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PatchNotes en
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Dragon Age™: Inquisition 1.11
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Fixed an issue that caused some creatures to require a higher number of items to
complete their associated research.
Fixed an issue where "All New, Faded for Her" could disappear from the journal.
Fixed an issue where dying in combat without a full party would not switch the
camera focus to a follower.
Fixed an issue where some characters in Skyhold did not have a displayed name.
Fixed an issue where some requisitions tracked incorrect ingredients.
Fixed an issue where some schematics were using incorrect icons.
Fixed an issue that caused mosaic tiles to be offset from the wall in Skyhold.
Fixed an issue that caused the merchant in The Descent to purchase items from the
player at a higher price than intended.
Fixed an issue that could cause brontos to not drop creature research items.
Fixed an issue that could cause Cole's legs to appear inside out when certain armor
is equipped.
Fixed an issue that could cause overlapping operation icons on the war table.
Fixed an issue that could cause some quest enemies to not appear in Crestwood
Hills.
Fixed an issue that could cause some scouting operations to not display images.
Fixed an issue that could cause the gate at Redcliffe Village to remain closed.
Fixed an issue that could result in crafting resources being placed in the
inventory's Valuables category.
Fixed an issue that could result in dawn lotus being positioned incorrectly in the
Skyhold garden.
Fixed an issue that prevented some completed operations from clearing off the war
table.
Fixed an issue that prevented the Alistair codex entry from unlocking.
Fixed an issue that could prevent the Inquisition Banner Crown from unlocking if
players collected the headpiece from the Storm Coast before capturing the keeps.
Fixed an issue with abilities displaying incorrect buff icons.
Improved stability.
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Dragon Age™: Inquisition 1.10
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Fixed an issue which could cause on-screen flickering when using AMD Crossfire dual
GPU and Mantle.
Fixed an issue where resetting options of any category could also reset the game
difficulty.
Fixed an issue which could cause Multiplayer potions to be consumed if target mode
was entered and cancelled.
Fixed an issue which could cause the Yavanalis staff headpiece to not display in
Multiplayer.
Added a hot key for Salvage in Multiplayer.
Fixed some issues that caused some localized text to not fit in their proper
display areas.
Fixed an issue that could cause xp and other stats to double in Multiplayer.
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Dragon Age™: Inquisition 1.09
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Fixed an issue that caused the Multiplayer menu to be reloaded after a quick match
failure.
Fixed an issue when using Reset Ability Points with a full inventory
Fixed an issue which could prevent Multiplayer maps from streaming in during high
latency matches.
Fixed the text for the Challenge "Relentless Pursuit" to list the correct
Multiplayer character.
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Dragon Age™: Inquisition 1.08
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Added new feature that allows users to sheathe and unsheathe their weapons. This
feature can be accessed via the key-binding screen.
Added some thrones in Skyhold for players who own DA1 and/or DA2.
Added the ability to salvage multiple items at the same time in multiplayer. This
can be done in the inventory screen or while you are purchasing packs.
Balance changed on Arcane Warriors. "Spirit Blade" now costs more and does less
damage to Barriers and Guard in multiplayer. "Spirit Blade" no longer applies a
damage bonus in both play modes.
Balance changed on Templar's Wrath of Heaven ability in multiplayer. The stun will
now be shorter.
Fix for Dragon's Bane Achievement to unlock after killing any 10 High Dragons.
Fixed a couple animals so they will now drop their research items
Fixed a few beards which did not align with player faces correctly
Fixed a few pieces of amour which incorrectly allowed Qunari to equip them and
looked incorrect when worn by them. Qunari can no longer wear these items.
Fixed an incorrect message that indicated you did not have enough platinum to buy a
pack when you had exactly the same amount of platinum as the purchase price.
Fixed an issue that allowed players to leave a multiplayer match then rejoin it and
transfer the earned experience to the character they rejoined with.
Fixed an issue that could cause players to become stuck if they spoke to Cullen
while doing Sera's prank.
Fixed an issue that could cause the dragon in Jaws of Hakkon to get stuck on a
perch during combat.
Fixed an issue that could occur when using Hail of Arrows followed by Leaping Shot
Fixed an issue that could trap the player on the first island in the final fight of
the game.
Fixed an issue where a quest that was supposed to be removed from the game would
start when purchasing the Avvar Heraldry. The quest will no longer start.
Fixed an issue where eyelashes on female Qunari do not align with their eyelids
when using the eye shape furthest right on the slider in character generation
Fixed an issue where light conversation could break if fast travel was used while
the conversation was still active
Fixed an issue where one piece of the Archdemon mosaic set would not appear on the
wall in Skyhold.
