.25 Value Increase 8 Blueprint: Scroll of Armor 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -25% Craft Time Reduction 5 +20% Multicraft Chance 5 Quality Chance x3 5 15 30 5 40
Scroll of Cleansing Spell Wooden Chest --- 1 685 100 0:01:40 6.85 840 8.40 13 Wizard 1 --- --- --- --- 12 --- --- --- --- --- --- --- --- --- --- --- --- --- 60 --- --- --- --- x1.25 Value Increase 8 -2 Leather Spent 20 -25% Craft Time Reduction 36 Quality Chance x2 55 Quality Chance x3 85 -2 Leather Spent 5 +10% Multicraft Chance 5 Quality Chance x3 5 20 45 10 55
Scroll of Armor Spell --- 1 2 1,050 200 0:03:20 5.25 1,900 9.50 29 Wizard 3 --- --- --- --- 16 --- --- --- --- --- --- --- Breastplate Normal 1 --- --- --- 96 24 --- --- --- x1.25 Value Increase 9 -25% Craft Time Reduction 22 Blueprint: Scroll of Storms 40 Quality Chance x2 65 Quality Chance x3 100 -1 Breastplate Spent 5 +10% Multicraft Chance 5 Quality Chance x3 5 25 55 10 90
Scroll of Storms Spell --- 4 3 2,750 500 0:08:20 5.50 4,400 8.80 66 Wizard 6 --- --- --- --- 26 13 --- --- --- --- --- --- Precious Gem --- 1 --- --- --- 156 --- --- --- --- x1.5 Value Increase 7 -25% Craft Time Reduction 18 Blueprint: Song of Valor 32 -5 Leather Spent 50 Quality Chance x3 80 -1 Precious Gem Spent 10 +10% Multicraft Chance 10 Quality Chance x3 10 40 90 20 165
Song of Valor Spell --- 6 4 6,900 1,050 0:17:30 6.57 8,150 7.76 1
Worker Name Level Required Building Prerequisite Gold Cost Gem Cost Blueprint Unlocks
Blacksmith Wallace --- --- --- --- Squire Sword
Tailor Julia 2 --- --- --- Leather Gloves, Shirt, Leather Boots
Carpenter Allan 3 --- 2,500 50 Cudgel, Carved Branch
Herbalist Maribel 5 --- 10,000 200 Mintyleaf Herb
Wizard Grimar 12 Apothecary Lv. 3 50,000 300 Scroll of Sparks, Ember Element, Bubble Element
Jeweler Katarina 20 Tailor Workshop Lv. 5 250,000 600 Iron Ring
Priestess Freyja 25 Wood Workshop Lv. 5 500,000 1,000 Memento, Ram Spirit
Master Theodore 30 Smithy Lv. 7 1,000,000 1,500 ---
Scholar Evelyn --- --- --- --- Baton, Chipped Runestone
Engineer Roxanne --- --- --- --- Light Crossbow, Pellet Gun
Worker Crafting Speed
XP Needed
Level Bonus
1 --- ---
2 20 1%
3 60 3%
4 100 4%
5 180 6%
6 275 7%
7 325 9%
8 625 10%
9 900 12%
10 1,250 13%
11 1,750 15%
12 2,500 16%
13 3,250 18%
14 4,000 19%
15 5,500 21%
16 7,250 22%
17 9,250 24%
18 10,000 25%
19 12,500 27%
20 15,000 28%
21 17,500 30%
22 20,000 31%
23 22,500 33%
24 27,500 34%
25 32,500 36%
26 37,500 37%
27 42,500 39%
28 47,500 40%
29 55,000 42%
30 62,500 43%
31 72,500 45%
32 80,000 46%
33 90,000 48%
34 100,000 49%
35 125,000 51%
36 125,000 52%
37 150,000 54%
38 175,000 55%
39 200,000 57%
40 225,000 60%
Maximum Party Size 3 Gold Unlock Cost ---
HOWLING WOODS
Chest & Key Wooden Gem Unlock Cost ---
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- --- 75 10 mins 10 mins 20 mins 2-3 Elven Wood 1-3 Iron Pine Cone 1-2 Glow Shroom
Medium --- 250 300 20 mins 40 mins 1 hour, 20 mins 6-9 Elven Wood 5-8 Iron Pine Cone 4-7 Glow Shroom
Hard --- 450 700 20 mins 1 hour, 40 mins 3 hours, 20 mins 12-18 Elven Wood 10-16 Iron Pine Cone 9-15 Glow Shroom
Easy Boss 250 1,000 1 hour 1 hour 2 hours 3-5 Elven Wood 2-4 Iron Pine Cone 2-3 Glow Shroom
Medium Boss 500 2,000 1 hour 2 hours 4 hours 4-6 Elven Wood 4-5 Iron Pine Cone 3-5 Glow Shroom
Hard Boss 750 3,500 1 hour 3 hours 6 hours 6-8 Elven Wood 5-7 Iron Pine Cone 4-6 Glow Shroom

Maximum Party Size 3 Gold Unlock Cost 25,000


AURORA CAVES
Chest & Key Frozen Gem Unlock Cost 250
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- 250 650 30 mins 30 mins 1 hour 4-7 Silver Dust 3-7 Webbed Wing 3-6 Precious Gem
Medium --- 450 1,200 30 mins 1 hour 2 hours 6-10 Silver Dust 6-9 webbed Wing 5-8 Precious Gem
Hard --- 750 2,700 30 mins 2 hours, 30 mins 5 hours 12-20 Silver Dust 12-18 Webbed Wing 10-16 Precious Gem
Easy Boss 600 3,000 1 hour, 30 mins 1 hour, 30 mins 3 hours 3-6 Silver Dust 3-5 Webbed Wing 2-4 Precious Gem
Medium Boss 800 5,000 1 hour, 30 mins 3 hours 6 hours 6-8 Silver Dust 5-7 Webbed Wing 4-6 Precious Gem
Hard Boss 1,500 7,500 1 hour, 30 mins 4 hours, 30 mins 9 hours 7-12 Silver Dust 7-12 Webbed Wing 6-11 Precious Gem

Maximum Party Size 3 Gold Unlock Cost 100,000


WHISPERING BOG
Chest & Key Slimy Gem Unlock Cost 500
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- 500 1,200 40 mins 40 mins 1 hour, 20 mins 4-7 Living Root 3-7 Rustwyrm Scale 3-6 Deep Pearl
Medium --- 650 2,100 40 mins 1 hour, 20 mins 2 hours, 40 mins 6-10 Living Root 6-9 Rustwyrm Scale 5-8 Deep Pearl
Hard --- 900 4,500 40 mins 3 hours, 20 mins 6 hours, 40 mins 12-20 Living Root 12-18 Rustwyrm Scale 10-16 Deep Pearl
Easy Boss 750 5,000 2 hours 2 hours 4 hours 3-6 Living Root 3-5 Rustwyrm Scale 2-4 Deep Pearl
Medium Boss 1,130 8,000 2 hours 4 hours 8 hours 6-8 Living Root 5-7 Rustwyrm Scale 4-6 Deep Pearl
Hard Boss 2,000 12,000 2 hours 6 hours 12 hours 7-12 Living Root 7-12 Rustwyrm Scale 6-11 Deep Pearl

Maximum Party Size 3 Gold Unlock Cost 500,000


BARREN WASTES
Chest & Key Limestone Gem Unlock Cost 750
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- 700 2,500 1 hour 1 hour 2 hours 6-9 White Sand 6-8 Bronze Fang 5-8 Moon Crystal
Medium --- 1,000 4,500 1 hour 2 hours 4 hours 9-14 White Sand 9-13 Bronze Fang 8-13 Moon Crystal
Hard --- 1,500 10,000 1 hour 5 hours 10 hours 20-28 White Sand 18-26 Bronze Fang 17-25 Moon Crystal
Easy Boss 1,500 10,000 3 hours 3 hours 6 hours 6-9 White Sand 5-8 Bronze fang 4-8 Moon Crystal
Medium Boss 2,000 17,000 3 hours 6 hours 12 hours 9-14 White Sand 8-13 Bronze Fang 7-12 Moon Crystal
Hard Boss 2,750 24,000 3 hours 9 hours 18 hours 12-20 White Sand 11-18 Bronze Fang 10-15 Moon Crystal

Maximum Party Size 4 Gold Unlock Cost 2,000,000


SUN GOD'S TOMB
Chest & Key Ancient Gem Unlock Cost 1,000
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- 1,200 4,500 1 hour 20 mins 1 hour, 20 mins 2 hours, 40 mins 7-11 Evil Eye 7-10 Silk Scarab 7-9 Star Metal
Medium --- 1,500 7,000 1 hour 20 mins 2 hours, 40 mins 5 hours, 20 mins 11-16 Evil Eye 10-15 Silk Scarab 9-15 Star Metal
Hard --- 2,500 15,000 1 hour 20 mins 6 hours, 40 mins 13 hours, 20 mins 24-30 Evil Eye 23-29 Silk Scarab 22-28 Star Metal
Easy Boss 1,800 17,000 4 hours 4 hours 8 hours 7-10 Evil Eye 6-10 Silk Scarab 5-9 Star Metal
Medium Boss 2,500 28,000 4 hours 8 hours 16 hours 10-15 Evil Eye 9-14 Silk Scarab 9-13 Star Metal
Hard Boss 4,000 40,000 4 hours 12 hours 1 day 13-22 Evil Eye 12-20 Silk Scarab 10-19 Star Metal

Maximum Party Size 4 Gold Unlock Cost 15,000,000


CHRONOS RUINS
Chest & Key Timeworn Gem Unlock Cost 2,000
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- 2,500 6,000 1 hour, 40 mins 1 hour, 40 mins 3 hours, 20 mins 3-8 Ancient Mable 3-7 Overgrown Vine 2-7 Chronos Crystal
Medium --- 3,500 9,500 1 hour, 40 mins 3 hours, 20 mins 6 hours, 40 mins 7-11 Ancient Marble 6-11 Overgrown Vine 4-11 Chronos Crystal
Hard --- 4,000 20,000 1 hour, 40 mins 8 hours, 20 mins 16 hours, 40 mins 15-23 Ancient Marble 14-21 Overgrown Vine 13-20 Chronos Crystal
Easy Boss 4,000 24,000 5 hours 5 hours 10 hours 2-6 Ancient Mable 2-5 Overgrown Vine 2-4 Chronos Crystal
Medium Boss 5,000 40,000 5 hours 10 hours 20 hours 6-9 Ancient Marble 5-8 Overgrown Vine 4-7 Chronos Crystal
Hard Boss 6,500 60,000 5 hours 15 hours 1 day, 6 hours 12-19 Ancient Marble 11-18 Overgrown Vine 10-16 Chronos Crystal

Maximum Party Size 4 Gold Unlock Cost 25,000,000


HAUNTED CASTLE
Chest & Key Forsaken Gem Unlock Cost 2,500
Difficulty Type Minimum Power Hero XP Quest Time Rest Time Heal Time Component 1 Component 2 Component 3
Easy --- 2,250 9,000 2 hours 2 hours 4 hours 3-8 Spooky Ectoplasm 3-7 Thread of Fate 2-7 Ghastly Pennant
Medium --- 2,600 15,000 2 hours 4 hours 8 hours 7-11 Spooky Ectoplasm 6-11 Thread of Fate 4-11 Ghastly Pennant
Hard --- 2,800 33,500 2 hours 10 hours 20 hours 15-23 Spooky Ectoplasm 14-21 Thread of Fate 13-20 Ghastly Pennant
Easy Boss 2,500 29,000 6 hours 6 hours 12 hours 2-6 Spooky Ectoplasm 2-5 Thread of Fate 2-4 Ghastly Pennant
Medium Boss 2,750 45,000 6 hours 12 hours 1 day 6-9 Spooky Ectoplasm 5-8 Thread of Fate 4-7 Ghastly Pennant
Hard Boss 3,000 70,000 6 hours 18 hours 1 day, 12 hours 12-19 Spooky Ectoplasm 11-18 Thread of Fate 10-16 Ghastly Pennant
Name Tier Value Quest Area
Elven Wood 1 100 Howling Woods
Iron Pine Cone 1 110 Howling Woods
Glow Shroom 1 120 Howling Woods
Silver Dust 2 400 Aurora Caves
Webbed Wing 2 450 Aurora Caves
Precious Gem 2 500 Aurora Caves
Living Root 3 900 Whispering Bog
Rustwyrm Scale 3 1,000 Whispering Bog
Deep Pearl 3 1,150 Whispering Bog
White Sand 4 2,000 Barren Wastes
Bronze Fang 4 2,250 Barren Wastes
Moon Crystal 4 2,500 Barren Wastes
Evil Eye 5 5,000 Sun God's Tomb
Silk Scarab 5 5,500 Sun God's Tomb
Star Metal 5 6,000 Sun God's Tomb
Ancient Marble 6 8,000 Chronos Ruins
Overgrown Vine 6 9,000 Chronos Ruins
Chronos Crystal 6 10,000 Chronos Ruins
Golden Artifact 7 20,000 Lost City of Gold
Spooky Ectoplasm 7 12,500 Haunted Castle
Thread of Fate 7 15,000 Haunted Castle
Ghastly Pennant 7 17,500 Haunted Castle
HOWLING WOODS AURORA CAVES WHISPERING BOG BARREN WASTES SUN GOD'S TOMB CHRONOS RUINS HAUNTED CASTLE
Level Reward Level Reward Level Reward Level Reward Level Reward Level Reward Level Reward
1 Elven Wood, Iron Pine Cone, Glow Shroom Unlocked 1 Silver Dust Unlocked 1 Living Root Unlocked 1 White Sand Unlocked 1 Evil Eye Unlocked 1 Ancient Marble Unlocked 1 Spooky Ectoplasm Unlocked
2 +25% Elven Wood 2 +25% Silver Dust 2 +25% Living Root 2 +25% White Sand 2 +25% Evil Eye 2 +25% Ancient Marble 2 +25% Spooky Ectoplasm
3 +10% Elven Wood 3 Webbed Wing Unlocked 3 Rustwyrm Scale Unlocked 3 Bronze Fang Unlocked 3 Silk Scarab Unlocked 3 Overgrown Vine Unlocked 3 Thread of Fate Unlocked
4 +25% Iron Pine Cone 4 +25% Webbed Wing 4 +25% Rustwyrm Scale 4 +25% Bronze Fang 4 +25% Silk Scarab 4 +25% Overgrown Vine 4 +25% Thread of Fate
5 +10% Iron Pine Cone 5 Precious Gem Unlocked 5 Deep Pearl Unlocked 5 Moon Crystal Unlocked 5 Star Metal Unlocked 5 Chronos Crystal Unlocked 5 Ghastly Pennant Unlocked
6 +25% Glow Shroom 6 +25% Precious Gem 6 +25% Deep Pearl 6 +25% Moon Crystal 6 +25% Star Metal 6 +25% Chronos Crystal 6 +25% Ghastly Pennant
7 Boss Unlocked 7 Boss Unlocked 7 Boss Unlocked 7 Boss Unlocked 7 Boss Unlocked 7 Boss Unlocked 7 Boss Unlocked
8 Medium Difficulty Unlocked 8 Medium Difficulty Unlocked 8 Medium Difficulty Unlocked 8 Medium Difficulty Unlocked 8 Medium Difficulty Unlocked 8 Medium Difficulty Unlocked 8 Medium Difficulty Unlocked
9 Quest Area: Aurora Caves Unlocked 9 Quest Area: Whispering Bog Unlocked 9 Quest Area: Barren Wastes Unlocked 9 Quest Area: Sun God's Tomb Unlocked 9 Quest Area: Chronos Ruins Unlocked 9 +10% Ancient Marble 9 +10% Spooky Ectoplasm
10 +15% Elven Wood 10 +10% Silver Dust 10 +10% Living Root 10 +10% White Sand 10 +10% Evil Eye 10 +10% Ancient Marble 10 +10% Spooky Ectoplasm
11 +15% Iron Pine Cone 11 +10% Webbed Wing 11 +10% Rustwyrm Scale 11 +10% Bronze Fang 11 +10% Silk Scarab 11 +10% Overgrown Vine 11 +10% Thread of Fate
12 +25% Glow Shroom 12 +10% Precious Gem 12 +10% Deep Pearl 12 +10% Moon Crystal 12 +10% Star Metal 12 +10% Chronos Crystal 12 +10% Ghastly Pennant
13 +10% Elven Wood 13 +10% Silver Dust 13 +10% Living Root 13 +10% White Sand 13 +10% Evil Eye 13 +10% Ancient Marble 13 +10% Spooky Ectoplasm
14 Hard Difficulty Unlocked 14 Hard Difficulty Unlocked 14 Hard Difficulty Unlocked 14 Hard Difficulty Unlocked 14 Hard Difficulty Unlocked 14 Hard Difficulty Unlocked 14 Hard Difficulty Unlocked
15 +10% Iron Pine Cone 15 +10% Webbed Wing 15 +10% Rustwyrm Scale 15 +10% Bronze Fang 15 +10% Silk Scarab 15 +10% Overgrown Vine 15 +10% Thread of Fate
16 +10% Glow Shroom 16 +10% Precious Gem 16 +10% Deep Pearl 16 +10% Moon Crystal 16 +10% Star Metal 16 +10% Chronos Crystal 16 +10% Ghastly Pennant
17 +10% Elven Wood 17 +10% Silver Dust 17 +10% Living Root 17 +10% White Sand 17 +10% Evil Eye 17 +10% Ancient Marble 17 +10% Spooky Ectoplasm
18 +10% Iron Pine Cone 18 +10% Webbed Wing 18 +10% Rustwyrm Scale 18 +10% Bronze Fang 18 +10% Silk Scarab 18 +10% Overgrown Vine 18 +10% Thread of Fate
19 +10% Glow Shroom 19 +10% Precious Gem 19 +10% Deep Pearl 19 +10% Moon Crystal 19 +10% Star Metal 19 +10% Chronos Crystal 19 +10% Ghastly Pennant
20 +10% Hero XP 20 +10% Hero XP 20 +10% Hero XP 20 +10% Hero XP 20 +10% Hero XP 20 +10% Hero XP 20 +10% Hero XP
21 -10% Quest Time 21 -10% Quest Time 21 -10% Quest Time 21 -10% Quest Time 21 -10% Quest Time 21 -10% Quest Time 21 -10% Quest Time
22 -10% Rest Time 22 -10% Rest Time 22 -10% Rest Time 22 -10% Rest Time 22 -10% Rest Time 22 -10% Rest Time 22 -10% Rest Time
23 +20% Hero XP 23 +10% Hero XP 23 +10% Hero XP 23 +10% Hero XP 23 +10% Hero XP 23 +10% Hero XP 23 +10% Hero XP
24 -10% Quest Time 24 -10% Quest Time 24 -10% Quest Time 24 -10% Quest Time 24 -10% Quest Time 24 -10% Quest Time 24 -10% Quest Time
25 -10% Rest Time 25 -10% Rest Time 25 -10% Rest Time 25 -10% Rest Time 25 -10% Rest Time 25 -10% Rest Time 25 -10% Rest Time
FIGHTER CLASSES ROGUE CLASSES SPELLCASTER CLASSES
Hero stats listed take into account the hero's innate skill, where applicable. Hero stats listed take into account the hero's innate skill, where applicable. Hero stats listed take into account the hero's innate skill, where applicable.
Prerequisite --- HP 30 Prerequisite --- HP 22 Prerequisite --- HP 20
SOLDIER ELEMENT THIEF ELEMENT MAGE ELEMENT
Critical Hit Chance 5% ATK 10 Critical Hit Chance 20% ATK 10 Critical Hit Chance 5% ATK 24
Gold Hire Cost FREE Critical Hit Damage 2x DEF 15 Gold Hire Cost FREE Critical Hit Damage 2x DEF 10 Gold Hire Cost FREE Critical Hit Damage 2x DEF 10
Earth Air Fire
Gem Hire Cost FREE Threat Rating 90 EVA 0% Gem Hire Cost FREE Threat Rating 40 EVA 30% Gem Hire Cost FREE Threat Rating 10 EVA 0%
Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock
Sword Heavy Armor Gauntlets Heavy Footwear Potion Shield Lv. 4 Dagger Light Armor Rogue Hat Gloves Amulet Ring Lv. 5 Staff Clothes Magician Hat Light Footwear Spell Ring Lv. 5
Mace --- --- --- --- --- Lv. 10 Bow --- --- --- --- --- Lv. 12 Crossbow --- --- --- --- --- Lv. 12
Dagger --- --- --- --- --- --- Crossbow --- --- --- --- --- --- Wand --- --- --- --- --- ---
--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Prerequisite Merchant Lv. 10 HP 35 Prerequisite Merchant Lv. 10 HP 23 Prerequisite Merchant Lv. 10 HP 20


