Valron

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4 Barbarian (Wild Soul) Haunted One Duarte (J0ker)

CLASS & LEVEL BACKGROUND PLAYER NAME


Valron
Tiefling, Zariel Chaotic Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
15 +2 30 ft I live for the thrill of the hunt.
+3 ARMOR I expect danger around every
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED corner.
16 PERSONALITY TRAITS

Hit Point Maximum 39


● +5
Strength
DEXTERITY Desperation: I'll stop the spirits
+2
Dexterity
that haunt me or die trying. (Any)
+2 ● +5
Constitution
CURRENT HIT POINTS IDEALS
-1
Intelligence
14 0
Wisdom
0
Charisma There's evil in me, I can feel
CONSTITUTION SAVING THROWS
it. It must never be set free.
TEMPORARY HIT POINTS BONDS
+3 4
+2
Acrobatics (Dex) Total SUCCESSES
16
I feel no compassion for the
0
Animal Handling (Wis) d12+3 FAILURES
dead. They're the lucky ones.
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+5
Athletics (Str)

-1 0
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
-1
History (Int) Wild Soul, level 4:
Greatswor +5 2d6+3 Sla ◆ Rage (Barbarian 1, PHB 48) [+2 melee
8 0
Insight (Wis)
damage, 3× per long rest]

+2
Intimidation (Cha) Handaxe +5 1d6+3 Sla Start/end as bonus action; add damage to
melee weapons that use Str; lasts 1 min
WISDOM -1
Investigation (Int)
Javelin +5 1d6+3 Sla Adv. on Strength checks/saves (not
0
Medicine (Wis) attacks); resistance to
0 -1
Nature (Int)
bludgeoning/piercing/slashing
Legacy of Avernus: Stops if I end turn without attacking or

+2
Perception (Wis)
10 I know the Thaumaturgy taking damage since last turn, or
0
Performance (Cha) unconscious
cantrip. ◆ Unarmored Defense (Barbarian 1, PHB
0
Persuasion (Cha)
CHARISMA At 3rd level, I can cast the 48)
-1
Religion (Int) Without armor, my AC is 10 + Dexterity
Searing Smite spell once per
0 +2
Sleight of Hand (Dex)
long rest as a 2nd-level spell.
modifier + Constitution modifier + shield
◆ Danger Sense (Barbarian 2, PHB 48)
+2
Stealth (Dex) Adv. on Dexterity saves against seen
10 effects (not blinded/deafened/incapacitated)

+2
Survival (Wis) ◆ Reckless Attack (Barbarian 2, PHB 48)
SKILLS ATTACKS & SPELLCASTING Adv. on melee weapon attacks during my
turn, but attacks vs. me adv. until next turn
◆ Lingering Magic (Path of the Wild Soul 3,
12 PASSIVE WISDOM (PERCEPTION) UA:BnM 1) [Con mod (min 1) per long rest]
CP - 1 Greatsword I can cast Detect Magic without spell slots
- 2 Handaxes or components, using Con for spellcasting
When I do so, I faintly glow a color
SP 1 - 4 javelin corresponding to the school of magic I detect
Armor: light, medium, shields ◆ Wild Surge (Path of the Wild Soul 3, UA:
- Explorer Pack
Weapons: simple, martial BnM 1)
EP
- Haunted One itens Whenever I enter my rage, I have to roll on
Languages: Common, the Wild Surge table
Infernal, Abyssal GP
Feat: Infernal Constitution
I have resistance to cold and poison damage
PP and I have advantage on saving throws
against being poisoned. [+1 Constitution]

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

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