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Shop Titans Data Spreadsheet - C - V3.5.0 - V1.0.0.317
Shop Titans Data Spreadsheet - C - V3.5.0 - V1.0.0.317
A list of every blueprint in the game A list of all hero and leader skills for A list of all friendship levels, thier
BLUEPRINTS SKILLS FRIENDSHIP LEVELS
and their crafting details. both heroes and champions. rank unlocks and energy bonuses.
A list of all workers, their costs and A list of all enchantments and their A list of all Lost City of Gold rewards
WORKERS ENCHANTMENTS LOST CITY OF GOLD
initial blueprint unlocks. elemental bonuses. and their requirements.
A list of all worker levels, their A list of all hero, crafting, trading and A list of all personal achievements,
WORKER LEVELS SLOTS ACHIEVEMENTS
required XP and crafting bonus. questing slots. their requirements and rewards.
A list of all quests, their A list of all merchant levels, their A list of all buildings, their ticks
QUESTS MERCHANT LEVELS BUILDINGS
requirements and more. required XP and gem rewards. needed and effects.
A list of all quest components and A list of shop expansions including A list of building tick rates including
QUEST COMPONENTS SHOP EXPANSIONS BUILDING TICKS
which quest areas to find them. cost, completion time and more. gold and gem increments costs.
A list of all quest levels and their A list of all racks, the counter, trunks
QUEST LEVELS RACKS, COUNTER & TRUNKS
rewards. and their details.
A list of all heroes, their base stats A list of all resource bins, their costs
HEROES RESOURCE BINS
and preferred equipment. and upgrade details.
A list of all hero levels, their required A list of all guild perks, their required
HERO LEVELS GUILD PERKS
XP and max item tier. guild level, costs and effects.
A list of all champions, level A list of all guild boosts, their cost
CHAMPIONS GUILD BOOSTS
unlocked and coins needed per rank. and activation effects.
Aura of Courage Leader Skill 1 --- --- +10% bonus Attack for the party. +10% bonus Defense for the party. Yes Argon (Champion)
Aura of Resolve Leader Skill 2 --- --- +20% bonus Attack for the party. +20% bonus Defense for the party. Yes Argon (Champion)
Aura of Heroism Leader Skill 3 --- --- +30% bonus Attack for the party. +30% bonus Defense for the party. Yes Argon (Champion)
Aura of the Paladin Leader Skill 4 --- --- +40% bonus Attack for the party. +40% bonus Defense for the party. Yes Argon (Champion)
Eye for Loot Leader Skill 1 --- --- +25% more components found in quests. +10% bonus Attack for the party. Yes Sia (Champion)
Trained Eye Leader Skill 2 --- --- +50% more components found in quests. +15% bonus Attack for the party. Yes Sia (Champion)
Eye for Style Leader Skill 3 --- --- +75% more components found in quests. +20% bonus Attack for the party. Yes Sia (Champion)
Eye of the Beholder Leader Skill 4 --- --- +100% more components found in quests. +25% bonus Attack for the party. Yes Sia (Champion)
Cure Wounds Leader Skill 1 --- --- Heals party by 3 HP each turn. 10% more HP for the party. 10% faster resting time. Yes Lilu (Champion)
Divine Power Leader Skill 2 --- --- Heals party by 5 HP each turn. 15% more HP for the party. 20% faster resting time. Yes Lilu (Champion)
Revitalization Leader Skill 3 --- --- Heals party by 10 HP each turn. 20% more HP for the party. 35% faster resting time. Yes Lilu (Champion)
Sacred Circle Leader Skill 4 --- --- Heals party by 20 HP each turn. 25% more HP for the party. 50% faster resting time. Yes Lilu (Champion)
Ambush Leader Skill 1 --- --- 10% faster quest time. +5% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Coordinated Ambush Leader Skill 2 --- --- 20% faster quest time. +10% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Ethereal Ambush Leader Skill 3 --- --- 35% faster quest time. +15% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Perfect Ambush Leader Skill 4 --- --- 50% faster quest time. +20% Critical Hit Chance and Evasion for the party. Yes Yami (Champion)
Rudo Blitz Leader Skill 1 --- --- +30% Critical Hit Chance and -50% Break Chance for the party. Lasts 1 round. Yes Rudo (Champion)
Headstrong Assault Leader Skill 2 --- --- +40% Critical Hit Chance and -100% Break Chance for the party. Lasts 1 round. Yes Rudo (Champion)
Berserker Rampage Leader Skill 3 --- --- +40% Critical Hit Chance and -100% Break Chance for the party. Lasts 2 rounds. Yes Rudo (Champion)
Total Mayhem Leader Skill 4 --- --- +50% Critical Hit Chance and -100% Break Chance for the party. Lasts 3 rounds. Yes Rudo (Champion)
Pirate's Due Leader Skill 1 --- --- 30% chance to steal from monsters. +10% Defense and +5% Evasion for the party. Yes Polonia (Champion)
Davy Jone's Muggin' Leader Skill 2 --- --- 35% chance to steal valuable items from monsters. +15% Defense and +5% Evasion for the party. Yes Polonia (Champion)
High Sea Robbery Leader Skill 3 --- --- 40% chance to steal very valuable items from monsters. +20% Defense and +10% Evasion for the party. Yes Polonia (Champion)
Captain's Share Leader Skill 4 --- --- 50% chance to steal super valuable items from monsters. +25% Defense and +10% Evasion for the party. Yes Polonia (Champion)
Cleave Hero Skill 1 Common --- +30% Attack and +10 Health --- Fighter Classes, Spellblade
Searing Cleave Hero Skill 2 Common 15 +45% Attack and +15 Health --- Fighter Classes, Spellblade
Scorching Cyclone Hero Skill 3 Common 35 +60% Attack and +25 Health --- Fighter Classes, Spellblade
Perforate Hero Skill 1 Common --- +35% Attack --- Fighter Classes, Rogue Classes, Spellblade
Impale Hero Skill 2 Common 10 +50% Attack --- Fighter Classes, Rogue Classes, Spellblade
Sonic Thrust Hero Skill 3 Common 40 +50% Attack and +50% Critical Hit Damage --- Fighter Classes, Rogue Classes, Spellblade
Smite Hero Skill 1 Common --- +30% Attack and +10% Defense --- Fighter Classes, Spellcaster Classes
Righteous Smite Hero Skill 2 Common 20 +45% Attack and +15% Defense --- Fighter Classes, Spellcaster Classes
Deliverance Hero Skill 3 Common 35 +50% Attack and +25% Defense --- Fighter Classes, Spellcaster Classes
On Guard Hero Skill 1 Common --- +40% Defense --- Fighter Classes, Spellblade
Frost Stance Hero Skill 2 Common 15 +50% Defense and +25% chance to survive one fatal blow --- Fighter Classes, Spellblade
Indomitable Glacier Hero Skill 3 Common 45 +60% Defense and +50% chance to survive one fatal blow --- Fighter Classes, Spellblade
Backstab Hero Skill 1 Common --- +30% Attack and +3% Critical Hit Chance --- Rogue Classes, Spellblade
Darkstalker Hero Skill 2 Common 15 +40% Attack and +6% Critical Hit Chance --- Rogue Classes, Spellblade
Widowmaker Hero Skill 3 Common 50 +60% Attack and +10% Critical Hit Chance --- Rogue Classes, Spellblade
Magic Darts Hero Skill 1 Common --- +40% Attack --- Spellcaster Classes, Rogue Classes
Magic Missile Hero Skill 2 Common 20 +60% Attack --- Spellcaster Classes, Rogue Classes
Kinetic Lance Hero Skill 3 Common 50 +80% Attack --- Spellcaster Classes, Rogue Classes
Parry Hero Skill 1 Common --- +30% Defense --- Rogue Classes, Spellblade
Parry & Riposte Hero Skill 2 Common 20 +15% Attack and +40% Defense --- Rogue Classes, Spellblade
Blade Barrier Hero Skill 3 Common 50 +25% Attack and +50% Defense --- Rogue Classes, Spellblade
Arcane Blast Hero Skill 1 Common --- +50% Attack --- Spellcaster Classes
Fire Blast Hero Skill 2 Common 20 +70% Attack --- Spellcaster Classes
Eldritch Blast Hero Skill 3 Common 35 +100% Attack --- Spellcaster Classes
Hex Hero Skill 1 Common --- +60% Attack and +20% Critical Hit Damage Yes Sorcerer
Ruinous Hex Hero Skill 2 Common 20 +80% Attack and +25% Critical Hit Damage Yes Sorcerer
Forbidden Hex Hero Skill 3 Common 40 +100% Attack and +30% Critical Hit Damage Yes Sorcerer
Life Drain Hero Skill 1 Common --- +50% Attack and +10 Health Yes Sorcerer
Essence Drain Hero Skill 2 Common 20 +75% Attack and +15 Health Yes Sorcerer
Soul Drain Hero Skill 3 Common 40 +100% Attack and +25 Health Yes Sorcerer
Mage Armor Hero Skill 1 Common --- +25% Defense and +10 Health --- Spellcaster Classes
Magic Shell Hero Skill 2 Common 15 +35% Defense and +20 Health --- Spellcaster Classes
Greater Magic Shell Hero Skill 3 Common 45 +50% Defense and +40 Health --- Spellcaster Classes
Power Attack Hero Skill 1 Rare --- +50% Attack and +5% Critical Hit Chance --- Fighter Classes, Spellblade
Icebreaker Hero Skill 2 Rare 30 +75% Attack and +7% Critical Hit Chance --- Fighter Classes, Spellblade
Iceberg Smash Hero Skill 3 Rare 65 +100% Attack and +10% Critical Hit Chance --- Fighter Classes, Spellblade
Sunder Hero Skill 1 Rare --- +50% Attack and +25% Critical Hit Damage --- Fighter Classes, Spellblade
Shatter Hero Skill 2 Rare 25 +60% Attack and +50% Critical Hit Damage --- Fighter Classes, Spellblade
Groundbreaker Hero Skill 3 Rare 80 +70% Attack and +75% Critical Hit Damage --- Fighter Classes, Spellblade
Caltrops Hero Skill 1 Rare --- +50% Attack and +5% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Spiked Trap Hero Skill 2 Rare 35 +70% Attack and +7% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Shrapnel Grenade Hero Skill 3 Rare 60 +90% Attack and +8% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Throw Daggers Hero Skill 1 Rare --- +45% Attack and +5% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Throw Shuriken Hero Skill 2 Rare 30 +60% Attack and +7% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Shuriken Storm Hero Skill 3 Rare 60 +80% Attack and +10% Evasion --- Fighter Classes, Rogue Classes, Spellblade
Flame Brand Hero Skill 1 Rare --- +60% Attack and +10% Defense --- Fighter Classes, Spellcaster Classes
Sacred Fire Hero Skill 2 Rare 30 +80% Attack and +20% Defense --- Fighter Classes, Spellcaster Classes
Baptism by Fire Hero Skill 3 Rare 55 +100% Attack and +30% Defense --- Fighter Classes, Spellcaster Classes