BARBARIAN ELEMENT MONK ELEMENT CLERIC ELEMENT
Critical Hit Chance 5% ATK 12 Critical Hit Chance 20% ATK 10 Critical Hit Chance 5% ATK 25
Gold Hire Cost 10,000 Critical Hit Damage 2x DEF 10 Gold Hire Cost 10,000 Critical Hit Damage 3x DEF 10 Gold Hire Cost 10,000 Critical Hit Damage 2x DEF 10
Fire Water Light
Gem Hire Cost 50 Threat Rating 120 EVA 0% Gem Hire Cost 50 Threat Rating 40 EVA 30% Gem Hire Cost 50 Threat Rating 10 EVA 0%
Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock
Sword Helmet Gauntlets Heavy Footwear Potion Herbal Medicine Lv. 5 Clothes Amulet Amulet Amulet Ring Ring Lv. 5 Mace Clothes Magician Hat Light Footwear Spell Shield Lv. 5
Axe --- --- --- --- --- Lv. 12 --- --- --- --- --- --- Lv. 12 Spear --- --- --- --- --- Lv. 12
Spear --- --- --- --- --- --- --- --- --- --- --- --- --- Wand --- --- --- --- --- ---
Mace --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Prerequisite Merchant Lv. 22 HP 42 Prerequisite Merchant Lv. 22 HP 23 Prerequisite Merchant Lv. 22 HP 20


KNIGHT ELEMENT MUSKETEER ELEMENT DRUID ELEMENT
Critical Hit Chance 5% ATK 10 Critical Hit Chance 30% ATK 15 Critical Hit Chance 5% ATK 30
Gold Hire Cost 50,000 Critical Hit Damage 2x DEF 25 Gold Hire Cost 50,000 Critical Hit Damage 2x DEF 12 Gold Hire Cost 50,000 Critical Hit Damage 2x DEF 12
Light Fire Earth
Gem Hire Cost 150 Threat Rating 90 EVA 0% Gem Hire Cost 150 Threat Rating 40 EVA 30% Gem Hire Cost 150 Threat Rating 10 EVA 0%
Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock
Spear Heavy Armor Gauntlets Helmet Heavy Footwear Shield Lv. 5 Crossbow Light Armor Gloves Heavy Footwear Potion Amulet Lv. 5 Staff Clothes Herbal Medicine Herbal Medicine Amulet Spell Lv. 5
Axe --- --- --- --- --- Lv. 12 Sword --- --- --- --- --- Lv. 12 Bow --- --- --- --- --- Lv. 12
--- --- --- --- --- --- Lv. 23 Gun --- --- --- --- --- Lv. 23 Wand --- --- --- --- --- Lv. 23
--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Prerequisite Merchant Lv. 32 HP 33 Prerequisite Merchant Lv. 32 HP 25 Prerequisite Merchant Lv. 32 HP 20


RANGER ELEMENT WANDERER ELEMENT SORCERER ELEMENT
Critical Hit Chance 5% ATK 15 Critical Hit Chance 20% ATK 15 Critical Hit Chance 5% ATK 35
Gold Hire Cost 250,000 Critical Hit Damage 2x DEF 20 Gold Hire Cost 250,000 Critical Hit Damage 2x DEF 12 Gold Hire Cost 250,000 Critical Hit Damage 2x DEF 12
Air Earth Dark
Gem Hire Cost 300 Threat Rating 90 EVA 20% Gem Hire Cost 300 Threat Rating 40 EVA 40% Gem Hire Cost 300 Threat Rating 10 EVA 0%
Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock
Bow Heavy Armor Gauntlets Helmet Potion Ring Lv. 5 Dagger Light Armor Hat Light Footwear Herbal Medicine Amulet Lv. 5 Staff Clothes Gloves Light Footwear Spell Spell Lv. 5
Crossbow --- --- --- --- --- Lv. 10 Axe --- --- --- --- --- Lv. 10 Dagger --- --- --- --- --- Lv. 10
Gun --- --- --- --- --- Lv. 23 Gun --- --- --- --- --- Lv. 23 Wand --- --- --- --- --- Lv. 23
--- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- ---

Prerequisite Merchant Lv. 46 HP 40 Prerequisite Merchant Lv. 46 HP 30 Prerequisite Merchant Lv. 46 HP 23


SAMURAI ELEMENT NINJA ELEMENT SPELLBLADE ELEMENT
Critical Hit Chance 5% ATK 20 Critical Hit Chance 20% (+20%) ATK 20 Critical Hit Chance 5% ATK 40
Gold Hire Cost 2,500,000 Critical Hit Damage 2x DEF 25 Gold Hire Cost 2,500,000 Critical Hit Damage 3x DEF 15 Gold Hire Cost 2,500,000 Critical Hit Damage 2x DEF 15
Water Dark Any
Gem Hire Cost 500 Threat Rating 90 EVA 10% Gem Hire Cost 500 Threat Rating 40 EVA 30% (+20%) Gem Hire Cost 500 Threat Rating 10 EVA 0%
Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock
Sword Heavy Armor Gauntlets Helmet Heavy Footwear Potion Lv. 5 Dagger Light Armor Rogue Hat Gloves Light Footwear Ring Lv. 5 Sword Heavy Armor Magician Hat Heavy Footwear Amulet Amulet Lv. 5
Bow --- --- --- --- --- Lv. 10 Sword --- --- --- --- --- Lv. 10 Axe Light Amor Helmet Light Footwear Ring Ring Lv. 10
Spear --- --- --- --- --- Lv. 23 Bow --- --- --- --- --- Lv. 23 Staff Clothes Gauntlets --- Potion Herbal Medicine Lv. 23
--- --- --- --- --- --- Lv. 35 --- --- --- --- --- --- Lv. 35 Bow --- Gloves --- Spell Shield Lv. 35

Prerequisite Merchant Lv. 53 HP 50 Prerequisite Merchant Lv. 53 HP 35 Prerequisite Merchant Lv. 53 HP 25


BERSERKER ELEMENT DANCER ELEMENT GEOMANCER ELEMENT
Critical Hit Chance 5% ATK 25 Critical Hit Chance 20% ATK 30 Critical Hit Chance 5% ATK 60
Gold Hire Cost 5,000,000 Critical Hit Damage 2x DEF 30 Gold Hire Cost 5,000,000 Critical Hit Damage 3x DEF 20 Gold Hire Cost 5,000,000 Critical Hit Damage 2x DEF 20
Fire Air Water
Gem Hire Cost 750 Threat Rating 90 EVA 0% Gem Hire Cost 750 Threat Rating 40 EVA 30% Gem Hire Cost 750 Threat Rating 10 EVA 0%
Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock Equipment Slot 1 Equipment Slot 2 Equipment Slot 3 Equipment Slot 4 Equipment Slot 5 Equipment Slot 6 Skill Slot Unlock
Mace Heavy Armor Gauntlets Heavy Footwear Shield Herbal Medicine Lv. 5 Dagger Light Armor Rogue Hat Gloves Light Footwear Ring Lv. 5 Staff Clothes Magician Hat Gloves Spell Herbal Medicine Lv. 5
Axe --- --- --- --- Potion Lv. 10 Bow --- --- --- --- Amulet Lv. 10 Mace --- --- --- --- Shield Lv. 10
Gun --- --- --- --- --- Lv. 23 Crossbow --- --- --- --- --- Lv. 23 Wand --- --- --- --- --- Lv. 23
--- --- --- --- --- --- Lv. 35 Wand --- --- --- --- --- Lv. 35 --- --- --- --- --- --- Lv. 35
Hero Max Item
XP Needed
Level Tier
1 --- 1
2 30 1
3 150 2
4 400 2
5 1,005 2
6 1,627 3
7 2,455 3
8 3,526 3
9 4,884 4
10 6,578 4
11 8,666 4
12 11,215 5
13 14,300 5
14 18,012 5
15 22,453 5
16 27,740 6
17 34,009 6
18 41,418 6
19 50,147 7
20 60,404 7
21 72,426 7
22 86,490 8
23 102,910 8
24 122,048 8
25 144,323 8
26 170,211 9
27 200,261 9
28 235,104 9
29 275,462 9
30 322,165 9
31 376,162 9
32 438,546 9
33 510,565 9
34 593,652 9
35 689,449 9
36 799,837 9
37 926,973 9
38 1,073,325 9
39 1,241,721 9
40 1,435,402 9
Prerequisite Merchant Lv. 1 HP 30
ARGON
Critical Hit Chance 5% ATK 50
Unlock Cost FREE Critical Hit Damage 2x DEF 30
Leader Skill Aura of Courage Threat Rating 90 EVA 0%
Rank Coins Needed Rank Reward
1 5 ---
2 15 +7 Health, +30 Attack, +43 Defense
3 25 +23 Health, +93 Attack, +131 Defense
4 50 Leader Skill Upgraded: Aura of Resolve
5 75 +30 Health, +125 Attack, +174 Defense
6 75 +38 Health, +156 Attack, +218 Defense
7 100 Leader Skill Upgraded: Aura of Heroism
8 100 +46 Health, +187 Attack, +262 Defense
9 150 +69 Health, +281 Attack, +393 Defense
10 200 +92 Health, +375 Attack, +524 Defense
11 --- Leader Skill Upgraded: Aura of the Paladin

Prerequisite Merchant Lv. 7 HP 20


LILU
Critical Hit Chance 5% ATK 150
Unlock Cost 25 Coins Critical Hit Damage 2x DEF 20
Leader Skill Cure Wounds Threat Rating 10 EVA 0%
Rank Coins Needed Rank Reward
1 5 ---
2 15 +2 Health, +135 Attack, +19 Defense
3 25 +7 Health, +407 Attack, +58 Defense
4 50 Leader Skill Upgraded: Divine Power
5 75 +9 Health, +543 Attack, +78 Defense
6 75 +11 Health, +679 Attack, +97 Defense
7 100 Leader Skill Upgraded: Revitalization
8 100 +14 Health, +814 Attack, +117 Defense
9 150 +21 Health, +1222 Attack, +176 Defense
10 200 +28 Health, +1629 Attack, +234 Defense
11 --- Leader Skill Upgraded: Scared Circle

Prerequisite Merchant Lv. 10 HP 25


SIA
Critical Hit Chance 20% ATK 100
Unlock Cost 50 Coins Critical Hit Damage 2x DEF 30
Leader Skill Eye for Loot Threat Rating 40 EVA 30%
Rank Coins Needed Rank Reward
1 10 ---
2 20 +2 Health, +51 Attack, +35 Defense
3 30 +6 Health, +154 Attack, +106 Defense
4 60 Leader Skill Upgraded: Trained Eye
5 90 +8 Health, +205 Attack, +141 Defense
6 90 +11 Health, +257 Attack, +176 Defense
7 125 Leader Skill Upgraded: Eye for Style
8 125 +13 Health, +308 Attack, +212 Defense
9 200 +19 Health, +463 Attack, +318 Defense
10 250 +26 Health, +617 Attack, +424 Defense
11 --- Leader Skill Upgraded: Eye of the Beholder

Prerequisite Merchant Lv. 15 HP 25


YAMI
Critical Hit Chance 20% ATK 100
Unlock Cost 50 Coins Critical Hit Damage 3x DEF 30
Leader Skill Ambush Threat Rating 40 EVA 30%
Rank Coins Needed Rank Reward
1 10 ---
2 20 +2 Health, +55 Attack, +27 Defense
3 30 +7 Health, +165 Attack, +83 Defense
4 60 Leader Skill Upgraded: Coordinated Ambush
5 90 +10 Health, +221 Attack, +111 Defense
6 90 +12 Health, +276 Attack, +138 Defense
7 125 Leader Skill Upgraded: Ethereal Ambush
8 125 +15 Health, +331 Attack, +166 Defense
9 200 +22 Health, +497 Attack, +249 Defense
10 250 +30 Health, +663 Attack, +333 Defense
11 --- Leader Skill Upgraded: Perfect Ambush

Prerequisite Merchant Lv. 20 HP 40


RUDO
Critical Hit Chance 5% ATK 80
Unlock Cost 70 Coins Critical Hit Damage 2x DEF 25
Leader Skill Rudo Blitz Threat Rating 90 EVA 0%
Rank Coins Needed Rank Reward
1 20 ---
2 30 +10 Health, +38 Attack, +33 Defense
3 50 +32 Health, +114 Attack, +101 Defense
4 70 Leader Skill Upgraded: Headstrong Assault
5 100 +43 Health, +152 Attack, +135 Defense
6 100 +54 Health, +190 Attack, +169 Defense
7 150 Leader Skill Upgraded: Berserker Rampage
8 150 +65 Health, +228 Attack, +203 Defense
9 250 +98 Health, +342 Attack, +304 Defense
10 300 +131 Health, +457 Attack, +406 Defense
11 --- Leader Skill Upgraded: Total Mayhem

Prerequisite Merchant Lv. 25 HP 25


POLONIA
Critical Hit Chance 30% ATK 125
Unlock Cost 90 Coins Critical Hit Damage 2x DEF 40
Leader Skill Pirate's Due Threat Rating 40 EVA 30%
Rank Coins Needed Rank Reward
1 25 ---
2 35 +4 Health, +43 Attack, +27 Defense
3 55 +13 Health, +129 Attack, +81 Defense
4 75 Leader Skill Upgraded: Davy Jone's Muggin'
5 110 +17 Health, +172 Attack, +109 Defense
6 110 +21 Health, +215 Attack, +136 Defense
7 160 Leader Skill Upgraded: High Sea Robbery
8 160 +26 Health, +258 Attack, +163 Defense
9 275 +39 Health, +388 Attack, +245 Defense
10 330 +52 Health, +517 Attack, +327 Defense
11 --- Leader Skill Upgraded: Captain's Share
Name Type Tier Rarity Skill Effect Exclusive Classes

