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Chapter 2 Minliti Lesson 1 4 Gas Aad
Chapter 2 Minliti Lesson 1 4 Gas Aad
What is genre?
- comes from the French word meaning 'type' or 'class'
- can be recognized by its common set of distinguishing features (codes and
conventions)
What are codes and conventions?
CODES
► are systems of signs, which create meaning
CONVENTIONS
► are the generally accepted ways of doing something
Technical Codes
►ways in which equipment is used to tell the story (camera techniques, framing, depth
of fields, lighting and exposure, etc.)
Basic Camera Movements
Pan - Moving the camera lens from left to right, or vice versa. You should never pan
more than your head can move from left to right
Tilt - Moving the camera upwards and downwards. The same rules apply for tilt, you
should not tillt more than your head can.
Truck - Moving the camera physically from left to right, or vice versa whilst remaining
perpendicular.
Symbolic Codes
► show what is beneath the surface of what we see (objects, setting, body language,
clothing, color, etc. )
Written Codes
►use of language style and textual layout (headlines, captions, speech bubbles,
language style, etc.)
Chapter 2. Lesson 3. Legal And Ethical Issues In Media And Information
EXPLORE
1. Copyright
- a legal term used to describe the rights that creators have over their literary and
artistic works
provides the patent owner with the right to decide how - or whether -
the invention can be used by others
3. Trademarks
FAIR USE
Fair use - means you can use copyrighted material without a license only for certain
purposes. These include:
• Commentary
• Criticism
• Reporting
• Research
• Teaching
Guidelines for Fair Use - A majority of the content you create must be your own.
- Give credit to the copyright holder
- Don't make money off of the copyrighted work.
Creative Commons
Attribution: You must credit the creator.
Non-Commercial: You can't make a profit.
No Derivative Works: You can't change the content.
Share Alike: You can change the content, but you have to
let other people use your new work with the same license
as the original.
Chapter 2. Lesson 4. Ethical Issues of Media and Information
Most common ethical issues of online users
• Digital Divide means inequality between groups in terms of access, use and
knowledge of information and media. The divide within countries means
inequalities between individuals, household and business at different socio-
economic levels. While the global digital divide refers to the inequality between
developing and developed countries on an international scale.
• Computer addiction refers to the excessive use of computers and related
gadgets such as mobile devices to the extent that it interfere a person’s daily life.
It may interfere with work, study or sleep which affect mental health and well-
being since it affects social interaction, moods, and relationship.
• Cyber bullying refers to bullying with the use of technology and Internet such as
cellphone, computer, tablet, iPad, communication tools and social media sites,
text messages, chat. Demeaning or insulting messages or emails, rumors spread
through technology, posts on social networking sites, humiliating photos or
videos or fake profiles shared or uploaded across social media platforms are
examples of cyber-bullying.
How can we overcome those challenges posed by media and information?
We are living in digital age. However, there are some populations who have limited or
inadequate access to the Internet or information technology in general. But some
demographics may be group by region, have good enough access to Internet or
information technology which includes computers, televisions ,telephones and gadgets.
The gap between these two is what we call digital divide This happens in developing
countries. Some initiatives by various groups had been done to bridge the gap. The
initiatives include:
1. Increase digital literacy. That is to improve the digital literacy. Digital literacy is
the ability to use computing devices.
2. Provide operational incentives to information and communication technology
entities. This lies on the existing policies of the government
3. Develop relevant and local content in addition telecommunications infrastructure.
The society as a whole should be digital literate.
4. Promote innovations geared towards overcoming the digital divide. There should
be collaboration among digital companies.
There are so much information in the cyberspace. When you surf on the
Internet, there are times you land on good or bad sites. Almost all information is
available on the net. People are hooked to computer simply because of so much things
we can do when we go online. Online games touch people sensitive aspect of life such
as success, power and recognition. This is the reason why people are addicted and
spent money to play these games. This is alarming especially for kids and teens.
