Professional Documents
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Technology For Teaching and Learning 1 Module 1
Technology For Teaching and Learning 1 Module 1
TOPICS
1. ICT Competency Standards for Philippine Pre-service Teacher Education
2. Understanding the Basic Concepts in ICT
3. Roles of ICT in Teaching and Learning
LEARNING OUTCOMES
At the end of the lesson, students should be able to:
1. Identify the competency standards of ICT for teaching and learing in
pre-service teacher education;
2. Unpack the basic concepts of ICT to provide common understanding
for teachers and learners; and
3. Value the use of ICT in the teaching and learning processes.
compositions that we have influenced the worlble.
1. of poetry.
Introduction
If there is one thing that changed the world so fast, it is TECHNOLOGY. While
there exists technology in the past as non-digital technology, the current digital
technology has been a factor that shrunk the world and made it flat. It has provided a new
environment for learning, new ways teachers teach and also the new ways of how
learners learn. In the beginning, it has created a divide between the digital natives and the
digital immigrants. However as the years go by, such divide has become narrower and
even blurred. This has led to the new educational revolution in teaching and learning
which has been triggered by technology and resulted to better 1earning outcomes in the
21st century.
Technology can be a powerful tool for transforming learning. It can help affirm and
advance relationships between educators and students, reinvent our approaches to learning and
collaboration, shrink long-standing equity and accessibility gaps, and adapt learning experiences
to meet the needs of all learners. Moreover, technology has provided a new environment for
learning, new ways teachers teach and also the new ways of how learners learn.
However, to realize fully the benefits of technology in our education system and provide
learning experiences, educators need to use technology effectively in their practice. Furthermore,
education stakeholders should commit to working together to use technology to improve
Philippine education. These stakeholders include leaders, teachers, faculty and other educators,
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researchers, policymakers, funders, technology developers, community members and
organizations, and learners and their families. (https://tech.ed.gov/netp/introduction/)
The program outcomes for teacher education degrees clearly state that every future
teacher: “demonstrate proficiency in the development and utilization of Information,
Communication and Technology (ICT) resources in promoting quality teaching-learning
process.”
To ensure that the program outcomes related to ICT shall be achieved, competencies
were identified to be developed by every pre-service teacher (CHED – UNESCO, Bangkok,
2009).
The ICT Competency Standards is made up of seven domains. Each domain has a set of
competencies. The competencies are expressed in desired learning outcomes. Becoming
proficient in the different competencies will enable you to handle learners of the 21 st century in
your future classroom.
These domains and corresponding competencies are found in the Table below:
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tools and resources
7.2 Show positive attitude towards the use of technology tools
These competency standards to learn and master will assure the 21 st century learners in
your class of a more enjoyable, creative, innovative ways in teaching and learning.
Likewise, ISTE also developed standards needed for students. These standards will be
used as a guide by teachers to plan technology-based activities in which students achieve success
in learning, communication and life skills.
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Standard 2: Communication and Collaboration
This standard requires students to use digital media and environments to
communicate and work collaboratively to support individual learning and
contribute to the learning of others. This includes the use of variety of media and
formats for global awareness with learners from other cultures.
As pre-service teacher education students now, you will have to master the knowledge
and skills (Learning to Know) for the standards for students. However since you will become
teachers in the future, you should harness the same knowledge and skills to become (Learning to
Become) future teachers.
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Activity 2: Let’s Take a Survey!
1. Form a group of at most five members.
2. Use the survey instrument on the Use of ICT in the Classroom found below.
3. Ask permission from the school head or principal that you will conduct survey.
4. With your group, conduct a survey of at least 20 elementary teachers for those who will
teach from K to Grade 6 or 20 high school teachers for those who will be teaching from
Grades 7 to Grade 12.
The Survey on the Use of ICT in Teaching and Learning for Teachers
Dear Teachers, please mark check (/) your answer to the following questions Yes No
found below.
1. Do you use technology in your teaching?
2. Are you aware of policies that guide you in the use of ICT?
3. Do you use non-digital learning resources in your teaching?
4. Do you develop digital resources for your learners?
5. Do you use technology tools for classroom activities?
6. Are you expert in the use of technology tools for teaching?
7. Do you have facilities to use the technology tools in your classes?
8. Are you aware of the ethical and legal responsibilities in the use of ICT
tools?
9. Are your students learning better with the use of technology tools?
10. Do you enjoy using ICT tools in your teaching?
1. How many answered Yes and No for each item? What percent is Yes? No?
2. Which of the 10 item/s has more YES than NO answers? Rank the items with more
YES and rank the items with more NO.
3. What meaning can you derive from your results?
“I think we need to be careful not to get too specific (i.e. technology = computers) while
at the same time not getting so abroad that our definition of technology includes everything from
pencil and paper to lasers and computers. I’d like to see us define technology in a manner that
looks at electronic tools we use to enhance teaching and learning.” – Sally, grade teacher from
Joy Egbert (2009).
Let us explore various resources to have a clear understanding of this lesson. Let us
unpack some concepts and terms related to technology for teaching and learning. Here are some
terms and concepts that you need to know and understand.
1. Technology – a mix process and product used in the application of knowledge. It also
includes tools from pencil and paper to the latest electronic gadgets and tools for practical
tasks.
2. Information and Communication Technology Literacy or ICT Literacy – the use of
digital technology, communication tools and/or networks to access, manage, integrate,
evaluate, create and communicate information in order to function in a knowledge society
(Guro 21, 2011).
3. Educational Technology – the use of technology in teaching and learning. This includes
both the non-digital (flip charts, pictures, models, realias, etc.) and digital (electronic
tools: hardware, software and connections, etc.).
4. Digital Literacy – the ability to find, evaluate, utilize, share and create contents using
information technologies and the Internet (Cornell University). According to the
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American Library Association (2018), this term refers to the ability to use information
and communication, requiring both cognitive and technical skills (https://edweek.org
downloaded 06-03-18).
5. Digital Learning – any type of learning that is accompanied by technology or by
instructional practice that makes effective use of technology. This encompasses the
application of a wide spectrum of practices which included blended or virtual learning. It
can come as online or offline which utilizes digital technology.
6. Online Digital Tools and Apps – these tools use an Internet connection to access the
information needed. A common example for this is a Skype, a telecommunication
application software product that specializes in providing video chat and voice chat and
voice calls between computers, tablets, mobile devices via Internet and to regular
telephones.
7. Offline Digital Tools and Apps – these tools can still be used even if there is no Internet
access. Among these are Canary Learning, Pocket, Evertone, ibooks, KA LITE (Gupta,
Priyaka, 2017) downloaded in edtech review (July 03, 2017).
8. Instructional Technology – the theory and practice of design, development, utilization,
management, and evaluation of the processes and resources for learning (Association for
Educational Communications and Technology, Seels, B.B. & Richey, P.C. 1994).
9. Software – program control instructions and accompanying documentation; stored on
disks or tapes when not being used in the computer. By extension, this term refers to any
audiovisual materials (Smaldino, 2005).
10. Multimedia – a sequential or simultaneous use of a variety of media formats in a given
presentation or self-study program (Smaldino, 2005).
11. Internet – a massive network of networks, a networking infrastructure. It connects
millions of computers together globally, forming a network in which any computer can
communicate with any other computer as long as they are connected to the Internet. This
term is generally defined as a global network connecting millions of computers
(https://www.webopedia.com).
12. World Wide Web (www) – also known as the Web which is a graphical environment on
computer networks that allows you to access, view and maintain documentations that can
include text, data, sound and videos (Smaldino, 2005). It is a way of accessing
information over the medium of the Internet. It is an information sharing model that is
built on top of the Internet.
13. Web access – the ability of the learner to access the Internet at any point during the
lesson in order to take advantage of the array of available education resources.
14. Webquest – an inquiry-oriented lesson format in which most or all information that
learners work with comes from the web. These can be created using various programs
including simple word processing documents that include links to websites.
