Professional Documents
Culture Documents
Lastexception 63795100715
Lastexception 63795100715
Lastexception 63795100715
><root>
<report><version>2</version><sessionid>d20d6e647eed227662e5fbdd</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-
31 13:20:43</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-
1.200.000.564.Release</buildsignature><categoryid>asm.py:1065</
categoryid><desyncid>d20d6e647eed227662e5fbdd</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: ASM :: Sit_Posture (HANDLE :: 92516)>: Attempt to traverse
between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_sit_CTYAE:55574 on
object_bedDoubleCLLeather_01:0x0b2c0f5f953c7c0e[2] running interaction =
running petSocial_SimToPet_Introduction_SniffHand_Friendly:55578 on
(guaranteed)) Traceback (most recent call last): File "T:\
InGame\Gameplay\Scripts\Server\scheduling.py", line 221, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in
_resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 423, in do_transition_animation File "T:\InGame\Gameplay\Scripts\
Server\postures\posture.py", line 2387, in append_exit_to_arb File "T:\
InGame\Gameplay\Scripts\Server\animation\asm.py", line 1065, in
request RuntimeError: ASM :: Sit_Posture (HANDLE :: 92516)>: Attempt to
traverse between two states (entry -> exit) where no valid path exists! Actors
{} source_interaction = running seating_sit_CTYAE:55574 on
object_bedDoubleCLLeather_01:0x0b2c0f5f953c7c0e[2]running interaction = running
petSocial_SimToPet_Introduction_SniffHand_Friendly:55578 on
(guaranteed)rtim=0 ClientInfo isn't here</desyncdata></report>
</root>