Professional Documents
Culture Documents
The Witch Hunter Prof
The Witch Hunter Prof
Defining Skill
Witch Hunter “The Holy Fire enlightens, burns and cleanses!
Conviction Behold the flame of grace and mercy! Special
pyre for you, freak - nice slow burning. You'll
beg for mercy in all the voices known to you,
Vigor like the others of your species.”
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- Commander Caleb Menge, Witch Hunter
Magical Perks "Until recently the Witch Hunters of old (albeit the
None ones in the north) were a casual nuisance and
mediocre threat to even the most lax and laid back of
mages. At the boys college of Ban Ard we would hear
Skills stories of Nilfgaard's Mage Hunters, terrifying
Deduction trackers that cut down hopeless apostates escaping
Monster Lore north and dragging their limbless bodies south to be
Tactics strapped against flaming stakes in market squares
and castle courtyards. Such stories and affairs were
Swordsmanship
nothing more than horror stories... at least, that was
Human Perception until Loc Muinne, of course. You see, it turns out that
Crafting cutting off the heads of kings, plotting dominion over
Courage the north and inciting fear through an allegiance
with a fire breathing dragon doesn't actually go
Intimidation down well the common folk.. or the kings that they
Resist Coercion left alive, either.
Resist Magic
Soon the stories that hailed from Nilfgaard would
pale before the reality of Radovid's capacity for
Gear (Pick 4) hate... and his sudden faith in mage burning
Writing Kit mercenaries. No longer idiots dressed in tartan hats,
Journal
nor man-children with toy swords and fragile
manacles... these men and women were monsters. It
Torches (x2) took only a mere matter of months for the greatest
Brigandine Witch Hunters ever seen to form as one, armed to the
Armoured Trousers teeth and now united by a common cause, marching
Hunters Falchion
Conviction to the rhythm of a dimeritium steel drum. Warriors,
A Witch Hunter's ideals and judgements guide knights and nobles served the Witch Hunters now,
Chloroform them in their righteous crusade against the and any mage worth his salt had fled to Kovir. The
Satchel arcane and the occult. Whenever a Witch Hunter ones that were caught, dragged through the streets in
successfully Resists Coercion, reveals deceit via chains and incinerated before the masses on pyres
Human Perception, or induces fear through built by their own spellbooks..? Well, they were the
Special Item Intimidation they gain a point of Conviction fools history will forget and so my advice to you, any
Dimeritium Manacles which can be used in the same way (and at the mage now in hiding, fear the Witch Hunters for their
same time) as LUCK. It can also improve or fuel hour has come!"
the Witch Hunter's profession skills. The first
Starting Money rank in this skill gives the Witch Hunter a pool - Ebuelus le Tellier, Mage &
size of 1, the limit increases by 1 for every 3 Former College Mentor
150 crowns x 2d6
ranks gained thereafter (a total of 4 at rank 10).
Witch Hunters begin a session with only one
point of Conviction.
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The Witch Hunter profession is a fan made profit-free homebrew supplement by Leon M. (Leothedino). Using the contents of this
guide is done so at your own discretion. The Witcher TRPG, its rights and trademarks belong to R.Talsorian and CDProjekt Red.