Aura of Courage Leader Skill 1 --- --- +10% bonus Attack for the party. +10% bonus Defense for the party. Yes Argon (Champion)
Aura of Resolve Leader Skill 2 --- --- +20% bonus Attack for the party. +20% bonus Defense for the party. Yes Argon (Champion)
Aura of Heroism Leader Skill 3 --- --- +30% bonus Attack for the party. +30% bonus Defense for the party. Yes Argon (Champion)
Aura of the Paladin Leader Skill 4 --- --- +40% bonus Attack for the party. +40% bonus Defense for the party. Yes Argon (Champion)
Eye for Loot Leader Skill 1 --- --- +25% more components found in quests. +10% bonus Attack for the party. Yes Sia (Champion)
Trained Eye Leader Skill 2 --- --- +50% more components found in quests. +15% bonus Attack for the party. Yes Sia (Champion)
Eye for Style Leader Skill 3 --- --- +75% more components found in quests. +20% bonus Attack for the party. Yes Sia (Champion)
Eye of the Beholder Leader Skill 4 --- --- +100% more components found in quests. +25% bonus Attack for the party. Yes Sia (Champion)
Cure Wounds Leader Skill 1 --- --- Heals party by 3 HP each turn. 10% more HP for the party. 10% faster resting time. Yes Lilu (Champion)
Divine Power Leader Skill 2 --- --- Heals party by 5 HP each turn. 15% more HP for the party. 20% faster resting time. Yes Lilu (Champion)
Revitalization Leader Skill 3 --- --- Heals party by 10 HP each turn. 20% more HP for the party. 35% faster resting time. Yes Lilu (Champion)
Sacred Circle Leader Skill 4 --- --- Heals party by 20 HP each turn. 25% more HP for the party. 50% faster resting time. Yes Lilu (Champion)
Ambush Leader Skill 1 --- --- 10% faster quest time. +5% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Coordinated Ambush Leader Skill 2 --- --- 20% faster quest time. +10% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Ethereal Ambush Leader Skill 3 --- --- 35% faster quest time. +15% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Perfect Ambush Leader Skill 4 --- --- 50% faster quest time. +20% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Rudo Blitz Leader Skill 1 --- --- +30% Critical Hit Chance and -50% Break Chance for the party. Lasts 1 round. Yes Rudo (Champion)
Headstrong Assault Leader Skill 2 --- --- +40% Critical Hit Chance and -100% Break Chance for the party. Lasts 1 round. Yes Rudo (Champion)
Berserker Rampage Leader Skill 3 --- --- +40% Critical Hit Chance and -100% Break Chance for the party. Lasts 2 rounds. Yes Rudo (Champion)
Total Mayhem Leader Skill 4 --- --- +50% Critical Hit Chance and -100% Break Chance for the party. Lasts 3 rounds. Yes Rudo (Champion)
Pirate's Due Leader Skill 1 --- --- 30% chance to steal from monsters. +10% Defense and +5% Evasion for the party. Yes Polonia (Champion)
Davy Jone's Muggin' Leader Skill 2 --- --- 35% chance to steal valuable items from monsters. +15% Defense and +5% Evasion for the party. Yes Polonia (Champion)
High Sea Robbery Leader Skill 3 --- --- 40% chance to steal very valuable items from monsters. +20% Defense and +10% Evasion for the party. Yes Polonia (Champion)
Captain's Share Leader Skill 4 --- --- 50% chance to steal super valuable items from monsters. +25% Defense and +10% Evasion for the party. Yes Polonia (Champion)
Cleave Hero Skill 1 Common --- +30% Attack and +10 Health --- Fighter Classes, Spellblade
Searing Cleave Hero Skill 2 Common 15 +45% Attack and +15 Health --- Fighter Classes, Spellblade
Scorching Cyclone Hero Skill 3 Common 35 +60% Attack and +25 Health --- Fighter Classes, Spellblade
Perforate Hero Skill 1 Common --- +35% Attack --- Fighter Classes, Rogue Classes, Spellblade
Impale Hero Skill 2 Common 10 +50% Attack --- Fighter Classes, Rogue Classes, Spellblade
Sonic Thrust Hero Skill 3 Common 40 +50% Attack and +50% Critical Hit Damage --- Fighter Classes, Rogue Classes, Spellblade
Smite Hero Skill 1 Common --- +30% Attack and +10% Defense --- Fighter Classes, Spellcaster Classes
Righteous Smite Hero Skill 2 Common 20 +45% Attack and +15% Defense --- Fighter Classes, Spellcaster Classes
Deliverance Hero Skill 3 Common 35 +50% Attack and +25% Defense --- Fighter Classes, Spellcaster Classes
On Guard Hero Skill 1 Common --- +40% Defense --- Fighter Classes, Spellblade
Frost Stance Hero Skill 2 Common 15 +50% Defense and +25% chance to survive one fatal blow --- Fighter Classes, Spellblade
Indomitable Glacier Hero Skill 3 Common 45 +60% Defense and +50% chance to survive one fatal blow --- Fighter Classes, Spellblade
Backstab Hero Skill 1 Common --- +30% Attack and +3% Critical Hit Chance --- Rogue Classes, Spellblade
Darkstalker Hero Skill 2 Common 15 +40% Attack and +6% Critical Hit Chance --- Rogue Classes, Spellblade
Widowmaker Hero Skill 3 Common 50 +60% Attack and +10% Critical Hit Chance --- Rogue Classes, Spellblade
Magic Darts Hero Skill 1 Common --- +40% Attack --- Spellcaster Classes, Rogue Classes
Magic Missile Hero Skill 2 Common 20 +60% Attack --- Spellcaster Classes, Rogue Classes
Kinetic Lance Hero Skill 3 Common 50 +80% Attack --- Spellcaster Classes, Rogue Classes
Parry Hero Skill 1 Common --- +30% Defense --- Rogue Classes, Spellblade
Parry & Riposte Hero Skill 2 Common 20 +15% Attack and +40% Defense --- Rogue Classes, Spellblade
Blade Barrier Hero Skill 3 Common 50 +25% Attack and +50% Defense --- Rogue Classes, Spellblade
Arcane Blast Hero Skill 1 Common --- +50% Attack --- Spellcaster Classes
Fire Blast Hero Skill 2 Common 20 +70% Attack --- Spellcaster Classes
Eldritch Blast Hero Skill 3 Common 35 +100% Attack --- Spellcaster Classes
Hex Hero Skill 1 Common --- +60% Attack and +20% Critical Hit Damage Yes Sorcerer
Ruinous Hex Hero Skill 2 Common 20 +80% Attack and +25% Critical Hit Damage Yes Sorcerer
Forbidden Hex Hero Skill 3 Common 40 +100% Attack and +30% Critical Hit Damage Yes Sorcerer
Life Drain Hero Skill 1 Common --- +50% Attack and +10 Health Yes Sorcerer
Essence Drain Hero Skill 2 Common 20 +75% Attack and +15 Health Yes Sorcerer
Soul Drain Hero Skill 3 Common 40 +100% Attack and +25 Health Yes Sorcerer
Mage Armor Hero Skill 1 Common --- +25% Defense and +10 Health --- Spellcaster Classes
Magic Shell Hero Skill 2 Common 15 +35% Defense and +20 Health --- Spellcaster Classes
Greater Magic Shell Hero Skill 3 Common 45 +50% Defense and +40 Health --- Spellcaster Classes
Power Attack Hero Skill 1 Rare --- +50% Attack and +5% Critical Hit Chance --- Fighter Classes, Spellblade
Icebreaker Hero Skill 2 Rare 30 +75% Attack and +7% Critical Hit Chance --- Fighter Classes, Spellblade
Iceberg Smash Hero Skill 3 Rare 65 +100% Attack and +10% Critical Hit Chance --- Fighter Classes, Spellblade
Sunder Hero Skill 1 Rare --- +50% Attack and +25% Critical Hit Damage --- Fighter Classes, Spellblade
Shatter Hero Skill 2 Rare 25 +60% Attack and +50% Critical Hit Damage --- Fighter Classes, Spellblade
Groundbreaker Hero Skill 3 Rare 80 +70% Attack and +75% Critical Hit Damage --- Fighter Classes, Spellblade
Caltrops Hero Skill 1 Rare --- +50% Attack and +5% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Spiked Trap Hero Skill 2 Rare 35 +70% Attack and +7% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Shrapnel Grenade Hero Skill 3 Rare 60 +90% Attack and +8% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Throw Daggers Hero Skill 1 Rare --- +45% Attack and +5% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Throw Shuriken Hero Skill 2 Rare 30 +60% Attack and +7% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Shuriken Storm Hero Skill 3 Rare 60 +80% Attack and +10% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Flame Brand Hero Skill 1 Rare --- +60% Attack and +10% Defense --- Fighter Classes, Spellcaster Classes
Sacred Fire Hero Skill 2 Rare 30 +80% Attack and +20% Defense --- Fighter Classes, Spellcaster Classes
Baptism by Fire Hero Skill 3 Rare 55 +100% Attack and +30% Defense --- Fighter Classes, Spellcaster Classes
Shining Blade Hero Skill 1 Rare --- +45% Attack and +15% Defense --- Fighter Classes, Spellcaster Classes
Blessed Blade Hero Skill 2 Rare 30 +70% Attack and +20% Defense --- Fighter Classes, Spellcaster Classes
Holy Warrior Hero Skill 3 Rare 60 +90% Attack and +30% Defense --- Fighter Classes, Spellcaster Classes
Thick Skin Hero Skill 1 Rare --- +60% Defense --- Fighter Classes, Spellblade
Stone Skin Hero Skill 2 Rare 30 +80% Defense --- Fighter Classes, Spellblade
Adamantine Skin Hero Skill 3 Rare 70 +100% Defense and +10% Health --- Fighter Classes, Spellblade
Finesse Hero Skill 1 Rare --- +50% Attack and +5% Critical Hit Chance --- Rogue Classes, Spellblade
Expertise Hero Skill 2 Rare 35 +75% Attack and +7% Critical Hit Chance --- Rogue Classes, Spellblade
Dueling Grace Hero Skill 3 Rare 60 +100% Attack and +10% Critical Hit Chance --- Rogue Classes, Spellblade
Hinder Hero Skill 1 Rare --- +45% Attack and +4% Critical Hit Chance --- Rogue Classes, Spellblade
Impede Hero Skill 2 Rare 30 +60% Attack and +7% Critical Hit Chance --- Rogue Classes, Spellblade
TKO Blow Hero Skill 3 Rare 70 +75% Attack and +10% Critical Hit Chance --- Rogue Classes, Spellblade
Curse Hero Skill 1 Rare --- +60% Attack and +3% Evasion --- Rogue Classes, Spellcaster Classes
Ancient Curse Hero Skill 2 Rare 30 +80% Attack and +5% Evasion --- Rogue Classes, Spellcaster Classes
Eternal Curse Hero Skill 3 Rare 80 +120% Attack and +5% Evasion --- Rogue Classes, Spellcaster Classes
Antimagic Net Hero Skill 1 Rare --- +50% Attack and +5% Evasion --- Rogue Classes, Spellcaster Classes
Magebane Web Hero Skill 2 Rare 25 +75% Attack and +7% Evasion --- Rogue Classes, Spellcaster Classes
Ethereal Prison Hero Skill 3 Rare 60 +100% Attack and +10% Evasion --- Rogue Classes, Spellcaster Classes
Glancing Blows Hero Skill 1 Rare --- +45% Defense and +5% Evasion --- Rogue Classes, Spellblade
Scoundrel's Luck Hero Skill 2 Rare 30 +60% Defense and +7% Evasion --- Rogue Classes, Spellblade
Fate's Favored Hero Skill 3 Rare 60 +75% Defense and +10% Evasion --- Rogue Classes, Spellblade
Electric Arc Hero Skill 1 Rare --- +80% Attack --- Spellcaster Classes
Lightning Bolt Hero Skill 2 Rare 35 +110% Attack --- Spellcaster Classes
Chain Lightning Hero Skill 3 Rare 75 +140% Attack --- Spellcaster Classes
Fireball Hero Skill 1 Rare --- +75% Attack --- Spellcaster Classes
Magma Orb Hero Skill 2 Rare 30 +100% Attack --- Spellcaster Classes
Nuclear Blast Hero Skill 3 Rare 70 +130% Attack --- Sorcerer
Shadow Embrace Hero Skill 1 Rare --- +80% Attack and +5% Evasion Yes Sorcerer
Overwhelming Darkness Hero Skill 2 Rare 30 +100% Attack and +10% Evasion Yes Sorcerer
Abyssal Grasp Hero Skill 3 Rare 70 +120% Attack and +10% Evasion Yes Sorcerer
Dragon Breath Hero Skill 1 Rare --- +100% Attack Yes Sorcerer
Wyrm Breath Hero Skill 2 Rare 30 +130% Attack Yes Sorcerer
Breath of Bahamuth Hero Skill 3 Rare 65 +150% Attack Yes Sorcerer
Disintegrate Hero Skill 1 Rare --- +80% Attack and +25% Critical Hit Damage Yes Sorcerer
Annihilation Hero Skill 2 Rare 30 +100% Attack and +30% Critical Hit Damage Yes Sorcerer
Oblivion Hero Skill 3 Rare 55 +125% Attack and +40% Critical Hit Damage Yes Sorcerer
Summon Demon Hero Skill 1 Rare --- +65% Attack and +20 Health Yes Sorcerer
Summon Demon Army Hero Skill 2 Rare 40 +90% Attack and +30 Health Yes Sorcerer
Summon Demon Lord Hero Skill 3 Rare 60 +130% Attack and +40 Health Yes Sorcerer
Wall of Force Hero Skill 1 Rare --- +30% Attack and +40% Defense --- Spellcaster Classes
Name Type Tier Rarity Skill Effect Exclusive Classes