Shining Blade Hero Skill 1 Rare --- +45% Attack and +15% Defense --- Fighter Classes, Spellcaster Classes
Blessed Blade Hero Skill 2 Rare 30 +70% Attack and +20% Defense --- Fighter Classes, Spellcaster Classes
Holy Warrior Hero Skill 3 Rare 60 +90% Attack and +30% Defense --- Fighter Classes, Spellcaster Classes
Thick Skin Hero Skill 1 Rare --- +60% Defense --- Fighter Classes, Spellblade
Stone Skin Hero Skill 2 Rare 30 +80% Defense --- Fighter Classes, Spellblade
Adamantine Skin Hero Skill 3 Rare 70 +100% Defense and +10% Health --- Fighter Classes, Spellblade
Finesse Hero Skill 1 Rare --- +50% Attack and +5% Critical Hit Chance --- Rogue Classes, Spellblade
Expertise Hero Skill 2 Rare 35 +75% Attack and +7% Critical Hit Chance --- Rogue Classes, Spellblade
Dueling Grace Hero Skill 3 Rare 60 +100% Attack and +10% Critical Hit Chance --- Rogue Classes, Spellblade
Hinder Hero Skill 1 Rare --- +45% Attack and +4% Critical Hit Chance --- Rogue Classes, Spellblade
Impede Hero Skill 2 Rare 30 +60% Attack and +7% Critical Hit Chance --- Rogue Classes, Spellblade
TKO Blow Hero Skill 3 Rare 70 +75% Attack and +10% Critical Hit Chance --- Rogue Classes, Spellblade
Curse Hero Skill 1 Rare --- +60% Attack and +3% Evasion --- Rogue Classes, Spellcaster Classes
Ancient Curse Hero Skill 2 Rare 30 +80% Attack and +5% Evasion --- Rogue Classes, Spellcaster Classes
Eternal Curse Hero Skill 3 Rare 80 +120% Attack and +5% Evasion --- Rogue Classes, Spellcaster Classes
Antimagic Net Hero Skill 1 Rare --- +50% Attack and +5% Evasion --- Rogue Classes, Spellcaster Classes
Magebane Web Hero Skill 2 Rare 25 +75% Attack and +7% Evasion --- Rogue Classes, Spellcaster Classes
Ethereal Prison Hero Skill 3 Rare 60 +100% Attack and +10% Evasion --- Rogue Classes, Spellcaster Classes
Glancing Blows Hero Skill 1 Rare --- +45% Defense and +5% Evasion --- Rogue Classes, Spellblade
Scoundrel's Luck Hero Skill 2 Rare 30 +60% Defense and +7% Evasion --- Rogue Classes, Spellblade
Fate's Favored Hero Skill 3 Rare 60 +75% Defense and +10% Evasion --- Rogue Classes, Spellblade
Electric Arc Hero Skill 1 Rare --- +80% Attack --- Spellcaster Classes
Lightning Bolt Hero Skill 2 Rare 35 +110% Attack --- Spellcaster Classes
Chain Lightning Hero Skill 3 Rare 75 +140% Attack --- Spellcaster Classes
Fireball Hero Skill 1 Rare --- +75% Attack --- Spellcaster Classes
Magma Orb Hero Skill 2 Rare 30 +100% Attack --- Spellcaster Classes
Nuclear Blast Hero Skill 3 Rare 70 +130% Attack --- Sorcerer
Shadow Embrace Hero Skill 1 Rare --- +80% Attack and +5% Evasion Yes Sorcerer
Overwhelming Darkness Hero Skill 2 Rare 30 +100% Attack and +10% Evasion Yes Sorcerer
Abyssal Grasp Hero Skill 3 Rare 70 +120% Attack and +10% Evasion Yes Sorcerer
Dragon Breath Hero Skill 1 Rare --- +100% Attack Yes Sorcerer
Wyrm Breath Hero Skill 2 Rare 30 +130% Attack Yes Sorcerer
Breath of Bahamuth Hero Skill 3 Rare 65 +150% Attack Yes Sorcerer
Disintegrate Hero Skill 1 Rare --- +80% Attack and +25% Critical Hit Damage Yes Sorcerer
Annihilation Hero Skill 2 Rare 30 +100% Attack and +30% Critical Hit Damage Yes Sorcerer
Oblivion Hero Skill 3 Rare 55 +125% Attack and +40% Critical Hit Damage Yes Sorcerer
Summon Demon Hero Skill 1 Rare --- +65% Attack and +20 Health Yes Sorcerer
Summon Demon Army Hero Skill 2 Rare 40 +90% Attack and +30 Health Yes Sorcerer
Summon Demon Lord Hero Skill 3 Rare 60 +130% Attack and +40 Health Yes Sorcerer
Wall of Force Hero Skill 1 Rare --- +30% Attack and +40% Defense --- Spellcaster Classes
Name Type Tier Rarity Skill Effect Exclusive Classes
Wall of Mirrors Hero Skill 2 Rare 25 +40% Attack and +50% Defense --- Spellcaster Classes
Mage Fortress Hero Skill 3 Rare 45 +50% Attack and +60% Defense --- Spellcaster Classes
Battering Blows Hero Skill 1 Epic --- +70% Attack and +30 Health --- Fighter Classes, Spellblade
Relentless Assault Hero Skill 2 Epic 80 +100% Attack and +50 Health --- Fighter Classes, Spellblade
Whirlwind Attack Hero Skill 1 Epic --- +90% Attack and +7% Critical Hit Chance --- Fighter Classes, Rogue Classes, Spellblade
Tempest Slash Hero Skill 2 Epic 85 +100% Attack and +5% Critical Hit Chance --- Fighter Classes, Rogue Classes, Spellblade
Perfect Form Hero Skill 1 Epic --- +75% Attack and +25% Defense --- Fighter Classes, Spellcaster Classes
Ascended Form Hero Skill 2 Epic 90 +100% Attack and +30% Defense --- Fighter Classes, Spellcaster Classes
Extra Plating Hero Skill 1 Epic --- +80% Defense --- Fighter Classes, Spellblade
Layered Armor Hero Skill 2 Epic 85 +100% Defense and +10% Health --- Fighter Classes, Spellblade
Assassinate Hero Skill 1 Epic --- +60% Attack and +50% Critical Hit Damage --- Rogue Classes, Spellblade
Eliminate Hero Skill 2 Epic 85 +80% Attack and +60% Critical Hit Damage --- Rogue Classes, Spellblade
Dance of Blades Hero Skill 1 Epic --- +60% Attack and +8% Evasion --- Rogue Classes, Spellcaster Classes
Dance of Death Hero Skill 2 Epic 50 +80% Attack and +10% Evasion --- Rogue Classes, Spellcaster Classes
Cloak & Dagger Hero Skill 1 Epic --- +60% Defense and +3% Evasion --- Rogue Classes, Spellblade
Ace in the Sleeve Hero Skill 2 Epic 70 +80% Defense and +5% Evasion --- Rogue Classes, Spellblade
Double Cast Hero Skill 1 Epic --- +100% Attack --- Spellcaster Classes
Triple Cast Hero Skill 2 Epic 80 +140% Attack --- Spellcaster Classes
Petrify Hero Skill 1 Epic --- +100% Attack and +20% Defense Yes Sorcerer
Calcify Hero Skill 2 Epic 65 +130% Attack and +30% Defense Yes Sorcerer
Poison Cloud Hero Skill 1 Epic --- +125% Attack Yes Sorcerer
Toxic Cloud Hero Skill 2 Epic 70 +160% Attack Yes Sorcerer
Mana Shield Hero Skill 1 Epic --- +40% Attack and +50% Defense --- Spellcaster Classes
Soul Shield Hero Skill 2 Epic 65 +60% Attack and +70% Defense --- Spellcaster Classes
Maintenance Hero Skill 1 Common --- +10% bonus stats from all equipment and -20% Break Chance with all equipment --- All Classes
Extra Polish Hero Skill 2 Common 15 +10% bonus stats from all equipment and -30% Break Chance with all equipment --- All Classes
Mirror Sheen Hero Skill 3 Common 45 +20% bonus stats from all equipment and -30% Break Chance with all equipment --- All Classes
Extended Warranty Hero Skill 1 Epic --- +30% bonus stats from all equipment and -40% Break Chance with all equipment --- All Classes
Safekept Receipt Hero Skill 2 Epic 60 +40% bonus stats from all equipment and -45% Break Chance with all equipment --- All Classes
Fast Learner Hero Skill 1 Common --- +25% XP --- All Classes
Head of the Class Hero Skill 2 Common 15 +35% XP --- All Classes
Savant Hero Skill 3 Common 35 +50% XP --- All Classes
Super Genius Hero Skill 1 Epic --- +50% XP --- All Classes
Ultra Genius Hero Skill 2 Epic 55 +75% XP --- All Classes
Big Smart Hero Skill 3 Epic 85 +100% XP --- All Classes
Fast Healer Hero Skill 1 Rare --- +10% Health and -15% Resting Time --- All Classes
Troll-skinned Hero Skill 2 Rare 40 +15% Health and -20% Resting Time --- All Classes
Regenerator Hero Skill 3 Rare 75 +20% Health and -25% Resting Time --- All Classes
Survivor Hero Skill 1 Epic --- +20% Health and -25% Resting Time --- All Classes
Never Broken Hero Skill 2 Epic 60 +30% Health and -30% Resting Time --- All Classes
Toughness Hero Skill 1 Rare --- +20% Health and -5% Resting Time --- All Classes
Resilience Hero Skill 2 Rare 40 +30% Health and -10% Resting Time --- All Classes
Hero's Mettle Hero Skill 3 Rare 80 +40% Health and -15% Resting Time --- All Classes
Sturdy Hero Skill 1 Common --- +25% Health --- All Classes
Tough-as-Nails Hero Skill 2 Common 20 +30% Health --- All Classes
Unbreakable Hero Skill 3 Common 50 +40% Health --- All Classes
Impervious Hero Skill 1 Epic --- +40% Health and +30 Health --- All Classes
Invulnerable Hero Skill 2 Epic 70 +50% Health and +50 Health --- All Classes
Juggernaut Hero Skill 1 Rare --- +40% Defense and 15% Health --- All Classes
Behemoth Hero Skill 2 Rare 40 +50% Defense and 20% Health --- All Classes
Titan Hero Skill 3 Rare 65 +60% Defense and +25% Health --- All Classes
Acrobatics Hero Skill 1 Common --- +10% Evasion --- All Classes
Slippery Hero Skill 2 Common 20 +15% Evasion --- All Classes
Otherwordly Grace Hero Skill 3 Common 45 +20% Evasion --- All Classes
Blurred Movement Hero Skill 1 Epic --- +20% Evasion --- All Classes
Inhuman Speed Hero Skill 2 Epic 80 +25% Evasion --- All Classes
Extra Conditioning Hero Skill 1 Rare --- +30% Defense and +10% Evasion --- All Classes
Heroic Workout Hero Skill 2 Rare 40 +40% Defense and +12% Evasion --- All Classes
Herculean Effort Hero Skill 3 Rare 80 +50% Defense and +15% Evasion --- All Classes
Deception Hero Skill 1 Rare --- +10% Evasion and +5% Critical Hit Chance --- All Classes
Perfect Feint Hero Skill 2 Rare 50 +12% Evasion and +10% Critical Hit Chance --- All Classes
Smoke Bomb Hero Skill 3 Rare 85 +15% Evasion and +15% Critical Hit Chance --- All Classes
Eagle Eyes Hero Skill 1 Common --- +10% Critical Hit Chance --- All Classes
Lock On Hero Skill 2 Common 20 +15% Critical Hit Chance --- All Classes
Mind's Eye Hero Skill 3 Common 50 +20% Critical Hit Chance --- All Classes
All Natural Hero Skill 1 Rare --- +20% Critical Hit Chance --- All Classes
Live by the Die Hero Skill 2 Rare 35 +25% Critical Hit Chance --- All Classes
Final Gambit Hero Skill 3 Rare 75 +30% Critical Hit Chance --- All Classes
Deadly Criticals Hero Skill 1 Rare --- +100% Critical Hit Damage --- All Classes
Coup de Grace Hero Skill 2 Rare 35 +150% Critical Hit Damage --- All Classes
Executioner Hero Skill 3 Rare 70 +200% Critical Hit Damage --- All Classes
Death Dealer Hero Skill 1 Epic --- +200% Critical Hit Damage --- All Classes
All In Hero Skill 2 Epic 75 +250% Critical Hit Damage --- All Classes
Telling Blows Hero Skill 1 Rare --- +10% Critical Hit Chance and +50% Critical Hit Damage --- All Classes
Lights Out Hero Skill 2 Rare 40 +12% Critical Hit Chance and +75% Critical Hit Damage --- All Classes
