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Week - 1
Week - 1
Semester : BSCS-VII
Module 1
Topics we have Covered in lecture no.1
What is HCI
Field Contributing in HCI
1.what is HCI ?
Human-Computer interaction is a discipline concerned with the Design ,
Evaluation and implementation of interactive computing systems for
human use and with the study of major phenomenon surrounding them .
Human-computer interaction (HCI) is defined as the field of study that
focuses on optimizing how users and computers interact by designing
interactive computer interfaces.
Sociology
Computer science
Design
HCI makes design accessible for their every targeted human regardless of their
mental and physical capabillity.
Ergonomics
How the technology will fit into the environment with respect to the specific
users.
Ethnogapgy
Congnitive Science
Information security
Electrical emgineering
Usuabillity
Usability is one of the key concepts in HCI => Easy to learn,Easy to remember
how to use ,Effective to use ,Efficient to use ,Safe to use and Enjoyable to use.
Psychology
Computer
Design
Science
Fields
Contributing in
HCI
Ergonomics Sociology
Cognitive Ethnograph
Scienece y
Module -2
Goals of HCI :
The whole theme of HCI is the belief that people using a computer
system should come first. Their needs, capabilities and preferences for
conducting various tasks should direct developers in the way that they design
systems. People should not have to change the way that they use a system in
order to fit in with it. Instead, the system should be designed to match their
requirements.
The goals of HCI are to produce usable and safe systems. In order to produce
computer systems with good usability, developers must attempt to:
GOALS
Safe
Usuable
Users
Satisfaction
Functonal
The difference between ergonomics and Human Factors is just like pond
and Sea
It is the Science of people at work
Technology will fit into the environment with respect to the specific users.
The goal of human factors is to reduce human error, increase productivity, and
enhance safety and comfort with a specific focus on the interaction between a
human and the thing of interest. The field is a combination of numerous
disciplines, such as psychology, sociology, engineering, biomechanics,
industrial design, physiology, anthropometry, interaction design, visual design,
user experience, and user interface design, so the exact definition of HF/E
varies.