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Fri Feb 25 23:26:01 2022

Windows-10-10.0.19041
Ren'Py 7.4.5.1648

Bootstrap to the start of init.init took 0.08s


Early init took 0.00s
Loader init took 0.02s
Loading error handling took 0.04s
Loading script took 5.72s
Loading save slot metadata. took 0.16s
Loading persistent took 0.01s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 5)
- Init at game/modstuff.rpy:16 took 0.28496 s.
Running init code took 0.39s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.02s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.10s
DPI scale factor: 1.250000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.21s
Cleaning stores took 0.00s
Init translation took 0.10s
Build styles took 0.01s
Load screen analysis took 0.00s
Analyze screens took 0.01s
Save screen analysis took 0.06s
Prepare screens took 0.05s
Save pyanalysis. took 0.06s
Save bytecode. took 0.08s
Running _start took 0.02s
Performance test:
Interface start took 0.14s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'GeForce MX150/PCIe/SSE2'
Version: '4.6.0 NVIDIA 425.11'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1739, 978) drawable=(1739, 978)
Maximum texture size: 4096x4096
Total time until interface ready: 8.50460195541s

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4037, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 769, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2173, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2005, in rollback
self.load_failed()
File "renpy/python.py", line 1923, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script
changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

While running game code:


File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

Full traceback:
File "game/script.rpy", line 493, in script
d"...let's go in, [povname].....!"
File "renpy/ast.py", line 715, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1219, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 871, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4037, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 769, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2173, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2005, in rollback
self.load_failed()
File "renpy/python.py", line 1923, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script
changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

While running game code:


File "game/script.rpy", line 493, in script
d"...let's go in, [povname].....!"
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?
Can't find a place to rollback to. Not rolling back.

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4037, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 769, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2173, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2005, in rollback
self.load_failed()
File "renpy/python.py", line 1923, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script
changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

While running game code:


File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4037, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 322, in run
new_rv = run(i, *args, **kwargs)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 769, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2173, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2005, in rollback
self.load_failed()
File "renpy/python.py", line 1923, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script
changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

While running game code:


File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

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