True Strike Hero Skill 3 Rare 70 +15% Critical Hit Chance and +100% Critical Hit Damage --- All Classes
Sword Master Hero Skill 1 Common --- +50% Attack with Sword --- Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Sword Lord Hero Skill 2 Common 20 +100% Attack with Sword --- Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Sword Titan Hero Skill 3 Common 60 +150% Attack with Sword --- Soldier, Barbarian, Musketeer, Ninja, Samurai, Spellblade
Axe Master Hero Skill 1 Common --- +50% Attack with Axe --- Barbarian, Knight, Wanderer, Spellblade, Berserker
Axe Lord Hero Skill 2 Common 20 +100% Attack with Axe --- Barbarian, Knight, Wanderer, Spellblade, Berserker
Axe Titan Hero Skill 3 Common 60 +150% Attack with Axe --- Barbarian, Knight, Wanderer, Spellblade, Berserker
Dagger Master Hero Skill 1 Common --- +50% Attack with Dagger --- Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Dagger Lord Hero Skill 2 Common 15 +100% Attack with Dagger --- Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Dagger Titan Hero Skill 3 Common 55 +150% Attack with Dagger --- Soldier, Thief, Wanderer, Sorcerer, Ninja, Dancer
Mace Master Hero Skill 1 Common --- +50% Attack with Mace --- Soldier, Barbarian, Cleric, Berserker, Geomancer
Mace Lord Hero Skill 2 Common 20 +100% Attack with Mace --- Soldier, Barbarian, Cleric, Berserker, Geomancer
Mace Titan Hero Skill 3 Common 60 +150% Attack with Mace --- Soldier, Barbarian, Cleric, Berserker, Geomancer
Spear Master Hero Skill 1 Common --- +50% Attack with Spear --- Barbarian, Knight, Cleric, Samurai
Spear Lord Hero Skill 2 Common 20 +100% Attack with Spear --- Barbarian, Knight, Cleric, Samurai
Spear Titan Hero Skill 3 Common 60 +150% Attack with Spear --- Barbarian, Knight, Cleric, Samurai
Bow Master Hero Skill 1 Common --- +50% Attack with Bow --- Ranger, Thief, Druid, Ninja, Samurai, Dancer
Bow Lord Hero Skill 2 Common 20 +100% Attack with Bow --- Ranger, Thief, Druid, Ninja, Samurai, Dancer
Bow Titan Hero Skill 3 Common 60 +150% Attack with Bow --- Ranger, Thief, Druid, Ninja, Samurai, Dancer
Staff Master Hero Skill 1 Common --- +50% Attack with Staff --- Mage, Druid, Sorcerer, Spellblade, Geomancer
Staff Lord Hero Skill 2 Common 20 +100% Attack with Staff --- Mage, Druid, Sorcerer, Spellblade, Geomancer
Staff Titan Hero Skill 3 Common 60 +150% Attack with Staff --- Mage, Druid, Sorcerer, Spellblade, Geomancer
Crossbow Master Hero Skill 1 Common --- +50% Attack with Crossbow --- Ranger, Thief, Musketeer, Mage, Dancer
Crossbow Lord Hero Skill 2 Common 20 +100% Attack with Crossbow --- Ranger, Thief, Musketeer, Mage, Dancer
Crossbow Titan Hero Skill 3 Common 60 +150% Attack with Crossbow --- Ranger, Thief, Musketeer, Mage, Dancer
Gun Master Hero Skill 1 Common --- +50% Attack with Gun --- Ranger, Musketeer, Wanderer, Berserker
Gun Lord Hero Skill 2 Common 20 +100% Attack with Gun --- Ranger, Musketeer, Wanderer, Berserker
Gun Titan Hero Skill 3 Common 60 +150% Attack with Gun --- Ranger, Musketeer, Wanderer, Berserker
Wand Master Hero Skill 1 Common --- +50% Attack with Wand --- Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Wand Lord Hero Skill 2 Common 20 +100% Attack with Wand --- Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Wand Titan Hero Skill 3 Common 60 +150% Attack with Wand --- Mage, Cleric, Druid, Sorcerer, Geomancer, Dancer
Shield Master Hero Skill 1 Common --- +100% Defense with Shield --- Soldier, Knight, Cleric, Spellblade, Berserker
Shield Lord Hero Skill 2 Common 20 +150% Defense with Shield --- Soldier, Knight, Cleric, Spellblade, Berserker
Shield Titan Hero Skill 3 Common 50 +200% Defense with Shield --- Soldier, Knight, Cleric, Spellblade, Berserker
Warlord Hero Skill 1 Epic --- +200% Attack with Sword, Axe, Dagger, Mace and Spear --- Soldier, Barbarian, Knight, Thief, Musketeer, Wanderer, Spellblade, Ninja, Samurai, Berserker
War Master Hero Skill 2 Epic 70 +10% Health and +200% Attack with Sword, Axe, Dagger, Mace and Spear --- Soldier, Barbarian, Knight, Thief, Musketeer, Wanderer, Spellblade, Ninja, Samurai, Berserker
Marksman Hero Skill 1 Epic --- +200% Attack with Bow, Crossbow and Gun --- Thief, Musketeer, Wanderer, Ranger, Spellblade, Dancer
Name Type Tier Rarity Skill Effect Exclusive Classes
Master Sniper Hero Skill 2 Epic 70 +5% Evasion and +200% Attack with Bow, Crossbow and Gun --- Thief, Musketeer, Wanderer, Ranger, Spellblade, Dancer
Adept Hero Skill 1 Epic --- +200% Attack with Staff and Wand --- Spellcaster Classes
Archmage Hero Skill 2 Epic 70 +15% Attack and +200% Attack with Staff and Wand --- Spellcaster Classes
Martial Training Innate Skill 1 Common --- Learn skills faster than other classes. Yes Soldier
Martial Expert Innate Skill 2 Common 20 +10% Defense Yes Soldier
Martial Master Innate Skill 3 Common 40 +25% Defense Yes Soldier
Lion's Roar Innate Skill 1 Common --- +30 Threat Rating Yes Barbarian
Chieftain's Call Innate Skill 2 Common 15 +10% Health and +40 Threat Rating Yes Barbarian
Dragon's Roar Innate Skill 3 Common 60 +25% Health and +50 Threat Rating Yes Barbarian
Fortress Innate Skill 1 Common --- +40% Defense with Heavy Armor, Helmet, Gauntlets and Heavy Footwear Yes Knight
Citadel Innate Skill 2 Common 20 +40% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear and Shield Yes Knight
Bastion Innate Skill 3 Common 70 +60% Defense with Heavy Armor, Helmet, Gauntlets, Heavy Footwear and Shield Yes Knight
Self-sufficient Innate Skill 1 Common --- -20% Resting Time Yes Ranger
Live Off the Land Innate Skill 2 Common 25 +5% Evasion and -25% Resting Time Yes Ranger
Hunter-Hermit Innate Skill 3 Common 80 +10% Evasion and -30% Resting Time Yes Ranger
Iaido Innate Skill 1 Common --- The Samurai's first attack is always a critical strike. Yes Samurai
Lightning Iaido Innate Skill 2 Common 30 The Samurais first attack is always a critical strike and +100% Critical Hit Damage Yes Samurai
Iaido Master Innate Skill 3 Common 90 The Samurais first attack is always a critical strike and +200% Critical Hit Damage Yes Samurai
+20% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below
Berserk Rage Innate Skill 1 Common --- 25% HP.
Yes Berserker
+30% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled when below
Anger Point Innate Skill 2 Common 40 25% HP.
Yes Berserker
+40% Attack and +10% Evasion when HP falls below 75%. Effect is doubled when below 50% HP and tripled
The Beast Within Innate Skill 3 Common 90 Yes Berserker
when below 25% HP.
Scoundrel Innate Skill 1 Common --- +25% Attack with Dagger Yes Thief
Dashing Rogue Innate Skill 2 Common 10 +10 Health and +50% Attack with Dagger Yes Thief
Master Thief Innate Skill 3 Common 40 +30 Health and +100% Attack with Dagger Yes Thief
Pressure Points Innate Skill 1 Common --- +50% with Ring and +100% Critical Hit Damage Yes Monk
Pain Points Innate Skill 2 Common 15 +75% with Ring and +150% Critical Hit Damage Yes Monk
Forbidden Technique Innate Skill 3 Common 60 +100% with Ring and +200% Critical Hit Damage Yes Monk
Bull's eye Innate Skill 1 Common --- +10% Critical Hit Chance Yes Musketeer
Panache Innate Skill 2 Common 20 +15% Critical Hit Chance Yes Musketeer
Thrillseeker Innate Skill 3 Common 70 +15% Critical Hit Chance and +100% Critical Hit Damage Yes Musketeer
Evasive Innate Skill 1 Common --- +10% Evasion Yes Wanderer
On the Move Innate Skill 2 Common 25 +15% Evasion Yes Wanderer
The Longest Road Innate Skill 3 Common 80 +20% Evasion Yes Wanderer
Shadow Assassin Innate Skill 1 Common --- +20% Evasion and +20% Critical Hit Chance until damaged Yes Ninja
Darkness Menace Innate Skill 2 Common 30 +20% Evasion and +30% Critical Hit Chance until damaged Yes Ninja
One With the Dark Innate Skill 3 Common 90 +20% Evasion and +40% Critical Hit Chance until damaged Yes Ninja
Elegant Riposte Innate Skill 1 Common --- Guarantees a Critical Hit after dodging an attack. Yes Dancer
Stinging Riposte Innate Skill 2 Common 40 Guarantees a Critical Hit after dodging an attack. +50% Critical Hit Damage Yes Dancer
90 Guarantees a Critical Hit after dodging an attack. +5% Evasion and +50% Critical Hit Damage Yes Dancer
Arcanist Innate Skill 1 Common --- +20% Attack Yes Mage
High Arcanist Innate Skill 2 Common 10 +30% Attack Yes Mage
Thaumaturgist Innate Skill 3 Common 40 +50% Attack Yes Mage
Divine Intervention Innate Skill 1 Common --- +100% chance to survive one fatal blow. Yes Cleric
Chosen Innate Skill 2 Common 15 +5 Regen HP each turn and +100% chance to survive one fatal blow. Yes Cleric
Crusader Innate Skill 3 Common 60 +10 Regen HP each turn and +100% chance to survive one fatal blow. Yes Cleric
Primal Magic Innate Skill 1 Common --- +50% with Herbal Medicine Yes Druid
Ancestral Power Innate Skill 2 Common 20 +60% with Herbal Medicine Yes Druid
Might of the Land Innate Skill 3 Common 70 +80% with Herbal Medicine Yes Druid
Dark Pact Innate Skill 1 Common --- Has a chance to learn powerful exclusive skills. Yes Sorcerer
Blood Pact Innate Skill 2 Common 25 Has a chance to learn powerful exclusive skills. +25% with Spell Yes Sorcerer
Fell Pact Innate Skill 3 Common 80 Has a chance to learn powerful exclusive skills. +50% with Spell Yes Sorcerer
Jack of All Trades Innate Skill 1 Common --- +20% bonus stats from all equipment. Yes Spellblade
Ace of All Trades Innate Skill 2 Common 30 +25% bonus stats from all equipment. Yes Spellblade
Master of All Trades Innate Skill 3 Common 90 +30% bonus stats from all equipment. Yes Spellblade
Geomancy Innate Skill 1 Common --- +1% Attack per point in any Element Yes Geomancer
Terrain Attunement Innate Skill 2 Common 40 +20% Attack and +1% Attack per point in any Element Yes Geomancer
Innate Skill 3 Common 90 +40% Attack and +1% Attack per point in any Element Yes Geomancer
Ram Robustness Enchantment --- Common --- +5% Defense --- ---
Wolf Ferocity Enchantment --- Common --- +5% Attack --- ---
Ox Endurance Enchantment --- Common --- +3% Health --- ---
