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The ready stance

. Having the right stance when playing makes it a


lot easier in movement you can make. The ready
stance dobne by putting your non- racket leg a step
forward and about shoulder width away from your
racket leg.

Grip
 You'll want to know how to keep your racket to
smash shuttles on that side of your body with the
forehand and the backhand on the other side. You'll
also be using a forehand grip to strike over  your
hands. You can strike the shuttle with your elbow up
or down, using a backhand grip.  Hitting with these
grips is good practice for strengthening your skills.

Footwork
 Once you know the fundamentals of moving on the
court and practice them, your footwork will  bring
more success to your game. When you are playing
singles and bending your knees with your body
relaxed and waiting for action, your ready posture
will include standing in the court centre.  Shift your
feet from left to right by shuffling them or gliding
and jumping forward or lunging forward.  Go fast
enough to get behind the shuttle and strike it hard
enough to push backwards.

Serving
 Four forms of badminton are: 1) the high serve to
push your opponent to the back of his or her side of
the court; 2) the low serve to bring your opponent
under the shuttle; 3) the flick serve that is  sometimes
used to confuse your opponent who feels you're
going to hit a low serve; 4) the drive  serve where
you strike the low, fast shuttle and the rear of the c
receiver.
Scoring
 Easy badminton rules include a scoring system where
you are playing until you win 21.  Three games make
up the series. Any time there's a serve, a point is
scored and the side that the rally wins scores the
point. You will win by a minimum of 2 points unless
the game reaches 29 and there is still no winner.
Wins the first side which scored 30 points. If you win
a game in the next  game you'll serve first.
Singles
 To start a badminton singles game you'll be serving
from the court's right hand. The location  depends on
the performance of the server after the initial serve.
When the score is good, you're  serving from the right
and you're serving from the left when it's unusual.
Therefore, if the server  wins the rally it will continue
to serve, and if the receiver loses, the next serve will
go to the receiver.
Doubles
 Serving goes back and forth between partners during
doubles play. The serving hand, in terms of even
score, is the same as in singles play from right and
odd score from left. If she fails to score throughout a
rally, the serving partner alternates court sides and
will serve until a rally is lost. The Partner must serve
next when the serve returns to the squad.
BASIC SKILLS IN TABLE TENNIS
1. Forehand drive
- A forehand drive is an attacking shot. It's played
with a little bit of topspin, but mainly it's a flat hit and
can be very powerful. When should you play a
forehand drive? ... You can play a forehand drive if
the ball has topspin, no spin or even light backspin on
it, as long as the ball is high enough.
2. Backhand drive
- A backhand drive is an attacking shot. It's played
with a little bit of topspin, but mainly it's a flat hit and
can be very powerful. When should you play a
backhand drive? You'd normally play a backhand
drive close to the table when your opponent's return is
a little high.
3. Backhand push
- The backhand push is a controlled shot that is mostly
used as a service receive technique. Occasionally, it is
also used in a rally when an attack is impossible. To be
successful, the push has to be low and spinny. Step in
with your right foot towards the ball. ... Push the
racket forward and brush under ball.
4. Forehand push
- A forehand push is a difficult defensive shot that
requires the player to strike downwards on the back
and underneath the ball to create backspin. When
performed correctly, a forehand push is used to
change the pace of an exchange or to return the ball in
a very low manner

5. Forehand and Backhand Loop


The loop is similar to a drive in table tennis. When
making this stroke, the racket is parallel to the direction
of the strike, which will cause it to touch the ball
slightly, giving a good amount of topspin. Usually, when
a player makes a good loop, it produces a high arc
making the ball jump forward when it bounces on the
opponent’s side of the table. Playing a loop will require
a lot of topspins

6. Forehand and Backhand  Lob


The lob is another defensive stroke used by players in
table tennis games. This type of stroke pushes the tennis
ball up as high as five meters above the tennis table to
your opponent’s side of the table. The player’s stance
when making this stroke will be to stay at least 4 to 6
meters away from the table. The lob stroke is one of the
best shots for any spin in table tennis. An excellent
defensive lob is harder to return because it is
unpredictable. This stroke produces high amounts of
spins and will earn players

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