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[Engine.

GameInfo]

DefaultGame=TgClient.TgGameLaunch

DefaultServerGame=TgGame.TgGame

bAdminCanPause=false

MaxPlayers=32

GameDifficulty=+4.0

bChangeLevels=True

MaxSpectators=2

MaxIdleTime=+120.0

MaxTimeMargin=0

TimeMarginSlack=+1.35

MinTimeMargin=0

TotalNetBandwidth=32000

MaxDynamicBandwidth=7000

MinDynamicBandwidth=4000

PlayerControllerClassName=TgGame.TgPlayerController

bKickLiveIdlers=true

GameInfoClassAliases[0]=(ShortName="Testing", GameClassName="TgGame.TgGame_Battle")

GameInfoClassAliases[1]=(ShortName="Chaos", GameClassName="TgGame.TgGame_Paladins")

GameInfoClassAliases[2]=(ShortName="Siege",
GameClassName="TgGame.TgGame_PaladinsExtended")

GameInfoClassAliases[3]=(ShortName="Joust", GameClassName="TgGame.TgGame_ChaosJoust")
;Deprecated

GameInfoClassAliases[4]=(ShortName="TDM",
GameClassName="TgGame.TgGame_Paladins_TeamDeathmatch")

GameInfoClassAliases[5]=(ShortName="ShootingRange",
GameClassName="TgGame.TgGame_Paladins_ShootingRange")

MeshId=28

[Engine.AccessControl]

IPPolicies=ACCEPT;*
bAuthenticateClients=True

bAuthenticateServer=True

bAuthenticateListenHost=True

MaxAuthRetryCount=3

AuthRetryDelay=5

[DefaultPlayer]

Name=Player

Team=255

DefaultCharacter=TgGame.TgCharacter

[Engine.HUD]

bMessageBeep=true

HudCanvasScale=0.950000

ConsoleMessageCount=4

ConsoleFontSize=5

MessageFontOffset=0

bShowHUD=true

bShowDirectorInfoDebug=false

bShowDirectorInfoHUD=false

DebugDisplay=AI

[Engine.PlayerController]

bAimingHelp=false

InteractDistance=512

bCheckRelevancyThroughPortals=false

MaxConcurrentHearSounds=32

bLogHearSoundOverflow=FALSE

bShowKismetDrawText=True
ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager

bNeverSwitchOnPickup=False

[Engine.Weapon]

Priority=-1.0

[Engine.WorldInfo]

DefaultGravityZ=-750.0

RBPhysicsGravityScaling=2.0

MaxPhysicsSubsteps=5

SquintModeKernelSize=128.0

EmitterPoolClassPath=Engine.EmitterPool

DecalManagerClassPath=TgGame.TgDecalManager

FractureManagerClassPath=Engine.FractureManager

FracturedMeshWeaponDamage=1.0

ChanceOfPhysicsChunkOverride=1.0

bEnableChanceOfPhysicsChunkOverride=FALSE

FractureExplosionVelScale=1.0

DefaultAmbientZoneSettings=(bIsWorldInfo=true)

bPersistPostProcessToNextLevel=TRUE

bAllowHostMigration=FALSE

HostMigrationTimeout=15

bAllowTemporalAA=True

bNoMobileMapWarnings=True

DefaultPostProcessSettings=(Bloom_Scale=0.4,DOF_BlurKernelSize=12.0,DOF_MaxNearBlurAmou
nt=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)

[Engine.AutoTestManager]

NumMinutesPerMap=50
#CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck

#CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY

[Engine.DecalManager]

DecalLifeSpan=30.0

[Engine.UIDataStore_GameResource]

ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSum
mary")

[GameFramework.GameCheatManager]

DebugCameraControllerClassName=GameFramework.DebugCameraController

[GameFramework.MobileHud]

bShowMobileHud=true

bShowGameHud=false

[GameFramework.MobileInputZone]

RenderColor=(R=255,G=255,B=255,A=255)

InactiveAlpha=0.5

SizeX=100

SizeY=100

VertMultiplier=1.0

HorizMultiplier=1.0

bUseGentleTransitions=true

ResetCenterAfterInactivityTime=3.0

ActivateTime=0.6

DeactivateTime=0.2

TapDistanceConstraint=5
bApplyGlobalScaleToActiveSizes=true

AuthoredGlobalScale=2.0

[GameFramework.FrameworkGame]

RequiredMobileInputConfigs=(GroupName="DebugGroup",RequireZoneNames=("DebugStickMov
eZone","DebugStickLookZone","DebugLookZone"))

[DebugLookZone MobileInputZone]

InputKey=MouseY

HorizontalInputKey=MouseX

TapInputKey=MOBILE_Fire

Type=ZoneType_Trackball

bRelativeSizeX=true

bRelativeSizeY=true

X=0

Y=0

SizeX=1.0

SizeY=1.0

VertMultiplier=-0.0007

HorizMultiplier=0.001

Acceleration=12.0

Smoothing=1.0

EscapeVelocityStrength=0.85

bIsInvisible=1

TapDistanceConstraint=32

[DebugStickMoveZone MobileInputZone]

InputKey=MOBILE_AForward

HorizontalInputKey=MOBILE_AStrafe
Type=ZoneType_Joystick

bRelativeX=true

bRelativeY=true

bRelativeSizeX=true

bRelativeSizeY=true

X=0.05

Y=-0.4

SizeX=0.1965

SizeY=1.0

bSizeYFromSizeX=true

VertMultiplier=-1.0

HorizMultiplier=1.0

bScalePawnMovement=true

RenderColor=(R=255,G=255,B=255,A=255)

InactiveAlpha=0.25

bUseGentleTransitions=true

ResetCenterAfterInactivityTime=3.0

ActivateTime=0.6

DeactivateTime=0.2

TapDistanceConstraint=5

[DebugStickLookZone MobileInputZone]

InputKey=MOBILE_ALookUp

HorizontalInputKey=MOBILE_ATurn

Type=ZoneType_Joystick

bRelativeX=true

bRelativeY=true

bRelativeSizeX=true

bRelativeSizeY=true
VertMultiplier=-0.5

HorizMultiplier=0.35

X=-0.2465

Y=-0.4

SizeX=0.1965

SizeY=1.0

bSizeYFromSizeX=true

RenderColor=(R=255,G=255,B=255,A=255)

InactiveAlpha=0.25

bUseGentleTransitions=true

ResetCenterAfterInactivityTime=3.0

ActivateTime=0.6

DeactivateTime=0.2

TapDistanceConstraint=5

[Configuration]

[Engine.EmitterPool]

bLogPoolOverflow=false

[TgGame.TgAudioConversations]

m_Conversations=(sTypeSpokenFirst="Youre short", sTypeSpokenSecond="Thank you.")

[TgGame.TgPlayerController]

c_bAllowSpecialMaterialEffects=False

m_bContextNotifiesEnabled=true

c_bEnablePathfinderGuide=false

c_DefaultSwitchValues=(sSwitchName="MUS_Pack",sSwitchValue="Default")

c_DefaultSwitchValues=(sSwitchName="MUS_Pal_Abyss",sSwitchValue="Round_Start")
c_DefaultSwitchValues=(sSwitchName="MUS_Level_Default",sSwitchValue="Round_Start")

m_fThreatCoefficientProximity=0.050000

m_fThreatCoefficientOcclusion=0.100000

m_fThreatCoefficientUlt=0.400000

m_fThreatCoefficientShotAt=0.200000

m_fThreatCoefficientSeenBy=0.075000

m_fThreatCoefficientDamaged=0.025000

m_fThreatCoefficientFocused=0.100000

m_fThreatCoefficientFocusTarget=0.000000

m_fThreatCoefficientBehind=0.050000

m_fThreatCoefficientBinnedOcclusion=0.000000

m_fThreatCoefficientInEffectiveRange=0.000000

m_bEnableUltimateAkEventUnocclusion=true

m_nMaxPartyPublicConnections=5

m_fThreatDecayCoefficientShotAt=0.500000

m_fThreatDecayCoefficientSeenBy=0.500000

m_fThreatDecayCoefficientUlt=0.500000

m_fFFBDamageFloor=0.000000

m_fFFBDamageCeiling=1000.000000

m_fFFBIntensityFloor=0.500000

m_fFFBIntensityCeiling=1.000000

m_fFFBDurationFloor=0.400000

m_fFFBDurationCeiling=1.000000

bShowKismetDrawText=True

ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager

InteractDistance=512.000000

[TgGame.TgChampionTickManager]

m_bTickThrottlingEnabled=false
m_fGuaranteedTickDistance=0

m_nTickGroupCount=2

[TgGame.TgPawn]

m_EmoteChances=(fDefault=1.4,fPlayerVGS=1.0,fAbilityOnCooldown=1.0,fTakingDamage=1.0,fCel
ebration=1.0,fKills=0.33,fAction=1.0,fContext=1.0,fUltimate=1.0,fOverride=1.0,fMovement=1.0)

m_EmoteChancesAbility=(fDefault=0.33,fAbility1=0.33,fAbility2=0.33,fAbility3=0.33,fMount=0.33)

m_fCeilingTraceDistForWallJumping=0.0

c_vForced3pAdditionalOffset=(X=0.0f,Y=0.0f,Z=0.0f)

c_vMountCameraOffset[0]=(x=-300,y=0,z=50)

c_vMountCameraOffset[1]=(x=-350,y=0,z=50)

c_vMountCameraOffset[2]=(x=-365,y=0,z=50)

m_fHitBoneValidation=13

s_fEndStealthDamage=100000

[TgGame.TgPawn_androxus]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=15f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=13

[TgGame.TgPawn_flak]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-10f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=14

[TgGame.TgPawn_barik]

c_vForced3pAdditionalOffset=(X=0f,Y=4f,Z=6f)
c_vMountCameraOffset[0]=(x=-320,y=0,z=50)

c_vMountCameraOffset[1]=(x=-345,y=0,z=50)

m_fHitBoneValidation=21

[TgGame.TgPawn_bombking]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=30f)

c_vMountCameraOffset[0]=(x=-270,y=0,z=60)

c_vMountCameraOffset[1]=(x=-295,y=0,z=60)

m_fHitBoneValidation=20

[TgGame.TgPawn_buck]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-395,y=0,z=50)

c_vMountCameraOffset[1]=(x=-420,y=0,z=50)

m_fHitBoneValidation=17

[TgGame.TgPawn_cassie]

c_vForced3pAdditionalOffset=(X=0f,Y=4f,Z=-10f)

c_vMountCameraOffset[0]=(x=-340,y=0,z=50)

c_vMountCameraOffset[1]=(x=-365,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Drogoz]

m_EmoteChancesAbility=(fAbility1=1.0,fAbility2=-1.0)

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-300,y=0,z=50)

c_vMountCameraOffset[1]=(x=-325,y=0,z=50)

m_fHitBoneValidation=22
[TgGame.TgPawn_Fernando]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=5f)

c_vMountCameraOffset[0]=(x=-390,y=0,z=50)

c_vMountCameraOffset[1]=(x=-415,y=0,z=50)

m_fHitBoneValidation=17

[TgGame.TgPawn_Grohk]

c_vForced3pAdditionalOffset=(X=0f,Y=9f,Z=10f)

c_vMountCameraOffset[0]=(x=-360,y=0,z=50)

c_vMountCameraOffset[1]=(x=-385,y=0,z=50)

m_fHitBoneValidation=21

[TgGame.TgPawn_Grover]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=20f)

c_vMountCameraOffset[0]=(x=-400,y=0,z=80)

c_vMountCameraOffset[1]=(x=-425,y=0,z=80)

m_fHitBoneValidation=22

[TgGame.TgPawn_Barriertank]

c_vForced3pAdditionalOffset=(X=0f,Y=4f,Z=-5f)

c_vMountCameraOffset[0]=(x=-310,y=0,z=50)

c_vMountCameraOffset[1]=(x=-335,y=0,z=50)

m_fHitBoneValidation=14

[TgGame.TgPawn_Astro]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-310,y=0,z=50)

c_vMountCameraOffset[1]=(x=-335,y=0,z=50)

m_fHitBoneValidation=11
[TgGame.TgPawn_Kinessa]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Lex]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=5f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=60)

c_vMountCameraOffset[1]=(x=-375,y=0,z=60)

m_fHitBoneValidation=14

[TgGame.TgPawn_Princess]

c_vForced3pAdditionalOffset=(X=0f,Y=5f,Z=2f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=13

[TgGame.TgPawn_Blades]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-290,y=0,z=50)

c_vMountCameraOffset[1]=(x=-315,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Makoa]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=25f)

c_vMountCameraOffset[0]=(x=-240,y=0,z=50)

c_vMountCameraOffset[1]=(x=-265,y=0,z=50)
m_fHitBoneValidation=29

[TgGame.TgPawn_Maldamba]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Ruckus]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-380,y=0,z=50)

c_vMountCameraOffset[1]=(x=-405,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Oracle]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Longbow]

m_EmoteChancesAbility=(fAbility2=1.0)

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-15f)

c_vMountCameraOffset[0]=(x=-370,y=0,z=50)

c_vMountCameraOffset[1]=(x=-395,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Skye]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-10f)
c_vMountCameraOffset[0]=(x=-340,y=0,z=50)

c_vMountCameraOffset[1]=(x=-365,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Owl]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=14

