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Title: COMPUTER ARCHITECTURE CORE OF KNOWLEDGE FOR COMPUTER

SCIENCE STUDIES.
Authors: Mile Stojcev, Ivan Milentijevic, Dimitris Kehagias, Rolf Drechsler, Marjan
Gusev

INTRODUCTION
Computer architecture is the organization of the components making up a computer
system and the semantics or meaning of the operations that guide its function. As
such, the computer architecture governs the design of a family of computers and
defines the logical interface that is targeted by programming languages and their
compilers.
FINDINGS
An important embodiment of semantics is the instruction set architecture (ISA) of the
system. At the machine level the hardware (sometimes controlled by firmware)
system directly interprets and executes a sequence or partially ordered set of these
basic operations. High performance computer architecture extends structure to a
hierarchy of functional elements, whether small and limited in capability or possibly
entire processor cores themselves. In this chapter many different classes of structure
are presented, each exploiting concurrency in its own particular way. A high
performance computer is designed to go fast, and its organization and semantics are
specially devised to deliver computational speed. 
CONCLUSION
This paper introduces the basic foundations of computer architecture in general and
for high performance computer systems in particular. It is here, at the structural and
logical levels, that parallelism of operation in its many forms and size is first
presented. 

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