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General Physics 1 q1 Week 3
General Physics 1 q1 Week 3
General Physics 1
Quarter 1 – Week 3
Module 3: Motion in Two
Dimensions
This self-learning kit will serve as guide that will aid you in understanding
motion in two dimensions, such as projectiles. You will identify and explain the
properties of a projectile such as acceleration due to gravity, range, maximum
height, and trajectory.
This kit also contains concepts about circular motion. Circular motion is
another type of two-dimensional motion. In addition, you will be able to grasp
ideas about the acceleration of a particle that travels along a circular path of
a specific radius and at constant speed. You will know as well about the time
for the particle to complete a circle.
2
OBJECTIVES
At the end of the lesson, the students are expected to:
K: describe motion using the concept of relative velocities in 1D and 2D;
S: solve for the projectile’s range, time of flight, and maximum heights given
the launch velocity; and
A: apply the concepts in projectile and circular motion to solve two-
dimensional motion problem.
LEARNING COMPETENCIES
3
I. WHAT HAPPENED
PRE-ACTIVITY/PRE-TEST:
A. Multiple Choice
Directions: Read and understand the given situation and answer the
questions that follow. Write your answers in your Science
notebook/Answer Sheet.
4
4. A Warship simultaneously fire two missiles with the same initial
speed at two enemy ships. The missiles follow the trajectories
given in the Figure above. Which ship gets hit first?
a. Enemy 1 c. They both get hit at the same time
b. Enemy 2 d. Neither Enemy 1 nor 2 will be hit
B. Picture Analysis:
Directions: Write your observation as to what is/are common among
these three pictures. Do this in your Science notebook/Answer Sheet.
DISCUSSION
5
Relative Motion in One Dimension
6
Projectile Motion
The key to analyzing projectile motion is that we can treat the 𝑥- and 𝑦-
coordinates separately. The 𝑥-component of acceleration 𝑎𝑥 = 0, and the 𝑦-
component is constant 𝑎𝑦 = −𝑔. We can analyze projectile motion as a
combination of horizontal motion with constant velocity and vertical motion
with constant acceleration.
7
Suppose that at time 𝑡 = 0, our particle is at the point (,) and that at this
time its initial velocity (𝑣𝑜) components have the values 𝑣𝑜𝑥 and 𝑣𝑜𝑦. The
components of acceleration are 𝑎𝑥 = 0 and 𝑎𝑦 = −𝑔. For the horizontal motion,
we substitute 0 for 𝑎𝑥 in Equations 1 and 2 above.
𝑣𝑥 = 𝑣𝑜𝑥 (3)
*For the horizontal motion, the velocity of the particle is the same all throughout.
𝑥 = 𝑥𝑜 + 𝑣𝑜𝑥𝑡 (4)
For the vertical motion, we simply substitute all the 𝑥 terms with 𝑦 and the
𝑎𝑥 with −𝑔. Hence,
𝑣𝑦 = 𝑣𝑜𝑦 − 𝑔𝑡 (5)
𝑦 = 𝑦0 + 𝑣0𝑦𝑡 − 1 𝑔𝑡2 (6)
2
8
If we substitute these to Eqs. (3) to (7), we get:
𝑟 = √𝑥2 + 𝑦2 (12)
𝑣 = √𝑣𝑥 2 + 𝑣𝑦 2 (13)
The direction of the velocity, in terms of the angle 𝛼 it makes with the
positive 𝑥-direction, is given by
𝑣𝑦
tan 𝘢 = (14)
𝑣𝑥
A motorcycle stunt rider rides off the edge of a cliff. Just at the edge his
velocity is horizontal, with magnitude 9.0 𝑚/𝑠. Find the motorcycle’s position,
distance from the edge of the cliff, and velocity 0.50 𝑠 after it leaves the edge
of the cliff.
Solution:
9
𝑥 = 𝑥0 + 𝑣0𝑥𝑡 = (9.0 𝑚/𝑠)(0.50 𝑠) = 4.50 𝑚
1 1
𝑦 = 𝑦0 + 𝑣0𝑦𝑡 − 2 𝑔𝑡 2 = − 2 ( 9.8 𝑚/𝑠 2)(0.50 𝑠)2 = −1.23 𝑚
Note: The negative 𝑦 value shows that the motorcycle is below the starting point as
shown in the Figure below.