15. Productivity tools – any type of software associated with computers and related
technologies that can be used as tools for personal, professional or classroom
productivity. Examples: Microsoft Office, Apple works – word processing, grade and
record keeping, web page production, presentation) (KFIT-UNESCO 2016)
16. Technology Tool – an instrument used for doing work. It can be anything that help you
accomplish your goal with the use of technology. These technology tools can be
classified as:
(a) Data/Calculation tools. Examples: spreadsheets, Excels, sketchpads, probability
constructor
(b) Design tools – are used to make models and designs, creating and building. Included
here are Family Tree Maker, GollyGee, and Crazy Machines among others.
(c) Discussion tools – There are 4 different approaches that utilize discussion and
interaction in the Internet. These are threaded discussion forum, Blogging, Live chat
and Video Teleconferencing, Netiquette and Safety on the Net.
(d) Email tools – Emails are great communication tools for sending messages,
photographs, videos and other files. It allows you to reach out to others around the
world. Examples: google mail, Ymail, Yahoo mail and many more.
(e) Handheld devices – these include Personal Digital Assistants, Global Positioning
System (GPS), and Geographic Information System (GIS) in the classroom, Portable
electronic keyboards, Digital Cameras, Mobile phones, Palm, Handheld computers.
17. Webquest – a teacher structured learning experience for the students that is primarily
based on the use of the World Wide Web and typically takes one or more instructional
periods (Bender & Waller, 2011).
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18. Blog – an online journal where posted information from both teachers and students are
arranged. There are three kinds of blogs: blogs used for communication, blogs used for
instruction, and blogs used for both (Ferriter & Garry, 2010).
19. Wiki – an editable website usually with limited access, allows students to collaboratively
create and post written work or digital files, such as digital photos or videos. Wikipedia is
one of the most widely recognized of all the wikis (Watters, 2011).
20. Flipped classroom – utilizes a reverse instructional delivery, where the teacher is
required to use the web resources as homework or out of class activity as initial
instruction of the lesson which will be discussed during classtime.
21. Podcast – a video or audio multi-media clip about a single topic typically in the format of
the radio talk show. The two basic functions of podcast are to retrieve information and to
disseminate information (Eash, 2006).
22. Google Apps – a cloud-based teaching tool which is stored in the Google server and is
available for students both at home and in school. It includes the gmail, a free-mail for
all; Google calendar – a tool used for organizational purposes; Google sites that provide
options for developing blogs and wikis; and Google docs that is used for sophisticated
word processing and editing of the document.
23. Vlog – a video blog where is entry is posted as a video instead of the text.
24. Facebook – a popular social networking site used by students and adults worldwide to
present information on themselves and to the world.
25. VOIP (voice over internet protocol) – a category of hardware and software that enables
people to use the Internet as transmission medium for telephone calls by sending voice
data in packets using IP rather than traditional circuit transmission.
“Technology will never replace great teachers, but in the hands of great teachers, it’s
transformational.” – George Couros
As teaching and learning go together, let us explore what would be the roles of
technology for teachers and teaching and for learners and learning. According to Stosic (2015),
educational technology has three domains:
1. Technology as a tutor
Together with the teacher, technology can support the teacher to teach another
person or technology when programmed by the teacher which can be a tutor on its own.
The teacher will simply switch on or off radio programs, television programs or play
DVDs, or CDs that contain educational programs. There are on-line tutorial educational
programs, too.
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A. For Teachers and Teaching
There are numerous roles that technology plays in the job of teachers. As a tool,
technology has opened wider avenues in management of resources and management of
learning. Likewise, it has modernized the teaching-learning environment in schools. Here are
some examples of the myriad roles that technology can do for teachers and teaching.
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“pencil”. The idea that evolved from a pencilis an understanding that: “it is
something used to write.” This is referred to as structural knowledge. It can be
presented by concept maps, categorization or classification.
The traditional sources of knowledge are printed books, modules and journals. Other
sources are primary sources such as information taken from research. However, knowledge or
content can be learned in many ways.
Social interaction occurs in two ways where the participants ask for clarification,
argue, challenge each other and work towards common understanding. Social interaction
through communication occurs through technology (directly between two persons via email, a
cell phone or other communication technology). It can also occur around technology like
students discussing about a problem posed by a software program or with support of
technology like teachers and students interacting about the worksheet printed from a website.
In all the three modalities, communication occurs and technology is involved.
For this particular role, what are the benefits derived from technology supported
communication?
a. Enables any teacher to guide the learners virtually and making learning
unlimited because communication and social interaction go beyond a school day
or a school environment.
b. Enhances students’ freedom to express and exchange ideas freely without the
snooping eyes of the teacher face to face.
c. Enables learners to construct meaning from joint experiences between the two or
more participants in communication
d. Helps learners solve problems from multiple sources since there is limitless
resources of information that the teacher can direct or refer the learners
e. Teaches learners to communicate with politeness, taking turns in sending
information and giving appropriate feedback
f. Enhances collaboration by using communication strategies with wider
community and individuals in a borderless learning environment
g. Develops critical thinking, problem solving and creativity throughout the
communication
There are several technology tools and software programs that you will learn in the
coming topics.
Critical thinking is part of the cluster of higher order thinking skills. It refers to the
ability to interpret, explain, analyze, evaluate, infer and self-regulate in order to make good
decisions. With the use of technology, one will be able to evaluate the credibility of the
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source, ask appropriate questions, become open-minded, defend a position on an issue and
draw conclusion with caution. All of these competencies are covered by Bloom’s Taxonomy
of Analysis, Synthesis and Evaluation.
As a role model, teachers should display and practice critical thinking processes, so
that the learners can imitate them. Here are some ways that teachers can do to develop critical
thinking.
By nature, learners are curious. They ask lots of questions all the time. Why is the
sky blue? Why do I have to learn geometry? How do people choose what will they become
in the future? Can robots solve the problems of climate change? How?
These questions will lead to critical thinking, but some of these questions cannot be
answered by the teacher. The unanswered questions are avoided or answered
unsatisfactorily. Sometimes, teachers shut down the question that curtails the first step in
critical thinking. The internet as a problem solving and research tool can help the answers to
the questions.
Seven Creative Strategies (Osborn, 1963).These have been simplified into fewer
categories. To be creative, one can use any of these strategies.
1. Substitute – Find something else to replace to do what it does.
2. Combine – Blend two things that do not usually go together.
3. Adapt – Look for other ways this can be used.
4. Modify/Magnify/Minify – Make a change, enlarge, decrease.
5. Put to another use – Find other uses.
6. Eliminate – Reduce, remove.
7. Reverse – Turn upside-down, inside out, front-side back.
All together, the strategies will be labelled as SCAMPER.
What should teacher do to support student creativity? Here are some suggestions:
1. Provide an enriched environment.
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2. Teach creative thinking strategies.
3. Allow learners to show what they can do.
4. Use creativity with technology.
Further, teachers can do the following to develop and enhance critical thinking,
problem and creativity. As a future teacher, try these suggestions.
1. Encourage students to find and use information from variety of sources both on-
line and off-line.
2. Assist students to compare information from different sources.
3. Allow studens to reflect through different delivery modes like writing, speaking,
or drawing.
4. Use real experiences and material to draw tentative decisions.
5. Involve students in creating and questioning assessment.
To do these, the teacher should see to it that right questions are asked, student’s tasks
should be appropriate to the levels of challenge and curiousity is encouraged.
There are several critical thinking tools and technology software that can support
critical thinking skills. Some of these you will encounter in the succeeding lessons:
1. Encourages digital production projects
2. Popuralizes e-learning modalities
3. Enhances global awareness and citizenship
In 3-5
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ASSESSMENT
MULTIPLE CHOICES. Choose the best answer from the options given.
1. The ICT competency standards for teachers include all the following EXCEPT one. Which
one?
A. digital and non-digital technology
B. enhance financial literacy skills
C. ethical issues on the use of ICT
D. use of technology tools
3. The use of technology will enhance the 21t century skills along
I. development of tools
II. critical thinking and problem solving
III. designing learning environment and spaces
A. I only B. II only C. II and III only D. I, II, and III
4. A universal standard in the use of ICT in teaching and learning in the classroom requires all
teachers to ______ EXCEPT one.
A. use gadgets when teaching
B. understand the issues and safety policies
C. utilize the tools available in the environment
D. buy an expensive computer
5. One of the constraints in the application of ICT for the enhancement of standards among
teachers and students is ______.
