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Dragon Age™: Inquisition 1.12


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Increased the duration final slides in Trespasser are displayed.


Fixed an issue that reduced the damage of Explosive Shot.
Fixed an issue where auto-level selected certain hidden abilities.
Fixed an issue where Cassandra was incorrectly referencing the player's romantic
interest in the Winter Palace.
Fixed an issue that caused the Horn of Valor effect to not apply when granted via
an item.
Fixed an issue with Shokra-taar and Antaam-saar armors for Iron Bull.
Fixed an issue that prevented a quest item from dropping in Trespasser when using
Spirit Mark on a specific enemy.
Fixed an issue that reduced the frequency of the Veilfire Multiplayer event.
Fixed an issue that could cause Single-Player portraits to be visible in
Multiplayer.
Fixed a crash with the Lunge and Slash ability.
Fixed an issue where Gaspard was being referenced as being the ruler of Orlais when
it should be Celene.
Improved stability.

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Dragon Age™: Inquisition 1.11
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Fixed an issue that caused some creatures to require a higher number of items to
complete their associated research.
Fixed an issue where "All New, Faded for Her" could disappear from the journal.
Fixed an issue where dying in combat without a full party would not switch the
camera focus to a follower.
Fixed an issue where some characters in Skyhold did not have a displayed name.
Fixed an issue where some requisitions tracked incorrect ingredients.
Fixed an issue where some schematics were using incorrect icons.
Fixed an issue that caused mosaic tiles to be offset from the wall in Skyhold.
Fixed an issue that caused the merchant in The Descent to purchase items from the
player at a higher price than intended.
Fixed an issue that could cause brontos to not drop creature research items.
Fixed an issue that could cause Cole's legs to appear inside out when certain armor
is equipped.
Fixed an issue that could cause overlapping operation icons on the war table.
Fixed an issue that could cause some quest enemies to not appear in Crestwood
Hills.
Fixed an issue that could cause some scouting operations to not display images.
Fixed an issue that could cause the gate at Redcliffe Village to remain closed.
Fixed an issue that could result in crafting resources being placed in the
inventory's Valuables category.
Fixed an issue that could result in dawn lotus being positioned incorrectly in the
Skyhold garden.
Fixed an issue that prevented some completed operations from clearing off the war
table.
Fixed an issue that prevented the Alistair codex entry from unlocking.
Fixed an issue that could prevent the Inquisition Banner Crown from unlocking if
players collected the headpiece from the Storm Coast before capturing the keeps.
Fixed an issue with abilities displaying incorrect buff icons.
Improved stability.
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Dragon Age™: Inquisition 1.10
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Fixed an issue which could cause on-screen flickering when using AMD Crossfire dual
GPU and Mantle.
Fixed an issue where resetting options of any category could also reset the game
difficulty.
Fixed an issue which could cause Multiplayer potions to be consumed if target mode
was entered and cancelled.
Fixed an issue which could cause the Yavanalis staff headpiece to not display in
Multiplayer.
Added a hot key for Salvage in Multiplayer.
Fixed some issues that caused some localized text to not fit in their proper
display areas.
Fixed an issue that could cause xp and other stats to double in Multiplayer.

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Dragon Age™: Inquisition 1.09
=============================

Fixed an issue that caused the Multiplayer menu to be reloaded after a quick match
failure.
Fixed an issue when using Reset Ability Points with a full inventory
Fixed an issue which could prevent Multiplayer maps from streaming in during high
latency matches.
Fixed the text for the Challenge "Relentless Pursuit" to list the correct
Multiplayer character.

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Dragon Age™: Inquisition 1.08
=============================

