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Previous Log SDasd
Previous Log SDasd
34f1
Game Version: 1.2.1
Version: 1.2.1
Revision: Unknown
System Info:
SystemInfo.processorCount = 8
System.Environment.ProcessorCount = 8
SystemInfo.processorFrequency = 2496
SystemInfo.systemMemorySize = 8029
SystemInfo.graphicsMemorySize = 3962
SystemInfo.graphicsShaderLevel = 50
SystemInfo.supports2DArrayTextures = True
Same save file timestamp for Steam Cloud and local for savedata.dat
Same save file timestamp for Steam Cloud and local for beneathsavemp0.dat
numShardUpgrades: 0
numShardUpgrades: 0
numShardUpgrades: 0
numShardUpgrades: 0
numShardUpgrades: 0
numShardUpgrades: 0
VoxelElementMeshCombined.InitGlobals
Welcome to the log for Paint the Town Red. Hopefully you're viewing this out of
curiousity and not because something went wrong.
If something did go wrong then please send this log to contact@southeastgames.com
along with a description of the problem.
You can also go to the Steam Community for the game and post about your bug there.
http://steamcommunity.com//app/337320/
InitFMOD
OK : FMOD.ChannelGroup
SetAnimationLOD 0
WARNING: [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in
the scene for correct 3D positioning of sounds.
Attempt InitAddressablesSystem
InitAddressables success
AppID: 337320
SEGSteamUGC.Init
StatsManager.Init
ResetValuesAfterLevelLoad: FinalMenu
Host Game
CreateLobby k_ELobbyTypePublic : 2
NewPlayerJoined Goldberg-76561198843234397-
NewPlayerJoined Goldberg-76561198338384250-
SteamNetworkManager.Disconnect
Sending Disconnect
SteamMatchmaking.LeaveLobby(109212295295514999)
Host Game
CreateLobby k_ELobbyTypePublic : 2
NewPlayerJoined Goldberg-76561198843234397-
NewPlayerJoined Goldberg-76561198338384250-
LoadLevel A
SteamMatchmaking.SetLobbyType(109212295650463241: k_ELobbyTypePrivate)
DisposeAndResetCache
SteamMatchmaking.LeaveLobby(109212295650463241)
LoadLevel A
ResetValuesAfterLevelLoad: Saloon
Gender: Male
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
LoadMenu
SteamNetworkManager.Disconnect
Sending Disconnect
EXCEPTION: ThreadAbortException
SteamNetworkManager.ReceivePacketsThread () (at
<00000000000000000000000000000000>:0)
UnityEngine.Display+DisplaysUpdatedDelegate.Invoke () (at
<00000000000000000000000000000000>:0)
RTEditor.Gizmo+GizmoDragUpdate.Invoke (RTEditor.Gizmo gizmo) (at
<00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object state,
System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object state)
(at <00000000000000000000000000000000>:0)
UnityEngine.Display+DisplaysUpdatedDelegate.Invoke () (at
<00000000000000000000000000000000>:0)
System.Data.DataSetClearEventhandler:Invoke(Object, DataTable)
15915: GameManager ResetValuesDuringLevelUnload
DisposeAndResetCache
ResetValuesAfterLevelLoad: FinalMenu
Host Game
CreateLobby k_ELobbyTypePublic : 2
NewPlayerJoined Goldberg-76561198843234397-
NewPlayerJoined Goldberg-76561198338384250-
LoadLevel A
SteamMatchmaking.SetLobbyType(109212296900415592: k_ELobbyTypePrivate)
DisposeAndResetCache
SteamMatchmaking.LeaveLobby(109212296900415592)
LoadLevel A
Gender: Male
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
EXCEPTION: NullReferenceException: Object reference not set to an instance of an
object.
Enemy.Damage (System.Single amount, UnityEngine.Vector3 hitPoint,
UnityEngine.Vector3 hitDirectionLocal, UnityEngine.Vector3 force, IEnemyTarget
hittingCharacter, System.Boolean doHurtSound, System.Boolean forceHurtWeakSound,
System.Boolean forceHurtStrongSound) (at <00000000000000000000000000000000>:0)
EnemyKnockedDownImpacter.OnCollisionEnter (UnityEngine.Collision collisionInfo) (at
<00000000000000000000000000000000>:0)
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
Authority! PickUpWeapon. Already got a holder for weapon so lettin' everyone know
who's da man
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
SMITE END
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
EXCEPTION: NullReferenceException: Object reference not set to an instance of an
object.