Wall of Mirrors Hero Skill 2 Rare 25 +40% Attack and +50% Defense --- Spellcaster Classes
Mage Fortress Hero Skill 3 Rare 45 +50% Attack and +60% Defense --- Spellcaster Classes
Battering Blows Hero Skill 1 Epic --- +70% Attack and +30 Health --- Fighter Classes, Spellblade
Relentless Assault Hero Skill 2 Epic 80 +100% Attack and +50 Health --- Fighter Classes, Spellblade
Whirlwind Attack Hero Skill 1 Epic --- +90% Attack and +7% Critical Hit Chance --- Fighter Classes, Rogue Classes, Spellblade
Tempest Slash Hero Skill 2 Epic 85 +100% Attack and +5% Critical Hit Chance --- Fighter Classes, Rogue Classes, Spellblade
Perfect Form Hero Skill 1 Epic --- +75% Attack and +25% Defense --- Fighter Classes, Spellcaster Classes
Ascended Form Hero Skill 2 Epic 90 +100% Attack and +30% Defense --- Fighter Classes, Spellcaster Classes
Extra Plating Hero Skill 1 Epic --- +80% Defense --- Fighter Classes, Spellblade
Layered Armor Hero Skill 2 Epic 85 +100% Defense and +10% Health --- Fighter Classes, Spellblade
Assassinate Hero Skill 1 Epic --- +60% Attack and +50% Critical Hit Damage --- Rogue Classes, Spellblade
Eliminate Hero Skill 2 Epic 85 +80% Attack and +60% Critical Hit Damage --- Rogue Classes, Spellblade
Dance of Blades Hero Skill 1 Epic --- +60% Attack and +8% Evasion --- Rogue Classes, Spellcaster Classes
Dance of Death Hero Skill 2 Epic 50 +80% Attack and +10% Evasion --- Rogue Classes, Spellcaster Classes
Cloak & Dagger Hero Skill 1 Epic --- +60% Defense and +3% Evasion --- Rogue Classes, Spellblade
Ace in the Sleeve Hero Skill 2 Epic 70 +80% Defense and +5% Evasion --- Rogue Classes, Spellblade
Double Cast Hero Skill 1 Epic --- +100% Attack --- Spellcaster Classes
Triple Cast Hero Skill 2 Epic 80 +140% Attack --- Spellcaster Classes
Petrify Hero Skill 1 Epic --- +100% Attack and +20% Defense Yes Sorcerer
Calcify Hero Skill 2 Epic 65 +130% Attack and +30% Defense Yes Sorcerer
Poison Cloud Hero Skill 1 Epic --- +125% Attack Yes Sorcerer
Toxic Cloud Hero Skill 2 Epic 70 +160% Attack Yes Sorcerer
Mana Shield Hero Skill 1 Epic --- +40% Attack and +50% Defense --- Spellcaster Classes
Soul Shield Hero Skill 2 Epic 65 +60% Attack and +70% Defense --- Spellcaster Classes
Maintenance Hero Skill 1 Common --- +10% bonus stats from all equipment and -20% Break Chance with all equipment --- All Classes
Extra Polish Hero Skill 2 Common 15 +10% bonus stats from all equipment and -30% Break Chance with all equipment --- All Classes
Mirror Sheen Hero Skill 3 Common 45 +20% bonus stats from all equipment and -30% Break Chance with all equipment --- All Classes
Extended Warranty Hero Skill 1 Epic --- +30% bonus stats from all equipment and -40% Break Chance with all equipment --- All Classes
Safekept Receipt Hero Skill 2 Epic 60 +40% bonus stats from all equipment and -45% Break Chance with all equipment --- All Classes
Fast Learner Hero Skill 1 Common --- +25% XP --- All Classes
Head of the Class Hero Skill 2 Common 15 +35% XP --- All Classes
Savant Hero Skill 3 Common 35 +50% XP --- All Classes
Super Genius Hero Skill 1 Epic --- +50% XP --- All Classes
Ultra Genius Hero Skill 2 Epic 55 +75% XP --- All Classes
Big Smart Hero Skill 3 Epic 85 +100% XP --- All Classes
Fast Healer Hero Skill 1 Rare --- +10% Health and -15% Resting Time --- All Classes
Troll-skinned Hero Skill 2 Rare 40 +15% Health and -20% Resting Time --- All Classes
Regenerator Hero Skill 3 Rare 75 +20% Health and -25% Resting Time --- All Classes
Survivor Hero Skill 1 Epic --- +20% Health and -25% Resting Time --- All Classes
Never Broken Hero Skill 2 Epic 60 +30% Health and -30% Resting Time --- All Classes
Toughness Hero Skill 1 Rare --- +20% Health and -5% Resting Time --- All Classes
Resilience Hero Skill 2 Rare 40 +30% Health and -10% Resting Time --- All Classes
Hero's Mettle Hero Skill 3 Rare 80 +40% Health and -15% Resting Time --- All Classes
Sturdy Hero Skill 1 Common --- +25% Health --- All Classes
Tough-as-Nails Hero Skill 2 Common 20 +30% Health --- All Classes
Unbreakable Hero Skill 3 Common 50 +40% Health --- All Classes
Impervious Hero Skill 1 Epic --- +40% Health and +30 Health --- All Classes
Invulnerable Hero Skill 2 Epic 70 +50% Health and +50 Health --- All Classes
Juggernaut Hero Skill 1 Rare --- +40% Defense and 15% Health --- All Classes
Behemoth Hero Skill 2 Rare 40 +50% Defense and 20% Health --- All Classes
Titan Hero Skill 3 Rare 65 +60% Defense and +25% Health --- All Classes
Acrobatics Hero Skill 1 Common --- +10% Evasion --- All Classes
Slippery Hero Skill 2 Common 20 +15% Evasion --- All Classes
Otherwordly Grace Hero Skill 3 Common 45 +20% Evasion --- All Classes
Blurred Movement Hero Skill 1 Epic --- +20% Evasion --- All Classes
Inhuman Speed Hero Skill 2 Epic 80 +25% Evasion --- All Classes
Extra Conditioning Hero Skill 1 Rare --- +30% Defense and +10% Evasion --- All Classes
Heroic Workout Hero Skill 2 Rare 40 +40% Defense and +12% Evasion --- All Classes
Herculean Effort Hero Skill 3 Rare 80 +50% Defense and +15% Evasion --- All Classes
Deception Hero Skill 1 Rare --- +10% Evasion and +5% Critical Hit Chance --- All Classes
Perfect Feint Hero Skill 2 Rare 50 +12% Evasion and +10% Critical Hit Chance --- All Classes
Smoke Bomb Hero Skill 3 Rare 85 +15% Evasion and +15% Critical Hit Chance --- All Classes
Eagle Eyes Hero Skill 1 Common --- +10% Critical Hit Chance --- All Classes
Lock On Hero Skill 2 Common 20 +15% Critical Hit Chance --- All Classes
Mind's Eye Hero Skill 3 Common 50 +20% Critical Hit Chance --- All Classes
All Natural Hero Skill 1 Rare --- +20% Critical Hit Chance --- All Classes
Live by the Die Hero Skill 2 Rare 35 +25% Critical Hit Chance --- All Classes
Final Gambit Hero Skill 3 Rare 75 +30% Critical Hit Chance --- All Classes
Deadly Criticals Hero Skill 1 Rare --- +100% Critical Hit Damage --- All Classes
Coup de Grace Hero Skill 2 Rare 35 +150% Critical Hit Damage --- All Classes
Executioner Hero Skill 3 Rare 70 +200% Critical Hit Damage --- All Classes
Death Dealer Hero Skill 1 Epic --- +200% Critical Hit Damage --- All Classes
All In Hero Skill 2 Epic 75 +250% Critical Hit Damage --- All Classes
Telling Blows Hero Skill 1 Rare --- +10% Critical Hit Chance and +50% Critical Hit Damage --- All Classes
Lights Out Hero Skill 2 Rare 40 +12% Critical Hit Chance and +75% Critical Hit Damage --- All Classes
True Strike Hero Skill 3 Rare 70 +15% Critical Hit Chance and +100% Critical Hit Damage --- All Classes
Sword Master Hero Skill 1 Common --- +50% Attack with Sword --- Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Sword Lord Hero Skill 2 Common 20 +100% Attack with Sword --- Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Sword Titan Hero Skill 3 Common 60 +150% Attack with Sword --- Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Axe Master Hero Skill 1 Common --- +50% Attack with Axe --- Barbarian, Knight, Wanderer, Spellblade, Berserker
Axe Lord Hero Skill 2 Common 20 +100% Attack with Axe --- Barbarian, Knight, Wanderer, Spellblade, Berserker
Axe Titan Hero Skill 3 Common 60 +150% Attack with Axe --- Barbarian, Knight, Wanderer, Spellblade, Berserker
Dagger Master Hero Skill 1 Common --- +50% Attack with Dagger --- Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Dagger Lord Hero Skill 2 Common 15 +100% Attack with Dagger --- Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Dagger Titan Hero Skill 3 Common 55 +150% Attack with Dagger --- Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Mace Master Hero Skill 1 Common --- +50% Attack with Mace --- Soldier, Barbarian, Cleric, Berserker, Geomancer
Mace Lord Hero Skill 2 Common 20 +100% Attack with Mace --- Soldier, Barbarian, Cleric, Berserker, Geomancer
Mace Titan Hero Skill 3 Common 60 +150% Attack with Mace --- Soldier, Barbarian, Cleric, Berserker, Geomancer
Spear Master Hero Skill 1 Common --- +50% Attack with Spear --- Barbarian, Knight, Cleric, Samurai
Spear Lord Hero Skill 2 Common 20 +100% Attack with Spear --- Barbarian, Knight, Cleric, Samurai
Spear Titan Hero Skill 3 Common 60 +150% Attack with Spear --- Barbarian, Knight, Cleric, Samurai
Bow Master Hero Skill 1 Common --- +50% Attack with Bow --- Ranger, Thief, Druid, Ninja, Samurai, Dancer
Bow Lord Hero Skill 2 Common 20 +100% Attack with Bow --- Ranger, Thief, Druid, Ninja, Samurai, Dancer
Bow Titan Hero Skill 3 Common 60 +150% Attack with Bow --- Ranger, Thief, Druid, Ninja, Samurai, Dancer
Staff Master Hero Skill 1 Common --- +50% Attack with Staff --- Mage, Druid, Sorcerer, Spellblade, Geomancer
Staff Lord Hero Skill 2 Common 20 +100% Attack with Staff --- Mage, Druid, Sorcerer, Spellblade, Geomancer
Staff Titan Hero Skill 3 Common 60 +150% Attack with Staff --- Mage, Druid, Sorcerer, Spellblade, Geomancer
Crossbow Master Hero Skill 1 Common --- +50% Attack with Crossbow --- Ranger, Thief, Musketeer, Mage, Dancer
Crossbow Lord Hero Skill 2 Common 20 +100% Attack with Crossbow --- Ranger, Thief, Musketeer, Mage, Dancer
Crossbow Titan Hero Skill 3 Common 60 +150% Attack with Crossbow --- Ranger, Thief, Musketeer, Mage, Dancer
Gun Master Hero Skill 1 Common --- +50% Attack with Gun --- Ranger, Musketeer, Wanderer, Berserker
Gun Lord Hero Skill 2 Common 20 +100% Attack with Gun --- Ranger, Musketeer, Wanderer, Berserker
Gun Titan Hero Skill 3 Common 60 +150% Attack with Gun --- Ranger, Musketeer, Wanderer, Berserker
Wand Master Hero Skill 1 Common --- +50% Attack with Wand --- Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Wand Lord Hero Skill 2 Common 20 +100% Attack with Wand --- Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Wand Titan Hero Skill 3 Common 60 +150% Attack with Wand --- Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Shield Master Hero Skill 1 Common --- +100% Defense with Shield --- Soldier, Knight, Cleric, Spellblade, Berserker
Shield Lord Hero Skill 2 Common 20 +150% Defense with Shield --- Soldier, Knight, Cleric, Spellblade, Berserker
Shield Titan Hero Skill 3 Common 50 +200% Defense with Shield --- Soldier, Knight, Cleric, Spellblade, Berserker
Warlord Hero Skill 1 Epic --- +200% Attack with Sword, Axe, Dagger, Mace and Spear --- Soldier, Barbarian, Knight, Thief, Musketeer, Wanderer, Spellblade, Ninja, Samurai, Berserker
War Master Hero Skill 2 Epic 70 +10% Health and +200% Attack with Sword, Axe, Dagger, Mace and Spear --- Soldier, Barbarian, Knight, Thief, Musketeer, Wanderer, Spellblade, Ninja, Samurai, Berserker
Marksman Hero Skill 1 Epic --- +200% Attack with Bow, Crossbow and Gun --- Thief, Musketeer, Wanderer, Ranger, Spellblade, Dancer
Name Type Tier Rarity Skill Effect Exclusive Classes

Master Sniper Hero Skill 2 Epic 70 +5% Evasion and +200% Attack with Bow, Crossbow and Gun --- Thief, Musketeer, Wanderer, Ranger, Spellblade, Dancer
Adept Hero Skill 1 Epic --- +200% Attack with Staff and Wand --- Spellcaster Classes
Archmage Hero Skill 2 Epic 70 +15% Attack and +200% Attack with Staff and Wand --- Spellcaster Classes
Martial Training Innate Skill 1 Common --- Learn skills faster than other classes. Yes Soldier
Martial Expert Innate Skill 2 Common 20 +10% Defense Yes Soldier
Martial Master Innate Skill 3 Common 40 +25% Defense Yes Soldier
Lion's Roar Innate Skill 1 Common --- +30 Threat Rating Yes Barbarian
Chieftain's Call Innate Skill 2 Common 15 +10% Health and +40 Threat Rating Yes Barbarian
Dragon's Roar Innate Skill 3 Common 60 +25% Health and +50 Threat Rating Yes Barbarian
Fortress Innate Skill 1 Common --- +40% Defense with Heavy Armor, Helmet, Gauntlets and Heavy Footwear Yes Knight
Citadel Innate Skill 2 Common 20 +40% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear and Shield Yes Knight
Bastion Innate Skill 3 Common 70 +60% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear and Shield Yes Knight
Self-sufficient Innate Skill 1 Common --- -20% Resting Time Yes Ranger
Live Off the Land Innate Skill 2 Common 25 +5% Evasion and -25% Resting Time Yes Ranger
Hunter-Hermit Innate Skill 3 Common 80 +10% Evasion and -30% Resting Time Yes Ranger
Iaido Innate Skill 1 Common --- The Samurai's first attack is always a critical strike. Yes Samurai
Lightning Iaido Innate Skill 2 Common 30 The Samurais first attack is always a critical strike and +100% Critical Hit Damage Yes Samurai
Iaido Master Innate Skill 3 Common 90 The Samurais first attack is always a critical strike and +200% Critical Hit Damage Yes Samurai
+20% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below
Berserk Rage Innate Skill 1 Common --- 25% HP.
Yes Berserker
+30% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below
Anger Point Innate Skill 2 Common 40 25% HP.
Yes Berserker
+40% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled
The Beast Within Innate Skill 3 Common 90 Yes Berserker
when below 25% HP.
Scoundrel Innate Skill 1 Common --- +25% Attack with Dagger Yes Thief
Dashing Rogue Innate Skill 2 Common 10 +10 Health and +50% Attack with Dagger Yes Thief
Master Thief Innate Skill 3 Common 40 +30 Health and +100% Attack with Dagger Yes Thief
Pressure Points Innate Skill 1 Common --- +50% with Ring and +100% Critical Hit Damage Yes Monk
Pain Points Innate Skill 2 Common 15 +75% with Ring and +150% Critical Hit Damage Yes Monk
Forbidden Technique Innate Skill 3 Common 60 +100% with Ring and +200% Critical Hit Damage Yes Monk
Bull's eye Innate Skill 1 Common --- +10% Critical Hit Chance Yes Musketeer
Panache Innate Skill 2 Common 20 +15% Critical Hit Chance Yes Musketeer
Thrillseeker Innate Skill 3 Common 70 +15% Critical Hit Chance and +100% Critical Hit Damage Yes Musketeer
Evasive Innate Skill 1 Common --- +10% Evasion Yes Wanderer
On the Move Innate Skill 2 Common 25 +15% Evasion Yes Wanderer
The Longest Road Innate Skill 3 Common 80 +20% Evasion Yes Wanderer
Shadow Assassin Innate Skill 1 Common --- +20% Evasion and +20% Critical Hit Chance until damaged Yes Ninja
Darkness Menace Innate Skill 2 Common 30 +20% Evasion and +30% Critical Hit Chance until damaged Yes Ninja
One With the Dark Innate Skill 3 Common 90 +20% Evasion and +40% Critical Hit Chance until damaged Yes Ninja
Elegant Riposte Innate Skill 1 Common --- Guarantees a Critical Hit after dodging an attack. Yes Dancer
Stinging Riposte Innate Skill 2 Common 40 Guarantees a Critical Hit after dodging an attack. +50% Critical Hit Damage Yes Dancer
90 Guarantees a Critical Hit after dodging an attack. +5% Evasion and +50% Critical Hit Damage Yes Dancer
Arcanist Innate Skill 1 Common --- +20% Attack Yes Mage
High Arcanist Innate Skill 2 Common 10 +30% Attack Yes Mage
Thaumaturgist Innate Skill 3 Common 40 +50% Attack Yes Mage
Divine Intervention Innate Skill 1 Common --- +100% chance to survive one fatal blow. Yes Cleric
Chosen Innate Skill 2 Common 15 +5 Regen HP each turn and +100% chance to survive one fatal blow. Yes Cleric
Crusader Innate Skill 3 Common 60 +10 Regen HP each turn and +100% chance to survive one fatal blow. Yes Cleric
Primal Magic Innate Skill 1 Common --- +50% with Herbal Medicine Yes Druid
Ancestral Power Innate Skill 2 Common 20 +60% with Herbal Medicine Yes Druid
Might of the Land Innate Skill 3 Common 70 +80% with Herbal Medicine Yes Druid
Dark Pact Innate Skill 1 Common --- Has a chance to learn powerful exclusive skills. Yes Sorcerer
Blood Pact Innate Skill 2 Common 25 Has a chance to learn powerful exclusive skills. +25% with Spell Yes Sorcerer
Fell Pact Innate Skill 3 Common 80 Has a chance to learn powerful exclusive skills. +50% with Spell Yes Sorcerer
Jack of All Trades Innate Skill 1 Common --- +20% bonus stats from all equipment. Yes Spellblade
Ace of All Trades Innate Skill 2 Common 30 +25% bonus stats from all equipment. Yes Spellblade
Master of All Trades Innate Skill 3 Common 90 +30% bonus stats from all equipment. Yes Spellblade
Geomancy Innate Skill 1 Common --- +1% Attack per point in any Element Yes Geomancer
Terrain Attunement Innate Skill 2 Common 40 +20% Attack and +1% Attack per point in any Element Yes Geomancer
Innate Skill 3 Common 90 +40% Attack and +1% Attack per point in any Element Yes Geomancer
Ram Robustness Enchantment --- Common --- +5% Defense --- ---
Wolf Ferocity Enchantment --- Common --- +5% Attack --- ---
Ox Endurance Enchantment --- Common --- +3% Health --- ---
Eagle Accuracy Enchantment --- Common --- +2% Critical Hit Chance --- ---
Viper Lethality Enchantment --- Common --- +15% Critical Hit Damage --- ---
Cat Grace Enchantment --- Common --- +2% Evasion --- ---
Rhino Stubbornness Enchantment --- Common --- +5 Threat Rating --- ---
Owl Wisdom Enchantment --- Common --- +5% XP --- ---
Armadillo Tenacity Enchantment --- Common --- +15% chance to survive one fatal blow. --- ---
Lizard Regeneration Enchantment --- Common --- +3 Regen HP each turn --- ---
Horse Endurance Enchantment --- Common --- -20% Break Chance --- ---
Hippo Lethargy Enchantment --- Common --- -1% Resting Time --- ---
Walrus Nonchalance Enchantment --- Common --- +5% Health and -30% Break Chance --- ---
Lion Pride Enchantment --- Common --- +5% Attack and +1% Evasion --- ---
Bear Vitality Enchantment --- Common --- +5% Attack and +15 Health --- ---
Mammoth Presence Enchantment --- Common --- +10% Defense and +10 Threat Rating --- ---
Dinosaur Senses Enchantment --- Common --- +25% Attack on the first round. --- ---
Shark Bloodlust Enchantment --- Common --- +35% Attack when enemy's HP is below 50%. --- ---
Name Type

Ember Element Element 5 --- --- --- --- ---


Flame Element Element 10 --- --- --- --- ---
Blaze Element Element 15 --- --- --- --- ---
Bubble Element Element --- 5 --- --- --- ---
Tide Element Element --- 10 --- --- --- ---
Flood Element Element --- 15 --- --- --- ---
Breeze Element Element --- --- 5 --- --- ---
Gale Element Element --- --- 10 --- --- ---
Tempest Element Element --- --- 15 --- --- ---
Nature Element Element --- --- --- 5 --- ---
Wild Element Element --- --- --- 10 --- ---
Primal Element Element --- --- --- 15 --- ---
Light Element Element --- --- --- --- 5 ---
Holy Element Element --- --- --- --- 10 ---
Sacred Element Element --- --- --- --- 15 ---
Corrupted Element Element --- --- --- --- --- 5
Unholy Element Element --- --- --- --- --- 10
Nightmare Element Element --- --- --- --- --- 15
Ram Spirit Spirit For details on what skill effect each spirit provides, please
Wolf Spirit Spirit check our the Skills sheet.