[TgGame.TgPawn_Demon]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=20f)

c_vMountCameraOffset[0]=(x=-250,y=0,z=50)

c_vMountCameraOffset[1]=(x=-275,y=0,z=50)

m_fHitBoneValidation=15

[TgGame.TgPawn_Gauntlet]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-370,y=0,z=50)

c_vMountCameraOffset[1]=(x=-395,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Tyra]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-5f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Viktor]
c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=2f)

c_vForced3pAdditionalOffsetADS=(X=170,Y=30f,Z=-20f)

c_vMountCameraOffset[0]=(x=-360,y=0,z=50)

c_vMountCameraOffset[1]=(x=-385,y=0,z=50)

m_fOverheadADSDistanceClampAngle=90

m_fOverheadADSDistanceClampOvershoot=0

m_fOverheadADSDistanceClampPushIn=10

m_fUnderheadADSDistanceClampAngle=60

m_fUnderheadADSDistanceClampOvershoot=0

m_fUnderheadADSDistanceClampPushIn=50

m_fHitBoneValidation=12

[TgGame.TgPawn_Fairy]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-5f)

c_vMountCameraOffset[0]=(x=-280,y=0,z=50)

c_vMountCameraOffset[1]=(x=-305,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Ying]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-10f)

c_vMountCameraOffset[0]=(x=-330,y=0,z=50)

c_vMountCameraOffset[1]=(x=-355,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Lazarus]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-370,y=0,z=50)

c_vMountCameraOffset[1]=(x=-395,y=0,z=50)

m_fHitBoneValidation=16
[TgGame.TgPawn_Evie]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-310,y=0,z=50)

c_vMountCameraOffset[1]=(x=-335,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Darklord]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=13

[TgGame.TgPawn_Pip]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-300,y=0,z=50)

c_vMountCameraOffset[1]=(x=-325,y=0,z=50)

m_fHitBoneValidation=20

[TgGame.TgPawn_Churchill]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=7f)

c_vForced3pAdditionalOffsetADS=(X=190f,Y=25f,Z=-25f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fOverheadADSDistanceClampAngle=90

m_fOverheadADSDistanceClampOvershoot=10

m_fOverheadADSDistanceClampPushIn=-10

m_fUnderheadADSDistanceClampAngle=60

m_fUnderheadADSDistanceClampOvershoot=-10
m_fUnderheadADSDistanceClampPushIn=-5

m_fHitBoneValidation=10

[TgGame.TgDeviceForm_ToggleADS]

m_fDesiredScopeWorld1pFOV=70.0

m_fDesiredScopeWorld3pFOV=65.0

[TgGame.TgDeviceForm_CommanderScope]

m_fDesiredScopeWorld1pFOV=60.0

m_fDesiredScopeWorld3pFOV=65.0

[TGGame.TgPawn_Rider]

c_vForced3pAdditionalOffset=(x=0f,Y=0f,Z=20f)

c_vMountCameraOffset[0]=(x=-330,y=0,z=50)

c_vMountCameraOffset[1]=(x=-355,y=0,z=50)

m_fHitBoneValidation=15

[TgGame.TgPawn_Vanguard]

m_EmoteChancesAbility=(fAbility1=1.0)

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=15f)

m_fHitBoneValidation=16

[TgGame.TgSpectatorController]

m_bIgnoreCullDistanceVolumes=true

c_vMouseClickDeprojectionExtent=(X=3,Y=3,Z=3)

m_fOverviewCenterpointOffset=0.0

m_fMouseCursorVisibleTime=2.0

[TgGame.TgGame]
bWeaponStay=true

BotRatio=+1.0

GoalScore=0

bTournament=false

bPlayersMustBeReady=false

NetWait=5

RestartWait=30

MinNetPlayers=1

bWaitForNetPlayers=true

SpawnProtectionTime=+2.0

LateEntryLives=1

TimeLimit=0

GameDifficulty=+5.0

EndTimeDelay=4.0

GameStatsClass=TgGame.TgGameStats

m_bEnableHeadShots=true

m_fOcclusionCalcPeriod=0.1

m_fReadyPercent=100

m_fGlobalCooldownTime=1.0

[TgGame.TgGame_Mission]

m_fSetupTime=90.0

m_fFreeVIPWinPoints=50

m_fFreeVIPLossPoints=25

m_fPaidVIPWinPoints=150

m_fPaidVIPLossPoints=60

m_fFreeVIPPerMinute=0

m_fPaidVIPPerMinute=0

m_fEventBattlePassMultiplierBonus=0.0
m_fBattlePassTeamMultiplierBonus=0.1

m_fBattlePassWinBonus=15000.0

m_fTickCreditsFreq=1.0

m_fCreditsToGivePerTick=1.0

[TgGame.TgHUD]

bCrosshairShow=false

[TgEditor.EdGame]

PIEPawnClass=TgPawn

PawnClass=TgGame.TgPawn_Character

m_PIEPawnMeshType=1

MeshId=2848

[DebugWindows]

RemoteControlX=100

RemoteControlY=100

RemoteControlWidth=200

RemoteControlHeight=300

[TgGame.TgSpecialFxLightManager]

c_FxLightsEnabled=true

c_FxLightsUnconstrained=false

c_FxLightsMaxActive=1

c_FxLightsMaxDying=1

[TgGame.TgClientSettings]

MasterVolume=1.000000

SFXVolume=1.000000
MusicVolume=1.000000

VoiceVolume=1.000000

bCharacterVolume=true

bEnableVoiceChat=true

bUsePushToTalkForVoiceChat=true

VoiceChatVolume=1.000000

VoiceChatMicVolume=1.000000

MinimapScaling=1.000000

UIScaling=1.000000

HUDScaling=1.000000

CombatTextScaling=1.200000

ChatScaling=1.000000

ShowHUDScore=true

ShowHUDEnemy=true

ShowHUDStats=true

ShowHUDItems=true

ShowWardPings=true

ChatFadeout=2.000000

OverlayGodName=NPN_PlayerName

OverlayShowLocalPlayer=false

ColorBlindMode=false

ColorBlindModeShader=false

ColorBlindModeShaderType=1

ColorBlindModeIntensity=1.000000

SelectedColorBlindOption=CB_None

DisableHelpMessages=false

AutoPurchase=true

AutoSkill=true

ShowInHandTargeting=False
VerticalTargetingPreviews=true

DisableTargetingAid=false

CastMode=CM_Default

bUseCastQueueing=false

CastQueueTime=0.000000

DisableProfanityFilter=false

ShowCauterizeHealthBar=true

PlayNowTabId=-1

ShowTeamTags=true

TeamTagFormat=0

MatchNotifierVolume=0.500000

SpectateDamage=false

SpectateHeals=false

SpectateCrits=false

SpectateGold=false

SpectateXP=false

SpectateOutlines=false

NewUserPromptTutorialMatch=true

NewUserFinished=false

ShowFriendStateNotifications=FSN_Always

ShowRentNotification=true

MasterMute=false

SFXMute=false

MusicMute=false

VoiceMute=false

MatchNotifierMute=false

VendorStoreTabId=0

VendorStoreTopTier=true

FogOfWarDimness=0.400000
MinimapOpacity=0.700000

bUseFixedPitchMode=false

FixedPitchLowerBoundDegrees=-45.000000

FixedPitchUpperBoundDegrees=-8.000000

TargetingLineStyle=TLS_None

TargetingPreviewStyle=TPS_None

TargetingReticleStyle=TRS_None

TargetingHighlightStyle=THS_HighlightAndBracketWorld

bTargetingAlwaysShowPreview=true

LoadAssistModeSubLevel=True

bEnableHelpPopups=true

MapPlacement=MPLC_Top

LeagueSelection=0

VPSelection=0

nScoreboardType=0

bPublicParty=false

DemoBotId=0

bEnableHudSkills=false

bEnableHudMinimap=true

nEnableHudDamage=2

DesiredFOV=100.000000

DesiredAspectRatio=SETTINGAR_16x9

bEnableSpectate=true

CustomGameQueueIndex=0

bReticleBloom=true

bReticleColor=1

bEnableSpecatorPlayerIcons=true

bShowSpectatorItems=true

nSpectatorBlueTeamSeriesScore=-1
nSpectatorRedTeamSeriesScore=-1

EnableControllerFeedback=true

fControllerFeedbackStrength=1.000000

ControlIconStyle=ECIS_Auto

bEnableHudHealth=true

bEnableHudTeamUI=true

bEnableHudTeamDeathMarkers=true

nHealFeedMode=1

bShowLiveVideo=1

DisableCrossplay=false

CombinedCrossplayOption=ECCS_AllowAll

CrossInputMethod=ECIM_Keyboard

EnableGyroInput=false

DoNotDisturb=false

bShowCardCooldowns=False

AllPlayerMute=False

QueueWaitRegion=False

QueueWaitSolo=False

bToggleZoom=False

DisableJoystickInput=True

bEnableHudTeams=False

bEnableHudCombat=False

bChangeReticleOverEnemy=False

bShownVaultTutorial=False

ShownBountyCoinLinkPrompt=False

VendorStoreTypeId=0

VendorStoreTypeRecId=0

nAudioPanning=0

fGamma=0.000000
nReticleColor=0

nReticleType=0

nVGSType=0

TwitchServer=0

TwitchBitrate=0

TwitchFramerate=0

TwitchMicVolume=0

TwitchGameVolume=0

TwitchResolution=0

TwitchMicMute=0

TwitchGameMute=0

TwitchSaveUsername=0

TwitchTitle=

TwitchUsername=

DemoVideo=

SelectedChampionSortIndex=0

m_PlayerCTAName=

m_SavedLoginVersion=

m_SavedBattlePassLevel=0

CurrentMultiQueues=469

CurrentMultiQueues=452

CurrentMultiQueues=424

[TgGame.TgGame_PointCapture]

GoalScore=400

m_fCreditsToGivePerTick=5.0

[TgGame.TgGame_Domination]

GoalScore=500
[TgGame.TgGame_SinglePointCaptureAndHold]

GoalScore=100

[TgGame.TgGame_Arena]

GoalScore=500

m_fCreditsToGivePerTick=10

[TgGame.TgGame_Arena_Practice]

GoalScore=500

[TgGame.TgCameraModule_SpectatorOverview]

PawnTargetSpringDamping=1.7

FreeCamSpringDamping=0.0

IgnoreSpringDistance=3000.0

FOV=55.0

ZoomIncrement=25.0

MinZoom=30.0

MaxZoom=70.0

ZoomInterpTime=3.0

fMinAutoZoomDistance=0.0

fMaxAutoZoomDistance=900.0

fMinAutoZoomFOVAngle=35.0

fMaxAutoZoomFOVAngle=50.0

fAutoZoomInSpeed=5

fAutoZoomOutSpeed=15.0

fAutoZoomInLockOutTime=2.0

fAutoZoomOutLockOutTime=2.0

fAutoZoomDetectionRadius=1400.0
bAutoZoomEnabled=true

[TgGame.TgControlModule_Spectator]

RotationLimit=65536

SpectatorStallZ=99999.0

SpectatorMinStallZ=-99999.0

[TgGame.TgControlModule_TopDown]

SpectatorStallZ=850.0

SpectatorMinStallZ=350.0

DefaultStartHeight=700.0

[TgGame.TgControlModule_SpectatorOverview]

SpectatorStallZ=2000.0

SpectatorMinStallZ=750.0

DirectorModeSpectatorStallZ=2000.0

DirectorModeSpectatorMinStallZ=750.0

[TgGame.TgDemoRecSpectator]

m_bAutoSlomo=true

m_fActionListenerRadius=900.0

m_fActionListenerHeight=1000.0

m_nActionListenerRatingThreshold=1

m_fAutoSlomoExpirationTime=0.75

m_nAutoSlomoSpeedIndex=1

m_nAutoSlomoNearbyPlayersNum=0

m_nSyncFrameThreshold=10

m_nSyncFrameCheckThreshold=20

m_nSyncAheadFrameThreshold=90
m_fAutoSlomoFrequency=30.0

m_bReceiveCamSync=false

[TgGame.TgBattleCheatManager]

DebugCameraControllerClassName=TgGame.TgDebugCameraController

[TgGame.TgGame_Paladins]

m_nGoalScore=100

m_bCanPurchaseItemsAnywhere=false

m_bCanPurchaseItemsWhileDead=true

m_bLimitBurnCardsToOnePerCategory=false

m_nStartingCredits=450 ;How many credits each player starts with. Should be <= m_nMaxCredits,
but this is not strictly enforced.

m_nMaxCredits=7500 ;Max credits a player can have in this game mode; 0 = can't get credits,
below 0 == unlimited.

m_fPlayerViewDistance=7200.0

m_fVisibilityVolumeViewDistance=256.0

m_fCardCooldownMultiplier=1.0

m_fSetupTime=0.1

m_fRespawnBeaconLifeSpan=120.0

m_fBaseRespawnTime=12.0 ;Due to conflicts with KillCam, this cannot drop below 10. Setting it to
anything below 10.0 is the same as setting it to 10.0

m_GameplayEventsWriterClassName=TgGame.TgGameplayEventsWriter

m_bCanApplyCardEquipStats=false

m_bLoadoutSelectionEnabled=true

m_bTalentsEnabled=true

m_bDisableKillcam=false

m_fFlankerSoloKillRewardDistance=100.0

m_fDamageRoleMultiplier=2 ; For dealing damage.

m_fFlankRoleMultiplier=1.3 ; For kills.


m_fFrontLineRoleMultiplier=1 ; For everything.

m_fSupportRoleMultiplier=2 ; For healing.