Eagle Accuracy Enchantment --- Common --- +2% Critical Hit Chance --- ---
Viper Lethality Enchantment --- Common --- +15% Critical Hit Damage --- ---
Cat Grace Enchantment --- Common --- +2% Evasion --- ---
Rhino Stubbornness Enchantment --- Common --- +5 Threat Rating --- ---
Owl Wisdom Enchantment --- Common --- +5% XP --- ---
Armadillo Tenacity Enchantment --- Common --- +15% chance to survive one fatal blow. --- ---
Lizard Regeneration Enchantment --- Common --- +3 Regen HP each turn --- ---
Horse Endurance Enchantment --- Common --- -20% Break Chance --- ---
Hippo Lethargy Enchantment --- Common --- -1% Resting Time --- ---
Walrus Nonchalance Enchantment --- Common --- +5% Health and -30% Break Chance --- ---
Lion Pride Enchantment --- Common --- +5% Attack and +1% Evasion --- ---
Bear Vitality Enchantment --- Common --- +5% Attack and +15 Health --- ---
Mammoth Presence Enchantment --- Common --- +10% Defense and +10 Threat Rating --- ---
Dinosaur Senses Enchantment --- Common --- +25% Attack on the first round. --- ---
Shark Bloodlust Enchantment --- Common --- +35% Attack when enemy's HP is below 50%. --- ---
Name Type
Ox Spirit Spirit
Eagle Spirit Spirit
Viper Spirit Spirit
Cat Spirit Spirit
Rhino Spirit Spirit
Owl Spirit Spirit
Armadillo Spirit Spirit
Lizard Spirit Spirit
Horse Spirit Spirit
Hippo Spirit Spirit
Shark Spirit Spirit
Walrus Spirit Spirit
Lion Spirit Spirit
Bear Spirit Spirit
Mammoth Spirit Spirit
Dinosaur Spirit Spirit
HERO SLOTS CRAFTING SLOTS QUESTING SLOTS TRADING SLOTS
# Level Required Gold Cost Gem Cost # Level Required Gold Cost Gem Cost # Level Required Gold Cost Gem Cost # Level Required Gold Cost Gem Cost
1 --- --- --- 1 --- --- --- 1 --- --- --- 1 --- --- ---
2 3 500 10 2 --- --- --- 2 15 25,000 100 2 20 25,000 100
3 5 1,000 20 3 10 2,500 100 3 25 250,000 250 3 30 250,000 250
4 15 5,000 50 4 20 30,000 200 4 35 2,500,000 500 4 40 2,500,000 500
5 17 10,000 100 5 30 500,000 500 5 45 15,000,000 750 5 50 15,000,000 750
6 20 20,000 200 6 40 2,000,000 750 6 60 50,000,000 1,000 6 60 50,000,000 1,000
7 25 100,000 300 7 50 5,000,000 1,000 7 70 100,000,000 2,000 7 70 100,000,000 2,000
8 27 250,000 400 8 60 10,000,000 1,500 8 80 250,000,000 4,000 8 80 250,000,000 4,000
9 29 500,000 500 9 65 25,000,000 2,000
10 33 1,000,000 500 10 70 50,000,000 2,500
11 35 2,500,000 500 11 75 125,000,000 5,000
12 40 5,000,000 750 12 80 250,000,000 10,000
13 42 10,000,000 750
14 44 25,000,000 750
15 50 50,000,000 1,000
16 52 75,000,000 1,000
17 54 100,000,000 1,000
18 60 150,000,000 1,500
19 64 200,000,000 1,500
20 68 300,000,000 1,500
21 72 500,000,000 2,000
22 76 700,000,000 2,000
23 80 850,000,000 2,000
24 84 1,000,000,000 2,500
25 88 1,250,000,000 2,500
Merchant Gem Market Item
XP Needed
Level Reward Tier Unlock
1 --- 5 1
2 600 5 1
3 900 5 1
4 1,400 5 1
5 2,100 5 1
6 3,100 5 1
7 4,500 5 2
8 6,400 5 2
9 9,100 5 2
10 14,300 5 2
11 20,500 5 2
12 27,800 5 2
13 36,400 5 2
14 46,600 5 2
15 58,600 5 3
16 72,800 5 3
17 89,500 5 3
18 109,300 5 3
19 132,600 5 3
20 160,100 5 3
21 192,600 5 4
22 231,000 5 4
23 276,300 5 4
24 329,800 5 4
25 392,900 5 4
26 467,400 5 4
27 555,300 5 4
28 659,100 5 5
29 781,600 5 5
30 926,100 5 5
31 1,096,700 5 5
32 1,298,100 5 5
33 1,535,800 5 5
34 1,816,300 5 5
35 2,147,400 5 6
36 2,538,200 5 6
37 2,999,500 5 6
38 3,544,000 5 6
39 4,186,700 5 6
40 4,945,300 5 6
41 5,840,700 5 6
Merchant Gem Market Item
XP Needed
Level Reward Tier Unlock
42 6,897,500 5 7
43 8,144,900 5 7
44 9,617,200 5 7
45 11,355,000 5 7
46 13,406,200 5 7
47 15,827,200 5 7
48 18,684,800 5 7
49 22,057,700 5 8
50 26,038,800 5 8
51 30,737,700 5 8
52 36,284,000 5 8
53 42,830,400 5 8
54 50,557,200 5 8
55 59,677,300 5 8
56 70,442,000 5 9
57 83,147,700 5 9
58 98,144,500 5 9
59 115,845,600 5 9
60 136,738,600 5 9
61 161,399,000 5 9
62 190,506,200 5 9
63 224,862,000 5 9
64 265,412,900 5 9
65 313,275,900 5 9
66 369,769,600 5 9
67 436,450,300 5 9
68 515,154,900 5 9
69 608,051,500 5 9
70 717,699,300 5 9
71 847,118,900 5 9
72 999,875,500 5 9
73 1,180,177,300 5 9
74 1,392,991,200 5 9
75 1,644,179,800 5 9
76 1,940,662,900 5 9
77 2,290,608,100 5 9
78 2,703,655,600 5 9
79 3,191,184,100 5 9
80 3,766,624,000 5 9
81 4,445,827,600 5 9
82 5,247,505,700 5 9
Merchant Gem Market Item
XP Needed
Level Reward Tier Unlock
83 6,193,742,900 5 9
84 7,310,606,100 5 9
85 8,628,862,800 5 9
86 10,184,828,400 5 9
87 12,021,366,700 5 9
88 14,189,070,800 5 9
89 16,747,656,700 5 9
90 19,767,608,400 5 9
91 23,332,119,700 5 9
92 27,539,386,000 5 9
93 32,505,309,200 5 9
94 38,366,690,800 5 9
95 45,285,000,500 5 9
96 53,450,824,200 5 9
97 63,089,114,400 5 9
98 74,465,387,300 5 9
99 87,893,036,900 5 9
SHOP EXPANSIONS Benefits of Shop Expansions
# Expansion Type Level Required Gold Cost Gem Cost Completion Time Each standard shop expansion will expand your
1 Size & Furniture --- --- --- --- shop by a 12x12 grid.
2 Size & Furniture --- 3,000 50 15 minutes
3 Size & Furniture 15 30,000 250 16 hours Expansion #10 and Up
4 Size & Furniture 30 1,000,000 500 20 hours Expansion #10 and up will only increase the
5 Size & Furniture 40 10,000,000 1,000 1 day furniture limit of your shop by +1 per expansion.
6 Size & Furniture 50 50,000,000 2,000 2 days
7 Size & Furniture 60 200,000,000 3,000 3 days
8 Size & Furniture 75 500,000,000 4,000 5 days
9 Size & Furniture 80 1,000,000,000 5,000 7 days
10 Furniture Only 82 1,250,000,000 1,000 ---
11 Furniture Only 84 1,500,000,000 1,250 ---
12 Furniture Only 86 1,750,000,000 1,500 ---
13 Furniture Only 88 2,000,000,000 1,750 ---
14 Furniture Only 90 2,500,000,000 2,000 ---
15 Furniture Only 93 3,000,000,000 2,250 ---
16 Furniture Only 96 3,500,000,000 2,500 ---
17 Furniture Only 99 4,000,000,000 3,000 ---
VERTICAL RACK Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold COUNTER
Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time Counter Level Merchant Level Size Sale Energy Energy Increase Gold Cost Gem Cost Upgrade Time
1 1 2x3 9 --- 4 100 10 --- 1 1 2x2 1 --- --- --- ---
2 1 2x3 12 3 4 500 20 5 mins 2 1 2x2 2 1 1,000 30 10 mins
STAGE 1
STAGE 1
3 1 2x3 15 3 4 2,500 30 1 hour 3 1 2x2 3 1 20,000 50 6 hours
4 1 2x3 18 3 4 12,500 50 3 hours 4 1 2x2 4 1 100,000 100 14 hours
5 1 2x3 21 3 4 50,000 75 6 hours 5 1 2x2 5 1 500,000 150 20 hours
6 12 2x5 24 3 8 250,000 100 9 hours 6 12 2x4 7 2 2,000,000 200 1 day, 4 hours
7 12 2x5 30 6 8 500,000 125 16 hours 7 12 2x4 9 2 3,000,000 250 1 day, 16 hours
STAGE 2
STAGE 2
8 12 2x5 36 6 8 1,000,000 150 23 hours 8 12 2x4 11 2 7,000,000 300 2 days, 4 hours
9 12 2x5 42 6 8 2,000,000 200 1 day, 8 hours 9 12 2x4 13 2 12,000,000 400 3 days, 16 hours
10 12 2x5 48 6 8 3,750,000 250 1 day, 18 hours 10 12 2x4 15 2 18,000,000 500 4 days, 4 hours
11 24 3x7 54 6 12 6,250,000 300 2 days 11 24 2x6 18 3 25,000,000 600 4 days, 16 hours
12 24 3x7 63 9 12 12,500,000 400 2 days, 6 hours 12 24 2x6 21 3 50,000,000 800 5 days, 4 hours
STAGE 3
STAGE 3
13 24 3x7 72 9 12 25,000,000 500 2 days, 12 hours 13 24 2x6 24 3 125,000,000 1,000 6 days, 4 hours
14 24 3x7 81 9 12 50,000,000 750 3 days 14 24 2x6 27 3 300,000,000 1,500 7 days, 4 hours
15 24 3x7 90 9 12 75,000,000 1,000 3 days, 12 hours 15 24 2x6 30 3 500,000,000 2,000 8 days, 4 hours
TABLE Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold TRUNK Extra Chest Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold
Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time Chest Level Merchant Level Size Inventory Cap Cap Increase Gold Cost Gem Cost Upgrade Time
1 1 2x4 9 --- 3 100 10 --- 1 1 2x2 15 --- --- --- ---
2 1 2x4 12 3 3 500 20 5 mins 2 1 2x2 20 5 1,000 20 5 mins
STAGE 1
STAGE 1
3 1 2x4 15 3 3 2,500 30 1 hour 3 1 2x2 25 5 2,500 30 3 hours
4 1 2x4 18 3 3 12,500 50 3 hours 4 1 2x2 30 5 12,500 50 7 hours
5 1 2x4 21 3 3 50,000 75 6 hours 5 1 2x2 35 5 50,000 75 10 hours
6 12 4x4 24 3 6 250,000 100 9 hours 6 12 2x3 40 5 250,000 100 14 hours
7 12 4x4 30 6 6 500,000 125 16 hours 7 12 2x3 47 7 500,000 125 20 hours
STAGE 2
STAGE 2
8 12 4x4 36 6 6 1,000,000 150 23 hours 8 12 2x3 54 7 1,000,000 150 1 day, 2 hours
9 12 4x4 42 6 6 2,000,000 200 1 day, 8 hours 9 12 2x3 61 7 2,000,000 200 1 day, 20 hours
10 12 4x4 48 6 6 3,750,000 250 1 day, 18 hours 10 12 2x3 68 7 3,750,000 250 2 days, 2 hours
11 24 6x4 54 6 10 6,250,000 300 2 days 11 24 3x3 75 7 6,250,000 300 2 days, 8 hours
12 24 6x4 63 9 10 12,500,000 400 2 days, 6 hours 12 24 3x3 85 10 12,500,000 400 2 days, 14 hours
STAGE 3
STAGE 3
13 24 6x4 72 9 10 25,000,000 500 2 days, 12 hours 13 24 3x3 95 10 25,000,000 500 3 days, 2 hours
14 24 6x4 81 9 10 50,000,000 750 3 days 14 24 3x3 105 10 50,000,000 750 3 days, 14 hours
15 24 6x4 90 9 10 75,000,000 1,000 3 days, 12 hours 15 24 3x3 115 10 75,000,000 1,000 4 days, 2 hours
SHELVES Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold
Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time
1 1 2x3 9 --- 4 100 10 ---
2 1 2x3 12 3 4 500 20 5 mins
STAGE 1
MANNEQUIN Extra Rack Purchase Prices 1,000 / 5,000 / 10,000 / 15,000 / 20,000 / 30,000 / 40,000 / 50,000 Gold
Rack Level Merchant Level Size Energy Cap Cap Increase Storage Cap Gold Cost Gem Cost Upgrade Time
1 1 2x3 9 --- 4 100 10 ---
2 1 2x3 12 3 4 500 20 5 mins
STAGE 1
Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 100 --- --- --- 1 1 2x2 15 --- 20,000 --- --- --- 1 1 2x2 8 --- 1,000,000 --- --- ---
2 1 2x2 41 6 500 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours --- 2 1 2x2 10 2 1,500,000 150 4 hours, 30 mins ---
STAGE 1
STAGE 1
STAGE 1