Ox Spirit Spirit
Eagle Spirit Spirit
Viper Spirit Spirit
Cat Spirit Spirit
Rhino Spirit Spirit
Owl Spirit Spirit
Armadillo Spirit Spirit
Lizard Spirit Spirit
Horse Spirit Spirit
Hippo Spirit Spirit
Shark Spirit Spirit
Walrus Spirit Spirit
Lion Spirit Spirit
Bear Spirit Spirit
Mammoth Spirit Spirit
Dinosaur Spirit Spirit
HERO SLOTS CRAFTING SLOTS QUESTING SLOTS TRADING SLOTS
# Level Required Gold Cost Gem Cost # Level Required Gold Cost Gem Cost # Level Required Gold Cost Gem Cost # Level Required Gold Cost Gem Cost
1 --- --- --- 1 --- --- --- 1 --- --- --- 1 --- --- ---
2 3 500 10 2 --- --- --- 2 15 25,000 100 2 20 25,000 100
3 5 1,000 20 3 10 2,500 100 3 25 250,000 250 3 30 250,000 250
4 15 5,000 50 4 20 30,000 200 4 35 2,500,000 500 4 40 2,500,000 500
5 17 10,000 100 5 30 500,000 500 5 45 15,000,000 750 5 50 15,000,000 750
6 20 20,000 200 6 40 2,000,000 750 6 60 50,000,000 1,000 6 60 50,000,000 1,000
7 25 100,000 300 7 50 5,000,000 1,000 7 70 100,000,000 2,000 7 70 100,000,000 2,000
8 27 250,000 400 8 60 10,000,000 1,500 8 80 250,000,000 4,000 8 80 250,000,000 4,000
9 29 500,000 500 9 65 25,000,000 2,000
10 33 1,000,000 500 10 70 50,000,000 2,500
11 35 2,500,000 500 11 75 125,000,000 5,000
12 40 5,000,000 750 12 80 250,000,000 10,000
13 42 10,000,000 750
14 44 25,000,000 750
15 50 50,000,000 1,000
16 52 75,000,000 1,000
17 54 100,000,000 1,000
18 60 150,000,000 1,500
19 64 200,000,000 1,500
20 68 300,000,000 1,500
21 72 500,000,000 2,000
22 76 700,000,000 2,000
23 80 850,000,000 2,000
24 84 1,000,000,000 2,500
25 88 1,250,000,000 2,500
Merchant Gem Market Item
XP Needed
Level Reward Tier Unlock
1 --- 5 1
2 600 5 1
3 900 5 1
4 1,400 5 1
5 2,100 5 1
6 3,100 5 1
7 4,500 5 2
8 6,400 5 2
9 9,100 5 2
10 14,300 5 2
11 20,500 5 2
12 27,800 5 2
13 36,400 5 2
14 46,600 5 2
15 58,600 5 3
16 72,800 5 3
17 89,500 5 3
18 109,300 5 3
19 132,600 5 3
20 160,100 5 3
21 192,600 5 4
22 231,000 5 4
23 276,300 5 4
24 329,800 5 4
25 392,900 5 4
26 467,400 5 4
27 555,300 5 4
28 659,100 5 5
29 781,600 5 5
30 926,100 5 5
31 1,096,700 5 5
32 1,298,100 5 5
33 1,535,800 5 5
34 1,816,300 5 5
35 2,147,400 5 6
36 2,538,200 5 6
37 2,999,500 5 6
38 3,544,000 5 6
39 4,186,700 5 6
40 4,945,300 5 6
41 5,840,700 5 6
Merchant Gem Market Item
XP Needed
Level Reward Tier Unlock
42 6,897,500 5 7
43 8,144,900 5 7
44 9,617,200 5 7
45 11,355,000 5 7
46 13,406,200 5 7
47 15,827,200 5 7
48 18,684,800 5 7
49 22,057,700 5 8
50 26,038,800 5 8
51 30,737,700 5 8
52 36,284,000 5 8
53 42,830,400 5 8
54 50,557,200 5 8
55 59,677,300 5 8
56 70,442,000 5 9
57 83,147,700 5 9
58 98,144,500 5 9
59 115,845,600 5 9
60 136,738,600 5 9
61 161,399,000 5 9
62 190,506,200 5 9
63 224,862,000 5 9
64 265,412,900 5 9
65 313,275,900 5 9
66 369,769,600 5 9
67 436,450,300 5 9
68 515,154,900 5 9
69 608,051,500 5 9
70 717,699,300 5 9
71 847,118,900 5 9
72 999,875,500 5 9
73 1,180,177,300 5 9
74 1,392,991,200 5 9
75 1,644,179,800 5 9
76 1,940,662,900 5 9
77 2,290,608,100 5 9
78 2,703,655,600 5 9
79 3,191,184,100 5 9
80 3,766,624,000 5 9
81 4,445,827,600 5 9
82 5,247,505,700 5 9
Merchant Gem Market Item
XP Needed
Level Reward Tier Unlock
83 6,193,742,900 5 9
84 7,310,606,100 5 9
85 8,628,862,800 5 9
86 10,184,828,400 5 9
87 12,021,366,700 5 9
88 14,189,070,800 5 9
89 16,747,656,700 5 9
90 19,767,608,400 5 9
91 23,332,119,700 5 9
92 27,539,386,000 5 9
93 32,505,309,200 5 9
94 38,366,690,800 5 9
95 45,285,000,500 5 9
96 53,450,824,200 5 9
97 63,089,114,400 5 9
98 74,465,387,300 5 9
99 87,893,036,900 5 9
SHOP EXPANSIONS Benefits of Shop Expansions
# Expansion Type Level Required Gold Cost Gem Cost Completion Time Each standard shop expansion will expand your
1 Size & Furniture --- --- --- --- shop by a 12x12 grid.
2 Size & Furniture --- 3,000 50 15 minutes
3 Size & Furniture 15 30,000 250 16 hours Expansion #10 and Up
4 Size & Furniture 30 1,000,000 500 20 hours Expansion #10 and up will only increase the
5 Size & Furniture 40 10,000,000 1,000 1 day furniture limit of your shop by +1 per expansion.
6 Size & Furniture 50 50,000,000 2,000 2 days
7 Size & Furniture 60 200,000,000 3,000 3 days
8 Size & Furniture 75 500,000,000 4,000 5 days
9 Size & Furniture 80 1,000,000,000 5,000 7 days
10 Furniture Only 82 1,250,000,000 1,000 ---
11 Furniture Only 84 1,500,000,000 1,250 ---
12 Furniture Only 86 1,750,000,000 1,500 ---
13 Furniture Only 88 2,000,000,000 1,750 ---
14 Furniture Only 90 2,500,000,000 2,000 ---
15 Furniture Only 93 3,000,000,000 2,250 ---
16 Furniture Only 96 3,500,000,000 2,500 ---
17 Furniture Only 99 4,000,000,000 3,000 ---
VERTICAL RACK Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold COUNTER

Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time Counter Level Merchant Level Size Sale Energy Energy Increase Gold Cost Gem Cost Upgrade Time
1 1 2x3 9 --- 4 100 10 --- 1 1 2x2 1 --- --- --- ---
2 1 2x3 12 3 4 500 20 5 mins 2 1 2x2 2 1 1,000 30 10 mins
STAGE 1

STAGE 1
3 1 2x3 15 3 4 2,500 30 1 hour 3 1 2x2 3 1 20,000 50 6 hours
4 1 2x3 18 3 4 12,500 50 3 hours 4 1 2x2 4 1 100,000 100 14 hours
5 1 2x3 21 3 4 50,000 75 6 hours 5 1 2x2 5 1 500,000 150 20 hours
6 12 2x5 24 3 8 250,000 100 9 hours 6 12 2x4 7 2 2,000,000 200 1 day, 4 hours
7 12 2x5 30 6 8 500,000 125 16 hours 7 12 2x4 9 2 3,000,000 250 1 day, 16 hours
STAGE 2

STAGE 2
8 12 2x5 36 6 8 1,000,000 150 23 hours 8 12 2x4 11 2 7,000,000 300 2 days, 4 hours
9 12 2x5 42 6 8 2,000,000 200 1 day, 8 hours 9 12 2x4 13 2 12,000,000 400 3 days, 16 hours
10 12 2x5 48 6 8 3,750,000 250 1 day, 18 hours 10 12 2x4 15 2 18,000,000 500 4 days, 4 hours
11 24 3x7 54 6 12 6,250,000 300 2 days 11 24 2x6 18 3 25,000,000 600 4 days, 16 hours
12 24 3x7 63 9 12 12,500,000 400 2 days, 6 hours 12 24 2x6 21 3 50,000,000 800 5 days, 4 hours
STAGE 3

STAGE 3
13 24 3x7 72 9 12 25,000,000 500 2 days, 12 hours 13 24 2x6 24 3 125,000,000 1,000 6 days, 4 hours
14 24 3x7 81 9 12 50,000,000 750 3 days 14 24 2x6 27 3 300,000,000 1,500 7 days, 4 hours
15 24 3x7 90 9 12 75,000,000 1,000 3 days, 12 hours 15 24 2x6 30 3 500,000,000 2,000 8 days, 4 hours

TABLE Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold TRUNK Extra Chest Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold

Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time Chest Level Merchant Level Size Inventory Cap Cap Increase Gold Cost Gem Cost Upgrade Time
1 1 2x4 9 --- 3 100 10 --- 1 1 2x2 15 --- --- --- ---
2 1 2x4 12 3 3 500 20 5 mins 2 1 2x2 20 5 1,000 20 5 mins
STAGE 1

STAGE 1
3 1 2x4 15 3 3 2,500 30 1 hour 3 1 2x2 25 5 2,500 30 3 hours
4 1 2x4 18 3 3 12,500 50 3 hours 4 1 2x2 30 5 12,500 50 7 hours
5 1 2x4 21 3 3 50,000 75 6 hours 5 1 2x2 35 5 50,000 75 10 hours
6 12 4x4 24 3 6 250,000 100 9 hours 6 12 2x3 40 5 250,000 100 14 hours
7 12 4x4 30 6 6 500,000 125 16 hours 7 12 2x3 47 7 500,000 125 20 hours
STAGE 2

STAGE 2
8 12 4x4 36 6 6 1,000,000 150 23 hours 8 12 2x3 54 7 1,000,000 150 1 day, 2 hours
9 12 4x4 42 6 6 2,000,000 200 1 day, 8 hours 9 12 2x3 61 7 2,000,000 200 1 day, 20 hours
10 12 4x4 48 6 6 3,750,000 250 1 day, 18 hours 10 12 2x3 68 7 3,750,000 250 2 days, 2 hours
11 24 6x4 54 6 10 6,250,000 300 2 days 11 24 3x3 75 7 6,250,000 300 2 days, 8 hours
12 24 6x4 63 9 10 12,500,000 400 2 days, 6 hours 12 24 3x3 85 10 12,500,000 400 2 days, 14 hours
STAGE 3

STAGE 3
13 24 6x4 72 9 10 25,000,000 500 2 days, 12 hours 13 24 3x3 95 10 25,000,000 500 3 days, 2 hours
14 24 6x4 81 9 10 50,000,000 750 3 days 14 24 3x3 105 10 50,000,000 750 3 days, 14 hours
15 24 6x4 90 9 10 75,000,000 1,000 3 days, 12 hours 15 24 3x3 115 10 75,000,000 1,000 4 days, 2 hours

SHELVES Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold

Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time
1 1 2x3 9 --- 4 100 10 ---
2 1 2x3 12 3 4 500 20 5 mins
STAGE 1

3 1 2x3 15 3 4 2,500 30 1 hour


4 1 2x3 18 3 4 12,500 50 3 hours
5 1 2x3 21 3 4 50,000 75 6 hours
6 12 2x4 24 3 6 250,000 100 9 hours
7 12 2x4 30 6 6 500,000 125 16 hours
STAGE 2

8 12 2x4 36 6 6 1,000,000 150 23 hours


9 12 2x4 42 6 6 2,000,000 200 1 day, 8 hours
10 12 2x4 48 6 6 3,750,000 250 1 day, 18 hours
11 24 3x4 54 6 9 6,250,000 300 2 days
12 24 3x4 63 9 9 12,500,000 400 2 days, 6 hours
STAGE 3

13 24 3x4 72 9 9 25,000,000 500 2 days, 12 hours


14 24 3x4 81 9 9 50,000,000 750 3 days
15 24 3x4 90 9 9 75,000,000 1,000 3 days, 12 hours

MANNEQUIN Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold

Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time
1 1 2x3 9 --- 4 100 10 ---
2 1 2x3 12 3 4 500 20 5 mins
STAGE 1

3 1 2x3 15 3 4 2,500 30 1 hour


4 1 2x3 18 3 4 12,500 50 3 hours
5 1 2x3 21 3 4 50,000 75 6 hours
6 12 2x4 24 3 8 250,000 100 9 hours
7 12 2x4 30 6 8 500,000 125 16 hours
STAGE 2

8 12 2x4 36 6 8 1,000,000 150 23 hours


9 12 2x4 42 6 8 2,000,000 200 1 day, 8 hours
10 12 2x4 48 6 8 3,750,000 250 1 day, 18 hours
11 24 2x6 54 6 12 6,250,000 300 2 days
12 24 2x6 63 9 12 12,500,000 400 2 days, 6 hours
STAGE 3

13 24 2x6 72 9 12 25,000,000 500 2 days, 12 hours


14 24 2x6 81 9 12 50,000,000 750 3 days
15 24 2x6 90 9 12 75,000,000 1,000 3 days, 12 hours
IRON BIN Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold STEEL BIN Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold JEWEL BIN Extra Bin Purchase Prices 2,000,000 / 3,000,000 / 50,000,000 / 100,000,000 Gold

Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 100 --- --- --- 1 1 2x2 15 --- 20,000 --- --- --- 1 1 2x2 8 --- 1,000,000 --- --- ---
2 1 2x2 41 6 500 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours --- 2 1 2x2 10 2 1,500,000 150 4 hours, 30 mins ---
STAGE 1

STAGE 1

STAGE 1
3 1 2x2 47 6 2,500 25 1 hour Iron Mine Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Smelter Lv. 2 3 1 2x2 12 2 2,000,000 200 10 hours, 30 mins Jewel Storehouse Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Iron Mine Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Smelter Lv. 3 4 1 2x2 14 2 3,000,000 250 15 hours Jewel Storehouse Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Iron Mine Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Smelter Lv. 4 5 1 2x2 16 2 5,000,000 300 21 hours Jewel Storehouse Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Iron Mine Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Smelter Lv. 6 6 30 2x3 18 2 8,000,000 350 1 day, 6 hours Jewel Storehouse Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Iron Mine Lv. 7 7 25 2x3 36 6 1,250,000 200 1 day, 2 hours Smelter Lv. 7 7 30 2x3 21 3 10,000,000 400 1 day, 15 hours Jewel Storehouse Lv. 7
STAGE 2

STAGE 2

STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Iron Mine Lv. 9 8 25 2x3 42 6 3,000,000 250 1 day, 20 hours Smelter Lv. 9 8 30 2x3 24 3 15,000,000 450 2 days, 18 hours Jewel Storehouse Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Iron Mine Lv. 10 9 25 2x3 48 6 5,000,000 300 2 days, 2 hours Smelter Lv. 10 9 30 2x3 27 3 20,000,000 500 3 days, 3 hours Jewel Storehouse Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Iron Mine Lv. 11 10 25 2x3 54 6 9,000,000 350 2 days, 8 hours Smelter Lv. 11 10 30 2x3 30 3 30,000,000 550 3 days, 12 hours Jewel Storehouse Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Iron Mine Lv. 12 11 40 3x3 60 6 15,000,000 400 2 days, 14 hours Smelter Lv. 12 11 50 3x3 33 3 40,000,000 600 3 days, 21 hours Jewel Storehouse Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Iron Mine Lv. 13 12 40 3x3 68 8 25,000,000 450 3 days, 2 hours Smelter Lv. 13 12 50 3x3 37 4 60,000,000 650 4 days, 15 hours Jewel Storehouse Lv. 13
STAGE 3

STAGE 3

STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Iron Mine Lv. 15 13 40 3x3 76 8 75,000,000 500 3 days, 14 hours Smelter Lv. 15 13 50 3x3 41 4 100,000,000 700 5 days, 9 hours Jewel Storehouse Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Iron Mine Lv. 17 14 40 3x3 84 8 150,000,000 600 4 days, 2 hours Smelter Lv. 17 14 50 3x3 45 4 300,000,000 800 6 days, 3 hours Jewel Storehouse Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Iron Mine Lv. 20 15 40 3x3 92 8 250,000,000 750 4 days, 12 hours Smelter Lv. 20 15 50 3x3 49 4 500,000,000 900 6 days, 18 hours Jewel Storehouse Lv. 20

WOOD BIN Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold IRONWOOD BIN Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold ETHER BIN Extra Bin Purchase Prices 2,000,000 / 3,000,000 / 50,000,000 / 100,000,000 Gold

Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 500 --- --- --- 1 1 2x2 15 --- 20,000 --- --- --- 1 1 2x2 8 --- 1,000,000 --- --- ---
2 1 2x2 41 6 750 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours --- 2 1 2x2 10 2 1,500,000 150 4 hours, 30 mins ---
STAGE 1

STAGE 1

STAGE 1
3 1 2x2 47 6 2,500 25 1 hour Lumberyard Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Ironwood Sawmill Lv. 2 3 1 2x2 12 2 2,000,000 200 10 hours, 30 mins Ether Well Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Lumberyard Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Ironwood Sawmill Lv. 3 4 1 2x2 14 2 3,000,000 250 15 hours Ether Well Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Lumberyard Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Ironwood Sawmill Lv. 4 5 1 2x2 16 2 5,000,000 300 21 hours Ether Well Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Lumberyard Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Ironwood Sawmill Lv. 6 6 30 3x3 18 2 8,000,000 350 1 day, 6 hours Ether Well Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Lumberyard Lv. 7 7 25 2x3 36 5 1,250,000 200 1 day, 2 hours Ironwood Sawmill Lv. 7 7 30 3x3 21 3 10,000,000 400 1 day, 15 hours Ether Well Lv. 7
STAGE 2

STAGE 2

STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Lumberyard Lv. 9 8 25 2x3 42 5 3,000,000 250 1 day, 20 hours Ironwood Sawmill Lv. 9 8 30 3x3 24 3 15,000,000 450 2 days, 18 hours Ether Well Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Lumberyard Lv. 10 9 25 2x3 48 5 5,000,000 300 2 days, 2 hours Ironwood Sawmill Lv. 10 9 30 3x3 27 3 20,000,000 500 3 days, 3 hours Ether Well Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Lumberyard Lv. 11 10 25 2x3 54 5 9,000,000 350 2 days, 8 hours Ironwood Sawmill Lv. 11 10 30 3x3 30 3 30,000,000 550 3 days, 12 hours Ether Well Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Lumberyard Lv. 12 11 40 3x3 60 5 15,000,000 400 2 days, 14 hours Ironwood Sawmill Lv. 12 11 50 3x4 33 3 40,000,000 600 3 days, 21 hours Ether Well Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Lumberyard Lv. 13 12 40 3x3 68 7 25,000,000 450 3 days, 2 hours Ironwood Sawmill Lv. 13 12 50 3x4 37 4 60,000,000 650 4 days, 15 hours Ether Well Lv. 13
STAGE 3

STAGE 3

STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Lumberyard Lv. 15 13 40 3x3 76 7 75,000,000 500 3 days, 14 hours Ironwood Sawmill Lv. 15 13 50 3x4 41 4 100,000,000 700 5 days, 9 hours Ether Well Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Lumberyard Lv. 17 14 40 3x3 84 7 150,000,000 600 4 days, 2 hours Ironwood Sawmill Lv. 17 14 50 3x4 45 4 300,000,000 800 6 days, 3 hours Ether Well Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Lumberyard Lv. 20 15 40 3x3 92 7 250,000,000 750 4 days, 12 hours Ironwood Sawmill Lv. 20 15 50 3x4 49 4 500,000,000 900 6 days, 18 hours Ether Well Lv. 20

