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IOT Unit 1
IOT Unit 1
Q.2) Write an equation of “Internet of Things “And explain the purpose of IOT.
=> The Internet of things is defined as a concept in which objects equipped
with sensors actuators, and controller. communicate with each other to serve
a meaningful purpose.
Equation of Internet of Things: Physical Object + Controllers, Sensors and
Actuators + Internet = Internet of Things
Purpose:
--The main purpose of IoT is to create an ecosystem that connects everything.
An ecosystem where everything is connected to each other connecting and
exchanging data with other devices and systems over the internet.
Affordance –
Affordance Is a what a use cand do with the objects based on their capabilities
Affordance is not a property of an object instead an affordance is defined in
relation between user and objects. affordance is in essence an action
possibility in the relation between user and an object
Static IP address does not get dynamic IP address get changed any
changed with time. time.
Static IP Address is less secured Dynamic IP address being changed so
it is less risky.
Static IP address is difficult to assign Dynamic IP address is easy to assign
and reassign
Q.14) Differentiate between TCP and UDP protocols.
=>
TCP UDP
Requires an established connection to Connectionless protocol with no
transmit data requirements for opening,
maintaining, or terminating a
connection
Can guarantee delivery of data to the Cannot guarantee delivery of data to
destination route the destination
Slower than UDP and does not Faster than UDP and support
support broadcasting broadcasting
Used by HTTPS, HTTP, SMTP, POP, Video conferencing, streaming, DNS,
FTP, etc VoIP, etc
Q.17) Explain the use of TCP and UDP ports. Give examples.
=> when we send TCP/IP message over the Internet, you have to send it to the
right port. TCP ports, unlike entrances to the device, are referred to by
numbers (from 0 to 65535). where each service like http smtp ftp is running on
different ports. We have a total of 65,535 TCP Ports
and another 65,535 UDP ports. When a program on your computer sends or
receives data over the Internet it sends that data to an IP address and a
specific port on the remote computer and receives the data on a usually
random port on its own computer. If it uses the TCP protocol to send and
receive the data then it will connect and bind itself to a TCP port. If it uses the
UDP protocol to send and receive data, --# form example by own #--