[TgGame.TgGame_PaladinsExtended]

m_nWinningScore=1 ;Just a default value, only meaningful in certain child classes.

m_fSecondaryGoalScore=100

m_fSecondaryScoreAmount=2

m_fRespawnTime=15.0

m_nRegLanePusherHPScaling=4840

m_nRegLanePusherPowerScaling=0

m_nGuardianHPScaling=6200

m_nGuardianPowerScaling=0

m_nOuterGateHPScaling=1620

m_nInnerGateHPScaling=3240

m_nBaseObjectiveHPScaling=4860

m_bKillLanePusherOnWallDestroyed=true

m_fObjectivePickTime=20.0

m_fSetupObjectivePickTime=40.0

m_fSpawnGateOpenTime=0.0

m_fAttackersSpawnGateOpenTime=0.0

m_fDefendersSpawnGateOpenTime=0.0

m_fSetupSpawnGateOpenTime=0.0

m_fNoSiegeEngineRespawnModification=-5.0

m_fGameTypeReminderTime=60.0

m_fConvergeStartDistance=13000 ;overriden on capture point in editor

m_fConvergeRate=208 ;overriden on capture point in editor

m_fStartConvergeTime=10.0 ;overriden on capture point in editor

m_fConvergeSafeDistance=400.0

m_fRespawnTimeCap=30.0
m_bActivateSpawnGatesAtStart=true

m_bRevivePlayersWhenSiegeEngineDies=true

m_bDropHealthNuggetOnDeath=false

m_fPointContestDuration=6.0

m_fPointOvertimeDuration=6.0

m_fPointClaimDuration=6.0

m_fPointOvertimeDrainPercPerSec=3.2

m_bResetPlayersNotInSpawnRoom=false

m_bDeckSwappingAlwaysEnabled=false ;Whether we should allow mid match deck swapping


(true) or whether we should lock out deck choice after a player leaves the spawn room (false)

m_bActivateAllCapturePoints=false

m_fRoundLimitDuration=0

m_nPointsForReachingRoundTimeLimit=1

m_fCreditsToGivePerTick=1.0

m_nCreditsForHoldingObjective=2

m_nCreditsBonusPerContested=2

m_nCreditsForHoldingPayload=2

m_fBackslidePercent=0.0

m_fBackslideDelay=0.0

m_fBackslideRate=0.0

m_bCanAutoPushForward=false

m_fAutoPushForwardDelay=2.0

m_fAutoPushForwardSpeedScale=0.5

m_fStopAutoPushDelay=0.0

m_nPointsForReachingTicketMax=1

m_fObjectiveRepickTickets=0.0

[TgGame.TgGame_Paladins_ShootingRange]

m_fBaseRespawnTime=3.0
m_bDropHealthNuggetOnDeath=false

m_bDeckSwappingAlwaysEnabled=true

m_nStartingCredits=9999

m_fCreditsToGivePerTick=2.0

[TgGame.TgGame_Paladins_Siege]

m_nWinningScore=4

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=25.0

m_fSpawnGateOpenTime=40.0

m_fSetupSpawnGateOpenTime=50.0

m_fRoundEndRespawnDelay=5.0

m_fConvergeStartDistance=13000

m_fDurationUntilCaptureOvertime=0.0

m_fCaptureOvertimeWarningDuration=0.0

m_fPayloadDuration=150.0

m_fPayloadOvertimeDuration=6.0

m_fPointOvertimeDuration=6.0

m_nCreditsForWinningARound=0

m_nCreditsForCapturingPoint=300

m_nCreditsForSuccessfulPush=0

m_nCreditsForSuccessfulDefend=0

m_bRespawnDeadPlayersAfterRound=true

m_bRespawnLivePlayersAfterRound=true

m_bRoundTreatment=true

m_bCanAutoPushForward=false

m_bRevivePlayersWhenSiegeEngineDies=false

m_nPointsForCapturing=1

m_nPointsForPayload=1
m_nPointsForPayloadCheckpoint=1

m_nPointsForDefending=1

m_bCanWinOnDefense=false

m_fAttackRespawnIncrease=-4

m_fDefenseRespawnIncrease=2

m_bDoNotSwitchPoints=true

m_fPayloadDurationCheckpoint=120.0

m_fLosingCaptureRateModifier=15

m_fCapturePointsPerSecond1=3.0

m_fCapturePointsPerSecond2=3.0

m_fCapturePointsPerSecond3=3.0

m_fCapturePointsPerSecond4=3.0

m_fCapturePointsPerSecond5=3.0

m_fRespawnIncreaseOverTime=0.0

m_bResetPlayersNotInSpawnRoom=true

m_bFadeOutAtRoundEnd=false

m_fCreditsToGivePerTick=1.0

[TgGame.TgGame_Paladins_SiegeRedux]

m_nWinningScore=5

m_bLimitBurnCardsToOnePerCategory=false

m_fInitialSetupDuration=40.0

m_fSetupDuration=40.0

m_fPushDuration=150.0

[TgGame.TgGame_Paladins_Conquest]

m_nWinningScore=5

m_bLimitBurnCardsToOnePerCategory=false

m_fSetupDuration=40.0
m_fGatherDuration=120.0

m_fPushDuration=150.0

m_fCreditCacheGainDuration=8.0

m_nLowCreditValue=100

m_nMediumCreditValue=200

m_nHighCreditValue=300

[TgGame.TgGame_Paladins_Tutorial]

m_nWinningScore=2

m_nPointsForCapturing=1

m_nPointsForPayload=1

[TgGame.TgGame_Paladins_Siege_Ranked]

m_nWinningScore=4

[TgGame.TgGame_Paladins_CaptureOnly]

m_nWinningScore=2

m_fObjectivePickTime=15.0

m_fSetupObjectivePickTime=15.0

m_fSpawnGateOpenTime=15.0

m_fSetupSpawnGateOpenTime=15.0

[TgGame.TgGame_Paladins_Payload]

m_nWinningScore=1

m_nPointsForCapturing=0

m_nPointsForPayload=0 ; Scoring handled differently for this game mode.

m_nPointsForDefending=0

m_fObjectivePickTime=50.0

m_fSetupObjectivePickTime=50.0
m_fSpawnGateOpenTime=50.0

m_fAttackersSpawnGateOpenTime=50.0

m_fDefendersSpawnGateOpenTime=10.0

m_fSetupSpawnGateOpenTime=50.0

m_fPayloadDuration=420.0

m_bCanWinOnDefense=false

m_bFadeOutAtRoundEnd=true

m_nStartingCredits=1000

m_fCreditsToGivePerTick=2.0

[TgGame.TgGame_Paladins_Survival]

m_nWinningScore=5

m_nPointsForCapturing=1 ; Wiping the enemy team counts as "Capturing"

m_bRoundTreatment=true

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=0.0 ; 0.0 means use m_fObjectivePickTime

m_fSetupSpawnGateOpenTime=0.0 ; 0.0 means use m_fSetupObjectivePickTime

m_nStartingCredits=1500

m_fCreditsToGivePerTick=2.0

[TgGame.TgGame_Paladins_Assault]

m_nWinningScore=5

m_nPointsForCapturing=1

m_nPointsForDefending=1

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=30.0

m_fSetupSpawnGateOpenTime=30.0
m_fAttackCaptureRateMultiplier=2.0

m_fAttackDuration=180 ; 3 minutes, determines how long the attacking team has to capture the
second point.

m_fPayloadDuration=180.0 ; Needs to coincide with m_fAttackDuration for now for UI purposes.

m_fAttackPhaseOvertimeDuration=6.0

m_bCanWinOnDefense=false

m_fBackslidePercent=75.0

m_fBackslideDelay=5.0

m_fBackslideRate=2.5

[TgGame.TgGame_Paladins_Assault_Ranked]

m_nWinningScore=5

[TgGame.TgGame_Paladins_Siege_Practice]

m_nWinningScore=4

m_nStartingCredits=450

[TgGame.TgGame_Paladins_PvE]

m_nWinningScore=2

m_nStartingCredits=3200

m_nPointsForDefending=0

[TgGame.TgGame_Paladins_PvE_Survival]

m_nStartingCredits=2000

[TgGame.TgGame_Paladins_TeamDeathMatch]

m_bCanPurchaseItemsAnywhere=true

m_fSetupDuration=20.0

m_fGameDuration=600.0
m_fBaseRespawnTime=3.0

m_fRespawnTimeCap=30.0

m_nWinningScore=40

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Paladins_Onslaught]

m_fWinningTickets=400

m_bTicketsPersist=false

m_fTicketsForKill=5

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.0

m_fBaseRespawnTime=8.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=25.0

m_fSpawnGateOpenTime=40.0

m_fSetupSpawnGateOpenTime=50.0

m_fCreditsToGivePerTick=5

m_nCreditsForHoldingObjective=4

m_nCreditsBonusPerContested=0

m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

m_fRoundLimitDuration=600.0

m_fGameTypeReminderTime=15.0

m_fTicketsPerTicketDisparity=10
m_fSecondsPerTicketDisparity=1

m_fMaximumDisparitySeconds=4

[TgGame.TgGame_Paladins_CrazyKing]

m_fSetupDuration=50

m_fRoundDuration=90

m_fGameDuration=900

m_fMaxDistanceBetweenConsecutivePoints=4500 ; UU

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Paladins_EndTimes]

m_fSetupDuration=50

m_fRoundDuration=60

m_fGameDuration=720

m_fWinningTickets=400

m_bTicketsPersist=false

m_fTicketsForKill=5

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.0

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Paladins_PVETDM]

m_fSetupDuration=3

m_nWinningScore=100

[TgGame.TgAbyssalEchoes]

m_fAbyssalEchoPercent=25

m_fViktorOverridePercent=6
[TgGame.TgGame_Paladins_AscendedAssault]

m_fSetupDuration=50.0

[TgGame.TgGame_Paladins_HeavenAndHell]

m_bLoadoutSelectionEnabled=false

m_bTalentsEnabled=false

m_fBaseRespawnTime=4.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=0.1

m_fSetupSpawnGateOpenTime=0.1

m_bDisableKillcam=true

m_fCreditsToGivePerTick=0

m_nStartingCredits=0

m_nMaxCredits=0

m_nWinningScore=30

m_bCanPurchaseItemsWhileDead=false

[TgGame.TgGame_Paladins_Flagball]

m_fGameDuration=900.0

m_fSetupDuration=40.0

m_fRoundResetDuration=15.0

m_fBaseRespawnTime=8.0

m_bDisableKillcam=true

m_nWinningScore=4

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Halloween_2017]

m_fBaseRespawnTime=10000.0
[TgGame.TgGame_Paladins_Prototype1]

m_fWinningTickets=30

m_bTicketsPersist=false

m_fTicketsForKill=1

m_fTicketsPerCaptureTick=0.0

m_fTicketsBonusPerMultiCapture=0.0

m_fBaseRespawnTime=4.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=0.1

m_fSetupSpawnGateOpenTime=0.1

m_bDisableKillcam=true

m_fCreditsToGivePerTick=4

m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

[TgGame.TgGame_Paladins_Prototype2]

m_fWinningTickets=500

m_fTicketsForKill=3

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.25

m_fBaseRespawnTime=10.0

m_nWinningScore=1
m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

m_bDeckSwappingAlwaysEnabled=true

m_fObjectiveRepickTickets=100.0

m_bDoNotSwitchPoints=false

[TgGame.TgGame_Paladins_Prototype3]

m_fWinningTickets=500

m_bTicketsPersist=false

m_fTicketsForKill=5

m_fTicketsPerCaptureTick=2.0

m_fTicketsBonusPerMultiCapture=0.0

m_fBaseRespawnTime=5.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=30.0

m_fSetupSpawnGateOpenTime=30.0

m_fCreditsToGivePerTick=4

m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0
m_bDisableKillcam=true

[TgGame.TgGame_Paladins_Prototype4]

[TgGame.TgGame_Paladins_Prototype5]

[TgGame.TgGame_JeffPrototype]

m_bResetPlayersNotInSpawnRoom=false

m_fWinningTickets=300

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.25

m_fTicketsPerPointCapture=150.0

m_fObjectivePickTime=15.0

m_fSetupObjectivePickTime=15.0

m_fSpawnGateOpenTime=15.0

m_fSetupSpawnGateOpenTime=15.0

m_nWinningScore=3

m_nPointsForReachingTicketMax=1

[TgGame.TgDeploy_LootCrate]

m_nRarityWeightTier1=65

m_nRarityWeightTier2=30

m_nRarityWeightTier3=5

m_nRarityWeightTier4=0

[TgGame.TgDeploy_CardShrine]

m_nRarityWeightTier1=55

m_nRarityWeightTier2=30

m_nRarityWeightTier3=10
m_nRarityWeightTier4=5

[TgGame.TgRepInfo_Game]

r_bAllowWeaponLagPrediction=true

r_bUseInstantFireMeshTrace=false

[TgClient.UIMatchLobby]

m_nTencentRecommendedChampions=2249

m_nTencentRecommendedChampions=2277

m_nTencentRecommendedChampions=2071

[TgClient.UIWorldOverlay]

ShowAllTeamAsParty=false

[PlatformCommon.PComOpenBroadcaster]

FacebookAppId=958422817557131

FacebookApprovedDomain=www.smitegame.com

[PlatformCommon.PComPerformanceCaptureBase]