LEATHER BIN Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold FABRIC BIN Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold

Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 250 --- --- --- 1 1 2x2 15 --- 20,000 --- --- ---
2 1 2x2 41 6 500 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours ---
STAGE 1

STAGE 1
3 1 2x2 47 6 2,500 25 1 hour Tannery Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Weaver Mill Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Tannery Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Weaver Mill Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Tannery Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Weaver Mill Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Tannery Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Weaver Mill Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Tannery Lv. 7 7 25 2x3 36 5 1,250,000 200 1 day, 2 hours Weaver Mill Lv. 7
STAGE 2

STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Tannery Lv. 9 8 25 2x3 42 5 3,000,000 250 1 day, 20 hours Weaver Mill Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Tannery Lv. 10 9 25 2x3 48 5 5,000,000 300 2 days, 2 hours Weaver Mill Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Tannery Lv. 11 10 25 2x3 54 5 9,000,000 350 2 days, 8 hours Weaver Mill Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Tannery Lv. 12 11 40 3x3 60 5 15,000,000 400 2 days, 14 hours Weaver Mill Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Tannery Lv. 13 12 40 3x3 68 7 25,000,000 450 3 days, 2 hours Weaver Mill Lv. 13
STAGE 3

STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Tannery Lv. 15 13 40 3x3 76 7 75,000,000 500 3 days, 14 hours Weaver Mill Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Tannery Lv. 17 14 40 3x3 84 7 150,000,000 600 4 days, 2 hours Weaver Mill Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Tannery Lv. 20 15 40 3x3 92 7 250,000,000 750 4 days, 12 hours Weaver Mill Lv. 20

HERB DRYER Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold OIL POT Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold

Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 750 --- --- --- 1 1 2x2 15 --- 20,000 --- --- ---
2 1 2x2 41 6 1,500 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours ---
STAGE 1

STAGE 1

3 1 2x2 47 6 2,000 25 1 hour Garden Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Oil Press Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Garden Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Oil Press Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Garden Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Oil Press Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Garden Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Oil Press Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Garden Lv. 7 7 25 2x3 36 5 1,250,000 200 1 day, 2 hours Oil Press Lv. 7
STAGE 2

STAGE 2

8 12 2x3 89 12 1,000,000 100 23 hours Garden Lv. 9 8 25 2x3 42 5 3,000,000 250 1 day, 20 hours Oil Press Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Garden Lv. 10 9 25 2x3 48 5 5,000,000 300 2 days, 2 hours Oil Press Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Garden Lv. 11 10 25 2x3 54 5 9,000,000 350 2 days, 8 hours Oil Press Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Garden Lv. 12 11 40 3x3 60 5 15,000,000 400 2 days, 14 hours Oil Press Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Garden Lv. 13 12 40 3x3 68 7 25,000,000 450 3 days, 2 hours Oil Press Lv. 13
STAGE 3

STAGE 3

13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Garden Lv. 15 13 40 3x3 76 7 75,000,000 500 3 days, 14 hours Oil Press Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Garden Lv. 17 14 40 3x3 84 7 150,000,000 600 4 days, 2 hours Oil Press Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Garden Lv. 20 15 40 3x3 92 7 250,000,000 750 4 days, 12 hours Oil Press Lv. 20
A high level guild unlocks more Increase boost duration and Increase boost duration and Increase boost duration and Increase boost duration and
GUILD LEVEL BOUNTY BOARD CAPACITY Bounties available. GUILD'S CHOICE COOLDOWN Cooldown reduction. COMMON RESOURCE CAPACITY Bins gain capacity. UNCOMMON RESOURCE CAPACITY Bins gain capacity. RARE RESOURCE CAPACITY Bins gain capacity. WEAPON RACK ENERGY Weapon Racks gain Energy. MANNEQUIN ENERGY Mannequins gain Energy. TABLE ENERGY Tables gain Energy SHELF ENERGY Shelves gain Energy. STORAGE CAPACITY Trunks gain storage capacity. COMPONENT STACK SIZE Trunks gain stack size. CRAFT BOOST QUEST BOOST XP BOOST RESOURCE BOOST
perks. number of activations. number of activations. number of activations. number of activations.
Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect
1 --- --- --- 1 2 10 +2 bounties 1 3 10 -60 minutes 1 2 15 +3 capacity 1 10 30 +1 capacity 1 20 50 +1 capacity 1 2 15 +2 Energy 1 2 15 +2 Energy 1 2 15 +2 Energy 1 2 15 +2 Energy 1 4 15 +2 capacity 1 4 15 +2 stack size 1 6 20 +120 minutes 1 5 20 +120 minutes 1 4 20 +120 minutes 1 3 20 +120 minutes
2 1 5 --- 2 6 20 +4 bounties 2 8 20 -120 minutes 2 7 25 +6 capacity 2 17 50 +3 capacity 2 27 100 +2 capacity 2 8 30 +4 Energy 2 8 30 +4 Energy 2 8 30 +4 Energy 2 8 30 +4 Energy 2 9 30 +4 capacity 2 10 30 +4 stack size 2 13 40 Unlock Boost Lv. 2 2 12 40 Unlock Boost Lv. 2 2 11 40 Unlock Boost Lv. 2 2 10 40 Unlock Boost Lv. 2
3 2 5 --- 3 14 50 +6 bounties 3 14 50 -180 minutes 3 15 50 +9 capacity 3 25 100 +4 capacity 3 37 150 +3 capacity 3 16 100 +6 Energy 3 16 100 +6 Energy 3 16 100 +6 Energy 3 16 100 +6 Energy 3 18 100 +6 capacity 3 19 100 +6 stack size 3 21 75 +240 minutes 3 19 75 +240 minutes 3 18 75 +240 minutes 3 17 75 +240 minutes
4 3 5 --- 4 20 100 +8 bounties 4 18 75 -240 minutes 4 24 100 +12 capacity 4 36 150 +6 capacity 4 47 200 +4 capacity 4 26 150 +8 Energy 4 26 150 +8 Energy 4 26 150 +8 Energy 4 26 150 +8 Energy 4 28 150 +8 capacity 4 29 150 +8 stack size 4 27 100 Unlock Boost Lv. 3 4 26 100 Unlock Boost Lv. 3 4 25 100 Unlock Boost Lv. 3 4 23 100 Unlock Boost Lv. 3
5 4 5 --- 5 25 200 +10 bounties 5 22 100 -300 minutes 5 35 150 +15 capacity 5 45 200 +7 capacity 5 57 250 +5 capacity 5 42 200 +10 Energy 5 42 200 +10 Energy 5 42 200 +10 Energy 5 42 200 +10 Energy 5 44 200 +10 capacity 5 43 200 +10 stack size 5 34 150 +360 minutes 5 33 150 +360 minutes 5 32 150 +360 minutes 5 31 150 +360 minutes
6 5 10 --- 6 30 250 +12 bounties 6 27 125 -360 minutes 6 46 200 +18 capacity 6 55 250 +9 capacity 6 67 300 +6 capacity 6 55 250 +12 Energy 6 55 250 +12 Energy 6 55 250 +12 Energy 6 55 250 +12 Energy 6 57 250 +12 capacity 6 58 250 +12 stack size 6 48 250 +480 minutes 6 47 250 +480 minutes 6 46 250 +480 minutes 6 45 250 +480 minutes
7 6 10 --- 7 40 300 +14 bounties 7 32 150 -420 minutes 7 57 250 +21 capacity 7 65 300 +10 capacity 7 77 500 +7 capacity 7 67 300 +14 Energy 7 67 300 +14 Energy 7 67 300 +14 Energy 7 67 300 +14 Energy 7 68 300 +14 capacity 7 69 300 +14 stack size 7 55 300 Unlock Boost Lv. 4 7 54 300 Unlock Boost Lv. 4 7 53 300 Unlock Boost Lv. 4 7 52 300 Unlock Boost Lv. 4
8 7 10 --- 8 51 500 +16 bounties 8 68 400 +24 capacity 8 75 500 +12 capacity 8 87 750 +8 capacity 8 62 350 +600 minutes 8 61 350 +600 minutes 8 60 350 +600 minutes 8 59 350 +600 minutes
9 8 10 --- 9 69 400 Unlock Boost Lv. 5 9 68 400 Unlock Boost Lv. 5 9 67 400 Unlock Boost Lv. 5 9 66 400 Unlock Boost Lv. 5
10 9 10 ---
11 10 15 ---
12 11 15 ---
13 12 15 ---
14 13 15 ---
15 14 15 ---
16 15 20 ---
17 16 20 ---
18 17 20 ---
19 18 20 ---
20 19 20 ---
21 20 30 ---
22 21 30 ---
23 22 30 ---
24 23 30 ---
25 24 30 ---
26 25 40 ---
27 26 40 ---
28 27 40 ---
29 28 40 ---
30 29 40 ---
31 30 50 ---
32 31 50 ---
33 32 50 ---
34 33 50 ---
35 34 50 ---
36 35 75 ---
37 36 75 ---
38 37 75 ---
39 38 75 ---
40 39 75 ---
41 40 100 ---
42 41 100 ---
43 42 100 ---
44 43 100 ---
45 44 100 ---
46 45 150 ---
47 46 150 ---
48 47 150 ---
49 48 150 ---
50 49 150 ---
51 50 200 ---
52 51 200 ---
53 52 200 ---
54 53 200 ---
55 54 200 ---
56 55 250 ---
57 56 250 ---
58 57 250 ---
59 58 250 ---
60 59 250 ---
61 60 300 ---
62 61 300 ---
63 62 300 ---
64 63 300 ---
65 64 300 ---
66 65 350 ---
67 66 350 ---
68 67 350 ---
69 68 350 ---
70 69 350 ---
71 70 400 ---
72 71 400 ---
73 72 400 ---
74 73 400 ---
75 74 400 ---
76 75 450 ---
77 76 450 ---
78 77 450 ---
79 78 450 ---
80 79 450 ---
81 80 500 ---
82 81 500 ---
83 82 500 ---
84 83 500 ---
85 84 500 ---
86 85 500 ---
87 86 500 ---
88 87 500 ---
89 88 500 ---
90 89 500 ---
CRAFT BOOST
Base Duration Renown Cost Effect per activation
1 day 25 +5% craft speed

QUEST BOOST
Base Duration Renown Cost Effect per activation
1 day 15 +5% quest and resting speed

XP BOOST
Base Duration Renown Cost Effect per activation
1 day 10 +5% bonus to all XP earned

