FFFF

You might also like

Download as pdf
Download as pdf
You are on page 1of 1
30 Sra ELF ‘Sea elves fell in love with the wild beauty of the ‘ocean in the earliest days ofthe multiverse. While ‘other elves traveled from realm to realm, sea elves, navigated the currents and explored the waters ‘of many worlds. Today these elves can be found wherever oceans exist as well as in the Elemental Plane of Water. Like other elves, sea elves can live to be over 750 years old Sea ELF Traits Asa sea elf, you have the following racial traits Creature Type. You are a Humanoid. You are also considered an elf for any prerequisite or effect that requires you to be an elf. Size. You are Medium. ‘Speed. Your walking speed is 30 feet, and you have a swimming speed equal (o your walking speed. Child of the Sea. You can breathe air and water, and you have resistance to cold damage. CHAPTER 1 | FANTASTICAL RACES Eves oF Many Reatms ‘Created by the god Corellon, the Fist elves were Fey beings who cavorted on various planes of existence, changing thee physical forms at wll. Outside the glory ‘of Avandor thet favorite place was the Feywild—a realm of unbridled pasion, It was to that place oF spiendors that eles fed after they were eed from Corelon’s presence fo potting with ther god's rival, Lolth. And it was there that they transformed fiom Fey creatures into Hurnanoids and lost their ability to shape shift at wil Afterward, they often wept as they realized what they had lost, their sorrow made even | deeper by the Feywild's influence. Butin the Feywild, | they also discovered the potential joys of being people ‘of fred forms, and they rediscovered hope once they renounced Lolth's treachery ‘Most elves eventually spread from the Feywild to ‘other worlds, as wanderlust and curiosity drove them to the far reaches of the multiverse. In those other worlds, elves developed the physical forms now as- sociated with them. Because oftheir original mutable nature, each group of elves mystically took on charac- teristics ofthe environment with which they bonded. whether forests (1ood elves), fey crossings in the Material Plane (high elves), the Underdark (drow), the Shadowell(shadar-ka}, the Feywild(eladrin), or ‘oceans (sea elves) In some places, Corellon has passed from elves ‘memory, but the god's blood flows within them stil, ‘even ifthey know nothing ofits source. That blood is ‘hat causes them to evolve after spending centuries ‘connected to a particular environment, soit only 2 matter of time before other kinds of elves emerge. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness: as if it were dim light. You discern cotors in that darkness only as shades of gray. Fey Ancestry. You have advantage on saving throws you make to avoid or end the charmed cond- tion on yourself Friend of the Sea. Aquatic animals have an extraordinary affinity with your people. You can communicate simple ideas to any Beast that has a swimming epeed. Itean understand your words, though you have no special ability to understand it in return, ‘Keen Senses. You have proficiency in the Percep- tion skill Trance. You don't need to sleep, and magic can't put you to sleep, You ean finish a long rest in 4 hours if you spend those hours in a trancelike medi- tation, during which you retain consciousness. Whenever ynui finish this trance, yea ean gain two proficiencies that you don't have, each one with a ‘weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared eh memory, and you retain them until you finish your next long rest.

You might also like