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Group2 7dimension Pr2Mock ProposalFinal
Group2 7dimension Pr2Mock ProposalFinal
By:
Fallore, Yujin
Malantig, Jurex B.
October 2022
1
Chapter I
The Problem
Introduction
The use of technology especially the electronic gadgets is on the rise all
over the world. The ubiquity of technological devices in our society has led to a
strong interest in them among both adults and children. The use of electronic
devices by children and students can have negative consequences on their physical
emotional. Use of device results in many stated health issues like eye straining,
finger ache, backache, neck ache and sleep disturbances. Depending on the
quantity of time spent on device (length and frequency), there are destructive
Our daily lives now unintentionally include electronic devices and media.
The density of mobile phones has increased significantly during the last five
years. Due in large part to the fact that adolescence is a time when technology is
most relevant compared to earlier developmental stages, the use of mobile phones
among teenagers has substantially expanded (Hedge et al, 2019). However, using
them carefully would have a positive impact but on the same time any false use
The latest innovations in electronic devices are incredibly useful and quick
to use. Utilize nothing as large as the radio. The newest fashion the electronic
devices provide you access to everything world-wide information with the touch
search. These numerous electrical devices used by all ages both directly and
However, electronic devices offer their own unique advantages. restrictions and
Chitale ,2014).
development of technology over the past few decades has significantly altered
international communication. Social media usage has since increased rapidly can
students use it and how long they engage on it (Aku, Omale 2020).
people's life. If used excessively, however, electronic devices can have a negative
2021.).
3
technology (ICT) has an impact on how people study and how they acquire
In Philippines, Over the past few years, smartphone usage among Filipino
teenagers has increased years. Teenagers and young adults (16 to 24 years old)
own the biggest smartphones. Ownership proportion in the nation. Statista (The
Statistics Portal) reports that in Filipinos spend an average of 10.3 hours per day
online in the second and third quarters of 2018. their mobile devices. According to
a study, the incidence of SA was 62.6% among adults in 2020. Filipino teenagers
local newspaper (Philippine Daily Inquirer), 33.3% (or one in three) 3 of Filipinos
said they couldn't live without their smartphones (Buctut, Kim and kim, 2021).
study habits and academic standing were merely affected. They could not focus on
their studies because of too much pleasure brought about by the modern
prohibited websites (Antigo and de Guzman, 2021). In this study we will identify
the effects of electronic gadgets on the affective and behavior of senior high
4
school STEM students, and we will determine the level of affective and behavior
Conceptual Framework
The researcher adopted Input Process Output (IPO) model. It includes all
the materials and the information that are required on the process, the specific
details of the process itself, and the guide on evaluation of Senior High School
STEM students on the effects of electronic devices on the affective and behavior.
The first box which is the input is contains the profile of the Effects of
Electronic devices on the affective and behavior of Senior High School STEM
students. This is the researcher topic; the researcher wants to know the effects of
electronic devices on the affective and behavior. According to Teng and Wang
responses that are favorable to the learning environment, classmates, and teachers
An arrow directed toward the second box which entails the process. In the
Lastly, the researchers conceptualize the output of the study which is the
the study.
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demograp the
Age t
Gender Survey
Grade questionna
level ire
2. Affective Gathering
Effect of data
Electronic Data
Devices Analysis
3. Behavior
Effect of
Electronic
devices
This study aims to determine the effects on the affective and behavior of
electronic devices of senior high school STEM students. This study will be
conducted during the school year 2022-2023 at Guipos National High School.
1.1 Age;
STEM students?
STEM students?
respondents, research design and research method Subject Matter. This study
Research Environment. This study will be conducted during the school year 2022-
Research Participants. The research participants for this study will be the grade
Research Design. This research is a descriptive design which aims to attempt and
collect quantifiable data to know the effect of electronic gadget on the affective
Research Method. The research method in this study aims to conduct survey
Teachers. Will be challenged to apply and exercise the use of electronic devices in
their teaching by the study's findings, which may represent implications of the
why and the how considering current trends and practices of education using
electronic.