FOV=100.0

StatsToCollect=STAT_MeshDrawCalls

StatsToCollect=STAT_StaticDrawListMeshDrawCalls

StatsToCollect=STAT_InitViewsTime

StatsToCollect=STAT_TotalSceneRenderingTime

StatsToCollect=STAT_VirtualAllocSize

StatsToCollect=STAT_StaticMeshTotalMemory

StatsToCollect=STAT_StaticMeshVertexMemory

StatsToCollect=STAT_StaticMeshIndexMemory

StatsToCollect=STAT_AnimationMemory
StatsToCollect=STAT_PixelShaderMemory

StatsToCollect=STAT_VertexShaderMemory

StatsToCollect=STAT_VertexLightingAndShadowingMemory

StatsToCollect=STAT_TextureMemory

StatsToCollect=STAT_TextureLightmapMemory

StatsToCollect=STAT_DepthDrawTime

StatsToCollect=STAT_BasePassDrawTime

StatsToCollect=STAT_TranslucencyDrawTime

StatsToCollect=STAT_ProjectedShadowDrawTime

StatsToCollect=STAT_GameEngineTick

StatsToCollect=STAT_TickTime

StatsToCollect=STAT_ParticleManagerUpdateData

StatsToCollect=STAT_UnrealScriptTime

StatsToCollect=STAT_KismetTime

StatsToCollect=STAT_RedrawViewports

StatsToCollect=STAT_AudioMemory

StatsToCollect=STAT_SkeletalMeshVertexMemory

StatsToCollect=STAT_SkeletalMeshIndexMemory

StatsToCollect=STAT_ProcessedPrimitives

StatsToCollect=STAT_DynamicPathMeshDrawCalls

Profiles=(ProfileName="Min0", ScalabilityBucket=1, ResolutionX=1366, ResolutionY=768)

Profiles=(ProfileName="Min1", ScalabilityBucket=1, ResolutionX=1366, ResolutionY=768)

Profiles=(ProfileName="Med2", ScalabilityBucket=3, ResolutionX=1600, ResolutionY=900)

Profiles=(ProfileName="Med3", ScalabilityBucket=3, ResolutionX=1600, ResolutionY=900)

Profiles=(ProfileName="Med4", ScalabilityBucket=3, ResolutionX=1600, ResolutionY=900)

Profiles=(ProfileName="Max5", ScalabilityBucket=5, ResolutionX=1920, ResolutionY=1080)

Profiles=(ProfileName="Max6", ScalabilityBucket=5, ResolutionX=1920, ResolutionY=1200)

Profiles=(ProfileName="Console")

Profiles=(ProfileName="Xbox")
Profiles=(ProfileName="Switch")

[PlatformCommon.PComMcts]

AllowDefaultMapGameSoftReload=true

[Engine.Animset]

GameplayBones=Neck1

GameplayBones=head

GameplayBones=L_UpperArm

GameplayBones=L_Forearm

GameplayBones=R_UpperArm

GameplayBones=R_Forearm

GameplayBones=L_Thigh

GameplayBones=L_Calf

GameplayBones=L_Foot

GameplayBones=R_Thigh

GameplayBones=R_Calf

GameplayBones=R_Foot

GameplayBones=Head_S1

GameplayBones=Head_Chunk_RightBody_bn

GameplayBones=R_Hand

GameplayBones=L_Hand

GameplayBones=Prop1

GameplayBones=Prop2

GameplayBones=Prop3

GameplayBones=Prop4

GameplayBones=Prop5

[TgClient.TgClientHUD]
m_MessageRedirects=(nMsgId=1000014299,
sKey="VersionMismatch") ;STM_LOGIN_WRONG_VERSION

m_MessageRedirects=(nMsgId=1000042183,
sKey="WelcomeMessage") ;STM_INGAME_LOGIN_WELCOME

[TgClient.UIScene_UIEndOfMatchLobby]

m_fRejoinQueueTime=5

[TgClient.UIScene_UIBattlePass]

m_nBattlePassSeen=17

[TgClient.TgLobbyHUD]

m_MapDetails=(bProcessed=False,nMapId=1575,sMapName=,sGameMode=,nMapIconFrame=5,s
LoadingTexture="Loading_NRMines",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1585,sMapName=,sGameMode=,nMapIconFrame=4,s
LoadingTexture="Loading_Isle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1588,sMapName=,sGameMode=,nMapIconFrame=2,s
LoadingTexture="Loading_Beach",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1592,sMapName=,sGameMode=,nMapIconFrame=4,s
LoadingTexture="Loading_Isle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1596,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1598,sMapName=,sGameMode=,nMapIconFrame=21,
sLoadingTexture="Loading_HeavenAndHell",sLoadingTip="HHTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1599,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1606,sMapName=,sGameMode=,nMapIconFrame=6,s
LoadingTexture="Loading_Spiral",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1610,sMapName=,sGameMode=,nMapIconFrame=0,s
LoadingTexture="Loading_ShootingGallery",sLoadingTip="TutorialTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1615,sMapName=,sGameMode=,nMapIconFrame=0,s
LoadingTexture="Loading_ShootingGallery",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1617,sMapName=,sGameMode=,nMapIconFrame=11,
sLoadingTexture="Loading_Castle",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1618,sMapName=,sGameMode=,nMapIconFrame=1,s
LoadingTexture="Loading_Temple",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1619,sMapName=,sGameMode=,nMapIconFrame=23,
sLoadingTexture="Loading_Throne",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1621,sMapName=,sGameMode=,nMapIconFrame=6,s
LoadingTexture="Loading_Spiral",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1622,sMapName=,sGameMode=,nMapIconFrame=1,s
LoadingTexture="Loading_Temple",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1623,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1624,sMapName=,sGameMode=,nMapIconFrame=2,s
LoadingTexture="Loading_Beach",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1629,sMapName=,sGameMode=,nMapIconFrame=11,
sLoadingTexture="Loading_Castle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1630,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1631,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1634,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1635,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1636,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1638,sMapName=,sGameMode=,nMapIconFrame=1,s
LoadingTexture="Loading_Temple",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1640,sMapName=,sGameMode=,nMapIconFrame=2,s
LoadingTexture="Loading_Beach",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1643,sMapName=,sGameMode=,nMapIconFrame=7,s
LoadingTexture="Loading_Village",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1644,sMapName=,sGameMode=,nMapIconFrame=0,s
LoadingTexture="Loading_ShootingGallery",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1645,sMapName=,sGameMode=,nMapIconFrame=4,s
LoadingTexture="Loading_Isle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1646,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1653,sMapName=,sGameMode=,nMapIconFrame=7,s
LoadingTexture="Loading_Village",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1659,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1661,sMapName=,sGameMode=,nMapIconFrame=7,s
LoadingTexture="Loading_Village",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1663,sMapName=,sGameMode=,nMapIconFrame=6,s
LoadingTexture="Loading_Spiral",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1664,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1665,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1666,sMapName=,sGameMode=,nMapIconFrame=5,s
LoadingTexture="Loading_NRMines",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1667,sMapName=,sGameMode=,nMapIconFrame=9,s
LoadingTexture="Loading_Payload_Forest",sLoadingTip="PayloadTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1668,sMapName=,sGameMode=,nMapIconFrame=10,
sLoadingTexture="Loading_IceCavern",sLoadingTip="PayloadTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1669,sMapName=,sGameMode=,nMapIconFrame=8,s
LoadingTexture="Loading_Payload_Ruins",sLoadingTip="PayloadTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1670,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1671,sMapName=,sGameMode=,nMapIconFrame=5,s
LoadingTexture="Loading_NRMines",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1682,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1685,sMapName=,sGameMode=,nMapIconFrame=11,
sLoadingTexture="Loading_Castle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1686,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1689,sMapName=,sGameMode=,nMapIconFrame=12,
sLoadingTexture="Loading_TropicalArena",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1692,sMapName=,sGameMode=,nMapIconFrame=12,
sLoadingTexture="Loading_TropicalArena",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1697,sMapName=,sGameMode=,nMapIconFrame=14,
sLoadingTexture="Loading_Atrium",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1698,sMapName=,sGameMode=,nMapIconFrame=14,
sLoadingTexture="Loading_Atrium",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1699,sMapName=,sGameMode=,nMapIconFrame=14,
sLoadingTexture="Loading_Atrium",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1701,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1708,sMapName=,sGameMode=,nMapIconFrame=15,
sLoadingTexture="Loading_Quarry",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1709,sMapName=,sGameMode=,nMapIconFrame=15,
sLoadingTexture="Loading_Quarry",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1710,sMapName=,sGameMode=,nMapIconFrame=15,
sLoadingTexture="Loading_Quarry",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1714,sMapName=,sGameMode=,nMapIconFrame=17,
sLoadingTexture="Loading_Quarry_Onslaught",sLoadingTip="OnslaughtTip",sLoadingTipMessage=
)

m_MapDetails=(bProcessed=False,nMapId=1715,sMapName=,sGameMode=,nMapIconFrame=17,
sLoadingTexture="Loading_Quarry_Onslaught",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1720,sMapName=,sGameMode=,nMapIconFrame=22,
sLoadingTexture="Loading_Abyss",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1722,sMapName=,sGameMode=,nMapIconFrame=19,
sLoadingTexture="Loading_TradeDistrict",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1724,sMapName=,sGameMode=,nMapIconFrame=18,
sLoadingTexture="Loading_Archives",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1725,sMapName=,sGameMode=,nMapIconFrame=18,
sLoadingTexture="Loading_Archives",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1727,sMapName=,sGameMode=,nMapIconFrame=29,
sLoadingTexture="Loading_Bazaar",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1728,sMapName=,sGameMode=,nMapIconFrame=13,
sLoadingTexture="Loading_IceArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1729,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1732,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1733,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1734,sMapName=,sGameMode=,nMapIconFrame=19,
sLoadingTexture="Loading_TradeDistrict",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1735,sMapName=,sGameMode=,nMapIconFrame=17,
sLoadingTexture="Loading_Quarry_Onslaught",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1736,sMapName=,sGameMode=,nMapIconFrame=18,
sLoadingTexture="Loading_Archives",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1739,sMapName=,sGameMode=,nMapIconFrame=20,
sLoadingTexture="Loading_AscensionPeak",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1740,sMapName=,sGameMode=,nMapIconFrame=20,
sLoadingTexture="Loading_AscensionPeak",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1741,sMapName=,sGameMode=,nMapIconFrame=20,
sLoadingTexture="Loading_AscensionPeak",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1745,sMapName=,sGameMode=,nMapIconFrame=22,
sLoadingTexture="Loading_Abyss",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1746,sMapName=,sGameMode=,nMapIconFrame=13,
sLoadingTexture="Loading_IceArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1748,sMapName=,sGameMode=,nMapIconFrame=24,
sLoadingTexture="Loading_DragonsCall",sLoadingTip="FlagballTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1749,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1750,sMapName=,sGameMode=,nMapIconFrame=25,
sLoadingTexture="Loading_MaraudersPort",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1751,sMapName=,sGameMode=,nMapIconFrame=25,
sLoadingTexture="Loading_MaraudersPort",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1752,sMapName=,sGameMode=,nMapIconFrame=26,
sLoadingTexture="Loading_DragonsArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1753,sMapName=,sGameMode=,nMapIconFrame=26,
sLoadingTexture="Loading_DragonsArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1754,sMapName=,sGameMode=,nMapIconFrame=27,
sLoadingTexture="Loading_DragonSiege",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1755,sMapName=,sGameMode=,nMapIconFrame=27,
sLoadingTexture="Loading_DragonSiege",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1756,sMapName=,sGameMode=,nMapIconFrame=27,
sLoadingTexture="Loading_DragonSiege",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1758,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1759,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1760,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1761,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1762,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1766,sMapName=,sGameMode=,nMapIconFrame=29,
sLoadingTexture="Loading_Bazaar",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1767,sMapName=,sGameMode=,nMapIconFrame=29,
sLoadingTexture="Loading_Bazaar",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1773,sMapName=,sGameMode=,nMapIconFrame=30,
sLoadingTexture="Loading_Archives",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1774,sMapName=,sGameMode=,nMapIconFrame=31,
sLoadingTexture="Loading_MaraudersPort",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1776,sMapName=,sGameMode=,nMapIconFrame=32,
sLoadingTexture="Loading_IceArena",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1778,sMapName=,sGameMode=,nMapIconFrame=33,
sLoadingTexture="Loading_TradeDistrict",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1764,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1781,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1782,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_bAlwaysShowFullscreenSplash=false

m_PlayerCTAName=Kaguemasa

m_MessageRedirects=(nMsgId=1000014299,sKey="VersionMismatch")

m_MessageRedirects=(nMsgId=1000042183,sKey="WelcomeMessage")

bShowHUD=True

bShowDirectorInfoDebug=False

bShowDirectorInfoHUD=False

ConsoleMessageCount=4
[IniVersion]

0=1625387831.000000

1=1625379488.000000

[PlatformCommon.PComPlayerController]

m_bKeepLoggedIn=False

m_dwLastLoginPortalId=(A=0)

m_dwLastLoginAccountId=(A=0)

m_sLastLoginAccessToken=

m_sLastLoginAccessTokenExpiration=

[Engine.GameInfo]

DefaultGame=TgClient.TgGameLaunch

DefaultServerGame=TgGame.TgGame

bAdminCanPause=false

MaxPlayers=32

GameDifficulty=+4.0

bChangeLevels=True

MaxSpectators=2

MaxIdleTime=+120.0

MaxTimeMargin=0

TimeMarginSlack=+1.35

MinTimeMargin=0

TotalNetBandwidth=32000

MaxDynamicBandwidth=7000

MinDynamicBandwidth=4000

PlayerControllerClassName=TgGame.TgPlayerController

bKickLiveIdlers=true

GameInfoClassAliases[0]=(ShortName="Testing", GameClassName="TgGame.TgGame_Battle")
GameInfoClassAliases[1]=(ShortName="Chaos", GameClassName="TgGame.TgGame_Paladins")

GameInfoClassAliases[2]=(ShortName="Siege",
GameClassName="TgGame.TgGame_PaladinsExtended")