Generally, parents can prevent this by encouraging their children to divert attention such
as:
1. Stimulate the children to involve in sports. Playing sports help to be active and
healthy.
2. Inspire the children to join choir, dance group and the like. This is to nurture the
God-given talent to become productive.
3. Motivate the children to spend time with God. In despair or in sadness, God will
lift the spirit instead of using gadgets and playing game to ease loneliness and
boredom.
4. Encourage to spend quality time with family. Have a family bonding or outing that
will make the whole family happy.
5. Push the children to read good books. Reading books will fill your mind with
knowledge and as you go deeper, you will enjoy.
Cyber-bullying is one of the main social issue that all of us should be aware and deal
with to avoid devastating effect specially to kids and teens those are group are prone to
this. Here are some tips to combat cyber-bullying:
1. Know that it is not your fault. If someone is harsh to you, you must not blame
yourself.
2. Do not react. Refrain from getting back to bully to stop the chain reaction
3. Save the evidence. Capture the evidence of bullying for filing case to court since
we have cyber-crime law.
4. Ask for help, Look for a relative, friend, or someone you can trust who will listen,
help you process what is going on.
5. Block the person. Most social media platforms service allow you block or report a
bully. If you are threaten of physical harm, report the harassment to the police/
6. Protect your accounts. Do not share your username and password to anyone so
that no one can impersonate you.
Legal, Ethical, and Societal Issues in Media and Information (Part 2)
Digital Citizenship, Netiquette, Digital Footprints and Digital Issues in the
Philippines
WHAT IS DIGITAL CITIZENSHIP?
Digital Citizenship
• is the norms of appropriate, responsible technology use
• a holistic and positive approach to helping children learn how to be safe and
secure, as well as smart and effective participants in a digital world
WHAT IS NETIQUETTE?
Netiquette
• set of rules for behaving properly online
• respecting other users’ views and displaying common courtesy when posting
your views to online discussion groups
Rule 1: Remember the Human
Rule 2: Adhere to the same standards of behavior online that you follow in real life
A digital footprint is a trail of data you create while using the Internet.
TYPES OF PLAGIARISM
Sources Not Cited Sources Cited
The Ghost Writer The Forgotten Footnote
The Photocopy Misinformer
The Potluck Paper The Too-perfect Paraphrase
The Poor Disguise The Resourceful Citer
The Labor of Laziness The Perfect Crime
The Self-stealer
What is plagiarism?
Plagiarism
• the act of using another person's words or ideas without giving credit to that
person
• The practice of taking someone else's work or ideas and passing them off as
one's own.
TYPES OF PLAGIARISM: SOURCES NOT CITED
1. "The Ghost Writer"
The writer turns in another's work, word-for-word, as his or her own.
2. "The Photocopy"
The writer copies significant portions of text straight from a single source, without
alteration.
3. "The Potluck Paper"
The writer copies from several different sources, tweaking the sentences to make
them fit together while retaining most of the original phrasing.
4. "The Poor Disguise"
The writer has altered the paper's appearance slightly by changing keywords and
phrases.
5. "The Labor of Laziness"
The writer takes the time to paraphrase most of the paper from other sources
and make it all fit together.
6. "The Self-Stealer"
The writer "borrows" generously from his or her previous work.
TYPES OF PLAGIARISM: SOURCES CITED (BUT STILL PLAGIARIZED)
1. "The Forgotten Footnote"
The writer mentions an author's name for a source, but neglects to include
specific information on the location of the material referenced.
2. "The Misinformer"
The writer provides inaccurate information regarding the sources, making
it impossible to find them.
3. "The Too-Perfect Paraphrase"
The writer properly cites a source, but neglects to put in quotation marks
on text that has been copied word-for-word, or close to it.
4. "The Resourceful Citer"
The writer properly cites all sources, paraphrasing and using quotations
appropriately. The catch? The paper contains almost no original work!
5. "The Perfect Crime"
The writer properly quotes and cites sources in some places, but goes on
to paraphrase other arguments from those sources without citation.