Q1 Sept 5 - Creative Tech Day 4

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School: UBAY NHS Grade Level: GRADE 7

Teacher: RIZA B. ACEDO Learning Area: Creative Technology


Teaching Date: September 5, 2022 Quarter: FIRST
DAILY LESSON LOG Section / Time: 7 – SSP (3:30 – 4:30)
Learning Competency
I. Learning Objectives a.Discuss the historical footprints of various computer applications and interactive
designs
b.Appreciate the importance of the various computer applications and interactive
designs
A. Content Standards The learners demonstrate an understanding of the basic concepts and principles of
Dynamic Computer Applications & Interactive Designs.
B. Performance Standards The Learner independently designs on Advocacy Campaign Poster by applying the
basic concepts and principles of Dynamic Computer Applications and Interactive
Designs.
C.Objectives (Write LC code) SSP_TLE-CT7DCAI -Ia-1.2
Content is what the lesson is all about. It pertains to the subject matter that the teacher aims to teach. In the CG, the content can be
c. Subject Matter tackled in a week or two.
History of Computer Applications and Interactive Designs
A. Concepts Software is a series of related instructions, organized to perform some specific tasks
or used to operate a computer.
B. Materials Powerpoint Presentation /Information Sheet 1.2 Reading Material
C1. References
1. Teacher’s Guide
pages
2. Learner’s Materials
3. Textbook Pages
4. Additional Materials from
Learning Resources (LR) Portal
C2. Other Learning Resources K to 12 Basic Education Curriculum Creative Technologies Learning Module
PROJECT ROBO4ED Creative Technology Grade 7 Science Class
D. Process Skills Defining / Discussing / Explaining

E. Values Integration Appreciate the importance of computer and its software


d. LEARNING TASKS TEACHER ACTIVITIES STUDENT ACTIVITIES
a. Elicitation: Activity which allows Recall the history of computers. The students will recall and share their
students to extract or draw What was the first known computer algorithm? Who answers.
attention to prior understanding wrote it?
and knowledge, new knowledge
is built on existing knowledge,
assists in transferring knowledge

b. ENGAGEMENT: Activity which will Unlocking of Terms: The students will match the terms to their
focus student's attention, Let the learners read the terms and match to its meaning.
stimulate their thinking and definition:
access prior knowledge

c. EXPLORATION: Activity which Instruct the students to Read Information Sheet 1.1. The students will read Information Sheet
will gives students time to think (PROPEL / EYE / REAL Integration) 1.1.and take down important concepts.
and investigate/ test/ make
decisions/ problem solve, and
collect data or information
D. EXPLANATION: Activity which The teacher will ask the learners to identify the types of The students will give their answer.
allows students to analyze their software being shown:
exploration. Student's
understanding is clarified and
modified through a reflective
activity.

E. ELABORATION: Activity which The teacher will ask the learners to choose which The students will share their opinions.
expands and solidifies student software is important: System Software or Application
thinking and/or applies it to real- Software
world situation
F. EVALUATION: Activities which The teacher gives a 5 – item quiz The students will answer the 5-item quiz
allows the teacher to assess
student performance and / or
understanding of the concepts,
skills, processes, and applications
G. EXTENSION: Activity which
allows students to create
performance tasks or design
product which applies findings to
authentic situation

H. Additional activities for


application or remediation
ASSIGNMENT
V. Remarks
VI. REFLECTION
GRADE / SECTION Grade 7 - SSP
A. No. of learners who earned 80%
on the formative assessment

B. No. of learners who require


additional activities for remediation
C. Did the remedial lessons work? No.
of learners who have caught up
with the lesson
D. No. of learners who continue to
require remediation
E. Which of my teaching strategies
worked well? Why did these work?
F. What difficulties did I encounter
which my principal or supervisor can
help me solve?
G. What innovation or localized
materials did I use/ discover which I
wish to share with other teachers?

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