GameInfoClassAliases[3]=(ShortName="Joust", GameClassName="TgGame.TgGame_ChaosJoust")
;Deprecated

GameInfoClassAliases[4]=(ShortName="TDM",
GameClassName="TgGame.TgGame_Paladins_TeamDeathmatch")

GameInfoClassAliases[5]=(ShortName="ShootingRange",
GameClassName="TgGame.TgGame_Paladins_ShootingRange")

MeshId=28

[Engine.AccessControl]

IPPolicies=ACCEPT;*

bAuthenticateClients=True

bAuthenticateServer=True

bAuthenticateListenHost=True

MaxAuthRetryCount=3

AuthRetryDelay=5

[DefaultPlayer]

Name=Player

Team=255

DefaultCharacter=TgGame.TgCharacter

[Engine.HUD]

bMessageBeep=true

HudCanvasScale=0.950000

ConsoleMessageCount=4

ConsoleFontSize=5

MessageFontOffset=0

bShowHUD=true
bShowDirectorInfoDebug=false

bShowDirectorInfoHUD=false

DebugDisplay=AI

[Engine.PlayerController]

bAimingHelp=false

InteractDistance=512

bCheckRelevancyThroughPortals=false

MaxConcurrentHearSounds=32

bLogHearSoundOverflow=FALSE

bShowKismetDrawText=True

ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager

bNeverSwitchOnPickup=False

[Engine.Weapon]

Priority=-1.0

[Engine.WorldInfo]

DefaultGravityZ=-750.0

RBPhysicsGravityScaling=2.0

MaxPhysicsSubsteps=5

SquintModeKernelSize=128.0

EmitterPoolClassPath=Engine.EmitterPool

DecalManagerClassPath=TgGame.TgDecalManager

FractureManagerClassPath=Engine.FractureManager

FracturedMeshWeaponDamage=1.0

ChanceOfPhysicsChunkOverride=1.0

bEnableChanceOfPhysicsChunkOverride=FALSE

FractureExplosionVelScale=1.0
DefaultAmbientZoneSettings=(bIsWorldInfo=true)

bPersistPostProcessToNextLevel=TRUE

bAllowHostMigration=FALSE

HostMigrationTimeout=15

bAllowTemporalAA=True

bNoMobileMapWarnings=True

DefaultPostProcessSettings=(Bloom_Scale=0.4,DOF_BlurKernelSize=12.0,DOF_MaxNearBlurAmou
nt=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)

[Engine.AutoTestManager]

NumMinutesPerMap=50

#CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck

#CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY

[Engine.DecalManager]

DecalLifeSpan=30.0

[Engine.UIDataStore_GameResource]

ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSum
mary")

[GameFramework.GameCheatManager]

DebugCameraControllerClassName=GameFramework.DebugCameraController

[GameFramework.MobileHud]

bShowMobileHud=true

bShowGameHud=false

[GameFramework.MobileInputZone]

RenderColor=(R=255,G=255,B=255,A=255)
InactiveAlpha=0.5

SizeX=100

SizeY=100

VertMultiplier=1.0

HorizMultiplier=1.0

bUseGentleTransitions=true

ResetCenterAfterInactivityTime=3.0

ActivateTime=0.6

DeactivateTime=0.2

TapDistanceConstraint=5

bApplyGlobalScaleToActiveSizes=true

AuthoredGlobalScale=2.0

[GameFramework.FrameworkGame]

RequiredMobileInputConfigs=(GroupName="DebugGroup",RequireZoneNames=("DebugStickMov
eZone","DebugStickLookZone","DebugLookZone"))

[DebugLookZone MobileInputZone]

InputKey=MouseY

HorizontalInputKey=MouseX

TapInputKey=MOBILE_Fire

Type=ZoneType_Trackball

bRelativeSizeX=true

bRelativeSizeY=true

X=0

Y=0

SizeX=1.0

SizeY=1.0

VertMultiplier=-0.0007
HorizMultiplier=0.001

Acceleration=12.0

Smoothing=1.0

EscapeVelocityStrength=0.85

bIsInvisible=1

TapDistanceConstraint=32

[DebugStickMoveZone MobileInputZone]

InputKey=MOBILE_AForward

HorizontalInputKey=MOBILE_AStrafe

Type=ZoneType_Joystick

bRelativeX=true

bRelativeY=true

bRelativeSizeX=true

bRelativeSizeY=true

X=0.05

Y=-0.4

SizeX=0.1965

SizeY=1.0

bSizeYFromSizeX=true

VertMultiplier=-1.0

HorizMultiplier=1.0

bScalePawnMovement=true

RenderColor=(R=255,G=255,B=255,A=255)

InactiveAlpha=0.25

bUseGentleTransitions=true

ResetCenterAfterInactivityTime=3.0

ActivateTime=0.6

DeactivateTime=0.2
TapDistanceConstraint=5

[DebugStickLookZone MobileInputZone]

InputKey=MOBILE_ALookUp

HorizontalInputKey=MOBILE_ATurn

Type=ZoneType_Joystick

bRelativeX=true

bRelativeY=true

bRelativeSizeX=true

bRelativeSizeY=true

VertMultiplier=-0.5

HorizMultiplier=0.35

X=-0.2465

Y=-0.4

SizeX=0.1965

SizeY=1.0

bSizeYFromSizeX=true

RenderColor=(R=255,G=255,B=255,A=255)

InactiveAlpha=0.25

bUseGentleTransitions=true

ResetCenterAfterInactivityTime=3.0

ActivateTime=0.6

DeactivateTime=0.2

TapDistanceConstraint=5

[Configuration]

[Engine.EmitterPool]

bLogPoolOverflow=false
[TgGame.TgAudioConversations]

m_Conversations=(sTypeSpokenFirst="Youre short", sTypeSpokenSecond="Thank you.")

[TgGame.TgPlayerController]

c_bAllowSpecialMaterialEffects=False

m_bContextNotifiesEnabled=true

c_bEnablePathfinderGuide=false

c_DefaultSwitchValues=(sSwitchName="MUS_Pack",sSwitchValue="Default")

c_DefaultSwitchValues=(sSwitchName="MUS_Pal_Abyss",sSwitchValue="Round_Start")

c_DefaultSwitchValues=(sSwitchName="MUS_Level_Default",sSwitchValue="Round_Start")

m_fThreatCoefficientProximity=0.050000

m_fThreatCoefficientOcclusion=0.100000

m_fThreatCoefficientUlt=0.400000

m_fThreatCoefficientShotAt=0.200000

m_fThreatCoefficientSeenBy=0.075000

m_fThreatCoefficientDamaged=0.025000

m_fThreatCoefficientFocused=0.100000

m_fThreatCoefficientFocusTarget=0.000000

m_fThreatCoefficientBehind=0.050000

m_fThreatCoefficientBinnedOcclusion=0.000000

m_fThreatCoefficientInEffectiveRange=0.000000

m_bEnableUltimateAkEventUnocclusion=true

m_nMaxPartyPublicConnections=5

m_fThreatDecayCoefficientShotAt=0.500000

m_fThreatDecayCoefficientSeenBy=0.500000

m_fThreatDecayCoefficientUlt=0.500000

m_fFFBDamageFloor=0.000000

m_fFFBDamageCeiling=1000.000000
m_fFFBIntensityFloor=0.500000

m_fFFBIntensityCeiling=1.000000

m_fFFBDurationFloor=0.400000

m_fFFBDurationCeiling=1.000000

bShowKismetDrawText=True

ForceFeedbackManagerClassName=WinDrv.XnaForceFeedbackManager

InteractDistance=512.000000

[TgGame.TgChampionTickManager]

m_bTickThrottlingEnabled=false

m_fGuaranteedTickDistance=0

m_nTickGroupCount=2

[TgGame.TgPawn]

m_EmoteChances=(fDefault=1.4,fPlayerVGS=1.0,fAbilityOnCooldown=1.0,fTakingDamage=1.0,fCel
ebration=1.0,fKills=0.33,fAction=1.0,fContext=1.0,fUltimate=1.0,fOverride=1.0,fMovement=1.0)

m_EmoteChancesAbility=(fDefault=0.33,fAbility1=0.33,fAbility2=0.33,fAbility3=0.33,fMount=0.33)

m_fCeilingTraceDistForWallJumping=0.0

c_vForced3pAdditionalOffset=(X=0.0f,Y=0.0f,Z=0.0f)

c_vMountCameraOffset[0]=(x=-300,y=0,z=50)

c_vMountCameraOffset[1]=(x=-350,y=0,z=50)

c_vMountCameraOffset[2]=(x=-365,y=0,z=50)

m_fHitBoneValidation=13

s_fEndStealthDamage=100000

[TgGame.TgPawn_androxus]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=15f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)
m_fHitBoneValidation=13

[TgGame.TgPawn_flak]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-10f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=14

[TgGame.TgPawn_barik]

c_vForced3pAdditionalOffset=(X=0f,Y=4f,Z=6f)

c_vMountCameraOffset[0]=(x=-320,y=0,z=50)

c_vMountCameraOffset[1]=(x=-345,y=0,z=50)

m_fHitBoneValidation=21

[TgGame.TgPawn_bombking]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=30f)

c_vMountCameraOffset[0]=(x=-270,y=0,z=60)

c_vMountCameraOffset[1]=(x=-295,y=0,z=60)

m_fHitBoneValidation=20

[TgGame.TgPawn_buck]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-395,y=0,z=50)

c_vMountCameraOffset[1]=(x=-420,y=0,z=50)

m_fHitBoneValidation=17

[TgGame.TgPawn_cassie]

c_vForced3pAdditionalOffset=(X=0f,Y=4f,Z=-10f)

c_vMountCameraOffset[0]=(x=-340,y=0,z=50)
c_vMountCameraOffset[1]=(x=-365,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Drogoz]

m_EmoteChancesAbility=(fAbility1=1.0,fAbility2=-1.0)

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-300,y=0,z=50)

c_vMountCameraOffset[1]=(x=-325,y=0,z=50)

m_fHitBoneValidation=22

[TgGame.TgPawn_Fernando]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=5f)

c_vMountCameraOffset[0]=(x=-390,y=0,z=50)

c_vMountCameraOffset[1]=(x=-415,y=0,z=50)

m_fHitBoneValidation=17

[TgGame.TgPawn_Grohk]

c_vForced3pAdditionalOffset=(X=0f,Y=9f,Z=10f)

c_vMountCameraOffset[0]=(x=-360,y=0,z=50)

c_vMountCameraOffset[1]=(x=-385,y=0,z=50)

m_fHitBoneValidation=21

[TgGame.TgPawn_Grover]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=20f)

c_vMountCameraOffset[0]=(x=-400,y=0,z=80)

c_vMountCameraOffset[1]=(x=-425,y=0,z=80)

m_fHitBoneValidation=22

[TgGame.TgPawn_Barriertank]
c_vForced3pAdditionalOffset=(X=0f,Y=4f,Z=-5f)

c_vMountCameraOffset[0]=(x=-310,y=0,z=50)

c_vMountCameraOffset[1]=(x=-335,y=0,z=50)

m_fHitBoneValidation=14

[TgGame.TgPawn_Astro]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-310,y=0,z=50)

c_vMountCameraOffset[1]=(x=-335,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Kinessa]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Lex]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=5f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=60)

c_vMountCameraOffset[1]=(x=-375,y=0,z=60)

m_fHitBoneValidation=14

[TgGame.TgPawn_Princess]

c_vForced3pAdditionalOffset=(X=0f,Y=5f,Z=2f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=13
[TgGame.TgPawn_Blades]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-290,y=0,z=50)

c_vMountCameraOffset[1]=(x=-315,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Makoa]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=25f)

c_vMountCameraOffset[0]=(x=-240,y=0,z=50)

c_vMountCameraOffset[1]=(x=-265,y=0,z=50)

m_fHitBoneValidation=29

[TgGame.TgPawn_Maldamba]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Ruckus]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-380,y=0,z=50)

c_vMountCameraOffset[1]=(x=-405,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Oracle]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=10
[TgGame.TgPawn_Longbow]

m_EmoteChancesAbility=(fAbility2=1.0)

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-15f)

c_vMountCameraOffset[0]=(x=-370,y=0,z=50)

c_vMountCameraOffset[1]=(x=-395,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Skye]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-10f)

c_vMountCameraOffset[0]=(x=-340,y=0,z=50)

c_vMountCameraOffset[1]=(x=-365,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Owl]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=14

[TgGame.TgPawn_Demon]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=20f)

c_vMountCameraOffset[0]=(x=-250,y=0,z=50)

c_vMountCameraOffset[1]=(x=-275,y=0,z=50)

m_fHitBoneValidation=15

[TgGame.TgPawn_Gauntlet]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-370,y=0,z=50)
c_vMountCameraOffset[1]=(x=-395,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Tyra]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-5f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Viktor]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=2f)

c_vForced3pAdditionalOffsetADS=(X=170,Y=30f,Z=-20f)

c_vMountCameraOffset[0]=(x=-360,y=0,z=50)

c_vMountCameraOffset[1]=(x=-385,y=0,z=50)

m_fOverheadADSDistanceClampAngle=90

m_fOverheadADSDistanceClampOvershoot=0

m_fOverheadADSDistanceClampPushIn=10

m_fUnderheadADSDistanceClampAngle=60

m_fUnderheadADSDistanceClampOvershoot=0

m_fUnderheadADSDistanceClampPushIn=50

m_fHitBoneValidation=12

[TgGame.TgPawn_Fairy]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-5f)

c_vMountCameraOffset[0]=(x=-280,y=0,z=50)

c_vMountCameraOffset[1]=(x=-305,y=0,z=50)

m_fHitBoneValidation=12

[TgGame.TgPawn_Ying]
c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=-10f)

c_vMountCameraOffset[0]=(x=-330,y=0,z=50)

c_vMountCameraOffset[1]=(x=-355,y=0,z=50)

m_fHitBoneValidation=11

[TgGame.TgPawn_Lazarus]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-370,y=0,z=50)

c_vMountCameraOffset[1]=(x=-395,y=0,z=50)

m_fHitBoneValidation=16

[TgGame.TgPawn_Evie]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-310,y=0,z=50)

c_vMountCameraOffset[1]=(x=-335,y=0,z=50)

m_fHitBoneValidation=10

[TgGame.TgPawn_Darklord]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=0f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fHitBoneValidation=13