The distance of the motorcycle from the starting point is given by Eq. (12)
From Eqs. (10) and (11), the components of the velocity at 𝑡 = 0.50 𝑠 are
𝑚
𝑣𝑥 = 𝑣0𝑥 = 9.0
𝑠
𝑣𝑦 = −𝑔𝑡 = −(9.8 𝑚/𝑠2)(0.50 𝑠) = −4.9 𝑚/𝑠
10
The speed (magnitude of the velocity) at t=0.50s is given by Eq. (13)
𝑣𝑦 −4.9 𝑚/𝑠
𝘢 = 𝑡𝑎𝑛−1 = 𝑡𝑎𝑛−1 = −290
𝑣𝑥 9.0 𝑚/𝑠
Note: The velocity is −29° below the horizontal
A batter hits a baseball (see Figure below) so that it leaves the bat at
speed 𝑣𝑜 = 37.0 𝑚/𝑠 at an angle 𝛼𝑜 = 53.10.
a. Find the position of the ball and its velocity (magnitude and direction)
at 𝑡 = 2.00 𝑠.
b. Find the time when the ball reaches the highest point of its flight, and
its height ℎ at this time. (c) Find the horizontal range 𝑅—that is, the
horizontal distance from the starting point to where the ball hits the
ground.
Solution:
a. We want to find 𝑥, 𝑦, 𝑣𝑥, and 𝑣𝑦. First, we solve for the components of the
initial velocity.
11
We can find, 𝑦, 𝑣𝑥, and 𝑣𝑦 using Eqs. (8) to (11).
𝑥 = 𝑣𝑜𝑥𝑡 = (22.2 𝑚/𝑠) (2.00 𝑠) = 44.4 𝑚
1 1
𝑦 = 𝑣0𝑦𝑡 − 2 𝑔𝑡 2 = (29.6𝑚/𝑠 )(2.00 𝑠) − 2 (9.8 𝑚/𝑠 2)(2.00 𝑠)2
= 39.6 𝑚
𝑣𝑥 = 𝑣0𝑥 = 22.2𝑚/𝑠
𝑣𝑦 = 𝑣𝑜𝑦 − 𝑔𝑡 = 29.6 𝑚/𝑠 − (9.8 𝑚/𝑠2) (2.00 𝑠)
= 10.0 𝑚/𝑠
The y-component of the velocity is positive. This means that at t=2.00s,
the ball is still moving upward.
b. From Eqs. (13) and (14), the magnitude and direction of the velocity are
= 24.34 𝑚/𝑠
𝑣𝑦 (10.0𝑚/𝑠)
𝘢 = 𝑡𝑎𝑛−1 = 𝑡𝑎𝑛−1
𝑣𝑥 (22.2𝑚/𝑠)
= 24.250
The direction of the velocity (the direction of the ball’s motion) is 24.25°
above the horizontal.
c. At the highest point, the vertical velocity 𝑣𝑦 is zero. Call the time when
this happens 𝑡1; using Eq. (5), we can solve for the time the projectile
reaches the highest
𝑣𝑦 = 𝑣0𝑦 − 𝑔𝑡1
𝑣𝑦 − 𝑣0𝑦 𝑣0𝑦 29.6 𝑚/𝑠
𝑡1 = = =
−𝑔 𝑔 9.8 𝑚/𝑠2
= 3.02 𝑠
The height ℎ at the highest point is the value of 𝑦 at time 𝑡1:
1 2
𝑦 = ℎ = 𝑣0𝑦𝑡1 − 𝑔𝑡1
𝑚
2
= 29.6 ( 3.02 𝑠) − 1 (9.8 𝑚/𝑠 2)(3.02 𝑠)2
𝑠 2
= 44.70 𝑚
d. We can find the horizontal range in two steps. First, we find the time 𝑡2
when 𝑦=0 (the ball is at the same level as when it started as shown in the
Figure above):
12
1 2
𝑦 = 𝑣0𝑦𝑡2 − 𝑔𝑡2
2
1
0 = (29.6 𝑚/𝑠 )𝑡2 − (9.8 𝑚/𝑠 2)𝑡22
2
= (29.6 𝑚/𝑠)𝑡2 − (4.9 𝑚/𝑠2)𝑡 22
= 𝑡2[(29.6 𝑚/𝑠) − (4.9 𝑚/𝑠2)𝑡2]
Since we have a quadratic equation, we have two roots for 𝑡2.
𝑡2 = 0 and 𝑡2 = 6.04 𝑠
The ball is at 𝑦 = 0 at both times. As shown in Figure 6, 𝑡2 = 0 s is the time
where the ball starts moving, and it goes back to the same 𝑦 as when it started
at 𝑡2 = 6.04 𝑠.
The horizontal range 𝑅 is the value of 𝑥 when the ball returns to the same
height as the starting point at 𝑡2 = 6.04 𝑠.
𝑥 = 𝑅 = 𝑣0𝑥𝑡2
= (22.2 𝑚/𝑠)(6.04 𝑠)
= 134.09 𝑚
When a particle moves in a vertical plane with some initial velocity 𝑣 0 but
with acceleration of 𝑔, which is downward, then the particle is called a
projectile and the motion is called projectile motion.