Fixed an issue which allowed players to destroy a door that would result in the
quest "For the Empire" becoming blocked in certain circumstances.
Fixed an issue which allowed players to get into Redcliffe before they were
supposed to be there.
Fixed an issue which caused a couple creature research codex entries to not
increment correctly.
Fixed an issue which caused characters using evade abilities to visibly pop to
different locations in multiplayer
Fixed an issue which could cause the quest "Tomb of Fairel" to become blocked in
certain circumstances.
Fixed an issue which could result "In Hushed Whispers" to not advance if players
entered Redcliffe on a galloping horse.
Fixed an issue which could result in an infinite load when attempting to access the
Challenges screen.
Fixed an issue which could result in enemies teleporting to some locations that
players cannot reach.
Fixed an issue which could result in fog looking wrong when running SLI/Crossfire
configurations
Fixed an issue which could result in party switching becoming permanently disabled
during looting.
Fixed an issue which could result in players late-joining into wave 5 spawning
inside the airlock in multiplayer
Fixed an issue which could result in the "Wounded Chevalier" being non-interactive
in certain cases which would block the plot related to him.
Fixed an issue which could result in the final combat breaking between stages
Fixed an issue which could result in the new host being stuck in a screen after a
host migration occurs.
Fixed an issue which could result in the wheel in the tavern becoming permanently
non-interactive in Crestwood and blocking the draining of the lake.
Fixed an issue which was causing missing banners to not be added to the appropriate
store in Val Royeaux
Fixed an issue which would allow players to repeatedly stack the effects of "Fade-
Touched Silk Brocade" until abilities and spells were free.
Fixed an issue which would place the AOE targetting reticule to be placed in odd
locations when using the mouse look toggle feature
Fixed an issue which would prevent the Inquisition Banner Crown from unlocking if
players collected the headpiece from the Storm Coast prior to capturing the keeps.
Fixed an issue with "All New, Faded For Her" which would not proceed correctly if
players were mounted when the cutscene should have fired in the Exalted Plains.
Fixed an issue with Fade-Touched Imperial Vestment Cotton that would cause its
effect to occur at fixed rates for players. It will now correctly fire at a random
rate.
Fixed an issue with the Citadelle du Corbeau quest that can block the Revenant from
reaching the player
Fixed Fade-Touched Silk Brocade to actually apply a 15% discount instead of 150%
Fixed item property descriptions on crafted weapons that had Bleed effects to say
Sunder
Fixed some issues which could cause flickering when alt-tabbing while running the
game under SLI / Crossfire.
Fixed the "Shadow Strike" ability being incompatible with the "I Was Never Here"
and the "Knife in the Shadows" passive abilities
Fixed the issue where Deathroot appeared in the Nursery. The corresponding
collection entry has also been updated to reflect that Deathroot is not counted
towards it, and Deathroot seeds should no longer be found in the world.
Fixed the issue with Ice Dragon Bone and Veil Quartz giving 0 Armor Rating when
crafting shields with those materials.
Improved Stability
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Dragon Age™: Inquisition 1.07
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Enabled binding of additional Mouse buttons for mice that have more than 2 buttons
Fixed issue that caused abilities to not be usable in tactical mode when using
mouse look toggle.
Fixed issue that caused mouse look toggle to turn off when looting.
Fixed issue that prevented resurrecting characters that had died in deep water
Fixed issue which could cause the journal to act in unexpected ways when expanding
categories with the mouse.
Adjusted position of mosaic pieces for "The Fall" so they can all be collected
Buffed the Katari multiplayer kit slightly so that it has more HP and generates
guard on hit.
Changed Solas' quest "What Lies Dormant" to trigger when reading the after action
report for "Measure Veil Strength" instead of when the time completes
Fixed case where the GUI did not come back after opting out of light conversations
in certain circumstances.
Fixed issue that caused some dragonlings in the Hinterlands to become non-hostile
when the dragon was killed.
Fixed issue that caused the cave opened by the Abyssal High Dragon to become closed
again in certain circumstances
Fixed issue where Shatter and Rupture combos would be reported twice in multiplayer
session stats.
Fixed issue which could break the "Perseverance" quest in certain circumstances.
Improved Stability
Made change to prevent players salvaging items that are equipped by other character
kits in multiplayer
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Dragon Age™: Inquisition 1.06
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Dragon Age™: Inquisition 1.03
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