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Culture Documents
Quest The Last Remnant
Quest The Last Remnant
Quest The Last Remnant
************************
=QAFT= * AFTER A DAY's WORK *
************************
Items:
+ Albic Hide
+ Beastman�s Coin
+ Tanned Albic Hide (RARE)
+ Split:
- Beastman Bone
- Albic Hide
- Talon
Attacks:
+ Bindbreath II - III (causes �Blacked Out�)
+ Bone II � III (Multi-strike)
+ Cutting Lunge III - IV
+ Knee Splitter IV � V
+ Life Powder V (Recovery)
+ Eye Cream II (Recovery)
Value: 240G
*************
=QAMN= * AMNESIA *
*************
*********************
=QANC= * THE ANCIENT WAR *
*********************
- MANTROSKYLO - [ ]
-----------------
Items:
+
Attacks:
+ Desperate Wail
+ Vulcanbreath (Area of Effect attack)
+ Deathly Fang (Can cause KO)
+ Mend II (Healing)
+ Attack sometimes causes Petrification
Value:
- OMICRON - [ ]
-------------
Items:
+ Vulture Fur
+ Avion Fiend Talon
Attacks:
+ Desperate Wail
Value:
- XI - [ ]
--------
Items:
+ Anthrovore Fragment
Attacks:
+ Bone III (Multi-strike)
+ Poison Gas II (Can cause Poison)
Value:
- Tips: The Mantroskylo will wait for you to clean up the other units if you
don't engage him. Finish them off to keep you from getting flanked
when you finally engage the Mantrosklo.
The enemy can deal out serious damage to multiple unions with
Vulcanbreath which he does every other turn. If one of your unions
keeps him engaged, the other unions can break off Deadlock to heal
without getting engaged in Raidlock.
- Reward: 20000G
********************
=QAHE= * AT HATRED'S END *
********************
- NORDIS - [ ]
------------
Items:
+ 5500G
Attacks:
+ Mystic Missile V
+ Double Time V
+ Wind Shear V
- HYPNOS - [Darkfiend]
------------
Items:
+ Large Bone
+ Darkfiend Talon
+ Thick Beast Hide
+ Split:
- Darkfiend Rawhide
- Darkfiend Bone
- Platter Fragment
- Vase Fragment
Attacks:
+ Spinning Lariat III (Area of Effect)
+ Attack sometimes causes �Blacked Out�.
Value:
********************
=QATH= * ATHLUM'S WITCH *
********************
*************
=QBAU= * BAULSON *
*************
- BANDIT LEADER - [ ]
-------------------
Items:
+
Attacks:
+
HP:
Value:
- Reward: 500G; Baulson becomes available at the Union of the Golden Chalice
Guild in Athlum.
***********************************
=QBLO= * BLOOMING FLOWER, SINGING BIRD *
***********************************
Attacks:
+ Squash
+ Lay Out
Value: 90G
After the fight, Hinnah refuses to leave without her lost item.
A treasure point appears next to her containing the Mojcado Key.
This key opens the four locked doors in Mojcado Castle.
Go to the locked door on the western side of the map to go to the
Phoenix Section. Specifically, head out of the room, follow the
passage past the left turn-off. When you get to the intersection,
turn left. Take your first right and your next left. Follow that
passage straight to the locked door to the Phoenix Section.
Move through the rooms. There is only one room with multiple exits.
Take the exit at the far end of the room rather than the exit across
from where you enter.
Continue through to the final room where you will find a treasure
point containing a Tarnished Earring (there is also a Treasure Chest
and an Excavation Point in this room)
Bring it back to Hinnah.
- BLACKWING - [Archfiend]
---------------
Items:
+ Split:
- Archfiend Talon
- Archfiend Bone
- Archfiend Rawhide
Attacks:
+ Curse
+ Artsap (reduce AP to 0)
+ Manawell
+ Attack causes Acid Burn
HP:
Value: 2240G
Attacks:
+ Hammerspin (Multi-strike)
HP:
Value:
- Tips: The Blackwing is one of those enemies that will cast Curse on every
union that engages it in the first turn so it is probably best to keep
all unions except one on Standby for the first turn.