13
The Horizontal Motion
𝑣𝑥 = 𝑣0𝑥 (3)
𝑥 = 𝑥0 = 𝑣0𝑥𝑡 (4)
1 2
𝑦 − 𝑦0 = 𝑣0𝑦𝑡 − 𝑔𝑡
2 1
= (𝑣0𝑠𝑖̂𝑛 𝜃0 )𝑡 − 𝑔𝑡 2 (6)
2
14
Deriving Formulas
Derive some related formulas by going through each numbered
instruction.
Task 1: Deriving the formula to find the maximum height reached by the
projectile.
1. First, we start by noting that, at the highest point, the vertical velocity
𝑣𝑦 is zero. Let us call when this time happens as 𝑡1.
2. Using Equation 7, we will have, 𝑣𝑦 = 𝑣0 𝑠𝑖̂𝑛 𝜃0 − 𝑔𝑡1.
3. Solve for 𝑡1in Step 2.
𝑣0 sin𝜃0
4. Your answer must be: 𝑡 1 = . (10)
𝑔
1
5. Assuming 𝑦0 = 0 and using Equation 6, we get 𝑦 = (𝑣0 sin 𝜃0 )𝑡 − 𝑔𝑡2.
2
6. Substitute the value of 𝑡1 in Step 4 for 𝑡 in Step 5.
7. Simplifying terms in Step 6, you must get
𝑣02 𝑠𝑖̂𝑛 2 𝜃0
𝑦= (11)
2𝑔
2𝑣0 sin𝜃0
𝑇= (12)
𝑔
Example 3:
A batter hits the baseball leaving the bat at 𝑣0 = 37.0 𝑚/𝑠 at an angle 𝜃0
= 53.1°. Find the time when the ball reaches the highest point of its flight, and
its height ℎ at this time.
Solution:
Let 𝑡 be the time the baseball reaches the highest point. For this end, we
will use Equation 10, thus,
𝑣0 sin 𝜃0
𝑡1 =
𝑔
(37.0 𝑚/𝑠) sin(53.10°)
=
9.80 𝑚/𝑠2
= 3.02 𝑠
15
To solve for the highest point ℎ at 𝑡1 we use Equation 6 with 𝑦0 = 0 and
calling 𝑦 as ℎ:
1 2
ℎ = 𝑣0𝑠𝑖̂𝑛𝜃0𝑡1 − 𝑔𝑡2
2
= (37.0 𝑚/𝑠) sin(53.10°)(3.02 𝑠)
1
2)(3.02)2
− (9.80 𝑚/𝑠
2
= 44.7 𝑚
Example 4:
Garry throws a ball from his window 8.0 m above the ground. When it
leaves his hand, the ball is moving at 10.0 𝑚/𝑠 at an angle of 20° below the
horizontal. Ignoring air resistance, how far horizontally from his window will the
ball hit the ground?
Solution:
1
We will rewrite Equation 6, 𝑦 = (𝑣0𝑠𝑖̂𝑛 𝜃0 )𝑡 − 𝑔𝑡 2 , as follows;
2
1 2
𝑔𝑡 − 𝑣 𝑠𝑖̂𝑛𝜃 𝑡 + 𝑦 = 0.
0 0
2
Then, we solve for 𝑡,
1
−(−𝑣0 𝑠𝑖̂𝑛𝜃0 ) ± √(−𝑣0𝑠𝑖̂𝑛𝜃0)2 − 4 ( 𝑔) (𝑦)
2
𝑡=
1
2 (2 𝑔)
𝑣0𝑠𝑖̂𝑛𝜃0 ± √𝑣 2𝑠𝑖̂𝑛𝜃 2 − 2𝑔𝑦
0 0
𝑡=
𝑔
We will use −20° as our angle since the initial velocity is below the
horizontal and so as −8.0𝑚 as the height.
16
Motion in a circle
where 𝑟 is the radius of the circle and 𝑣 is the speed of the particle.
During the acceleration at constant speed, the particle travels the
circumference of the circle in time.
2𝜋2
𝑇=
𝑣
(2)
𝑑𝑣
𝑎𝑡 = 𝑑𝑡 (3)
17
The tangential acceleration is the rate of change of speed.
Example 5:
A car rounds a curve of radius 40 m at 48 km/h. What is its centripetal
acceleration?
Solution:
First, we convert 48 𝑘𝑚/ℎ𝑟 to 40 𝑚/𝑠. Then using Equation 1, we get
3
𝑣2
𝑎=
𝑟
40
( 𝑚/𝑠)2
= 3
40 𝑚
= 4.44 𝑚/𝑠2
Example 6:
You are in a cart on a rollercoaster track that is entering a loop-the-loop.