3 1 2x2 47 6 2,500 25 1 hour Iron Mine Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Smelter Lv. 2 3 1 2x2 12 2 2,000,000 200 10 hours, 30 mins Jewel Storehouse Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Iron Mine Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Smelter Lv. 3 4 1 2x2 14 2 3,000,000 250 15 hours Jewel Storehouse Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Iron Mine Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Smelter Lv. 4 5 1 2x2 16 2 5,000,000 300 21 hours Jewel Storehouse Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Iron Mine Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Smelter Lv. 6 6 30 2x3 18 2 8,000,000 350 1 day, 6 hours Jewel Storehouse Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Iron Mine Lv. 7 7 25 2x3 36 6 1,250,000 200 1 day, 2 hours Smelter Lv. 7 7 30 2x3 21 3 10,000,000 400 1 day, 15 hours Jewel Storehouse Lv. 7
STAGE 2
STAGE 2
STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Iron Mine Lv. 9 8 25 2x3 42 6 3,000,000 250 1 day, 20 hours Smelter Lv. 9 8 30 2x3 24 3 15,000,000 450 2 days, 18 hours Jewel Storehouse Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Iron Mine Lv. 10 9 25 2x3 48 6 5,000,000 300 2 days, 2 hours Smelter Lv. 10 9 30 2x3 27 3 20,000,000 500 3 days, 3 hours Jewel Storehouse Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Iron Mine Lv. 11 10 25 2x3 54 6 9,000,000 350 2 days, 8 hours Smelter Lv. 11 10 30 2x3 30 3 30,000,000 550 3 days, 12 hours Jewel Storehouse Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Iron Mine Lv. 12 11 40 3x3 60 6 15,000,000 400 2 days, 14 hours Smelter Lv. 12 11 50 3x3 33 3 40,000,000 600 3 days, 21 hours Jewel Storehouse Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Iron Mine Lv. 13 12 40 3x3 68 8 25,000,000 450 3 days, 2 hours Smelter Lv. 13 12 50 3x3 37 4 60,000,000 650 4 days, 15 hours Jewel Storehouse Lv. 13
STAGE 3
STAGE 3
STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Iron Mine Lv. 15 13 40 3x3 76 8 75,000,000 500 3 days, 14 hours Smelter Lv. 15 13 50 3x3 41 4 100,000,000 700 5 days, 9 hours Jewel Storehouse Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Iron Mine Lv. 17 14 40 3x3 84 8 150,000,000 600 4 days, 2 hours Smelter Lv. 17 14 50 3x3 45 4 300,000,000 800 6 days, 3 hours Jewel Storehouse Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Iron Mine Lv. 20 15 40 3x3 92 8 250,000,000 750 4 days, 12 hours Smelter Lv. 20 15 50 3x3 49 4 500,000,000 900 6 days, 18 hours Jewel Storehouse Lv. 20
WOOD BIN Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold IRONWOOD BIN Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold ETHER BIN Extra Bin Purchase Prices 2,000,000 / 3,000,000 / 50,000,000 / 100,000,000 Gold
Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 500 --- --- --- 1 1 2x2 15 --- 20,000 --- --- --- 1 1 2x2 8 --- 1,000,000 --- --- ---
2 1 2x2 41 6 750 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours --- 2 1 2x2 10 2 1,500,000 150 4 hours, 30 mins ---
STAGE 1
STAGE 1
STAGE 1
3 1 2x2 47 6 2,500 25 1 hour Lumberyard Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Ironwood Sawmill Lv. 2 3 1 2x2 12 2 2,000,000 200 10 hours, 30 mins Ether Well Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Lumberyard Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Ironwood Sawmill Lv. 3 4 1 2x2 14 2 3,000,000 250 15 hours Ether Well Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Lumberyard Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Ironwood Sawmill Lv. 4 5 1 2x2 16 2 5,000,000 300 21 hours Ether Well Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Lumberyard Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Ironwood Sawmill Lv. 6 6 30 3x3 18 2 8,000,000 350 1 day, 6 hours Ether Well Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Lumberyard Lv. 7 7 25 2x3 36 5 1,250,000 200 1 day, 2 hours Ironwood Sawmill Lv. 7 7 30 3x3 21 3 10,000,000 400 1 day, 15 hours Ether Well Lv. 7
STAGE 2
STAGE 2
STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Lumberyard Lv. 9 8 25 2x3 42 5 3,000,000 250 1 day, 20 hours Ironwood Sawmill Lv. 9 8 30 3x3 24 3 15,000,000 450 2 days, 18 hours Ether Well Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Lumberyard Lv. 10 9 25 2x3 48 5 5,000,000 300 2 days, 2 hours Ironwood Sawmill Lv. 10 9 30 3x3 27 3 20,000,000 500 3 days, 3 hours Ether Well Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Lumberyard Lv. 11 10 25 2x3 54 5 9,000,000 350 2 days, 8 hours Ironwood Sawmill Lv. 11 10 30 3x3 30 3 30,000,000 550 3 days, 12 hours Ether Well Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Lumberyard Lv. 12 11 40 3x3 60 5 15,000,000 400 2 days, 14 hours Ironwood Sawmill Lv. 12 11 50 3x4 33 3 40,000,000 600 3 days, 21 hours Ether Well Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Lumberyard Lv. 13 12 40 3x3 68 7 25,000,000 450 3 days, 2 hours Ironwood Sawmill Lv. 13 12 50 3x4 37 4 60,000,000 650 4 days, 15 hours Ether Well Lv. 13
STAGE 3
STAGE 3
STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Lumberyard Lv. 15 13 40 3x3 76 7 75,000,000 500 3 days, 14 hours Ironwood Sawmill Lv. 15 13 50 3x4 41 4 100,000,000 700 5 days, 9 hours Ether Well Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Lumberyard Lv. 17 14 40 3x3 84 7 150,000,000 600 4 days, 2 hours Ironwood Sawmill Lv. 17 14 50 3x4 45 4 300,000,000 800 6 days, 3 hours Ether Well Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Lumberyard Lv. 20 15 40 3x3 92 7 250,000,000 750 4 days, 12 hours Ironwood Sawmill Lv. 20 15 50 3x4 49 4 500,000,000 900 6 days, 18 hours Ether Well Lv. 20
LEATHER BIN Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold FABRIC BIN Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold
Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 250 --- --- --- 1 1 2x2 15 --- 20,000 --- --- ---
2 1 2x2 41 6 500 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours ---
STAGE 1
STAGE 1
3 1 2x2 47 6 2,500 25 1 hour Tannery Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Weaver Mill Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Tannery Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Weaver Mill Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Tannery Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Weaver Mill Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Tannery Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Weaver Mill Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Tannery Lv. 7 7 25 2x3 36 5 1,250,000 200 1 day, 2 hours Weaver Mill Lv. 7
STAGE 2
STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Tannery Lv. 9 8 25 2x3 42 5 3,000,000 250 1 day, 20 hours Weaver Mill Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Tannery Lv. 10 9 25 2x3 48 5 5,000,000 300 2 days, 2 hours Weaver Mill Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Tannery Lv. 11 10 25 2x3 54 5 9,000,000 350 2 days, 8 hours Weaver Mill Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Tannery Lv. 12 11 40 3x3 60 5 15,000,000 400 2 days, 14 hours Weaver Mill Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Tannery Lv. 13 12 40 3x3 68 7 25,000,000 450 3 days, 2 hours Weaver Mill Lv. 13
STAGE 3
STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Tannery Lv. 15 13 40 3x3 76 7 75,000,000 500 3 days, 14 hours Weaver Mill Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Tannery Lv. 17 14 40 3x3 84 7 150,000,000 600 4 days, 2 hours Weaver Mill Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Tannery Lv. 20 15 40 3x3 92 7 250,000,000 750 4 days, 12 hours Weaver Mill Lv. 20
HERB DRYER Extra Bin Purchase Prices 5,000 / 15,000 / 30,000 / 50,000 Gold OIL POT Extra Bin Purchase Prices 50,000 / 150,000 / 300,000 / 500,000 Gold
Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building Bin Level Merchant Level Size Storage Cap Cap Increase Gold Cost Gem Cost Upgrade Time Required Building
1 1 2x2 35 --- 750 --- --- --- 1 1 2x2 15 --- 20,000 --- --- ---
2 1 2x2 41 6 1,500 20 5 mins --- 2 1 2x2 18 3 50,000 30 3 hours ---
STAGE 1
STAGE 1
3 1 2x2 47 6 2,000 25 1 hour Garden Lv. 2 3 1 2x2 21 3 150,000 50 7 hours Oil Press Lv. 2
4 1 2x2 53 6 12,500 30 3 hours Garden Lv. 3 4 1 2x2 24 3 375,000 125 10 hours Oil Press Lv. 3
5 1 2x2 59 6 50,000 40 6 hours Garden Lv. 4 5 1 2x2 27 3 500,000 150 14 hours Oil Press Lv. 4
6 12 2x3 65 6 250,000 50 9 hours Garden Lv. 6 6 25 2x3 30 3 750,000 175 20 hours Oil Press Lv. 6
7 12 2x3 77 12 500,000 75 16 hours Garden Lv. 7 7 25 2x3 36 5 1,250,000 200 1 day, 2 hours Oil Press Lv. 7
STAGE 2
STAGE 2
8 12 2x3 89 12 1,000,000 100 23 hours Garden Lv. 9 8 25 2x3 42 5 3,000,000 250 1 day, 20 hours Oil Press Lv. 9
9 12 2x3 101 12 2,000,000 125 1 day, 8 hours Garden Lv. 10 9 25 2x3 48 5 5,000,000 300 2 days, 2 hours Oil Press Lv. 10
10 12 2x3 113 12 3,750,000 150 1 day, 18 hours Garden Lv. 11 10 25 2x3 54 5 9,000,000 350 2 days, 8 hours Oil Press Lv. 11
11 24 3x3 125 12 6,250,000 200 2 days Garden Lv. 12 11 40 3x3 60 5 15,000,000 400 2 days, 14 hours Oil Press Lv. 12
12 24 3x3 145 20 12,500,000 250 2 days, 6 hours Garden Lv. 13 12 40 3x3 68 7 25,000,000 450 3 days, 2 hours Oil Press Lv. 13
STAGE 3
STAGE 3
13 24 3x3 165 20 25,000,000 300 2 days, 12 hours Garden Lv. 15 13 40 3x3 76 7 75,000,000 500 3 days, 14 hours Oil Press Lv. 15
14 24 3x3 185 20 50,000,000 350 3 days Garden Lv. 17 14 40 3x3 84 7 150,000,000 600 4 days, 2 hours Oil Press Lv. 17
15 24 3x3 205 20 75,000,000 500 3 days, 12 hours Garden Lv. 20 15 40 3x3 92 7 250,000,000 750 4 days, 12 hours Oil Press Lv. 20
A high level guild unlocks more Increase boost duration and Increase boost duration and Increase boost duration and Increase boost duration and
GUILD LEVEL BOUNTY BOARD CAPACITY Bounties available. GUILD'S CHOICE COOLDOWN Cooldown reduction. COMMON RESOURCE CAPACITY Bins gain capacity. UNCOMMON RESOURCE CAPACITY Bins gain capacity. RARE RESOURCE CAPACITY Bins gain capacity. WEAPON RACK ENERGY Weapon Racks gain Energy. MANNEQUIN ENERGY Mannequins gain Energy. TABLE ENERGY Tables gain Energy SHELF ENERGY Shelves gain Energy. STORAGE CAPACITY Trunks gain storage capacity. COMPONENT STACK SIZE Trunks gain stack size. CRAFT BOOST QUEST BOOST XP BOOST RESOURCE BOOST
perks. number of activations. number of activations. number of activations. number of activations.
Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect Lv. Req. Guild Lv. Renown Cost Perk Effect
1 --- --- --- 1 2 10 +2 bounties 1 3 10 -60 minutes 1 2 15 +3 capacity 1 10 30 +1 capacity 1 20 50 +1 capacity 1 2 15 +2 Energy 1 2 15 +2 Energy 1 2 15 +2 Energy 1 2 15 +2 Energy 1 4 15 +2 capacity 1 4 15 +2 stack size 1 6 20 +120 minutes 1 5 20 +120 minutes 1 4 20 +120 minutes 1 3 20 +120 minutes
2 1 5 --- 2 6 20 +4 bounties 2 8 20 -120 minutes 2 7 25 +6 capacity 2 17 50 +3 capacity 2 27 100 +2 capacity 2 8 30 +4 Energy 2 8 30 +4 Energy 2 8 30 +4 Energy 2 8 30 +4 Energy 2 9 30 +4 capacity 2 10 30 +4 stack size 2 13 40 Unlock Boost Lv. 2 2 12 40 Unlock Boost Lv. 2 2 11 40 Unlock Boost Lv. 2 2 10 40 Unlock Boost Lv. 2
3 2 5 --- 3 14 50 +6 bounties 3 14 50 -180 minutes 3 15 50 +9 capacity 3 25 100 +4 capacity 3 37 150 +3 capacity 3 16 100 +6 Energy 3 16 100 +6 Energy 3 16 100 +6 Energy 3 16 100 +6 Energy 3 18 100 +6 capacity 3 19 100 +6 stack size 3 21 75 +240 minutes 3 19 75 +240 minutes 3 18 75 +240 minutes 3 17 75 +240 minutes
4 3 5 --- 4 20 100 +8 bounties 4 18 75 -240 minutes 4 24 100 +12 capacity 4 36 150 +6 capacity 4 47 200 +4 capacity 4 26 150 +8 Energy 4 26 150 +8 Energy 4 26 150 +8 Energy 4 26 150 +8 Energy 4 28 150 +8 capacity 4 29 150 +8 stack size 4 27 100 Unlock Boost Lv. 3 4 26 100 Unlock Boost Lv. 3 4 25 100 Unlock Boost Lv. 3 4 23 100 Unlock Boost Lv. 3
5 4 5 --- 5 25 200 +10 bounties 5 22 100 -300 minutes 5 35 150 +15 capacity 5 45 200 +7 capacity 5 57 250 +5 capacity 5 42 200 +10 Energy 5 42 200 +10 Energy 5 42 200 +10 Energy 5 42 200 +10 Energy 5 44 200 +10 capacity 5 43 200 +10 stack size 5 34 150 +360 minutes 5 33 150 +360 minutes 5 32 150 +360 minutes 5 31 150 +360 minutes
6 5 10 --- 6 30 250 +12 bounties 6 27 125 -360 minutes 6 46 200 +18 capacity 6 55 250 +9 capacity 6 67 300 +6 capacity 6 55 250 +12 Energy 6 55 250 +12 Energy 6 55 250 +12 Energy 6 55 250 +12 Energy 6 57 250 +12 capacity 6 58 250 +12 stack size 6 48 250 +480 minutes 6 47 250 +480 minutes 6 46 250 +480 minutes 6 45 250 +480 minutes
7 6 10 --- 7 40 300 +14 bounties 7 32 150 -420 minutes 7 57 250 +21 capacity 7 65 300 +10 capacity 7 77 500 +7 capacity 7 67 300 +14 Energy 7 67 300 +14 Energy 7 67 300 +14 Energy 7 67 300 +14 Energy 7 68 300 +14 capacity 7 69 300 +14 stack size 7 55 300 Unlock Boost Lv. 4 7 54 300 Unlock Boost Lv. 4 7 53 300 Unlock Boost Lv. 4 7 52 300 Unlock Boost Lv. 4
8 7 10 --- 8 51 500 +16 bounties 8 68 400 +24 capacity 8 75 500 +12 capacity 8 87 750 +8 capacity 8 62 350 +600 minutes 8 61 350 +600 minutes 8 60 350 +600 minutes 8 59 350 +600 minutes
9 8 10 --- 9 69 400 Unlock Boost Lv. 5 9 68 400 Unlock Boost Lv. 5 9 67 400 Unlock Boost Lv. 5 9 66 400 Unlock Boost Lv. 5
10 9 10 ---
11 10 15 ---
12 11 15 ---
13 12 15 ---
14 13 15 ---
15 14 15 ---
16 15 20 ---
17 16 20 ---
18 17 20 ---
19 18 20 ---
20 19 20 ---
21 20 30 ---
22 21 30 ---
23 22 30 ---
24 23 30 ---
25 24 30 ---
26 25 40 ---
27 26 40 ---
28 27 40 ---
29 28 40 ---
30 29 40 ---
31 30 50 ---
32 31 50 ---
33 32 50 ---
34 33 50 ---
35 34 50 ---
36 35 75 ---
37 36 75 ---
38 37 75 ---
39 38 75 ---
40 39 75 ---
41 40 100 ---
42 41 100 ---
43 42 100 ---
44 43 100 ---
45 44 100 ---
46 45 150 ---
47 46 150 ---
48 47 150 ---
49 48 150 ---
50 49 150 ---
51 50 200 ---
52 51 200 ---
53 52 200 ---
54 53 200 ---
55 54 200 ---
56 55 250 ---
57 56 250 ---
58 57 250 ---
59 58 250 ---
60 59 250 ---
61 60 300 ---
62 61 300 ---
63 62 300 ---
64 63 300 ---
65 64 300 ---
66 65 350 ---
67 66 350 ---
68 67 350 ---
69 68 350 ---
70 69 350 ---
71 70 400 ---
72 71 400 ---
73 72 400 ---
74 73 400 ---
75 74 400 ---
76 75 450 ---
77 76 450 ---
78 77 450 ---
79 78 450 ---
80 79 450 ---
81 80 500 ---
82 81 500 ---
83 82 500 ---
84 83 500 ---
85 84 500 ---
86 85 500 ---
87 86 500 ---
88 87 500 ---
89 88 500 ---
90 89 500 ---
CRAFT BOOST
Base Duration Renown Cost Effect per activation
1 day 25 +5% craft speed
QUEST BOOST
Base Duration Renown Cost Effect per activation
1 day 15 +5% quest and resting speed
XP BOOST
Base Duration Renown Cost Effect per activation
1 day 10 +5% bonus to all XP earned
RESOURCE BOOST
Base Duration Renown Cost Effect per activation
1 day 20 +10% resource regeneration
Friendship Friendship
Energy Bonus
Level Rank
1 Guildmate ---
2 Guildmate 5
3 Guildmate 10
4 Guildmate 15
5 Guildmate 20
6 Guildmate 25
7 Guildmate 30
8 Guildmate 35
9 Guildmate 40
10 Acquaintance 45
11 Acquaintance 50
12 Acquaintance 55
13 Acquaintance 60
14 Acquaintance 65
15 Acquaintance 70
16 Acquaintance 75
17 Acquaintance 80
18 Acquaintance 85
19 Acquaintance 90
20 Friend 95
21 Friend 100
22 Friend 105
23 Friend 110
24 Friend 115
25 Friend 120
26 Friend 125
27 Friend 130
28 Friend 135
29 Friend 140
30 Best Bud 145
31 Best Bud 150
32 Best Bud 155
33 Best Bud 160
34 Best Bud 165
35 Best Bud 170
36 Best Bud 175
37 Best Bud 180
38 Best Bud 185
39 Best Bud 190
40 BFF 195
41 BFF 200
Friendship Friendship
Energy Bonus
Level Rank
42 BFF 205
43 BFF 210
44 BFF 215
45 BFF 220
46 BFF 225
47 BFF 230
48 BFF 235
49 BFF 240
50 BFF 245
MARCH 2020 FEBRUARY 2020 #2 FEBRUARY 2020 #1 JANUARY 2020 DECEMBER 2019 NOVEMBER 2019
Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold Progression Total Gold Bars Personal Gold
Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward Standard Reward Royal Merchant Reward Alternative Reward
Step Required Bars Required Step Required Bars Required Step Required Bars Required Step Required Bars Required Step Required Bars Required Step Required Bars Required
1 10 1 x3 Wooden Key x3 Wooden Chest --- 1 10 1 x3 Frozen Key x3 Frozen Chest --- 1 10 1 x3 Wooden Key x3 Wooden Chest --- 1 10 1 x3 Frozen Key x3 Frozen Chest --- 1 10 1 x3 Frozen Key x3 Frozen Chest --- 1 10 1 x3 Wooden Key x3 Wooden Chest ---
2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Ascension Shard x5 Ascension Shard --- 2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Research Scroll x5 Research Scroll --- 2 30 5 x5 Ascension Shard x5 Ascension Shard ---
3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Research Scroll x10 Research Scroll --- 3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Ascension Shard x10 Ascension Shard --- 3 80 10 x10 Research Scroll x10 Research Scroll ---
4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact --- 4 150 20 x5 Golden Artifact x5 Golden Artifact ---
5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest --- 5 250 30 x1 Golden Key x1 Golden Chest ---
6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard --- 6 400 50 x20 Ascension Shard x10 Ascension Shard ---
7 600 75 x20 Research Scroll x10 Research Scroll --- 7 600 75 x20 Research Scroll x10 Research Scroll --- 7 600 75 x10 Golden Artifact x1 Golden Key --- 7 600 75 x25 Gems x25 Gems --- 7 600 75 x25 Gems x25 Gems --- 7 600 75 x25 Gems x25 Gems ---
8 900 100 x3 Repair Kit x3 Pheonix Feather --- 8 900 100 x3 Repair Kit x3 Pheonix Feather --- 8 900 100 x3 Repair Kit x3 Pheonix Feather --- 8 900 100 x3 Repair Kit x3 Phoenix Feather --- 8 900 100 x3 Repair Kit x3 Phoenix Feather --- 8 900 100 x3 Repair Kit x3 Pheonix Feather ---
9 1,200 125 x20 Golden Artifact x10 Golden Artifact --- 9 1,200 125 x20 Golden Artifact x10 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact --- 9 1,200 125 x25 Golden Artifact x15 Golden Artifact ---
10 1,500 150 Blueprint: Luxurious Charm --- x25 Golden Artifact 10 1,500 150 Blueprint: Luxurious Charm --- x25 Golden Artifact 10 1,500 150 x25 Research Scroll x15 Research Scroll --- 10 1,500 150 x25 Research Scroll x15 Research Scroll --- 10 1,500 150 x25 Research Scroll x15 Research Scroll --- 10 1,500 150 x25 Research Scroll x15 Research Scoll ---
11 2,000 175 x15 Sia Coin x10 Sia Coin --- 11 2,000 175 x15 Yami Coin x10 Yami Coin --- 11 2,000 175 x15 Polonia Coin x10 Polonia Coin --- 11 2,000 175 x15 Argon Coin x10 Argon Coin --- 11 2,000 175 x15 Yami Coin x10 Yami Coin --- 11 2,000 175 x15 Lilu Coin x10 Lilu Coin ---
12 2,500 200 x1 Golden Key x1 Golden Chest --- 12 2,500 200 x1 Golden Key x1 Golden Chest --- 12 2,500 200 x1 Golden Key x1 Golden Key --- 12 2,500 200 x1 Golden Key x1 Golden Key --- 12 2,500 200 x1 Golden Key x1 Golden Key --- 12 2,500 200 x1 Golden Key x1 Golden Key ---
13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard --- 13 3,250 225 x30 Ascension Shard x20 Ascension Shard ---
14 4,000 250 x40 Golden Artifact x20 Golden Artifact --- 14 4,000 250 x40 Golden Artifact x20 Golden Artifact --- 14 4,000 250 x50 Golden Artifact x25 Golden Artifact --- 14 4,000 250 x50 Golden Artifact x25 Golden Artifact --- 14 4,000 250 x50 Golden Artifact x25 Golden Artifact --- 14 5,000 250 x50 Golden Artifact x25 Golden Artifact ---
15 6,000 275 x200 Gems x100 Gems --- 15 6,000 275 x150 Gems x100 Gems --- 15 6,000 275 x5 Ancient Key x5 Ancient Chest --- 15 6,000 275 x150 Gems x100 Gems --- 15 6,000 275 x150 Gems x100 Gems --- 15 7,500 275 x150 Gems x100 Gems ---
16 8,000 400 x1 Golden Key x1 Golden Key --- 16 8,000 400 x1 Golden Key x1 Golden Key --- 16 8,000 400 Blueprint: Luxurious Charm --- x50 Golden Artifact 16 8,000 400 Blueprint: Luxurious Charm --- x75 Golden Artifact 16 8,000 400 Blueprint: Luxurious Charm --- x75 Golden Artifact 16 10,000 400 x25 Research Scroll x15 Research Scroll ---
17 11,000 600 x30 Argon Coin x15 Argon Coin --- 17 11,000 600 x30 Lilu Coin x15 Lilu Coin --- 17 11,000 600 x200 Gems x100 Gems --- 17 11,000 600 x25 Research Scroll x15 Research Scroll --- 17 11,000 600 x25 Research Scroll x15 Research Scroll --- 17 15,000 600 x1 Golden Key x1 Golden Key ---