A. training of technology teachers
B. connectivity of the school
C. availability of qualified teachers
D. lack of awareness about the use of technology
6. How best did you learn about the different concepts in ICT?
A. By memorizing the definition verbatim from the definition.
B. By understanding first the meaning and memorizing
C. By memorizing first, then understanding the meaning
D. A and B
7. When did educational technology become part of teacher's conversation in a learning action
cell (LAC) with their peers?
A. During the digital age with the use of computers
B. After World War 2, when there were many inventions
C. During the 21st Century when there was a digital superhighway
D. During the time instructional support materials were used
8. What is the fastest way to find the meaning of a word in the Webster?
A. Ask a friend in the library.
B. Text the teacher to ask.
C. Google the word in the internet.
D. Use another dictionary in the library.
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10. What does digital literacy imply?
I. Financial and economic literacy
II. Media and digital literacy
III. Basic literacy
A. I only B. II only C. I and II only D. I, II, and III
15. In which area of learning has technology given the most influence?
A. Distance Learning
B. Face-to-face Learning
C. On the Job Learning
D. Blended Learning
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LESSON 2
ICT POLICIES AND SAFETY ISSUES: IMPLICATIONS TO
TEACHING AND LEARNING
TOPICS
1. Policies and Issues on the Internet and Implications to Teaching and
Learning
2. Safety Issues Including Digital Safety Rules
LEARNING OUTCOMES
At the end of the lesson, you should be able to:
Introduction
Globalization is a reality and ICT has become a fundamental part of the process. A
networked society is one in which the entire planet is organized around telecommunicated
networks of computers. The powerful use of network has broken boundaries, provided
opportunities for inclusion and collaboration. However, there will also be a struggle for those who
do not have access or those who are excluded, marginalized and powerless. Thus, a need to
establish policies in the use of ICT is imperative.
As the Department of Information, Communication and Technology (DICT) says: “The future
has arrived. Now we have to ensure that we have a place in it.”
New technologies have become central to the lives of every individual in this planet. Whether
you are talking on the phone, sending an electronic mail, going to the bank, using the library, watching
news on television, going to the doctor, catching a flight, or seeing a movie, you are using ICT.
Almost everything that we do in the modern world is influenced by the new technologies.
Should we leave our lives to be controlled by technology or should we control the utilization
of technology in our lives? How?
One way of enhancing and regulating the use of ICT is to formulate and implement policies to
guide appropriate decisions.
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Definition of ICT Policy
The Oxford English Dictionary has defined “policy” as a course of action, adopted and
pursued by a government, party, ruler, statesman. It is any course of action adopted as expedient
or advantageous. Its operational definition of policy is a plan of action to guide decisions and
achieve outcomes.
Thus, ICT Policies are needed to put a roadmap or course of actions to be pursued and
adopted by various governments, organizations, entities involving ICT. These include principles
and guidelines in the use of ICT which cover three main areas: telecommunications (telephone),
broadcasting (radio and television) and Internet.
More recent technological innovations increased the reach and speed of communications
which can be grouped into three categories:
The ICT for Education (ICT4E) is a program under the DICT that supports all the efforts
of the education section in incorporating the use of ICT as well as in determining and gaining
access to the infrastructure (hardware, software, telecommunications facilities and others) which
are necessary to use and deploy learning technologies at all levels of education. Among the policy
recommended programs that have applications to education teaching-learning are:
1. ICT in Education Masterplan for all levels, including a National Roadmap for Faculty
Development in ICT in Education. A National Framework Plan for ICTs in Basic
Education was developed.
2. Content and application development through the Open Content in Education
Initiative (OCED which converts DepEd materials into interactive multi-media
content, develop applications used in schools, and conduct students and teachers
competitions to promote the development of education-related web content.
3. PheDNET, is a "walled" garden that hosts educational learning and teaching
materials and applications for use by Filipino students, their parents and teachers. All
public high schools will be part of this network with only DepEd-approved multi-
media applications, materials and mirrored internet sites accessible from school's
PCs.
4. Established Community eLearning Centers called eSkwela for out-of-school youth
(OSY) providing them with ICT-enhanced alternative education opportunities.
5. eQuality Program for tertiary education through partnerships with state universities
and colleges (SUCs) to improve quality of IT education and the use of ICT in
education in the country, particularly outside of Metro Manila.
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6. Digital Media Arts Program which builds digital media skills for government using
Open Source technologies. Particular beneficiary agencies include the Philippine
Information Agency and the other government media organizations, the Cultural
Center of the Philippines, National Commission for Culture and Arts and other
government art agencies, State Universities and Colleges and local government units.
7. ICT Skills strategic plan which develops an inter-agency approach to identifying
strategic and policy and program recommendations to address ICT skills demand-
supply type.
All the seven programs were guided by the roadmap that embeds policy statements that
relate to education specifically in the enhancement of human development for teaching and
learning.
Some Issues on ICT and Internet Policy and Regulations
Global Issues
Access and Civil Liberties are two sets of issues in ICT Policy which are crucial to the
modern society. The other concern is civil liberties which refer to human rights and freedom.
These include freedom of expression, the right to privacy, the right to communicate and
intellectual property rights.
Access to the Use of Internet and ICT. Access means the possibility for everyone to use
the internet and other media. In richer countries, basic access to internet is almost available to all
with faster broadband connections. There are still countries where access to internet is still a
challenge.
Infringement to Civil Liberties or Human Rights. What are specific internet issues on
internet policy that have relationship to civil liberties or human rights? Let's study the examples
that follow.
Under international human rights conventions, all people are guaranteed the rights for
free expression. However, with the shift from communicating through letter, newspapers and
public meetings to electronic communications and on-line networking, a need to look into how
these new means modifies the understanding of freedom of expression and censorship.
The UN Universal Declaration of Human Rights provides that everyone has the right to
freedom of thought, conscience and religion, likewise the right to freedom of opinion and
expression. However there are practices that violate these provisions in the use of internet.
Some examples are the following:
Warning!!!
"When you are surfing the web, you may think you are anonymous, but there are various
ways that information about you or your activities can be collected without your consent."
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3. Defamation actions may be used to silence critics. This action deters the freedom of
expression.
Issue No. 2: Privacy and Security
Privacy policies are an issue. Most commercial sites have a privacy policy. When
someone uses a site and clicks “I agree” button, it is as if you have turned over private
information to any authority that may access it.
1. For most, privacy means "personal privacy" the right of individuals not to have their
home, private life or personal life interfered with.
Large amount of e-waste is generated by ICT. These are in particular, terminal equipment
used for computing (PCs, laptops), broadcasting (television and radiosets), telephony (fixed and
mobile phones), and peripherals (fax machines, printers and scanners).
The accumulated e-waste is due to rapid turnover of equipment due to rapid improvement
of software. While material waste can be destroyed by crushing, toxic material brought about by
the different equipment requires utmost management. The quantities of e-waste are increasing in
both developed and developing countries. A very dismal state is that there is a significant amount
of electronic waste that has been shipped from industrial countries to developing countries, using
less environmentally- responsible procedure.
Remedies include standardization and regulatory measures to increase the life cycle of
equipment before they become obsolete. Efficient extraction of toxic components and requiring
the recycling by both consumers and equipment vendors are selling must be required. If not
controlled then, e-waste will tremendously affect climate change, damage human lives, and
overload the capacity of the earth in carrying solid waste.
How do the policy guidelines, projects and issues relate to the teaching and learning?
There are great implications of this lesson to both the teachers who are teaching and the learners
who are learning. A few of these are as follows:
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For the Teachers and Teaching
1. Guide the teachers on what they should teach that relate to ICT, and how to teach it.
Since ICT development comes so rapid and fast, teachers might be overwhelmed by its
rapid speed. Temperance in its use is a caution that should be looked at.
2. Technology should never replace any human teacher. The tools are support instructional
materials for the teachers which are available for use. The teacher should learn how to
appropriately use them. The human touch of the teacher is still a vital component in
teaching. Teachers should always be reminded that there are always limitations in the use
of the different gadget and tools.
3. There are rules and regulations that govern the use of technology. Caution should be
observed to protect individual privacy. As teachers, you must be aware that the use of
technology may jeopardize your privacy and security.