RESOURCE BOOST
Base Duration Renown Cost Effect per activation
1 day 20 +10% resource regeneration
Friendship Friendship
Energy Bonus
Level Rank
1 Guildmate ---
2 Guildmate 5
3 Guildmate 10
4 Guildmate 15
5 Guildmate 20
6 Guildmate 25
7 Guildmate 30
8 Guildmate 35
9 Guildmate 40
10 Acquaintance 45
11 Acquaintance 50
12 Acquaintance 55
13 Acquaintance 60
14 Acquaintance 65
15 Acquaintance 70
16 Acquaintance 75
17 Acquaintance 80
18 Acquaintance 85
19 Acquaintance 90
20 Friend 95
21 Friend 100
22 Friend 105
23 Friend 110
24 Friend 115
25 Friend 120
26 Friend 125
27 Friend 130
28 Friend 135
29 Friend 140
30 Best Bud 145
31 Best Bud 150
32 Best Bud 155
33 Best Bud 160
34 Best Bud 165
35 Best Bud 170
36 Best Bud 175
37 Best Bud 180
38 Best Bud 185
39 Best Bud 190
40 BFF 195
41 BFF 200
Friendship Friendship
Energy Bonus
Level Rank
42 BFF 205
43 BFF 210
44 BFF 215
45 BFF 220
46 BFF 225
47 BFF 230
48 BFF 235
49 BFF 240
50 BFF 245
MARCH 2020 FEBRUARY 2020 #2 FEBRUARY 2020 #1 JANUARY 2020 DECEMBER 2019 NOVEMBER 2019
Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold
Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward
Step Required Bars Required Step Required Bars Required Step Required Bars Required Step Required Bars Required Step Required Bars Required Step Required Bars Required
1 10 1 x3 Wooden Key x3 Wooden Chest --- 1 10 1 x3 Frozen Key x3 Frozen Chest --- 1 10 1 x3 Wooden Key x3 Wooden Chest --- 1 10 1 x3 Frozen Key x3 Frozen Chest --- 1 10 1 x3 Frozen Key x3 Frozen Chest --- 1 10 1 x3 Wooden Key x3 Wooden Chest ---
2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Ascension Shard x5 Ascension Shard --- 2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Ascension Shard x5 Ascension Shard ---
3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Research Scroll x10 Research Scroll --- 3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Research Scroll x10 Research Scroll ---
4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact ---
5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest ---
6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard ---
7 600 75 x20 Research Scroll x10 Research Scroll --- 7 600 75 x20 Research Scroll x10 Research Scroll --- 7 600 75 x10 Golden Artifact x1 Golden Key --- 7 600 75 x25 Gems x25 Gems --- 7 600 75 x25 Gems x25 Gems --- 7 600 75 x25 Gems x25 Gems ---
8 900 100 x3 Repair Kit x3 Pheonix Feather --- 8 900 100 x3 Repair Kit x3 Pheonix Feather --- 8 900 100 x3 Repair Kit x3 Pheonix Feather --- 8 900 100 x3 Repair Kit x3 Phoenix Feather --- 8 900 100 x3 Repair Kit x3 Phoenix Feather --- 8 900 100 x3 Repair Kit x3 Pheonix Feather ---
9 1,200 125 x20 Golden Artifact x10 Golden Artifact --- 9 1,200 125 x20 Golden Artifact x10 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact ---
10 1,500 150 Blueprint: Luxurious Charm --- x25 Golden Artifact 10 1,500 150 Blueprint: Luxurious Charm --- x25 Golden Artifact 10 1,500 150 x25 Research Scroll x15 Research Scroll --- 10 1,500 150 x25 Research Scroll x15 Research Scroll --- 10 1,500 150 x25 Research Scroll x15 Research Scroll --- 10 1,500 150 x25 Research Scroll x15 Research Scoll ---
11 2,000 175 x15 Sia Coin x10 Sia Coin --- 11 2,000 175 x15 Yami Coin x10 Yami Coin --- 11 2,000 175 x15 Polonia Coin x10 Polonia Coin --- 11 2,000 175 x15 Argon Coin x10 Argon Coin --- 11 2,000 175 x15 Yami Coin x10 Yami Coin --- 11 2,000 175 x15 Lilu Coin x10 Lilu Coin ---
12 2,500 200 x1 Golden Key x1 Golden Chest --- 12 2,500 200 x1 Golden Key x1 Golden Chest --- 12 2,500 200 x1 Golden Key x1 Golden Key --- 12 2,500 200 x1 Golden Key x1 Golden Key --- 12 2,500 200 x1 Golden Key x1 Golden Key --- 12 2,500 200 x1 Golden Key x1 Golden Key ---
13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard ---
14 4,000 250 x40 Golden Artifact x20 Golden Artifact --- 14 4,000 250 x40 Golden Artifact x20 Golden Artifact --- 14 4,000 250 x50 Golden Artifact x25 Golden Artifact --- 14 4,000 250 x50 Golden Artifact x25 Golden Artifact --- 14 4,000 250 x50 Golden Artifact x25 Golden Artifact --- 14 5,000 250 x50 Golden Artifact x25 Golden Artifact ---
15 6,000 275 x200 Gems x100 Gems --- 15 6,000 275 x150 Gems x100 Gems --- 15 6,000 275 x5 Ancient Key x5 Ancient Chest --- 15 6,000 275 x150 Gems x100 Gems --- 15 6,000 275 x150 Gems x100 Gems --- 15 7,500 275 x150 Gems x100 Gems ---
16 8,000 400 x1 Golden Key x1 Golden Key --- 16 8,000 400 x1 Golden Key x1 Golden Key --- 16 8,000 400 Blueprint: Luxurious Charm --- x50 Golden Artifact 16 8,000 400 Blueprint: Luxurious Charm --- x75 Golden Artifact 16 8,000 400 Blueprint: Luxurious Charm --- x75 Golden Artifact 16 10,000 400 x25 Research Scroll x15 Research Scroll ---
17 11,000 600 x30 Argon Coin x15 Argon Coin --- 17 11,000 600 x30 Lilu Coin x15 Lilu Coin --- 17 11,000 600 x200 Gems x100 Gems --- 17 11,000 600 x25 Research Scroll x15 Research Scroll --- 17 11,000 600 x25 Research Scroll x15 Research Scroll --- 17 15,000 600 x1 Golden Key x1 Golden Key ---
18 15,000 800 x3 Forsaken Key x3 Forsaken Chest --- 18 15,000 800 x5 Timeworn Key x5 Timeworn Chest --- 18 15,000 800 x30 Rudo Coin x15 Rudo Coin --- 18 15,000 800 x30 Sia Coin x15 Sia Coin --- 18 15,000 800 x30 Polonia Coin x15 Polonia Coin --- 18 20,000 800 x30 Rudo Coin x15 Rudo Coin ---
19 20,000 1,000 x75 Golden Artifact x30 Golden Artifact --- 19 20,000 1,000 x75 Golden Artifact x30 Golden Artifact --- 19 20,000 1,000 x100 Golden Artifact x50 Golden Artifact --- 19 20,000 1,000 x100 Golden Artifact x50 Golden Artifact --- 19 20,000 1,000 x100 Golden Artifact x50 Golden Artifact --- 19 25,000 1,000 x100 Golden Artifact x50 Golden Artifact ---
20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 30,000 1,200 x3 Golden Key x1 Golden Key ---
21 30,000 1,600 Blueprint: Luxurious Gauntlets --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Headdress --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Attire --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Macuahuitl --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Attire --- x50 Ascension Shard 21 40,000 1,600 Blueprint: Luxurious Attire --- x50 Ascension Shard
Tier Name Description Reward
1 Titan's First Steps Finish the tutorial. 10 Gems
1 Budding Merchant Reach merchant level 10. 10 Gems
2 Accomplished Merchant Reach merchant level 25. 25 Gems
3 Master Merchant Reach merchant level 50. 40 Gems
4 Merchant Extraordinaire Reach merchant level 80. 100 Gems
1 Tinkle of Coins Earn 2,500 gold over your career. 10 Gems
2 Pretty Penny Earn 10,000 gold over your career. 15 Gems
3 Gild-Gotten Goods Earn 100,000 gold over your career. 25 Gems
4 Royal Ransom Earn 1,000,000 gold over your career. 40 Gems
5 Mammonite Earn 10,000,000 gold over your career. 50 Gems
6 Wealth Beyond Measure Earn 1,000,000,000 gold over your career. 100 Gems
1 Capitalism Ho! Sell 100 items. 10 Gems
2 Black Friday Special Sell 10,000 items. 50 Gems
3 Cash Only Please Sell 1,000,000 items. 100 Gems
1 Disintermediation Craft 100 items. 10 Gems
2 Flooding the Market Craft 1,000 items. 25 Gems
3 Flying off the Shelves Craft 10,000 items. 30 Gems
4 Industrial Evolution Craft 100,000 items. 50 Gems
5 Oligarch Monarch Craft 1,000,000 items. 100 Gems
1 Did We Pack Lunch? Clear 50 quests. 25 Gems
2 Attrition Mission Clear 1,000 quests. 30 Gems
3 Eternal Crusade Clear 10,000 quests. 50 Gems
4 To Hell and Back Clear 100,000 quests. 100 Gems
1 One Easy Payment Make 5,000 gold with a single transaction. 25 Gems
2 Tax not Included Make 250,000 gold with a single transaction. 40 Gems
3 The King's Caprice Make 10,000,000 gold with a single transaction. 50 Gems
1 Fated Encounters Hire 4 Champions. 30 Gems
1 The Daily Grind Have a Hero reach level 5. 10 Gems
2 On the Path to Greatness Have a Hero reach level 10. 20 Gems
3 A Notch Above the Rest Have a Hero reach level 20. 30 Gems
4 Cream of the Crop Have a Hero reach level 30. 40 Gems
5 Top of the World Have a Hero reach level 40. 75 Gems
1 Own the Means of Production Hire 4 workers. 15 Gems
2 Arcane Industries Hire 6 workers. 25 Gems
3 Complete Monopoly Hire 10 workers. 100 Gems
1 Efficient Floor Space Upgrade a furniture to level 6. 25 Gems
2 Cranked up to 11 Upgrade a furniture to level 11. 50 Gems
3 Fit for a King Upgrade a furniture to level 15. 100 Gems
1 Another Satisfied Customer Spend 1,000 energy over your career. 10 Gems
2 Power of Love Spend 50,000 energy over your career. 25 Gems
3 Supercharged Spend 1,000,000 energy over your career. 50 Gems
1 Basic in Bulk Spend 150 common resources over your career. 10 Gems
2 Demand for Supplies Spend 10,000 common resources over your career. 20 Gems
3 Locally Sourced Spend 200,000 common resources over your career. 30 Gems
4 Fillin' the Bin Spend 5,000,000 common resources over your career. 50 Gems
1 Special Ingredient Spend 2,500 uncommon resources over your career. 10 Gems
2 Exotic Commodities Spend 50,000 uncommon resources over your career. 20 Gems
Tier Name Description Reward
3 Economy of Scarce Spend 1,250,000 uncommon resources over your career. 50 Gems
1 Glittering Collection Spend 250 rare resources over your career. 10 Gems
2 Treasure Trove Spend 12,500 rare resources over your career. 20 Gems
3 Marvels from the World Over Spend 600,000 rare resources over your career. 50 Gems
1 Dungeon Imports Bring back 100 components from quests. 10 Gems
2 Laden with Loot Bring back 10,000 components from quests. 20 Gems
3 Bountiful Harvest Bring back 1,000,000 components from quests. 30 Gems
4 Anything not Nailed Down Bring back 10,000,000 components from quests. 50 Gems
1 Bounty Hunters Slay 1 boss(es). 10 Gems
2 Big Game Hunting Slay 100 boss(es). 25 Gems
3 Bane of Legends Slay 10,000 boss(es). 100 Gems
1 Sponsored by Argon Open 1 chest(s). 10 Gems
2 For the Hoard! Open 50 chest(s). 20 Gems
3 Booty by the Boatload Open 500 chest(s). 50 Gems
1 Some Assembly Required Research 10 blueprints. 10 Gems
2 Research & Development Research 50 blueprints. 25 Gems
3 Thirst for Knowledge Research 200 blueprints. 50 Gems
1 Ascended Fully ascend 1 item(s). 10 Gems
2 Above the Norm Fully ascend 10 item(s). 25 Gems
3 Constellated Fully ascend 100 item(s). 100 Gems
1 Through Repetition, Perfection Master 1 blueprint(s). 10 Gems
2 Natural 20 Master 20 blueprint(s). 15 Gems
3 Seasoned Journeyman Master 50 blueprint(s). 20 Gems
4 Precision Engineering Master 200 blueprint(s). 50 Gems
1 It's Free Real Estate Reach expansion level 2. 10 Gems
2 Expansion in Session Reach expansion level 5. 30 Gems
3 Thank You Tom Nook Reach expansion level 9. 100 Gems
1 Where it Hurts Deal over 500 damage with an attack. 10 Gems
2 This Power Level...! Deal over 9,000 damage with an attack. 25 Gems
3 Omae wa Mou Shindeiru Deal over 20,000 damage with an attack. 50 Gems
1 One-Armed Bandit Earn 1,000 tokens at the Fortune Zone. 25 Gems
2 Jackpot! Earn 100,000 tokens at the Fortune Zone. 25 Gems
3 JACKPOT!!! Earn 1,000,000 tokens at the Fortune Zone. 25 Gems
1 Helping Hand Help 50 guild members. 10 Gems
2 Fat Cat Tag Team Help 500 guild members. 20 Gems
3 Capitalist Camaraderie Help 10,000 guild members. 50 Gems
1 Hidden Potential Enchant 100 items. 20 Gems
2 Unleashed Potential Enchant 10,000 items. 50 Gems
1 Magical Harmony Enchant an item with both a Spirit and an Element. 10 Gems
1 Item of Renown Enchant a legendary item. 30 Gems
1 All Accounted For Unlock all item types. 50 Gems
1 Proud Paladin Reach Rank 11 with Argon. 50 Gems
1 King's Shadow Reach Rank 11 with Sia. 50 Gems
1 Hatred Rekindled Reach Rank 11 with Yami. 50 Gems
1 Miracle Alchemist Reach Rank 11 with Lilu. 50 Gems
1 Moment of Respite Reach Rank 11 with Rudo. 50 Gems
Tier Name Description Reward
1 Scourge of the Seas Reach Rank 11 with Polonia. 50 Gems
Prerequisite: None
TOWN HALL
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- ---
2 10 City Population Limit: 5
3 45 City Population Limit: 6
4 70 City Population Limit: 7
5 170 City Population Limit: 8
6 400 City Population Limit: 9
7 750 City Population Limit: 10
8 1,150 City Population Limit: 11
9 1,600 City Population Limit: 12
10 2,250 City Population Limit: 13
11 4,500 City Population Limit: 14
12 7,000 City Population Limit: 15
13 9,500 City Population Limit: 16
14 12,400 City Population Limit: 17
15 20,000 City Population Limit: 18
16 23,500 City Population Limit: 19
17 26,000 City Population Limit: 20

Prerequisite: None
EMERALD INN
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- ---
2 10 Howling Woods Rest Time: 90%
3 40 Howling Woods Rest Time: 75%
4 60 Aurora Caves Rest Time: 90%
5 150 Aurora Caves Rest Time: 75%
6 320 Whispering Bog Rest Time: 90%
7 500 Whispering Bog Rest Time: 75%
8 700 Barran Wastes Rest Time: 90%
9 1,080 Barran Wastes Rest Time: 75%
10 1,500 Sun God's Tomb Rest Time: 90%
11 2,170 Sun God's Tomb Rest Time: 75%
12 3,200 Chronos Ruins Rest Time: 90%
13 5,000 Chronos Ruins Rest Time: 75%
14 6,930 Haunted Castle Rest Time: 90%
15 9,000 Haunted Castle Rest Time: 75%

Prerequisite: None
TAVERN
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- ---
2 10 +20% Elven Wood
3 20 +20% Iron Pine Cone
4 40 +20% Glow Shroom
5 50 +20% Silver Dust
6 60 +20% Webbed Wing
7 150 +20% Precious Gem
8 220 +20% Living Root
9 320 +20% Rustwyrm Scale
10 500 +20% Deep Pearl
11 600 +20% White Sand
12 700 +20% Bronze Fang
13 1,080 +20% Moon Crystal
14 1,300 +20% Evil Eye
15 1,500 +20% Silk Scarab
16 2,170 +20% Star Metal
17 2,600 +20% Ancient Marble
18 3,200 +20% Overgrown Vine
19 5,000 +20% Chronos Crystal
20 6,000 +20% Spooky Ectoplasm
21 6,930 +20% Thread of Fate
22 9,000 +20 Ghastly Pennant

Prerequisite: None
TRAINING HALL
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Hero Level: Lv. 3
2 10 Max Hero Level: Lv. 5
3 40 Max Hero Level: Lv. 7
4 60 Max Hero Level: Lv. 9
5 150 Max Hero Level: Lv. 11
6 320 Max Hero Level: Lv. 13
7 500 Max Hero Level: Lv. 15
8 700 Max Hero Level: Lv. 17
9 1,080 Max Hero Level: Lv. 19
10 1,500 Max Hero Level: Lv. 21
11 2,170 Max Hero Level: Lv. 23
12 3,200 Max Hero Level: Lv. 25
13 5,000 Max Hero Level: Lv. 27
14 6,930 Max Hero Level: Lv. 29
15 9,000 Max Hero Level: Lv. 31
16 11,900 Max Hero Level: Lv. 33
17 15,200 Max Hero Level: Lv. 35
18 18,720 Max Hero Level: Lv. 37
19 22,800 Max Hero Level: Lv. 39
20 24,700 Max Hero Level: Lv. 40

Prerequisite: None
IRON MINE
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Iron Production: 6/min
2 10 Iron Production: 6.5/min
3 40 Iron Production: 7/min
4 60 Iron Production: 7.5/min
5 150 Iron Production: 8/min
6 320 Iron Production: 8.5/min
7 500 Iron Production: 9/min
8 700 Iron Production: 9.5/min
9 1,080 Iron Production: 10/min
10 1,500 Iron Production: 10.75/min
11 2,170 Iron Production: 11.5/min
12 3,200 Iron Production: 12.25/min
13 5,000 Iron Production: 13/min
14 6,930 Iron Production: 13.75/min
15 9,000 Iron Production: 14.5/min
16 11,900 Iron Production: 15.25/min
17 15,200 Iron Production: 16/min
18 18,720 Iron Production: 17/min
19 22,800 Iron Production: 19/min
20 24,700 Iron Production: 22/min

Prerequisite: None
LUMBERYARD
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Wood Production: 6/min
2 10 Wood Production: 6.5/min
3 40 Wood Production: 7/min
4 60 Wood Production: 7.5/min
5 150 Wood Production: 8/min
6 320 Wood Production: 8.5/min
7 500 Wood Production: 9/min
8 700 Wood Production: 9.5/min
9 1,080 Wood Production: 10/min
10 1,500 Wood Production: 10.75/min
11 2,170 Wood Production: 11.5/min
12 3,200 Wood Production: 12.25/min
13 5,000 Wood Production: 13/min
14 6,930 Wood Production: 13.75/min
15 9,000 Wood Production: 14.5/min
16 11,900 Wood Production: 15.25/min
17 15,200 Wood Production: 16/min
18 18,720 Wood Production: 17/min
19 22,800 Wood Production: 19/min
20 24,700 Wood Production: 22/min

Prerequisite: None
TANNERY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Leather Production: 6/min
2 10 Leather Production: 6.5/min
3 40 Leather Production: 7/min
4 60 Leather Production: 7.5/min
5 150 Leather Production: 8/min
6 320 Leather Production: 8.5/min
7 500 Leather Production: 9/min
8 700 Leather Production: 9.5/min
9 1,080 Leather Production: 10/min
10 1,500 Leather Production: 10.75/min
11 2,170 Leather Production: 11.5/min
12 3,200 Leather Production: 12.25/min
13 5,000 Leather Production: 13/min
14 6,930 Leather Production: 13.75/min
15 9,000 Leather Production: 14.5/min
16 11,900 Leather Production: 15.25/min
17 15,200 Leather Production: 16/min
18 18,720 Leather Production: 17/min
19 22,800 Leather Production: 19/min
20 24,700 Leather Production: 22/min

Prerequisite: None
GARDEN
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Herbs Production: 6/min
2 10 Herbs Production: 6.5/min
3 40 Herbs Production: 7/min
4 60 Herbs Production: 7.5/min
5 150 Herbs Production: 8/min
6 320 Herbs Production: 8.5/min
7 500 Herbs Production: 9/min
8 700 Herbs Production: 9.5/min
9 1,080 Herbs Production: 10/min
10 1,500 Herbs Production: 10.75/min
11 2,170 Herbs Production: 11.5/min
12 3,200 Herbs Production: 12.25/min
13 5,000 Herbs Production: 13/min
14 6,930 Herbs Production: 13.75/min
15 9,000 Herbs Production: 14.5/min
16 11,900 Herbs Production: 15.25/min
17 15,200 Herbs Production: 16/min
18 18,720 Herbs Production: 17/min
19 22,800 Herbs Production: 19/min
20 24,700 Herbs Production: 22/min

Prerequisite: Iron Mine Lv. 7


SMELTER
Building Tier Multiplier: x2
Level Ticks Needed Building Level Effect
1 --- Steel Production: 0.7/min
2 10 Steel Production: 0.9/min
3 40 Steel Production: 1.1/min
4 60 Steel Production: 1.2/min
5 150 Steel Production: 1.5/min
6 320 Steel Production: 1.7/min
7 500 Steel Production: 1.9/min
8 700 Steel Production: 2.1/min
9 1,080 Steel Production: 2.3/min
10 1,500 Steel Production: 2.6/min
11 2,170 Steel Production: 2.9/min
12 3,200 Steel Production: 3.2/min
13 5,000 Steel Production: 3.5/min
14 6,930 Steel Production: 3.8/min
15 9,000 Steel Production: 4.1/min
16 11,900 Steel Production: 4.4/min
17 15,200 Steel Production: 4.7/min
18 18,720 Steel Production: 5.2/min
19 22,800 Steel Production: 6/min
20 24,700 Steel Production: 7/min

Prerequisite: Lumberyard Lv. 7


IRONWOOD SAWMILL
Building Tier Multiplier: x2
Level Ticks Needed Building Level Effect
1 --- Ironwood Production: 0.7/min
2 10 Ironwood Production: 0.9/min
3 40 Ironwood Production: 1.1/min
4 60 Ironwood Production: 1.2/min
5 150 Ironwood Production: 1.5/min
6 320 Ironwood Production: 1.7/min
7 500 Ironwood Production: 1.9/min
8 700 Ironwood Production: 2.1/min
9 1,080 Ironwood Production: 2.3/min
10 1,500 Ironwood Production: 2.6/min
11 2,170 Ironwood Production: 2.9/min
12 3,200 Ironwood Production: 3.2/min
13 5,000 Ironwood Production: 3.5/min
14 6,930 Ironwood Production: 3.8/min
15 9,000 Ironwood Production: 4.1/min
16 11,900 Ironwood Production: 4.4/min
17 15,200 Ironwood Production: 4.7/min
18 18,720 Ironwood Production: 5.2/min
19 22,800 Ironwood Production: 6/min
20 24,700 Ironwood Production: 7/min

Prerequisite: Tannery Lv. 7


WEAVER MILL
Building Tier Multiplier: x2
Level Ticks Needed Building Level Effect
1 --- Fabric Production: 0.7/min
2 10 Fabric Production: 0.9/min
3 40 Fabric Production: 1.1/min
4 60 Fabric Production: 1.2/min
5 150 Fabric Production: 1.5/min
6 320 Fabric Production: 1.7/min
7 500 Fabric Production: 1.9/min
8 700 Fabric Production: 2.1/min
9 1,080 Fabric Production: 2.3/min
10 1,500 Fabric Production: 2.6/min
11 2,170 Fabric Production: 2.9/min
12 3,200 Fabric Production: 3.2/min
13 5,000 Fabric Production: 3.5/min
14 6,930 Fabric Production: 3.8/min
15 9,000 Fabric Production: 4.1/min
16 11,900 Fabric Production: 4.4/min
17 15,200 Fabric Production: 4.7/min
18 18,720 Fabric Production: 5.2/min
19 22,800 Fabric Production: 6/min
20 24,700 Fabric Production: 7/min
Prerequisite: Garden Lv. 7
OIL PRESS
Building Tier Multiplier: x2
Level Ticks Needed Building Level Effect
1 --- Oil Production: 0.7/min
2 10 Oil Production: 0.9/min
3 40 Oil Production: 1.1/min
4 60 Oil Production: 1.2/min
5 150 Oil Production: 1.5/min
6 320 Oil Production: 1.7/min
7 500 Oil Production: 1.9/min
8 700 Oil Production: 2.1/min
9 1,080 Oil Production: 2.3/min
10 1,500 Oil Production: 2.6/min
11 2,170 Oil Production: 2.9/min
12 3,200 Oil Production: 3.2/min
13 5,000 Oil Production: 3.5/min
14 6,930 Oil Production: 3.8/min
15 9,000 Oil Production: 4.1/min
16 11,900 Oil Production: 4.4/min
17 15,200 Oil Production: 4.7/min
18 18,720 Oil Production: 5.2/min
19 22,800 Oil Production: 6/min
20 24,700 Oil Production: 7/min