*********************
=QBRO= * THE BROKEN SEAL *
*********************
- Location: The Babbling Brook / Cobalt Plaza / Melphina
- To Start: Talk to Knight of Melphina.
He directs you to go to the Palace of Melphina and speak with
Commander Roberto of the Order of Melphina.
At the Palace of Melphina, speak with Roberto
- What To Do:
Find the broken seals. They are recognized by a pale brownish smoke.
The quest starts you at the southeastern exit on the map.
1. The first broken seal is straight ahead (roughly north / northeast)
Activate it for a boss fight.
Attacks:
+ Mindwave II
Value:
Attacks:
+ Somersault II - III
Value:
Attacks:
+ Merry-Go-Round III (Area of Effect)
+ Surefire III
Value:
Attacks:
+ Acid Mist II
Value: 504G
Attacks:
+ Bone III
Value:
Attacks:
+ Jumping Press II
Value:
3. When you exit the alcove, stay roughly north/northwest. The third
seal is the one that is visible from the western entrance. Activate
it for a boss fight.
Attacks:
+
Value:
Attacks:
+ Jumping Press II
Value:
Attacks:
+ Wind-up Punch II
+ Silencer II (Can seal Mystic Arts)
+ Natural Gas II (Can cause Poison)
+ Snare Shot
Value:
!!!! After the third combat there are some cut scenes. Eventually you will
reach a screen "(Looks like they want me to say somthing ...)"
with two dialog options. You must pick the second (lower) option in
order to obtain a future quest.
- Reward: Azure Orb (special item - gives Rush access to Mystic Arts:
Evocations)
************************
=QCEL= * CELAPALEIS'S WITCH *
************************
***********************
=QCOS= * THE COSMOS MAIDEN *
***********************
- Tips: Look around after Sheryl joins your group. Before I talked to her
there were only Oarfish in the area, but afterwards there was a
rare monster nearby.
************
=QDAR= * DARIEN *
************
***********************
=QDAY= * A DAY'S BEGINNING *
***********************
******************************
=QDIS= * THE DISAPPEARING KNIGHTS *
******************************
- HYPNOS - [Darkfiend]
------------
Items:
+ Large Bone
+ Darkfiend Talon
+ Split:
- Darkfiend Rawhide (customization)
- Darkfiend Bone (customization)
- Platter Fragment
- Vase Fragment
Attacks:
+ Self-Destruct II
+ Attack sometimes causes �Blacked Out�.
After the fight, continue on to the Final Fortress (you can complete
a guild task here by defeating the rare monster Void Intruder).
Continue on to the Fifth Path and out of Siebenbur.
!!!! When you return to Melphina there are some cut scenes. Eventually you
will reach a screen "(Two ways to go on this one, huh...)"
with two dialog options. You must pick the second (lower) option in
order to obtain a future quest.
- Reward: 4800G
***********************
=QDRE= * THE DREAMING ROSE *
***********************
Attacks:
+ Spin Attack
+ Attack & Spin Attack occasionally cause "Blacked Out"
Value: 180G
Attacks:
+ Squash
Value: 90G
Attacks:
+ Claw II (Multi-strike)
Value: 108G
*********************
=QELY= * ELYSION'S WITCH *
*********************
**************
=QEMO= * EMOTIONS *
**************
**********************
=QFIE= * THE FIERY REVOLT *
**********************
- VESPALIA - [ ]
--------------
Items:
+ Fang
Attacks:
+ Curse
+ Dispirit
+ Mana Well II
+ Acidbreath (Area of Effect)
Value:
- Tips: Vespalia is one of those enemies that will cast Curse on every union
that engages it in the first turn so it is probably best to keep all
unions except one on Standby for the first turn.
*****************************
=QFOR= * FOR LOVE THE BELL TOLLS *
*****************************
- Location: Caf� Moondust / Merchant�s Lot / Balterossa
- To Start: Talk to Classy Man (Paris) on the second floor.
- What To Do:
Go with him to Mojcado Castle to meet his love Charlotte. He joins
you as a guest union.
In Mojcado Castle go to the Oath Section straight to the North.