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devices to stay focused on their duties. They needed to be reminded of the dangers
Other Researchers. Parents, whose support of the use of electronic devices for the
advantageous. They would also be reminded of their vital roles in spending a lot
of time educating and mentoring their kids about the harmful impacts of using
Definition of Terms
and operationally:
identify the effects of electronic devices on the Affective of Senior High School
students.
performance.
Mobile device. Is a handheld tablet or other device that is made for portability and
determine how the electronic devices affects the affective and Behavior of Senior
determine the effect of electronic device on the affective and behavior of senior
students for college and graduate study in the fields of science, technology,
mastery of a subject under the guidance of an instructor and who devotes time
outside class to do whatever activities the instructor assigns that are necessary
either for class preparation or to submit evidence of progress towards that mastery
(Wikipedia). In this study, especially the stem students will be the researcher’s
respondent.
Technology. Refers to methods, systems, and devices which are the result of
CHAPTER II
This chapter includes some related literature and studies, both foreign and
Related Literature
eased the lifestyles and routines of people of all age groups or classes. Whilst the
uses of these gizmos have facilitated us in several day-to-day choruses, but also
equally ill-affected the social behavior of human beings as well. Few of the most
alarming impacts of modern era electronic gadgets (Gizmos) on our social life/
structure are like, "Nomo Phobia", Cue- Reactivity", "Cyber Bullying", "sleep
students' attitudes, including what drives attitudes and the nature of their affective,
Attitudes Toward Technological, in the 1980s, which was the first technology
attitude measurement tool. However, the theoretical underpinnings for the study of
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attitudes toward technology have come under more and more scrutiny in recent
years, and it is still unclear how the links between the three attitude components
should be described and assessed. For example, it was questioned whether the
addition to attitude rather than a part of it. Additionally, in PATT studies, the
items was highlighted while the affective and cognitive components were given
beings on those technological units and alternatives furnished through. This has
reached at such stage that, barring those, they can’t suppose a step in develop with
internal the route in their growth. The point of dependency is key to dependency
of the tech-gadgets and offerings. Teenagers are the most extensive variety of
to appear at the use of tech-gadgets via young adults i.e. the time spent with the
devices, the functions at the decrease back of use, and its influences on mental
In Egypt and Saudi, the public and industry have been educated by
widespread Internet access and increased rates of technology device use. Using a
range of apps, information sources, and benefits, the global community. However,
out-of-control behavior and excessive Internet use have given rise to a variety of
problems that can obstruct user success in several domains (Elbilgahy, 2021).
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a substantial factor in adolescent females' lack of sleep has been linked to using a
wellbeing, excessive smartphone use also shortens and degrades sleep cycles.
Rapid eye movement (REM) sleep is shortened, and sleep onset latency is
prolonged by the flashing light of a cell phone, as well as by the stimulation from
Saudi Arabia has the highest number of mobile phone users in the world The
report shows that Saudi Arabia has 180 cell phones per 100 people, and cell phone
use is on the rise among teenagers and young children According to an American
are obsessed in the use of Gadgets. They generally favor to purchase the ultra-
modern release of these Gadgets to fulfill their wishes in terms of amusement and
getting the most recent model. As a result, students tend to involve gadgets in
their day-to-day lives along with in their studies. Students tend to use extra time in
using gadgets than on studying. This interestingly impacts the student's analyzing
habits and tutorial performance. Gadgets affect the study habit of a student in
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many factors in the usage of gadgets college students start turning into stupid,
dependable, and careless and do all his or her work with the assist of gadgets. He
additionally turns into drowsy and wants to do all his work in shortcut. In this age
are helpful for learning, however inexperienced persons tend to abuse them. The
presence of cellphones offers a host of picks and challenges for today’s students.
The mobile phone is an undeniably convenient, useful tool for study. However, it
can be a hurtful supply of distraction relying on the attitude and use pattern of a
student. As a result, they acquired lower ratings in tests or assessments and have
been much less nice at duties such as note-taking. This technology of “voracious
text” may be affected by using so many online distractions. When students did no
longer use mobiles, they have been higher at recalling information. With the
teenagers absolutely can examine whilst using countless on-line gadgets. In this
study we will identify the effects of electronic gadgets on the affective and
behavior of senior high school STEM students, and we will determine the level of
affective and behavior effects of electronic devices among senior high school
STEM students.