Enemy.Damage (System.Single amount, UnityEngine.Vector3 hitPoint,
UnityEngine.Vector3 hitDirectionLocal, UnityEngine.Vector3 force, IEnemyTarget
hittingCharacter, System.Boolean doHurtSound, System.Boolean forceHurtWeakSound,
System.Boolean forceHurtStrongSound) (at <00000000000000000000000000000000>:0)
EnemyKnockedDownImpacter.OnCollisionEnter (UnityEngine.Collision collisionInfo) (at
<00000000000000000000000000000000>:0)
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
LevelWon
LoadLevel A
DisposeAndResetCache
LoadLevel A
ResetValuesAfterLevelLoad: Disco
Gender: Male
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
EXCEPTION: NullReferenceException: Object reference not set to an instance of an
object.
Enemy.Damage (System.Single amount, UnityEngine.Vector3 hitPoint,
UnityEngine.Vector3 hitDirectionLocal, UnityEngine.Vector3 force, IEnemyTarget
hittingCharacter, System.Boolean doHurtSound, System.Boolean forceHurtWeakSound,
System.Boolean forceHurtStrongSound) (at <00000000000000000000000000000000>:0)
EnemyKnockedDownImpacter.OnCollisionEnter (UnityEngine.Collision collisionInfo) (at
<00000000000000000000000000000000>:0)
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
LevelWon
LoadLevel A
DisposeAndResetCache
LoadLevel A
ResetValuesAfterLevelLoad: BikerBar
Gender: Male
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
EXCEPTION: NullReferenceException: Object reference not set to an instance of an
object.
Enemy.Damage (System.Single amount, UnityEngine.Vector3 hitPoint,
UnityEngine.Vector3 hitDirectionLocal, UnityEngine.Vector3 force, IEnemyTarget
hittingCharacter, System.Boolean doHurtSound, System.Boolean forceHurtWeakSound,
System.Boolean forceHurtStrongSound) (at <00000000000000000000000000000000>:0)
EnemyKnockedDownImpacter.OnCollisionEnter (UnityEngine.Collision collisionInfo) (at
<00000000000000000000000000000000>:0)
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 0
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198338384250
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
EXCEPTION: NullReferenceException: Object reference not set to an instance of an
object.
Enemy.Damage (System.Single amount, UnityEngine.Vector3 hitPoint,
UnityEngine.Vector3 hitDirectionLocal, UnityEngine.Vector3 force, IEnemyTarget
hittingCharacter, System.Boolean doHurtSound, System.Boolean forceHurtWeakSound,
System.Boolean forceHurtStrongSound) (at <00000000000000000000000000000000>:0)
EnemyKnockedDownImpacter.OnCollisionEnter (UnityEngine.Collision collisionInfo) (at
<00000000000000000000000000000000>:0)
HostForceWeaponToPlayer 76561198843234397
HostForceWeaponToPlayer 76561198338384250
LevelWon
LoadMenu
SteamNetworkManager.Disconnect
Sending Disconnect
EXCEPTION: ThreadAbortException
SteamNetworkManager.ReceivePacketsThread () (at
<00000000000000000000000000000000>:0)
UnityEngine.Display+DisplaysUpdatedDelegate.Invoke () (at
<00000000000000000000000000000000>:0)
RTEditor.Gizmo+GizmoDragUpdate.Invoke (RTEditor.Gizmo gizmo) (at
<00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object state,
System.Boolean preserveSyncCtx) (at <00000000000000000000000000000000>:0)
System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext
executionContext, System.Threading.ContextCallback callback, System.Object state)
(at <00000000000000000000000000000000>:0)
UnityEngine.Display+DisplaysUpdatedDelegate.Invoke () (at
<00000000000000000000000000000000>:0)
System.Data.DataSetClearEventhandler:Invoke(Object, DataTable)
DisposeAndResetCache
ResetValuesAfterLevelLoad: FinalMenu
Starting Quitting