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000000.000| ALWAYS| Logging started at 2022-08-29T01:45:33.

546
000000.045| ALWAYS| CFG| CrashHandler(Sentry)
000000.340| ALWAYS| CFG| Command Line: "185.40.67.75 5104
dr56XY2MeB5kFf1mtE5Lxg== 3030695701571072" "-PlayerID=3030695701571072" "-
GameID=6037599745" "-Region=EUW" "-PlatformID=EUW1" "-Locale=es_ES" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=61709" "-
RiotClientAuthToken=wc0YHkNsaIEqwccm_1ub6Q"
000000.550| ALWAYS| CFG| Build Version: Version 12.16.462.4391 (Aug 22
2022/17:33:38) [PUBLIC] <Releases/12.16> ChangeList: 4624391
000000.556| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.683| ALWAYS| LCURemotingClient: Initializing on port 61709
000000.791| ALWAYS| LCURemotingClient: Connected to app process.
000000.829| ALWAYS| FLOW| Initializing Renderer
000000.831| ALWAYS| r3dRenderLayer::Init enter
000000.831| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.892| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1280, YRes = 1024, BPP = 32)
enter
000000.892| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.895| ALWAYS| DXGI version: 1.6
000000.896| ALWAYS| Detected Adapter 'AMD Radeon R7 Graphics'
000000.903| ALWAYS| DXGI: Tearing support enabled.
000002.733| ALWAYS| DX11 feature level: 11.0
000002.892| ALWAYS| Using X3D Platform: DX11
000002.926| ALWAYS| X3D: Focus Gained
000004.795| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000004.796| ALWAYS| r3dRenderLayer::InitResources exit successfully
000005.042| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000005.576| ALWAYS| GameStartData::GameID=6037599745
000005.588| ALWAYS| CONN| Connecting to address (185.40.67.75) port (5104)
000005.598| ALWAYS| CONN| Waiting for response from game server...
000006.079| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000006.127| ALWAYS| ALE-M1UGR2ZG 0.031898
000006.132| ALWAYS| ALE-M1UGR2ZG 0.039428
000006.133| ALWAYS| ALE-M1UGR2ZG 0.040439
000006.133| ALWAYS| ALE-M1UGR2ZG 0.040477
000006.395| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000006.397| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'Litaleorohn' -
Champion(Tristana) SkinID(0) TeamBuilderRole(NONE) PUUID(9af7c29f-a82c-556e-8264-
b94b9ed79830) ConnectionState(Connected)
000006.397| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'Brimoninoky' -
Champion(Senna) SkinID(0) TeamBuilderRole(NONE) PUUID(22ca4e7f-2b61-5453-83fa-
21921c491646) ConnectionState(Connected)
000006.397| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'Wetachal' -
Champion(MissFortune) SkinID(0) TeamBuilderRole(NONE) PUUID(a81f0163-1331-58dc-
ad3b-1f9bac7adf17) ConnectionState(Disconnected)
000006.397| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'Nyanta9' **LOCAL** -
Champion(Mordekaiser) SkinID(0) TeamBuilderRole(NONE) PUUID(09fb8923-7532-5369-
92c3-3dfbb6b3ddca) ConnectionState(Connected)
000006.397| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'Xandrieupeit' -
Champion(Jhin) SkinID(0) TeamBuilderRole(NONE) PUUID(7dd80785-b0f1-52f5-bd2d-
d716987208ff) ConnectionState(Disconnected)
000006.401| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000006.495| ALWAYS| CONN| Game Server Connection Established after 0.897 seconds,
0 retries
000007.612| ALWAYS| Set focus to app
000009.122| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: AMD A10-9700
RADEON R7, 10 COMPUTE CORES 4C+6G , 3519Mhz (4 cores) Instruction Set Level
7Physical memory: 12884901888Display info: AMD Radeon R7 Graphics 1073741824
27.20.20903.8001 Driver: 27.20.20903.8001
000009.180| ALWAYS| LCURemotingClient: Initializing on port 61709
000009.181| ALWAYS| LCURemotingClient: Initializing on port 61709
000009.198| ALWAYS| LCURemotingClient: Connected to app process.
000009.203| ALWAYS| LCURemotingClient: Connected to app process.
000009.225| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000009.402| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000010.448| ALWAYS| FLOW| Begin Async Loading
000013.634| ALWAYS| LOAD| LOADING: Begin Game Object Update
000013.682| ALWAYS| LOAD| LOADING: End Game Object Update
000015.524| ALWAYS| PreloadGlobalEffects
000015.648| ALWAYS| PreloadGlobalEffects Finished
000025.489| ALWAYS| FLOW| Async Loading Complete
000025.714| ALWAYS| FLOW| Data Load Complete
000025.714| ALWAYS| FLOW| Start Main Loop
000026.018| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000026.730| ALWAYS| FLOW| Spawning completed
000026.736| ALWAYS| FLOW| SEJ-BC89AC41
000026.757| ALWAYS| FLOW| SEJ-6671BCAD
000132.245| ALWAYS| ALE-MM44G8Q7 (120.0290993 5.787822 0.220958 0.000015)
000245.178| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000245.375| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 074fd631
000245.524| ALWAYS| FLOW| SEJ-8711AB1A 0.132271
000245.662| ALWAYS| FLOW| SEJ-9651ACAB
000245.680| ALWAYS| FLOW| SEJ-B2890C00
000245.695| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000245.830| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000245.830| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000245.841| ALWAYS| FLOW| SEJ-891ACC45
000245.841| ALWAYS| Enabling System Load Monitoring: 1000ms
001082.050| ALWAYS| CONN| [Wetachal PUUID(a81f0163-1331-58dc-ad3b-1f9bac7adf17)]
has received reconnection confirmation.
001176.207| ALWAYS| VfxCreation: effectKey 1942662501 didn't resolve to anything
001230.414| ALWAYS| VfxCreation: effectKey 2040411128 didn't resolve to anything
001486.403| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
001486.404| ALWAYS| FLOW| ALE-8SDFH23F
001489.713| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
001489.731| ALWAYS| CONN| Requesting disconnect (22)
001489.731| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001489.735| ALWAYS| FLOW| Finished Main Loop
001489.750| ALWAYS| =================== Perf Stats (all in ms)
=========================
001489.750| ALWAYS| Average Frame Time: 41.60
001489.750| ALWAYS| Average FPS: 24.04 fps
001489.750| ALWAYS| StdDev Frame Time: 20.37
001489.750| ALWAYS| Max Frame Time: 165.46
001489.750| ALWAYS| Ave GPU Frame Time: 7.25
001489.750| ALWAYS| StdDev GPU Frame Time: 4.46
001489.750| ALWAYS| Max GPU Frame Time: 82.76
001489.750| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001489.750| ALWAYS| Frame Time Histogram:
[0,0,0,0,4,38,2756,7852,11452,5562,1702,456,0,0]
001489.750| ALWAYS| GPU Time Histogram:
[0,0,0,6318,13963,7549,1334,394,247,15,2,0,0,0]
001489.750| ALWAYS| Max Memory Allocated = 790.441MB
001490.113| ALWAYS| FLOW| Cleanup Complete
001490.150| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001490.481| ALWAYS| FLOW| ALE-8SDFH23F
001490.497| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001490.498| ALWAYS| AudioManagerWwise::Finit
001490.557| ALWAYS| FLOW| Destroying the renderer
001490.557| ALWAYS| r3dRenderLayer::Close() enter
001491.018| ALWAYS| r3dRenderLayer::Close() exit

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