[TgGame.TgPawn_Pip]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=10f)

c_vMountCameraOffset[0]=(x=-300,y=0,z=50)

c_vMountCameraOffset[1]=(x=-325,y=0,z=50)

m_fHitBoneValidation=20
[TgGame.TgPawn_Churchill]

c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=7f)

c_vForced3pAdditionalOffsetADS=(X=190f,Y=25f,Z=-25f)

c_vMountCameraOffset[0]=(x=-350,y=0,z=50)

c_vMountCameraOffset[1]=(x=-375,y=0,z=50)

m_fOverheadADSDistanceClampAngle=90

m_fOverheadADSDistanceClampOvershoot=10

m_fOverheadADSDistanceClampPushIn=-10

m_fUnderheadADSDistanceClampAngle=60

m_fUnderheadADSDistanceClampOvershoot=-10

m_fUnderheadADSDistanceClampPushIn=-5

m_fHitBoneValidation=10

[TgGame.TgDeviceForm_ToggleADS]

m_fDesiredScopeWorld1pFOV=70.0

m_fDesiredScopeWorld3pFOV=65.0

[TgGame.TgDeviceForm_CommanderScope]

m_fDesiredScopeWorld1pFOV=60.0

m_fDesiredScopeWorld3pFOV=65.0

[TGGame.TgPawn_Rider]

c_vForced3pAdditionalOffset=(x=0f,Y=0f,Z=20f)

c_vMountCameraOffset[0]=(x=-330,y=0,z=50)

c_vMountCameraOffset[1]=(x=-355,y=0,z=50)

m_fHitBoneValidation=15

[TgGame.TgPawn_Vanguard]

m_EmoteChancesAbility=(fAbility1=1.0)
c_vForced3pAdditionalOffset=(X=0f,Y=0f,Z=15f)

m_fHitBoneValidation=16

[TgGame.TgSpectatorController]

m_bIgnoreCullDistanceVolumes=true

c_vMouseClickDeprojectionExtent=(X=3,Y=3,Z=3)

m_fOverviewCenterpointOffset=0.0

m_fMouseCursorVisibleTime=2.0

[TgGame.TgGame]

bWeaponStay=true

BotRatio=+1.0

GoalScore=0

bTournament=false

bPlayersMustBeReady=false

NetWait=5

RestartWait=30

MinNetPlayers=1

bWaitForNetPlayers=true

SpawnProtectionTime=+2.0

LateEntryLives=1

TimeLimit=0

GameDifficulty=+5.0

EndTimeDelay=4.0

GameStatsClass=TgGame.TgGameStats

m_bEnableHeadShots=true

m_fOcclusionCalcPeriod=0.1

m_fReadyPercent=100

m_fGlobalCooldownTime=1.0
[TgGame.TgGame_Mission]

m_fSetupTime=90.0

m_fFreeVIPWinPoints=50

m_fFreeVIPLossPoints=25

m_fPaidVIPWinPoints=150

m_fPaidVIPLossPoints=60

m_fFreeVIPPerMinute=0

m_fPaidVIPPerMinute=0

m_fEventBattlePassMultiplierBonus=0.0

m_fBattlePassTeamMultiplierBonus=0.1

m_fBattlePassWinBonus=15000.0

m_fTickCreditsFreq=1.0

m_fCreditsToGivePerTick=1.0

[TgGame.TgHUD]

bCrosshairShow=false

[TgEditor.EdGame]

PIEPawnClass=TgPawn

PawnClass=TgGame.TgPawn_Character

m_PIEPawnMeshType=1

MeshId=2848

[DebugWindows]

RemoteControlX=100

RemoteControlY=100

RemoteControlWidth=200

RemoteControlHeight=300
[TgGame.TgSpecialFxLightManager]

c_FxLightsEnabled=true

c_FxLightsUnconstrained=false

c_FxLightsMaxActive=1

c_FxLightsMaxDying=1

[TgGame.TgClientSettings]

MasterVolume=1.000000

SFXVolume=1.000000

MusicVolume=1.000000

VoiceVolume=1.000000

bCharacterVolume=true

bEnableVoiceChat=true

bUsePushToTalkForVoiceChat=true

VoiceChatVolume=1.000000

VoiceChatMicVolume=1.000000

MinimapScaling=1.000000

UIScaling=1.000000

HUDScaling=1.000000

CombatTextScaling=1.200000

ChatScaling=1.000000

ShowHUDScore=true

ShowHUDEnemy=true

ShowHUDStats=true

ShowHUDItems=true

ShowWardPings=true

ChatFadeout=2.000000

OverlayGodName=NPN_PlayerName
OverlayShowLocalPlayer=false

ColorBlindMode=false

ColorBlindModeShader=false

ColorBlindModeShaderType=1

ColorBlindModeIntensity=1.000000

SelectedColorBlindOption=CB_None

DisableHelpMessages=false

AutoPurchase=true

AutoSkill=true

ShowInHandTargeting=False

VerticalTargetingPreviews=true

DisableTargetingAid=false

CastMode=CM_Default

bUseCastQueueing=false

CastQueueTime=0.000000

DisableProfanityFilter=false

ShowCauterizeHealthBar=true

PlayNowTabId=-1

ShowTeamTags=true

TeamTagFormat=0

MatchNotifierVolume=0.500000

SpectateDamage=false

SpectateHeals=false

SpectateCrits=false

SpectateGold=false

SpectateXP=false

SpectateOutlines=false

NewUserPromptTutorialMatch=true

NewUserFinished=false
ShowFriendStateNotifications=FSN_Always

ShowRentNotification=true

MasterMute=false

SFXMute=false

MusicMute=false

VoiceMute=false

MatchNotifierMute=false

VendorStoreTabId=0

VendorStoreTopTier=true

FogOfWarDimness=0.400000

MinimapOpacity=0.700000

bUseFixedPitchMode=false

FixedPitchLowerBoundDegrees=-45.000000

FixedPitchUpperBoundDegrees=-8.000000

TargetingLineStyle=TLS_None

TargetingPreviewStyle=TPS_None

TargetingReticleStyle=TRS_None

TargetingHighlightStyle=THS_HighlightAndBracketWorld

bTargetingAlwaysShowPreview=true

LoadAssistModeSubLevel=True

bEnableHelpPopups=true

MapPlacement=MPLC_Top

LeagueSelection=0

VPSelection=0

nScoreboardType=0

bPublicParty=false

DemoBotId=0

bEnableHudSkills=false

bEnableHudMinimap=true
nEnableHudDamage=2

DesiredFOV=100.000000

DesiredAspectRatio=SETTINGAR_16x9

bEnableSpectate=true

CustomGameQueueIndex=0

bReticleBloom=true

bReticleColor=1

bEnableSpecatorPlayerIcons=true

bShowSpectatorItems=true

nSpectatorBlueTeamSeriesScore=-1

nSpectatorRedTeamSeriesScore=-1

EnableControllerFeedback=true

fControllerFeedbackStrength=1.000000

ControlIconStyle=ECIS_Auto

bEnableHudHealth=true

bEnableHudTeamUI=true

bEnableHudTeamDeathMarkers=true

nHealFeedMode=1

bShowLiveVideo=1

DisableCrossplay=false

CombinedCrossplayOption=ECCS_AllowAll

CrossInputMethod=ECIM_Keyboard

EnableGyroInput=false

DoNotDisturb=false

bShowCardCooldowns=False

AllPlayerMute=False

QueueWaitRegion=False

QueueWaitSolo=False

bToggleZoom=False
DisableJoystickInput=True

bEnableHudTeams=False

bEnableHudCombat=False

bChangeReticleOverEnemy=False

bShownVaultTutorial=False

ShownBountyCoinLinkPrompt=False

VendorStoreTypeId=0

VendorStoreTypeRecId=0

nAudioPanning=0

fGamma=0.000000

nReticleColor=0

nReticleType=0

nVGSType=0

TwitchServer=0

TwitchBitrate=0

TwitchFramerate=0

TwitchMicVolume=0

TwitchGameVolume=0

TwitchResolution=0

TwitchMicMute=0

TwitchGameMute=0

TwitchSaveUsername=0

TwitchTitle=

TwitchUsername=

DemoVideo=

SelectedChampionSortIndex=0

m_PlayerCTAName=

m_SavedLoginVersion=

m_SavedBattlePassLevel=0
CurrentMultiQueues=469

CurrentMultiQueues=452

CurrentMultiQueues=424

[TgGame.TgGame_PointCapture]

GoalScore=400

m_fCreditsToGivePerTick=5.0

[TgGame.TgGame_Domination]

GoalScore=500

[TgGame.TgGame_SinglePointCaptureAndHold]

GoalScore=100

[TgGame.TgGame_Arena]

GoalScore=500

m_fCreditsToGivePerTick=10

[TgGame.TgGame_Arena_Practice]

GoalScore=500

[TgGame.TgCameraModule_SpectatorOverview]

PawnTargetSpringDamping=1.7

FreeCamSpringDamping=0.0

IgnoreSpringDistance=3000.0

FOV=55.0

ZoomIncrement=25.0

MinZoom=30.0

MaxZoom=70.0
ZoomInterpTime=3.0

fMinAutoZoomDistance=0.0

fMaxAutoZoomDistance=900.0

fMinAutoZoomFOVAngle=35.0

fMaxAutoZoomFOVAngle=50.0

fAutoZoomInSpeed=5

fAutoZoomOutSpeed=15.0

fAutoZoomInLockOutTime=2.0

fAutoZoomOutLockOutTime=2.0

fAutoZoomDetectionRadius=1400.0

bAutoZoomEnabled=true

[TgGame.TgControlModule_Spectator]

RotationLimit=65536

SpectatorStallZ=99999.0

SpectatorMinStallZ=-99999.0

[TgGame.TgControlModule_TopDown]

SpectatorStallZ=850.0

SpectatorMinStallZ=350.0

DefaultStartHeight=700.0

[TgGame.TgControlModule_SpectatorOverview]

SpectatorStallZ=2000.0

SpectatorMinStallZ=750.0

DirectorModeSpectatorStallZ=2000.0

DirectorModeSpectatorMinStallZ=750.0

[TgGame.TgDemoRecSpectator]
m_bAutoSlomo=true

m_fActionListenerRadius=900.0

m_fActionListenerHeight=1000.0

m_nActionListenerRatingThreshold=1

m_fAutoSlomoExpirationTime=0.75

m_nAutoSlomoSpeedIndex=1

m_nAutoSlomoNearbyPlayersNum=0

m_nSyncFrameThreshold=10

m_nSyncFrameCheckThreshold=20

m_nSyncAheadFrameThreshold=90

m_fAutoSlomoFrequency=30.0

m_bReceiveCamSync=false

[TgGame.TgBattleCheatManager]

DebugCameraControllerClassName=TgGame.TgDebugCameraController

[TgGame.TgGame_Paladins]

m_nGoalScore=100

m_bCanPurchaseItemsAnywhere=false

m_bCanPurchaseItemsWhileDead=true

m_bLimitBurnCardsToOnePerCategory=false

m_nStartingCredits=450 ;How many credits each player starts with. Should be <= m_nMaxCredits,
but this is not strictly enforced.

m_nMaxCredits=7500 ;Max credits a player can have in this game mode; 0 = can't get credits,
below 0 == unlimited.

m_fPlayerViewDistance=7200.0

m_fVisibilityVolumeViewDistance=256.0

m_fCardCooldownMultiplier=1.0

m_fSetupTime=0.1

m_fRespawnBeaconLifeSpan=120.0
m_fBaseRespawnTime=12.0 ;Due to conflicts with KillCam, this cannot drop below 10. Setting it to
anything below 10.0 is the same as setting it to 10.0

m_GameplayEventsWriterClassName=TgGame.TgGameplayEventsWriter

m_bCanApplyCardEquipStats=false

m_bLoadoutSelectionEnabled=true

m_bTalentsEnabled=true

m_bDisableKillcam=false

m_fFlankerSoloKillRewardDistance=100.0

m_fDamageRoleMultiplier=2 ; For dealing damage.

m_fFlankRoleMultiplier=1.3 ; For kills.

m_fFrontLineRoleMultiplier=1 ; For everything.

m_fSupportRoleMultiplier=2 ; For healing.