16
Chapter III
Research Methodology
Research Design
In this study the researchers will use a descriptive survey research design
to determine the affective and behavior effects of electronic devices among grade
Descriptive survey research design it is the most typical and often utilized
way to gather customer feedback on your company's offerings and other factors is
Research Environment
public school located around Poblacion Guipos Zamboanga del Sur. Guipos, is a
(PhilAtlas, n.d.).
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Research Respondents
The research respondents in this study are senior high school STEM
Table 1
Sampling Technique
In this study, researchers will employ purposive sampling, a non-
Research Instrument
create the data that will be collected following the survey. A modified
data collection instrument. The researchers will use an adapted questionnaire and
will formally ask for a permission letter from the day school head. Upon
researchers, and the respondents will be encouraged to ask questions if the items
are not clear to them. After having a common understanding, the respondents will
Ethical Consideration
and privacy to maintain the integrity of this student’s ethics. The researchers will
request consent prior to the survey. Defend and respect the respondents' values
and interests from harm. Any information supplied will be kept confidential.
Data Analysis
The data for this study will be analyzed using descriptive statistics.
, 2018).
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responses on the effect of electronic devices on the affective and behavior of the
Formula:
µ=∑x/n
µ= Mean
x= number of responses
n= number of respondents
∑x= The summation of all responses
that effects the affective and behavior of senior high school STEM students.
Formula:
P= (f/n) (100)
Where:
P= Percentage
f = Frequency
n= number of respondents
20
References
Aku, C. A., & Omale, B. O. (2020). Effect of social media on the academic
7(2), 185-196.
Al Mulhim, M., Dalal Alkhateeb, D., Al Jamaan, M., & Elmedany, Y. (2019).
Berdin, K. S., Cordovez, J. P., Merida, R. F., Omoy, J. L., Torres, R. S., & Ablen,
Buctot, D. B., Kim, N., & Kim, S. H. (2021). Personal profiles, family
Contillo, J. E., Manuel, J. M. M., Calma, D. A., Libed, A. S. B., Nacion, V., &
Multidisciplinary Research, 1(1).
Elbilgahy, A. A., Sweelam, R. K., Eltaib, F. A., Bayomy, H. E., & Elwasefy, S. A.
23779608211055614.
https://www.philatlas.com/mindanao/r09/zamboanga-del-sur/guipos.html
Hegde, A. M., Bhandary, M., & Balraj, K. (2019). Negative impacts of electronic
Kumar, A., & Sherkhane, M. (2018). Assessment of gadgets addiction and its
Mahmud, M. S., Huang, J. Z., Salloum, S., Emara, T. Z., & Sadatdiynov, K.
research/
Mariam, F., Kamal, M. Y., Lukman, Z. M., Azlini, C., & Normala, R. (2018). The
Pachiyappan, T., Kumar, O. V., Mark, P., Venugopal, R., Jilumudi, D., &
Qanash, S., Al-Husayni, F., Falata, H., Halawani, O., Jahra, E., Murshed, B., ... &
Shakoor, F., Fakhar, A., & Abbas, J. (2021). Impact of smartphones usage on the
Svenningsson, J., Höst, G., Hultén, M., & Hallström, J. (2022). Students’ attitudes
https://www.voxco.com/blog/descriptive-survey-design
Yang, S. Y., Chen, K. L., Lin, P. H., & Wang, P. Y. (2019). Relationships among
APPENDIX A
Letter Request
Guipos National High School
Poblacion, Guipos Zamboanga Del Sur
School Year. 2022-2023
Noted:
ROMEL C. ROBLEDO GIGI R. DATWIN
Research Teacher School Principal
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APPENDIX B
SURVEY QUESTIONNAIRE
Adapted from Mariam, Kumal, Lukman, Azlini, and Normala (2018)
AGE: ______
GENDER: Female Male
Grade Level: _____
Table 2: The affective effect of electronic devices of senior high school STEM
students
Table 3: The behavior effects of electronic devices of senior high school STEM
students