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Module 1
Module 1
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Java Programming - Module 1
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4. Encapsulation
Encapsulation is a process of binding data members (variables, properties) and
member functions (methods) into a single unit. It is also a way of restricting
access to certain properties or component. The best example for encapsulation is
a class.
5. Inheritance
The ability to create a new class from an existing class is called Inheritance.
Using inheritance, we can create a Child class from a Parent class such that it
inherits the properties and methods of the parent class and can have its own
additional properties and methods. For example, if we have a class Vehicle that
has properties like Color, Price, etc, we can create 2 classes like Bike and Car
from it that have those 2 properties and additional properties that are specialized
for them like a car has numberOfWindows while a bike cannot. Same is
applicable to methods.
6. Polymorphism
The word polymorphism means having many forms. Typically, polymorphism
occurs when there is a hierarchy of classes and they are related by inheritance.
Polymorphism means that a call to a member function will cause a different
function to be executed depending on the type of object that invokes the
function.
Benefits of Object Oriented Programming
1. Re-usability: It means reusing some facilities rather than building it again
and again. This is done with the use of a class. Programmer can use it „n‟
number of times as per his requirement.
2. Data Redundancy: This is a condition created at the place of data storage
(you can say Databases) where the same piece of data is held in two separate
places. So the data redundancy is one of the greatest advantages of OOP. If a
user wants a similar functionality in multiple classes he/she can go ahead by
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Java Programming - Module 1
writing common class definitions for the similar functionalities and inherit
them.
3. Code Maintenance: This feature is more of a necessity for any programming
languages; it helps users from doing re-work in many ways. It is always easy
and time-saving to maintain and modify the existing codes with incorporating
new changes into it.
4. Security: With the use of data hiding and abstraction mechanism, we are
filtering out limited data to exposure which means we are maintaining security
and providing necessary data to view.
5. Design Benefits: Object Oriented Programs forces the designers to have a
longer and extensive design phase, which results in better designs and fewer
flaws.
6. Better productivity: The above-mentioned features of OOP enhances its
users overall productivity. This leads to more work done, finish a better
program, having more inbuilt features and easier to read, write and maintain. An
OOP programmer cans stitch new software objects to make completely new
programs. A good number of libraries with useful functions make it possible.
Features of Java
Object Oriented : In Java, everything is an Object. Java can be easily
extended since it is based on the Object model.
Platform Independent :Unlike many other programming languages
including C and C++, when Java is compiled, it is not compiled into
platform specific machine, rather into platform-independent byte code.
This byte code is distributed over the web and interpreted by the Virtual
Machine (JVM) on whichever platform it is being run on.
Simple: Java is designed to be easy to learn. If you understand the basic
concept of OOP Java, it would be easy to master.
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History of Java
Java was originally designed for interactive television, but it was too advanced
technology for the digital cable television industry at the time. The history of
Java starts with the Green Team. Java team members (also known as Green
Team), initiated this project to develop a language for digital devices such as
set-top boxes, televisions, etc. However, it was suited for internet programming.
Later, Java technology was incorporated by Netscape.
The principles for creating Java programming were "Simple, Robust, Portable,
Platform-independent, Secured, High Performance, Multithreaded, Architecture
Neutral, Object-Oriented, Interpreted, and Dynamic". Java was developed by
James Gosling, who is known as the father of Java, in 1995.
James Gosling, Mike Sheridan, and Patrick Naughton initiated the Java
language project in June 1991. The small team of sun engineers called Green
Team. Initially designed for small, embedded systems in electronic appliances
like set-top boxes. Firstly, it was called "Greentalk" by James Gosling, and the
file extension was .gt. After that, it was called Oak and was developed as a part
of the Green project. Oak is a symbol of strength and chosen as a national tree
of many countries like the U.S.A., France, Germany, Romania, etc. In 1995,
Oak was renamed as "Java" because it was already a trademark by Oak
Technologies.
Java Environment
The Java Runtime Environment (JRE) is a set of software tools for development
of Java applications. It combines the Java Virtual Machine (JVM), platform
core classes and supporting libraries. JRE is part of the Java Development Kit
(JDK), but can be downloaded separately.