4. All the issues and many more shall be part of the teaching content as each teacher will be
encouraged to use technology in teaching.
The learners of the 21st century are even more advanced than some of the teachers.
However, learners still need guidance on how to use, regulate technology use. As there are
positive and negative effects of technology use learners should know the difference. Learners
should not only know the benefits of technology use, but they should also know how they can be
protected from the hazards that technology brings to their lives.
Learners should take advantage of the potential of learning support they Can derive such
as the development of higher order thinking skills, the development of learning communities
through collaboration, the enhancement of skills to manage the vast resources as 2 century
learners and many more.
Both the teachers and learners should be mindful of the e-waste that are being thrown
away to the land and to the atmosphere. Thus, safety in the use of technology shall be presented
in the next lesson.
Assume yourself as an investigator who would Ike to inform your learners and co-
teachers about the current issues on technology use.
With your groupmates, search the web and find out articles or cases about:
A. Freedom of Expression and Censorship
B. Privacy and Security
C. Surveillance and Data Retention
D. e-pollutants from e-waste
Choose only one or two articles or cases that you will work on. Use the template below to
answer. Submit you output to your teacher but be ready to share the same with the whole class.
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Title of the Issue: (Choose from A, B, C, D) Ex. Privacy and Security
Title of the Article: _______________________________________________________
Source: _________________________________________________________________
Author:
________________________________________________________________________
Summary Narrative:
Submitted by: Names and Section of the Students (Not to exceed 5 members)
Using technology is not a risk by itself, but how it is used will be vulnerable to risks.
When improperly used, it will pose danger to the users in school and at home. What are the safety
issues that are needed to be addressed by safety policy and guidelines? As future teachers, do you
need to know all of these?
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In school, some minor misuse made by learners include the following:
Copying information into assignment and failing to acknowledge the source (plagiarism
and copyright infringement)
Downloading materials not relevant to their studies
Misconduct associated with subject logins, such as using someone else's password
Leaving a mobile phone turned on during class period
Unauthorized taking of pictures or images with mobile phone camera, still or moving
e-Safety
With all of the above concerns and many more, how do we confront all of these so as to
protect our future generation?
e-safety takes care not only of internet technologies but also of electronic
communications via mobile phones, games consoles and wireless technology. It highlights the
need to educate children and young people about the benefits, risks and responsibilities of using
information technology. Here are some issues of o-safety:
e-safety helps safeguard children and young people in the digital world;
e-Safety emphasizes learning to understand and new technologies in a positive Way,
e-safety educates children about the risks as well as the benefits so we can confident
online; and
e-safety supports young learners and adults to develop safer online behaviors, both in and
out of school.
Network Management
1. Safety in the Use of Network in Schools
1.1. Make clear that no one should log on as another user.
1.2. Require all users to always log off when they have finished working
1.3. Maintain equipment to ensure health and safety.
1.4. Provide students with access to content and resources through guided e-
learning.
1.5. Set up a clear disaster recovery system in place for critical data that include
secure, remote back up of critical data.
1.6. Secure wireless network to appropriate standards suitable for educational
use.
1.7. Install all computer equipment professionally and meet health and safety
standards
1.8. Review the school ICT system regularly with regard to health and safety and
security.
2. Password Policy
2.1. Only authorized users will have individual passwords. Users are permitted to
disclose their passwords unless they got permission from the owner or from
the management. The equipment that keeps the personal information shall
be locked when unattended to prevent unauthorized not access.
2.2. Computers should be set to a time out if they become unused for a certain
period of time.
4. Cameras
4.1. Taking pictures only from parents or caregivers and not from any other
family member or friend while the child attends class.
4.2. Any picture taken of children shall be on cameras solely for the purpose.
Schools that plan to dedicate a room where the students can access technologies for
learning should include the following basic safety rules:
20
1. Provide tiltable tables. These tables can be tilted and adjusted to the height of the
users.
2. Provide anti-glare screen filters.
3. Provide adjustable chairs.
4. Provide foot support.
5. Make sure lighting is suitable.
6. Make sure work stations are not cramped
7. Plan work at a computer so that there are frequent breaks.
More specifically safety rules that can reduce risk of accidents in the working stations
should include:
1. No trailing wires across or around the room which people can trip on.
2. Electrical sockets should not be overloaded.
3. Electrical equipment should be safety-tested at least once a year
4 There should be adequate space around desk for people to move.
5. Bags and obstacles should be stored out of the way.
6. Food and drinks should not be placed near machines.
7. Heating and ventilation should be suitable for the working environment
8. Fire extinguishers should be available.
9. Fire exits should be clearly marked and free from clutter.
There are more issues, policies and rules. What have been presented in the lesson may be
the minimum that you should learn. As you explore some more and engage in the different
aspects of Technology for Teaching and Learning, you will find more details.
1. Visit a school where they have e-Safety Rules. Interview the following persons (if any):
1 ICT Manager
1 Student
1 Teacher
2. Ask the following questions for each:
2.1. Do you have an ICT facility in the school? What compose this facility?
2.2. Who are allowed to use the facility?
2.3. What are policy, guidelines and rules in the use of the facility?
2.4. What are the e-safety rules that need to be followed by any user?
3. Record all the information. Separate the answers of the ICT Manager, Students and Teachers.
4. What are common in their answers? What are different?
5. Submit your report through MS Word document.
21
ASSESSMENT
MULTIPLE CHOICES. Choose the best answer from the options given.
3. The DICT Policy statements include the creation of all the following programs, EXCEPT
A. eQuality Program
B. eSkwela
C. ICT Pedagogy
D. iSchool WebBoard
5. As a teacher, how will you appropriately use technology for teaching and learning so that
your learners will benefit most?
A. Assign them to search in the web all the topics you are teaching.
B. Maximize the use the technology tools as your support in teaching.
C. Ask each student to buy a gadget that they can use.
D. Make your lessons an open source all the time.
6. A friend would like to ask for your email password, because your email address was used for
an urgent matter. As a rule in privacy, what action will you take?
I. Voluntarily give my password to my friend.
II. Deny the request of my friend even if it is urgent.
III. Open my email by myself and print the email that is addressed to my friend.
A. I only B. II only C. III only D. I, II, and III
8. Which is a risk in the use of ICT, thus a need to establish policies and rules for e-safety?
I. Prolonged exposure to online technologies, particularly at an early age
II. Cyberbullying in all forms
III. Lifestyle websites like self-harms and suicide sites, and hate sites
22
A. I only B. II only C. III only D. I, II, and III
10. When working inside a computer laboratory, all of the choices EXCEPT one, is allowed.
Which one is allowed?
A. Foods and drinks should be handy on the computer table.
B. One external electrical outlet should have 5 computers connected
C. Fire extinguishers should be made available.
D. Computer desks should be near each other to allow sharing of information.
23
LESSON 3
NON-DIGITAL AND DIGITAL SKILLS AND TOOLS IN
DELIVERING TECHNOLOGY-ENHANCED LESSONS
TOPICS
1. Development and Use of Non-Digital or Conventional Materials
2. Selection and Use of ICT Tools and Apps in Teaching and
Learning
3. Creating e-Portfolio as a Technology Tool
4. Coolaborative Environment in the Digital World
5. Digital Literacy Skills in the 21st Century
LEARNING OUTCOMES
At the end of the lesson, you should be able to:
Introduction
Teaching becomes rewarding when learners get the most from instruction as manifested in
their performance. An important element in engaging learners is when the strategy used in delivering
the lesson uses an instructional material. When properly and appropriately used, it can spice up a
classroom activity.
These instructional materials may come in varied forms. One group refers to the conventional
and non-digital tools. A classroom will always need a chalkboard or a writing board that may come in
varied forms and shapes. Bulletin boards, flip charts, dioramas, puppets, terrarium, and the like, will
always find their significance in any classroom. However, nowadays, lessons can be made more
relevant and engaging for learners as digital tools are integrated. This Module presents both non-
digital and digital tools. Explore the possibilities of learning about these tools and how to effectively
integrate them in instruction.
24
The teachers need instructional materials to enhance teaching and learning Instructional
materials are defined as print and non-print items that are rested to impact information to students in
the educational process (Effiong & Igiri, 2015). Examples of instructional materials are drawings, kits,
textbooks, posters, magazines, flip chart, newspapers, diorama, pictures, recording videos and the like.