Added new feature that allows users to sheathe and unsheathe their weapons. This
feature can be accessed via the key-binding screen.
Added some thrones in Skyhold for players who own DA1 and/or DA2.
Added the ability to salvage multiple items at the same time in multiplayer. This
can be done in the inventory screen or while you are purchasing packs.
Balance changed on Arcane Warriors. "Spirit Blade" now costs more and does less
damage to Barriers and Guard in multiplayer. "Spirit Blade" no longer applies a
damage bonus in both play modes.
Balance changed on Templar's Wrath of Heaven ability in multiplayer. The stun will
now be shorter.
Fix for Dragon's Bane Achievement to unlock after killing any 10 High Dragons.
Fixed a couple animals so they will now drop their research items
Fixed a few beards which did not align with player faces correctly
Fixed a few pieces of amour which incorrectly allowed Qunari to equip them and
looked incorrect when worn by them. Qunari can no longer wear these items.
Fixed an incorrect message that indicated you did not have enough platinum to buy a
pack when you had exactly the same amount of platinum as the purchase price.
Fixed an issue that allowed players to leave a multiplayer match then rejoin it and
transfer the earned experience to the character they rejoined with.
Fixed an issue that could cause players to become stuck if they spoke to Cullen
while doing Sera's prank.
Fixed an issue that could cause the dragon in Jaws of Hakkon to get stuck on a
perch during combat.
Fixed an issue that could occur when using Hail of Arrows followed by Leaping Shot
Fixed an issue that could trap the player on the first island in the final fight of
the game.
Fixed an issue where a quest that was supposed to be removed from the game would
start when purchasing the Avvar Heraldry. The quest will no longer start.
Fixed an issue where eyelashes on female Qunari do not align with their eyelids
when using the eye shape furthest right on the slider in character generation
Fixed an issue where light conversation could break if fast travel was used while
the conversation was still active
Fixed an issue where one piece of the Archdemon mosaic set would not appear on the
wall in Skyhold.
Fixed an issue which allowed players to destroy a door that would result in the
quest "For the Empire" becoming blocked in certain circumstances.
Fixed an issue which allowed players to get into Redcliffe before they were
supposed to be there.
Fixed an issue which caused a couple creature research codex entries to not
increment correctly.
Fixed an issue which caused characters using evade abilities to visibly pop to
different locations in multiplayer
Fixed an issue which could cause the quest "Tomb of Fairel" to become blocked in
certain circumstances.
Fixed an issue which could result "In Hushed Whispers" to not advance if players
entered Redcliffe on a galloping horse.
Fixed an issue which could result in an infinite load when attempting to access the
Challenges screen.
Fixed an issue which could result in enemies teleporting to some locations that
players cannot reach.
Fixed an issue which could result in fog looking wrong when running SLI/Crossfire
configurations
Fixed an issue which could result in party switching becoming permanently disabled
during looting.
Fixed an issue which could result in players late-joining into wave 5 spawning
inside the airlock in multiplayer
Fixed an issue which could result in the "Wounded Chevalier" being non-interactive
in certain cases which would block the plot related to him.
Fixed an issue which could result in the final combat breaking between stages
Fixed an issue which could result in the new host being stuck in a screen after a
host migration occurs.
Fixed an issue which could result in the wheel in the tavern becoming permanently
non-interactive in Crestwood and blocking the draining of the lake.
Fixed an issue which was causing missing banners to not be added to the appropriate
store in Val Royeaux
Fixed an issue which would allow players to repeatedly stack the effects of "Fade-
Touched Silk Brocade" until abilities and spells were free.
Fixed an issue which would place the AOE targetting reticule to be placed in odd
locations when using the mouse look toggle feature
Fixed an issue which would prevent the Inquisition Banner Crown from unlocking if
players collected the headpiece from the Storm Coast prior to capturing the keeps.
Fixed an issue with "All New, Faded For Her" which would not proceed correctly if
players were mounted when the cutscene should have fired in the Exalted Plains.
Fixed an issue with Fade-Touched Imperial Vestment Cotton that would cause its
effect to occur at fixed rates for players. It will now correctly fire at a random
rate.
Fixed an issue with the Citadelle du Corbeau quest that can block the Revenant from
reaching the player
Fixed Fade-Touched Silk Brocade to actually apply a 15% discount instead of 150%
Fixed item property descriptions on crafted weapons that had Bleed effects to say
Sunder
Fixed some issues which could cause flickering when alt-tabbing while running the
game under SLI / Crossfire.
Fixed the "Shadow Strike" ability being incompatible with the "I Was Never Here"
and the "Knife in the Shadows" passive abilities
Fixed the issue where Deathroot appeared in the Nursery. The corresponding
collection entry has also been updated to reflect that Deathroot is not counted
towards it, and Deathroot seeds should no longer be found in the world.
Fixed the issue with Ice Dragon Bone and Veil Quartz giving 0 Armor Rating when
crafting shields with those materials.
Improved Stability

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Dragon Age™: Inquisition 1.07
=============================
Enabled binding of additional Mouse buttons for mice that have more than 2 buttons
Fixed issue that caused abilities to not be usable in tactical mode when using
mouse look toggle.
Fixed issue that caused mouse look toggle to turn off when looting.
Fixed issue that prevented resurrecting characters that had died in deep water
Fixed issue which could cause the journal to act in unexpected ways when expanding
categories with the mouse.
Adjusted position of mosaic pieces for "The Fall" so they can all be collected
Buffed the Katari multiplayer kit slightly so that it has more HP and generates
guard on hit.
Changed Solas' quest "What Lies Dormant" to trigger when reading the after action
report for "Measure Veil Strength" instead of when the time completes
Fixed case where the GUI did not come back after opting out of light conversations
in certain circumstances.
Fixed issue that caused some dragonlings in the Hinterlands to become non-hostile
when the dragon was killed.
Fixed issue that caused the cave opened by the Abyssal High Dragon to become closed
again in certain circumstances
Fixed issue where Shatter and Rupture combos would be reported twice in multiplayer
session stats.
Fixed issue which could break the "Perseverance" quest in certain circumstances.
Improved Stability
Made change to prevent players salvaging items that are equipped by other character
kits in multiplayer

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Dragon Age™: Inquisition 1.06
=============================

Fixed the walk toggle to be framerate independent.