Prerequisite: Jewel Workshop Lv. 10


JEWEL STOREHOUSE
Building Tier Multiplier: x3
Level Ticks Needed Building Level Effect
1 --- Jewel Production: 0.1/min
2 10 Jewel Production: 0.15/min
3 40 Jewel Production: 0.2/min
4 60 Jewel Production: 0.25/min
5 150 Jewel Production: 0.3/min
6 320 Jewel Production: 0.35/min
7 500 Jewel Production: 0.4/min
8 700 Jewel Production: 0.45/min
9 1,080 Jewel Production: 0.5/min
10 1,500 Jewel Production: 0.55/min
11 2,170 Jewel Production: 0.6/min
12 3,200 Jewel Production: 0.65/min
13 5,000 Jewel Production: 0.7/min
14 6,930 Jewel Production: 0.75/min
15 9,000 Jewel Production: 0.8/min
16 11,900 Jewel Production: 0.85/min
17 15,200 Jewel Production: 0.9/min
18 18,720 Jewel Production: 1/min
19 22,800 Jewel Production: 1.1/min
20 24,700 Jewel Production: 1.25/min

Prerequisite: Wizard Tower Lv. 10


ETHER WELL
Building Tier Multiplier: x3
Level Ticks Needed Building Level Effect
1 --- Ether Production: 0.1/min
2 10 Ether Production: 0.15/min
3 40 Ether Production: 0.2/min
4 60 Ether Production: 0.25/min
5 150 Ether Production: 0.3/min
6 320 Ether Production: 0.35/min
7 500 Ether Production: 0.4/min
8 700 Ether Production: 0.45/min
9 1,080 Ether Production: 0.5/min
10 1,500 Ether Production: 0.55/min
11 2,170 Ether Production: 0.6/min
12 3,200 Ether Production: 0.65/min
13 5,000 Ether Production: 0.7/min
14 6,930 Ether Production: 0.75/min
15 9,000 Ether Production: 0.8/min
16 11,900 Ether Production: 0.85/min
17 15,200 Ether Production: 0.9/min
18 18,720 Ether Production: 1/min
19 22,800 Ether Production: 1.1/min
20 24,700 Ether Production: 1.25/min

Prerequisite: None
SMITHY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: None
WOOD WORKSHOP
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: None
TAILOR WORKSHOP
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: None
APOTHECARY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: Tailor Workshop Lv. 5


JEWEL WORKSHOP
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: Apothecary Lv. 3


WIZARD TOWER
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: Wood Workshop Lv. 5


TEMPLE
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: Smithy Lv. 7


MASTER LODGE
Building Tier Multiplier: x2
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: Engineer Package


LABORATORY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40

Prerequisite: Scholar Package


ACADEMY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40
Check the Buildings sheet for a building's Tick Multiplier to know which "Gold Increment" or "Gem Increment" column to use.
This sheet list investment costs at your current total ticks invested. For example, at 0 ticks invested your cost will be 100/200/300 Gold, at 501 ticks invested your cost will be 700,000/1,
400,000/2,100,000 Gold. You can apply this logic to all tick ranges listed below.
Tier Ticks Tick Delta Gold Increment (x1) Gold Increment (x2) Gold Increment (x3) Gem Increment (x1) Gem Increment (x2) Gem Increment (x3)
1 0 - 10 --- 100 200 300 2 4 6
2 11 - 20 10 200 400 600 3 6 9
3 21 - 30 10 500 1,000 1,500 5 10 15
4 31 - 50 20 800 1,600 2,400 7 14 21
5 51 - 80 30 1,400 2,800 4,200 8 16 24
6 81 - 100 20 2,500 5,000 7,500 8 16 24
7 101 - 140 40 5,000 10,000 15,000 10 20 30
8 141 - 180 40 8,000 16,000 24,000 10 20 30
9 181 - 250 70 25,000 50,000 75,000 12 24 36
10 251 - 310 60 100,000 200,000 300,000 20 40 60
11 311 - 400 90 200,000 400,000 600,000 25 50 75
12 401 - 500 100 350,000 700,000 1,050,000 30 60 90
13 501 - 630 130 700,000 1,400,000 2,100,000 35 70 105
14 631 - 750 120 1,500,000 3,000,000 4,500,000 40 80 120
15 751 - 850 100 4,000,000 8,000,000 12,000,000 45 90 135
16 851 - 950 100 10,000,000 20,000,000 30,000,000 50 100 150
17 951 - 1040 90 30,000,000 60,000,000 90,000,000 100 200 300
18 1041 - 1140 100 50,000,000 100,000,000 150,000,000 150 300 450
19 1141 - 1235 95 100,000,000 200,000,000 300,000,000 250 500 750
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

CHANGELOG - MONTH OF MARCH 2020

3/27/2020 Merchant Levels Updated market item tier unlock data. Richard

3/27/2020 Guild Perks Updated data for all perks. Richard

3/27/2020 Guild Boosts Updated data for all boosts. Richard

3/27/2020 Skills Updated all skills and added new skills. Richard

3/27/2020 Enchantments Added new elements and spirits. Richard

3/26/2020 Blueprints Added data for new Enchantments. Richard

3/24/2020 Blueprints Added data for Spring Festivities Package. Richard

3/21/2020 Lost City of Gold Added data for March 2020 event. Richard

3/21/2020 Blueprints Added new LCOG blueprint. Richard

3/10/2020 Hero Levels Added data for Tier 9. Richard

3/10/2020 Quests Added data for new quest area. Richard

3/10/2020 Quest Levels Updated all quests levels and added new quest. Richard

3/10/2020 Skills Updated all skills. Richard

3/10/2020 Quest Components Added data for new quest area components. Richard

3/10/2020 Blueprints Updated all blueprints, added data for St. Patrick's Day Package and Tier 9 items. Richard

CHANGELOG - MONTH OF FEBRUARY 2020

2/21/2020 Blueprints Added data for new LCOG blueprint. Richard

2/21/2020 Lost City of Gold Added data for February 2020 event. Richard

2/18/2020 Skills Fixed outdated innate skill for Ninja class. Richard

2/10/2020 Skills Added missing hero classes to several skills. Richard

2/7/2020 Lost City of Gold Added data for February 2020 event. Richard

2/6/2020 Blueprints Added data for Valentine's Day package. Richard

2/6/2020 Achievements Added data for rare resource achievements. Richard

2/5/2020 Friendship Levels Added data for all friendship levels. Richard

2/5/2020 Worker Levels Updated XP Needed for all worker levels. Richard

2/5/2020 Skills Updated data for Spellblade innate skill. Richard

CHANGELOG - MONTH OF JANUARY 2020


This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

1/24/2020 Blueprints Added data for new LCOG blueprint. Richard

1/24/2020 Lost City of Gold Added data for Janaury 2020 event. Richard

1/22/2020 Achievements Fixed erroneous data. Richard

1/21/2020 Blueprints Added data for Lunar New Year Package. Richard

1/16/2020 Resource Bins Updated sizes for Ether Bin. Richard

1/9/2020 Blueprints Updated energy costs for one item. Richard

1/9/2020 Skills Updated data for several skills. Richard

1/8/2020 Slots Added data for new hero slots. Richard

1/8/2020 Building Ticks Added column for x2 multiplier, removed column for x5 multiplier. Richard

1/8/2020 Buildings Updated building tick multipliers for several buildings. Richard

1/8/2020 Achievements Added achievement for Rudo and Polonia. Richard

1/8/2020 Merchant Levels Added data for new levels and market item tier unlock. Richard

1/8/2020 Shop Expansions Added data for new expansions. Richard

1/8/2020 Blueprints Updated color indicators for chest and premium blueprints to match in-game. Richard

1/2/2020 Blueprints Added data for Champions Clash package. Richard

CHANGELOG - MONTH OF DECEMBER 2019

12/27/2019 Skills Updated erroneous skill effects for multiple skills. Richard

12/20/2019 Blueprints Added data for new LCOG blueprint. Richard

12/20/2019 Loft City of Gold Added data for December 2019 event. Richard

12/20/2019 Guild Boosts Updated Guild Boost renown costs. Richard

12/19/2019 Loft City of Gold Added new sheet and data for LCOG rewards. Richard

12/10/2019 Blueprints Added data for Holiday Package. Richard

12/5/2019 Blueprints Chest bluperints are now highlighted with designated color. Richard

12/5/2019 Guild Boosts Added data for all guild boosts. Richard

12/2/2019 Guild Perks Updated data for all perks. Richard

CHANGELOG - MONTH OF NOVEMBER 2019

11/30/2019 Champions Added data for new champion. Richard

11/30/2019 Skills Updated skills, and added skills for new classes and champion. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

11/30/2019 Slots Updated hero slots' gem costs. Richard

11/29/2019 Building Ticks Updated sheet to include tick range and delta. Richard

11/29/2019 Heroes Added data for new heroes. Richard

11/29/2019 Blueprints Updated data for all blueprints. Richard

11/23/2019 Guild Perks Added data for all guild perks. Richard

11/23/2019 Blueprints Added data for Lost City of Gold item. Richard

11/19/2019 Blueprints Correct terminology for "Jewels" and "Ether" in Ascension Upgrades. Richard

11/19/2019 Blueprints Added data for Thanksgiving Package. Richard

11/19/2019 Blueprints Updated data for all blueprints. Richard

CHANGELOG - MONTH OF OCTOBER 2019

10/28/2019 Blueprints Added data for Halloween Package. Richard

10/21/2019 Buildings Corrected building effect values for resource buildings. Richard

10/16/2019 Skills Updated data for all skills. Richard

10/16/2019 Buildings Updated data for all buildings. Richard

10/16/2019 Building Ticks Updated sheet with multiplier values. Richard

10/16/2019 Heroes Updated prerequisite data for all heroes. Richard

10/16/2019 Slots Updated data for all slots. Richard

10/16/2019 Racks, Counter & Chests Updated gold cost, gem cost and upgrade for all racks, counter and chests. Richard

10/16/2019 Shop Expansions Updated gold cost for all shop expansions. Richard

10/10/2019 Blueprints Added data for Oktoberfest Package. Richard

10/9/2019 Building Ticks Added new sheet and data for building ticks. Richard

10/9/2019 Quest Levels Updated data for quest levels. Richard

10/9/2019 Quests Updated data for quests. Richard

10/9/2019 Quest Components Updated data for quest components. Richard

10/8/2019 Blueprints Updated data for all blueprints. Richard

CHANGELOG - MONTH OF SEPTEMBER 2019

9/23/2019 Blueprints Added data for Harvest Package. Richard

9/21/2019 Skills Fixed erroneous skill information for Barbarian's innate skill upgrades. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

9/9/2019 Blueprints Added data for Hero Package. Richard

CHANGELOG - MONTH OF AUGUST 2019

8/26/2019 Blueprints Added data for Back To School Package. Richard

8/23/2019 Workers Added missing data for enchantment unlocks. Richard

8/23/2019 Blueprints Added missing unlock prerequisite for Bubble Element. Richard

8/22/2019 Blueprints Added missing Wand blueprint. Richard

8/22/2019 Resource Bins Updated data for all resource bins. Richard

8/22/2019 Racks, Counter & Chests Updated data for racks and chests. Richard

8/21/2019 Heroes Added skill slot unlocks and element data. Richard

8/21/2019 Skills Updated data for all skills. Richard

8/21/2019 Champions Updated data for all champions. Richard

8/20/2019 Blueprints Updated data for all blueprints. Richard

8/14/2019 Blueprints Fixed minor formatting issues. Richard

8/12/2019 Blueprints Added Merchant XP / Crafting Time column. Richard

8/12/2019 Blueprints Added data for Explorer Package. Richard

8/8/2019 Champions Updated stat increase rank rewards to show actual stat gains. Richard

CHANGELOG - MONTH OF JULY 2019

7/31/2019 Worker Levels Fixed an error with crafting bonus for one level. Richard

7/30/2019 Achievements Updated and added data for all achievements. Richard

7/30/2019 Legend / Key Added info for Blueprints color indicator. Richard

7/30/2019 Blueprints Added indication for premium blueprints unlocked through packages. Richard

7/30/2019 Heroes Updated data for Ninja. Richard

7/30/2019 Skills Updated data for all skills. Richard

7/30/2019 Blueprints Updated data for all blueprints. Richard

7/29/2019 Buildings Added data for all buildings. Richard

7/18/2019 Achievements Updated outdated values for some achievements. Richard

7/17/2019 Resource Bins Added data for all resource bins. Richard

7/17/2019 Racks, Counter & Chests Added data for racks, counter and chests. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

7/12/2019 Champions Added data for all champions. Richard

7/12/2019 Enchantments Added data for all enchantments. Richard

7/11/2019 Skills Updated data for all skills. Richard

7/9/2019 Blueprints Updated data for all blueprints. Richard

7/7/2019 Heroes Fixed hero base stats not reflecting bonuses from innate skills. Richard

7/6/2019 Heroes Updated data for all heroes and added data for new heroes. Richard

7/5/2019 Decorations Updated sheet with new decorations. Richard

7/5/2019 Quests Updated data for all quests, added data for hero xp earned per quest. Richard

7/5/2019 Workers Updated data for all workers, added data for scholar worker. Richard

7/4/2019 Blueprints Updated data for all blueprints, and added data for runestones and enchantments. Richard

CHANGELOG - MONTH OF JUNE 2019

6/26/2019 Heroes Updated costs for heroes. Richard

6/23/2019 Decorations Added data for all decorations. Richard

6/23/2019 Workers Updated required level for workers. Richard

6/22/2019 Quests Updated data for all quests. Richard

6/21/2019 Quest Levels Updated Barren Wastes data. Richard

6/20/2019 Quest Levels Fixed erroneous quest area name. Richard

6/20/2019 Heroes Updated hero unlock and equipment data. Richard

6/20/2019 Skills Updated data for all leader skills. Richard

6/19/2019 Shop Expansions Updated data for shop expansions. Richard

6/19/2019 Skills Updated skill data for all skills. Richard

6/19/2019 Quest Components Added data for new quest components. Richard

6/19/2019 Quest Levels Added data for new quest. Richard

6/19/2019 Slots Updated data for all slots. Richard

6/19/2019 Blueprints Updated data for all blueprints and added data for new items. Richard

CHANGELOG - MONTH OF MAY 2019

5/16/2019 Blueprints Added merchant xp per craft data for all blueprints. Richard

5/16/2019 Merchant Levels Introduced new sheet with merchant level data. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

5/16/2019 Hero Levels Introduced new sheet with hero level data. Richard

5/16/2019 Shop Expansions Updated completion time data. Richard

5/14/2019 Quest Levels Added XP needed per quest level. Richard

5/13/2019 Heroes Added data for all hero classes. Richard

5/13/2019 Quests Added data for all quests. Richard

5/13/2019 Skills Updated class names. Richard

5/13/2019 Blueprints Added data for worker xp gained per craft and speed up energy costs. Richard

5/12/2019 Blueprints Added data for research scrolls needed to fully unlock certain blueprints. Richard

5/11/2019 Blueprints Corrected some errors with blueprint data. Richard

5/10/2019 Skills Updated skill effects for some skills. Richard

5/10/2019 Blueprints Updated all crafting progress upgrades data. Richard

5/10/2019 Blueprints Added discount, surcharge and suggestion energy data for all blueprints. Richard

5/10/2019 Blueprints Added ascension upgrades data for all blueprints. Richard

5/9/2019 Quest Levels Introduced new sheet and quest level data. Richard

5/9/2019 Worker Levels Introduced new sheet and worker level data. Richard

5/9/2019 Workers Updated all worker data. Richard

5/7/2019 Blueprints Tutorial and worker purchase blueprints now listed as unlocked from such. Richard

5/7/2019 Blueprints Fixed errors with some items. Richard

5/6/2019 Chest Blueprints Added list of chest tiers. Richard

CHANGELOG - MONTH OF APRIL 2019

4/26/2019 Chest Blueprints Added item tiers to all blueprints. Richard

4/26/2019 Chest Blueprints Removed references to item level as data is deprecated. Richard

4/26/2019 Blueprints Removed references to item level as data is deprecated. Richard

4/24/2019 Skills Updated class data for all skills. Richard

4/22/2019 Blueprints Fixed error with an item and updated item type name of 'Scroll' to 'Spell'. Richard

4/17/2019 Quest Components Updated data for all quest components. Richard

4/17/2019 Skills Updated data for all skills. Richard

4/17/2019 Blueprints Updated data for all blueprints. Richard


This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)

4/5/2019 Skills Updated data for all skills. Richard

4/4/2019 Chest Blueprints Updated data for all chest blueprints. Richard

4/4/2019 Blueprints Updated data for all blueprints. Richard

CHANGELOG - MONTH OF MARCH 2019

3/20/2019 Skills Updated data for all skills. Richard

3/20/2019 Blueprints Updated data for all blueprints. Richard

3/13/2019 Chest Blueprints Added new sheet with chest blueprint data. Richard

3/6/2019 Achievements Added new sheet with achievement data. Richard

3/6/2019 Workers Added new sheet with worker data. Richard

3/5/2019 Skills Updated sheet with all hero skills. Richard

3/4/2019 Entire Spreadsheet Enabled sharing of spreadsheet. Richard


About Legend / Key
This sheet will provide additional information on certain colors, icons, symbols,
formatting, characters or strings used on various sheets.

HOME
Up-to-date sheet that is verified accurate
Blue Color
(hopefully) and completed.

Sheet that is not complete or in the process of


Orange Color
being updated with more accurate information.

Outdated sheet that is not slated for updating and


Red Color
will eventually be retired and removed entirely.

External sheet or content that will not open in the


Purple Color
spreadsheet.

BLUEPRINTS
Premium blueprint unlocked through package or
Orange Color
package item.

Chest blueprint unlocked through opening chest


Purple Color
listed.

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