The boss fight takes place in the Circular Room in the center but to
get to it you have to circle around to the east.
- HITMAN - [ ]
------------
Items:
+ 3255G
Attacks:
+
Value:
******************
=QFRU= * FRUSTRATIONS *
******************
- VALIDUS - [ ]
-------------
Items:
+
Attacks:
+ Curse
+ Dispirit (lowers Morale)
+ Mana Well III
+ Gandiva (can cause KO)
+ Acidbreath (Area of effect)
+ Whitebreath (Area of effect)
Value:
- Tips: Validus is one of those enemies that will cast Curse on every union
that engages it in the first turn so it is probably best to keep all
unions except one on Standby for the first turn.
- Reward: 30000G; Leshau becomes available at the Union of the Golden Chalice
Guild in Baaluk.
********************
=QGHO= * GHOR'S WITCH *
********************
*************************
=QGOO= * GOODBYE, SWEET LOVE *
*************************
- AMOEBA - [ ]
------------
Items:
+ Amoeba Fang
+ Amoeba Eyes(RARE)
+ Large Fang
+ Amoeba Antennae (RARE)
Attacks:
+
Value:
- SEER - [ ]
----------
Items:
+ 4620G
Attacks:
+
**************
=QHER= * THE HERO *
**************
- MANTROSKYLO - [ ]
-----------------
Items:
+
Attacks:
+ Merry-Go-Round II (Area of Effect attack)
+ Surefire II (can cause KO)
Value:
********************
=QINT= * INTO THE ABYSS *
********************
*********************
=QLOS= * THE LOSING GAME *
*********************
Attacks:
+ Defend
+ Squash III
+ Lay Out
+ Brutal Strike
+ Attack Crusher (ATK down)
Value: 936G
***************
=QMRD= * MR. DIGGS *
***************
********************
=QNAG= * NAGAPUR'S WITCH *
********************
**********************
=QRAI= * THE RAINBOW BOND *
**********************
- ANCIENT DRAGON - [ ]
--------------------
Items:
+ Dragon Talon
+ Draong Scale
Attacks:
+ Blaster (Status Ailments)
+ Artsap (Drains AP)
+ Darkbreath (Area of Effect)
+ Deathly Fang
Value:
- Tips: The enemy can deal out serious damage to multiple unions with
Darkbreath which it does at the end of every turn, starting on turn
two. If one of your unions keeps him engaged, the other unions can
break off Deadlock to heal without getting engaged in Raidlock.
- Reward: Manryn Salia (special item); Maddox becomes available at the Union
of the Golden Chalice Guild in Royotia.
*************************
=QREV= * THE REVIVING LEGEND *
*************************
- HYPNOS - [Darkfiend]
------------
Split:
- Darkfiend Rawhide
- Darkfiend Bone
- Platter Fragment
- Vase Fragment
Attacks:
+ Self-Destruct II
+ Spinning Lariat
+ Attack sometimes causes �Blacked Out�.
Value:
- GIANT AMOEBA - [ ]
------------------
Split:
Attacks:
+
Value:
Attacks:
+ X-Ray Vision
+ Switch
+ Silencer (Can seal Mystic Arts)
Value: 2016G
Attacks:
+ Jumping Press II
Value:
Attacks:
+ Mana Well
+ Wind-up Punch II
+ Silencer II (Can seal Mystic Arts)
+ Natural Gas II (Can cause Poison)
+ Snare Shot
Value:
Attacks:
+ Merry-Go-Round III (Area of Effect)
+ Surefire III
Value:
Items:
+ Large Fang
+ Amoeba Eyes (RARE)
+ Archfiend Talon
+ Large Bone
+ Darkfiend Talon
+ Thick Beast Hide
+ Amoeba Antennae (RARE)
+ Water of Eos
+ Mystic Fiend Husk
+ Fruit of Prela
+ Surgill Bulb
!!!! When you return to Melphina there are some cut scenes. Eventually you
will reach a screen "(Urg, I gotta do the tie-break again?)"
with two dialog options. You must pick the second (lower) option in
order to obtain a future quest.
