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Initialize engine version: 4.7.

0f1 (9c73fd3cda99)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumd32.dll 8.14.10.2697]
Renderer: Intel(R) 82945G Express Chipset Family (Microsoft Corporation - WDDM
1.0)
Vendor: Intel
VRAM: 64 MB (via DXGI)
Caps: Shader=20 DepthRT=0 NativeDepth=0 NativeShadow=0 DF16=0 INTZ=0 RAWZ=0
NULL=0 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\Managed\
Pathfinding.JsonFx.dll into Unity Child Domain
- Completed reload, in 0.400 seconds
desktop: 1024x768 60Hz; virtual: 1024x768 at 0,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\edwin\Downloads\YandereSimMay7th\YandereSimMay7th_Data\
Managed\UnityScript.Lang.dll (this message is harmless)
UnloadTime: 3.236497 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 991.
Total: 3.999229 ms (FindLiveObjects: 0.070501 ms CreateObjectMapping: 0.153057 ms
MarkObjects: 0.564377 ms DeleteObjects: 0.231230 ms)

WARNING: Shader Unsupported: 'Hidden/DLAA' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/DLAA' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/FXAA II' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/FXAA II' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/FXAA Preset 2' - Pass '' shader state not
supported
WARNING: Shader Unsupported: 'Hidden/FXAA Preset 3' - Pass '' shader state not
supported
WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Pass '' shader state not
supported
WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Setting to default
shader.
UnloadTime: 0.711591 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5090.
Total: 38.443092 ms (FindLiveObjects: 0.703554 ms CreateObjectMapping: 0.282736 ms
MarkObjects: 35.619373 ms DeleteObjects: 0.259358 ms)

UnloadTime: 24.102776 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 624 unused Assets to reduce memory usage. Loaded Objects now: 1855.
Total: 7.721567 ms (FindLiveObjects: 0.096437 ms CreateObjectMapping: 0.154153 ms
MarkObjects: 1.571856 ms DeleteObjects: 4.895659 ms)

UnloadTime: 2.885450 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 10737.
Total: 18.160917 ms (FindLiveObjects: 1.452771 ms CreateObjectMapping: 1.079076 ms
MarkObjects: 13.258316 ms DeleteObjects: 0.304289 ms)

UnloadTime: 11.190392 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 10811.
Total: 12.481339 ms (FindLiveObjects: 1.908291 ms CreateObjectMapping: 0.770038 ms
MarkObjects: 8.756078 ms DeleteObjects: 0.066848 ms)

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