The JVM is an abstract computing machine, having an instruction set that uses
memory. Virtual machines are often used to implement a programming
language. The JVM is the cornerstone of the Java programming language. It is
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responsible for Java's cross-platform portability and the small size of its
compiled code.
The JVM is used to execute Java applications. The Java compiler, javac, outputs
bytecodes and puts them into a .class file. The JVM then interprets these
bytecodes, which can then be executed by any JVM implementation, thus
providing Java's cross-platform portability. The next two figures illustrate the
new portable Java compile-time environment.
Java JIT compiler, an integral part of the JVM, can accelerate execution
performance many times over previous levels. Long-running, compute-intensive
programs show the best performance improvement.
When the JIT compiler environment variable is on (the default), the JVM reads
the .class file for interpretation and passes it to the JIT compiler. The JIT
compiler then compiles the bytecodes into native code for the platform on
which it is running.
Java Tokens
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Variables
A variable is an identifier that denotes a piece of memory that can store a data
value. A variable thus has a data type. Variables are typically used to store
information which a program needs to do its job. This can be any kind of
information ranging from texts, numbers, temporary results of multi step
calculations etc.
Syntax for declaring a variable is datatype variable_name ;
Eg: int num;
Rules for naming variables:
All variable names must begin with a letter of the alphabet, an
underscore, or ( _ ), or a dollar sign ($).
After the first initial letter, variable names may also contain letters and
the digits 0 to 9. No spaces or special characters are allowed.
The name can be of any length.
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Operators
Java provides a rich set of operators to manipulate variables. Operators are
special symbols that carry out operations on operands (variables and values).
Java operators can be classified into a number of related categories as
1. Arithmetic operators
2. Relational operators
3. Logical operators
4. Assignment operators
5. Increment/decrement operators (Unary operators)
6. Conditional operators
7. Bitwise operators
8. Special operators
1. Arithmetic operators
Arithmetic operators are used to perform mathematical operations like addition,
subtraction, multiplication, etc. Arithmetic operators are binary operators and
are used in mathematical expressions in the same way that they are used in
algebra.
Operator Meaning
+ Addition (also used for string concatenation)
- Subtraction Operator
* Multiplication Operator
/ Division Operator
% Remainder Operator
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2. Relational Operators
Relational operators determine the relationship between the two operands. It
checks if an operand is greater than, less than, equal to, not equal to and so on.
Depending on the relationship, it is evaluated to either true or false. Following
are relational operators supported by Java language.
Operator Description
Checks if the values of two operands are equal or
== (equal to)
not, if yes then condition becomes true.
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Output
a == b = false
a != b = true
a > b = false
a < b = true
b >= a = true
b <= a = false
3. Logical Operators
These operators are used to perform “logical AND” and “logical OR” operation,
i.e. the function similar to AND gate and OR gate in digital electronics. These
are binary operators and the second condition is not evaluated if the first one is
false. They are used extensively to test for several conditions for making a
decision. "logical NOT" operator is a unary logical operator used for inverting a
boolean value.
Operator Description
Called Logical AND operator. If both the operands are
&& (logical and)
non-zero, then the condition becomes true.
Called Logical OR Operator. If any of the two operands
|| (logical or)
are non-zero, then the condition becomes true.
Called Logical NOT Operator. Use to reverses the logical
! (logical not) state of its operand. If a condition is true then Logical
NOT operator will make false.
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4. Assignment Operators
Assignment operators are used in Java to assign values to variables. For
example,
int age;
age = 5;
The assignment operator assigns the value on its right to the variable on its left.
Here, 5 is assigned to the variable age using = operator.
Example 4-Assignment operators
class AssignmentOperator
{
public static void main(String[] args)
{
int number1, number2;
number1 = 5; // Assigning 5 to number1
System.out.println(number1);
number2 = number1; // Assigning value of variable number2 to number1
System.out.println(number2);
}
}
Output
5
5
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5. Increment/decrement Operators
Increment and decrement unary operator works as follows:
Syntax
val++;
val--;
These two operators have two forms: Postfix and Prefix. Both do increment or
decrement in appropriate variables. These two operators can be placed before or
after of variables. When it is placed before the variable, it is called prefix. And
when it is placed after, it is called postfix.
Following example table, demonstrates the work of Increment and decrement
operators with postfix and prefix:
Example Description
val = a++; Store the value of "a" in "val" then increments.