- Reward: 7000G
***********************
=QSEC= * THE SECRET LETTER *
***********************
*********************
=QSIL= * THE SILENT SOUL *
*********************
*******************
=QSIN= * A SINGLE SOUL *
*******************
Attacks:
+ Death Dive (Area of Effect)
Value:
- FERALWOOD II - [Plantae]
------------------
Items:
+ Treant Fragment
+ Split:
- Treant Branch
- Treant Moss (RARE)
- Plantae Fluid
Attacks:
+ Wind-Up Punch II
+ Natural Gas II (Can cause Poison)
+ Defense Crusher II (DEF Down)
Value:
Attacks:
+
HP: +/- 8000 HP each
Value:
After the mini-boss fight, taking the letter gets you some additional
(mysterious) information but does not change the outcome of the quest.
- Reward: 5000G; Rhagoh becomes available at the Union of the Golden Chalice
Guild in Celapaleis.
***********************************
=QSL1= * THE SILVER FALCONS: PART ONE *
***********************************
Attacks:
+ Provoke I - II (DEF down)
+ Tackle I - III
+ Power Potion II (ATK up)
+ Shield Potion II (DEF up)
+ Bone III
+ Haymaker II
+ Self-Destruct II
+ Red Potion (STR up)
+ Poison Gas II (Can cause Poison)
+ Paralyze Gas (Can seal Combat Arts)
+ Meditate (ATK / INT up)
Attacks:
+
Value:
Attacks:
+ Mystic Missile II
+ Bone
HP:
Value: 1920G
Attacks:
+ Poison Gas II (Can cause Poison)
+ Punch III
+ Meditate (ATK / INT up)
+ Support II (STR / INT / SPD Up)
+ Revitalize II (Healing)
+ Smoke Canister
Value:
***********************************
=QSL2= * THE SILVER FALCONS: PART TWO *
***********************************
Attacks:
+ Tackle III (Area of Effect)
+ Meditate (ATK up, INT up)
+ Self-Destruct II (Area of Effect)
+ Provoke II (DEF Down)
+ Bone III
Value: 240G
Attacks:
+ Wind Shear IV
+ Eclipse II
+ Meditate (ATK Up, INT Up)
+ Flash Arrow III
+ Silencer
HP: + /- 1200 HP each
Value: 1920G
Attacks:
+ Wind Shear IV
Value:
Attacks:
+ Dispirit
+ Mana Well
+ Acidbreath (Area of Effect)
+ Whitebreath (Area of Effect)
+ Gandiva
+ Attack causes �Acid Burn�
Value:
**********************************
=QSLU= * SLUMBER OF THE LOST FRAGMENT *
**********************************
******************
=QSTA= * THE STANDOFF *
******************
- Location: Den of Heroes / Warrior Town / Ghor
- To Start: Talk to Blocter
- What To Do:
You are sent to Heroic Ramparts to enter The Tournaments of Heroes
and you immediately enter a combat (so be prepared):
1. Tier One Combat: Defeat the Wild Dragon!
Value:
Value:
Value:
Items:
+ Tanned Azhdaha Hide (breed) (RARE)
+ Land Dragon Talon
+ Large Horn
2. Talk to Blocter again to initiate the next round. You are sent to
Heroic Ramparts and you immediately enter a combats (so be prepared):
Tier Two Combat: Defeat the Ferocious Lion!
Value:
Attacks:
+
Value: 2246G
Value:
Items:
+ Hydra Scale
+ Mystic Fiend Husk
3. Talk to Blocter again to initiate the next round. You are sent to
Heroic Ramparts and you immediately enter a combats (so be prepared):
Tier Two Combat: Defeat the Hero Slayer!