Instructional materials have several roles in teaching and learning which include the following:
(1) they promote meaningful communication and effective learning. (2) they ensure better retention,
thus making learning more permanent; (3) they help to overcome the limited classroom by making the
inaccessible accessible; (4) they provide a common experience upon which late learning can be
developed; and (6) they encourage participation especially if students are allowed to manipulate
materials used (Brown et al., 2005; Effiong & Igiri, 2015).
Instructional materials are the supplementary materials, which help the teacher to make his/her
presentation concrete, effective, interesting, meaningful and inspiring In any teaching and learning
process, instructional materials play a vital role as they provide sensory experiences to the learners.
The primary aim of teaching materials is to provide the teachers the layout of the way for teaching in
the classroom.
1. Develop a story board and working outline based on the subject goals and objectives.
2. Identify existing institutional resources including materials and teachers capability.
3. The teacher may research off the shelf materials that have been developed by others to
determine if their approach could be useful.
4. Explore the possibility of adapting concepts of other teachers without infringing on
anyone's copy protected design.
5. Modify existing materials based on the objectives of the lesson.
6. If the instructional materials are effective, you can share them with other teachers.
7. The teacher developer can also sell her/his materials available.
Instructional materials are a great help in stimulating and facilitating the learning to the
learners. According to Wright (1976:1) as cited in Cakir (2006) many media and many styles of visual
presentation are useful to the language learner. All audio- Visual materials have positive contributions
to language learning as long as they are used at the right time, in the right place. In the teaching and
learning process, learners use their eyes well as their ears; but their eyes are basic in learning.
1. Diorama
It will make the classroom to be creative and innovative. It is a fun way to build an
exciting scene in a small space. Dioramas are small scenes created of layers of materials, all
depicting a similar concept or theme. They usually display a historical time period, a nature
scene, or a fictional situation. In developing diorama, you will: (1) choose a concept or theme,
(2) research the subject, (3) make a rough sketch of your ideal diorama, (4) make a list of the
items you'll need and gather your supplies, and (5) select a container or box.
pinterest.com thesprucecrafts.com
25
2. Nature Table
This is a table that contains objects and/or scenes related to the current season, or
upcoming festival or a symbol of an ecosystem. Children love to follow the natural changes that
the world offers each month and classroom decorations reflect these.
pinterest.com howwemontessori.com
3. Writing Board
A writing board can display information written with chalk (chalkboard or blackboard) or
special pens (whiteboard). Although there are usually more effective methods of transmitting
information, the writing board is still the most commonly used visual aid.
26
xldisplays.co.uk
4. Flip chart
1. Use wide-tipped pens or markers; markers with narrow tips produce printing that is
difficult to read.
2. Print in block letters that are large enough to be read easily from the back of the room.
3. Use different colored pens to provide contrast; this makes the pages. Visually
attractive and easier to read.
4. Use headings, boxes, cartoons and borders to improve the appearance of the page.
5. Use bullets (●) to delineate items on the page.
6. Leave plenty of “white space” and avoid putting too much information on one page.
(Crowded and poorly arranged information is distracting and difficult to read).
7. When pages are prepared in advance, use every other page. If every page is used,
colors will show through and make text difficult to read.
8. Have masking tape available to put pages up around the room during brainstorming
and problem - solving activities.
9. To hide a portion of the page, fold up the lower portion of the page and tape it. When
ready to reveal the information, remove the tape and let the page drop
10. Face the student, not the flipchart while talking.
istockphoto.com scientificpublishing.com
5. Zigzag board
27
It is a multi-board series of three or four rectangular boards. They are joined together
along the sides by hinges so that they can be easily folded up and carried. Each board can be of a
different type, for example, a whiteboard, a chalkboard, a flannel board and so on. The size of
the boards for the zigzag multi-board depends on what you want to use them for.
schoolsigns-uk.co.uk panelwarehouse.com
6. Wall display
teachstarter.com teachingcave.com
This board consists of two parallel, horizontal poles tied loosely together with rope.
Visual aids such as posters can be pinned to the rope. This kind of display board is invaluable
where there are few solid walls for displaying information. It has no solid backing and can be
made quickly for teaching, training and when working with communities.
1. Unity – Use only one idea for each visual aid and include a headline.
2. Simplicity – Make ideas and relationships simple and easy to recal1. Avoid cluttering
a visual with too many words, numbers, or graphics. The audience should be able to
grasp the concept in 10 to 15 seconds.
3. Legibility – Make letters big and readable for all in the audience.
4. Consistency – Use the same type style and art style
5. Clarity – Avoid type that is too small to read, avoid all caps.
6. Quality – Make it neat and professional, and remember to proofread.
28
amazon.in amazon.com
Develop two (2) instructional materials based on your own field of specialization and topic
discussion. Below is the rubric for rating your output. (Note: Each instructional material worth 15
points.)
Subject: _______________________
Topic: _______________________
29
Other comments:
Your instructor will group your section into two (2) groups randomly, then you are going to
have a virtual debate on this topic:
“Non-digital instructional materials are still relevant in 21century teaching and learning. Agree or
Disagree?”
30
TOPIC 2: Selection and Use of ICT Tools and Apps in Teaching
and Learning
“Technology will never replace great teachers, but great teachers is transformational.” –
George Couros
The current systems employ technologies by integrating ICT tools and applications in
education and in instruction. ICT stands for Information and Communications Technology. This
refers to various tools and devices or gadgets used in communicating, disseminating, and
creating, storing and managing information. It is important that learners understand how to use
these tools in helping them learn.
A great part of learning is working on information and using it to create something that
can be useful and edifying for humanity. Since the intention of education is to make learners
become useful and productive citizens, the use of ICT tools can
provide a lot of possibilities on how learners can do something with
what they know. Teachers can therefore employ ICT replace tools in
their ways of engaging learners by communicating, disseminating,
and managing information. This direction of integrating ICT tools
will reveal the usefulness of employing ICT Tools in a wider range of
the teaching and learning process.
These ICT tools, gadgets or equipment interface with your ways of living. You use them
to communicate, you think using them, or you create something with them. Others know where
your present location is or who your friends are. Technology works like a passage that allows the
world to see you or permits you to get to see others as well.
How do you describe yourself teaching a lesson inside the classroom? What will you do
to engage student learning? Will you use technology? Why or why not?
If you will employ digital tools and gadgets such as mobile phone, iPad or tablet, or the
usual multimedia projector in teaching, how will you use them? In what ways will you use blogs
or wiki space in your lesson? Can Facebook be useful in instruction?
31
Figure 1. ICT in Education
Since ICT integration allows ease of processing of information, here's an example of how
we can read information at a quicker speed and in an interesting manner.
Have you seen a symbol like this one below? This is now popularly used in different
products, reading materials, and even in museums. This is a QR code.
What is a QR Code
Are you familiar with a QR Code?
32
HOW TO MAKEA QR CODE
Step 1: Be online.
Step 2: Search for QR Code .generator and ensure that information & about the application. This
is important to ensure your safety in the internet. There are tons of QR code generators out there,
but a few of the most popular include Kaywa, GOQR.me, Visualized, and QR Stuff. There are
many FREE applications online and therefore you can take this chance to use them.
Step 3: Once you have identified your free online QR Code Generator, you can now encode the
text or the information that you want.
Step 4: Run it and save it as a jpeg file. Now, you have successfully created your own code which
you can download.
Step 5: Test the QR code using your QR Code reader or scanner.
Using your QR Code Reader or Scanner, find out the given text encoded in the QR code.
Take a look at the table on ten interesting ways to integrate QR Codes in your teaching.
Were you able to think of something similar?
33
Share Resources Enhance Classroom Library
Learners can use QR Codes to share Create QR Codes of students' brief
educational resources with each other (e.g. write-ups about why they enjoy their book and
lecture notes, web content, how-to-do videos. put them right in or on the books in the class
library. Students can use these QR Codes to
find out more about the books.
Let’s test whether your QR Code reader works. Scan the following QR Codes and
provide appropriate responses in the space provided.
1.
2.
34
3.
4.
5.