At the instant you are one fourth the way through the loopthe-loop your cart is
going straight up at 20 m/s, and is losing speed at 5.0 𝑚/𝑠2. The radius of
curvature of the track is 25 m. What are your centripetal and tangential
acceleration components at that instant?
Solution:
For centripetal acceleration, we have,
𝑣2
𝑎=
𝑟
(20𝑚/𝑠)2
=
25 𝑚
= 16 𝑚/𝑠2
For the tangential acceleration, since according to the problem the
speed is losing at 5.0 𝑚/𝑠2, it would be −5.0 𝑚/𝑠2.
1. Two grasshoppers, B and C, jump from the top of a vertical cliff. B just
drops and reaches the ground in 3.50 s, while C jumps horizontally with
an initial speed of 95.0 cm/s. How far from the base of the cliff will C hit
the ground?
18
Solution:
𝑥 = (𝑣0𝑐𝑜𝑠𝜃0)𝑡
𝑥 = (𝑣0𝑐𝑜𝑠𝜃0)𝑡
= (0.95 𝑚/𝑠)(cos 𝜃0) (3.50 𝑠)
= 3.33 𝑚
2. A fireworks rocket is launched vertically with an initial speed of 80.0 m/s.
At an angle of 75° above the horizontal. The fuse will ignite just as the
shell reaches its highest point above the ground. When the rocket
explodes, fragments land directly below. Find the horizontal
displacement of the rocket when it explodes. (The horizontal
displacement could be useful in keeping the fireworks fragments from
falling on spectators.)
Solution:
To find the horizontal displacement of the rocket when it explodes,
we will employ the formula 𝑥 = 𝑣0𝑐𝑜𝑠𝜃0𝑡. But before we can use it, we
need to know the value of 𝑡.
19
𝑣𝑦 = 𝑣0 sin 𝜃0 − 𝑔𝑡
0 = (80 𝑚/𝑠) sin(75) − (9.80 𝑚/𝑠2)𝑡
−(80 𝑚/𝑠) sin(75)
𝑡=
−9.80 𝑚/𝑠2
𝑡 = 7.89 𝑠
Now, we can use the value of 𝑡, to find the horizontal displacement.
𝑥 = 𝑣0𝑐𝑜𝑠𝜃0𝑡
= (80 𝑚/𝑠)(cos 75°)(7.89𝑠)
= 163.37 𝑚
Thus, the horizontal displacement of the rocket when it explodes is
163.37 m.
3. A woman rides a carnival Ferris wheel at radius 15 m, completing five
turns every minute. What are:
a. the period of the motion, the magnitude, and the direction of her
centripetal acceleration at the highest point;
b. magnitude and direction of her centripetal acceleration at the
lowest point?
Solution:
a. Since the Ferris wheel completes five turns in every minute about its
60 𝑠
horizontal axis, then the period of the motion is 𝑇 = 𝑜𝑟 𝑇 = 12 𝑠.
5
2𝜋𝑟
𝑣=
𝑇
2𝜋(15𝑚)
=
12𝑠
= 7.85 𝑚/𝑠
Solving for the centripetal acceleration,
𝑣2
𝑎=
𝑟
(7.85 𝑚/𝑠)2
=
15
= 4.1 𝑚/𝑠2
20
Because the centripetal acceleration is always directed toward
the center of the circle, then at the highest point the acceleration points
down.
Performance Task:
Materials:
• Slightly bent grooved ruler fitted on a bent aluminium support or any
support available
• Meter stick, rectangular board preferably with stand
• White bond paper, carbon paper
• Marble or metal sphere (to represent the main character of the story)
Procedure:
1. Prepare the ramp as shown in the figure presented.
bent ruler Wooden board with bond
paper and carbon paper
21
2. Place the wooden board, with the white bond paper and the carbon
paper, at least 10 cm of horizontal distance from the edge of the bent
ruler.
3. Place the marble at the top of the groove of the bent ruler. Release the
marble and allow it to roll down the edge of the table and off of it. The
marble will then be horizontally projected off the table and will strike the
carbon paper-covered board, leaving an impression on the white paper
underneath.
4. Move the board 5 cm farther away from the table and release the
marble as before from the same height.
5. Repeat step 3 for various horizontal distances between the ramp and
the board (5 cm from the preceding position) until the maximum
distance or range is reached. Be sure to release the marble each time
from the same height.
6. Examine the white bond paper underneath. Measure the heights of the
marks on the paper from the base of the board. These marks are the
points hit by the projected marble on the carbon paper-covered board.
7. Tabulate the vertical displacements together with the corresponding
horizontal displacements.
8. In a separate graphing paper, plot the graph of vertical displacement
(dy) vs. horizontal displacement ( dx). Encircle the points to indicate the
position of the marble at equal horizontal displacements. Note the
marble’s trajectory.
REFERENCES
NegOr_Q1_GenPhysics1_SLKWeek3_v2