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Lastexception 63720475532
Lastexception 63720475532
><root>
<report><version>2</version><sessionid>1dfb65165ca170f25e74a019</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2020-03-20
13:42:36</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1220-
1.200.000.440.Release</buildsignature><categoryid>commodity.py:1210</
categoryid><desyncid>1dfb65165ca170f25e74a019</desyncid><systemconfig/
><screenshot/><desyncdata>[tingyul] Exception thrown while loading an object in an
inventory. Object:
object_University_TermPresentation_ClassD:0x0000000000000000 Owner:
(AttributeError: 'NoneType' object has no attribute 'owner') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\
utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 477, in update File "T:\InGame\Gameplay\
Scripts\Server\sims\sim_spawner_service.py", line 679, in update File
"T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 817, in
_spawn_next_sim File "T:\InGame\Gameplay\Scripts\Server\sims\
sim_spawner_service.py", line 851, in _spawn_requested_sim File "T:\
InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 448, in
spawn_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py",
line 1946, in create_sim_instance File "T:\InGame\Gameplay\Scripts\
Server\objects\system.py", line 183, in create_object File "T:\InGame\
Gameplay\Scripts\Server\objects\object_manager.py", line 575, in add
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in
add File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py",
line 87, in call_on_add File "T:\InGame\Gameplay\Scripts\Server\
indexed_manager.py", line 305, in call_on_add File "T:\InGame\Gameplay\
Scripts\Server\sims\sim.py", line 2557, in on_add File "T:\InGame\
Gameplay\Scripts\Server\objects\components\inventory.py", line 724, in
load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\
sim_inventory_component.py", line 137, in _load_item File "T:\InGame\
Gameplay\Scripts\Server\objects\components\inventory.py", line 734, in
_create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\
objects\system.py", line 191, in create_object File "T:\InGame\Gameplay\
Scripts\Server\objects\components\inventory.py", line 734, in
<lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\
components\inventory.py", line 742, in _post_create_object File "T:\
InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1258, in
load_object File "T:\InGame\Gameplay\Scripts\Server\objects\
script_object.py", line 2056, in load_object File "T:\InGame\Gameplay\
Scripts\Server\objects\script_object.py", line 2139, in load File "T:\
InGame\Gameplay\Scripts\Server\objects\components\statistic_component.py", line
1165, in load File "T:\InGame\Gameplay\Scripts\Server\statistics\
commodity_tracker.py", line 198, in load File "T:\InGame\Gameplay\
Scripts\Server\statistics\commodity.py", line 2103, in
load_statistic_data File "T:\InGame\Gameplay\Scripts\Server\statistics\
continuous_statistic.py", line 1230, in load_statistic_data File "T:\
InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 64, in
set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_tracker.py", line 406, in set_value File "T:\InGame\
Gameplay\Scripts\Server\statistics\commodity.py", line 1892, in set_value
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line
294, in set_value File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic.py", line 275, in set_value File "T:\InGame\Gameplay\
Scripts\Server\statistics\base_statistic.py", line 290, in _notify_change
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line
706, in _update_callback_listeners File "T:\InGame\Gameplay\Scripts\
Server\statistics\base_statistic_listener.py", line 76, in
trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\
commodity.py", line 1236, in _update_state_up File "T:\InGame\Gameplay\
Scripts\Server\statistics\commodity.py", line 1210, in
_commodity_telemetry AttributeError: 'NoneType' object has no attribute
'owner' rtim=0 Client Session Time: 19.23 Num Save
Errors: 0 Num Load Errors: 0 Current Game State:
0x96d01090 Origin Version: 10,5,65,38147 Modded: False
SystemInfo: Mac OS X Versión 10.15.3 (Compilación 19D76) GPU: Radeon Pro 575X
macOS Metal driver 0.0.0.0 </desyncdata></report>
<report><version>2</version><sessionid>1dfb65165ca170f25e74a019</
sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2020-03-20
13:43:47</createtime><buildsignature>Local.Unknown.Unknown.1.61.15.1220-
1.200.000.440.Release</buildsignature><categoryid>carry_postures.py:704</
categoryid><desyncid>1dfb65165ca170f25e74a019</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(RuntimeError: Unable to retrieve slot variable: StackVar:
Found: Local Var dest_state = PostureState(stand:4732,
posture_CarryNothing:4604, posture_CarryNothing:4733) Local Var
var_map = _sims4_collections.frozendict({HAND: <Hand.RIGHT = 2>,
INTERACTION_TARGET: object_tvSurfaceHIGH2x1_01(0x08680af3656c4b28), CARRY_TARGET:
object_Food_PlateFork_Multi(0x08680af73bda22fb)}) Local Var slot_var
= PostureSpecVariable.SLOT (<PostureTransition:
posture_CarryObject:4726 to posture_CarryNothing:4733>)._interaction = running
tv-watch-romance:50313 on object_tvSurfaceHIGH2x1_01:0x08680af3656c4b28
(guaranteed) Not Found: ) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\
transition.py", line 417, in do_transition_animation File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_postures.py", line 704, in
append_exit_to_arb RuntimeError: Unable to retrieve slot variable:
StackVar: Found: Local Var
dest_state = PostureState(stand:4732, posture_CarryNothing:4604,
posture_CarryNothing:4733) Local Var var_map =
_sims4_collections.frozendict({HAND: <Hand.RIGHT = 2>, INTERACTION_TARGET:
object_tvSurfaceHIGH2x1_01(0x08680af3656c4b28), CARRY_TARGET:
object_Food_PlateFork_Multi(0x08680af73bda22fb)}) Local Var slot_var
= PostureSpecVariable.SLOT (<PostureTransition:
posture_CarryObject:4726 to posture_CarryNothing:4733>)._interaction = running
tv-watch-romance:50313 on object_tvSurfaceHIGH2x1_01:0x08680af3656c4b28
(guaranteed) Not Found: rtim=0 Client
Session Time: 19.23 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0x96d01090 Origin Version: 10,5,65,38147
Modded: False SystemInfo: Mac OS X Versión 10.15.3 (Compilación
19D76) GPU: Radeon Pro 575X macOS Metal driver 0.0.0.0
</desyncdata></report>
</root>