- DEMON - [Archfiend]
-----------
Split:
- Demon Fang (breed)
- Archfiend Talon (customization)
- Archfiend Bone (customization)
- Thick Demon Mane (RARE)
Attacks:
+ Merry-Go-Round II - III (Area of Effect)
Value:
Attacks:
+
Value:
Value:
Items:
+ Large Horn
+ Archfiend Fang
*********************
=QTRA= * THE TRADE ROUTE *
*********************
Attacks:
+ Provoke I - II (DEF down)
+ Tackle I - III
+ Power Potion II (ATK up)
+ Shield Potion II
+ Bone III
+ Haymaker II
+ Self-Destruct II
+ Red Potion (STR up)
+ Poison Gas II (Can cause Poison)
+ Caustic Blast (Can cause Acid Burn)
+ Eclipse III
+ Paralyze Gas (Can seal Combat Arts)
+ Meditate (ATK / INT up)
+ Spark V
Attacks:
+ Poison Gas II (Can cause Poison)
+ Punch III
+ Meditate (ATK / INT up)
+ Support II (STR / INT / SPD Up)
+ Revitalize II (Healing)
+ Smoke Canister
Value:
***************************
=QVOI= * A VOICE FROM THE PAST *
***************************
Attacks:
+ Life Powder V
+ Restorative Tincture III
+ Bone III
HP: +/- 28000 HP each
Value:
Either dialog option in the following cut scene produces the same
results.
******************
=QWAN= * THE WANDERER *
******************
- BANDIT - [ ]
------------
Items:
+ 1st battle: 3484G
+ 2nd battle: 3168G
+ 3rd battle: 4305G
+ 4th battle: 2543G
Attacks:
+ Cutting Lunge III
+ Knee Splitter III
+ Support (STR / INT / SPD Up)
- MILTON - [ ]
------------
Items:
+ 8241G
Attacks:
+
- Tips: The final combat ends when all the bandits are defeated. If you manage
to defeat Milton before you finish off the battle, you get the extra
gold but the ending does not change in any other way.
- Reward: Vys Salia (special item)
*********************************
=QWAR= * THE WAR OF A THOUSAND YEARS *
*********************************
- ABSOLUTE QUEEN - [ ]
--------------------
Items:
+
Attacks:
+ Laserbreath II
+ Attack Crusher II (ATK down)
Value:
**************************
=QWHE= * WHEN THE ROSE BLOOMS *
**************************
Attacks:
+ Claw II (Multi-strike)
Value: 108G
Attacks:
+ Spin Attack I - II (Area of Effect attack)
+ Attack & Spin Attack occasionally cause "Blacked Out"
Attacks:
+ Dust Devil II - III
+ Wind Shear IV
HP: +/-18000 HP
Value:
*******************
=QWIS= * WISDOM'S ECHO *
*******************
Attacks:
+ Squash
+ Lay Out (Area of Effect)
Value: 90G
- SPIRITLORD - [Archfiend]
---------------
Items:
+ Split:
- Spiritlord Beak (breed) (RARE)
- Archfiend Meat (customization)
- Spiritlord Wing (breed) (RARE)
Attacks:
+ Curse
Value:
- MANTROSKYLO - [ ]
-----------------
Items:
+ Surgill Bulb
+ Glowfly
Attacks:
+ Knockdown III
Value:
- Tips: Spiritlord is one of those enemies that will cast Curse on every union
that engages it in the first turn. Since the combat ends when
Mantroskylo is defeated, it isn't necessary to send any Unions against
the Spiritlord. He will attack one union and it will be the only Union
to be Cursed on turn one.
Because this is a boss fight, there is no Enemy Advantage, so for this
combat it makes sense to just run into the boss rather than engaging
from a distance and bringing a bunch of Landworms into the combat.
========================
= Side Quests - Disc 2 =
========================
*******************
=QASS= * THE ASSISTANT *
*******************
Yvalock's Nest will open up the next time you go to the World Map.
1. He wants you to go to Yvalock�s Nest and get 10 drops of Blackrose
Nectar, 8 flasks of Parasitic Oil and 5 Shadowood Seeds.
The digging point in the southeastern round room has Blackrose Nectar.
The digging point in the northeastern wall (at the northern end of the
main North/South passageway) has Parasitic Oil.
The diving point in the southwestern round room has Shadowood Seeds.
When you have the items he requires, return to him at the Babbling
Brook. He vanishes. You must leave the Babbling Brook and return to
talk to him again. He gives you part 1 of your reward. Talk to him
once again to get your next task.