[TgGame.TgGame_PaladinsExtended]

m_nWinningScore=1 ;Just a default value, only meaningful in certain child classes.

m_fSecondaryGoalScore=100

m_fSecondaryScoreAmount=2

m_fRespawnTime=15.0

m_nRegLanePusherHPScaling=4840

m_nRegLanePusherPowerScaling=0

m_nGuardianHPScaling=6200

m_nGuardianPowerScaling=0

m_nOuterGateHPScaling=1620

m_nInnerGateHPScaling=3240

m_nBaseObjectiveHPScaling=4860

m_bKillLanePusherOnWallDestroyed=true

m_fObjectivePickTime=20.0

m_fSetupObjectivePickTime=40.0

m_fSpawnGateOpenTime=0.0
m_fAttackersSpawnGateOpenTime=0.0

m_fDefendersSpawnGateOpenTime=0.0

m_fSetupSpawnGateOpenTime=0.0

m_fNoSiegeEngineRespawnModification=-5.0

m_fGameTypeReminderTime=60.0

m_fConvergeStartDistance=13000 ;overriden on capture point in editor

m_fConvergeRate=208 ;overriden on capture point in editor

m_fStartConvergeTime=10.0 ;overriden on capture point in editor

m_fConvergeSafeDistance=400.0

m_fRespawnTimeCap=30.0

m_bActivateSpawnGatesAtStart=true

m_bRevivePlayersWhenSiegeEngineDies=true

m_bDropHealthNuggetOnDeath=false

m_fPointContestDuration=6.0

m_fPointOvertimeDuration=6.0

m_fPointClaimDuration=6.0

m_fPointOvertimeDrainPercPerSec=3.2

m_bResetPlayersNotInSpawnRoom=false

m_bDeckSwappingAlwaysEnabled=false ;Whether we should allow mid match deck swapping


(true) or whether we should lock out deck choice after a player leaves the spawn room (false)

m_bActivateAllCapturePoints=false

m_fRoundLimitDuration=0

m_nPointsForReachingRoundTimeLimit=1

m_fCreditsToGivePerTick=1.0

m_nCreditsForHoldingObjective=2

m_nCreditsBonusPerContested=2

m_nCreditsForHoldingPayload=2

m_fBackslidePercent=0.0

m_fBackslideDelay=0.0
m_fBackslideRate=0.0

m_bCanAutoPushForward=false

m_fAutoPushForwardDelay=2.0

m_fAutoPushForwardSpeedScale=0.5

m_fStopAutoPushDelay=0.0

m_nPointsForReachingTicketMax=1

m_fObjectiveRepickTickets=0.0

[TgGame.TgGame_Paladins_ShootingRange]

m_fBaseRespawnTime=3.0

m_bDropHealthNuggetOnDeath=false

m_bDeckSwappingAlwaysEnabled=true

m_nStartingCredits=9999

m_fCreditsToGivePerTick=2.0

[TgGame.TgGame_Paladins_Siege]

m_nWinningScore=4

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=25.0

m_fSpawnGateOpenTime=40.0

m_fSetupSpawnGateOpenTime=50.0

m_fRoundEndRespawnDelay=5.0

m_fConvergeStartDistance=13000

m_fDurationUntilCaptureOvertime=0.0

m_fCaptureOvertimeWarningDuration=0.0

m_fPayloadDuration=150.0

m_fPayloadOvertimeDuration=6.0

m_fPointOvertimeDuration=6.0

m_nCreditsForWinningARound=0
m_nCreditsForCapturingPoint=300

m_nCreditsForSuccessfulPush=0

m_nCreditsForSuccessfulDefend=0

m_bRespawnDeadPlayersAfterRound=true

m_bRespawnLivePlayersAfterRound=true

m_bRoundTreatment=true

m_bCanAutoPushForward=false

m_bRevivePlayersWhenSiegeEngineDies=false

m_nPointsForCapturing=1

m_nPointsForPayload=1

m_nPointsForPayloadCheckpoint=1

m_nPointsForDefending=1

m_bCanWinOnDefense=false

m_fAttackRespawnIncrease=-4

m_fDefenseRespawnIncrease=2

m_bDoNotSwitchPoints=true

m_fPayloadDurationCheckpoint=120.0

m_fLosingCaptureRateModifier=15

m_fCapturePointsPerSecond1=3.0

m_fCapturePointsPerSecond2=3.0

m_fCapturePointsPerSecond3=3.0

m_fCapturePointsPerSecond4=3.0

m_fCapturePointsPerSecond5=3.0

m_fRespawnIncreaseOverTime=0.0

m_bResetPlayersNotInSpawnRoom=true

m_bFadeOutAtRoundEnd=false

m_fCreditsToGivePerTick=1.0

[TgGame.TgGame_Paladins_SiegeRedux]
m_nWinningScore=5

m_bLimitBurnCardsToOnePerCategory=false

m_fInitialSetupDuration=40.0

m_fSetupDuration=40.0

m_fPushDuration=150.0

[TgGame.TgGame_Paladins_Conquest]

m_nWinningScore=5

m_bLimitBurnCardsToOnePerCategory=false

m_fSetupDuration=40.0

m_fGatherDuration=120.0

m_fPushDuration=150.0

m_fCreditCacheGainDuration=8.0

m_nLowCreditValue=100

m_nMediumCreditValue=200

m_nHighCreditValue=300

[TgGame.TgGame_Paladins_Tutorial]

m_nWinningScore=2

m_nPointsForCapturing=1

m_nPointsForPayload=1

[TgGame.TgGame_Paladins_Siege_Ranked]

m_nWinningScore=4

[TgGame.TgGame_Paladins_CaptureOnly]

m_nWinningScore=2

m_fObjectivePickTime=15.0

m_fSetupObjectivePickTime=15.0
m_fSpawnGateOpenTime=15.0

m_fSetupSpawnGateOpenTime=15.0

[TgGame.TgGame_Paladins_Payload]

m_nWinningScore=1

m_nPointsForCapturing=0

m_nPointsForPayload=0 ; Scoring handled differently for this game mode.

m_nPointsForDefending=0

m_fObjectivePickTime=50.0

m_fSetupObjectivePickTime=50.0

m_fSpawnGateOpenTime=50.0

m_fAttackersSpawnGateOpenTime=50.0

m_fDefendersSpawnGateOpenTime=10.0

m_fSetupSpawnGateOpenTime=50.0

m_fPayloadDuration=420.0

m_bCanWinOnDefense=false

m_bFadeOutAtRoundEnd=true

m_nStartingCredits=1000

m_fCreditsToGivePerTick=2.0

[TgGame.TgGame_Paladins_Survival]

m_nWinningScore=5

m_nPointsForCapturing=1 ; Wiping the enemy team counts as "Capturing"

m_bRoundTreatment=true

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=0.0 ; 0.0 means use m_fObjectivePickTime

m_fSetupSpawnGateOpenTime=0.0 ; 0.0 means use m_fSetupObjectivePickTime

m_nStartingCredits=1500
m_fCreditsToGivePerTick=2.0

[TgGame.TgGame_Paladins_Assault]

m_nWinningScore=5

m_nPointsForCapturing=1

m_nPointsForDefending=1

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=30.0

m_fSetupSpawnGateOpenTime=30.0

m_fAttackCaptureRateMultiplier=2.0

m_fAttackDuration=180 ; 3 minutes, determines how long the attacking team has to capture the
second point.

m_fPayloadDuration=180.0 ; Needs to coincide with m_fAttackDuration for now for UI purposes.

m_fAttackPhaseOvertimeDuration=6.0

m_bCanWinOnDefense=false

m_fBackslidePercent=75.0

m_fBackslideDelay=5.0

m_fBackslideRate=2.5

[TgGame.TgGame_Paladins_Assault_Ranked]

m_nWinningScore=5

[TgGame.TgGame_Paladins_Siege_Practice]

m_nWinningScore=4

m_nStartingCredits=450

[TgGame.TgGame_Paladins_PvE]

m_nWinningScore=2
m_nStartingCredits=3200

m_nPointsForDefending=0

[TgGame.TgGame_Paladins_PvE_Survival]

m_nStartingCredits=2000

[TgGame.TgGame_Paladins_TeamDeathMatch]

m_bCanPurchaseItemsAnywhere=true

m_fSetupDuration=20.0

m_fGameDuration=600.0

m_fBaseRespawnTime=3.0

m_fRespawnTimeCap=30.0

m_nWinningScore=40

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Paladins_Onslaught]

m_fWinningTickets=400

m_bTicketsPersist=false

m_fTicketsForKill=5

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.0

m_fBaseRespawnTime=8.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=25.0

m_fSpawnGateOpenTime=40.0

m_fSetupSpawnGateOpenTime=50.0

m_fCreditsToGivePerTick=5

m_nCreditsForHoldingObjective=4

m_nCreditsBonusPerContested=0
m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

m_fRoundLimitDuration=600.0

m_fGameTypeReminderTime=15.0

m_fTicketsPerTicketDisparity=10

m_fSecondsPerTicketDisparity=1

m_fMaximumDisparitySeconds=4

[TgGame.TgGame_Paladins_CrazyKing]

m_fSetupDuration=50

m_fRoundDuration=90

m_fGameDuration=900

m_fMaxDistanceBetweenConsecutivePoints=4500 ; UU

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Paladins_EndTimes]

m_fSetupDuration=50

m_fRoundDuration=60

m_fGameDuration=720

m_fWinningTickets=400

m_bTicketsPersist=false

m_fTicketsForKill=5

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.0
m_fCreditsToGivePerTick=5

[TgGame.TgGame_Paladins_PVETDM]

m_fSetupDuration=3

m_nWinningScore=100

[TgGame.TgAbyssalEchoes]

m_fAbyssalEchoPercent=25

m_fViktorOverridePercent=6

[TgGame.TgGame_Paladins_AscendedAssault]

m_fSetupDuration=50.0

[TgGame.TgGame_Paladins_HeavenAndHell]

m_bLoadoutSelectionEnabled=false

m_bTalentsEnabled=false

m_fBaseRespawnTime=4.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=0.1

m_fSetupSpawnGateOpenTime=0.1

m_bDisableKillcam=true

m_fCreditsToGivePerTick=0

m_nStartingCredits=0

m_nMaxCredits=0

m_nWinningScore=30

m_bCanPurchaseItemsWhileDead=false

[TgGame.TgGame_Paladins_Flagball]
m_fGameDuration=900.0

m_fSetupDuration=40.0

m_fRoundResetDuration=15.0

m_fBaseRespawnTime=8.0

m_bDisableKillcam=true

m_nWinningScore=4

m_fCreditsToGivePerTick=5

[TgGame.TgGame_Halloween_2017]

m_fBaseRespawnTime=10000.0

[TgGame.TgGame_Paladins_Prototype1]

m_fWinningTickets=30

m_bTicketsPersist=false

m_fTicketsForKill=1

m_fTicketsPerCaptureTick=0.0

m_fTicketsBonusPerMultiCapture=0.0

m_fBaseRespawnTime=4.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0

m_fSpawnGateOpenTime=0.1

m_fSetupSpawnGateOpenTime=0.1

m_bDisableKillcam=true

m_fCreditsToGivePerTick=4

m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0
m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

[TgGame.TgGame_Paladins_Prototype2]

m_fWinningTickets=500

m_fTicketsForKill=3

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.25

m_fBaseRespawnTime=10.0

m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

m_bDeckSwappingAlwaysEnabled=true

m_fObjectiveRepickTickets=100.0

m_bDoNotSwitchPoints=false

[TgGame.TgGame_Paladins_Prototype3]

m_fWinningTickets=500

m_bTicketsPersist=false

m_fTicketsForKill=5

m_fTicketsPerCaptureTick=2.0

m_fTicketsBonusPerMultiCapture=0.0

m_fBaseRespawnTime=5.0

m_fObjectivePickTime=30.0

m_fSetupObjectivePickTime=30.0
m_fSpawnGateOpenTime=30.0

m_fSetupSpawnGateOpenTime=30.0

m_fCreditsToGivePerTick=4

m_nWinningScore=1

m_nPointsForReachingTicketMax=1

m_fCapturePointsPerSecond1=0.0

m_fCapturePointsPerSecond2=0.0

m_fCapturePointsPerSecond3=0.0

m_fCapturePointsPerSecond4=0.0

m_fCapturePointsPerSecond5=0.0

m_bDisableKillcam=true

[TgGame.TgGame_Paladins_Prototype4]

[TgGame.TgGame_Paladins_Prototype5]

[TgGame.TgGame_JeffPrototype]

m_bResetPlayersNotInSpawnRoom=false

m_fWinningTickets=300

m_fTicketsPerCaptureTick=1.0

m_fTicketsBonusPerMultiCapture=0.25

m_fTicketsPerPointCapture=150.0

m_fObjectivePickTime=15.0

m_fSetupObjectivePickTime=15.0

m_fSpawnGateOpenTime=15.0

m_fSetupSpawnGateOpenTime=15.0

m_nWinningScore=3

m_nPointsForReachingTicketMax=1
[TgGame.TgDeploy_LootCrate]

m_nRarityWeightTier1=65

m_nRarityWeightTier2=30

m_nRarityWeightTier3=5

m_nRarityWeightTier4=0

[TgGame.TgDeploy_CardShrine]

m_nRarityWeightTier1=55

m_nRarityWeightTier2=30

m_nRarityWeightTier3=10

m_nRarityWeightTier4=5

[TgGame.TgRepInfo_Game]

r_bAllowWeaponLagPrediction=true

r_bUseInstantFireMeshTrace=false

[TgClient.UIMatchLobby]

m_nTencentRecommendedChampions=2249

m_nTencentRecommendedChampions=2277

m_nTencentRecommendedChampions=2071

[TgClient.UIWorldOverlay]

ShowAllTeamAsParty=false

[PlatformCommon.PComOpenBroadcaster]