18 15,000 800 x3 Forsaken Key x3 Forsaken Chest --- 18 15,000 800 x5 Timeworn Key x5 Timeworn Chest --- 18 15,000 800 x30 Rudo Coin x15 Rudo Coin --- 18 15,000 800 x30 Sia Coin x15 Sia Coin --- 18 15,000 800 x30 Polonia Coin x15 Polonia Coin --- 18 20,000 800 x30 Rudo Coin x15 Rudo Coin ---
19 20,000 1,000 x75 Golden Artifact x30 Golden Artifact --- 19 20,000 1,000 x75 Golden Artifact x30 Golden Artifact --- 19 20,000 1,000 x100 Golden Artifact x50 Golden Artifact --- 19 20,000 1,000 x100 Golden Artifact x50 Golden Artifact --- 19 20,000 1,000 x100 Golden Artifact x50 Golden Artifact --- 19 25,000 1,000 x100 Golden Artifact x50 Golden Artifact ---
20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 25,000 1,200 x3 Golden Key x1 Golden Key --- 20 30,000 1,200 x3 Golden Key x1 Golden Key ---
21 30,000 1,600 Blueprint: Luxurious Gauntlets --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Headdress --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Attire --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Macuahuitl --- x50 Ascension Shard 21 30,000 1,600 Blueprint: Luxurious Attire --- x50 Ascension Shard 21 40,000 1,600 Blueprint: Luxurious Attire --- x50 Ascension Shard
Tier Name Description Reward
1 Titan's First Steps Finish the tutorial. 10 Gems
1 Budding Merchant Reach merchant level 10. 10 Gems
2 Accomplished Merchant Reach merchant level 25. 25 Gems
3 Master Merchant Reach merchant level 50. 40 Gems
4 Merchant Extraordinaire Reach merchant level 80. 100 Gems
1 Tinkle of Coins Earn 2,500 gold over your career. 10 Gems
2 Pretty Penny Earn 10,000 gold over your career. 15 Gems
3 Gild-Gotten Goods Earn 100,000 gold over your career. 25 Gems
4 Royal Ransom Earn 1,000,000 gold over your career. 40 Gems
5 Mammonite Earn 10,000,000 gold over your career. 50 Gems
6 Wealth Beyond Measure Earn 1,000,000,000 gold over your career. 100 Gems
1 Capitalism Ho! Sell 100 items. 10 Gems
2 Black Friday Special Sell 10,000 items. 50 Gems
3 Cash Only Please Sell 1,000,000 items. 100 Gems
1 Disintermediation Craft 100 items. 10 Gems
2 Flooding the Market Craft 1,000 items. 25 Gems
3 Flying off the Shelves Craft 10,000 items. 30 Gems
4 Industrial Evolution Craft 100,000 items. 50 Gems
5 Oligarch Monarch Craft 1,000,000 items. 100 Gems
1 Did We Pack Lunch? Clear 50 quests. 25 Gems
2 Attrition Mission Clear 1,000 quests. 30 Gems
3 Eternal Crusade Clear 10,000 quests. 50 Gems
4 To Hell and Back Clear 100,000 quests. 100 Gems
1 One Easy Payment Make 5,000 gold with a single transaction. 25 Gems
2 Tax not Included Make 250,000 gold with a single transaction. 40 Gems
3 The King's Caprice Make 10,000,000 gold with a single transaction. 50 Gems
1 Fated Encounters Hire 4 Champions. 30 Gems
1 The Daily Grind Have a Hero reach level 5. 10 Gems
2 On the Path to Greatness Have a Hero reach level 10. 20 Gems
3 A Notch Above the Rest Have a Hero reach level 20. 30 Gems
4 Cream of the Crop Have a Hero reach level 30. 40 Gems
5 Top of the World Have a Hero reach level 40. 75 Gems
1 Own the Means of Production Hire 4 workers. 15 Gems
2 Arcane Industries Hire 6 workers. 25 Gems
3 Complete Monopoly Hire 10 workers. 100 Gems
1 Efficient Floor Space Upgrade a furniture to level 6. 25 Gems
2 Cranked up to 11 Upgrade a furniture to level 11. 50 Gems
3 Fit for a King Upgrade a furniture to level 15. 100 Gems
1 Another Satisfied Customer Spend 1,000 energy over your career. 10 Gems
2 Power of Love Spend 50,000 energy over your career. 25 Gems
3 Supercharged Spend 1,000,000 energy over your career. 50 Gems
1 Basic in Bulk Spend 150 common resources over your career. 10 Gems
2 Demand for Supplies Spend 10,000 common resources over your career. 20 Gems
3 Locally Sourced Spend 200,000 common resources over your career. 30 Gems
4 Fillin' the Bin Spend 5,000,000 common resources over your career. 50 Gems
1 Special Ingredient Spend 2,500 uncommon resources over your career. 10 Gems
2 Exotic Commodities Spend 50,000 uncommon resources over your career. 20 Gems
Tier Name Description Reward
3 Economy of Scarce Spend 1,250,000 uncommon resources over your career. 50 Gems
1 Glittering Collection Spend 250 rare resources over your career. 10 Gems
2 Treasure Trove Spend 12,500 rare resources over your career. 20 Gems
3 Marvels from the World Over Spend 600,000 rare resources over your career. 50 Gems
1 Dungeon Imports Bring back 100 components from quests. 10 Gems
2 Laden with Loot Bring back 10,000 components from quests. 20 Gems
3 Bountiful Harvest Bring back 1,000,000 components from quests. 30 Gems
4 Anything not Nailed Down Bring back 10,000,000 components from quests. 50 Gems
1 Bounty Hunters Slay 1 boss(es). 10 Gems
2 Big Game Hunting Slay 100 boss(es). 25 Gems
3 Bane of Legends Slay 10,000 boss(es). 100 Gems
1 Sponsored by Argon Open 1 chest(s). 10 Gems
2 For the Hoard! Open 50 chest(s). 20 Gems
3 Booty by the Boatload Open 500 chest(s). 50 Gems
1 Some Assembly Required Research 10 blueprints. 10 Gems
2 Research & Development Research 50 blueprints. 25 Gems
3 Thirst for Knowledge Research 200 blueprints. 50 Gems
1 Ascended Fully ascend 1 item(s). 10 Gems
2 Above the Norm Fully ascend 10 item(s). 25 Gems
3 Constellated Fully ascend 100 item(s). 100 Gems
1 Through Repetition, Perfection Master 1 blueprint(s). 10 Gems
2 Natural 20 Master 20 blueprint(s). 15 Gems
3 Seasoned Journeyman Master 50 blueprint(s). 20 Gems
4 Precision Engineering Master 200 blueprint(s). 50 Gems
1 It's Free Real Estate Reach expansion level 2. 10 Gems
2 Expansion in Session Reach expansion level 5. 30 Gems
3 Thank You Tom Nook Reach expansion level 9. 100 Gems
1 Where it Hurts Deal over 500 damage with an attack. 10 Gems
2 This Power Level...! Deal over 9,000 damage with an attack. 25 Gems
3 Omae wa Mou Shindeiru Deal over 20,000 damage with an attack. 50 Gems
1 One-Armed Bandit Earn 1,000 tokens at the Fortune Zone. 25 Gems
2 Jackpot! Earn 100,000 tokens at the Fortune Zone. 25 Gems
3 JACKPOT!!! Earn 1,000,000 tokens at the Fortune Zone. 25 Gems
1 Helping Hand Help 50 guild members. 10 Gems
2 Fat Cat Tag Team Help 500 guild members. 20 Gems
3 Capitalist Camaraderie Help 10,000 guild members. 50 Gems
1 Hidden Potential Enchant 100 items. 20 Gems
2 Unleashed Potential Enchant 10,000 items. 50 Gems
1 Magical Harmony Enchant an item with both a Spirit and an Element. 10 Gems
1 Item of Renown Enchant a legendary item. 30 Gems
1 All Accounted For Unlock all item types. 50 Gems
1 Proud Paladin Reach Rank 11 with Argon. 50 Gems
1 King's Shadow Reach Rank 11 with Sia. 50 Gems
1 Hatred Rekindled Reach Rank 11 with Yami. 50 Gems
1 Miracle Alchemist Reach Rank 11 with Lilu. 50 Gems
1 Moment of Respite Reach Rank 11 with Rudo. 50 Gems
Tier Name Description Reward
1 Scourge of the Seas Reach Rank 11 with Polonia. 50 Gems
Prerequisite: None
TOWN HALL
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- ---
2 10 City Population Limit: 5
3 45 City Population Limit: 6
4 70 City Population Limit: 7
5 170 City Population Limit: 8
6 400 City Population Limit: 9
7 750 City Population Limit: 10
8 1,150 City Population Limit: 11
9 1,600 City Population Limit: 12
10 2,250 City Population Limit: 13
11 4,500 City Population Limit: 14
12 7,000 City Population Limit: 15
13 9,500 City Population Limit: 16
14 12,400 City Population Limit: 17
15 20,000 City Population Limit: 18
16 23,500 City Population Limit: 19
17 26,000 City Population Limit: 20
Prerequisite: None
EMERALD INN
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- ---
2 10 Howling Woods Rest Time: 90%
3 40 Howling Woods Rest Time: 75%
4 60 Aurora Caves Rest Time: 90%
5 150 Aurora Caves Rest Time: 75%
6 320 Whispering Bog Rest Time: 90%
7 500 Whispering Bog Rest Time: 75%
8 700 Barran Wastes Rest Time: 90%
9 1,080 Barran Wastes Rest Time: 75%
10 1,500 Sun God's Tomb Rest Time: 90%
11 2,170 Sun God's Tomb Rest Time: 75%
12 3,200 Chronos Ruins Rest Time: 90%
13 5,000 Chronos Ruins Rest Time: 75%
14 6,930 Haunted Castle Rest Time: 90%
15 9,000 Haunted Castle Rest Time: 75%
Prerequisite: None
TAVERN
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- ---
2 10 +20% Elven Wood
3 20 +20% Iron Pine Cone
4 40 +20% Glow Shroom
5 50 +20% Silver Dust
6 60 +20% Webbed Wing
7 150 +20% Precious Gem
8 220 +20% Living Root
9 320 +20% Rustwyrm Scale
10 500 +20% Deep Pearl
11 600 +20% White Sand
12 700 +20% Bronze Fang
13 1,080 +20% Moon Crystal
14 1,300 +20% Evil Eye
15 1,500 +20% Silk Scarab
16 2,170 +20% Star Metal
17 2,600 +20% Ancient Marble
18 3,200 +20% Overgrown Vine
19 5,000 +20% Chronos Crystal
20 6,000 +20% Spooky Ectoplasm
21 6,930 +20% Thread of Fate
22 9,000 +20 Ghastly Pennant
Prerequisite: None
TRAINING HALL
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Hero Level: Lv. 3
2 10 Max Hero Level: Lv. 5
3 40 Max Hero Level: Lv. 7
4 60 Max Hero Level: Lv. 9
5 150 Max Hero Level: Lv. 11
6 320 Max Hero Level: Lv. 13
7 500 Max Hero Level: Lv. 15
8 700 Max Hero Level: Lv. 17
9 1,080 Max Hero Level: Lv. 19
10 1,500 Max Hero Level: Lv. 21
11 2,170 Max Hero Level: Lv. 23
12 3,200 Max Hero Level: Lv. 25
13 5,000 Max Hero Level: Lv. 27
14 6,930 Max Hero Level: Lv. 29
15 9,000 Max Hero Level: Lv. 31
16 11,900 Max Hero Level: Lv. 33
17 15,200 Max Hero Level: Lv. 35
18 18,720 Max Hero Level: Lv. 37
19 22,800 Max Hero Level: Lv. 39
20 24,700 Max Hero Level: Lv. 40
Prerequisite: None
IRON MINE
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Iron Production: 6/min
2 10 Iron Production: 6.5/min
3 40 Iron Production: 7/min
4 60 Iron Production: 7.5/min
5 150 Iron Production: 8/min
6 320 Iron Production: 8.5/min
7 500 Iron Production: 9/min
8 700 Iron Production: 9.5/min