There is an apparent deluge of information around and access to these is made easier
through the internet. You are faced with one major question on how to best interpret it all and put
it into one cohesive information that is quick and clear to read.
In the teaching and learning context, you may be faced with a challenging topic given a
short amount of time. How can you capture and deliver that information simply and effectively
while making it engaging and informative as well? Infographics are an immediate answer to this
situation. The infographic is another interesting tool to use in instruction.
As a group, study the infographic and agree on a definition of the tool.
35
(Source: Customer Magnetism Internet marketing Agency
https://www.customermagnetism.com/what-is-an-infographic/)
If it is used to market products in the increasing visual world, then infographics can also
be employed in marketing information and ideas in the teaching and learning process.
36
On your own
Using infographics:
37
2) To simplify a complex concept
Simplifying a complex idea is the core purpose of using an infographics. This is a very
effective educational tool as a way of summarizing key points or providing an overview of a
lesson.
Using infographics, you can show the intricacy of how something complex works. It can
reveal the mechanics behind how an object works. Designers can create infographics by showing
the mechanics behind intricate objects, processes, concepts.
38
Below is an example of an infographic created by Jing Zhang (2018) that shows how the
phone works while incorporating a surreal element that appeals to the imagination of the reader.
Each component of the phone is accurately revealed.
https:/dribble.com/shots/1075558-how-your-iPhone-is-made
by Jing Zhang
4) To compare
Assess the given the infographic of a superhero Batman from the time it was conceived in
1939 to 2013.
39
5) To present interesting facts
When information or facts are presented all in words, the use of infographics can bring
life. If done well, the infographics can transform the information into visual image that can attract
and engage readers.
If there is a written text, the information may not stand out compared to when it is
presented in this format. Information written in snippets becomes understandable and more
appealing to the eye.
You may view the video blog of Sara McGuire on The Top 9 Types of Infographic
Templates and When to Use Them (https://venngage.com/blog/9-types-of-infographic-template/)
Experience
Choose a lesson from a textbook. Identify a concept or segment of the lesson that you can
choose as a content material. Use the information by creating and designing an infographic that
captures the essential information using the steps you learned earlier. You may use Canva or any
other tools in the web. Be ready to share your output to the class.
Use the space provided for your plan and designs your infographic.
1. Lesson Title:
40
C. Ipad/Tablet and the Online Bulletin Board
Creativity and collaboration are fun! A dull and boring bulletin board can be made
interesting when done online. Posts when done with themed backgrounds, stylish fonts, and
varied colors become attractive to the learners. An online bulletin board is a way of presenting
ideas with a twist and interest with no cost at all. Here's how:
Step 1: Search for https://padlet.com/
Step 2: Sign up or log-in using any of your social media account.
Step 3: If you want to make your own, click MAKE A PADLET.
a. You can choose Start with a Blank or Pick a Template.
b. Start making posts by clicking the + sign.
c. Make your posts as creative as you can by clicking Modify and selecting your
choice of color, font, theme, etc.
d. You can now share your Padlet or online bulletin board to your friends. Click
Share and allow others to have access to it or you can share through the social
media account where others can view it
Step 4: If you want to join someone's bulletin board, click JOIN A PADLET.
a. Enter in the dialog box the URL of the padlet you want to join.
b. Start posting on your friend's/classmate's padlet by clicking the + sign.
Using your gadget, connect to the web and explore on the following educational application
tools.
1. Quiz Maker https://testmoz.com/
2. Poll Maker http://www.proprofs.com
3. Storytelling Online - http://www.storylineonline.net/
4. Rubrics Library http://school. discoveryeducation.com/schrockguide/assess.html
5. Online Journal - http://penzu.com/
6. Mind Map Tool - https://www.edrawsoft.com/freemind.php
7. Interactive Poster - http://www.glogster.com/
8. Graphic Organizers http://www.educationoasis.com/printables/graphic-organizers/
9. Making a Podcast https://www.buzzsprout.com/how-to-make-a-podcast
10. Cartoon http://www.toondoo.com
Open your bag. How organized is it? Is everything kept in the right location? Can you
easily locate what you are looking for? Does it have pockets to keep your things? A cluttered bag
reflects a disorganized owner.
Learning is likened to it. If ideas are organized in a good location, learning is surely
easier and meaningful.
Portfolios are one good means of keeping things in order. In a semester work, a learning
portfolio is a collection or Student work that exhibits students’ effort, progress, achievements and
competencies gained during the course. Portfolios may come in many forms. It can look like an
album or scrapbook or even a filer where the documents and evidences are kept. However,
nowadays, it is possible to have online portfolios by creating sites. This is also called the
ePortfolio or digital portfolio. This can be used as a digital archive that can contain the same
materials as a physical portfolio but can have more such as multimedia productions, relevant
online links or references, digital stories or video blogs, PowerPoint presentations, photographs
41
and other 1CT materials. The ePortfolio can be private or can be published and shared publicly to
stakeholders like parents and friends.
1. Student ePortfolios can evaluate students’ academic progress. They can inform the
teacher to adapt and use instructional strategies when pieces of evidence indicate that
they are either learning or not. In other words the construction of the ePortfolios should
start from the beginning and should be an ongoing process. They should not be reviewed
only at the end of the term but navigated around and provided feedback to let the
students know how they are doing.
2. Monitoring students’ progress can be highlighted in a portfolio. It may not only contain
finished products but also several versions on how the students improved their work
based on the feedback provided by mentors. Moreover, portfolios can actually determine
whether the students have transferred what they have learned in new projects or other
domains.
3. Portfolios document students' learning growth. They actually encourage the students'
sense of accountability for their own learning process. This may lead them to see that
the learning process is theirs and not anybody else's. This can make learners reflect from
where they have begun to how far they have developed. When they make decisions on
what or what not to include, they get engaged in the process of creating their own voice
in their portfolio.
There are many sites that can be used n creating an ePortfolio. One of which is the google
site. If you have a google account, you can start using the available applications. You can also try
weebly, or wix, among others.
Here is a sample of the google site used by a student in creating her ePortfolio.
42
Steps in constructing an ePortfolio
2. You scroll down and read further until you see the
icon for Sites.
Parts of an ePortfolio
Just like a book, the ePortfolio has pages or sections. The organization can follow a
chronological order based on the activities that you go through or you can have a thematic
arrangement. Whatever you choose, it will be a display of your organizational skills.
Home Page
The first section is the Home or your cover page. This is the first thing that your
readers will see. So you need to introduce yourself and the objectives of your ePortfolio.
Usually, there are templates available and each provides sections. You can add personal
touches such as images or a change of color themes.
Pages
The pages that you can add depend on how you would
like to organize your ePortfolio. What is important is that you
need to construct your ePortfolio at the start of the class. In that
way, you can have a fresh start as you try to be conscious in
documenting the activities and learning that goes with each
session.
When adding pages, click the icon and decide whether it will be parallel to your
Home Page or it will be under it. Just remember that when you have a template, there a
particular ways that the pages have been arranged. So, you are starting, it would not be
detrimental if you conform to the template.
Reflections
A major element in a portfolio whether it is online or not, is the writing of the
reflection. It is thinking-aloud, a way of documenting what they are thinking. How
students are processing the input and the application of what they have learned into an
activity or a project needs to be captured. With the pencil- and-paper test, the chance to
get a piece of their insights or realizations may be nil unless the teacher requires them to
do so. However, with the portfolio, they can show the process of their work. This can be
easily monitored.
43
Figure: Gibb's Reflective Cycle Model (1988)
Description. This initial phase in writing a reflection is very simple since you must need
to describe the activity or the experience to the reader. You can write a little about
the background on what you are reflecting about by including relevant and to-the-
point details.
Feelings. Learners are involved in learning and an activity or perhaps lesson can trigger
certain feelings. So at this point, you can consider and think about how you feel at
that time when you were doing the activity having the experience. You need to
discuss your emotions honestly about the experience but not to forget that this is
part of an academic discourse.
Evaluation. When evaluating, discuss how well you think the activity went. Recall how
you reacted to the task or situation and how others reacted. Was the experience a
pleasant one or otherwise? This is also a possible part where you can perhaps
incorporate related readings of other authors’ principles or theories.