FacebookAppId=958422817557131

FacebookApprovedDomain=www.smitegame.com

[PlatformCommon.PComPerformanceCaptureBase]
FOV=100.0

StatsToCollect=STAT_MeshDrawCalls

StatsToCollect=STAT_StaticDrawListMeshDrawCalls

StatsToCollect=STAT_InitViewsTime

StatsToCollect=STAT_TotalSceneRenderingTime

StatsToCollect=STAT_VirtualAllocSize

StatsToCollect=STAT_StaticMeshTotalMemory

StatsToCollect=STAT_StaticMeshVertexMemory

StatsToCollect=STAT_StaticMeshIndexMemory

StatsToCollect=STAT_AnimationMemory

StatsToCollect=STAT_PixelShaderMemory

StatsToCollect=STAT_VertexShaderMemory

StatsToCollect=STAT_VertexLightingAndShadowingMemory

StatsToCollect=STAT_TextureMemory

StatsToCollect=STAT_TextureLightmapMemory

StatsToCollect=STAT_DepthDrawTime

StatsToCollect=STAT_BasePassDrawTime

StatsToCollect=STAT_TranslucencyDrawTime

StatsToCollect=STAT_ProjectedShadowDrawTime

StatsToCollect=STAT_GameEngineTick

StatsToCollect=STAT_TickTime

StatsToCollect=STAT_ParticleManagerUpdateData

StatsToCollect=STAT_UnrealScriptTime

StatsToCollect=STAT_KismetTime

StatsToCollect=STAT_RedrawViewports

StatsToCollect=STAT_AudioMemory

StatsToCollect=STAT_SkeletalMeshVertexMemory

StatsToCollect=STAT_SkeletalMeshIndexMemory

StatsToCollect=STAT_ProcessedPrimitives
StatsToCollect=STAT_DynamicPathMeshDrawCalls

Profiles=(ProfileName="Min0", ScalabilityBucket=1, ResolutionX=1366, ResolutionY=768)

Profiles=(ProfileName="Min1", ScalabilityBucket=1, ResolutionX=1366, ResolutionY=768)

Profiles=(ProfileName="Med2", ScalabilityBucket=3, ResolutionX=1600, ResolutionY=900)

Profiles=(ProfileName="Med3", ScalabilityBucket=3, ResolutionX=1600, ResolutionY=900)

Profiles=(ProfileName="Med4", ScalabilityBucket=3, ResolutionX=1600, ResolutionY=900)

Profiles=(ProfileName="Max5", ScalabilityBucket=5, ResolutionX=1920, ResolutionY=1080)

Profiles=(ProfileName="Max6", ScalabilityBucket=5, ResolutionX=1920, ResolutionY=1200)

Profiles=(ProfileName="Console")

Profiles=(ProfileName="Xbox")

Profiles=(ProfileName="Switch")

[PlatformCommon.PComMcts]

AllowDefaultMapGameSoftReload=true

[Engine.Animset]

GameplayBones=Neck1

GameplayBones=head

GameplayBones=L_UpperArm

GameplayBones=L_Forearm

GameplayBones=R_UpperArm

GameplayBones=R_Forearm

GameplayBones=L_Thigh

GameplayBones=L_Calf

GameplayBones=L_Foot

GameplayBones=R_Thigh

GameplayBones=R_Calf

GameplayBones=R_Foot

GameplayBones=Head_S1
GameplayBones=Head_Chunk_RightBody_bn

GameplayBones=R_Hand

GameplayBones=L_Hand

GameplayBones=Prop1

GameplayBones=Prop2

GameplayBones=Prop3

GameplayBones=Prop4

GameplayBones=Prop5

[TgClient.TgClientHUD]

m_MessageRedirects=(nMsgId=1000014299,
sKey="VersionMismatch") ;STM_LOGIN_WRONG_VERSION

m_MessageRedirects=(nMsgId=1000042183,
sKey="WelcomeMessage") ;STM_INGAME_LOGIN_WELCOME

[TgClient.UIScene_UIEndOfMatchLobby]

m_fRejoinQueueTime=5

[TgClient.UIScene_UIBattlePass]

m_nBattlePassSeen=17

[TgClient.TgLobbyHUD]

m_MapDetails=(bProcessed=False,nMapId=1575,sMapName=,sGameMode=,nMapIconFrame=5,s
LoadingTexture="Loading_NRMines",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1585,sMapName=,sGameMode=,nMapIconFrame=4,s
LoadingTexture="Loading_Isle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1588,sMapName=,sGameMode=,nMapIconFrame=2,s
LoadingTexture="Loading_Beach",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1592,sMapName=,sGameMode=,nMapIconFrame=4,s
LoadingTexture="Loading_Isle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1596,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1598,sMapName=,sGameMode=,nMapIconFrame=21,
sLoadingTexture="Loading_HeavenAndHell",sLoadingTip="HHTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1599,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1606,sMapName=,sGameMode=,nMapIconFrame=6,s
LoadingTexture="Loading_Spiral",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1610,sMapName=,sGameMode=,nMapIconFrame=0,s
LoadingTexture="Loading_ShootingGallery",sLoadingTip="TutorialTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1615,sMapName=,sGameMode=,nMapIconFrame=0,s
LoadingTexture="Loading_ShootingGallery",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1617,sMapName=,sGameMode=,nMapIconFrame=11,
sLoadingTexture="Loading_Castle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1618,sMapName=,sGameMode=,nMapIconFrame=1,s
LoadingTexture="Loading_Temple",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1619,sMapName=,sGameMode=,nMapIconFrame=23,
sLoadingTexture="Loading_Throne",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1621,sMapName=,sGameMode=,nMapIconFrame=6,s
LoadingTexture="Loading_Spiral",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1622,sMapName=,sGameMode=,nMapIconFrame=1,s
LoadingTexture="Loading_Temple",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1623,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1624,sMapName=,sGameMode=,nMapIconFrame=2,s
LoadingTexture="Loading_Beach",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1629,sMapName=,sGameMode=,nMapIconFrame=11,
sLoadingTexture="Loading_Castle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1630,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1631,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1634,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1635,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1636,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1638,sMapName=,sGameMode=,nMapIconFrame=1,s
LoadingTexture="Loading_Temple",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1640,sMapName=,sGameMode=,nMapIconFrame=2,s
LoadingTexture="Loading_Beach",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1643,sMapName=,sGameMode=,nMapIconFrame=7,s
LoadingTexture="Loading_Village",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1644,sMapName=,sGameMode=,nMapIconFrame=0,s
LoadingTexture="Loading_ShootingGallery",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1645,sMapName=,sGameMode=,nMapIconFrame=4,s
LoadingTexture="Loading_Isle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1646,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1653,sMapName=,sGameMode=,nMapIconFrame=7,s
LoadingTexture="Loading_Village",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1659,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1661,sMapName=,sGameMode=,nMapIconFrame=7,s
LoadingTexture="Loading_Village",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1663,sMapName=,sGameMode=,nMapIconFrame=6,s
LoadingTexture="Loading_Spiral",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1664,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1665,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1666,sMapName=,sGameMode=,nMapIconFrame=5,s
LoadingTexture="Loading_NRMines",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1667,sMapName=,sGameMode=,nMapIconFrame=9,s
LoadingTexture="Loading_Payload_Forest",sLoadingTip="PayloadTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1668,sMapName=,sGameMode=,nMapIconFrame=10,
sLoadingTexture="Loading_IceCavern",sLoadingTip="PayloadTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1669,sMapName=,sGameMode=,nMapIconFrame=8,s
LoadingTexture="Loading_Payload_Ruins",sLoadingTip="PayloadTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1670,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1671,sMapName=,sGameMode=,nMapIconFrame=5,s
LoadingTexture="Loading_NRMines",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1682,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1685,sMapName=,sGameMode=,nMapIconFrame=11,
sLoadingTexture="Loading_Castle",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1686,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1689,sMapName=,sGameMode=,nMapIconFrame=12,
sLoadingTexture="Loading_TropicalArena",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1692,sMapName=,sGameMode=,nMapIconFrame=12,
sLoadingTexture="Loading_TropicalArena",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1697,sMapName=,sGameMode=,nMapIconFrame=14,
sLoadingTexture="Loading_Atrium",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1698,sMapName=,sGameMode=,nMapIconFrame=14,
sLoadingTexture="Loading_Atrium",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1699,sMapName=,sGameMode=,nMapIconFrame=14,
sLoadingTexture="Loading_Atrium",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1701,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1708,sMapName=,sGameMode=,nMapIconFrame=15,
sLoadingTexture="Loading_Quarry",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1709,sMapName=,sGameMode=,nMapIconFrame=15,
sLoadingTexture="Loading_Quarry",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1710,sMapName=,sGameMode=,nMapIconFrame=15,
sLoadingTexture="Loading_Quarry",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1714,sMapName=,sGameMode=,nMapIconFrame=17,
sLoadingTexture="Loading_Quarry_Onslaught",sLoadingTip="OnslaughtTip",sLoadingTipMessage=
)

m_MapDetails=(bProcessed=False,nMapId=1715,sMapName=,sGameMode=,nMapIconFrame=17,
sLoadingTexture="Loading_Quarry_Onslaught",sLoadingTip="PracticeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1720,sMapName=,sGameMode=,nMapIconFrame=22,
sLoadingTexture="Loading_Abyss",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1722,sMapName=,sGameMode=,nMapIconFrame=19,
sLoadingTexture="Loading_TradeDistrict",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1724,sMapName=,sGameMode=,nMapIconFrame=18,
sLoadingTexture="Loading_Archives",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1725,sMapName=,sGameMode=,nMapIconFrame=18,
sLoadingTexture="Loading_Archives",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1727,sMapName=,sGameMode=,nMapIconFrame=29,
sLoadingTexture="Loading_Bazaar",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1728,sMapName=,sGameMode=,nMapIconFrame=13,
sLoadingTexture="Loading_IceArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1729,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1732,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1733,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1734,sMapName=,sGameMode=,nMapIconFrame=19,
sLoadingTexture="Loading_TradeDistrict",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1735,sMapName=,sGameMode=,nMapIconFrame=17,
sLoadingTexture="Loading_Quarry_Onslaught",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1736,sMapName=,sGameMode=,nMapIconFrame=18,
sLoadingTexture="Loading_Archives",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1739,sMapName=,sGameMode=,nMapIconFrame=20,
sLoadingTexture="Loading_AscensionPeak",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1740,sMapName=,sGameMode=,nMapIconFrame=20,
sLoadingTexture="Loading_AscensionPeak",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1741,sMapName=,sGameMode=,nMapIconFrame=20,
sLoadingTexture="Loading_AscensionPeak",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1745,sMapName=,sGameMode=,nMapIconFrame=22,
sLoadingTexture="Loading_Abyss",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1746,sMapName=,sGameMode=,nMapIconFrame=13,
sLoadingTexture="Loading_IceArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1748,sMapName=,sGameMode=,nMapIconFrame=24,
sLoadingTexture="Loading_DragonsCall",sLoadingTip="FlagballTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1749,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1750,sMapName=,sGameMode=,nMapIconFrame=25,
sLoadingTexture="Loading_MaraudersPort",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1751,sMapName=,sGameMode=,nMapIconFrame=25,
sLoadingTexture="Loading_MaraudersPort",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1752,sMapName=,sGameMode=,nMapIconFrame=26,
sLoadingTexture="Loading_DragonsArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1753,sMapName=,sGameMode=,nMapIconFrame=26,
sLoadingTexture="Loading_DragonsArena",sLoadingTip="TDMTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1754,sMapName=,sGameMode=,nMapIconFrame=27,
sLoadingTexture="Loading_DragonSiege",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1755,sMapName=,sGameMode=,nMapIconFrame=27,
sLoadingTexture="Loading_DragonSiege",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1756,sMapName=,sGameMode=,nMapIconFrame=27,
sLoadingTexture="Loading_DragonSiege",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1758,sMapName=,sGameMode=,nMapIconFrame=16,
sLoadingTexture="Loading_TestMaps",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1759,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1760,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1761,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1762,sMapName=,sGameMode=,nMapIconFrame=28,
sLoadingTexture="Loading_ShatteredDesert",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1766,sMapName=,sGameMode=,nMapIconFrame=29,
sLoadingTexture="Loading_Bazaar",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1767,sMapName=,sGameMode=,nMapIconFrame=29,
sLoadingTexture="Loading_Bazaar",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1773,sMapName=,sGameMode=,nMapIconFrame=30,
sLoadingTexture="Loading_Archives",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1774,sMapName=,sGameMode=,nMapIconFrame=31,
sLoadingTexture="Loading_MaraudersPort",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1776,sMapName=,sGameMode=,nMapIconFrame=32,
sLoadingTexture="Loading_IceArena",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1778,sMapName=,sGameMode=,nMapIconFrame=33,
sLoadingTexture="Loading_TradeDistrict",sLoadingTip="OnslaughtTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1764,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_MapDetails=(bProcessed=False,nMapId=1781,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)
m_MapDetails=(bProcessed=False,nMapId=1782,sMapName=,sGameMode=,nMapIconFrame=3,s
LoadingTexture="Loading_NRIgloo",sLoadingTip="SiegeTip",sLoadingTipMessage=)

m_bAlwaysShowFullscreenSplash=false

m_PlayerCTAName=Kaguemasa

m_MessageRedirects=(nMsgId=1000014299,sKey="VersionMismatch")

m_MessageRedirects=(nMsgId=1000042183,sKey="WelcomeMessage")

bShowHUD=True

bShowDirectorInfoDebug=False

bShowDirectorInfoHUD=False

ConsoleMessageCount=4

[IniVersion]

0=1625387831.000000

1=1625379488.000000

[PlatformCommon.PComPlayerController]

m_bKeepLoggedIn=False

m_dwLastLoginPortalId=(A=0)

m_dwLastLoginAccountId=(A=0)

m_sLastLoginAccessToken=

m_sLastLoginAccessTokenExpiration=

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