- YVALMOCK - [ ]
--------------
Items:
+ Cosmosand
+ Poison Nussknacker Needle (RARE)
+ Manticore Carapace (RARE)
+ Thin Manticore Mane (SPECIAL)
+ Shed Husk
+ Split
- Mystic Fiend Meat
- Beast Egg
- Manticore Head
Attacks:
+ Tail Arrow II
Value:
When you have the items he requires, return to him at the Babbling
Brook. Once gain, you must leave the Babbling Brook and return to
talk to him again. He gives you part 2 of your reward. Talk to him
a third time to get your next task.
- YVALOCK (RARE) - [ ]
--------------------
Items:
+ Manticore Carapace
+ Poison Deathclaw Talon (RARE)
+ Nightblossom Seed
Attacks:
+ Tail Crush II
+ Deathclaw III
Value:
When you have the items he requires, return to him at the Babbling
Brook. Yet again you must leave the Babbling Brook and return to
talk to him to get part 3 of your reward. Talk to him one last time
and get a final reward.
- Tips: It isn't easy to capture a Yvalmock but you should be able to by the
end of the third phase of this quest. Aquire 2 Manticore Heads if you
can because this is one of the few rare monsters that provide that
item and it is necessary to create a weapon for one of the guild tasks.
- Reward: 1. 400G
2. 800G
3. 1600G; Divine Elixir (consumable) ; 6000G
*************************
=QDES= * THE DESERT'S LEGEND *
*************************
Attacks:
+ Lay Out (Area of Effect)
Value: 468G
Attacks:
+ Lay Out (Area of Effect)
+ Attack occasionally causes �Blacked Out�
Value:
Items:
+ Landworm Carapace (RARE)
+ Pest Toxin (RARE)
+ Land Insecta Talon
+ Shed Husk
+ Retral Landworm Husk (SPECIAL)
+ Steel Herb
+ Grand Beetle Barb (RARE)
+ Large Grand Beetle Talon (RARE)
*****************
=QINF= * INFESTATION! *
*****************
Value:
Value:
- SOLDIER - [Aerial Insecta]
-------------
Attacks:
+ Dissonance II (Can seal Combat Arts)
+ Poison Sting III (Can cause Poison)
Value:
Value:
Value:
Items:
+ Land Insecta Talon
+ Shed Husk
+ Grand Spider Scalp (SPECIAL)
+ Restobulb
+ Sharp Grand Spider Talon (RARE)
+ Curebulb
+ Fly Feather (RARE)
+ Fly Fluid (SPECIAL)
+ Thin Fly Wing (RARE)
+ Large Feather
+ Ether Oil
+ Butterfly Dust (RARE)
+ Butterfly Antennae (RARE)
+ Faerie Herb
+ Avian Fiend Rawhide
**************************
=QLOV= * LOVE WILL RISE AGAIN *
**************************
***********************
=QSLA= * THE SLAVE TRADERS *
***********************
- SLAVER - [ ]
------------
Items:
+ 2691G
Attacks:
+ Poison Bomb II (Can cause Poison)
Value:
- SLAVER GROUP - [ ]
------------------
Attacks:
+ Restorative Herb V
+ Restorative Tincture V
+ Life Powder V
+ Smoke Bomb II
+ Flash Bomb IV
+ Silencer III
+ Mighty Cutting Lunge IV
+ Mighty Knee Splitter IV
******************
=QSUC= * THE SUCCESSOR *
******************
- SYNDICATE LEADER - []
----------------------
Attacks:
+
Value:
- SYNDICATE MEMBER - []
----------------------
Attacks:
+ Silencer IV
Value:
Items:
+ 6360G
===============
= Quest Order =
===============
=======================
= Guild Leader Quests =
=======================
===============================================
= GUILD TASKS - UNION OF THE GOLDEN CHALICE =
===============================================
- DOMINATOR - [Archfiend]
---------------
Items:
+ Large Feather
+ Split:
- Spiritlord Fur (breed)
- Archfiend Rawhide (customization)
- Archfiend Talon (customization)
- Large Feather
Attacks:
+ Curse
+ Poison Gas (Can cause Poison)
+ Mana Well II
+ Acid Breath (Can cause Acid Burn)
+ Whirlwind
Value:
Attacks:
+ Charge II
Value: 1584G
Attacks:
+ Desparate Wail (Morale Down)
+ Thunderbreath (Area of Effect)
+ Merry-Go-Round (Area of Effect)
+ Miracle (ATK Up, DEF Up, STR Up, INT Up, SPD Up)
Value:
- SLEDGEHAMMER - [Beastman]
------------------
Items:
+ Colossus Rawhide (breed)