Analysis. This part of the write up includes your analysis of what worked well and what
have facilitated it or what may have hindered it. You can also discuss related
literature that may have brought about your experience.
Conclusion. Now, you can write what you have learned from the experience or what you
could have done. If your experience is a good one, you can probably discuss how it
can be ensured or how you will further enhance a positive outcome. On the other
hand, if the experience is frustrating eliciting other negative feelings, perhaps you
can discuss how those can be avoided in happening as this leads to the next step --
Action Plan.
Action Plan. At the end of your reflection, you write what action you need to take so that
you will improve the next time such as consult an expert for some advice or read a
book that will provide answers to your queries. You make plans on how you can
address what went wrong so that you can take the right step to succeed in achieving
the task. If you did well and feel g0od about it, then you can plan out how you can
further enhance a good work.
44
When showing examples of your work, you can upload word file, excel data, pictures,
jpeg or pdf files, PowerPoint presentations among others but, a brief description explains the
reason why the file in uploaded has to be written. This will guide the readers as you also reflect
on how relevant or significant the material is to you.
What is great about writing a reflection is it allows you to embrace your own learning and
start taking accountability or it. After all, you owe it to yourself and no matter what the teacher
does inside the classroom, as a learner you can make the decision whether you Want to learn or
not. With an ePortfolio, you try to capture your personal journey of learning.
(Adapted from: Gibbs, G. (1988) Learning by doing: a guide to teaching and learning methods.
OxJou: Furtner Education Unit.)
Before publishing your ePortfolio for the world to see your work, you can control who
can see your work. The icon for sharing the site can be, managed by entering the email address of
the person with whom you want to share it.
Students can see connections between learning (what will be taught) and assessment
(what will be evaluated) by making the feedback they receive from teachers clearer, more
detailed, and more useful in terms of identifying and communicating what students have learned
or what they may still need to learn.
45
Category Inadequate (1) Apprentice (2) Competent (3) Exemplary (4) Score
Selection of Most work Few work Most work All work samples are
Work Samples samples are not samples are samples are related clearly and directly
related to the related to the to the objectives of related to the
objectives of objectives of the the ePortfolio. objectives of the
the ePortfolio. ePortfolio ePortfolio.
Use of No use of The use of audio/ The use of audio/ The use of audio/
Multimedia audio/ video, or visual/ visual/ photographs visual/ graphics/
graphics. The photographs is is included and photographs is
visual/ graphics included but used appropriate. integrated seamlessly
photos and randomly and into work samples
audio or video without purpose.
are distracting
from the
content of the
randomly and
portfolio.
Reflection Reflections are A few reflections Most of the All reflections clearly
missing, and describe why reflections describe describe why work
those that are work samples in why work samples samples in the
there do not the portfolio in the portfolio portfolio demonstrate
describe why demonstrate demonstrate achievement and
the work achievement. achievement and growth. Reflections
samples Most do not growth. Some also include student's
demonstrate include student's reflections also ability to critique their
achievement. ability to critique include student's own work and provide
their own work ability to critique suggestions for
and provide their own work and enhancement.
suggestions for provide suggestions
enhancement. for enhancement.
Creativity and Layout is The layout lacks The layout serves The layout serves its
Purpose simple. purpose and style. its purpose and purpose and shows
Pages/links are shows some creativity. The layout
missing. creativity. and design is reflective
of organized thinking.
Ease of Few links The site is The site has most The site has all
Navigating work. Little missing required required pages or required pages or tabs,
effort reflected pages or tabs, and tabs, and shows is well-organized,
in quality and is poorly logical organization labeled and is easy to
organization. organized. and labeling. navigate.
Text Elements The ePortfolio The ePortfolio is The ePortfolio is The ePortfolio is easy
is difficult to often difficult to generally easy to to read. Fonts and type
read due to read read due to read. Fonts and size vary appropriately
due to inappropriate use type size for for headings,
inappropriate of fonts, type size headings, subheadings and text
use of fonts, for headings, subheadings and allowing for ease of
type size for subheadings and text. scanning.
headings, text and font Color of Color of background,
subheadings styles. background, fonts, fonts, and links
and text and Color of and links generally enhance the readability
font styles. background, fonts, enhance the and aesthetic quality
Color of and links allow readability of the throughout.
background, for readability of text in most of the
fonts, and links the text in most of ePortfolio.
enhance ability the ePortfolio.
of the text, are
distracting and
used in-
consistently
throughout the
ePortfolio.
Writing There are more There are 4 or There are few There are no errors in
Conventions than6 errors in more errors in errors in grammar, grammar and
grammar grammar, mechanics mechanics.
mechanics mechanics requiring minor
requiring major requiring editing editing and
editing and and revision. revision.
revision.
TOTAL:
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Task 1: Let’s Create an ePortfolio!
1. Create a Home Page and at least two other pages. Decide what the other two pages of
your class site will be for and label each one.
2. Be sure to introduce each page and upload materials as well.
3. Share your ePortfolio with others. To allow them to enter your site, click Share or
Sharing and Permission. This is your role now as your site administrator. You may
decide later to click Publish or open your site and your ePortfolio for the, whole
world to see. When you finaly Publish, the moment you check google, you can be
seen through your ePortfolio. In other words, you can be googled.
So just a precaution, when you are still building your ePortfolio, you may limit access to
it. Consider fine-tuning the whole material by editing and checking uploaded materials. These
may need proper citations of resources, too.
What score did you give yourself? _______ Do you think you can still enhance your
work? _________
How will you improve you work? What plans do you have to enhance what you have
created so far?
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
The learners of this generation are a new kind of breed and it is important that teachers
understand how to deal with them. They seem to thrive in collaborative learning. They like to
connect to the social networking sites. Creating and producing something are what they prefer to
information inside the classroom. They like to be mobile either physically or virtually as they
traverse from point to point or site to site. Apparently they seem to be investing a huge amount of
their time in a digital social environment although become consumers of do rather than they can
be more self-directed in choosing what they want to learn, how they want to learn and when they
want to learn.
View the short video clip, The 21st Century Learner, if you have Internet connection.
Connect to:https://www.youtube.com/watch?v=cdxa98cy-Rw
Pay close attention to the message and write down key concepts or terms used to describe
the 2ist century learner. Scribble all the words that can be recalled in the space provided.
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Technology as a Collaborative Tool
One way to engage students is to give them a challenge and a chance to work together.
An example is when you give them an issue to discuss which they can continue talking about
even if they are outside of the class. Students may continue the discussion and share information
or come up with an agreement by texting, emailing, chatting, or using the online document. Once
they have agreed, they can move to the next step of presenting their agreements or resolutions to
the whole class.
1. Skype is a software application allowing you to do a videoconferencing for free. All you
need is to create an account and can be used for a video meeting.
2. Wiki is a software that allows you to create a page or a selection of pages designed to
allow you to post or write, edit, or upload a link quickly. This is good when students need
to work together to complete a task even if they are not physically together A task such as
Writing a paper together, planning a presentation or surveying 1deas from team members
can be managed by a wikispace that efhcientiy allows one to document the contribution
of each member in the team. Work can be extended virtually and asynchronously.
3. Blogging. In blogging, it is journaling your ideas to which others can react allowing a
thręad of discussion to take place and which can be used online. It is the abbreviation of
weblog. It would help if you provide direction when using a weblog.
b. Guidance on what and how to post will be needed. Teach the students that the
blogging is for educational purposes and is different from a personal blog.
Proper or formal language variety should be used. A writing prompt would
help to guide your students’ posts.
d. Writing about your ideas is a personal act but it is important that you are taught
to make blogs personal without revealing too much of personal information
such as contact information and too personal pictures. When writing blogs, you
write your reflections but safeguarding yourself is also an important
consideration.
e. It may help if you can look for very good examples of blogs. There are online
and print publications that review blogs and you can use the information to
guide you toward getting good models.
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Task 1: Millennials, where are you?
Gather data from millennials by asking 20 respondents on how they want to learn. Gather
the needed information. Craft a simple questionnaire and gather information in a manner that
suits your preference. The following are options that you can pursue:
4. Present data gathered using MS Word by showing the visual representation or the picture
and be able to explain it in class. You may use the online word cloud generator (e.g.
tagxedo, wordle, etc) or you may draw it manually if you do not have the access to an
internet. Below are examples of tagxedo.