9 1,080 Iron Production: 10/min
10 1,500 Iron Production: 10.75/min
11 2,170 Iron Production: 11.5/min
12 3,200 Iron Production: 12.25/min
13 5,000 Iron Production: 13/min
14 6,930 Iron Production: 13.75/min
15 9,000 Iron Production: 14.5/min
16 11,900 Iron Production: 15.25/min
17 15,200 Iron Production: 16/min
18 18,720 Iron Production: 17/min
19 22,800 Iron Production: 19/min
20 24,700 Iron Production: 22/min
Prerequisite: None
LUMBERYARD
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Wood Production: 6/min
2 10 Wood Production: 6.5/min
3 40 Wood Production: 7/min
4 60 Wood Production: 7.5/min
5 150 Wood Production: 8/min
6 320 Wood Production: 8.5/min
7 500 Wood Production: 9/min
8 700 Wood Production: 9.5/min
9 1,080 Wood Production: 10/min
10 1,500 Wood Production: 10.75/min
11 2,170 Wood Production: 11.5/min
12 3,200 Wood Production: 12.25/min
13 5,000 Wood Production: 13/min
14 6,930 Wood Production: 13.75/min
15 9,000 Wood Production: 14.5/min
16 11,900 Wood Production: 15.25/min
17 15,200 Wood Production: 16/min
18 18,720 Wood Production: 17/min
19 22,800 Wood Production: 19/min
20 24,700 Wood Production: 22/min
Prerequisite: None
TANNERY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Leather Production: 6/min
2 10 Leather Production: 6.5/min
3 40 Leather Production: 7/min
4 60 Leather Production: 7.5/min
5 150 Leather Production: 8/min
6 320 Leather Production: 8.5/min
7 500 Leather Production: 9/min
8 700 Leather Production: 9.5/min
9 1,080 Leather Production: 10/min
10 1,500 Leather Production: 10.75/min
11 2,170 Leather Production: 11.5/min
12 3,200 Leather Production: 12.25/min
13 5,000 Leather Production: 13/min
14 6,930 Leather Production: 13.75/min
15 9,000 Leather Production: 14.5/min
16 11,900 Leather Production: 15.25/min
17 15,200 Leather Production: 16/min
18 18,720 Leather Production: 17/min
19 22,800 Leather Production: 19/min
20 24,700 Leather Production: 22/min
Prerequisite: None
GARDEN
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Herbs Production: 6/min
2 10 Herbs Production: 6.5/min
3 40 Herbs Production: 7/min
4 60 Herbs Production: 7.5/min
5 150 Herbs Production: 8/min
6 320 Herbs Production: 8.5/min
7 500 Herbs Production: 9/min
8 700 Herbs Production: 9.5/min
9 1,080 Herbs Production: 10/min
10 1,500 Herbs Production: 10.75/min
11 2,170 Herbs Production: 11.5/min
12 3,200 Herbs Production: 12.25/min
13 5,000 Herbs Production: 13/min
14 6,930 Herbs Production: 13.75/min
15 9,000 Herbs Production: 14.5/min
16 11,900 Herbs Production: 15.25/min
17 15,200 Herbs Production: 16/min
18 18,720 Herbs Production: 17/min
19 22,800 Herbs Production: 19/min
20 24,700 Herbs Production: 22/min
Prerequisite: None
SMITHY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40
Prerequisite: None
WOOD WORKSHOP
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40
Prerequisite: None
TAILOR WORKSHOP
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40
Prerequisite: None
APOTHECARY
Building Tier Multiplier: x1
Level Ticks Needed Building Level Effect
1 --- Max Worker Level: Lv. 3
2 10 Max Worker Level: Lv. 5
3 40 Max Worker Level: Lv. 7
4 60 Max Worker Level: Lv. 9
5 150 Max Worker Level: Lv. 11
6 320 Max Worker Level: Lv. 13
7 500 Max Worker Level: Lv. 15
8 700 Max Worker Level: Lv. 17
9 1,080 Max Worker Level: Lv. 19
10 1,500 Max Worker Level: Lv. 21
11 2,170 Max Worker Level: Lv. 23
12 3,200 Max Worker Level: Lv. 25
13 5,000 Max Worker Level: Lv. 27
14 6,930 Max Worker Level: Lv. 29
15 9,000 Max Worker Level: Lv. 31
16 11,900 Max Worker Level: Lv. 33
17 15,200 Max Worker Level: Lv. 35
18 18,720 Max Worker Level: Lv. 37
19 22,800 Max Worker Level: Lv. 39
20 24,700 Max Worker Level: Lv. 40
3/27/2020 Merchant Levels Updated market item tier unlock data. Richard
3/27/2020 Skills Updated all skills and added new skills. Richard
3/21/2020 Lost City of Gold Added data for March 2020 event. Richard
3/10/2020 Quest Levels Updated all quests levels and added new quest. Richard
3/10/2020 Quest Components Added data for new quest area components. Richard
3/10/2020 Blueprints Updated all blueprints, added data for St. Patrick's Day Package and Tier 9 items. Richard
2/21/2020 Lost City of Gold Added data for February 2020 event. Richard
2/18/2020 Skills Fixed outdated innate skill for Ninja class. Richard
2/7/2020 Lost City of Gold Added data for February 2020 event. Richard
2/5/2020 Friendship Levels Added data for all friendship levels. Richard
2/5/2020 Worker Levels Updated XP Needed for all worker levels. Richard
1/24/2020 Lost City of Gold Added data for Janaury 2020 event. Richard
1/21/2020 Blueprints Added data for Lunar New Year Package. Richard
1/8/2020 Building Ticks Added column for x2 multiplier, removed column for x5 multiplier. Richard
1/8/2020 Buildings Updated building tick multipliers for several buildings. Richard
1/8/2020 Merchant Levels Added data for new levels and market item tier unlock. Richard
1/8/2020 Blueprints Updated color indicators for chest and premium blueprints to match in-game. Richard
12/27/2019 Skills Updated erroneous skill effects for multiple skills. Richard
12/20/2019 Loft City of Gold Added data for December 2019 event. Richard
12/19/2019 Loft City of Gold Added new sheet and data for LCOG rewards. Richard
12/5/2019 Blueprints Chest bluperints are now highlighted with designated color. Richard
12/5/2019 Guild Boosts Added data for all guild boosts. Richard
11/30/2019 Skills Updated skills, and added skills for new classes and champion. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)
11/29/2019 Building Ticks Updated sheet to include tick range and delta. Richard
11/23/2019 Guild Perks Added data for all guild perks. Richard
11/23/2019 Blueprints Added data for Lost City of Gold item. Richard
11/19/2019 Blueprints Correct terminology for "Jewels" and "Ether" in Ascension Upgrades. Richard
10/21/2019 Buildings Corrected building effect values for resource buildings. Richard
10/16/2019 Racks, Counter & Chests Updated gold cost, gem cost and upgrade for all racks, counter and chests. Richard
10/16/2019 Shop Expansions Updated gold cost for all shop expansions. Richard
10/9/2019 Building Ticks Added new sheet and data for building ticks. Richard
9/21/2019 Skills Fixed erroneous skill information for Barbarian's innate skill upgrades. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)
8/23/2019 Blueprints Added missing unlock prerequisite for Bubble Element. Richard
8/22/2019 Resource Bins Updated data for all resource bins. Richard
8/22/2019 Racks, Counter & Chests Updated data for racks and chests. Richard
8/21/2019 Heroes Added skill slot unlocks and element data. Richard
8/8/2019 Champions Updated stat increase rank rewards to show actual stat gains. Richard
7/31/2019 Worker Levels Fixed an error with crafting bonus for one level. Richard
7/30/2019 Achievements Updated and added data for all achievements. Richard
7/30/2019 Legend / Key Added info for Blueprints color indicator. Richard
7/30/2019 Blueprints Added indication for premium blueprints unlocked through packages. Richard
7/17/2019 Resource Bins Added data for all resource bins. Richard
7/17/2019 Racks, Counter & Chests Added data for racks, counter and chests. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)
7/7/2019 Heroes Fixed hero base stats not reflecting bonuses from innate skills. Richard
7/6/2019 Heroes Updated data for all heroes and added data for new heroes. Richard
7/5/2019 Quests Updated data for all quests, added data for hero xp earned per quest. Richard
7/5/2019 Workers Updated data for all workers, added data for scholar worker. Richard
7/4/2019 Blueprints Updated data for all blueprints, and added data for runestones and enchantments. Richard
6/19/2019 Quest Components Added data for new quest components. Richard
6/19/2019 Blueprints Updated data for all blueprints and added data for new items. Richard
5/16/2019 Blueprints Added merchant xp per craft data for all blueprints. Richard
5/16/2019 Merchant Levels Introduced new sheet with merchant level data. Richard
This sheet contains summarized information about recent changes to the entire spreadsheet. Timestamp listed by U.S. standards (mm/dd/yyyy).
Timestamp Sheet Name Description of Changes, Updates, Modifications, etc. Editor Name(s)
5/16/2019 Hero Levels Introduced new sheet with hero level data. Richard
5/13/2019 Blueprints Added data for worker xp gained per craft and speed up energy costs. Richard
5/12/2019 Blueprints Added data for research scrolls needed to fully unlock certain blueprints. Richard
5/10/2019 Blueprints Added discount, surcharge and suggestion energy data for all blueprints. Richard
5/10/2019 Blueprints Added ascension upgrades data for all blueprints. Richard
5/9/2019 Quest Levels Introduced new sheet and quest level data. Richard
5/9/2019 Worker Levels Introduced new sheet and worker level data. Richard
5/7/2019 Blueprints Tutorial and worker purchase blueprints now listed as unlocked from such. Richard
4/26/2019 Chest Blueprints Removed references to item level as data is deprecated. Richard
4/22/2019 Blueprints Fixed error with an item and updated item type name of 'Scroll' to 'Spell'. Richard
4/17/2019 Quest Components Updated data for all quest components. Richard
4/4/2019 Chest Blueprints Updated data for all chest blueprints. Richard
3/13/2019 Chest Blueprints Added new sheet with chest blueprint data. Richard
HOME
Up-to-date sheet that is verified accurate
Blue Color
(hopefully) and completed.
BLUEPRINTS
Premium blueprint unlocked through package or
Orange Color
package item.