Fixed an issue that allowed characters to take damage while using the Counterstrike
ability.
Updated abilities to function correctly with front armor rating.
Fixed the Charging Bull ability so that AI-controlled characters no longer
overshoot their target.
Removed the initial barrier that spellbinders receive when spawned.
Added an option to control the font size of subtitles.
Improved archer AI so that they choose to enter melee combat less often.
Fixed the save game card image for elf mages.
Removed the connection between mesh quality and shader quality and added a Shader
Quality setting to the Graphics options.
Fixed an issue that caused certain operations to disappear from the war table
without direct player interaction.
Fixed a crash after use of a Tactician's Renewal amulet in Skyhold.
Fixed a conversation where Leliana references being with the Warden to face the
Archdemon when she was set to have died in the imported Dragon Age Keep world
state.
Fixed a case where movement audio was muted after a level transition.
Fixed a case where music unintentionally played after a level transition.
Fixed a loot exploit.
Fixed a case where the Quarry Quandry quest could be prevented from being
completed.
Added party storage to the Undercroft in Skyhold.
Fixed terrain patches popping while moving on low and medium settings.
Prevented a change to the Gamepad control scheme if a compatible gamepad is not
connected.
Allowed changing the control scheme to Mouse + Keyboard when a compatible gamepad
is not connected.
Temporarily change to the Mouse + Keyboard control scheme when a compatible gamepad
is not connected, but Gamepad is the selected control scheme.
Improved stability.
Fixed the True Grit perk to apply to all party members.
Fixed flickering terrain when using SLI/Crossfire.
Fixed the issue where Qunari Inquisitors were able to equip the Inquisition
Battlemage armor.
Single-player only: implemented auto-attack with mouse and keyboard controls, with
a new key binding created for this purpose.
Fixed an exploit where certain abilities could be used multiple times before the
cooldown was started.
Fixed an exploit with Explosive Shot where indirect hits were not causing the
ability to cool down and reduce stamina.
Fixed cases of the new-item icon appearing on old items after salvaging in
multiplayer.
Added an Option to increase the maximum zoom level when using the Tactical Camera.

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Dragon Age™: Inquisition 1.03
=============================

Added key binding that allows players to walk.


Added mouse cursor scaling
Enabled push-to-talk functionality in the multiplayer End of Match Summary screen
Enabled push-to-talk in the multiplayer armor upgrade menu
Fixed issue which could result in the mouse getting stuck in mouse-look mode when
players alt-tabbed out of the game in full screen mode
Fixed issue which would cause the potion mapped to the first slot to also be used
when pushing the "9" key in multiplayer
Changed party banter system to be less random to prevent extra-long periods where
no conversations would occur
Changed Tactical camera so that it no longer re-centers when you change party
members.
Fixed a few non-herb crafting materials that were showing up in the "Herbs"
section. They are now in the "Other" section.
Fixed allied mage AI so they did not dispel targets that the player had frozen.
Fixed display bars to correctly reflect items that alter maximum health
Fixed exploit which allowed for infinite influence.
Fixed issue in multiplayer which would result in the healing portion of Rampage to
stop working in certain circumstances
Fixed issue that caused the bar displaying armor rating to not update correctly for
crafted gear
Fixed issue that could result in one of Dorian's conversations not being available
for some players.
Fixed issue where changing multiplayer match settings would take effect without
confirming changes
Fixed issue which allowed players to exploit their gold value in single player
Fixed issue which caused extra potions granted by items to be lost when returning
to Skyhold
Fixed issue which caused Mind Blast's upgrade to not provide additional barrier
Fixed issue which could cause Dragons to become unresponsive
Fixed issue which could cause Harmon to disappear in certain circumstances.
Fixed issue which could cause pots to re-spawn in multiplayer in certain
circumstances
Fixed issue which could cause some conversations to be "hitchy"
Fixed issue which could cause Varric's legs to do odd things in some opt-in
conversations
Fixed issue which could result in a cutscene not firing for Dorian's plot when
players enter The Gull and Lantern
Fixed issue which could result in being unable to switch party members after
looting
Fixed issue which could result in items not displaying their cards when chests are
opened in multiplayer
Fixed issue which could result in party members not following orders to revive a
party member in tactical camera mode
Fixed issue which could result in people being un-able to discover all the regions
in the Exalted Plains
Fixed issue which could result in players entering multiplayer matches without any
mapped abilities in certain circumstances.
Fixed issue which could result in Sera's Verchiel plot being broken
Fixed issue which could result in the opt-in conversation UI continuing to be
displayed if players opted out very quickly as the UI was starting to be displayed
Fixed issue which could result in the world map being permanently displayed in the
Storm Coast
Fixed issue which would cause dragons to freeze during their roar
Fixed issue which would cause the camera to spin at the end of a multiplayer match
and not display the end of match screen
Fixed issue with the demon that could spawn during Solas' plot
Fixed Masterwork Prowler Armor so it no longer distorts on certain characters
Tuned "Strengths of Spirits" to be more useful in multiplayer
Tweaked the balance of the Demon Commander in multiplayer

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