5. Using a collaborative tool, discuss and plan out your team's answers to the following
questions:
1. What have you realized after getting information about how the millennials
learn better?
2. As a pre-service teacher, what actions will you take as you prepare yourself
to handle these types of learners?
3. How will you handle your lessons in order that you will make 1earners
become more engaged and effectively take accountability of their own
learning?
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TOPIC 5: Digital Literacy Skills in the 21st Century
The 21st century has redefined digital literacy. It has broadened its perspective to include
other aspects of the 2ist context. These literacies include (1) Cyber Literacy or Digital Literacy,
(2) Media Literacy, (3) Arts and Creativity Literacy, (4) Financial Literacy, (5) Multicultural
Literacy or Global Understanding.
This topic will focus on digital skills and digital literacy as a response to the 21st Century
developments.
The millennial students are generally tech-savvy, digital natives. They practically know
how to go about a tablet, an ipad, smartphones or laptops better than anyone else. This suggests
their digital skills.
Thinking on how to use the digital tools, accessing information, and exhibiting ways of
working in a globally competitive contexts, together with skills in living in the 21st Century refer
to the digital literacies.
Do you feel confident when you search for information in the internet? Do you easily
locate relevant resources? Do you think you are capable of optimizing the use of the online tools
such as Facebook or google when studying or doing school work? How do you manage your
digital identity?
The skills you need to be able to periorm well in the situations are known as ‘digital
literacy.’ In the 21st century, you need to be equipped with these skills to be abreast with the
demands in the workplace.
Take the Digital Literacy Skills Self-lnventory and find out how confident you are when
working online by puting a tick mark [√]in the corresponding column.
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Digital Literacy Skills – Finding, Using, Creating Not Somewhat Very
Information and Understanding Digital Practices Confident Confident Confident
Selecting the right tool when you need to locate, use or
present information
Presenting your digital identity online
Identifying and communicating with an expert online
Using online tools and sites to search or share information
online
Recognizing owner of ideas and information found online
through citations
Distinguishing the search engines to get information
Knowing the information that can be searched in the web
Using the right key words to search for related online
materials
Using social networking sites as a source of information
Scanning or skimming a page of a site or a blog among
others to get the relevant information quickly
Signing up in pertinent sites having experts and authorities in
the discipline to be updated with information they can
provide
Using materials in a variety online media (i.e. videos,
podcast, sites, among others)
Assessing the credibility of an online resource
Citing correct reference to other person’s work found online
Using bookmarking to organize and legally share files
Posting comments to online forum, blogs or Vblogs, or web
pages while observing netiquette
Writing and posting online views or ideas suited to the target
readership or audiences
Collaborating with others online in creating and sharing
documents or presentations
Using multimedia to capture the information or message (i.e.
recording and editing a digital story, video or a podcast
Communicating with others through online modality (e.g.
skype, forums, blogs, social networking sites, etc.)
What have you realized after taking the Digital Literacy Skills Self-Inventory?
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
Digital literacies are the individual's capabilities to be able to effectively and responsibly
function and perform in a digital society. The term ‘digital literacy’ was coined by Paul Gilster in
1997 and it came from the discussion of the concepts on (a) visual literacy when images and non-
verbal symbols try to capture the knowledge; (b) technological literacy requiring one to be able to
use technology in addressing a need; (c) computer literacy, which in the 1980s started to become
a household item manipulated to achieve one’s target; and (d) information literacy which refers to
the finding, evaluating, using and sharing of information.
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The Digital Literacies
Media Literacy – one’s ability to critically read information or content and utilize
multimedia in creatively producing communications.
Information Literacy – locating inIormation from the web and interpreting while
evaluating its validity in order that it can be shared.
ICT Literacy – knowing how to select and use digital devices, applications or services to
accomplish tasks requiring the use of the internet.
Identity Management – being able to understand how to ensure safety and security in
managing online 1dentity and foster a positive digital reputation.
Digital Scholarship – being able to link and participate in professional and research
practices.
The four C’s of the 21st century skills refer to critical thinking, creativity,
communication, and collaboration. To perform well in this century, you need to develop and
enhance these skills, namely creativity, critical thinking, communication and collaboration. All of
these 21st century skills are essentials for students to do well in school and succeed in the
workplace.
1. Critical thinking is learning how to solve problems. It teaches students not to accept
immediately claims without seeking the truth. It is the ability to differentiate facts from
opinions and not only just learn a set of facts or figures but also discover these for the
sake of knowing what ought to be.
2. Creativity requires students to think out of the box and to take pride in what is uniquely
theirs. It means that they will be able to look at a problem from multiple perspective –
including can propose multiple possibilities and alternatives to address a problem and
they need to take calculated risks. Creativity encourages students to think beyond the
expectations of conventions. However, creativity may not ensure success all the time but
it may lead to another direction that can actually be a better way of figuring out how to
solve the problem those that others may not see.
3. Communication makes students express their ideas in the clearest and organized
manner. Through varied modes – face-to-face, technologically mediated or a blended
medium, they need to know how to efficiently and clearly convey ideas.
4. Collaboration happens when students know how to work well with others to accomplish
a given task or solve a problem at hand. This is a 21st essential. When students are made
to work with others in a pair or in a team, they are given the chance to practice how to
relate with others. They may be working with classmates they do not really prefer to
work with but with the guidance, you can teach them to tap on the capabilities of each
member of the team and collaboratively achive the goal. Eventually, when they leave
school, they will definitely see the need to know how to collaborate with others in order
for them to accomplish a job, and you have prepared them for it. In other words,
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collaboration teaches students that groups can create something bigger and better that you
can on your own.
Digital Literacy Skills are required in the wired world. These skills vary from texts to
images to multimedia. Future teachers who will be handling students considered as tech savvy
should equip themselves with the competencies and fluencies needed to handle the fast emerging
tools and applications that should be able to handle even artificial intelligences.
Lynch (2017) identified eight digital literacy skills need to become digitally literate.
These are:
1. Coding – a universal language. Basic understanding of HTML, CSS and the like will
create a shared understanding of what can be done with the web pages.
2. Collaboration – the use of Google Docs among others allows student to begin
experimenting with online collaboration.
3. Cloud software – this is essential part of document management. The cloud is used to
store everything from photos to research projects, to term papers and even music.
4. Word Processing Software – Google, Microsoft Online Drop Box are available for
storage and management solutions.
5. Screencasting – a video recording using the computer screen, and usually includes an
audion. On the other hand, when you take a picture on the screen of your computer, it is
called a Printscreen. Both can be used in explaining topics as well as providing a visual
support to clarify what you are thinking. While the printscreen is a picture, the
screencasting is a video screen capture which is great way to share ideas and is easy to
use for novice video creator.
7. Information evaluation – critical thinking to weed out fake news is a crucial 21st century
skills. The use of tools and skills needed to process information are very much needed.
8. Use of social media – social media serves different purposes depending on the user, the
technology and the need. For example, students should realize that Twitter can be useful
for staying current on the latest news in the field.
Digital literacy has been defined in many ways that is understandable by both digital
natives and digital immigrants. Teachers and students should not only be proficient in how to use
(digital skills) but they need to see the information and media technology to find, evaluate, create
and communicate information requiring both cognitive and technical skills.
Here are examples of how Digital Skills or Proficiency support Digital Literacy.
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2. Evaluate critically which tool is most effective
for the project at hand
3. Tweeting, Posting to Facebook, Uploading a 1. Navigate the social media safely to protect
Video to YouTube, or posting a photo to oneself.
Instagram 2. Identify hate propaganda and fake news.
4. Researching from the worldwide web. 1. Evaluate the information online.
a. Is the site legitimate?
b. Is the author an expert?
c. Is the information current or dated?
d. Is the idea neutral or biased?
Task 1: Think-Pair-Share
Based on the result of your Digital Literacy Skills Self-Inventory, in which of the
following area(s) do you find yourself least confident?
a. Understanding digital practices
b. Locating information
c. Using information
d. Creating information
What action do you plan to take? Discuss it with your partner (classmate) and share your
Action Plan.
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