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}
}
Output:
22
21
6. Conditional Operators
The Java Conditional Operator selects one of two expressions for evaluation,
which is based on the value of the first operands. It is also called ternary
operator because it takes three arguments. The conditional operator is used to
handling simple situations in a line.
Syntax
expression1 ? expression2:expression3;
The above syntax means that if the value given in Expression1 is true, then
Expression2 will be evaluated; otherwise, expression3 will be evaluated.
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7. Bitwise operators
The Java Bitwise Operators allow access and modification of a particular bit
inside a section of the data. It can be applied to integer types and bytes, and
cannot be applied to float and double. Bitwise operator works on bits and
performs bit-by-bit operation.
Assume if a = 60 and b = 13; now in binary format they will be as follows −
a = 0011 1100
b = 0000 1101
-------------------
a&b = 0000 1100
a|b = 0011 1101
a^b = 0011 0001
~a = 1100 0011
The following table lists the bitwise operators −
Operator Meaning Work
Binary & operator work very much the
same as logical && operators works,
except it works with two bits instead of
& Binary AND Operator
two expressions. The "Binary AND
operator" returns 1 if both operands are
equal to 1.
Binary | Operator work similar to logical
|| operators works, except it, works with
two bits instead of two expressions. The
| Binary OR Operator "Binary OR operator" returns 1 if one of
its operands evaluates as 1. if either or
both operands evaluate to 1, the result is
1.
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//Bitwise OR
System.out.println("num1 | num2 = " + (num1 | num2) );
//Bitwise XOR
System.out.println("num1 ^ num2 = " + (num1 ^ num2) );
//Binary Complement Operator
System.out.println("~num1 = " + ~num1 );
//Binary Left Shift Operator
num3 = num1 << 2;
System.out.println("num1 << 1 = " + num3 );
//Binary Right Shift Operator
num3 = num1 >> 2;
System.out.println("num1 >> 1 = " + num3 );
//Shift right zero fill operator
num3 = num1 >>> 2;
System.out.println("num1 >>> 1 = " + num3 );
}
}
Output
num1 & num2 = 6
num1 | num2 = 30
num1 ^ num2 = 24
~num1 = -31
num1 << 1 = 120
num1 >> 1 = 7
num1 >>> 1 = 7
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8. Special operators
instanceof operator
The Java instanceof Operator is used to determining whether this object belongs
to this particular class or not. This operator gives the boolean values such as
true or false. If the object referred by the variable on the left side of the operator
passes the IS-A check for the class type on the right side, then the result will be
true. Otherwise, it returns false as output.
Syntax
object-reference instanceof type;
dot operator
The dot operator, also known as separator or period used to separate a variable
or method from a reference variable.
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Control Statements
A control statement in java is a statement that determines whether the other
statements will be executed or not. It controls the flow of a program. Statements
inside a program are usually executed sequentially. Sometimes a programmer
wants to break the normal flow and jump to another statement or execute a set
of statements repeatedly. Statements in java which breaks the normal sequential
flow of the program are called control statements. Control statements in java
enables decision making, looping and branching. Statements that determine
which statement to execute and when are known as decision-making
statements.
Decision making and Branching
Decision making structures have one or more conditions to be evaluated or
tested by the program, along with a statement or statements that are to be
executed if the condition is determined to be true, and optionally, other
statements to be executed if the condition is determined to be false. Java
programming language provides following types of decision making statements.
if statements
switch statement
conditional operator
if statements
Java if statement is used to test the condition. It checks boolean condition: true
or false. There are various types of if statement in Java.
1. Simple if statement
Simple if statement tests the condition. It executes if block if condition is true.
Syntax is if(condition)
{
Statement –block;
}
statement-x;
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2. if-else statement
The Java if-else statement also tests the condition. It executes if block if
condition is true otherwise else block is executed.
Syntax is if(condition)
{
True-block Statements;
}
else
{
False-block Statements;
}
statement-x;
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if-else-if ladder provides a way of putting ifs together when multipath decisions
are involved. A multipath decision is a chain of ifs in which the statements
associated with each else is an if. General form of if-else-if ladder is
if(condition1) This construct is known as else if ladder. The
statement-1; conditions are evaluated from top downwards.
else if(condition2)
As soon as the true condition is found, the
statement-2;
statement associated with it is executed and
else if(condition3)
statement-3; the control is transferred to statement-x
.......................... (skipping rest of the ladder). When all n
else if(condition n) conditions become false, then the final else
statement-n; containing default-statement the will be
else
executed.
default-statement;
statement-x;
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Output
C grade
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4. nested if statement
The nested if statement represents the if block within another if block. Here, the
inner if block condition executes only when outer if block condition is true.