+ Split:
- Large Bone
- Retral Colossus Shell (breed) (RARE)
- Cuchulainn Core
- Beastman Rawhide (customization)
Attacks:
+ Attack Crusher (ATK Down)
+ Hammersping (Area of Effect)
+ Provoke (DEF Down)
Value:
Attacks:
+ Pinprick II (Can cause KO)
Value: 2688G
Attacks:
+ Deathdive II (Area of Effect) (Can cause KO)
Value: 6480G
2880G
or Gaslin Copper x1 (purhcase at Athlum component shop)
Weapon Recipe 1 x1 (Excavation Point, Gasling Caves)
Vulture Fur x3 (drop by Scull Scavenger in Blackdale)
1800G
(Broadsword is obtained at Yamarn Plains or purchased at
Smiley Latts�s Shop / Xiphos Way / Athlum)
+ Obtained by monster drop:
(UNCOMMON) Jhana Fighter, found in Mojcado Castle
- Reward: Potion Formula (special item - gives Rush access to Item
Arts: Potions)
=============================================
= GUILD TASKS - SWORD OF THE THREE REALMS =
=============================================
This guild becomes available after completion of When The Rose Blooms.
Attacks:
+ Discharge (Area of effect)
+ Paralyze Gas III (Can seal Combat Arts)
+ Palsy Skein II (Can seal Combat Arts)
+ Silencer III (Can seal Mystic Arts)
+ X-Ray Vision
+ Gandiva (Can cause KO)
Value:
- Tips: If one of your unions keeps him engaged, the other unions can
break off Deadlock to heal without getting engaged in Raidlock.
============================================
= The Areas of Last Remnant - Availability =
============================================
Some areas in the game open up with the main quest while other become available
through side quests or exploration. Since you can't complete a quest or guild
task unless you can get to the required area, I will give a brief list here of
the order in which various areas became available to me along with the event
that opened the area up to me. I also included directions to the maps for quest
areas.
Gaslin Caves
- Hypnotic Hollow: Main Quest
- Ravine of Temptation: The Trade Route
+ After entering the Ravine, take either branch of the first fork, the
two paths meet back up shortly. Take your next left into a small dead
end that contains a Treasure Chest with Gaslin Cave Map 2.
- Canal of Repentence: When the Rose Blooms
+ To get the map for this area, take your first left after you enter the
Canal of Repentence. This is a small dead end that contains a
Treasure Chest with Gaslin Cave Map 3.
The Great Sand Sea: The Trade Route or The Silent Soul
+ The map to this area is in the Searing Cauldron. When you enter the
Searing Cove, go right to get to the Searing Cauldron. You can find
the map in this area by going either clockwise or counter-clockwise,
hugging the boundary to the area. But in either direction make sure
you move past the other World Map exits and keep going. The map is a
long way from your entrance so be patient. If you hug the perimeter
you will come to it eventually.
Vale of the Gods: Exit The Great Sand Sea to the west.
Lavafender
- The Path of Anguish: Exit The Great Sand Sea to the south.
+ Take a left at the first fork. After the path bends left, take
a right hand turn. Follow this path until it widens out. Stay as far
to the left as you can, turning left into a path that has a
teleporter. At the intersection, turn right for the Treasure Chest
containing Lavafender Map 1.
- Depths of the Underworld: Into the Abyss (opens the remainder
of the area)
+ Lavafender Map 2 is in Depths of the Underworld. Follow the directions
above to reach the area that widens out. This time, stay as far to
the right as you can, ignoring the two left-hand options. If you stay
to the right it will put you on a path to the Depths of the
Underworld. This area is essentially a dead end containing a Treasure
chest with Lavafender Map 2 in it.