Nested if is used when a series of decisions are involved. General form is
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switch statement
The switch is a built-in multiway decision statement in java. The Java switch
statement executes one statement from multiple conditions. It is like if-else-if
ladder statement. In other words, the switch statement tests the equality of a
variable against multiple values. The switch statement works with byte, long, int
and character. General form of switch statement is
The expression is an integer expression or
switch(expression) characters. value-1,value-2…are constants
{
or constant expressions (evaluate to an
case value-1:
block-1 integral constant). And are known as case
break; //optional labels. Each of these values should be
case value-2:
unique within a switch statement. block-1,
block-2
break; //optional block-2 … are statement lists and may
........…………. contain zero or more statements. The
...... ...... ...... break statement at the end of each block
default:
default-block signals the end of a particular cases and
break; causes an exit from the switch statement,
} transferring control to the statement-x
statement-x;
following switch.
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case 30:
System.out.println("30");
break;
//Default case statement
default:
System.out.println("Not in 10, 20 or 30");
}
}
}
Output
20
class SwitchVowelExample
{
public static void main(String[] args)
{
char ch='O';
switch(ch)
{
case 'a':
System.out.println("Vowel");
break;
case 'e':
System.out.println("Vowel");
break;
case 'i':
System.out.println("Vowel");
break;
case 'o':
System.out.println("Vowel");
break;
case 'u':
System.out.println("Vowel");
break;
case 'A':
System.out.println("Vowel");
break;
case 'E':
System.out.println("Vowel");
break;
case 'I':
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System.out.println("Vowel");
break;
case 'O':
System.out.println("Vowel");
break;
case 'U':
System.out.println("Vowel");
break;
default:
System.out.println("Consonant");
}
}
}
Output
Vowel
class SwitchExample2
{
public static void main(String[] args)
{
int number=20;
switch(number) //switch expression with int value
{
//switch cases without break statements
case 10: System.out.println("10");
case 20: System.out.println("20");
case 30: System.out.println("30");
default:System.out.println("Not in 10, 20 or 30");
}
}
}
Output
20
30
Not in 10, 20 or 30
Conditional Operator
Refer Operators.
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Condition can be any Boolean expression. The body of loop will be executed as
long as the conditional expression is true. When condition becomes false,
control passes to the next line of code immediately following the loop.
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2. do-while
The Java do-while loop is used to iterate a part of the program several times. If
the number of iteration is not fixed and you must have to execute the loop at
least once, it is recommended to use do-while loop. The Java do-while loop is
executed at least once because condition is checked after loop body. Its general
form is Initialisation;
do
{
body of the loop
} while (condition);
Each iteration of the do-while loop first executes the body of the loop and then
evaluates the condition. If this expression is true, the loop will repeat. Otherwise
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3. for
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Jump statements
The Java jumping statements are the control statements which transfer the
program execution control to a specific statement. Java has three types of
jumping statements break, continue and return. These statements transfer
execution control to another part of the program.
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1. break
When a break statement is encountered inside a loop, the loop is immediately
terminated and the program control resumes at the next statement following the
loop. The Java break statement is used to break loop or switch statement. It
breaks the current flow of the program at specified condition. In case of inner
loop, it breaks only inner loop. Java break statement can be used with all types
of loops such as for loop, while loop and do-while loop.
Example 23 : break statement
class BreakExample
{
public static void main(String[] args)
{
for(int i=1;i<=10;i++)
{
if(i==5)
{
//breaking the loop
break;
}
System.out.println(i);
}
}
}
Output
1
2
3
4
2. continue
The continue statement is used in loop control structure when you need to jump
to the next iteration of the loop immediately. The Java continue statement is
used to continue the loop. It continues the current flow of the program and skips
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3. return
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Labelled loops
The Java allows you to stick a label to a loop. It is like you name a loop, which
is useful when you use multiple nested loops in a program.
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