Numor Mines
- The Great Tunnel: Main Quest
- Undevelopd Zone: Main Quest
- Operation Area No. 5: Return visit to Numor Mines after Main Quest
events.
- Large-Scale Mining Zone: Hatred's End quest
- Excavation Area
+ The map for the Large-Scale Mining Zone and Excavation Area is in the
Excavation Area. To reach it enter the first room on your right in
The Great Tunnel and take the lift down to Large-Scale Mining Area.
Exit this room and at your first intersection, turn right. Take this
passage past the lift on the right and the lift on the left to the
second lift on the right (just before the passage ends). Take this
elevator down and then enter into the Excavation Area.
In the Excavation Area, take your first left just before the World
Map Teleporter. Turn right and then go left at the fork to find
the treasure chest containing Numor Mines Map 3.
Siebenbur
- The First Path: Opens on Disc 2 after talking to Qsiti War Veteran
at the Union of the Golden Chalice in Celepaleis.
- The Fourth Path: The Disappearing Knights
(A small part of this area opens after the area is
mentioned by Geogrpahy-Savvy Knight at the Union of
the Golden Chalice in Melphina.)
+ To get the map for this area, take a right at the first fork. Go
through the door (need Mossy Key from Disappearing Knights quest)
At the top of the stairs is the treasure chest with the Map.
- The Fifth Path: Opens after the area is mentioned by Fierce Mercenary
at the Union of the Golden Chalice in Royotia.
+ To get to the Fifth Path Map, take a left at the first fork and a
right at the next fork. Stay to the left past the next right-hand
turn. The Treasure Chest with the map is in the dead-end.
Darken Forest
- Garden of Illusion: A Single Soul
+ Darken Forest Map 1 is in the Garden of Illusion. Follow the path
to the first fork where you will go left. From the fork, you can see
see the Treasure Chest that contains the map, but you must loop
around to get to it. Hug the right boundary which will loop around to
the Treasure Chest that contains the map.
Aveclyff
- Central Region: Wisdom's Echo quest
- Upper Level: Wisdom's Echo quest
- Central Level: Wisdom's Echo quest
- Lower Level: Wisdom's Echo quest
+ Aveclyff Map 1 is in Central Level. When you enter, follow the path,
through the room and into the large area where you can see the
many levels. Move as far west as you can and then go through the door
To the Upper Level. Go to the next (last) room to the west and go
back into the Central Region. This part of the Central Region has an
elevator down. Go down one level. From here go though the door to
the Central Level. Enter the room and go right to find a chest with
Aveclyff Map 1.
The Aqueducts
- The Third Channel: Main Quest
- East Waterway Control: Main Quest
- Central Sluiceway: Main Quest for part & The Slave Traders for the
rest.
NOTE: It's possible you can't return to the Aqueducts until you do the
Slave Traders quest.
+ The map for these three areas is in the East Waterway Control area.
From the Third Channel, go out the southern exit to East Waterway
Control. Follow the path down the first ladder and back up. Move
the bridge at the next control. Go down the ladder. Right after the
path bends to the southwest, take the ladder up and use the bridge
you just moved to cross over to the chest containing Aqueducts Map 1.
Wyrmskeep
- Cherry Pavilion: Main Quest
Flaumello Tower
- Tier of Doubt: The Desert's Legend
+ To get to Flaumello Tower Map 1, go through the eastern door in the
first room. Take the teleporter to the next tower. In this tower
take a left at the intersection into the room at the end of the hall.
There is a treasure chest containing the map.
- Tier of Pride: The Desert's Legend
+ To get to Flaumello Tower Map 2, start from the central tower of the
Tier of Doubt. When you enter the Tier of Pride go though the first
tower to the teleporter. In this next tower, take a right at the
intersection and follow the path, continuing straight past a door on
your left to a treasure chest containing the map.
- Tier of Value: The Desert's Legend
+ To get to Flaumello Tower Map 3, start from the western tower of the
Tier of Pride. When you enter the Tier of Value follow the main path,
past the right hand turn off, to the teleporter. Take the teleporter
to the next tower, turn left and right before descending the ladder
you will find the treasure chest with the map.